Playing Classic without having played any wow version before. Loving it for its depth of exploration, the freedom and the relatively slow pace. Wish more games were like this.
@@MadsMagnusne now lol..Didn't last long really dunno why bliz are keen to rush through the expansions so they back to dead game. Didn't like how they used the latest patches in classic basically everything in easy mode. Rather than letting people go through raids in there original harder designs.
I saw wow being played by my mate around 3 weeks after its original launch in the UK and couldn’t believe the things he showed me. I was blown away by the depth of it and decided to buy a PC immediately and I went everywhere for the game but it was sold out. I ended up getting one of the last copies available in the UK on eBay for nearly twice the retail price and began my hardcore addiction until the end of cataclysm.
Yeah, I was playing Classic and was just purely dumfounded just how much CONTENT was in the base game. How the fuck did they do all of that in 5 years!?
TES IV: Oblivion. If I could wipe all my gaming memory and start again, I'd play Oblivion and WoW again in an instant. Being a complete fucking noob at these games was almost as good as sex..or maybe even better actually
@Gaming Addiction Yes, some of us will go back to classic and we will enjoy it. Not all of us enjoy the new streamlined anti social game that WoW has become where you just stand in one spot and wait for a queue to pop. We want the world back where you actually had to travel, meet people, talk to people and all the random encounters that you remember for years on happen... I still remember a ton of encounters out in the world from the classic days. The world was more like a real world where you recognized people of both factions instead of the horrible cross-realm/instancing stuff they have now, you made friends and enemies and your social interactions had meaning and consequences. The world had less content in general, but WAY more content was being used than today. Ofcourse some people, maybe even most, will quit in a few weeks due to lack of patience and they are probably more suited to the instant gratifications that modern WoW offers rather than really fighting for meaningful rewards and that's ok. Classic WoW is not for everyone, it is for the peope that want the WORLD in World of Warcraft back!
"Raids were designed to be 60 man" How in hell did they think that was "casual" ?!?! This is what im talking about. Back in 2000 the players were smart enough that the industry guys considered THIS (skill system + 60 man raids) to be MORE CASUAL! The game industry didnt think of every gamer as a bumbling fucking idiot needing to be handheld through everything, they actually presented a challenge! which translated to an ACTUALLY SATISFYING ACHIEVEMENT when you accomplished something. It is so sad to see the way the game industry has baby-proofed its content. Even Dark Souls looks like a game of checkers compared to what it might have been ......
I play since 2005 europe relase, i still enjoy this game, i still play hardcore like atleast 10- 18hours every day depens if there is new update.. I will play this game untill servers shut down or i die IRL. It is my only purpose in life, i dont have anything else except wow, i dont have to work as i have enough money from my inheritance so i just rot at home,but hey atleast im responsilble during pandemic i dont leave my house. I would probabbly killed myself after my father died but this game keeps me going.
I literally just built a new PC for WoW. Going to play with my gf, starting new toons on new accounts. Would be too weird to log into my old account from 2015 lol
@@nakfoor1846 was gonna say the same thing. windows 98 lol gateway PC. str8 trash. the monitor was a god damn block itself lmao. zero lag whats so ever.
Me too. Still today, playing top grafics mmos..... still remains the best experience ever. For the lore and comunity. This summer will get back to wow Classic.
16 years ago i was in the beta together with a lot of people. Those were the days of collecting knowledge and not paying gold for boosting compare to classic
Thats why the game in 2021 will never be as good and the "community" is constantly bitching. In 2004 players were collecting knowledge as they played the game In 2021 players go into the game already possessing the knowledge.. And if they don't know something they can google it and find it out in under 30 seconds.
Wow, you just mentioned something that triggered my memory. Altough I didn't play beta, I still can relate. Back then it was a huge burden when you had the crown in 5mans (leader). Because who ever had it, would decide in which direction of the labyrinth to go and how to deal with packs and bosses. I remember questions like "Does anyone know, where the entrance is?", "Does anyone know the way?". And when there was a someone who would have a bit of knowledge of the dungeon, this person would be a hero and lead would be automatically passed to him. I also remember when lead would just get passed around, because everyone was too scared to keep it, due to the big burden it carried with it, haha. I was playing a lot, so I would have a lot of knowledge and people treated me very nice and it made me so proud and feel special. But I never had enough conficence to lead an actual raid. This was too much and stressful for me. Guild leaders would be mostly people from the military or with some responsibility in the job in their real life. Man, those were the times.
@@alexha3667 meanwhile as a kid i made a guild with friends, the serious raiders hated us but half the server was in my guild and after i quit and came back i was blown up with whispers of people wanting me to remake the guild because we all just had fun messing around not knowing anything
I started playing World of Warcraft in february 2005 (EU release) and I will never forget when I first saw Dun Morogh and then reaching Kharanos with my Gnome Warlock. It felt like completing the game, yet I was still in the same zone. Or the first contact with the opposing faction. My Gnome Warlock is still alive and kicking to this day in Dragonflight, some 18 years later! Edit: Before World of Warcraft, I played Warcraft 2 and 3, so I've allways been a Warcraft-fan! I remember in 2003 when I saw the advertisement of World of Warcraft in a gaming magazine (yeah, those were popular back then) and being so excited for the game! Thanks for this video! I did not know any details about the development of the game.
Yeah, I remember the times. A friend of mine showed me the announcment and explanation of the upcoming WoW in one of this magazines. He played it from the beginning. I had no PC back then, but I joined in late classic, before bc came out. Good times.
I gotta admit everytime i see pre-release WoW i'm always enamored with the simplistic graphics and design. Also the towns looked as if they had more buildings to make it look like an actual settlement. Also also i still HATE how alot of armor and weapons that npc's use 'and pre-release characters seemed to also use' are impossible to use in retail.
The towns did have more buildings, they had clusters of trainers and vendors in each building. They cut the buildings to save room since they wanted to make the game as accessible as possible on computers since it was all so limited hardware wise. As for the armor, yeah. They created a ton of the early human NPCs with built-in armor to fill out the game before they nailed down their armor system. IIRC your player model would stay a specific preset look until you got so many armor pieces, then it would swap to another 'tier' of a model, which was just another built-in armor skin. I get what they were going for but I'm glad they phased that out early on because it would be a nightmare for pre-built models for every armor type for every race.
Reminds me of a story a friend told me: Everytime he was raiding with his guild he was constantly looking at the floor while tanking so that his fps would stay above 20
@@drachenrecke5090 Thats hilarious!! I used to heal as h pally with like 15 fps. Fortunately with global cooldowns and cast times it actually worked LOL
Yep, same experience for me. I remember going to the inn there and upstairs to get my skill upgrades and there were a bunch of half naked night elf females talking about sex. Good times.
The MMO boom from 1998-2005 was some really fun times in gaming. Ultima Online, Everquest, Asheron's Call, Dark Age of Camelot, Vangauard Saga of Heroes. And of course - World of Warcraft.
@@Henlarious Same here , those of us who go to play AC in the early days, 1999-2001 experienced the best mmorpg ever. I remember logging in through MSN gaming zone on AoL dial up. The good ol days.
I’m now 23 but I started playing this game when I was 12 and played it until I was around 15 and then I stopped because my laptop broke. To this day it was my favorite game to play. My favorite thing was to farm rare stuff and then go around and show it off lol I tried getting back into the game recently but it’s so confusing now, idk where anything is and idk how to play my characters. I’d have to start new characters but the game kinda seems dead. I don’t see nearly as many people around as I used to and it takes way longer to find a team for dungeons/battle grounds. Main problem is that I’m now an adult and don’t have as much time as I did a few years ago. I’m scared that if I get too deep into this game again, 5 years will pass by and I’ll be no where in life because I spent too much time playing a games.
