Explosions

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  • Опубліковано 30 січ 2025

КОМЕНТАРІ • 1,6 тис.

  • @michaeldonoghue9015
    @michaeldonoghue9015 3 роки тому +2855

    As a software engineer by trade, I could not even imagine someone making videos about my source code 30 years later and going into detail about how I decided to implement some function or round a result. Can you imagine? Speaks for how influential it’s been for the world. Truly an exceedingly rare thing.

    • @mathprodigy
      @mathprodigy 3 роки тому +90

      💯agree, hence why Doom was indeed so revolutionary and groundbreaking

    • @deadfishy666
      @deadfishy666 3 роки тому +154

      The only reason people can talk about Doom's code is because it's open source. To a lot of programmers this phrase is like kryptonite because they would rather have their stuff closed. So I doubt it'd happen in most cases.

    • @gunswinger3110
      @gunswinger3110 3 роки тому +111

      @@deadfishy666 shame that not a lot of games have their sourcecode made open source. Hell, nowadays games don't usually come with actual powerful modding tools anymore like map editors and SDKs.

    • @ErebuBat
      @ErebuBat 3 роки тому +141

      Yeah Carmack was adamant about being open and supportive, even threatening to quit over it.
      Can you imagine if something like DWANGO happened today? For those who don’t know: DWANGO was a system in which you could do matchmaking / multiplayer in doom before the internet. IIRC they did this by tricking doom into thinking that DWANGO was a modem so doom didn’t know any better but DWANGO could route your game traffic to the correct place.
      The company that made the game would freak the hell out and sue the people for hacking and reverse engineering. Whereas “back in the day” the iD guys thought it was the coolest thing ever.

    • @Manavine
      @Manavine 3 роки тому +52

      @@ErebuBat Actually, we did get something like DWANGO, it was called Slippi. Since it was an old game, they didn't care, at first. But the moment it became the online option for a tourney, they acted basically immeditately to nuke it and accuse it of "encouraging piracy"

  • @BeengusKhan
    @BeengusKhan 3 роки тому +646

    That Archie on the thumbnail honestly looks like he's chilling over a bonfire

    • @iguana9173
      @iguana9173 3 роки тому +17

      Yes definitely.

    • @Yndd76
      @Yndd76 3 роки тому +21

      you mean a *bomb fire*

    • @Valhalla_Heathen
      @Valhalla_Heathen 3 роки тому +5

      He’s warming up his hands 😁

    • @23Scadu
      @23Scadu 3 роки тому +10

      That's it, a bonfire, that's why the enemies come back to life!

    • @tovrobi5097
      @tovrobi5097 3 роки тому +8

      The only thing is - the bonfire is the player's corpse.

  • @NML666
    @NML666 3 роки тому +1889

    Those zombies exploding in a square was a work of art.

  • @Wavy667_
    @Wavy667_ 3 роки тому +844

    Fun fact: Explosions in Jaguar console ports can penetrate through walls, making them overpowered against things like monster closets.

    • @jacryan2626
      @jacryan2626 3 роки тому +89

      But as Caddy said: "We dont talk about the Jaguar."

    • @TheBreakingBenny
      @TheBreakingBenny 3 роки тому +52

      @@jacryan2626 We can talk about its source code, though!

    • @Nihilistic-Mystic
      @Nihilistic-Mystic 3 роки тому +22

      @@jacryan2626 CHAPTER 6: WE DON'T TALK ABOUT THE JAGUAR
      *requim for jaguar intensifies*

    • @NEZLeader
      @NEZLeader 3 роки тому +10

      @@jacryan2626 Jaguar version of DooM is easily the best console Port made by retro consoles (in terms of pure original vanilla ports, DooM PSX is the best version for consoles but is heavily altered, slowdown & gfx are pretty rough).

    • @jacryan2626
      @jacryan2626 3 роки тому

      @@NEZLeader yeah sometimes the framerate would tank and some sprites would dissappear if there were too many enemies.

  • @GB_256
    @GB_256 3 роки тому +956

    It’s amazing that John Carmack and id’s team was able to program all of this in just barely a year.

