How to 3D Scan All Sides of Objects - RealityCapture

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  • Опубліковано 2 чер 2024
  • Today's tutorial is all about how to scan the bottom side of objects using photogrammetry in RealityCapture. Creating closed 3d models is immensely useful for 3D Artists, so using this technique/workflow should be tremendously helpful! You can then export these models to any package of your choice, whether that is Blender, Unreal, Maya, 3dsMax, whatever! These images were then rendered in Unreal Engine 5 using Nanite.
    Link to RealityCapture Intro video:
    • RealityCapture to UE5 ...
    Download RealityCapture FOR FREE here:
    www.capturingreality.com/
    ALSO I HAVE A PATREON NOW:
    / williamfaucher
    Join this channel to get access to perks:
    / @williamfaucher
    ---------------
    Timestamps:
    00:00 - Intro
    00:50 - Important Tips
    02:00 - How to shoot the photos
    03:46 - Processing the images
    05:19 - Into RealityCapture
    06:24 - Generating Object Masks
    11:00 - Aligning the components
    11:33 - Alignment issues
    12:07 - Control Points (Important)
    22:12 - Merging the components
    23:27 - Creating our Model
    24:08 - Patreon Announcement!
    --------Cameras and Gear Used To Film This Video ------
    DISCLAIMER: This video/description contains affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. As an Amazon Associate I earn from qualifying purchases. This helps support the channel and allows us to continue to make videos like this. Thank you for the support!
    My Streaming / Recording Setup (How this Video was Recorded)
    Nikon Z6II : geni.us/OPxBG
    Sigma 35mm f/1.4 Art : geni.us/ByMa
    Deity S-Mic 2 Shotgun Microphone: geni.us/ed6pyO
    Aputure MC Pocket LED: geni.us/uVZNl
    Godox LEDP 260c LED Panel: geni.us/OgidwX
    Godox Parabolic Softbox : geni.us/oHZ2b9
    Godox SL-60W Studio Light: geni.us/68wx

КОМЕНТАРІ • 170

  • @Marco-bj7ct
    @Marco-bj7ct День тому

    Many other tutorials over same arguments but William has lot of empathy for us. We can feel it. Thanks William. Number one.

  • @josephcosta7683
    @josephcosta7683 2 місяці тому +5

    William, you are a gem of a human being. I began my photogrammetry journey with you after years of failure. My scans are now GORGEOUS after watching your videos and following your advice. Thank you so much for the time you put into these. If you ever wonder if they make a difference, let me assure you: they do. Thank you a million times.

  • @AdrianM.T.
    @AdrianM.T. 2 роки тому +16

    William no. I got to sleep, you can't just upload at 4 AM

    • @johntnguyen1976
      @johntnguyen1976 2 роки тому

      haha same...I was about ready to call it a night...saw a post from William, and was like "welp...gotta stay up for another half hour" 🤣

    • @WilliamFaucher
      @WilliamFaucher  2 роки тому +2

      Hahahah it's 11am here! You're in the wrong timezone!

    • @AdrianM.T.
      @AdrianM.T. 2 роки тому +1

      @@WilliamFaucher CURSE YOU ROUND URTH!

  • @VidFreak2006
    @VidFreak2006 2 місяці тому +1

    You just saved me from 3 days manual work I would normally do in Zbrush . Fantastic vid and VERY well explained. Many thanks , bud!

  • @TXanders
    @TXanders 2 роки тому +2

    Nice to see more traditional photogrammetry videos coming back up, great stuff as always William!
    I'm not familiar using RC as much as Metashape/photoscan, but there may be some image culling features to help cull overshoot or lowimage quality estimation issues that can also stagger scan results ( or cause misalinments)
    looking at the control point segment, there is an accuracy reading going on.
    Your 0.1-0.2px is accuracy to the matching control points so it may also be available at earlier photostages too, might be worth investigating.
    Keep it up!
    Nice to see you on patreon too. well deserved.

  • @aboutsketchupbyms
    @aboutsketchupbyms Рік тому +1

    A useful tutorial, especially as it includes a lot of small important details from the photography process or using the software. And of course, presented in a clear and concise way. Thank you!

  • @dzezonja3558
    @dzezonja3558 2 роки тому +7

    Thank you so much for these tips, I've been thinking for a while to scan my first object and will surely use your advice!