Same, started in Burning Crusade and took me months to get to mid 30s on a dwarf hunter lol i always kept running to cities to look at the high level armour and weapons on the AH wasted so much time just enjoying the game world and the community seemed so much better like had genuine ppl willing to help or have a chat, guilds seemed more relaxed and welcoming and not everything was a competition. I'm gonna have a bash for the TBC release i hope its as good as it was, i did try classic when it came out but seemed to attract a lot of players from other games and the overall community seemed to have lowered, like when i played back in BC its a time when younger kids didnt really have gaming pcs, they were not really an affordable thing back then, just had consoles really and mostly played outside, but these days with pcs getting better and cheaper, a lot younger kids are getting them and they just sometimes obviously lack the maturity of others through no fault of their own of course but just make the experience a tad more unpleasant for me. People would log in each day at the same time after work and school and it was genuinely something to look forward to after shit school day, none of my school friends had pcs back then, and the game always felt like the community was older than i was. Did you feel any of this? i think we played around the same age years wise but you was after me i think by a few years, been interesting to look back on it in this way. Kinda afraid to jump back in too incase i get hooked lol but still gonna give it a go.
@@AntonioVega-zu3uj I take it you are currently playing? how was launch? sadly was working so couldn't get to play, gonna start from scratch i think maybe level a shaman as i play alli, we get a boost dont we? dont really wanna use it though rather play and learn the class thru leveling. 👍
No an mmo. An rpg has much more of a narrative, much better story presentation. The old map was basically a WC3 custom map that you did menial quests for with only a bit of story. So like an mmo.
@@maybeitsyou1317 You realize that mmo is short for mmoRPG, right? You can't have a single player mmo, since mmo literally stands for massivley MULTIPLAYER online (roleplaying game). The level of story presentation and narrative is irrelevant. Both mmos and RPGS have varying levels of this across the board. Some MMOs have better narrative than some RPGS. RPG stands for ROLEPLAYING GAME. A game which involves taking a role and progressing through a story.
@@aphidbowler7027 Actually it isn't. MMO is an acronym for Massively Multiplayer Online. RPG is Role Playing Game. Not all MMOs are RPGs. Put simply, RPG is the genre, MMO is the format. There have been MMOFPS's & MMORTS's that had no RPG elements in them. Saying MMO is short for MMORPG is the same as saying "Linear" is short for Linear Shooter. The vast majority of MMOs are also RPGs, but the format is not exclusive to them.
@@Haurath Going back to my original comment, "more like an mmo that was single player" is an oxymoron. Also, mmo is the format, but for what? MMORPG, MMOFPS, MMORTS? MMO by itself means nothing. Massively multiplayer online. So the internet is an MMO? Also WoW is an MMORPG. It involves narrative and mini-stories, lore, and hey look, roleplaying servers. It also involves stats, dicerolls, and leveling up, another element of RPGs, though not the main one.
I remember that actually being the biggest complaint about the game among my peers: "It looks too cartoonish." I remember hating when players would call my character a "toon" too.
Fun fact. You can buy maps in Ironforge (alliance side) that makes you able to "learn" all flightpaths and discover every map, in every zone. The crazy part is that even after playing for soon 20 years, I did buy the maps for that, but still had a few locations still unexplored, and places I had not been. I always loved to explore, and I was always doing it very thoughrough. Seeing there were still places left to explore was kinda crazy.
@Kevin John I am not trying to bring the game down, if you saw my room...You would know otherwise. Years of collected lorebooks, wallpapers and Wow cds. My Wow is open as i am typing this. I merely am being honest because i care about it. Wow has been dogshit for a long time though. These BFA complainers are just jumping on the hate train.
If you played on release and the race from 1-60. You had the best experience in gaming history! When released no knew anything at all, Thottbot was but a dream. You had to figure everything out for yourself just the first 6 months was amazing! I'll never forget getting all the server firsts. Great times!!!
WoW has been that game that I stop playing and say I am done... then I go back to it. I still enjoy it. I look forward to new expansions because I like to explore and see things. What is over that hill? What is on top of that mountain? Oh, a cave... what monster is hiding inside.
I'm 32 and play fortnite. You can't be here on a World of Warcraft video commenting about fortnite. When clearly fortnite is the better game. Unless we're talking about classic. Getting good in fortnite literally makes you better at every other game you play. It actually takes skill to be good at. World of Warcraft makes you a horrible gamer, asmongold is a perfect example.
Early WoW was a much a core part of my identity of memories as a young adolescent as Boy Scouts or memories with my family. My best friends and I played WoW Vanilla religiously after school right up until Cataclysm when we all went off for college. Miss those carefree mid-2000's days man. Warcraft II: Tides of Darkness was one of the very first PC games I ever played back in the 90's on my parents old living room computer and hooked me hardcore into Blizzard's incredible catalogue of games.
I remember getting home asap from school to play this game and getting maybe 3 hours of sleep to maximize my game play. This game was truly like Crack lol. Southpark did it justice.
I remember seeing an ad for WoW in my brothers WCIII box when he picked it up at best buy back in 2004 (me 11 years old and him 29 opening it up in his car so he's ready to install second we get home)
WoW at the time of release was known to us veteran MMO gamers as the "Newbie MMO" - i.e. the MMO that introduced casual gamers to the MMO experience. At the time, it was assumed that if you wanted to "get serious" about playing an MMO, you would switch to Everquest or Ultima Online once you got a small taste from WoW. Of course, the opposite happened...people flocked to WoW in droves.
This is true. I played a lot of MMORPGs before WoW came out and they were punishing when you died. You respawned in town, you lost xp, you lost skill points, and you had a chance to drop an item from your inventory. When you dropped an item in a PvP zone that usually led to having to bring an entire group to go get it back. Also, all of the MMOs I played used the F1-F12 keys and click to move which was an awkward combination. WoW used FPS WASD controls and you could use any key on the keyboard. The game had very snappy and responsive controls.
WoW was my second mmo after Runescape. I was 16 back in 05' when I started and it was pretty fun for a year and a half. Eventually though, after hitting level 60 I just lost interest and wasn't into raiding and only PVP'd occasionally. Mainly just messed around and collected ore to craft stuff and do my own thing. Realized that I may as well just play Oblivion instead and save $15 a month so I quit. Honestly, the game was already pretty boring to me after the first 4-5 months when I hit the level 40 range but I kept playing because a co-worker was into the game so I helped him out and when I quit I just sold all of my shit and gave him all the money and lets just say he got a lot of gold. Tried the game again many years later in 2014 but quit within the first month. I don't get how people have the patience to play Everquest or Ultima, I've tried both of them and they move at a snails pace. WoW was grindy as hell but those games were ridiculous when it came to the grind.
I play with antique radios (with tubes... real radios glow in the dark), and listen to radio shows from before I was born, believe me, I know what you mean!
It was a magical time to play this game, it's an experience that will never be replicated unless something truly groundbreaking comes out. The mindset was totally different (let's experience an adventure) vs "I want to be the best or do the most dps or healing" now. That made it special, and it's not nostalgia, it's reality.
Retail is a sloppy mobile game, spam 1000 spells in 5 seconds to kill a mob, no real depth, teleport everywhere so there is no sense of scale what a joke lmao sorry for the unload
@@brandonedwards1181 I have had a lot of fun with Dragon Flight, it was refreshing to come back to. I also play a private classic server on hardcore if I want to play real WoW!
