I couldn't even tell if the footage was SE3 or 4. I might add, I liked how you said the same thing over and over for 8+ min, with a slight change of words every time. Mind blowing, it suits the game well.
The main thing you can use to immediately tell them apart is that 3 is set in Africa and 4 is set in Italy. Telling 4 apart from 5 will probably be a mess since 5 is set in France.
"And what is wrong with that? Nothing!" Friends keep telling me this when I am once again raging about something that's not a step forward, state of the art, a subversion of expectations, a new take on the genre etc. I felt that.
The Sniper Elite games are basically map packs or new campaigns for the same game. Kind of how older games used to be. Boulder Dash had lots of sequels which were basically new puzzle rooms in the same engine and same graphics. Spear of Destiny was the same game as Wolfenstein 3D, new levels and some new textures. Generally I don't mind that at all, and I don't attribute that to lazy, to it boils down to "If it ain't broke, don't fix it". And it has some benefits to it, mainly these games will be ported over to other platforms because there is more incentive to sell more sequels, because everyone already knows they'll be no trouble to get to work. I guess it's just practical in the end. I guess you could stil review these campaigns because they could be damn well fleshed out, high quality content, or they could be boring as hell. ;)
I wish Rebellion would do something awesome with their Judge Dredd license. The Sniper games are fun diversions for me, though. Nothing too taxing and pretty fun once you disable the cheat diamond.
At least remaster Dredd Vs. Death for current consoles and pc like they did for Rogue Trooper. They literally own the IP. This isn't like AVP that they only temporarily had the license to make.
@@Gruntvc It drives me a little crazy. One of the most perfect IPs for games, it's owned by a videogame developer--yet nothing. I'd take just about any genre with Dredd.
I can think of one thing that is really stupid about sniper elite 4, they give you so many pistols, none of which you'll ever use apart from the welrod, they give you so many secondary weapons, none of which you'll ever use, and they give you so many different sniper rifles except you can't change the upgrades you got, so basically by the time you get around to trying out another sniper rifle, the springfield (the default one) is better than any of the others. Oh yeah and enemy snipers have super human senses and they can detect you if you're looking at them through a scope even if they have their backs turned to you.
Maybe you should experiment with weapons. It's not that most weapons are useless. Maybe you don't know when to use them. I played lots of multiplayer games and I have to tell you that it's necessary to adapt your weapons loudout according to the maps you play in and the players you play against. I agree with you that once I get used to certain weapons that suit me then I will stick to those weapons. Mostly I'm using the same rifle and secondary weapon. But from time to time I'm changing my loudout. It's necessary to adapt your gameplay strategy in every new game.
It all depends on how much "room for improvement" there is in the previous game. The more room for improvement there is, the more drastic you want it changed. Otherwise, you get sequels like Doom II, Ace Combat 5, Cossacks 3, Tropico 4, Rayman Legends, Spyro 2 & 3, etc...
Worth noting that Cossacks 3 is pretty much branded as a remake of the original Cossacks, and this style of sequel is a *lot* more common in the earlier days of gaming. But yeah, if there's not a lot of room for improvement then expecting the sequel to drastically change isn't reasonable. Even then, they can still shake things up with a radically different setting and/or story.
These sequels are understandable, business-wise: companies want to get mileage out of the assets they made and, since very few people buy DLC, they realized it's better to flip the assets and make a numbered sequel that fans will buy. The ones who get the shaft are reviewers yeah, especially when playing the games back to back.
Exactly. They're perfectly understandable from a business perspective and even from a casual player perspective. More of a solid formula? Nothing wrong with that. It's just really friggin' boring to talk about.
I don’t mind sidegrade sequels, typically because that gives you license to jump into the franchise anywhere and have fun without needing to play seventy hours of games released before it, especially if those games are either on deprecated systems or are rather poor quality. Sniper Elite 4 is a pretty good example for me, since I bought it on a sale and have had fun chipping through it at my own pace. I do understand the mindset of “if this isn’t innovating the franchise, why isn’t it just DLC?”, but sometimes just making a whole new game works out better than not (unless it’s Saints Row… sort of).
