I Made The Legend of Zelda Boss Battles but they’re 3D
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- Опубліковано 23 лип 2021
- I Made The Legend of Zelda Boss Battles but they’re 3D. . . Last time when I made The Legend of Zelda but it’s 3D, I said at the end of the video that I might continue on with the dungeons and boss fights in another video since I had never made a boss at that point. After a couple months I’ve finally finished up with doing all the different dungeons, along with the enemies and the bosses.
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Music:
"Voxel Revolution", "Getting it Done", "Bit Shift", "Cyborg Ninja", "Mega Hyper Ultrastorm", "Desert of Lost Souls"
Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
creativecommons.org/licenses/b... - Розваги
_"I don't know how to program snake"_
**Proceeds to make the full **_The Legend of Zelda_** from zero**
it might sound weird but its actually easier to understand and make most of the game mechanics in Legend of Zelda than the grid based Snake movement lol
@@magma5267 I would say it's not that hard. Snake is essentially a linked list where each node passes location info one way (to the back.) Sometimes the head also passes an instruction to add a segment; the node that has no segment to pass to creates one and just passes the location instruction back to it same as always.
For a more complex snakelike game such as Serpentine (Bröderbund, 1982) where segments can be added or removed, instead of sending on its own location it sends on the previous segment's location unchanged.
All it's missing is, "Bruh, hold my beer!"
@@hyperbaroque I like your funny words magic man
@@hyperbaroque Way I did it is weird. I made a 2D array of ints, and the snake is drawn at positions where the value is > 0 in this array. Every number in the array is counted down by 1 every move. The initial value of the "head" of the snake is incremented when eating an apple. The snake also has to move every turn, so the leftover values in the array are the tail of the snake. If the snake's head is going to go into a position where the existing value is > 0 then the game is lost.
8:05
ronny salim: “GONE!”
Pols voice: “understandable, have a nice day”
Lol
😂
@Yol Riin Lask pretty much
@@wizzyoflegend2947 you cant
Lmao😂
A tip on enemy/boss AI, there's actually an "Anti-Link" that is the vertically and horizontally flipped coordinates of Link that is used to make enemies fair. To put it simply, enemies randomly target either Link or Anti-Link, that's why their movement seems random.
I think I prefer the AUnI though
@@thevoyagingcreator me too
Also, the Blue Knights had a higher chance to attack link, which freaked me out as a kid. "How does he keep coincidentally keep going my direction? No other enemy is this aggressive!"
also theres the one enemy in a link to the past similar to this
@@jameswoodland2719 They are the hardest enemies to kill. (When i was a kid i thought they where foxes with armour and even today i call them the knight foxes)
Best way (for me) to kill them (specially when you can't throw the sword) is to stand at a corner, and when the enemy walks infront of you you quickly strike and then flee.
2:50 fun fact about the original legend of Zelda. The reason all the dungeons fit together is because when you do that they take up the same amount of space as your overworld map that normally occupies the top left-hand corner of your screen, when you enter a dungeon, you’re not actually leaving the overworld the game merely in prints from that overworld map to your screen you were in the exact same spot in the game. It just adds new skins to everything.
Nintendo: “You can’t share this.”
Me: “Because you’re gonna make it?”
Nintendo: “...”
Me: “You are going to make it right?”
Nintendo: Take the Switch OLED Model!
@@averytubestudios TRUE
Most of the time is something similar, not the same
SMBX - Mario maker
ProjectM - another smash
AM2R - Samus Returns
Pokemon Uranium - Pokemon XY
@@seba2366 don't forget the smb1 battle royale game was taken down and put into sm35
Hello other Kirb gamer
Gohma: I used to be a dungeon boss like you. Then I took an arrow to the eye.
Hey someone had to make that joke...
I was hoping someone would lol
Lol
Wait Cody can you make a gameplay video for this
I don’t get the joke but I’ll still say lol
Thank you
It's truly is sad knowing none of us will ever be able to experience this masterpiece for the foreseeable future
Some genius maybe will freaking copy and paste everything then publish it to us
@@pikotek5173 it doesnt matter who has the code, its Nintendo's property. If someone else releases it, they will just issue a cease and desist. I dont know how people cant understand intellectual property in this day and age. If you create something UNIQUE you own it. If someone else uses YOUR creation you can sue, thats how it works
@@andrewkaminskas7721 I mean….yeah….but AM2R is still circulating online and it’s a great game.