The original idea for the Emerald dream was that you would go there if you die. A whole world with quests and a way top get back to the playable world.
That actually sounds like it would've been an awesome idea. Sure you're character dies in the "mortal world" (or 'overworld'?) but they would be able to still play the game and maybe receive rewards only available by completing challenges while in the 'afterlife' or Emerald Dream in this case. Probably be best to put a timer between deaths to prevent players from purposefully suiciding themselves to blow through all the challenges too quickly. In the meantime even if their avatars dies while the reward lock timer is active they could still have a plethora of things to do while waiting for a rez or even running back to their corpse like fighting spectacle enemies, exploring the spiritual planes, learning some lore, interacting with various friendly or not so friendly spirits, visiting dead NPC characters that can't leave or won't and avoiding the wrath of the tougher eatheric beings that don't like mortal spirits trying to leave the afterlife realms. (think the Fel Reaver from Outlands, but more than one and are great spirits of the Emerald Dream or afterlife planes)
About 90% of the time I play wow with max graphics settings. Sometimes il toggle down to a 8 for certain raids. For some damn reason while in the open world I decided to drop my settings from a 10 to a 1 last night and holy fck man that shit felt weird. Like a good kinda weird! I actually loved the way the game looked. It looked like WoW. I guess it just reminds me of how I used to view the open world back when I started playing the game which was during burning crusade, a time when I was totally addicted to the game. Il definitely be trying classic wow to scratch the nostalgia itch.
WoW Machimana Tool (or something like that) is something I started using a few years ago that I wish I knew about whenever it first came out. It's meant for making machimana videos, so you can set free cam, unlimited cam zoom, change the skybox, stuff like that; but the best part is you can use it to set the view distance, clipping distance, and fog distance to whatever you want. So in other words, normally for max FPS on a crappy system you set the view and whatnot all down to minimum. With WMT, you can set the fog distance to nothing, jack up the view/clip distance 3x higher than WoW even allows, and still get better FPS than simply setting your ingame slidders to minimum. Fog is the biggest hit to FPS after shadows, but I've never played ANY game, let alone MMO, that lets you change the fog. Another example: one of Morrowind's biggest problems is non adjustable fog. You can use a tool with a similar view function as WMT to disable fog, and you triple your framerate on a shitty PC, or get the same FPS but with a massively increased view distance. All that said though, yeah there is something special about WoW with a minimal foggy view distance. It doesn't feel right seeing more than like 50 feet in front of my guy in vanilla areas. Nowadays however I still won't play without WMT to disable fog and have clear view across 3 zones, not anymore. I got spoiled by it.
A rogue using a small 1 handed shield i really dont see that weird but, i guess it would be weird with the class design. If they had shields like how diablo 2 had smaller shields that required less str and bigger shields that required more str, idk like maybe something similar to how the smaller shields in d2 worked, and looked. A rogue with a giant shield would definitly look off.
I am definatly going to make an Classic character... JUST to run through the old zones remembering the days when everything was new and shiny..... Can't really do that in Live WoW any more since cata totally ruined (changed) All the zones :P
The developers of Warcraft 3 made the first version of the game more RPG-like. That version has been continued and it became WoW. Meantime, in 2000, some devs wanted a game which was more Warcraft 2 like. That became Warcraft 3. That is why in the earliest version of the game, the humans and orc were similar to the WC2 version.
It was Tauren. That's actually what the random Tauren patrolling the road in Stranglethorn Vale was for (Samantha Swifthoof). There was going to be a questline sort of like the class quests to learn it. I kind of wish they went with it, thought I guess a Tauren sprinting at 200% speed would be pretty silly. Worgen got not one but TWO racials that temporarily increase running speed, so I don't see why they couldn't have given the original furry race something similar to one of those.
grind grind grind........new shiny pants! 20 more dungeons till lvl capped and master at PvP. Compared to here's everything you need giftwrapped in a chest, here's a boost and dungeon auto-party tool now begin your next xpansion story arc! I'll take the latter.
Honestly, it's because you're looking through modern gamer lenses that it seems so incomprehensible to you. Back in the day, we didn't know any different and we weren't as concerned about efficiency.
@@High_Priest_Jonko That's true for so much in life: we evolve and then look back and wonder what the heck we were thinking. To your point: we just didn't yet know better.
Not really the same game, but I remember Warcraft II back in the 90's. My co-workers and me would stay after work to play over the office LAN. Great memories. Then I got back into it when BC came out.
@@sofakingdom3076 Very true... I always tell that to wow players and they get triggered. If you used to be an MMORPG player back then, played anything else, and went on to play WoW... you would find it very easy...
well i don't want to say much about this but , technicaly vanilla wow is harder then wow nowadays , the combat system and the talent trees where complex compared to ' modern wow ' leveling was harder too , and i do remember people in my guild actually doing dungeons with the guild 2 times a week to get an epic item suited for their classes and those dungeons lasted for hours and hours IF the entire guild was not whiped out and everybody died and had to start over again with the bosses in those dungeons until they could beat them .. so not really a ' casual ' experience in my opinion but oh wel
I remember a preview site from blizzard for WoW. After growing up playing Warcraft 1/2/3 it looked amazing. I remember an orc with a lookout tower in the background.
A rouge with a buckler is an interesting idea. No so much for assassin or sublty builds but it could work for combat. I'm annoyed backstab and ambush require daggers. A backstab is an attack from behind the target. Ambush is an attack from behind from stealth. Neither should exclude the use of a sword. Basically a combat rogue has to open with garotte (and lose the option to gouge) or cheap shot.
The idea behind backstab is that it needs to inflict thrusting damage, and while irl there are even long swords that are primarily used for thrusting, WoW thinks of all swords as slashing weapons.
never mind it, backstab isn't a thing irl at all. If you catch someome off guard they will probably not have a weapon to defend themselves. You can't do anything from behind that you can't from front. If they have a weapon they can just turn and counter you. Backstab isn't realistic in any way.
I had to upgrade my CPU and video card because I died so many times at Tarin Mill because of pc not being up to spec, but exploring and doing quests, no problem. And raiding with 40 people was an amazing experience of sorting out how to deal with it with what classes you had. Now a small group of lvl 100s would walk through it.
As an EverQuest player I remember playing WoW when it first came out, and all of my EQ buddies and I both referred to the game as "retard friendly" because of how easy it was compared to EQ. In 2019 when they re-released classic, people were blown away at how hard that version of WoW was compared to retail.. but compared to EQ... it was nothing. You could play EverQuest for months and still be a complete noob who was low level and had terrible gear.
You got to be a real no-life to play EverQuest in any meaningful way. I mean that in the best way of course. Classic wow is a breeze compared to that hellhole
I never got to experience EQ, but people spoke highly of that game at the time. I remember playing the EQ2 beta and I liked it, but didn't stay because of WoW. I probably would have liked the harder difficulty. Was that hard to get gear?
what 1999 racist game is lie propaganda to force players to kill nations. What is nation? Humans born without nationality, born without fascism, nationalization in childhood make them. False value, false enemy, false nation definition make false enemy, destroy value of life. Nationalist kleptocracy created fa, refuse value of life and human rights. Reward for worsening is kleptocracy support, steal reward system. Support nationalist kleptocracy, participate in war crime. Wikipedia false nations definition changed always. They kill for nation, they not know what nation is. Not can distinguish between race and nation. Golden toilet marauder hilterugend science academy economy, kill and loot. Many program errors. Big cost in money and time. Booze narcologist barmen alcohol chemical addiction for children. Killing for religion of peace, priest ten commandments. Sacred satan religion war godless church. False race definition, false nation definition, make players to kill nations, made fa. Overpopulation family values.