  • @nemysisretrogaming3771
    @nemysisretrogaming3771 2 роки тому

    Yet again another comprehensive explanation! Kudos to you for your vids. And I look forward to more as always.

  • @jonathanxdoe
    @jonathanxdoe 2 роки тому +1

    Great tutorial! Always clear and concise.

  • @elminkaraev3535
    @elminkaraev3535 2 роки тому +2

    It was very interesting. thanks for the content William.

  • @warrenzechnas
    @warrenzechnas Рік тому

    Wow! Another perfect tutorial. Thank you William.

  • @richard_wenner
    @richard_wenner 3 місяці тому

    Brilliant, thank you. So good to have a complex function broken down and explained graphically.

  • @EMNM66
    @EMNM66 2 роки тому +4

    I always like the vid before watching Will is just amazing. Thank you

  • @temporallabsol9531
    @temporallabsol9531 2 роки тому

    Another solid video friend! I'll be getting final models up soon as I finish marketing planning. Then I'm building a database of 10k models per year and building experiences using these assets.

  • @ROYSMoGraphDesign9900k
    @ROYSMoGraphDesign9900k Рік тому

    we going have just tired to model manually !!
    It is unimaginable how much this thing is *_full of help_* and saves a lot of *_Valuable_* time ..
    Just Awesome ..

  • @alikarakas1369
    @alikarakas1369 2 роки тому

    It's been very informative. You are a good teacher. Reality Capture is very useful. Thanks so much for your hard work.

  • @doctordarre
    @doctordarre Рік тому

    TNX a lot for a very comprehensive tutorial. You have already answered many of my questions.

  • @Glowbox3D
    @Glowbox3D 2 роки тому

    Awesome tutorial as always. Thank you!

  • @samcraftYT
    @samcraftYT Рік тому

    Very clear very detailed tutorial. Thank you

  • @wouterjordens5795
    @wouterjordens5795 2 роки тому +1

    Big thanks William, love the quality content.

  • @antonios5572
    @antonios5572 Рік тому

    nice, i'm using this technique on another photogrammetry software but thank to you, i'm now able to use this in rc

  • @wsterlingy
    @wsterlingy Рік тому

    You have an amazing gift as an educator

  • @Jim5988
    @Jim5988 2 роки тому +2

    again a fantastic video William, thanks very much, cheers mate

  • @Will_Huff
    @Will_Huff 2 роки тому

    Fantastic video, especially on resolving in-depth issues you can run into, using photogrammetry software.

  • @degeneraturat
    @degeneraturat Рік тому

    Thank You, really helped me with scanning quite soft, fabric suitcase.

  • @scarabrae
    @scarabrae Рік тому +1

    'one dark frame in-between' great tip

  • @tahaabolfazlmohamady5503
    @tahaabolfazlmohamady5503 Рік тому

    great tutorial also your voice and background gave me cozy vibe thank you

  • @Rolls3D
    @Rolls3D 2 роки тому

    Thanks for the content, awesome as always!

  • @TacoDSrepair
    @TacoDSrepair Рік тому

    THANK YOU SO MUCH! I'm new to photogrammetry and your video is so useful!

  • @RaksmeyKang
    @RaksmeyKang 2 роки тому

    Always amazing tutorial.

  • @LorikHaxhiu
    @LorikHaxhiu 2 роки тому

    Thank you for this excellent tutorial!

  • @pepi9429
    @pepi9429 2 роки тому

    Fantastic tutorial - keep them coming!

  • @megaj1289
    @megaj1289 2 роки тому

    Excellent video as always. Top notch content and quality.

  • @Kombatant777
    @Kombatant777 2 роки тому

    Need this instrument sooo much. Thank you ☺️

  • @Xathian
    @Xathian 2 роки тому +7

    RealityCapture has a very good ability to auto detect "irrelevant" parts of scans on rotated objects and remove them when using a bright uniform background. I use a Foldio3 light box with a turntable for my small object scans and I can just do a full rotatiom of pictures, flip the object over, and repeat several times if needed and when RealityCapture builds my object it just ignores the bright white background/turntable automatically and gives me a perfect scan without any manual work needed or any multi-scans or object masks or multiple mesh building.

