@@Yeah-wt1mu before you finalize press the skin editor, it gives you settings to tweak. If you want the black pieces to go away assign them to she skin shader
@@fatralphslippyfist6285 I mean I have a skin model that isn’t on the character. Plus, the settings on the skin are off. I can’t find where to change the skin colour everything just makes it either blue or black, and it’s default is a African-American colour
I'm downloading this rn, I've been wanting to make some fantasy characters but making the model takes so long, having this I'd gonna be so helpful. Thank you so much dude
This is very cool. Manuel Bastioni dropped this project years ago, and it was such an excellent addon. I'm glad somebody picked it up and did what was necessary to bring it up-to-date with current Blender versions.
thanks! I've been wanting to create realistic human models for unity project for years. Now this seems to be a super easy way to finally get to my goal. Thanks a ton!
People have been saying their model has no colours and I think it’s because you guys aren’t in rendered view. If your model is lacking texture or colour, look near the top right corner of blender. There will be 4 balls next to eachother. Each representing different view modes. Make sure you click the one on the far right which is rendered view
Wow this is amazing! As a game dev who desperately wants good 3D models, all I’ve had to work with is Vroids until now. Could you do a tutorial on how to add clothes, set up lip syncing and other stuff? I’m working in Unity.
@@ievgeniipolozov3818I’m not sure. I bet some people can’t really push what’s possible with the sliders but so far I’ve only been able to get semi realistic at best. It’s useful as a tool but it’s no meta human creator
0:59 fken floored me , I can relate soo much every time I think I'm done with something in blender fast forward a hour later and I'll end up with a file named 'finally final finalized fukin finalllllll" 🤣🤣
It's just one in hundreds of files I have that basically say the same thing 😂 the best is when you go back to the project after a while and have to figure out which one is the ACTUAL final one
Would love a tutorial on rigging for animation from here.. Importing the fbx into 4.0 comes with armitures already made which is cool, allowing to parent to the character easily. Unless I should just stay in Blender 3.0 and make my own armitures? I want to do a walking animation I just have no clue what to do after that hahah
I totally agree. But I can’t. For some reason, the old method of exporting fbx’s with animations and textures don’t work anymore. I had a stroke trying to figure it out. If you find out bro lemme know 😂
Hi, thank you for the tutorial. When I create the model I can't see the skin and the texture of the eyes. Do you know why? I have just installed blender and MB.
Yea a lot of people have that issue. Since you’re new to blender there could be a few reason why it’s not popping up. I would suggest watching a tutorial on blender and eevee and cycles then trying again. Update me when u can
@@_Feiks People that make character building software and addons and then say "We will tell you how you can use it and charge you top dollar if you sell characters that *you* made with their software" should be avoided.
I'm using blender 3.5 and it's a bit buggy when using the sliders - it teleports my mouse in the middle of the screen and the sliders hjave a delay. But overall it will be really usefull for making a game. Deserves a like!
Hello, I’m having issues using the MBLab version I downloaded. Also when I tried using the link to the website you used in the tutorial, it’s giving me an error 404. Kindly help.
WHY IS THIS VIDEO BLOWING UP RIGHT AS BLENDER 4.0 BASICALLY MAKES THIS UNUSABLE. UGH. If you're seeing this. Download a version of Blender that's compatible with MB LAB and export that model as an FBX and then import it to Blender 4.0. So sorry guys if this is an inconvienence but it worked when I first uploaded it ahahaha
So basically define how I want the starter body and face etc to look in a version of blender that works well with MB Lab then when thats defined, export the project as fbx and import into Blender 4.0 or 4.1 now and it should work to allow me to continue building onto the model and create animations and all the rest of the fun?