Are you sure? It's not using the normal perspective in Warcraft 3 and the terrain is shaped more like the unfinished areas in WoW than anything in Warcraft 3. WoW originally used the Warcraft 3 engine too so it wouldn't be surprising if they used the same assets at first. Edit: I found the source of the screen shot and they even say that WoW was using the Warcraft 3 engine at the time.
I think they gave it to pets since they thought itd be too complicated for players/classes. It was a way to see if it worked well on a small scale. Thus if it was not the best, it would not be the biggest negative impact on a character.
At one time Blizzard never disappointed. I started about a month before TBC. I was completely addicted. Loved & played all of the expansions, but something just wasn't right about Battle for Azeroth. I just quit one day. Never played again. Kinda like when you were a kid, but all of the sudden you stopped playing with toys & never went back.
No it isn't. WoW runs on the same engine as Warcraft 3, that's why they look alike. Obviously none of the character models are the same. WoW was originally meant to share a similar camera angle as WCIII.
@@toxy3580 According to Eurogamer, Kotaku, and Gameskinny, this is the first picture of World of Warcraft; basically, when it ran on Warcraft III. They cite creator Dave Wilson's twitter feed.
No matter where you go or what you do, this game will always be engrained in the hearts of those it touched. It may never leave.
makes it all the more sad how casual trash retail is now
i want another classic rerun D;
@@AbnormallyDisfigured they are doing exactly that! The classic servers are going live the 21st of November!
Playing Classic without having played any wow version before. Loving it for its depth of exploration, the freedom and the relatively slow pace. Wish more games were like this.
Before ? U mean after right ? 😅 Before was only Warcraft..
@@Deyy2 Classic = 2019 re-release with modified client. Vanilla = 2004 version.
@@TheKiskoller Hm.. why i didnt know that ? I play all datad. Of wow.. sorry then 😅
Enjoy it while you can....
@@MadsMagnusne now lol..Didn't last long really dunno why bliz are keen to rush through the expansions so they back to dead game. Didn't like how they used the latest patches in classic basically everything in easy mode.
Rather than letting people go through raids in there original harder designs.
2:12 “no dragon isle or emerald dream”
Only took 18 years to finally include them.
I saw wow being played by my mate around 3 weeks after its original launch in the UK and couldn’t believe the things he showed me. I was blown away by the depth of it and decided to buy a PC immediately and I went everywhere for the game but it was sold out. I ended up getting one of the last copies available in the UK on eBay for nearly twice the retail price and began my hardcore addiction until the end of cataclysm.
Even today, the world and everything in it still amazes me.
Yeah, I was playing Classic and was just purely dumfounded just how much CONTENT was in the base game. How the fuck did they do all of that in 5 years!?
@@JeremyRuihley they were at his max momentum
@@JeremyRuihley Back when gamers made games.
me too brother, me too
the classic music is really good so much nostalgia feels in it.
@@JeremyRuihley Some modern gamers will tell you that there's nothing to do in classic. While they paid a mage to AFK to 60 :)
No game will ever compare to the feeling wow gave us back in the good old days. It's magical like unreal which makes it so unique and unremakable
Sounds like you've only ever played shitty games besides Would of Wouklaft
TES IV: Oblivion. If I could wipe all my gaming memory and start again, I'd play Oblivion and WoW again in an instant. Being a complete fucking noob at these games was almost as good as sex..or maybe even better actually
It was basically drugs I spent my teens there. I had to pull away to do life stuff, but one day I will return to retire lewl.
@Fonzie resilience was not even a thing in classic wow, so many changes.
@Gaming Addiction Yes, some of us will go back to classic and we will enjoy it. Not all of us enjoy the new streamlined anti social game that WoW has become where you just stand in one spot and wait for a queue to pop. We want the world back where you actually had to travel, meet people, talk to people and all the random encounters that you remember for years on happen... I still remember a ton of encounters out in the world from the classic days. The world was more like a real world where you recognized people of both factions instead of the horrible cross-realm/instancing stuff they have now, you made friends and enemies and your social interactions had meaning and consequences. The world had less content in general, but WAY more content was being used than today. Ofcourse some people, maybe even most, will quit in a few weeks due to lack of patience and they are probably more suited to the instant gratifications that modern WoW offers rather than really fighting for meaningful rewards and that's ok. Classic WoW is not for everyone, it is for the peope that want the WORLD in World of Warcraft back!
2004 : Wow is a casual gamer experience
2019 : hardcore mmo players are waking-up from their 12 years sleep to play Wow classic this summer
"Raids were designed to be 60 man" How in hell did they think that was "casual" ?!?! This is what im talking about. Back in 2000 the players were smart enough that the industry guys considered THIS (skill system + 60 man raids) to be MORE CASUAL! The game industry didnt think of every gamer as a bumbling fucking idiot needing to be handheld through everything, they actually presented a challenge! which translated to an ACTUALLY SATISFYING ACHIEVEMENT when you accomplished something. It is so sad to see the way the game industry has baby-proofed its content. Even Dark Souls looks like a game of checkers compared to what it might have been ......
@@radbug Catering to weak people is only natural when the vast majority of people are weak.
I play since 2005 europe relase, i still enjoy this game, i still play hardcore like atleast 10- 18hours every day depens if there is new update.. I will play this game untill servers shut down or i die IRL. It is my only purpose in life, i dont have anything else except wow, i dont have to work as i have enough money from my inheritance so i just rot at home,but hey atleast im responsilble during pandemic i dont leave my house. I would probabbly killed myself after my father died but this game keeps me going.
@@janodefenua4603 Same here, brother.
@@janodefenua4603 wow dude I wish I had that much time
This music is like crack. It awakens memories and triggers my addiction. I’d love to go back and start over.
I feel you. I love vanilla Wow so much even though I started my Wow experience in 2008 playing TBC then WotLK. It's like a fucking hiraeth.
I literally just built a new PC for WoW. Going to play with my gf, starting new toons on new accounts. Would be too weird to log into my old account from 2015 lol
The music is the best part.
I played vanilla again twice, but unfortunately it isnt like it is when you first played.. the experience is done and gone
"voldovocraft"
Classic WAW
Vokwaft free
Scrolling down reading I paused on this comment and tried to sound it out and he said it as I sounded it out and literly died hahaha tyvm!
Hahaha
this dude talks like elmer fudd
I remember getting 3-6 fps in molten core and 10-15 in the open world. Looking back, I'm amazed I was able to actually progress like that lol
Pretty sure I was playing in 800x600 resolution just to keep my frame rate decent! And 16-bit color mode :)
I remember freezing in Stormwind and having to go to other cities like Ironforge just to do things lmao. 😂
Damn what kind of computer did you have? I played on my mom's PC from 2000 and still got framerates at least in the 20s.
dude.. that's just how we played it back then
@@nakfoor1846 was gonna say the same thing. windows 98 lol gateway PC. str8 trash. the monitor was a god damn block itself lmao. zero lag whats so ever.
from vanilla (i started in 05) to end of wrath of the lich king, has been... one of the top experiences in my gaming history.
Me too. Still today, playing top grafics mmos..... still remains the best experience ever. For the lore and comunity.
This summer will get back to wow Classic.
@Alex M RIP Jan. True hero
Started in 09 and i was playing Wotlk untill 2018 great time 😃 but i have to move on
@Alex M Thanks for the lovely story, your grandma sounds awesome.
