you know this channel's come a long way in the past.. over a decade, but the sound of joy from seth as he locks someone out of the game sure hasn't changed at all.
It certainly has, the quality of the recording is always very good, I remember when he had a noise gate on his mic and it would constantly pop in and out, I haven't watched all those videos for that reason, the edit is also always great and so watchable, these videos are amazing and they've slowly gotten better over time.
Two multiversal arch-mages prepare for a legendary duel. They summon the power of the earth itself. They fight an unseen mental battle, each attempting to scramble the other's mind into nothing. They conjure fantastical beasts and powerful allies out of thin air. After a few minutes, one of them steps back and casts one final spell, and the battlefield goes quiet. No more spells, no more magical creatures. He walks up to his opponent, pulls a sardine out of the pocket of his robe, and slaps him repeatedly in the face with it.
im gonna be really pedantic and add that the sardine, in the logic of the game, is an acting entity. You dont walk up to the other mage and slap him, you slowly grow an army of little fish that bite them.
So watching the intro I realized “wait a second I own most of these cards already.” Crafted the missing possibility storms, got the lock my second game, laughed maniacally when they conceded. 10 out of 10 best way to spend a lunch break.
I played a few more games before forcing myself back to work (unranked explorer best of 1) and I have to say high noon by itself messes up so many people’s game plans.
Exact same scenario for me! I already have Boros Tokens built for Standard, so all I needed was the Possibility Storms and another Emperor (switched out a few of the sideboard cards I didn't have). Literally assembled the lock two games in row against UW Control and UB Control lmao
"We have high noons for literally days" Wut you only have 2 Oh I see what you did there That was such a good understated natural joke, I almost missed it
That last match when you had 3 possibility storms in play was absolutely hilarious. I was rolling when you said "oh god..." in response to getting a possibility storm off possibility storm
watching a monoblack opponent desperately trying to resolve spells while seth cackles and declares it the "best day ever" is truly a dark mirror on the heart of every magic player
Seth you should have put more creature lands in your deck. that way if your fountain port gets destroyed you can still get in damage or if the opponent has their own creature lands
@@donbionicle He lost vs the green deck because they had a single 4/4, he had the planeswalker, and a fish already and access to another 2 fishes by next turn and like 10 hp. "slow" his deck isn't fast, its about making everyone else as slow or bad as him. He literally is losing to other lands.
@43:35 - You definitely should have exiled the swiftspear, not the etchings. You'd have fallen to 4 instead of 5, but not only did swiftspear have trample, it also already had a higher toughness. Your most realistic means of winning that game was to double block the remaining creature and kill it, so the 2/2 was better to have on board than the 2/3. The weird interaction between swiftspear and possibility storm where the first spell triggers swift spear before being exiled just makes that situation worse.
26:57 FWIW you also would have gotten wrecked if you did cast possibility storm. They can still cast Storm the Festival with Flashback through the lock, as Possibility Storm only locks cards cast from hand.
@@alchemy3830 Thats something to watch out for definitely, but I include other stax effects like drannith magistrate to minimize the risk and increase consistency
The amount of people Scooping to high noon before the lock was assembled is amazing. People were sideboarding for it, and treating like the avengers level threat of the deck xD Amazing deck!
This reminds me of Seth's Teferi / Knowledge Pool Lock back in the day on MTGO - one of the first goldfish videos I remember watching =D I once even built an edh deck around this mechanic because I liked it so much
After seeing that Greasefang match, I kind of want to build a full chaos deck with Possibility Storm, Chaos Warp, Tibalt's Trickery, Chaotic Transformation, etc. Absolute chaos.
What a cool deck. It has a synergistic land base and effective control options that support its defensive token plan. I even like that the lock is effective or fun when it's partially assembled.
I’ve been playing this deck and it’s a ton of fun! The newest lists aren’t even running the full lock with possibility storm and are opting for cards like wedding announcement and lightning helix instead
Instead of field of ruin. You should do the land that destroys nonbasic land and you create a treasure. Maybe a creature that makes artifacts creatures. And something that doubles tokens.