    • @discoRyne
      @discoRyne 3 роки тому +217

      Diet coke is one helluva drug

    • @DinnerForkTongue
      @DinnerForkTongue 3 роки тому +69

      @@local538
      And chocolate.

    • @SpongeBobaFett
      @SpongeBobaFett 3 роки тому +120

      @Quadsword I was just gonna say that. John Carmack is on another level of smartness. We were just fortunate enough that he used his intellect to create an epic computer game, out of all the programming paths he could've followed. Maybe this isn't the darkest timeline after all.

    • @Plague_Potato
      @Plague_Potato 3 роки тому +59

      @Quadsword You mean Part-time astrophysicist and our only insurance against their overwhelming alien incursion John Carmack?

    • @akeustis
      @akeustis 3 роки тому +76

      Might explain why there's so much jank and bugs though. From a software engineering perspective this is what's euphemistically known as "legacy code", i.e. code that kinda sorta works most of the time but God forbid you ever need to change something or understand something.

  • @rebca_
    @rebca_ 3 роки тому +1774

    Babe, wake up, a new yellow background Decino video just dropped.

    • @knucklesfan463
      @knucklesfan463 3 роки тому +55

      ahem, decino

    • @GProgress
      @GProgress 3 роки тому +24

      @@knucklesfan463 ducino*

    • @Ben_5917
      @Ben_5917 3 роки тому +15

      Yes, honey.

    • @noidTV
      @noidTV 3 роки тому +6

      @@Iliek *Ducino.

    • @IDHLEB
      @IDHLEB 3 роки тому +12

      @@noidTV dunkaccino

  • @KrinkelsNG
    @KrinkelsNG 3 роки тому +1787

    Totally had fun watching this. Quality stuff.

    • @abdullahh_04
      @abdullahh_04 3 роки тому +95

      Krinkels? What are you doing here? I didn't know you were a doom fan.

    • @pitysquid
      @pitysquid 3 роки тому +38

      No way it’s Krinkels

    • @nbanextlegend7497
      @nbanextlegend7497 3 роки тому +54

      OMG IT'S THE MADNESS MAN

    • @nbanextlegend7497
      @nbanextlegend7497 3 роки тому +44

      @@abdullahh_04 He's a big fan of boomer shooters,I watched him playing Dusk in a stream once

    • @pitysquid
      @pitysquid 3 роки тому +23

      @@abdullahh_04 that explains a lot actually

  • @felynecomrade
    @felynecomrade 3 роки тому +918

    If DOOM were an officially recognised field of academic study, decino would undoubtedly be one of the foremost experts in the world. He'd be the one giving lectures and presentations as a DOOM professor with a DOOM doctorate.

  • @kgorob
    @kgorob 3 роки тому +179

    Every square explosion is a masterful compromise of accuracy for faster calculation. It's ideal for the type of game Doom is - hectic fights, everyone moves around - you won't even notice.

    • @CaveyMoth
      @CaveyMoth 3 роки тому +15

      My mind is blown that explosions are square.

    • @ErebuBat
      @ErebuBat 3 роки тому +42

      Exactly. It is technically “wrong” but in normal gameplay it isn’t even something that is an issue or is just attributed to luck.
      John Carmack was a master of these types of choices which lead this game being able to run on a 25Mhz processor. Truly amazing

    • @Jesse-qy6ur
      @Jesse-qy6ur 3 роки тому +36

      @@ErebuBat I think that's a big part of what makes Doom technically interesting: processors were powerful enough to do the graphics compositing and basic AI, but weak enough that things like square root calculations for explosions and using a real PRNG for the shotgun were prohibitively expensive. All games are first and foremost products of the hardware at the time, but Doom sits right before the hockey-stick growth of consumer-grade CPU power really got going with the Pentium and the PowerPC in 1994.

  • @EHZD
    @EHZD 3 роки тому +712

    Doom logic: if you don't see the explosion, it doesn't exist

    • @marzi_kat
      @marzi_kat 3 роки тому +93

      If a tree falls in the forest and there's no one to be hit, does it deal any damage?