My favorite moment was when i entered into black temple to end illidans reign
16 years ago i was in the beta together with a lot of people. Those were the days of collecting knowledge and not paying gold for boosting compare to classic
Thats why the game in 2021 will never be as good and the "community" is constantly bitching.
In 2004 players were collecting knowledge as they played the game
In 2021 players go into the game already possessing the knowledge.. And if they don't know something they can google it and find it out in under 30 seconds.
Wow, you just mentioned something that triggered my memory. Altough I didn't play beta, I still can relate. Back then it was a huge burden when you had the crown in 5mans (leader). Because who ever had it, would decide in which direction of the labyrinth to go and how to deal with packs and bosses. I remember questions like "Does anyone know, where the entrance is?", "Does anyone know the way?". And when there was a someone who would have a bit of knowledge of the dungeon, this person would be a hero and lead would be automatically passed to him.
I also remember when lead would just get passed around, because everyone was too scared to keep it, due to the big burden it carried with it, haha. I was playing a lot, so I would have a lot of knowledge and people treated me very nice and it made me so proud and feel special.
But I never had enough conficence to lead an actual raid. This was too much and stressful for me. Guild leaders would be mostly people from the military or with some responsibility in the job in their real life.
Man, those were the times.
@@alexha3667 meanwhile as a kid i made a guild with friends, the serious raiders hated us but half the server was in my guild and after i quit and came back i was blown up with whispers of people wanting me to remake the guild because we all just had fun messing around not knowing anything
I remember the beta too....I miss the old mentality we all had.
@@Williaem00 Thotbot at your service.
I started playing World of Warcraft in february 2005 (EU release) and I will never forget when I first saw Dun Morogh and then reaching Kharanos with my Gnome Warlock. It felt like completing the game, yet I was still in the same zone. Or the first contact with the opposing faction. My Gnome Warlock is still alive and kicking to this day in Dragonflight, some 18 years later!
Edit: Before World of Warcraft, I played Warcraft 2 and 3, so I've allways been a Warcraft-fan! I remember in 2003 when I saw the advertisement of World of Warcraft in a gaming magazine (yeah, those were popular back then) and being so excited for the game!
Thanks for this video! I did not know any details about the development of the game.
Yeah, I remember the times. A friend of mine showed me the announcment and explanation of the upcoming WoW in one of this magazines. He played it from the beginning. I had no PC back then, but I joined in late classic, before bc came out. Good times.
I gotta admit everytime i see pre-release WoW i'm always enamored with the simplistic graphics and design.
Also the towns looked as if they had more buildings to make it look like an actual settlement.
Also also i still HATE how alot of armor and weapons that npc's use 'and pre-release characters seemed to also use' are impossible to use in retail.
The towns did have more buildings, they had clusters of trainers and vendors in each building. They cut the buildings to save room since they wanted to make the game as accessible as possible on computers since it was all so limited hardware wise.
As for the armor, yeah. They created a ton of the early human NPCs with built-in armor to fill out the game before they nailed down their armor system. IIRC your player model would stay a specific preset look until you got so many armor pieces, then it would swap to another 'tier' of a model, which was just another built-in armor skin. I get what they were going for but I'm glad they phased that out early on because it would be a nightmare for pre-built models for every armor type for every race.
Classic being casual-friendly holds up well. It's way more casual friendly than BFA was or Shadowlands is. It's like some kind of paradox.
I use to have to stare at the ground where my feet would be to make it through Lagshire, I mean Goldshire.
Reminds me of a story a friend told me: Everytime he was raiding with his guild he was constantly looking at the floor while tanking so that his fps would stay above 20
@@drachenrecke5090 Thats hilarious!! I used to heal as h pally with like 15 fps. Fortunately with global cooldowns and cast times it actually worked LOL
Yep, same experience for me. I remember going to the inn there and upstairs to get my skill upgrades and there were a bunch of half naked night elf females talking about sex. Good times.
@@drachenrecke5090 if he was a gnome tank, that would be normal. Lol
the first version of WoW was basically a close-up view of WC3. hero wars + closer camera = WoW.
Because *it was* wc3 engine
You don't say ? 😅 be kool if someone found this version of wow 99 and gave it to the public
The MMO boom from 1998-2005 was some really fun times in gaming. Ultima Online, Everquest, Asheron's Call, Dark Age of Camelot, Vangauard Saga of Heroes. And of course - World of Warcraft.
Asheron's Call was my favorite. No MMO has come close to the real full open world game play.
@@Henlarious Same here , those of us who go to play AC in the early days, 1999-2001 experienced the best mmorpg ever. I remember logging in through MSN gaming zone on AoL dial up. The good ol days.
I remember trying to play aeon Online when it released. A lot of fun for awhile but ended up playing wow again.
@@SLF1990 that was the mmo where everyone could fly right?
@@ryangallegos3218 glide, maybe it was flying? I can’t remember. It was real Lucifer angelic looking lol
I’m now 23 but I started playing this game when I was 12 and played it until I was around 15 and then I stopped because my laptop broke.
To this day it was my favorite game to play. My favorite thing was to farm rare stuff and then go around and show it off lol
I tried getting back into the game recently but it’s so confusing now, idk where anything is and idk how to play my characters. I’d have to start new characters but the game kinda seems dead. I don’t see nearly as many people around as I used to and it takes way longer to find a team for dungeons/battle grounds.
Main problem is that I’m now an adult and don’t have as much time as I did a few years ago. I’m scared that if I get too deep into this game again, 5 years will pass by and I’ll be no where in life because I spent too much time playing a games.
Same, started in Burning Crusade and took me months to get to mid 30s on a dwarf hunter lol i always kept running to cities to look at the high level armour and weapons on the AH wasted so much time just enjoying the game world and the community seemed so much better like had genuine ppl willing to help or have a chat, guilds seemed more relaxed and welcoming and not everything was a competition. I'm gonna have a bash for the TBC release i hope its as good as it was, i did try classic when it came out but seemed to attract a lot of players from other games and the overall community seemed to have lowered, like when i played back in BC its a time when younger kids didnt really have gaming pcs, they were not really an affordable thing back then, just had consoles really and mostly played outside, but these days with pcs getting better and cheaper, a lot younger kids are getting them and they just sometimes obviously lack the maturity of others through no fault of their own of course but just make the experience a tad more unpleasant for me.
People would log in each day at the same time after work and school and it was genuinely something to look forward to after shit school day, none of my school friends had pcs back then, and the game always felt like the community was older than i was.
Did you feel any of this? i think we played around the same age years wise but you was after me i think by a few years, been interesting to look back on it in this way. Kinda afraid to jump back in too incase i get hooked lol but still gonna give it a go.
Im the same age as you and i played since 12. Come to TBC classic, u will remember how to play better than shadowlands
@@AntonioVega-zu3uj I take it you are currently playing? how was launch? sadly was working so couldn't get to play, gonna start from scratch i think maybe level a shaman as i play alli, we get a boost dont we? dont really wanna use it though rather play and learn the class thru leveling. 👍
they have things called layers now which only allow a certian amount of people in the same area at the same time,it prevents lag
@@johnnyraincloud9436 it also prevents freedom and fun
Back when that first screenshot was released people wouldn't mind playing an MMO that looked identical to WC3
"more like an mmo that was single player" You mean an RPG?
No an mmo. An rpg has much more of a narrative, much better story presentation. The old map was basically a WC3 custom map that you did menial quests for with only a bit of story. So like an mmo.