I totally get that as a video maker or reviewer it is frustrating to have nothing to say about a sequel, but as a player I don't mind when a sequel is just more of what I already enjoy. I mean there are limits (call back to the last video of yours I watched about developer complacency) but it's alright to just have more sometimes.
I can usually find a fair bit to talk about in CoD and Battlefield games... even if that "fair bit" is me ranting about their stomping all over history or how broken something is.
I had the same feeling when Just Cause 4 came out lol. Well, glad I waited 'till now before giving it a try after completing 3, hope it mitigates a bit.
Remasters are usually just re-releases of the same game but with graphical updates, tweaks to controls, etc. They're the kind of thing I'll usually include with the review or maybe do an MTO on at most.
@@DWTerminator they experimented way more back than in what sequels could be. Think about every major franchise that comes out these days and they're almost all nearly identical to their predecessors. Anyway, I enjoy the sniper elite games, but I think they should do 6 in Japan and then take 7 to the cold war like they hinted at the end of V2.
There was definitely a lot more experimentation back then (Zelda 2 and Fire Emblem Gaiden immediately come to mind), but most sequels were still handled in the manner of "if it ain't broke, don't fix it, but add on top of that."
What a shame. I bought se 3 on sale and so far I am really enjoying it. It's a pretty unique game. I don't think I've seen sniping mechanics this deep in any other video game so far. Even the whole mechanic of sabotaging generators or using artillery fire to mask the noise of your gun is pretty innovative. The missions themselves are giant sandboxes with multiple ways of navigation, opportunities to lay traps and optional objectives that you can finish in any order you like. It has as much hand holding as you prefer. Even the survival mode is pretty fun, while in most other games survival modes tend to be more of an after thought. The mechanics have a lot of potential for improvement. It's rather disappointing that se4 doesn't improve all that much. It seems like a case of devs getting too comfortable with their niche. There's not much competition, so no reason to really take risks and innovate. Maybe se5 would be better.
@@DWTerminator They really went out out of their way to pick the most generic ass setting imaginable. Like, why even restrict yourself to ww2? What about a sniper elite game set during world War 1? Or maybe a cold war setting with assassinating Joseph Stalin as the final mission? It's not like they care about continuity.
Honestly? That sounds like a whole lot like your problem. Sure, you do not have to be a fan of them, but you could still refuse to review these games and point them to this video in the future. The general player base won't just play single player only like you do, either. I rather have some game getting slightly better every time than getting worse, just a thought.
I loved 3 dont care much for 4. The north-African front is so rarely covered it was very fresh and unique. 4 did everything same, but the open level design and the setting were inferior.
i disagree. i think SE4 is drastically improved over 3. The open world levels really put your long-range sniping to the test (i played on custom difficulty without a HUD so it was all manual aiming/leading, no radar), the frequency of traps and their effectiveness is increased, the arsenal is increased as well as weapon upgrades and my favorite enhancement over SE3 is how visceral the gunshots sound. I also can't think of a single bad mission in SE4 whereas SE3 had the one shitty mission where you had to wait like 5 minutes to sniper the officer on mission 4. Hated that shit. Gone are the days of self-regenerating health, linear levels and piss poor checkpoints of SE2
Actually I think making a bunch of these sidegrade sequels into a multi-game MTO sounds like the best option here. You kill like five birds with one stone and you get a video that is around the length of a typical review video
Your Essay is Rebellion in a Nutshell. They do competent Games that are working as intended. And that is all you get! Elite 3 34 Hours. Elite 4 43 Hours. Elite 3 was tedious, plagued by a Braindead AI and i was thanking the Gaming Gods when it was over & done. I can even recall one single Level or Event from the Game! Elite 4 still a bit long-winded, has Dumb & Dumber AI but the Level Design equilibrate the stupid AI with some very smart designed maps. Every Maps has 4-5 Ways to solve them (sometimes more). And that was the fun for me. Rebellion is the King of 6 or 7/10 Video games. That's all they ever do! Elite 4 on a Sale under 20 or 15 Bucks for the Deluxe Edition, can entertain if you're into Pew-Pew Headshot Games (my Opinion). Cheers
I agree with you about some things. Maybe you expect to much from SE franchise. Every SE sequel was much better than the one before. I believe that SE5 will be much better than SE4. There are different groups of people who are playing sniper games. I'm the one that fits in the optimistic group. I believe in SE franchise. I don't expect some revolutionary changes. Maybe I'm happy with the game as it is now. It would be awesome if SE5 would be something that raises my eyebrows. I don't expect to much. Maybe you shouldn't expect to much too. I believe that real SE fans will have lots of fun playing next SE sequel no matter what comes.