    • @WilliamFaucher
      @WilliamFaucher  2 роки тому +6

      Yeah this works great when you have a controlled environment for it! And if I had taken a better dataset of images, even outdoors, it would have aligned perfectly on the first try! I still wanted to show people how to manually connect the two because sometimes, you need to. :)

  • @edemyankah5290
    @edemyankah5290 2 роки тому

    Cool tips. Thanks William

  • @VIRUSMUSICc
    @VIRUSMUSICc 2 роки тому +2

    Thank you man its really helpful 💖 a life saver

  • @DominikMorse
    @DominikMorse 2 роки тому

    William, you cheeky fella!
    This is amazing!

  • @akisey1
    @akisey1 2 роки тому

    Fantastic tutorial I would pay money for.

  • @OnMars3D
    @OnMars3D 2 роки тому +9

    Great tutorial as always! I know first hand how frustrating getting the alignment to work with control points can be. It's been hit and miss on my end. As you brought up in your video, just really try and take as many pictures as you can. When I saw the 258 pictures for the stump, I said, "yeah, that's about right".

    • @WilliamFaucher
      @WilliamFaucher  2 роки тому +4

      295 images is actually on the low end of what I'd normally shoot for something like this! The more, the better the scan!

    • @OnMars3D
      @OnMars3D 2 роки тому +1

      @@WilliamFaucher Good to know, sounds like I need to pump my numbers up a bit :)

    • @temporallabsol9531
      @temporallabsol9531 2 роки тому +1

      I always go 350+

  • @gat0tsu
    @gat0tsu Рік тому

    wow gj with this video and thanks

  • @petrsehnal7990
    @petrsehnal7990 Рік тому

    Subscribed to patreon.

  • @CreatorDrews
    @CreatorDrews Рік тому

    Awesome tutorial! I love the scan of the Nikon D800 you had in the intro, did you have to do anything special to get that scan?

  • @ioanabiris3472
    @ioanabiris3472 Рік тому

    Thank you!!

  • @nictanghe98
    @nictanghe98 2 роки тому

    Awesome very needed missing information

  • @Rwide88
    @Rwide88 Рік тому

    Great tutorial, thank you! I didn't know you could do masking like that. Seems very useful. One could also use a featureless base and backround wich would be faster, but perhaps the results would not be as good?

  • @narathipthisso4969
    @narathipthisso4969 2 роки тому

    Thank you 🙏 🙏

  • @b.a.g2073
    @b.a.g2073 2 роки тому

    Hey William, I just want to thankyou for all the content you provide for the community!
    Another great video.:D
    They are awesome and your manner and personality make it easy to take in.
    One thing I really like is that you are coming from a vfx viewpoint. So helpful.
    One thing that I am having trouble understanding, and hoping you might know is to do with HDRIs.
    Can we not light a scene with a single HDRI and get proper(strong/sharp) shadows like in offline renderers? It seems like it is only possible in conjunction with a dir light.
    Also second question if you read this: Do you know if there will be a solution coming for capturing/exporting a shadow pass from movie queue? I have read some of your comments in other videos, highlighting how getting them from composure is clunky. I personally tried it for a upcoming project and definitely agree with you on that!.
    I super excited to see where UE5 is going and so desperately want to do some traditional set extension type stuff, but these HDRI and shadow limitations are holding us back.
    Thanks again anyway. Look forward to all your vids. Sorry I am off topic for my comment.

  • @doctordarre
    @doctordarre Рік тому

    Thanks!

  • @professorcosplay8388
    @professorcosplay8388 2 роки тому +1

    You could add easy to remove geometry to the model which makes it asymmetrical, hence give the software only one way to align it. Like putting needles to the sides of the log with shapes as their heads. The needles would be so small and hard to capture the they might even not show up in the scan at all. (I did some photogrammetry as well as used artec scanners..)

    • @WilliamFaucher
      @WilliamFaucher  2 роки тому

      You're not wrong! But that really isn't always possible depending on what you have available, and the object you're trying to scan. This method makes it accessible to anyone.

  • @pixelkay2004
    @pixelkay2004 Рік тому

    thanks!!

  • @salehbaker9221
    @salehbaker9221 3 місяці тому

    Thank you for your aM amazing detailed explanation , just wondering do you use central Auto focus in your shooting at f10 for faster scanning?

  • @erikstarander415
    @erikstarander415 2 роки тому

    You're awesome!