@@maybeitsyou1317 You realize that mmo is short for mmoRPG, right? You can't have a single player mmo, since mmo literally stands for massivley MULTIPLAYER online (roleplaying game). The level of story presentation and narrative is irrelevant. Both mmos and RPGS have varying levels of this across the board. Some MMOs have better narrative than some RPGS.
RPG stands for ROLEPLAYING GAME. A game which involves taking a role and progressing through a story.
@@aphidbowler7027 Actually it isn't. MMO is an acronym for Massively Multiplayer Online. RPG is Role Playing Game. Not all MMOs are RPGs. Put simply, RPG is the genre, MMO is the format. There have been MMOFPS's & MMORTS's that had no RPG elements in them. Saying MMO is short for MMORPG is the same as saying "Linear" is short for Linear Shooter. The vast majority of MMOs are also RPGs, but the format is not exclusive to them.
@@Haurath Going back to my original comment, "more like an mmo that was single player" is an oxymoron.
Also, mmo is the format, but for what? MMORPG, MMOFPS, MMORTS? MMO by itself means nothing. Massively multiplayer online. So the internet is an MMO?
Also WoW is an MMORPG. It involves narrative and mini-stories, lore, and hey look, roleplaying servers. It also involves stats, dicerolls, and leveling up, another element of RPGs, though not the main one.
Aphid Bowler stop being one of those people. You knew what he meant. Enjoy the video and stfu.
You get 1 level everytime he says Would of Woucraft.
- watches one video, hits lvl 120.
woucraft, lmao
Only because it takes like 5 mins to get to max level now a days.
Blizzrd no it doesn’t
He's getting much better, listen to his older videos for how many times he says "actually".
gz
kinda cool to see that one of the original zones from 20 years ago finally got put into the game as dlc
in a weird way them old character models look more realistic and the ones we have now look more cartoony
Yeah, I don't really like it. I mean, they look good but the style certainly changed.
I remember that actually being the biggest complaint about the game among my peers: "It looks too cartoonish." I remember hating when players would call my character a "toon" too.
every old game has an old picture of its developer sitting at a computer or in their office doing work lmao
Fun fact. You can buy maps in Ironforge (alliance side) that makes you able to "learn" all flightpaths and discover every map, in every zone. The crazy part is that even after playing for soon 20 years, I did buy the maps for that, but still had a few locations still unexplored, and places I had not been. I always loved to explore, and I was always doing it very thoughrough. Seeing there were still places left to explore was kinda crazy.
What I love about WoW is the world, its so vast ,its like it is real, the nightelves' are my favorite.
InsularesHDxo is the game better than in 2010 ?
@@hawaiianprestigecars8493 Nah, overall is worse. The raiding is amazing but overall is way worse.
Iron Man it looks worse for sure, I loved the flaying lol
These character that could do that
The world used to be huge...But then they added flying mounts so you can fly across it all instead. Thus shrunk the world a ton.
@Kevin John I am not trying to bring the game down, if you saw my room...You would know otherwise. Years of collected lorebooks, wallpapers and Wow cds. My Wow is open as i am typing this. I merely am being honest because i care about it. Wow has been dogshit for a long time though. These BFA complainers are just jumping on the hate train.
i used to play that Rexxar campaign and roleplay and just keep saving and loading and never finishing it
I have been playing would of walcaft since 99
No you havent
Yes I have
@@earth1655 it was released in 2004
@@earth1655 if you had played it 1999 u would need to work on blizzard
@@eliashautala7450 He has, I remember going to his house in '99 we played wow all night.
If you played on release and the race from 1-60. You had the best experience in gaming history! When released no knew anything at all, Thottbot was but a dream. You had to figure everything out for yourself just the first 6 months was amazing! I'll never forget getting all the server firsts. Great times!!!
@I Am Who I Am SUPER NERD :D
when classic wow out who wants to do that old glitch in stormwind to get under the city
me
I remember that :) the old good days
@@scottkrause96 cata is what patched it so maybe it won't be
@@scottkrause96 guess we won't really find out till classic out I can't wait ... Maybe some of the add-ons I haven't used since vanilla work again
I doubt they'll be leaving exloits in or everyone would set up DM farm
WoW has been that game that I stop playing and say I am done... then I go back to it. I still enjoy it. I look forward to new expansions because I like to explore and see things. What is over that hill? What is on top of that mountain? Oh, a cave... what monster is hiding inside.
Some of us were in Norrath during this time. :)
So WoW is older than 99% of the fortnite players lul
Even when you taking into account the retail release of november 2004.
I don't play Fortnite but what is your point?
@@MarkBlackMigo His point is that 99% of the fortnite players are 12 years old of younger.
I'm 32 and play fortnite. You can't be here on a World of Warcraft video commenting about fortnite. When clearly fortnite is the better game. Unless we're talking about classic. Getting good in fortnite literally makes you better at every other game you play. It actually takes skill to be good at. World of Warcraft makes you a horrible gamer, asmongold is a perfect example.
@@2020100james I disagree.
Take a shot every time he says "World of Warcraft"
But he says vold of valclaft
@@petrkulhavy6246 that's the point
Its a fucking video about wow tf do you expect
Early WoW was a much a core part of my identity of memories as a young adolescent as Boy Scouts or memories with my family. My best friends and I played WoW Vanilla religiously after school right up until Cataclysm when we all went off for college. Miss those carefree mid-2000's days man. Warcraft II: Tides of Darkness was one of the very first PC games I ever played back in the 90's on my parents old living room computer and hooked me hardcore into Blizzard's incredible catalogue of games.
Your voice is very deep for a four-year-old.
LMFAO
You're very basic to be an internet troll.
Daaaaamn
OOF
Pokemon evolve from 4 years old to 40 years old
I remember getting home asap from school to play this game and getting maybe 3 hours of sleep to maximize my game play. This game was truly like Crack lol. Southpark did it justice.
I remember seeing an ad for WoW in my brothers WCIII box when he picked it up at best buy back in 2004 (me 11 years old and him 29 opening it up in his car so he's ready to install second we get home)
WoW at the time of release was known to us veteran MMO gamers as the "Newbie MMO" - i.e. the MMO that introduced casual gamers to the MMO experience. At the time, it was assumed that if you wanted to "get serious" about playing an MMO, you would switch to Everquest or Ultima Online once you got a small taste from WoW. Of course, the opposite happened...people flocked to WoW in droves.
This is true. I played a lot of MMORPGs before WoW came out and they were punishing when you died. You respawned in town, you lost xp, you lost skill points, and you had a chance to drop an item from your inventory. When you dropped an item in a PvP zone that usually led to having to bring an entire group to go get it back. Also, all of the MMOs I played used the F1-F12 keys and click to move which was an awkward combination. WoW used FPS WASD controls and you could use any key on the keyboard. The game had very snappy and responsive controls.
WoW was my second mmo after Runescape. I was 16 back in 05' when I started and it was pretty fun for a year and a half. Eventually though, after hitting level 60 I just lost interest and wasn't into raiding and only PVP'd occasionally.
Mainly just messed around and collected ore to craft stuff and do my own thing. Realized that I may as well just play Oblivion instead and save $15 a month so I quit.
Honestly, the game was already pretty boring to me after the first 4-5 months when I hit the level 40 range but I kept playing because a co-worker was into the game so I helped him out and when I quit I just sold all of my shit and gave him all the money and lets just say he got a lot of gold.
Tried the game again many years later in 2014 but quit within the first month.
I don't get how people have the patience to play Everquest or Ultima, I've tried both of them and they move at a snails pace. WoW was grindy as hell but those games were ridiculous when it came to the grind.