Oh man possibility storm is so nostalgic for me. It ended up in so many little Timmy decks of mine. I even paired it with curse of exhaustion way back when.
i love the idea of boros hatebears, archon of emeria would also be great, as well as drannith magistrate, those work really well as well with the possibility storm lock, same thing with the idea of the battle that exiles a card from the opponent's hand
The monored dude just ignoring Possibility Storm, to get the exact same spells twice for the perfect lethal is truly one of the shuffler moments of all time.
High Noon is by far my favorite card in Magic since OTJ released. Forcing your opponents to play some good old school Magic is hilarious on its own, without even locking them. My personal favorite combo card is Fevered Visions though (along with a regular jeskai control shell). Imagine having all the cards and not being able to do anything except take damage… heartbreaking 😂
I made a similar deck in Explorer. Drannith Magistrate combos with Possibility Storm, but better. It is one sided. So I have a playset of each in the main. I went with Nine Lives and Solemnity. Get a chance to find my High Noon off of Possiblity Storm. Can sometimes win games on their own. Doomskar is hidden tech. Because Possiblity storm only affects spells cast from the hand, it allows me to blow up the board while my lock is in place (admittedly, not the Magistrate half). My wincon lands are Castle Ardenvale and Westvale Abbey. Mostly due to wildcards. Partially because Abbey is a petcard of mine.
Not gonna lie, at 45:20 that Claim spinning into another Claim, followed by an Ancestral Anger spinning into another Ancestral Anger was kind of funny, the odds on that have got to be low.
Funny how you made this Boros Control prison for pioneer utilizing High Noon. Just yesterday I experimented with Standard Boros Token Control using High Noob fairly. Since the Rule of Law effect actually is very strong vs the aggro decks who're desperate to vomit out their hand. Midrange seems to hate High Noon as well since theyre trying to establish engines which can be sniped easily since you can just go 1-for-1 with them with removal without fear of being overwhelmed.
I thought about the Standard application as well, but then I rememberd that with Duskourn there'll be a ton of disenchants in the meta and even B will get one.
@scipioafricanus2071 yeah, Black getting enchantment removal in standard is going to be super lame. I'm enjoying right now devouring these smooth brain good stuff monoblack decks.
One thing to note (the way I built mine) is that you can still cast spells from exile. So cards with foretell and plot get not stuck in your hand even with the lock out
You may place something into plot. But playing the plot card still counts as a cast. So you're still restricted to the 1 cast per turn. Had someone try to set up that Rhino guy who gives counters on ETB. Still couldn't get around High Noon so the Rhino was an ez target for removal, giving no value.
@@vaxfantomen No - High Noon cares about your cast. Has nothing to do with your hand. It triggers similar to prowess. When you plot a card, you are not casting it therefore allowed to do it. But when you try to cast it from exile, you are officially casting the spell. Which will be your 1 per turn.
@@ammonaustin9081 I believe what Vax means is that when you cast a spell from Exile, Possibility Storm does not trigger. So while you still only get the one cast per turn, it is a way to actually get a spell to resolve while the lock has been established. Same works for casting spells from the graveyard.
To answer Seth’s question about whether high noon is busted on its own, the answer is that in about half of matchups, it is easily the best card in the format (though it is mostly dead in others). UW control decks have now all adopted it in their main deck, with no combo, with no red mana for the ability, in their temporary lockdown deck, as a testament to its power.
26:56 if Torch the Tower was a sorcery, he could have cast the Possibility Storm, played Torch and spun the deck to see if he hit the Sunfall. At bare minimum, it's probably worth diversifying the removal a bit for that.
Seth was confused by the lightning axe on opponent’s own creature in game 1 vs phoenix, but that shrunk the incubate token to a 2/2, which could then be blocked by one of the opponent’s 1/3s. Could have axed the flipped token at some point, but then that would be their one spell for that turn
I've already been building a Mardu combo deck that doubles as a prison deck for commander, but now I want to test this duo for a bit since I can get away with just activating abilities.