I’m pretty sure u can. But u can’t just like sell the model. You have to do it in a specific way. Like I made a music video with the models and I got paid for the video. So in that way u can. Idk if u can add things to the models and sell them but I know that the way I just explained is allowed
Sorry guys. I think since Blender 4.0 came out. I don’t think it’ll work. I recommend downloading and older version of Blender thats fit for MB LAB. Make your character, export it as an FBX and then import it to Blender 4.0
You have to go into pose mode and go into one of the tabs on the right and click the eye button to make it appear. It’s hidden automatically for some reason
@@deusexVFX Thanks, I completely forgot I could change the visibility of items on different tabs! It took me a bit longer than it should've to find it just because I didn't realize I had to go Data then find the eye icon on bone positions. (I'm not the sharpest tool in the shed)
bro I just want you to know how much you genuanly help me, thank you so much, without your tutorials I would'nt know how to do anything XD thank you so much
Dawg. You tryna make me cry or something? That’s so fucking nice of u man I really appreciate that. Lots more videos on the way! Entertainment and actual tutorials. Tryna do a mix of just pure entertainment videos because eventually I’ll run out of things to teach so I gotta diversify my content but I’m so glad my videos help you
I KNOWWW, it’s so weird!!! Happened to me too the other day and I spent hours tryna figure it out. It’s so annoying. You have to start a new blender file when that happens. Wish it was better optimized
doesnt having a system make a character for you take all the fun out of making your own avatar with your own hands? and did you scan it for malware and trojans before downloading?
Hello there! I'm using this add-on for the first time in Blender 3.6. I was wondering, do you know if models made with this add-on can be used for commercial games? Say for indie and solo game developers?
The base models are covered by the AGPL license. The short answer, in terms most people are probably interested in, is no. If you want to release your entire game as Open Source, then yes. If you want to keep your characters as your own exclusive property, then this tool is a no-go. For me, both MB-Lab and Charmorph are now going into the trash bin.
This is fing insane. The last time I subscribed to a tutorial channel was 5 years ago and they had 600K sub. This time, you only need less then 2K to get my subscription! XD
When I create my character, finalize and save it, click on the character and then try to click on ''face rig'' it tells me to select a finalized MB character? I don't understand what else am I supposed to do in order to ''finalize''. Little help anyone?
Try clicking on back up and save character again and then finalize again. When the back up and save character option is selected, it does that, but then you have to click it off and finalize it again. Let me know if that helps. Dm my instagram if u need a video tutorial
Bro all tutorials have just shown that you can make a humanoid but i had no idea it came with sliders for full customization. I'm booting my pc to set this up as I type this
so is this add on just completely broken for 4.2 right now? cause i see nothing like im seeing in this video, i have to finalize or something like that
Man, I wanted a way to model the "ESET Andy" android head for the face of my InMoov robotI(I think that the creator's head is a little too "thin"/European for me) from the pics available out there, and I thought this might help. Oh well, I'll just keep looking, I guess... Great presentation, though...
Thank you for your tutorial. one qustion. Is it possiblen to make new Rig with New bones with Human mesh that we made from this Add-on? I tried but rigging is not working and I don't know why. FYI, I know how to do rig for animation. Some reason, this Human is now working. Do you have any idea?
hey how can i get the options like that on side . Blenderkit , Mdlab, real sno ??? idk how to get that please anyone . I haven't got anything on that area .
I have the same question lol. I don't even know how those tabs are called so I have no clue how to look up a tutorial to get this interface... I have been looking at random tutorials about Blender interface, but no succes. I'll comment again if I ever find it.
Found it in one of the comments here: @DarthFetid i would love to set up like that mate but my layout isn't like that at all. how do i get those tabs on the side, how do i get that specific tray on layout? great video other than that. EDIT: got it figured: THE "N" BUTTON to bring up those tabs at the side. not that hard to mention really. thank you
@@debbievancb7671sorry about that, I’m try to mention everytbing in my videos but it since I’m already so used to using blender, certain things that are obvious to me I forget to mention. I apologize for the inconvenience guys
That’s very tricky. You’d have to make sure the head ends off with the same amount of vertices as the body in order to merge them. Send me your insta and in a week I’ll make a video for you and show you how if need be. I’m going on vacation tomorrow so I can’t do it for a week
Goddamn that folder named final final fuck brought so much painful memories with Adobe Photoshop, Illustrator, and C++, you're a bit more luckier because you haven't reached the jfhjwjsbedjbdbsveb type of naming
That happens to me sometimes and I don’t know why. I usually just increase the saturation on the model and call it a day. It doesn’t happen every time though. That’s why I save before I export, that way I can go back to the save before I exported and try again in case that happens
is this addon free forever or after using it some time it will ask for money (tbh i might even pay for such a plugin if its not too expensive but i just need to know)
It has lots of Python errors in Blender 4. I get "Init failed. Check the log file" when trying to create the initial model (after a prior success, too), but there doesn't appear to be a log file. I'm using MB-Dev 1.7.8. Any ideas? Nevermind. CharMorph works better in 4.0.