I couldn't even tell if the footage was SE3 or 4.
I might add, I liked how you said the same thing over and over for 8+ min, with a slight change of words every time. Mind blowing, it suits the game well.
The main thing you can use to immediately tell them apart is that 3 is set in Africa and 4 is set in Italy. Telling 4 apart from 5 will probably be a mess since 5 is set in France.
"And what is wrong with that? Nothing!"
Friends keep telling me this when I am once again raging about something that's not a step forward, state of the art, a subversion of expectations, a new take on the genre etc.
I felt that.
The Sniper Elite games are basically map packs or new campaigns for the same game. Kind of how older games used to be. Boulder Dash had lots of sequels which were basically new puzzle rooms in the same engine and same graphics. Spear of Destiny was the same game as Wolfenstein 3D, new levels and some new textures. Generally I don't mind that at all, and I don't attribute that to lazy, to it boils down to "If it ain't broke, don't fix it". And it has some benefits to it, mainly these games will be ported over to other platforms because there is more incentive to sell more sequels, because everyone already knows they'll be no trouble to get to work. I guess it's just practical in the end. I guess you could stil review these campaigns because they could be damn well fleshed out, high quality content, or they could be boring as hell. ;)
I wish Rebellion would do something awesome with their Judge Dredd license. The Sniper games are fun diversions for me, though. Nothing too taxing and pretty fun once you disable the cheat diamond.
At least remaster Dredd Vs. Death for current consoles and pc like they did for Rogue Trooper.
They literally own the IP. This isn't like AVP that they only temporarily had the license to make.
@@Gruntvc It drives me a little crazy. One of the most perfect IPs for games, it's owned by a videogame developer--yet nothing. I'd take just about any genre with Dredd.
@@saulzmon Judge Dredd vs Dead Hitler: Sniper Elite 2121
I can think of one thing that is really stupid about sniper elite 4, they give you so many pistols, none of which you'll ever use apart from the welrod, they give you so many secondary weapons, none of which you'll ever use, and they give you so many different sniper rifles except you can't change the upgrades you got, so basically by the time you get around to trying out another sniper rifle, the springfield (the default one) is better than any of the others. Oh yeah and enemy snipers have super human senses and they can detect you if you're looking at them through a scope even if they have their backs turned to you.
Maybe you should experiment with weapons. It's not that most weapons are useless. Maybe you don't know when to use them. I played lots of multiplayer games and I have to tell you that it's necessary to adapt your weapons loudout according to the maps you play in and the players you play against. I agree with you that once I get used to certain weapons that suit me then I will stick to those weapons. Mostly I'm using the same rifle and secondary weapon. But from time to time I'm changing my loudout. It's necessary to adapt your gameplay strategy in every new game.
It all depends on how much "room for improvement" there is in the previous game. The more room for improvement there is, the more drastic you want it changed. Otherwise, you get sequels like Doom II, Ace Combat 5, Cossacks 3, Tropico 4, Rayman Legends, Spyro 2 & 3, etc...