That's the point, no one gives a damn about a game's graphics so long as it's exceptional, good story, excellent gameplay.
They totally could have had a rogue tank. Like a dirty fighting, dodging, scrappy tough guy archetype
Well weren't you correct!
They could have had a ranged warrior as well who throws axes and stuff.
i play wow for 1 year now. And im hooked, i wish i didnt waste my life on CSS back in 2004.
I feel nostalgia for something I never even experienced.. :(
I play with antique radios (with tubes... real radios glow in the dark), and listen to radio shows from before I was born, believe me, I know what you mean!
It was a magical time to play this game, it's an experience that will never be replicated unless something truly groundbreaking comes out. The mindset was totally different (let's experience an adventure) vs "I want to be the best or do the most dps or healing" now. That made it special, and it's not nostalgia, it's reality.
"computers at the time struggled to handle processing 40 man raids" . . . *laughs in EverQuest*
Dafuq? No, 1999 is when development started and it was still on the whiteboard. All of the imagery you see here is from 2001-2003.
2:15 and now the Dragon Isles are a real thing. This expansion has me back into WoW!
Retail is a sloppy mobile game, spam 1000 spells in 5 seconds to kill a mob, no real depth, teleport everywhere so there is no sense of scale what a joke lmao sorry for the unload
@@brandonedwards1181 I have had a lot of fun with Dragon Flight, it was refreshing to come back to. I also play a private classic server on hardcore if I want to play real WoW!
@@brandonedwards1181 seethe
Wow dragon isles and emerald dream were in the plan since classic??
The original idea for the Emerald dream was that you would go there if you die. A whole world with quests and a way top get back to the playable world.
That actually sounds like it would've been an awesome idea. Sure you're character dies in the "mortal world" (or 'overworld'?) but they would be able to still play the game and maybe receive rewards only available by completing challenges while in the 'afterlife' or Emerald Dream in this case. Probably be best to put a timer between deaths to prevent players from purposefully suiciding themselves to blow through all the challenges too quickly. In the meantime even if their avatars dies while the reward lock timer is active they could still have a plethora of things to do while waiting for a rez or even running back to their corpse like fighting spectacle enemies, exploring the spiritual planes, learning some lore, interacting with various friendly or not so friendly spirits, visiting dead NPC characters that can't leave or won't and avoiding the wrath of the tougher eatheric beings that don't like mortal spirits trying to leave the afterlife realms. (think the Fel Reaver from Outlands, but more than one and are great spirits of the Emerald Dream or afterlife planes)
5 years later, we got both emerald dream and dragon isles
About 90% of the time I play wow with max graphics settings. Sometimes il toggle down to a 8 for certain raids. For some damn reason while in the open world I decided to drop my settings from a 10 to a 1 last night and holy fck man that shit felt weird. Like a good kinda weird! I actually loved the way the game looked. It looked like WoW. I guess it just reminds me of how I used to view the open world back when I started playing the game which was during burning crusade, a time when I was totally addicted to the game. Il definitely be trying classic wow to scratch the nostalgia itch.
Just two days ago I turned clutter to the minimum for the Nagrand poop quest and I've left it down since. It appeals to me for some reason.
WoW Machimana Tool (or something like that) is something I started using a few years ago that I wish I knew about whenever it first came out. It's meant for making machimana videos, so you can set free cam, unlimited cam zoom, change the skybox, stuff like that; but the best part is you can use it to set the view distance, clipping distance, and fog distance to whatever you want.
So in other words, normally for max FPS on a crappy system you set the view and whatnot all down to minimum. With WMT, you can set the fog distance to nothing, jack up the view/clip distance 3x higher than WoW even allows, and still get better FPS than simply setting your ingame slidders to minimum. Fog is the biggest hit to FPS after shadows, but I've never played ANY game, let alone MMO, that lets you change the fog. Another example: one of Morrowind's biggest problems is non adjustable fog. You can use a tool with a similar view function as WMT to disable fog, and you triple your framerate on a shitty PC, or get the same FPS but with a massively increased view distance.
All that said though, yeah there is something special about WoW with a minimal foggy view distance. It doesn't feel right seeing more than like 50 feet in front of my guy in vanilla areas. Nowadays however I still won't play without WMT to disable fog and have clear view across 3 zones, not anymore. I got spoiled by it.
The Rexar campaign was absolutely amazing. 🔥
the first picture is warcraft 3 alpha.
I've played on an off since 2006. For me, WoW represents some of the happiest times of my life, and I still return for that taste of happier times.
I'm still bummed about no Dragon Isles. It's so epic and bold. Tauren used to have the worgen thing instead of a mount, but it was most likely broken.
hi, we have dragon isles now
Ye you had to walk in a straight line for 3 secs for it to activate and it caused many gameplay issues
wow
They’re here and as predicted kinda mid just like every other retailified wishlist thing from classic
Going through Classic and TBC 14 years later this is cool to watch.
A rogue using a small 1 handed shield i really dont see that weird but, i guess it would be weird with the class design. If they had shields like how diablo 2 had smaller shields that required less str and bigger shields that required more str, idk like maybe something similar to how the smaller shields in d2 worked, and looked. A rogue with a giant shield would definitly look off.
Swashbuckler was the idea.
A rogue with a buckler and short sword
Ha! I took that picture of the magazine at 1:12
Cool to see it appear in a video I randomly clicked :D
Bohrium when was it taken?
@@nickkwatussi7080 Sometime this February. The magazine was from 2013 though. There's a whole bunch of em up on imgur somewhere.
I am definatly going to make an Classic character... JUST to run through the old zones remembering the days when everything was new and shiny..... Can't really do that in Live WoW any more since cata totally ruined (changed) All the zones :P
WoW classic is coming back in a couple of years from Blizzard. In the mean time go to Nostralius ;)
@@sweet0mistral Haha I won't play on private servers nope :P
@@sweet0mistral in a couple of years? You mean in a couple of month.
One funny thing that still exists from the RTS roots is the click to move option in WoW.
I will say that I do miss the simplicity of the graphics and the ui back in 04 for wow.
"More like an MMO just single-player" Thats two very completely different things. You mean like an RPG instead of an RTS?
The developers of Warcraft 3 made the first version of the game more RPG-like. That version has been continued and it became WoW.
Meantime, in 2000, some devs wanted a game which was more Warcraft 2 like. That became Warcraft 3. That is why in the earliest version of the game, the humans and orc were similar to the WC2 version.
My old WoW handbook that I got when I bought the game also mentions that trolls can't ride mounts but instead have plainswalking or something.
It was Tauren. That's actually what the random Tauren patrolling the road in Stranglethorn Vale was for (Samantha Swifthoof). There was going to be a questline sort of like the class quests to learn it.
I kind of wish they went with it, thought I guess a Tauren sprinting at 200% speed would be pretty silly.
Worgen got not one but TWO racials that temporarily increase running speed, so I don't see why they couldn't have given the original furry race something similar to one of those.
If WoW in 2004 is a casual gaming experience then WoW today is a children's point and click adventure.
grind grind grind........new shiny pants! 20 more dungeons till lvl capped and master at PvP. Compared to here's everything you need giftwrapped in a chest, here's a boost and dungeon auto-party tool now begin your next xpansion story arc! I'll take the latter.
Kind of amazing how primitive and self-harming MMOs used to be. They truly were for the hardcore gamers that never saw the sun.
Honestly, it's because you're looking through modern gamer lenses that it seems so incomprehensible to you.
Back in the day, we didn't know any different and we weren't as concerned about efficiency.