  • @K3Techs
    @K3Techs Рік тому

    So this might be a bit dumb and I've only tested it in Metashape but i've had an easier time getting both halves to align automatically by just turning images of the bottom half upside down in lightroom. Otherwise reconstruction assumes both parts have the same side facing up. Thanks for the masking tip BTW, I keep forgetting that feature can be useful for alignment.

  • @slobodanjovanovic9516
    @slobodanjovanovic9516 2 роки тому +2

    Great video!
    Quick question : Why not avoid risk and go with f/16 or f/22 to take rid of blur images?

    • @WilliamFaucher
      @WilliamFaucher  2 роки тому +4

      Because when you go that crazy, you introduce diffraction, and end up making the entire image less sharp.

  • @MADMOVIESINC
    @MADMOVIESINC Місяць тому

    Awesome video, as always! Thank you, Sir.
    Do you have any tips for scanning soft objects? I'm working on a project right now where I'm going to need to scan a fight belt. I haven't gotten to see it in person, so I'm not sure exactly how "floppy" it is. I was thinking about trying to suspend it with string and tape.

  • @LLCStreetwise
    @LLCStreetwise 2 роки тому +1

    You've probably mentioned this along the way, but I'm curious about using a 35mm (slightly wide) focal length for capture as opposed to something like 50mm (assuming a full-frame sensor). Also, with the 35mm FL, you have a better native depth of field. But what aperture do you find works the best at that focal length? For smaller objects, do you feel the 35mm FL is the way to go for that too? Sry for all the questions!

    • @WilliamFaucher
      @WilliamFaucher  2 роки тому +1

      I'm shooting with a 35mm in this video. The aperture depends on your subject, use whatever gets the most of your subject in focus, I avoid going past f12 though, because then you introduce diffraction which deteriorates your image as a whole. I was shooting at F10 for this object. Again, there's no magical settings that work for everything, you need to figure out for yourself what works best for a given object!

  • @michaeldouaud5635
    @michaeldouaud5635 5 місяців тому

    Thank you very much for all your advice, I am looking for the best technical solution for large buildings in photogrammetry, perhaps drone with 8 K camera ?

  • @bizzystudio3945
    @bizzystudio3945 2 роки тому

    This is sooooo helpful!! I know this is a long shot, but any tips for how to apply this to a full sized car? The only thing I can think of is a 2 post car lift, but I have no idea how I could shoot the areas that would be covered by the supports under the car. Thanks for a great video!

    • @WilliamFaucher
      @WilliamFaucher  2 роки тому +1

      You could do it, but you'd need to make sure the car doesnt have any reflective surfaces while scanning, as that won't work with photogrammetry.

    • @jonblanchard2458
      @jonblanchard2458 Рік тому

      @@jennalee1 lmaoooo :'D

  • @wowomah6194
    @wowomah6194 Рік тому

    Hey guys, I'm trying to work on recreating a whole room...it's quite a small room in fact but would I essentially be able to use this process to recreate a whole room in 3D and then export it into Unity to make it into an assetbundle? Thanks

  • @danielcabello1722
    @danielcabello1722 Рік тому

    Awesome video William!! as always. Just one quick question - would this work for asymmetrical objects like a shoe (one that doesn't deforms) or let's say a collectible figure? Or it has to be practically symmetrical? Thanks!

    • @WilliamFaucher
      @WilliamFaucher  Рік тому +1

      doesn’t have to be symmetrical at all, it’s just happenstance that the log is symmetrical. symmetry has nothing to do with this approach :)

    • @danielcabello1722
      @danielcabello1722 Рік тому

      @@WilliamFaucher awesome thanks! :) I appreciate how fast you're answering !!

  • @PIPOXO
    @PIPOXO 2 роки тому +1

    Great video! Are you going to check out the reality capture phone app when it comes out public??

  • @rohanmandke1920
    @rohanmandke1920 2 роки тому +1

    Cool video, Hahahahaha RIP Grass !

  • @edenassos
    @edenassos Рік тому

    I'd love to see a 3DFlow Zephyr video.