Just watching the deck tech, I'm going to guess anything that gets around Possibility Storm's "cast from hand" clause is going to cause issues for this deck.
Plot/Foretell, Ninjutsu, Channel, like yeah there's a ton of tools that can get value on the board, but they're either more awkward to use, in limited supply, or signal themselves bright as day, or require you to already be able to cast a spell in the case of Discover and Cascade, since as far as I know, those require casting to work But most people aren't even going to get that far unless they Boseiju Possibility Storm on sight(and not High Noon, the earlier play that also tends to get removal on sight and is cheaper to replay), most Enchant removal is just shit you have to hard cast, even if at instant speed sometimes
@@syrelian After watching the actual video, seems like High Noon was the more important part of the lock combo. Possibility Storm by itself did cause some hilarity to ensue, but it didn't really seem to stop the opponents.
The first first opponent could have tried to escape the lock by drawind into their creature land. It would be a tight race but theu could have pulled it off if they drew it in time .
I have a similar deck to this, and I added those cards. He likely missed that possibility storm only blocks cards FROM HAND. I also play bonecrusher giant so for a similar reason. Also, I run that dude from Ikoria that only lets opponent play cards from hand .
At 15:55, you could have kept the Eiganjo and activated its channel ability with your sunken citadel. Don't know if it was correct, but it was a possibility.
It’s been too long since I’ve watched a Goldfish video, this is what Magic is all about for me though. Also are we calling Explorer, Pioneer now? Am I missing something? I’m such a casual now.
Match 1 Game 3, you can always lock them out, then later blow up high noon on your turn play a bunch of spells then cast another high noon which is vile
high noon is absurd. It's basically the complement of the emblem from Jace, Unraveler of Secrets' ultimate, but for TWO MANA IN STANDARD?!. It should be like 4 or 5 mana, it just completely shuts down so many decks
I think the reason game didn't choose high noon is because they hadn't seen Possibility Storm yet. They must have just assumed it was a "by-the-books" boros token control list.
I think in game 2 vs mono green Seth could've played the possibility storm even when his opp had a 4/4 trampler as set had the 2/2 fish and 2 fountain ports, so in one turn he would lose his walker but then just be able to wall the 4/4 forever.
you know this channel's come a long way in the past.. over a decade, but the sound of joy from seth as he locks someone out of the game sure hasn't changed at all.
Hopefully that never changes.
It certainly has, the quality of the recording is always very good, I remember when he had a noise gate on his mic and it would constantly pop in and out, I haven't watched all those videos for that reason, the edit is also always great and so watchable, these videos are amazing and they've slowly gotten better over time.
It is so funny that Crim get cast as the villain, but really...its Seth :D
good things never must change
@@BeCurieUs Crim is the villain. Seth is the anti-hero
Two multiversal arch-mages prepare for a legendary duel. They summon the power of the earth itself. They fight an unseen mental battle, each attempting to scramble the other's mind into nothing. They conjure fantastical beasts and powerful allies out of thin air.
After a few minutes, one of them steps back and casts one final spell, and the battlefield goes quiet. No more spells, no more magical creatures.
He walks up to his opponent, pulls a sardine out of the pocket of his robe, and slaps him repeatedly in the face with it.
this is peak
Alternatively, two Cowboys are dueling but both forgot their gun, so the one picks up a fish and begins to bludgeon the other to death with it.
@@GoblinKoboldGaming "Excellent work, 47."
im gonna be really pedantic and add that the sardine, in the logic of the game, is an acting entity. You dont walk up to the other mage and slap him, you slowly grow an army of little fish that bite them.
Your average monday in discworld
So watching the intro I realized “wait a second I own most of these cards already.” Crafted the missing possibility storms, got the lock my second game, laughed maniacally when they conceded. 10 out of 10 best way to spend a lunch break.