You have to go into pose mode and check them. Happened to me recently and I spent forever tryna figure it out. Go into pose mode and hit the eye button under the area that shows vowels and what not, and make it visible
hey i have no idea why but i dont have all of the skin tone settings (for example, skin complexion) which ends up making every human i generate red ?? praying someone knows why 😭
Can you elaborate? You’d like to use a photo of what? Like a person and have the sliders replicate the person from the photo? If that’s what you’re saying then it can’t do that but that’d be really cool
what is the limit on the body mesh perimeters ??? for instance can a person use , , Head: 27500 Torso: 110,000 Arms: 45,000 each Legs: 60,000 each ?????? and can it he exported with a htr. extension ??
I have the same problem. My interface is not showing those tabs (Blenderkit , Mdlab, Real Sno,...) I am a complete Blender noob so I don't even have a clue how those tabs are called so it's been pretty hard finding a tutorial to get explain how I can get these tabs in my interface :')
Found it in the comment here: @DarthFetid i would love to set up like that mate but my layout isn't like that at all. how do i get those tabs on the side, how do i get that specific tray on layout? great video other than that. EDIT: got it figured: THE "N" BUTTON to bring up those tabs at the side. not that hard to mention really. thank you
It can be hit or miss. Sometimes the colour does show up and sometimes it doesn’t. That’s why I always save before I finalize so that if it doesn’t I can quit and re finalize it. If it’s still not working then try exporting the colours and maps, finalize, then re attach them
Because this is Blender, they don't make it user-friendly. They assume that even a newby needs to know all the keyboard shortcut combinations, instead of just having things visible and clickable. That being the case: after installing the plugin as in the video, hit N to open the sidebar which should have the MB-Lab on it.
On the off chance that someone sees this - I've been struggling to apply the exported PNGs (bump, derm, displ etc) that you get after finalizing a character from MD Lab and wanting to import into a different project (since the models just have pure white skin and don't really have the skin detail and such from jump) Everything but the "body_derm" PNG seems to be super distorted when I attach them to a principled BSDF, frustrated but alas I am a noob so just trying to figure this out I'm likely just doing something wrong in the shader editor but if anyone has had any experience with this and would know how to apply the PNGs provided once you finalize a character, I would greatly appreciate it !
GUYS. IM SORRY IT DOESNT WORK ANYMORE, THE NEW UPDATES ABSOLUTELY F***** IT. BUT, the website shows when you download it, what versions of blender it supports I suggest you download that version, create the model, export it, and then import that model to your new version of blender. And if it doesn’t work. Well dang bro I didn’t make the thing. I made the video to help you out I don’t know how it works. BUT. I have an alternative. It’s an application called “makehuman” it works outside of blender so it doesn’t matter what version of it you have. Use that to make your models. It’s not as good as MB LAB, but f*** bro at least it works once again tho I feel bad I made this vid and it got so many views and it didn’t work for so many people. I made my channel because I wanted to make a channel that made tutorials that actually worked, and now that one of mine are out dated I feel genuinely bad. I’ll make a new TUT about make human. Even tho it’s not as good. Sorry for anyone who was inconvenienced
So if i downloaded a low version of blender does it works ? Because i am not interesting in depth of blender i need it to just make characters for my game
i would love to set up like that mate but my layout isn't like that at all. how do i get those tabs on the side, how do i get that specific tray on layout? great video other than that. EDIT: got it figured: THE "N" BUTTON to bring up those tabs at the side. not that hard to mention really. thank you
Sometimes it does that I’m not sure why. Hopefully they fix it in the update. I would always save before exporting, that way u can revert back to the save before exporting and try again to see if it was just an error in the export
Fam! I have tried using the rig that comes with the model but it just isn't working ( the body rig not face rig) so I deleted it and tried other rigs but the model keeps collapsing when I parent the rig. How do you add hair too? and why can't I edit the mesh in edit mode?