@@andrewkaminskas7721 oh so that's why there are millions of roms and torrents circulating throughout the internet
True...
These dungeons look surprisingly atmospheric in 3D!
Well done!
40 years from now his grandchild’s probably gonna remake BOTW cuz they feel like it.
In immersive VR
Lol
BOTW remade as a Tomagotchi
i made zelda botw but its 4d
I think they're going to remake The Legend Of Zelda: Breath of Fresh Air: Big City Golem Stomach Dungeon.
Back in the 80s, Legend of Zelda took a whole studio to make.
Now, it takes one person, one computer, and one man to make a 3D Legend of Zelda.
one person and one man?
😂
to be fair, their was also work need to go into creating the world and playtesting to see what needed to be fixed or changed, stuff this project did not need to do.
I mean, the "whole studio" consisted of seven people, with three programmers and one designer. And they had to come up with it all from scratch.
@@wizzyoflegend2947 WE DON'T!!!!!!! Nintendo would go after him if he made this available.
12:08 "knowing it's own weakness, goma will open and close it's eye"
yes, cody. That's called, Blinking!
or winking
cuz it’s one eye
@@Frosty09720 i like your funny words magic man
2:07 "Sometimes I hate when there’s more than one way to solve a problem, because I usually pick the dumbest way possible"
That is bizarrely relatable 💀
This is awesome man! I want to play this so bad!
Unlike some of his models that look bad from 1 side . All my models look bad from all sides.
I would love to play it
Nintendo says no
I feel bad bro nintendo hates fangames
@@wizzyoflegend2947 due to nintendo being a greedy little bitch he is not allowed to release the game
Pro Tip:
Instead of creating 6 cubes and deleting unnecessary faces you could just create one big cube and flip the normals. Hope this saves time later down the line if you are reading this.
Besides that good work with the projects you have worked on!
I remember when i learned that i can do that, its sooooooo much faster and easier like legit can save you so many time
This will make any new modelers life
7:48 Maybe they're red because they're covered with the blood of the enemy they spawn from?
Seems plausible
@@janrossboy4125 and dark
@@manioqqqq yep quite dark
"Stop judging my code :( "
Me who didnt understand a lick of the code and thought it epic levels of wizardry: Judge?! It's impressive no matter how gnarly
I'm so sad that Nintendo cracks down on projects like these, this game would be so fun to play
its even worse cause they wont do a game like this
@@pinkuisntniku6521 but they already did remaster of Link's Awakening from GameBoy. And it's awesome
@@ran4erep i meant like his other videos 3d pixel remakes it would be cool
Nintendo only cracks down on fan projects that would be hurtful to their sales
@@pinkuisntniku6521 3D pixels called voxels by the way. It's cute, but Nintendo will never do something simmilar
I want to see a full play through of this game
Same
yeeessss
preferably without him yapping constantly.
@@sir_john_hammond Whatever way would be nice.
I wont to play this game
Dude, I'm in awe. Just watched both of these, your mario, and your Pokemon video. All of this is incredibly impressive. Hats off to you man.
12:26 "Ganon can disappear _and_ turn invisible"
thats the same thing lol
No its not if its invisible you can still hit it but if it disappeared there is no way to damage it
I was devastated when the princess didn"t crouch back at link
Sticky keys popped up
@@wizzyoflegend2947 He can't put it up for download
This looks so fun
I would pay money for this game
Nintendo take notes, I would too
@farrel farrel atharizz calief Nintendo sues fangames
that is how every game works
@farrel farrel atharizz calief legal stuff, nintendo doesn't like fangames lol
Zelda: "You're my hero, thank you for savi-
Link:
You change the thumbnail?
"stop judging my code"
Me who doesn't even understand one line: ...
LOL
Well that code looks messy and bad, and he clearly knew it :). When you are in a rush you might make bad code and inefficient code.
One of the important rules with coding is that copy paste code is bad. You can see that he has an 'if-statement' repeated a lot of times. The code is identical. The less code, the more readable it is. And also easier to change stuff
@@bas_ee exactly
Lol same
I never realized how much I would love a 3D reimagining of the original Zelda until now.