Nice!!!!
I played a few more games before forcing myself back to work (unranked explorer best of 1) and I have to say high noon by itself messes up so many people’s game plans.
Exact same scenario for me! I already have Boros Tokens built for Standard, so all I needed was the Possibility Storms and another Emperor (switched out a few of the sideboard cards I didn't have).
Literally assembled the lock two games in row against UW Control and UB Control lmao
@@samanthalouise641High Noon is amazing against Phoenix especially
its HIIIIIIGH NOON :D
Give a man a fish and he'll eat for a day.
But give a man a fish, a High Noon and a Possibility storm and he'll laugh his ass off 🤣
Seth’s joy brings me joy. Every time I watch him play, it makes me want to play and experience that same joy.
Finally! A deck that Phil's "win the game without casting a spell" deck can beat!
I was gonna make the "this is the Xth week in a row for class show and tell you've shown hardlock Seth" but honestly? Never change. You're a gem.
"We have high noons for literally days"
Wut you only have 2
Oh I see what you did there
That was such a good understated natural joke, I almost missed it
"now we are in chaos mode"
*possibility storm proceeds to spin into the exact same cards the opponent played *
that's how you know the chaos is working
That last match when you had 3 possibility storms in play was absolutely hilarious. I was rolling when you said "oh god..." in response to getting a possibility storm off possibility storm
watching a monoblack opponent desperately trying to resolve spells while seth cackles and declares it the "best day ever" is truly a dark mirror on the heart of every magic player
Whoever played Seth with Scepter Chant all those years ago truly created a villian.
Seth you should have put more creature lands in your deck. that way if your fountain port gets destroyed you can still get in damage or if the opponent has their own creature lands
True, but that slows down the mana base. That might make it take too long to assemble your board, especially vs stuff like that Prowess aggro deck.
He has castle arden vale as well, which is pretty similar.
Field of Ruin is also important. You don't need more creature lands, you just, need more than your opponent
@@donbionicle He lost vs the green deck because they had a single 4/4, he had the planeswalker, and a fish already and access to another 2 fishes by next turn and like 10 hp.
"slow" his deck isn't fast, its about making everyone else as slow or bad as him. He literally is losing to other lands.
I kind of feel like that was a miss play.
He should have locked, taken the trampler hits, built his 1/1s up to block the trampler, then win.
@43:35 - You definitely should have exiled the swiftspear, not the etchings. You'd have fallen to 4 instead of 5, but not only did swiftspear have trample, it also already had a higher toughness. Your most realistic means of winning that game was to double block the remaining creature and kill it, so the 2/2 was better to have on board than the 2/3. The weird interaction between swiftspear and possibility storm where the first spell triggers swift spear before being exiled just makes that situation worse.
26:57 FWIW you also would have gotten wrecked if you did cast possibility storm. They can still cast Storm the Festival with Flashback through the lock, as Possibility Storm only locks cards cast from hand.
Yeah, you'd need a Drannith Magistrate or something to stop that. But then you've got a creature and it's just a bit different of a deck
Woah! I've been tinkering with flavors of boros prison in pioneer for ages. I'm pretty fond of Aven Interruptor in my shell
Seems bad if you plot vs possibility storm because plot isn't from hand. Gives them a free out to the lock.
@@alchemy3830 Thats something to watch out for definitely, but I include other stax effects like drannith magistrate to minimize the risk and increase consistency
The amount of people Scooping to high noon before the lock was assembled is amazing. People were sideboarding for it, and treating like the avengers level threat of the deck xD Amazing deck!
"Farewell, and thanks for the fish"
Farewell gets exiled from the stack, tears flow.
In game one opponent could've waited till he topdecked a Hive of the Eye Tyrant to possibly kill you depending on how far down in the deck it was.