Have you tried clicking the edit mode button on the subdivision surface modifier? The subdivision surface modifiers it comes with can cause issues. It can also cause issues when trying to add hair. It does work though
I think it can. but let's be honest. If you did use it commerically... who would know? I'm not saying you should. because i dont know... but if you did... who would know? something to think about
OK NOW PEOPLE ARE SAYING IT DOES WORK FOR BLENDER 4.0. NOW I WANT ALL U MF'S WHO GOT MAD AT ME TO APOLOGIZE FOR SAYING IT DOESN'T WORK. ILL WAIT
yea, I just tried it out, it works with blender 4, just had to hit a button before finalise and backup. The one right above it
Hey, may you please make a tutorial on how to change the skin on the model? I've tried all i can ):
@@Yeah-wt1mu before you finalize press the skin editor, it gives you settings to tweak. If you want the black pieces to go away assign them to she skin shader
@@fatralphslippyfist6285 I mean I have a skin model that isn’t on the character. Plus, the settings on the skin are off. I can’t find where to change the skin colour everything just makes it either blue or black, and it’s default is a African-American colour
Have some chill bro
Thank you for this! I've been looking for body models to just add to Blender to use as a model for making clothing, and this was the best help.
Ur actually the funniest youtuber that makes blender tutorial, it makes learning more entertaining to watch, I love that
thank you so much!!! i aim to please
I'm downloading this rn, I've been wanting to make some fantasy characters but making the model takes so long, having this I'd gonna be so helpful. Thank you so much dude
This is very cool. Manuel Bastioni dropped this project years ago, and it was such an excellent addon. I'm glad somebody picked it up and did what was necessary to bring it up-to-date with current Blender versions.
thanks! I've been wanting to create realistic human models for unity project for years. Now this seems to be a super easy way to finally get to my goal. Thanks a ton!
Wow... finally the video i have been waiting for....this add on is a game changer......i really appreciate it....🔥🔥🔥 thanks for this amazing turtorial
I am about to have a LOT of fun with this. Thanks!
Right!? It's such a great tool
People have been saying their model has no colours and I think it’s because you guys aren’t in rendered view. If your model is lacking texture or colour, look near the top right corner of blender. There will be 4 balls next to eachother. Each representing different view modes. Make sure you click the one on the far right which is rendered view
When I put it into unity it goes back to gray though, how do I fix this
Thank you so much XD
Wow this is amazing! As a game dev who desperately wants good 3D models, all I’ve had to work with is Vroids until now. Could you do a tutorial on how to add clothes, set up lip syncing and other stuff? I’m working in Unity.
Great tutorial! Can you please also show us how to animate and import all that to unreal engine please?Please? ☺
I would assume that "basic muscles" covers things like muscle deformation? Like bend arm, bicep bulges? Something along those lines?
Before you finalize. Create a save copy just in case you want to go back and change some things!
how realistic can you get with this tool? is it possible to create hi-rez real human model?
@@ievgeniipolozov3818I’m not sure. I bet some people can’t really push what’s possible with the sliders but so far I’ve only been able to get semi realistic at best. It’s useful as a tool but it’s no meta human creator
@@deusexVFX I have already found the answer. recommend this course 'HUMAN" by Kent Trammell
I'm gonna try it. It'll be fun to experiment with. Thanks!
Good luck!
0:59 fken floored me , I can relate soo much every time I think I'm done with something in blender fast forward a hour later and I'll end up with a file named 'finally final finalized fukin finalllllll" 🤣🤣
It's just one in hundreds of files I have that basically say the same thing 😂 the best is when you go back to the project after a while and have to figure out which one is the ACTUAL final one
@@deusexVFX Yeap same here 😆
Thanks for the video, for any VR developer, the number of tris would be around 30K (high poly)
Yea it’s best for tenders and animations. 30k is even kinda high for animation. But it’s great for a start tho
Would love a tutorial on rigging for animation from here.. Importing the fbx into 4.0 comes with armitures already made which is cool, allowing to parent to the character easily. Unless I should just stay in Blender 3.0 and make my own armitures? I want to do a walking animation I just have no clue what to do after that hahah
I totally agree. But I can’t. For some reason, the old method of exporting fbx’s with animations and textures don’t work anymore. I had a stroke trying to figure it out. If you find out bro lemme know 😂
Hi, thank you for the tutorial. When I create the model I can't see the skin and the texture of the eyes. Do you know why? I have just installed blender and MB.
Yea a lot of people have that issue. Since you’re new to blender there could be a few reason why it’s not popping up. I would suggest watching a tutorial on blender and eevee and cycles then trying again. Update me when u can
MPFB2 works in Blender 4.0 (now). Very similar. Might be worth a video.
Yes, MPFB2 might look less better but it CC0 that mean you can use it commercial. Worth to give it a try.
@@_Feiks People that make character building software and addons and then say "We will tell you how you can use it and charge you top dollar if you sell characters that *you* made with their software" should be avoided.