@@High_Priest_Jonko That's true for so much in life: we evolve and then look back and wonder what the heck we were thinking. To your point: we just didn't yet know better.
I’ve never played wow but this was really interesting
Not really the same game, but I remember Warcraft II back in the 90's. My co-workers and me would stay after work to play over the office LAN. Great memories. Then I got back into it when BC came out.
Nice content. I really liked this video.
save it, it's all yours my friend :)
Thought it was pretty fitting having a WoW Classic leveling service ad lead me into this video.
They should make a Starcraft MMO. I know there's a mod out and it looks good but I want to see an official one.
MMO's are risks these days.
Universe of Starcraft xD
Why does the gear look better than 99% of what has come out since lol
its sooo annoying because whenever blizz releases a down to earth simple lookin xmog EVERYBODY loves it, but they still rarely do it
what i like about would of walcraf is that i dont eat while /say
Walcraf :D
I sincerely miss that feeling I got that first year in 2005 when playing WoW for the first time. They're only memories now. Great memories.
This game was revolutionary
4:34 - "It's impossible to say if Classic WoW will be a success..."
Me 2 Years later, playing my Blood Elf Warlock: "You had no idea..."
"classic wow was a much more casual experience"
Vanilla's fan *triggered*
but very true, Everquest was where it was at if you had no life.
The mmo's that were out during the current time. WoW was definitely casual.
@@sofakingdom3076 Very true... I always tell that to wow players and they get triggered. If you used to be an MMORPG player back then, played anything else, and went on to play WoW... you would find it very easy...
well i don't want to say much about this but , technicaly vanilla wow is harder then wow nowadays , the combat system and the talent trees where complex compared to ' modern wow '
leveling was harder too , and i do remember people in my guild actually doing dungeons with the guild 2 times a week to get an epic item suited for their classes and those dungeons lasted for hours and hours IF the entire guild was not whiped out and everybody died and had to start over again with the bosses in those dungeons until they could beat them .. so not really a ' casual ' experience in my opinion but oh wel
Even WoW was too extreme for me when it came to the grind, getting to level 60 took me like half a year.
I remember a preview site from blizzard for WoW. After growing up playing Warcraft 1/2/3 it looked amazing. I remember an orc with a lookout tower in the background.
First mount at level 40... nuff said.
was a good thing
@@kaoskittykat857 totally agree, newbies don't know about carrot on a stick
Now mount is at lvl 10 after 40 mins of playing and its free. Smh
Even today, the world and everything in it still amazes me. I remember playing at 3 am just exploring the amazing world.
A rouge with a buckler is an interesting idea. No so much for assassin or sublty builds but it could work for combat.
I'm annoyed backstab and ambush require daggers. A backstab is an attack from behind the target. Ambush is an attack from behind from stealth. Neither should exclude the use of a sword. Basically a combat rogue has to open with garotte (and lose the option to gouge) or cheap shot.
The idea behind backstab is that it needs to inflict thrusting damage, and while irl there are even long swords that are primarily used for thrusting, WoW thinks of all swords as slashing weapons.
never mind it, backstab isn't a thing irl at all. If you catch someome off guard they will probably not have a weapon to defend themselves. You can't do anything from behind that you can't from front. If they have a weapon they can just turn and counter you. Backstab isn't realistic in any way.
2:00 my orc looked never like that, what a pitty. I wanted to be a grunt or a spear throwing muslepacked troll...
Early Blizzard had the best games period.
indeed, diablo 1 and 2 will forever be in my heart
I was in the friends and family test back before it released, and i remember, if you died, you lost experience, was brutal and fun.
Why is vaulty in my recommended
UA-cam obviously thinks you like shit.
I had to upgrade my CPU and video card because I died so many times at Tarin Mill because of pc not being up to spec, but exploring and doing quests, no problem.
And raiding with 40 people was an amazing experience of sorting out how to deal with it with what classes you had.
Now a small group of lvl 100s would walk through it.
An Singelplayer MMO xD
What about just RPG?
Still looks better than post Legion
As an EverQuest player I remember playing WoW when it first came out, and all of my EQ buddies and I both referred to the game as "retard friendly" because of how easy it was compared to EQ. In 2019 when they re-released classic, people were blown away at how hard that version of WoW was compared to retail.. but compared to EQ... it was nothing. You could play EverQuest for months and still be a complete noob who was low level and had terrible gear.
@Torskad It took a long time to get to where I am today. Don't get discouraged.
Project 1999 if you haven't heard of it is a pretty cool server to relive classic EQ.
You got to be a real no-life to play EverQuest in any meaningful way. I mean that in the best way of course. Classic wow is a breeze compared to that hellhole
I never got to experience EQ, but people spoke highly of that game at the time. I remember playing the EQ2 beta and I liked it, but didn't stay because of WoW. I probably would have liked the harder difficulty. Was that hard to get gear?
I bet it wouldn’t lag if it still looked like this
what 1999 racist game is lie propaganda to force players to kill nations.
What is nation?
Humans born without nationality, born without fascism, nationalization in childhood make them.
False value, false enemy, false nation definition make false enemy, destroy value of life.
Nationalist kleptocracy created fa, refuse value of life and human rights.
Reward for worsening is kleptocracy support, steal reward system.
Support nationalist kleptocracy, participate in war crime.
Wikipedia false nations definition changed always.
They kill for nation, they not know what nation is.
Not can distinguish between race and nation.
Golden toilet marauder hilterugend science academy economy, kill and loot.
Many program errors.
Big cost in money and time.
Booze narcologist barmen alcohol chemical addiction for children.
Killing for religion of peace, priest ten commandments.
Sacred satan religion war godless church.
False race definition, false nation definition, make players to kill nations, made fa.
Overpopulation family values.
First screenshot... that's screenshot for Warcraft 3 development.
Iris from Runescape
Are you sure? It's not using the normal perspective in Warcraft 3 and the terrain is shaped more like the unfinished areas in WoW than anything in Warcraft 3. WoW originally used the Warcraft 3 engine too so it wouldn't be surprising if they used the same assets at first.
Edit: I found the source of the screen shot and they even say that WoW was using the Warcraft 3 engine at the time.
I think they gave it to pets since they thought itd be too complicated for players/classes. It was a way to see if it worked well on a small scale. Thus if it was not the best, it would not be the biggest negative impact on a character.
Still looks more fun than 8.2
At one time Blizzard never disappointed. I started about a month before TBC. I was completely addicted. Loved & played all of the expansions, but something just wasn't right about Battle for Azeroth. I just quit one day. Never played again. Kinda like when you were a kid, but all of the sudden you stopped playing with toys & never went back.
The first screenshot is a screenshot of Warcraft 3...
No it isn't. WoW runs on the same engine as Warcraft 3, that's why they look alike. Obviously none of the character models are the same. WoW was originally meant to share a similar camera angle as WCIII.
@@ZechsMerquise73 That screenshot is from a 1999 build of WCIII...
@@toxy3580 According to Eurogamer, Kotaku, and Gameskinny, this is the first picture of World of Warcraft; basically, when it ran on Warcraft III. They cite creator Dave Wilson's twitter feed.
【Light Hat Finnish】I've been having fun with Classic Era WoW, just tryin to make the perfect char so that i can actually play xD
"More like an MMO that was single player"... you mean it was like an RPG ?
Brand new game which is Massively Multiplayer Online Singe Player
I was 36 in 1999 when i was invited to test alpha still play at 61
No taking the candle since 1999. Good to know you are still playing
damn thats cool
Vwurld of Vwurcwrft!
I like this style of video vaulty