  • @Praudas
    @Praudas 2 місяці тому

    Free licence in late april! 😍

  • @liamjones203
    @liamjones203 Рік тому

    I had a thought while watching this video, do you think it’d be at all possible to just flip the bottom half of the images in lightroom before exporting and doing them all as one reality capture? Only problem I can think of would be the lighting

    • @WilliamFaucher
      @WilliamFaucher  Рік тому

      Flip the bottom half? As in rotate them? No, that would not work.

  • @jerseyshoredroneservices225

    This is a great tutorial! However, what I need to know is how can I scan the bottom surface of a stockpile without moving the stockpile???

  • @KerrCreatives
    @KerrCreatives Рік тому

    Is it possible to do this with sunglasses, using a black turntable and beige background? Or will I need some of that spray foam that evaporates, and re create the textures later? Not sure how to deal with the glass elements 😅

    • @WilliamFaucher
      @WilliamFaucher  Рік тому

      If you're scanning glass elements, you'll need scanning spray. And a black background is best!

  • @Roozy_Persepolis
    @Roozy_Persepolis 11 місяців тому

    Can I have my camera fixed in one place but using something like a lazy suzan to rotate the model?

  • @mathewcoulliette2233
    @mathewcoulliette2233 10 місяців тому

    Hi William,
    I can't figure out why I don't get the "Export Depth Maps & Masks" dialog box when trying to export Masks from Reality Capture. When I click the Depths & Masks button, I get the first dialog box asking me where to save the files, however, that's it; there is no second dialog box asking me to adjust my settings before the actual export.
    Any help you can give me would be greatly appreciated.
    Thanks, Mathew.

  • @jeanneduim
    @jeanneduim Рік тому

    hello my drone camera only has 12 megapixel , if i want to have greater result for 3d models do i need more megapixels ? i see a camera with 48 megapixels only for 100 dollar ? willi it be better with this camera you think ? please help me

  • @user-ei3wi9re6o
    @user-ei3wi9re6o 2 місяці тому

    I have a question. The polarizer is already composed of two polarizers. Rotating and crossing can effectively remove the highlights. Why do you need to control the direction of the light source?

    • @WilliamFaucher
      @WilliamFaucher  2 місяці тому

      It can remove the highlights from *polarized* light, but not from unpolarized light. That is why we polarize the light with the filter on the light itself.

  • @temporallabsol9531
    @temporallabsol9531 2 роки тому

    Depending on the bottom I'll just project from perspective using an image that's been textured into various layers.

  • @thefacelessone74
    @thefacelessone74 8 місяців тому

    How do you know if your missing a certain area or need more data for area's

  • @RussianO1eg
    @RussianO1eg 2 роки тому

    One time at the project with 1000+ photos with litlle overlapp and without ability to take new pictures I had 163 control point! It took several days.
    And I think pretty importnt to describe about the control point weight parameter. To access them you should to select one of control point and in 1Ds window set target Weight. If the control point stay at the hight contrast party and you much shure about correct placement you can set 100 instead of 10 weight by default. It have strong effect when the picture contains shiny or reflection surfaces. In this cases the Reality Capture can't correct calculate camera positions, so you can help them with you hight weight control points.

    • @WilliamFaucher
      @WilliamFaucher  2 роки тому +1

      Wow! I think your case here is a bit more specific an issue, than the topic of this video is hahah

  • @itscoldcoldwinter
    @itscoldcoldwinter Рік тому

    what if whe take pictures more closers to object will it look better

  • @afaqahmed1229
    @afaqahmed1229 Рік тому

    Hi William Faucher how r u I want to ask you a question can you tel me how i can show animated plant of path tracer rendering in unreal engine 5

  • @user-eq6vs7tl7r
    @user-eq6vs7tl7r 2 роки тому

    какой из игровых движков именно в таком качестве может потянуть такую модель?

  • @AntrygJones
    @AntrygJones 2 роки тому

    I'm not too familar with light room, how did you get that "Camera Flat" profile?

    • @WilliamFaucher
      @WilliamFaucher  2 роки тому

      It depends on your camera, not all cameras have that profile. You can use the adobe neutral profile :)

  • @Whetzell
    @Whetzell 9 місяців тому

    Whenever I press CRTL A it only selects the photos from one component. How do I truly select them all?

  • @rsilvers129
    @rsilvers129 7 місяців тому

    The Mac version of 3D Scanner App is free, and does the masking automatically.