Worth noting that Cossacks 3 is pretty much branded as a remake of the original Cossacks, and this style of sequel is a *lot* more common in the earlier days of gaming. But yeah, if there's not a lot of room for improvement then expecting the sequel to drastically change isn't reasonable. Even then, they can still shake things up with a radically different setting and/or story.
Feels like you'd really dislike Hitman 2 and 3, DW. Those games are basically expansion packs to Hitman 2016.
Sounds like they might be getting short "sidegrade" sequel reviews/MTOs then.
These sequels are understandable, business-wise: companies want to get mileage out of the assets they made and, since very few people buy DLC, they realized it's better to flip the assets and make a numbered sequel that fans will buy. The ones who get the shaft are reviewers yeah, especially when playing the games back to back.
Exactly. They're perfectly understandable from a business perspective and even from a casual player perspective. More of a solid formula? Nothing wrong with that. It's just really friggin' boring to talk about.
@@DWTerminator Sounds like the perfect opportunity to go hogwild with a video you might scrap otherwise.
I don’t mind sidegrade sequels, typically because that gives you license to jump into the franchise anywhere and have fun without needing to play seventy hours of games released before it, especially if those games are either on deprecated systems or are rather poor quality. Sniper Elite 4 is a pretty good example for me, since I bought it on a sale and have had fun chipping through it at my own pace. I do understand the mindset of “if this isn’t innovating the franchise, why isn’t it just DLC?”, but sometimes just making a whole new game works out better than not (unless it’s Saints Row… sort of).
I totally get that as a video maker or reviewer it is frustrating to have nothing to say about a sequel, but as a player I don't mind when a sequel is just more of what I already enjoy. I mean there are limits (call back to the last video of yours I watched about developer complacency) but it's alright to just have more sometimes.
You could say that about every Cod and Battlefield game. Least the sniper elite games have more content than both those franchises.
I can usually find a fair bit to talk about in CoD and Battlefield games... even if that "fair bit" is me ranting about their stomping all over history or how broken something is.
I had the same feeling when Just Cause 4 came out lol. Well, glad I waited 'till now before giving it a try after completing 3, hope it mitigates a bit.
Do you consider remastered games "sidegrade" sequels? In addition, when it comes to sequels, I just hope it will be better than the previous game.
Remasters are usually just re-releases of the same game but with graphical updates, tweaks to controls, etc. They're the kind of thing I'll usually include with the review or maybe do an MTO on at most.
I agree. Thanks for the clarification.
Do you consider spiritual successors sidegrades?
No, since they're not sequels.
ok thank you for your clarification.
I agree.
Would you consider Doom II also as a sidegrade sequel?
Yes, but to be fair that was how most sequels were handled back in the 80s and 90s.
@@DWTerminator they experimented way more back than in what sequels could be. Think about every major franchise that comes out these days and they're almost all nearly identical to their predecessors. Anyway, I enjoy the sniper elite games, but I think they should do 6 in Japan and then take 7 to the cold war like they hinted at the end of V2.
There was definitely a lot more experimentation back then (Zelda 2 and Fire Emblem Gaiden immediately come to mind), but most sequels were still handled in the manner of "if it ain't broke, don't fix it, but add on top of that."
What a shame. I bought se 3 on sale and so far I am really enjoying it. It's a pretty unique game. I don't think I've seen sniping mechanics this deep in any other video game so far. Even the whole mechanic of sabotaging generators or using artillery fire to mask the noise of your gun is pretty innovative. The missions themselves are giant sandboxes with multiple ways of navigation, opportunities to lay traps and optional objectives that you can finish in any order you like. It has as much hand holding as you prefer. Even the survival mode is pretty fun, while in most other games survival modes tend to be more of an after thought. The mechanics have a lot of potential for improvement. It's rather disappointing that se4 doesn't improve all that much. It seems like a case of devs getting too comfortable with their niche. There's not much competition, so no reason to really take risks and innovate.
Maybe se5 would be better.
SE5 is set in France (because clearly we need yet another WWII game set in France) so I don't expect it to be any more interesting.