Bro it's working for blender version 4. THANKS.
I'm using blender 3.5 and it's a bit buggy when using the sliders - it teleports my mouse in the middle of the screen and the sliders hjave a delay. But overall it will be really usefull for making a game. Deserves a like!
Hello, I’m having issues using the MBLab version I downloaded. Also when I tried using the link to the website you used in the tutorial, it’s giving me an error 404. Kindly help.
This tutorial is awesome
thank you!!!
thank you, sir. great job and keeping it fun. i want to create some statues to bring into UE do you have a tutorial on that?
Bro i like how you swear on your videos, it gets me motivated to learn 👍👍👍👍
😂😂😂😂 glad I can help bro
LMAOOO the "FINAL FINAL FUCK" is so real
Wait till you see it’s older brother, “FINAL FINAL FINALLLLLL FUCK THISHAHAJAJABRBWVAVSVS”
WHY IS THIS VIDEO BLOWING UP RIGHT AS BLENDER 4.0 BASICALLY MAKES THIS UNUSABLE. UGH. If you're seeing this. Download a version of Blender that's compatible with MB LAB and export that model as an FBX and then import it to Blender 4.0. So sorry guys if this is an inconvienence but it worked when I first uploaded it ahahaha
So basically define how I want the starter body and face etc to look in a version of blender that works well with MB Lab then when thats defined, export the project as fbx and import into Blender 4.0 or 4.1 now and it should work to allow me to continue building onto the model and create animations and all the rest of the fun?
U got yourself another subscriber dear Mr. Great tip, thank you.
Thank you very much!!!
Is this plugin we use ok for commercial use? I couldn't find a full clear explanation on their site.
I’m pretty sure u can. But u can’t just like sell the model. You have to do it in a specific way. Like I made a music video with the models and I got paid for the video. So in that way u can. Idk if u can add things to the models and sell them but I know that the way I just explained is allowed
A quick Google search for Mb-lab license, says it's free and open source software, gnu public license 3.
Sorry guys. I think since Blender 4.0 came out. I don’t think it’ll work. I recommend downloading and older version of Blender thats fit for MB LAB. Make your character, export it as an FBX and then import it to Blender 4.0
,I watched the whole lesson 😢, no plz
@@usamakhan4260 it’ll still work as long as you use a version of blender that’s compatible with MB LAB. So don’t worry
how did you bring up the skin color when starting off cuz whenever i bring mines its entire body is just grey?
nvermind
any recommendations on how to create human in blender 4.0?
Great video, rally helped! How do I make the handles (?) disappear though? I cant get the model to be by itself for rendering.
Can you explain in as much detail as possible. I don’t understand your initial comment
You can't use MB lab for your game-character or anything u want to use commercially
Thank you so much for this , God bless you man.
Hey, I'm having an issue with the vowel rigs. It's showing the letters but not the actual thing to turn them, what can I do?
You have to go into pose mode and go into one of the tabs on the right and click the eye button to make it appear. It’s hidden automatically for some reason
@@deusexVFX Thanks, I completely forgot I could change the visibility of items on different tabs! It took me a bit longer than it should've to find it just because I didn't realize I had to go Data then find the eye icon on bone positions. (I'm not the sharpest tool in the shed)
bro I just want you to know how much you genuanly help me, thank you so much, without your tutorials I would'nt know how to do anything XD
thank you so much
Dawg. You tryna make me cry or something? That’s so fucking nice of u man I really appreciate that. Lots more videos on the way! Entertainment and actual tutorials. Tryna do a mix of just pure entertainment videos because eventually I’ll run out of things to teach so I gotta diversify my content but I’m so glad my videos help you
can you make a tutorial on how to make them look scary?
No tutorial for that but just try and make it look like me and it should do the trick
wonderful video. congratulations. i was wondering: once i made it, how can i adapt it even with rigs to export it and import it into Unreal Engine?
I’m sorry I’m not familiar with unreal engines system, I don’t know how to do that. My first guess would be to export it as an fbx and try that way
hey this video is really great but when i imported a model it wouldn't show up so i deleated it but now it wont let me spawn another one in
I KNOWWW, it’s so weird!!! Happened to me too the other day and I spent hours tryna figure it out. It’s so annoying. You have to start a new blender file when that happens. Wish it was better optimized
This adon used to be called Manuel Bastoni. I thought it disappeared. Looks a whole lot better now.