This reminds me of Seth's Teferi / Knowledge Pool Lock back in the day on MTGO - one of the first goldfish videos I remember watching =D
I once even built an edh deck around this mechanic because I liked it so much
Yep, thought of the Knowledge Pool lock, too. Guess we need to find a Jeskai commander to include this version, too
After seeing that Greasefang match, I kind of want to build a full chaos deck with Possibility Storm, Chaos Warp, Tibalt's Trickery, Chaotic Transformation, etc. Absolute chaos.
YES!!!!! who cares about winning when each player is playing Hearthstone! :)
Chaos is fun, kinda slow but chaos wand is hilarious
What a cool deck. It has a synergistic land base and effective control options that support its defensive token plan. I even like that the lock is effective or fun when it's partially assembled.
The sheer fun of the triple possibility storm is contagious
I’ve been playing this deck and it’s a ton of fun! The newest lists aren’t even running the full lock with possibility storm and are opting for cards like wedding announcement and lightning helix instead
so long and thanks for all the fish
Instead of field of ruin. You should do the land that destroys nonbasic land and you create a treasure.
Maybe a creature that makes artifacts creatures.
And something that doubles tokens.
I will never play them, but I can't help loving when Seth plays a land destruction or prison deck in any format!
Seth with the Ned Kelly Quote! As an Aussie im incredibly happy for that ❤
I loved seeing the triple possibility storm, I hadn't even considered that it would stack like that lol.
The "Hello, Thoughtseize" move is brutal
I feel like Seth is really undervaluing level 3 of [[Caretaker's Talent]], especially during the Greasefang game
Oh man possibility storm is so nostalgic for me. It ended up in so many little Timmy decks of mine. I even paired it with curse of exhaustion way back when.
Title this one "I never got to play my combo because High Noon closed out too many games".
Oh my that joyous laugh when he locked the mono black player. Made my day
i love the idea of boros hatebears, archon of emeria would also be great, as well as drannith magistrate, those work really well as well with the possibility storm lock, same thing with the idea of the battle that exiles a card from the opponent's hand
The monored dude just ignoring Possibility Storm, to get the exact same spells twice for the perfect lethal is truly one of the shuffler moments of all time.
High Noon is by far my favorite card in Magic since OTJ released. Forcing your opponents to play some good old school Magic is hilarious on its own, without even locking them. My personal favorite combo card is Fevered Visions though (along with a regular jeskai control shell). Imagine having all the cards and not being able to do anything except take damage… heartbreaking 😂
Anyome who's played cEDH for a while can tell you exactly how brutal just one RoL can be.
Thank you for prebuilding my new balloon man commander deck 😈
11:55 Opponent had like 15 turns to find another Hive...
I guess Seth could kill it with High Noon though.
Your joy is so infectious, I almost don't mind the prison behaviour.
High Noon should have a draw effect on it.
For the “Draw!” Line
Seth’s joy in playing janky is contagious.
Thanks for Doomwakes format reviews to introduce me to this list
It started out with a fish, how did it end up like this? It was only a fish, it was only a fish.
What a cool concept for a deck!
This deck is way better than I thought it would be.
Me too.
Yeah this is pretty amazing.. i love watching all of the decks that i never beat lose
25:20 Seth could have -1 on emperor, torch the tower to kill troll sacking the tocken. Then possibly storm.
I made a similar deck in Explorer.
Drannith Magistrate combos with Possibility Storm, but better. It is one sided. So I have a playset of each in the main.
I went with Nine Lives and Solemnity. Get a chance to find my High Noon off of Possiblity Storm. Can sometimes win games on their own.
Doomskar is hidden tech. Because Possiblity storm only affects spells cast from the hand, it allows me to blow up the board while my lock is in place (admittedly, not the Magistrate half).
My wincon lands are Castle Ardenvale and Westvale Abbey. Mostly due to wildcards. Partially because Abbey is a petcard of mine.
Not gonna lie, at 45:20 that Claim spinning into another Claim, followed by an Ancestral Anger spinning into another Ancestral Anger was kind of funny, the odds on that have got to be low.