  • @tomrey5
    @tomrey5 2 роки тому

    This is awesome . I would love to see a video on reality capture using huge dense point clouds way over the 40 million limit captured with a laser scanner. My scan is 713 million so simplifying it down that much makes it look so bad. I am struggling so bad right now haha.

    • @WilliamFaucher
      @WilliamFaucher  2 роки тому +1

      You just want to use clipping box, to visualize how it looks on smaller segments. The 40M limit I think is due to VRAM limitations. It gets heavy real fast.

    • @tomrey5
      @tomrey5 2 роки тому

      @@WilliamFaucher If I set a clipping box via a reconstruction region *which I already did to see the quality* would it only export the area that is selected in the clipping box? My concern is my Scan is of a large store with aisles and I'm not sure how I would set control points to realign something like this.
      Im also worried that maybe the person *freelance contractor * who did this scan should have taken photos to maybe project onto the lidar scan data rather than solely relying on the lidar scan photo detail.
      My end goal is to bring this scan of this store into Unreal Engine to use on a virtual production shoot haha.

    • @WilliamFaucher
      @WilliamFaucher  2 роки тому +1

      @@tomrey5 The clipping box doesn't affect the output, it's purely for viewing purposes, to be able to show the actual 3d model across a smaller area.
      Do you actually need control points though? Did the entire scan align?

    • @tomrey5
      @tomrey5 2 роки тому

      @@WilliamFaucher ahh ok that’s good to know . I have been wondering about that for like a day now. The scan is aligned .
      In my head I originally thought i would have to export each small clipping box area as a separate component and realign it.
      I guess I could just try to export it based on that information. I am just wondering how the LSPs or basically the laser jpegs would export as UDIMS into unreal.
      I guess I will give it a go and try to find out haha.

  • @SirRonJeremiah1er
    @SirRonJeremiah1er 2 роки тому

    It's possible to do it with a turntable? If I don't turn around it's ok or the background can cause problemes?

    • @WilliamFaucher
      @WilliamFaucher  2 роки тому +1

      Should be totally possible yes, as long as you have a nice black background to block out any incoming light :)

  • @nictanghe98
    @nictanghe98 2 роки тому

    Merge component only seems to duplicate the component I`m currently vieuwing, do i need to select 2 at the same time somewhere or will the scan simply not work ?
    Does it

    • @WilliamFaucher
      @WilliamFaucher  2 роки тому

      Then you need more control points :)

    • @nictanghe98
      @nictanghe98 2 роки тому

      I added some more and it didn't work,
      If I just realigned them again, I got the result I wanted, though.
      THX for the quick reply :D

  • @fxsrider
    @fxsrider Рік тому

    I was following along here and ran into trouble generating the depth and masks. It would fail that step in about 3 seconds. I even ran it over from the start a few times and it still failed. What solved that issue was generating a normal mesh. The preview mode wasn't playing well with generating masks.

    • @WilliamFaucher
      @WilliamFaucher  Рік тому

      That's pretty weird, never experienced that before.

  • @adamfilipowicz9260
    @adamfilipowicz9260 Місяць тому

    can you do a video on using april tags

  • @adhingowda
    @adhingowda 2 роки тому +1

    Let's gooo

  • @chiefarchitectheadofproduc1552

    The Kodak 35mm film camera any good for this?

    • @WilliamFaucher
      @WilliamFaucher  Рік тому

      it COULD possibly work but you'd need a LOT of rolls of film for this. Then digitize/scan the negatives, which is a lot of extra steps.

    • @chiefarchitectheadofproduc1552
      @chiefarchitectheadofproduc1552 Рік тому

      @@WilliamFaucher Someone may try that with a new algorithm.

  • @vrai_
    @vrai_ 2 роки тому

    Can you take a look for local exposure in ue5?

    • @WilliamFaucher
      @WilliamFaucher  2 роки тому

      What about it?

    • @vrai_
      @vrai_ 2 роки тому

      @@WilliamFaucher its like balancing over saturated exposure in level, similar to HDR in camera

  • @davidrichard1910
    @davidrichard1910 11 місяців тому

    Hi, I'm having a problem with the alignment of my photos on Reality Capture. I have two different orientations which causes double alignment in the same model. Can you please help me. I can send you a screenshot of my object if you want. Thank you for your help.