    • @xanniest
      @xanniest 3 роки тому +120

      @@marzi_kat Depends on the blockmap

    • @basedcringechad5640
      @basedcringechad5640 3 роки тому +47

      I've never seen an explosion. I've also never been blown up. Just saying.

    • @CaveyMoth
      @CaveyMoth 3 роки тому +22

      Doom Explosion is not visible.
      Doom Explosion cannot hurt you.

    • @TheReaverOfDarkness
      @TheReaverOfDarkness 3 роки тому +16

      Doom Logic: If you can SEE the BFG hit, then any enemies you can SEE also get hit.

  • @makhauser42
    @makhauser42 3 роки тому +462

    decino: publishes a video called "Explosions"
    Dienst Speciale Interventies: Oh, don't mind us, move on

    • @sirel33
      @sirel33 3 роки тому +9

      I spent a solid minute rereading those first three words in the second line
      I wanna be a speciale interventy too

    • @Elmom_
      @Elmom_ 3 роки тому +25

      @@sirel33 It's Dutch. It means "Special Intervention Service".

    • @Damian_1989
      @Damian_1989 3 роки тому +10

      What is that, the Dutch FBI?

    • @CheesePotato
      @CheesePotato 3 роки тому +2

      @@Damian_1989 yes

    • @HexagonalZebra
      @HexagonalZebra 3 роки тому +2

      @@Elmom_ Is Decino Dutch?

  • @matriarch4882
    @matriarch4882 3 роки тому +107

    Literally just died to a rocket at the end of Eviternity Map 09 and ragequit to UA-cam to find this

  • @the1stwing
    @the1stwing 3 роки тому +1002

    decino: "A cube with infinite hight"
    Me: *cries in geometry*

    • @theonlybilge
      @theonlybilge 3 роки тому +124

      Assume Euclidean geometry

    • @The_Big_Jay
      @The_Big_Jay 3 роки тому +82

      Oh god, I just realized how screwy that is.

    • @theonlybilge
      @theonlybilge 3 роки тому +116

      @@The_Big_Jay
      Same, I just realised that it's actually a rectangular prism

    • @VaderTheWhite
      @VaderTheWhite 3 роки тому +22

      [Laughs in fthgan]

    • @DeonGaming
      @DeonGaming 3 роки тому +39

      @@theonlybilge It's called a parallelepiped.

  • @Alloveck
    @Alloveck 3 роки тому +148

    Shocking twist: Doomguy's canonical reason for being the sole person who can stand against the forces of Hell is that he's secretly the only in-game person who understands his world as well as Decino.

  • @markus-hermannkoch1740
    @markus-hermannkoch1740 3 роки тому +99

    0:54 Once talked to a game developer. He told me his art is in making things as simple as humanly possible while still working. The Doom makers make a good case proving that point.

  • @williamsmith666
    @williamsmith666 3 роки тому +106

    The PS1 ports of Doom and Final Doom have an interesting quirk with regard to explosions; in certain instances, you can fire a rocket where two solid walls converge into a 90 degree angle and its ensuing blast won't cause any damage to you.

  • @n00f
    @n00f 3 роки тому +175

    I think you've had a single rocket Revenant kill once or twice in your playthroughs. Nice to know why.
    Also that outtro.

  • @Quitting.Byeeeeee
    @Quitting.Byeeeeee 3 роки тому +91

    The Arch-vile in the thumbnail looks like he's approaching something insanely precious yet fragile.

    • @Lugbzurg
      @Lugbzurg 3 роки тому +8

      He's trying to pick up that bonfire.

    • @Fuchsia_tude
      @Fuchsia_tude 3 роки тому +8

      He's trying to Indian Jones swipe the barrel mid-explosion.

    • @Quitting.Byeeeeee
      @Quitting.Byeeeeee 3 роки тому +8

      I'm really proud of those replies

  • @smergthedargon8974
    @smergthedargon8974 3 роки тому +39

    11:35
    "Involving a lot of moth"
    The code runs by having a bunch of very tiny moths running around manually flipping 1s and 0s.