Hi there, this problem always occurs when I finalize the character, it kept bump up python error and i couldn't finalize it TT
I have the same error. I don't know how to fix it though.
doesnt having a system make a character for you take all the fun out of making your own avatar with your own hands? and did you scan it for malware and trojans before downloading?
No, I let my computer see if it’s bad and if it lets me download it and no warnings pop up I just trust it. Haven’t had any issues with ut
thank you so much sir, you make my day
Thank you so much! I’m glad I helped
Hello there! I'm using this add-on for the first time in Blender 3.6. I was wondering, do you know if models made with this add-on can be used for commercial games? Say for indie and solo game developers?
The base models are covered by the AGPL license. The short answer, in terms most people are probably interested in, is no. If you want to release your entire game as Open Source, then yes. If you want to keep your characters as your own exclusive property, then this tool is a no-go.
For me, both MB-Lab and Charmorph are now going into the trash bin.
This is fing insane. The last time I subscribed to a tutorial channel was 5 years ago and they had 600K sub. This time, you only need less then 2K to get my subscription! XD
I am honoured to have your sub!! Ahaha thank you
Was going through my comments again and saw this. Honestly one of the nicest comments I’ve ever had. Wanna have my kids?
@@deusexVFX lmfao!
Not working on blender 4.0
nothing pops up when I click on mb labs option in the workspace?
Maybe they haven’t made a version for blender 4.0 yet. I bet they will
@@deusexVFX nah got it to pop up but its giving python error now
Thank men love it ❤️❤️❤️
how do I add clothes
I have another video explaining how to make clothes!
When I create my character, finalize and save it, click on the character and then try to click on ''face rig'' it tells me to select a finalized MB character? I don't understand what else am I supposed to do in order to ''finalize''. Little help anyone?
Try clicking on back up and save character again and then finalize again. When the back up and save character option is selected, it does that, but then you have to click it off and finalize it again. Let me know if that helps. Dm my instagram if u need a video tutorial
Great tool ! Thank you so much :)
No problem!!! Wish it was better optimized but it works well enough
Now I can create a Neanderthal man, thank you my friend
Hi brother is that link opening?
@@Hiteshraj1 I heard it wasn’t yesterday. I’m gonna try and update it soon if it’s available
im dealing with blender 3.5, is there a way for me to get this to work with my version?
Bro all tutorials have just shown that you can make a humanoid but i had no idea it came with sliders for full customization. I'm booting my pc to set this up as I type this
It’s so useful!!!
How do you go to the exact place you started on? im confused. I NEED MY MB LABS HAT TRICK
I´m havin´ troubles with "Finalize with Texture and Backup", it says: "iris_color.png does not have any image data" what can i do?
Beware: this is under the AGPL 3.0 license, meaning the created components must be made open source, according to developer.
Fun to watch, thank you for sharing :)
Thank you so much!! I'll try and make more videos
so is this add on just completely broken for 4.2 right now? cause i see nothing like im seeing in this video, i have to finalize or something like that
Man, I wanted a way to model the "ESET Andy" android head for the face of my InMoov robotI(I think that the creator's head is a little too "thin"/European for me) from the pics available out there, and I thought this might help. Oh well, I'll just keep looking, I guess...
Great presentation, though...
Thank you for your tutorial. one qustion. Is it possiblen to make new Rig with New bones with Human mesh that we made from this Add-on? I tried but rigging is not working and I don't know why. FYI, I know how to do rig for animation. Some reason, this Human is now working. Do you have any idea?
The big problem is that the license for using mb lab is restrictive.
its very helpful for creating a baseline
hey how can i get the options like that on side . Blenderkit , Mdlab, real sno ??? idk how to get that please anyone . I haven't got anything on that area .
I have the same question lol. I don't even know how those tabs are called so I have no clue how to look up a tutorial to get this interface... I have been looking at random tutorials about Blender interface, but no succes. I'll comment again if I ever find it.
Found it in one of the comments here:
@DarthFetid
i would love to set up like that mate but my layout isn't like that at all. how do i get those tabs on the side, how do i get that specific tray on layout? great video other than that.
EDIT: got it figured: THE "N" BUTTON to bring up those tabs at the side. not that hard to mention really. thank you
@@debbievancb7671sorry about that, I’m try to mention everytbing in my videos but it since I’m already so used to using blender, certain things that are obvious to me I forget to mention. I apologize for the inconvenience guys
@@deusexVFX I clicked N and it showed up but it didnt show MbLab. I have mblab enabled and all but its still not working how do i fix pls.