I've been running Possibility Storm in my Prosper deck since he's been printed and I love it it’s so fun. My friends don't think so though 😅
Funny how you made this Boros Control prison for pioneer utilizing High Noon.
Just yesterday I experimented with Standard Boros Token Control using High Noob fairly. Since the Rule of Law effect actually is very strong vs the aggro decks who're desperate to vomit out their hand. Midrange seems to hate High Noon as well since theyre trying to establish engines which can be sniped easily since you can just go 1-for-1 with them with removal without fear of being overwhelmed.
I thought about the Standard application as well, but then I rememberd that with Duskourn there'll be a ton of disenchants in the meta and even B will get one.
@scipioafricanus2071 yeah, Black getting enchantment removal in standard is going to be super lame. I'm enjoying right now devouring these smooth brain good stuff monoblack decks.
First game had me laughing so hard. Seth makes for a perfect villain
40:38 you didn't play any spells during your turn LOL
8:09 Wow, makes me wonder if that opp REALLY expected that Wandering Emperor and gave up, predicting it would be too much to deal with.
been playing high noon using skrelv's hive as tokens in standard playing mostly as mono w, and its great!
One thing to note (the way I built mine) is that you can still cast spells from exile.
So cards with foretell and plot get not stuck in your hand even with the lock out
You may place something into plot. But playing the plot card still counts as a cast. So you're still restricted to the 1 cast per turn.
Had someone try to set up that Rhino guy who gives counters on ETB. Still couldn't get around High Noon so the Rhino was an ez target for removal, giving no value.
@@ammonaustin9081 The plotted cards goes into exile. And the lock only works for cards cast from hand
@@vaxfantomen
No - High Noon cares about your cast. Has nothing to do with your hand.
It triggers similar to prowess.
When you plot a card, you are not casting it therefore allowed to do it. But when you try to cast it from exile, you are officially casting the spell.
Which will be your 1 per turn.
@@ammonaustin9081Possibility Storm only mucks cards from hand, so the lock doesn’t work against foretell/plot
@@ammonaustin9081 I believe what Vax means is that when you cast a spell from Exile, Possibility Storm does not trigger. So while you still only get the one cast per turn, it is a way to actually get a spell to resolve while the lock has been established. Same works for casting spells from the graveyard.
To answer Seth’s question about whether high noon is busted on its own, the answer is that in about half of matchups, it is easily the best card in the format (though it is mostly dead in others). UW control decks have now all adopted it in their main deck, with no combo, with no red mana for the ability, in their temporary lockdown deck, as a testament to its power.
“We need to stop this before combat” “okay go to combat”
Yono on the discard was a sore loser lol scooping gaming two to go first then blowing up when he realized he’ll never make his opp discard again 😂
that first opponent might have been able to get a hive of the eye tyrant soon enough to race the token in game 3 if he had stuck it out
26:56 if Torch the Tower was a sorcery, he could have cast the Possibility Storm, played Torch and spun the deck to see if he hit the Sunfall. At bare minimum, it's probably worth diversifying the removal a bit for that.
*to the tune of mr. brightside 11:41
That’s a fishious beatdown!
"Is High Noon secretly the best card in Pioneer?"
I'm watching this a month after broadcast and... turns out the answer was YES.
🎶It was only a fish, how did it up like this? It was only a fish, IT WAS ONLY A FISH!🎶
"One does not simply play magic while Seth is around"
- Boromir
Seth was confused by the lightning axe on opponent’s own creature in game 1 vs phoenix, but that shrunk the incubate token to a 2/2, which could then be blocked by one of the opponent’s 1/3s. Could have axed the flipped token at some point, but then that would be their one spell for that turn
12:00 he has man lands too so no quite
storm has been one of my favorite brew cards. no one seems to understand it so it makes for some funny games.
I've already been building a Mardu combo deck that doubles as a prison deck for commander, but now I want to test this duo for a bit since I can get away with just activating abilities.