    • @decino
      @decino  3 роки тому +25

      Well yeah, where do you think the term "bug" originates from?

    • @qwertyram4598
      @qwertyram4598 2 роки тому +6

      @@decino Funnily enough, it does originate from removing moths from a computer

    • @hotpocketsat2am
      @hotpocketsat2am 5 місяців тому

      oh hey aren't you in the conlanging discord server

    • @smergthedargon8974
      @smergthedargon8974 5 місяців тому +2

      @@hotpocketsat2am I was - they banned me after I said scammers should die. No, I don't know why that's banworthy.

  • @alucardpg
    @alucardpg 3 роки тому +353

    *Calls girlfriend* "Honey? I am going to be 13 minutes and 57 seconds late for our date."

    • @iguana9173
      @iguana9173 3 роки тому +31

      You did the right thing.

    • @bappojujubes981
      @bappojujubes981 3 роки тому +35

      You could just have her watch the video with you on the date.

    • @bigbruhtheorphan9070
      @bigbruhtheorphan9070 3 роки тому +10

      babe, can you come over for 13 minutes and 57 seconds?

    • @TheReaverOfDarkness
      @TheReaverOfDarkness 3 роки тому +14

      Real women watch Decino with their significant other.

  • @victoriqueMoe
    @victoriqueMoe 3 роки тому +118

    EPIC!
    That block map with the array list was really interesting! always keep your lists immutable when sending it off to other methods, boys :)

    • @kgorob
      @kgorob 3 роки тому +28

      Or better yet, don't store them in some global variable, making implicit dependencies :)

    • @Noromdiputs
      @Noromdiputs 3 роки тому +4

      Pretty sure it's a linked list. Otherwise it wouldn't behave like that.

    • @kgorob
      @kgorob 3 роки тому +14

      @@Noromdiputs It was a linked list, but you could easily mess up with any data structure if you are not careful. The same thing could happen if it was, say, just an array and elements would be suddenly rearranged in the middle of a "for" loop.

    • @victoriqueMoe
      @victoriqueMoe 3 роки тому +9

      @@kgorob concurrent modifications are not a good friend

    • @flex9663
      @flex9663 3 роки тому

      @@amnesicpachyderm turn it into tuple boi

  • @BorisAnatolievich
    @BorisAnatolievich 3 роки тому +72

    "I hope you had fun watching it too" decino is only person who can turn doom code researchments into such great little movies, so even a person like me, who is very far away from that is highly entertained. Thank you

  • @BigFaaayaaa
    @BigFaaayaaa 3 роки тому +116

    You're on the verge of explaining the game to the very Devs mate, impressive :)

  • @n3onkn1ght
    @n3onkn1ght 3 роки тому +90

    The beautiful thing about _Doom_ is that it relies so heavily on RNG that you're never _quite_ sure if something is a bug or just a bad roll.

  • @MopMcBingus
    @MopMcBingus 3 роки тому +112

    this whole time i thought mancubi and revenants actually were explosive.

    • @MrEvilbyte
      @MrEvilbyte 3 роки тому +9

      For the longest time I did too. Ditto for Barons and Heck Knights xD

    • @iguana9173
      @iguana9173 3 роки тому +3

      @@MrEvilbyte same here

    • @macabweu7682
      @macabweu7682 3 роки тому +6

      I thought Imps had explosive projectiles once but it was cause I was following a projectile for fun. And it hit the wall and another imp who's sounds didn't play had fired a projectile at me that low rolled damage.

    • @CallofDutyBlackOps28
      @CallofDutyBlackOps28 3 роки тому +4

      i think their idea was being a giant fireball, and it's "explosion" is the flames dissipating from it's represented area where it stops being a flaming ball.

    • @Fuchsia_tude
      @Fuchsia_tude 3 роки тому +2

      I knew revenants' weren't, but I think I thought mancubi's were.