Is it possible to make a head then attach it to body?
That’s very tricky. You’d have to make sure the head ends off with the same amount of vertices as the body in order to merge them. Send me your insta and in a week I’ll make a video for you and show you how if need be. I’m going on vacation tomorrow so I can’t do it for a week
thank you that was really helpfull
Thank you for this
I'm thinking about 3d bioprinting a family member one at a time
Goddamn that folder named final final fuck brought so much painful memories with Adobe Photoshop, Illustrator, and C++, you're a bit more luckier because you haven't reached the jfhjwjsbedjbdbsveb type of naming
Me painstakingly trying to sculpt an entire body finding this video 😭😂
mine says 'enable displacement preview" But i don't know where to do that- so my model is just completely grey
That happens to me sometimes and I don’t know why. I usually just increase the saturation on the model and call it a day. It doesn’t happen every time though. That’s why I save before I export, that way I can go back to the save before I exported and try again in case that happens
cool but how do you use this in unreal?
is this addon free forever or after using it some time it will ask for money (tbh i might even pay for such a plugin if its not too expensive but i just need to know)
Free...it is a labor of love project.
I couldn't get the skin to generate, just the character :O
...
Wait i- what?
I was misunderstanding render modes, the skin texture did generate.
It has lots of Python errors in Blender 4. I get "Init failed. Check the log file" when trying to create the initial model (after a prior success, too), but there doesn't appear to be a log file. I'm using MB-Dev 1.7.8. Any ideas?
Nevermind. CharMorph works better in 4.0.
hold up... never heard of charmoprh. imma have to research that. thanks for the tip bro
@@deusexVFX To anyone finding this in the future: Charmorph appears to be a spiritual successor to MB-Dev made by the same developers.
Everything works except for the face rig everytime i create the face rig the left and right menus and the vowels at the top dont work
You have to go into pose mode and check them. Happened to me recently and I spent forever tryna figure it out. Go into pose mode and hit the eye button under the area that shows vowels and what not, and make it visible
Okay but How do I make clothes for this person? Im new to blender and im just trying to learn.
Is it already come with a humanoid rig ?
thank you soo much. I am making a game like GTA with a very great story. I would like to tell the name its "Blood Vendetta" it has action and revenge
what version of blender do i need to use it? coz it isn't working in 4.2 or 3.4
hey i have no idea why but i dont have all of the skin tone settings (for example, skin complexion) which ends up making every human i generate red ?? praying someone knows why 😭
Can I use a photo to somehow have blender already build a variation?
Can you elaborate? You’d like to use a photo of what? Like a person and have the sliders replicate the person from the photo? If that’s what you’re saying then it can’t do that but that’d be really cool
How do you get the menu on the right up?😊
Click “N”
Hlo sir give me your mb-lab addon because my blender version is 3.4 and addon was 4.0 addon does not work in my blender
what is the limit on the body mesh perimeters ??? for instance can a person use ,
, Head: 27500
Torso: 110,000
Arms: 45,000 each
Legs: 60,000 each
?????? and can it he exported with a htr. extension ??
I am sorry, but how do I use this addon? I don't have a bar on the right like you. I can't klik no button of MB lab.
same
I can't find highlights or mb lab in blender even though I've installed it.
Did you go to preferences and make sure it was ticked off?
I have the same problem. My interface is not showing those tabs (Blenderkit , Mdlab, Real Sno,...) I am a complete Blender noob so I don't even have a clue how those tabs are called so it's been pretty hard finding a tutorial to get explain how I can get these tabs in my interface :')
Found it in the comment here:
@DarthFetid
i would love to set up like that mate but my layout isn't like that at all. how do i get those tabs on the side, how do i get that specific tray on layout? great video other than that.
EDIT: got it figured: THE "N" BUTTON to bring up those tabs at the side. not that hard to mention really. thank you
how do u get color?
It can be hit or miss. Sometimes the colour does show up and sometimes it doesn’t. That’s why I always save before I finalize so that if it doesn’t I can quit and re finalize it. If it’s still not working then try exporting the colours and maps, finalize, then re attach them
mb lab doesn't appear in highlighted area i cant find it can you help
View >> sidebar
I'm having trouble with the very basics, like how to access the plugin settings. I can't even begin to understand how this damn program works
Hmmmmm, im not sure what issues you’re having. Could you clarify?