Just watching the deck tech, I'm going to guess anything that gets around Possibility Storm's "cast from hand" clause is going to cause issues for this deck.
Boseiju and similar effects should be able to break the lock
Plot/Foretell, Ninjutsu, Channel, like yeah there's a ton of tools that can get value on the board, but they're either more awkward to use, in limited supply, or signal themselves bright as day, or require you to already be able to cast a spell in the case of Discover and Cascade, since as far as I know, those require casting to work
But most people aren't even going to get that far unless they Boseiju Possibility Storm on sight(and not High Noon, the earlier play that also tends to get removal on sight and is cheaper to replay), most Enchant removal is just shit you have to hard cast, even if at instant speed sometimes
@@syrelian After watching the actual video, seems like High Noon was the more important part of the lock combo. Possibility Storm by itself did cause some hilarity to ensue, but it didn't really seem to stop the opponents.
The first first opponent could have tried to escape the lock by drawind into their creature land. It would be a tight race but theu could have pulled it off if they drew it in time .
Why, no foretell cards (Starnheim Unleashed/Doomskar) or cards with Plot like Dust Animus?
I have a similar deck to this, and I added those cards. He likely missed that possibility storm only blocks cards FROM HAND. I also play bonecrusher giant so for a similar reason. Also, I run that dude from Ikoria that only lets opponent play cards from hand .
At 15:55, you could have kept the Eiganjo and activated its channel ability with your sunken citadel. Don't know if it was correct, but it was a possibility.
It’s been too long since I’ve watched a Goldfish video, this is what Magic is all about for me though.
Also are we calling Explorer, Pioneer now? Am I missing something? I’m such a casual now.
I never thought that Goblins would be good caretakers of rabbits..
This could let me play in Explorer!
This is such a funny deck 😂
God I love one spell a turn effects. I feel like crim enforcing "fair" magic.
I see the wandering emperor. I click the video
Match 1 Game 3, you can always lock them out, then later blow up high noon on your turn play a bunch of spells then cast another high noon which is vile
Cool deck
I had no idea possibility storm was on Arena. It's my favorite enchantment in commander.
Best MTG arena content creator! Does Richard stream mtg? I'd love to hear him comment on matches lolol
He doesn't really. I keep trying to make him do a Jund video, but it hasn't happened yet. Maybe someday.
When he says pioneer, but in Arena, isn't it Explorer?
explorer and pioneer are very close to the same now
@@jacefairis1289not at all, both lots field and Niv to light don’t exist on arena, which can be very relevant decks (niv less so right now)
Yeah, I just used the terms interchangeably at this point since they are so similar.
@@MTGGoldfish but no bring to light :(
@@MTGGoldfish Appreciate it. The last time I played paper magic... there were no formats.
The hee I hawed on “oh and there’s the parhellion”
I so want to do a channeling version of this lol
Token Prison Surprise: the evil twin of Rainbow Kitten Surprise
high noon is absurd. It's basically the complement of the emblem from Jace, Unraveler of Secrets' ultimate, but for TWO MANA IN STANDARD?!. It should be like 4 or 5 mana, it just completely shuts down so many decks
I think the reason game didn't choose high noon is because they hadn't seen Possibility Storm yet. They must have just assumed it was a "by-the-books" boros token control list.
Most of the scoops people did had me baffled.
Seth finally found a way to make fountainport busted
How do you get the stats at the bottom, like your deck, opponent, lands and ratio etc
and there we go, people figured out that word of law effects are good against all the decks trying to go fast
I think in game 2 vs mono green Seth could've played the possibility storm even when his opp had a 4/4 trampler as set had the 2/2 fish and 2 fountain ports, so in one turn he would lose his walker but then just be able to wall the 4/4 forever.
Something I remember crim saying, control wins by slowing the game to their pace.
Monty Python - The Fish Slapping Dance....
I use high noon in my mono white token control deck, I always have extra uses for my mana elsewhere