This is amazing, amazing work. I'm so blown away.
I do have some ideas, but I really hope you dont mind, as its excellent.
1. The typeface of your HUD feels too modern
2. The Link sprite changes colour depending on the dungeon
3. In Zelda, the camera is static, and link moves. It may seem more inkeeping with the original game, to keep the camera locked into pointing vertically in every room (with some movement like luigi's mansion), and then the camera moves over as Link leaves the area. Its a personal preference, but then I think it would play a bit more like zelda.
Really hope you dont mind my suggestuons. Truly think its amazing. Well done! I've been learning Unreal4 but this is nothing short of amazing.
God, I would love it if this guy could combine the overworks with the dungeons and produce the game. This looks hella fun and would be a great way to introduce the current generation to the game that started it all!
Cody can create anything that looks fun to play
U verified this is gonna blow up
Meanwhile I’m over here making a pixel art rocket that is literally just four triangles and a trapezoid
Ok
@@xtragamer4004 true
yea but we can't play
I'm so jealous about your skills. Overwhelmed over and over again! 👌🔥
Exactly lol
One reply now it’s two
@@nobletiger74 Now it's 3
@@Oddbox now it’s 4
@@valentine5084 5 then there goes...
The whole thing is cool, but it feels especially cool to see the 3D thing in the traditional 2D way.
Hello, Cody!
This is very fascinating and I watch all your videos, (even the live-streams.) It’s very motivating, and I am inspired to make these remixes someday (which means when I move out of Scratch.)
Thanks man it means a lot. Good luck moving on from scratch lol
10:02 that static camera angle looks so good. Would be nice to have a swappable option in the actual game.
With a button that can switch back and forth
Then just play the original
@@The_Eternal_King4941 haha your so funny 😐
@@marquisdelafayette3333 well I am right
@@The_Eternal_King4941 smells like
Cap
Cody: *make games that everyone wanna play, but only him can*
Edit: jeez- you guys have a thing with jokes-
Yeah is sad that nintendo sue fan games
We could remake the remake the he made
@@scribblesstudio6995 i dont have time i need to play vidéo games
When i was coding game, i realized it is equally as fun as actually playing a similar game. So coding or playing, coding better cuz it kinda like doing both. The only downside is that you cannot stop coding, however its ok to stop playing.
He could just... "accidentally" leave the files and such in a publicly accessible cloud storage folder...
You do such a good job judging the depth of the enemy model i try using your method for myself but it just keep looking wrong
i would really enjoy playing this one. Great job!
The only bad thing here, is that we can't play it, tnks nintendo...
I mean he could dump it and the worst that would happen is he'd get a cease and desist and he'd have to take down the links. Really zero legal risk. Could also dump them anonymously and say his Google Drive got hacked. He just clearly is adamant about not letting others play them for whatever reason.
*tnks*
Why Nintendo do this with his fans?!
He probably doesn’t know that don’t assume that he knows this.
nitendo sucks
This is really impressive. This looks like it would be really fun to play. A small note about the dodongos: the dislike smoke warning is actually a hint that if they are in the smoke of a bomb they become vulnerable to the sword for a short time
thank you for existing
Honestly it’s amazing playing tears of the kingdom, watching this, then realizing the major glow up all the enemies have gone through like the gibdo was a ordinary mummie, now it’s a skeletal meat man with weapons in it
Nvm I found the part two 😀😀😀
I love your videos & I'm glad I randomly found your channel. You could make these longer IMO, the content is definitely interesting enough!
This is some awesome work, it’s crazy how much work you’ve put into this, and it’s creative! This shows that you could make pretty much anything with your skill! Keep it up!
Look, I’m not saying “I beg you to port it all to Switch Homebrew” but, I do beg you to.
Lmfao
Something with copyrights and a sue…
nintendo will burn his house down and kill any person he's had an emotional connection to
@@mauricewijnen3516 making homebrew isn't illegal
@@portalsam_ yeah, but making a Zelda game and making it publicly available without Nintendo’s permission is… debatably legal but who wants to risk having to deal with Nintendo’s legal team?
Love you Cody keep up the good work!
Wow, so much work. Great content. Did you know... You can also use the flute in the over world to summon a whirlwind that teleports you to completed dungeons.