  • @coincident
    @coincident 3 роки тому +54

    Great video. I've always wondered why I took no damage while face-rocketing myself again some walls... and now I know!
    Also loved seeing the analysis of the double-blast-damage rocket bug. I almost considered adding that subject to my blockmap bug video, but ended up cutting it out to not delay the release.
    Major props for digging into the code for this one decino; it looks like there's some mind-boggling spaghetti in there.

  • @majamystic256
    @majamystic256 3 роки тому +69

    Mr. Torgue approves of this video

  • @Leet-iz2fz
    @Leet-iz2fz 2 роки тому +69

    I fell asleep listening to this and had a dream that Death from Discworld was showing me a version of this where you directly compared the damage and blast radius of Doom explosions to real-life bombs. The dream ended when a bomb landed near me, I sprinted away, and then the last thing I heard was "Ah yes, eleven thousand times more blast damage."

    • @nilly0052
      @nilly0052 Рік тому +17

      Decino standing by in apathy as a someone get's vaporised by eleven thousand times the blast damage XD

    • @Leet-iz2fz
      @Leet-iz2fz Рік тому +11

      @@nilly0052bro narrated over my gib animation

    • @The_Top_Hat_2
      @The_Top_Hat_2 5 місяців тому +1

      that is hilarious
      edit: death-cino

  • @luckylooser2013
    @luckylooser2013 3 роки тому +13

    "...I'm here to ask you one question, and one question only! EXPLOSIONS?!"

  • @OzzyFoxMercury
    @OzzyFoxMercury 3 роки тому +20

    Your Doom analysis series gets credit for getting me interested in coding and sending me down this career path. Something so beautifully fascinating about the way it works, and you explain it in a way that intrigues instead of intimidates.

  • @lolxd1137
    @lolxd1137 3 роки тому +29

    0:13 "Pew Pew-pew and kaboom"
    -decino 2021

  • @ricegod7812
    @ricegod7812 3 роки тому +46

    Decino is the only Content creator that can hurt my brain with math and coding without boring me.

    • @williamanstis
      @williamanstis 2 роки тому

      search ranoeke gaming, theres another one

  • @ClassicDOOM
    @ClassicDOOM 3 роки тому +6

    Info-taining as always. :) And thanks for the shoutout; glad the content was useful. If you're interested in a similar example of the bug at 11:42, at the bottom of the channel's home page is a "Sewers and Betray" playlist, and at the bottom of that list is video showing some close-packed barrels in Betray that explode without damaging others next to them. Anyway, keep up the great work. Cheers!

  • @piip4
    @piip4 3 роки тому +12

    Been playing doom since the mid 90s and never really had a break from it. It blows my mind that I could learn something new about it.

  • @luizhenriquebraunermoraes3175
    @luizhenriquebraunermoraes3175 10 місяців тому +3

    The missile checking if it hit something at around 4:18 made me realize that every single game tick, each and every single projectile in flight asks "are we there yet?" until they're there yet.

  • @clonefighter1996
    @clonefighter1996 3 роки тому +42

    "Kaboom?"
    "Yes, Archie, kaboom."
    Main video sections:
    0:00 Intro
    0:26 How explosions work
    2:35 Things that explode
    4:17 Rockets
    5:26 Explosive barrels
    5:37 Arch-vile's attack
    7:40 The blockmaps
    8:54 Double damage
    10:57 LoS code bugs
    12:17 Outro

  • @Metaretru
    @Metaretru 3 роки тому +25

    Mr. Torgue is proud of this video

  • @DOOMSlayer6476
    @DOOMSlayer6476 3 роки тому +19

    Decino always says the most interesting things about DOOM

  • @sanketower
    @sanketower 3 роки тому +20

    Decino: We're now going to talk about Blockmaps
    Coincident: *T R I G G E R E D*

  • @mjc0961
    @mjc0961 3 роки тому +24

    That Slayer screenshot appearing while saying "no" 😂

  • @knucklesfan463
    @knucklesfan463 3 роки тому +24

    Meanwhile, certain mr. Torgue has only one question: EXPLOSIONS?!?!

  • @A_Lazy_Mutt
    @A_Lazy_Mutt 3 роки тому +15

    You are becoming the Doom professor, ducino.