Because this is Blender, they don't make it user-friendly. They assume that even a newby needs to know all the keyboard shortcut combinations, instead of just having things visible and clickable. That being the case: after installing the plugin as in the video, hit N to open the sidebar which should have the MB-Lab on it.
@@FatheringLessonstysm 🥺👊🏽💐
can i animate the face with my motion capture ?
I would like to know that too. Possibly. I’m really not sure. If I figure out how to do it, I’ll make a video
With enough polygons and bones it's possible
On the off chance that someone sees this - I've been struggling to apply the exported PNGs (bump, derm, displ etc) that you get after finalizing a character from MD Lab and wanting to import into a different project (since the models just have pure white skin and don't really have the skin detail and such from jump)
Everything but the "body_derm" PNG seems to be super distorted when I attach them to a principled BSDF, frustrated but alas I am a noob so just trying to figure this out
I'm likely just doing something wrong in the shader editor but if anyone has had any experience with this and would know how to apply the PNGs provided once you finalize a character, I would greatly appreciate it !
did you attach a Texture Coordinate to the Vector of the image? It needs the UV of the model to work properly
Let me know if what the other commenter said works. I’m not too sure what to do when that happens
When i downloaded it and search it into the install add-ons, i cant see the zip file where i have it downloaded
the link doesn't seem to work it just sends me to an empty page.
@@migbarker1 thanks for the heads up. I’ll check this out later and see if I can find a working link
@@deusexVFXyess that link don't opening
GUYS. IM SORRY IT DOESNT WORK ANYMORE, THE NEW UPDATES ABSOLUTELY F***** IT. BUT, the website shows when you download it, what versions of blender it supports I suggest you download that version, create the model, export it, and then import that model to your new version of blender. And if it doesn’t work. Well dang bro I didn’t make the thing. I made the video to help you out I don’t know how it works. BUT. I have an alternative. It’s an application called “makehuman” it works outside of blender so it doesn’t matter what version of it you have. Use that to make your models. It’s not as good as MB LAB, but f*** bro at least it works once again tho I feel bad I made this vid and it got so many views and it didn’t work for so many people. I made my channel because I wanted to make a channel that made tutorials that actually worked, and now that one of mine are out dated I feel genuinely bad. I’ll make a new TUT about make human. Even tho it’s not as good. Sorry for anyone who was inconvenienced
AAAAAAAAAAAAAA I just got into blender and wanted to create one for my gameproject, but thanks dude for the infos !
So if i downloaded a low version of blender does it works ? Because i am not interesting in depth of blender i need it to just make characters for my game
IM SO SAD
which version does it work ?
It works well enough in Blender 3.6 for me, but not in Blender 4 (where I get Python errors).
i would love to set up like that mate but my layout isn't like that at all. how do i get those tabs on the side, how do i get that specific tray on layout? great video other than that.
EDIT: got it figured: THE "N" BUTTON to bring up those tabs at the side. not that hard to mention really. thank you
OMG THANK UUUUU
does anyone know how to export this with textures? exporting it as a FBX doesn't bring the textures? I can't find how to export it anywhere
may i know how to give the skin color ... where's that option
I love this video and thank you so much! but, my character Is just the plain white color and doesn't have a skin texture. Why Is That?
Sometimes it does that I’m not sure why. Hopefully they fix it in the update. I would always save before exporting, that way u can revert back to the save before exporting and try again to see if it was just an error in the export
Thank You! your a real one!@@deusexVFX
Fam! I have tried using the rig that comes with the model but it just isn't working ( the body rig not face rig) so I deleted it and tried other rigs but the model keeps collapsing when I parent the rig. How do you add hair too? and why can't I edit the mesh in edit mode?
Have you tried clicking the edit mode button on the subdivision surface modifier? The subdivision surface modifiers it comes with can cause issues. It can also cause issues when trying to add hair. It does work though
@@deusexVFX I’m gonna try that. Continue making your videos 😎🤙
What is the license behind this, can this addon be used commercially?
I think it can. but let's be honest. If you did use it commerically... who would know? I'm not saying you should. because i dont know... but if you did... who would know? something to think about
@@deusexVFX 😲☝️😂
thx bro
😁😁😁😁😁😁😁😁😁😁😁😁😁😁
You’re welcome!!!