I was a kid when these games came out so this has a special place in my heart and you did an amazing job reimagining our childhood games into 3d.
Thank you!
Yeah I skipped four months of school after Christmas vacation in the 80's when final fantasy one came out... I played till I beat that game...those were the best games.
wholesome 100
@@number1enemyoftheuseless985 how did you spend 4 months playing FF1? Were you just replaying it over and over?
ok boomer
@@cheesepop7175 Good one, pumpkin.
Dodongo, if you bomb them a second time at the right time, will "walk in place" for a second or two. During this time, you can kill them with your sword, and if you kill them this way, they ALWAYS drop bombs.
Finally, someone else who knows this trick
You know its good when you don't understand a word
@@eduardoflores1010 get educated?
I was about to say that! Love you work! Amazing!
Doesn't have to be the second time. It works on a single bomb.
absolutely incredible work man
I never knew how much I wanted a full 3D remake of the original LoZ until now. Well done!
Japan: We are winning this war! Now we will take over the world, and there will be no stopping us!
4:37
Dungeon level 3 is best dungeon
r/cursedcomments
I was here
Coems 😶
Can we just appreciate the fact that Cody literally made this whole thing?
im 39 and just starting to code games. I have a ways to go.
You explain it really good for people without programming knowlegde. It is still fun to watch because i don't really get what all the programming stuff means but you explain with graphics etc nice
You have so much patience I'd leave this and forget about it for years
Nintendo just jealous they didn't create this masterpiece
This feels like a real Nintendo game, and the fact that Nintendo hasn't thought of this is criminal.
if anything Nintendo will think he's a criminal for making a fan game lol
they didn't even do anything for zelda's 25th anniversary this is literally the least they could have done
@@rubub8455 they released a full 3d Zelda for the 25th anniversary.but i get what you mean i honestly dont understand the deal with anniversarys
@@ulink265 he meant 35th
@@jacksawack6724 thats why i said "but i get what you mean"
Im so curious about it. I really want it!
Amazing as always!
you know, this type of stuff would be fun to see done by Nintendo themselves for their anniversaries for example. all they do is just release the same old games without any touch ups of major difference or do something new like making a 3D version as shown here
You know all the (Nintendo owned) NES and SNES games are on Virtual console or now on the Nintendo Online switch subscription.
Mostly because not many people would actually buy these games for full retail price, since they don't offer that much content and are generally unfairly hard to compensate for the lack of content.
Isn't that just 3d all stars and no other games
I mean Nintendo probably needed to fill some kind of quota for Mario's anniversary
@@powwer_orb4635 i know, so people can just get that. but im just saying, nintendo doesn't add anything new or it's very little. like, c'mon.. that last direct with the zelda anniversary? they showed that stupid pocket thingy with 3 old zelda games on it. i felt like i was re-watching the same bullshit from earlier times where they just make a dumb small device that only holds like 3 old ass games
yeah, I think it is fucking disgusting when a remake is almost exactly as same as the original, pixel by pixel.
Nintendo are lazy
I Wish there was a way to play this 😩
Amazing job!
awesome work. You could avoid doing extra recolor textures by adding blendmodes to your material (you could find such a shader online i assume) that way you can simply "tint" your base texture to any color you need. And regarding the water on the previous video, you could've made an "always on top" shader, that renders on top of the floor. On second thought that might've been problematic... I'm making a game and most of my assets have vertexcolors and i recolor them all like crazy using materials with blendercolors and it's a blessing. Of course using textures opens up the possibility of giving these recolors more detail and differences, but since it's not your case, you should do it!
i freaking love ur channel so much man
lolol i said this same thing already bruh
nintendo be like: this is cool and all but 5000$ in cash for using link without our permission
Yeah, I guess we won't hear from cody
@@wizzyoflegend2947 thats the neat part! we dont
@@wizzyoflegend2947 we can’t he doesn’t have permission from Nintendo to make this game public
Its fair use as long as it doesnt get released
@@Vlumpty_Vonty Im sleep💀💀
This guy is so good Nintendo wish they have him.
No they don't, Nintendo hates fun and creative games
Nintendo has lots of creative games it’s probably just copyright
@@blooner12345 sega doesn’t take down sonic fan games, there’s no reason nintnedo has to
@@scriptedspaghetti They're just a bunch of overprotective brats and SEGA is more open, because SEGA does what Nintendon't!