  • @odstagent1070
    @odstagent1070 3 роки тому +10

    Our favorite characters doing Jojo pose:
    2:40 (?)
    It's a special feeling that you figure out things in Doom and then show us, like some kind of classroom

    • @Soddarkryder
      @Soddarkryder 3 роки тому +4

      Ah, yes, my favorite jojo pose: explosive barrel

  • @jb_lofi
    @jb_lofi 3 роки тому +1

    Obligatory HUGE thank you for considering people with hearing issues and putting in proper subtitles.

    • @Blahalel
      @Blahalel 10 місяців тому

      wait omg this has subtitles? thanks decino

  • @bedrockcastle777
    @bedrockcastle777 3 роки тому +12

    my dopamine levels shoot up to 250% when I see a new yellow thumbnail

    • @justanantico6327
      @justanantico6327 3 роки тому +2

      But then there's the moment when you see a yellow thumbnail, but its not by decino. One of the most tragic betrayals in history

    • @bedrockcastle777
      @bedrockcastle777 3 роки тому +2

      @@justanantico6327 Oof, yeah that sucks

  • @Sheevlord
    @Sheevlord 3 роки тому +2

    I love these deep dives into how certain game mechanics work. The code analysis parts are my personal favorites - they show how things can go wrong, and how hard it can be to track down certain bugs. As a software developer myself I appreciate your efforts.

  • @vittorioromeo1
    @vittorioromeo1 3 роки тому +3

    As a hobbyist game dev and long-time Doom fan I absolutely adore watching these videos.

  • @hybridgaming8341
    @hybridgaming8341 3 роки тому +1

    It's crazy how some of this info is technically useful, but to actually pull it off in-game would be nearly impossible. Great video!

  • @edgeofspace8655
    @edgeofspace8655 3 роки тому +3

    Easily my favorite doom content on the internet. I can see how much effort you put into these. Keep it up man.

  • @Ferdam
    @Ferdam 3 роки тому +2

    decino, your work is amazing. I love how you dive deep into mechanics and technical stuff to uncover the reasons on why so many things happen in the game. Congrats, very unique videos you make

  • @slayerd357
    @slayerd357 2 роки тому +3

    I LOVE how Decino deconstructs EVERY aspect of this game. It's fascinating and impressive.

  • @_gherry
    @_gherry Місяць тому +2

    0:54 surprise to no one but i think the reason why they didn't just use the pythagorean theorem is because it uses a square root to calculate and that would be slow as hell to compute on the computers they had at the time

  • @darkowl9
    @darkowl9 3 роки тому +3

    I could listen to decino explain obscure Doom mechanics and interesting quirks all day long. Another insightful masterpiece!

  • @DoomKid
    @DoomKid 3 роки тому +2

    Watching a decino video and hearing a MIDI that Lippeth and I composed gives me great joy. Fantastic as usual!

  • @FelipeJaquez
    @FelipeJaquez 3 роки тому +31

    Next episode will be about how walls work and the code on how the engine makes the weird 2D - 3D

  • @underwatergremlin
    @underwatergremlin 3 роки тому +2

    "You can increase the blast damage even more, all the way up to 128. How? Just blow yourself up lmao."
    I love that line.

  • @a1s972
    @a1s972 3 роки тому +6

    Sweet! Good to see u looking deeper into that line of sight thing Ive been curious about that for a while

  • @julianolima3500
    @julianolima3500 3 роки тому +2

    These videos made me read Doom code in my downtime. Thanks a bunch for making them, Dec.

  • @JDHerreraMusic
    @JDHerreraMusic 3 роки тому +17

    Jazz Jackrabbit 2's music is a real touch of class...

  • @landoncore92
    @landoncore92 3 роки тому +1

    YESSS START THE VIDEO WITH A SUNDER CLIP! I love you so much Decino!