    • @mathewcoulliette2233
      @mathewcoulliette2233 10 місяців тому

      Hi,
      I am in the process of learning Reality Capture. I was having a similar problem about a week ago. I was using (2) 36" softboxes from opposite sides to light my statue, (subject). When I brought the pictures into Reality Capture the model was facing in (2) opposite directions, and no amount of control points was going to fix that.
      My only successful scan so far was outside in the shade. I believe that the first one failed because there were 2 light sources, and that confused the software. I believe that the one outside in the shade worked because there were only one light source.
      Next, I am going to try one softbox inside with a 4x4 bounce opposite it. I am hoping this one works.
      Best Regards, Mathew.

  • @MrJohnofficial
    @MrJohnofficial 7 днів тому

    Just shoot raw otherwise that will dont work well xD THX for this tutorial!

    • @WilliamFaucher
      @WilliamFaucher  6 днів тому +1

      It can definitely work without raw, but raw will be better.

  • @Shinobubu
    @Shinobubu Рік тому

    This is how you get fairy circles in your backyard

  • @abdulshabazz8597
    @abdulshabazz8597 2 роки тому

    Pixel matching across sets of images isn't too difficult. Why can't the software use the control point as a hint, then procure its own best match, for us to accept?

    • @WilliamFaucher
      @WilliamFaucher  2 роки тому

      That's... exactly what it's doing? You place a control point, and the images align for you to confirm.

  • @JoshuaKolden
    @JoshuaKolden Рік тому

    It would reduce your effort quite a lot if you simply added a few sharp cube shapes to your shots. Depending on scale you might use Legos, Rubik's Cube, Post-it pad, etc. Legos in particular are nice since you can make them the size you need, they are cheep so you can easily have many of them strewn about, and you can get fancy with the colors to help you keep track of orientation when zoomed in for control point placement.

    • @WilliamFaucher
      @WilliamFaucher  Рік тому

      Well, yes and no. You'd need to have those tracking markers on the object you're scanning itself, because we mask out whatever isn't the object. If said trackers are on the object, then it means you need to do some cleanup in post, which kind of defeats the purpose of "reducing the effort".
      If your dataset is shot correctly, then you don't need control points at all, as both sides should align on the first go. Don't get me wrong, tracking markers are great, but not always applicable depending on what you're scanning.

  • @amalbubble7812
    @amalbubble7812 2 роки тому

    Those are dip bars. Do you also do calisthenics?

  • @calebspykstra2997
    @calebspykstra2997 Рік тому

    I've been watching through your videos and they are all really great resources! I have mostly worked with Polycam and done a ton of post cleanup and optimization but RealityCapture seems like a much better route for professional level assets. Could you put a sticker or maybe a pen mark to find control points easily and then remove the mark in post in the texture? Thanks for the great content!

    • @WilliamFaucher
      @WilliamFaucher  Рік тому +1

      Hi! Thanks so much! Yeah you absolutely can use markers, that's a kind of feature point of sorts. It will definitely help you with the alignment :)

  • @MR3DDev
    @MR3DDev 2 роки тому

    Can I do this to scan a human face?

    • @WilliamFaucher
      @WilliamFaucher  2 роки тому

      You... can. But you have to be sure the person doesn't move. At all. Even moving 1mm can throw off the alignment and the results will be a bit messy. You'll get the rough shape of the face for sure, but it will need a lot of cleanup in Zbrush.

    • @MR3DDev
      @MR3DDev 2 роки тому

      @@WilliamFaucher excellent, this is just what I need to get someone on a metahuman

  • @edmungbean
    @edmungbean Місяць тому

    RC credits are why I use Zephyr for scans... i hate renting my tools and paying for processing

    • @WilliamFaucher
      @WilliamFaucher  Місяць тому

      RC will be free in the coming weeks 😉

    • @tdg9281
      @tdg9281 Місяць тому

      they've been removed now, it's fully free unless you're a million dollar company

  • @octapc
    @octapc 2 роки тому

    Let us know when you use a free program

    • @WilliamFaucher
      @WilliamFaucher  2 роки тому

      RealityCapture is free to use, just has a licensing system in place, like most apps :)
      Not to mention it is extremely affordable. The log in this video would have cost $4 to export.

  • @armondtanz
    @armondtanz 2 роки тому

    Cant believe you missed the opportunity to say right at the end "im logging off now guys".