@@DWTerminator They really went out out of their way to pick the most generic ass setting imaginable. Like, why even restrict yourself to ww2? What about a sniper elite game set during world War 1? Or maybe a cold war setting with assassinating Joseph Stalin as the final mission? It's not like they care about continuity.
Honestly? That sounds like a whole lot like your problem. Sure, you do not have to be a fan of them, but you could still refuse to review these games and point them to this video in the future. The general player base won't just play single player only like you do, either. I rather have some game getting slightly better every time than getting worse, just a thought.
Oh I fully acknowledge this is a "reviewer problem." I said as much in the video.
Which do you prefer elite or ghost warrior
It's not much of a contest. Sniper Elite is easily the better series.
@@DWTerminator funnily enough i preferred the new contracts games over SE3/4
I think Ghost Warrior Contracts 1 and 2 are better. You actually have to calculate the bullet drop yourself instead of having a red marker.
GWC1 & 2 both have the red marker on lower difficulties. You can disable the marker in Sniper Elite, as well.
@@DeltaAssaultGaming You can disable the marker if you want.
I loved 3 dont care much for 4. The north-African front is so rarely covered it was very fresh and unique. 4 did everything same, but the open level design and the setting were inferior.
So if you don't want review it, then don't complain
i disagree. i think SE4 is drastically improved over 3. The open world levels really put your long-range sniping to the test (i played on custom difficulty without a HUD so it was all manual aiming/leading, no radar), the frequency of traps and their effectiveness is increased, the arsenal is increased as well as weapon upgrades and my favorite enhancement over SE3 is how visceral the gunshots sound. I also can't think of a single bad mission in SE4 whereas SE3 had the one shitty mission where you had to wait like 5 minutes to sniper the officer on mission 4. Hated that shit. Gone are the days of self-regenerating health, linear levels and piss poor checkpoints of SE2
Actually I think making a bunch of these sidegrade sequels into a multi-game MTO sounds like the best option here. You kill like five birds with one stone and you get a video that is around the length of a typical review video
It's certainly an option when I have a bunch of other games I've been messing with that I'm not going to make individual videos on.
Probably the weirdest "review' you've ever done. By the way did you try the DLC? I honestly prefer it over the base game.
Didn't mess with the DLC.
Your Essay is Rebellion in a Nutshell. They do competent Games that are working as intended. And that is all you get! Elite 3 34 Hours. Elite 4 43 Hours. Elite 3 was tedious, plagued by a Braindead AI and i was thanking the Gaming Gods when it was over & done. I can even recall one single Level or Event from the Game! Elite 4 still a bit long-winded, has Dumb & Dumber AI but the Level Design equilibrate the stupid AI with some very smart designed maps. Every Maps has 4-5 Ways to solve them (sometimes more). And that was the fun for me. Rebellion is the King of 6 or 7/10 Video games. That's all they ever do! Elite 4 on a Sale under 20 or 15 Bucks for the Deluxe Edition, can entertain if you're into Pew-Pew Headshot Games (my Opinion). Cheers
I agree with you about some things. Maybe you expect to much from SE franchise. Every SE sequel was much better than the one before. I believe that SE5 will be much better than SE4. There are different groups of people who are playing sniper games. I'm the one that fits in the optimistic group. I believe in SE franchise. I don't expect some revolutionary changes. Maybe I'm happy with the game as it is now. It would be awesome if SE5 would be something that raises my eyebrows. I don't expect to much. Maybe you shouldn't expect to much too. I believe that real SE fans will have lots of fun playing next SE sequel no matter what comes.
how do you respond to this: but making games are hard!!!!
"And?"
@@DWTerminator that's your response? "but DW, it really requires the skills and knowledge to make a game"
I know it does. I'm still waiting for some explanation of how that somehow excuses poor design or playing it too safe.
Review Underail
Been on the list for quite a while.
Such a overrtaed game franchise 3 was when it started getting stale