  • @42percenthealth
    @42percenthealth 3 роки тому +8

    Me: Explosions in Doom aren't that complicated. I probably already know everything that's going to be said in this video.
    Decino: Kills a revenant in one rocket
    Me: shocked Pikachu face

  • @alextcastillo1151
    @alextcastillo1151 3 роки тому +21

    Not even a pinky in nightmare mode is too fast as me coming to a new decino analysis video

  • @random22ful
    @random22ful 3 роки тому

    Thanks decino. I always enjoy the analysis videos. It’s what got me to the channel in the first place!

  • @jackulstrom9150
    @jackulstrom9150 3 роки тому +13

    That "No" was perfect

  • @Ben-ix8yb
    @Ben-ix8yb 3 роки тому +1

    Had massive fun watching it. Thanks!

  • @ademkapovskic8106
    @ademkapovskic8106 3 роки тому +5

    Decino: *explains the intricate mathematical system behind explosions *
    Me: haha rocket go boom

  • @fmsyntheses
    @fmsyntheses 3 роки тому +1

    Your analysis videos are all treasures in their own unique ways.

  • @kroktal8896
    @kroktal8896 3 роки тому +9

    1:19 Actually it's a topological ball of infinity norm, or as non-nerds call it, a square.
    I think the reason it was done that way is to avoid to compute square roots. John Carmack will later find a fast approximation for square roots for Quake

  • @noeldc
    @noeldc 3 роки тому +1

    I am a simple man: I see a new decino video, I click; I see a new decino video with a yellow thumbnail, I click furiously until it starts.

  • @T-West
    @T-West 3 роки тому +29

    3:26 I suppose Rockets are more appropriate for explosions than are Birds...

    • @SamothIorio
      @SamothIorio 3 роки тому +2

      Did you know your rockets can deal more damage if you kill doomguy before the rocket impacts?
      Wait, wrong game nvm
      (I love seeing dedicated players of different playerbases mingle! Also, I'm eagerly waiting for the next light-blue thumbnail video!)

    • @NelsonSKA
      @NelsonSKA 3 роки тому

      Hahaha the doomguy-trick. Hi T-west!

    • @jimsouch8632
      @jimsouch8632 3 роки тому

      Is that an AoE II reference?

  • @worstspytf2824
    @worstspytf2824 3 роки тому

    Love youtubers like you and shounic for example
    Your calming and informative with information that we would never get simplified anywhere else :D

  • @darken2185
    @darken2185 3 роки тому +7

    Great video as always! I'd love if you talked about the Nightmare difficulty on Co-op on the console version of Doom 1 and 2. It's absolutely insane and it can be considered a difficulty above Nightmare

  • @hopegallows1392
    @hopegallows1392 3 роки тому

    Your in-depth Doom videos stimulate the poles of my game brain. Detailed explanation of game elements and satisfying explosions/gore.

  • @Mintor94
    @Mintor94 3 роки тому +3

    It took me a while to realise that there's Jazz Jackrabbit music in the background

  • @voidnoodle8911
    @voidnoodle8911 3 роки тому

    I don't play a lot of classic doom, yet I still love watching your videos on it and this dumbs down the logic in a way that doesn't make me feel stupid, so hey- you're clearly doing something right!

  • @-Raylight
    @-Raylight 3 роки тому +3

    Did someone say... Explosions???
    *_A certain Megumin would like to know your locations_*
    Amazing video as always, I always enjoyed watching your analyze videos!

  • @Spectacles_
    @Spectacles_ 3 роки тому

    My favorite parts of these are the little diagram graph thingies, they really help in understanding certain aspects. Great video, and the Icon Of Sins technique for making the explosions is really clever!

  • @RandomizerYevhen
    @RandomizerYevhen 3 роки тому +4

    1:24 - actually, rectangular cuboid (cube with infinite height is infinite in all directions).

  • @nftscreenshotter6436
    @nftscreenshotter6436 3 роки тому

    I really don't care if any info in these videos help my play skill, I just find them incredibly fascinating.
    I don't have a mind for programing at all, so having you spell this stuff out and demonstrate it is really cool to me. Well done, Decino. Very quality content as usual

  • @las4gna84
    @las4gna84 3 роки тому +13

    *BOMBS, you want it? it's your my friend, as long as you have enough rubies*

    • @abrahamlincoln9160
      @abrahamlincoln9160 3 роки тому +1

      Sorry Slayer, I don't give credit! Come back when you're a little MMMMMM richer

  • @jane5886
    @jane5886 Рік тому

    I'm not going to lie homeslice, I don't know anything about doom but your voice constantly knocks me out. Thanks for the analysis videos, that playlist is so good 💜

  • @Alt-Bayzel888
    @Alt-Bayzel888 3 роки тому +87

    I can tell this video is going to
    BLOW UP
    Aaahahahahahahaaaaa......
    : I

  • @terrytrollface
    @terrytrollface 3 роки тому +1

    Jesus, the question I asked myself years ago in regards to why my rocket killed revenants with one rocket sometimes was explained. I learn something new about doom every time I watch decino. Awesome stuff man.

  • @521Undertaker
    @521Undertaker 3 роки тому +17

    The blast damage distance calculation uses the Chebyshev metric - en.wikipedia.org/wiki/Chebyshev_distance. It is perfectly reasonable for you to use the phrase “blast radius” because in this metric, circles are squares.
    Sorry for the edits. I couldn’t remember the name of the metric.

  • @a121189534
    @a121189534 3 роки тому +1

    FINALLY this video is out ive been waiting FOREVERRRR

  • @loknito5764
    @loknito5764 3 роки тому +4

    Story line
    Its 2 and 17 am
    Decino: Uploads a video aboit doom explosionsp
    My eyes: tomorow
    My brain:WATCH THAT AMMO BOX OF 2919392 LINES OF C++ CODE FOOL

  • @artebirklaus
    @artebirklaus 3 роки тому

    This is now one of my favourite Doom-analysis videos, along with the revenant-missile-analysis! Great stuff!

  • @NekoKhris
    @NekoKhris 3 роки тому +5

    Who needs sleep, decino upload is always more important

  • @kharnethebetrayer4125
    @kharnethebetrayer4125 3 роки тому

    I love these explanation vids, just so many things we never even consider when playing the game, amazing stuff decino

  • @legoseed2389
    @legoseed2389 3 роки тому +6

    I had fun learning about explosions

  • @Verity_Auger
    @Verity_Auger 3 роки тому

    I absolutely love how these games are picked apart down to the code. That really shows the love of the community. Great vid as always!

  • @smugbowkid9919
    @smugbowkid9919 3 роки тому +30

    Cursed Doom moments: That rocket damage on Revenant and Mancubus.

  • @GeneralKitten
    @GeneralKitten 3 роки тому

    Always love your uploads. Somehow a perfect balance of humorous and informative

  • @BennetCRadey
    @BennetCRadey 3 роки тому +9

    You mentioned the Pythagorean Theorem, so you can technically mark the video as educational.

    • @BennetCRadey
      @BennetCRadey 3 роки тому +3

      @@local538 I mean you're not wrong

  • @robertbeckman2054
    @robertbeckman2054 3 роки тому

    I played doom 2 while in my college dorm at night while going to school for computer science. I first learned OOP using C++, which makes these videos really entertaining to watch, and allows me to follow your logic with the code. Thanks again.

  • @justarandomdudeontheintern2739
    @justarandomdudeontheintern2739 3 роки тому +4

    Dude Decino sounds so excited in the beginning

  • @DrGiggleTouch67
    @DrGiggleTouch67 Рік тому +1

    That clip at the beginning is so funny to me and I can’t explain why.

  • @xm214-aminigun9
    @xm214-aminigun9 3 роки тому +7

    Meamwhile is another universe: Implosions

    • @karlk5801
      @karlk5801 3 роки тому +1

      We had Implosion at 0:09

  • @eduardodiaz9942
    @eduardodiaz9942 3 роки тому +2

    Extremely minor nitpick: if a cube doesn't have equal width, height and depth, then it's not a cube, it's a prism.
    But yeah, very informative, as always. And watching zombiemen getting blown to pieces is always fun.

  • @CemessonderIII
    @CemessonderIII 3 роки тому +7

    I see yellow, i get happy chemicals