@@scriptedspaghetti
Sonic isn't nearly as lucrative as Mario, Zelda or Metroid. SEGA needs all the help they can get to keep the franchise afloat.
A few things to note on the statues.
1 - They don't stop firing when you kill the enemies, they actually start firing faster since there are fewer sprites on-screen.
2 - The statues are part of the room, not technically an enemy. I don't know how Zelda is coded, but presumably there is an invisible enemy where they are that shoots fireballs to make it look like the statues are.
That was epic! Amazing job
Imagine putting this much effort into a game only you can play
Next, find a way to forget the secrets so you can enjoy it.
This is called: Create experience to create new stuff later
I genuinely cant tell if you're being serious
@@ItsHeartstruck This is the moment where people have an advantage over you, the ambiguos moment where you can't tell the difference
@@TheGoukaruma You could write a secret randomizer so you get new secrets every time.
Damn he recreated the entirety of the game only to not be able to share it cuz nintendo
why is it that almost everything Cody makes is not available to download?
because fan games nowadays are basically illegal
@@baconhair1565 Unless its sonic, then fan games are opportunities to get hired
Cause Nintendo
He won't even put up his sonic game for download even though SEGA encourages fangames.
I love the 3D stalfos! The way they shamble around
Bro that really take time wow your amazing
2:16 That structure tho 😂
Level 10 the pp
that moment when someone thinks this is an actual nintendo game
Then that misjudment is understandable, thos looks amazing
I wish
I would buy it for 20 bucks and play it... from Nintendo
@AndrewWithEase11 11 but most people wish it
Amazing work man.
That was pretty cool that you wanted to make all the levels fit together in one map like the original.
Man I’m so mad I’m not going to be able to play this. This looks like so much fun!
@@wizzyoflegend2947 we can’t download it sadly. I’m assuming it’s because of Nintendo’s copyright or something :/
3D Dot Game Heroes. That's the game you want.
Just buy a NES for $200+ And than The Legend of Zelda for $100-$200+
-Nintendo
@@CRealCreator That's not what this is
@@enotsnavdier6867 it was a joke.
Nintendo should hire cody, just like how Sega did with the ROM-Hacks guy that ended up making Sonic Mania.
Sega does what Nintendon't
Taxman is truly a good guy.
@@karamelflan1838 sega needs what nintendon't
That wouldn’t be possible. Cody uses C#, and Unity, while Nintendo uses C++, and proprietary engines, or Unreal (not sure how often they use Unreal though). Also Nintendo of Japan makes the games, so Cody would have to know Japanese. I understand what you’re saying though.
Nintendo wouldn't bother making or buying this regardless.
Dude, this is amazeballs!
Such an incredible job
What would Metroid be like in your style? Being vertical and horizontal as well as having many complex things in the game. I really am a fan for 8-Bit styled themes and also 8-Bit games. So I applaud you for going though this to make this whole game.
Think of it like Metroid prime but with a few more hints that give you a sense of spatial awareness and secrets
@@whatthewhatthe9117 Yeah I see what you mean by that.
C O D Y CAN'T M A K E B A D V I D E O
I am impressed!!! great job man
you could totally make a roguelike with this!
Would love to see you do Megaman next! Not only would it be fun. But Capcom enjoys the free promotion and doesn’t DMCA fan releases.
2:40 What most open-world games do IIRC is having multiple scenes for a large world and then load/unload them all in to one big scene on demand, so you can have an open world without the need for loading screens.
Was never a Zelda fan but I’m a huge binding of Isaac fan
Always knew it was inspired by tloz but never knew how much inspiration it took with the enemies especially
Man I really want to play this
Nintendo: You can't share this.
People: Why?
Nintendo: .....
1. It steal assets 2. It literally legend of Zelda but 3d 3. It copyright infringement. Nintendo not going to allow game that copyrighted just because it fun to play
@@spoon8994 finally someone understands
@@spoon8994 What stolen assets? Everything is made from scratch, textures, code, models, the only thing that's taken from the original game is the premise and style, everything is re-built from the ground up.
Can we just appreciate how he takes 1-2 months of hard work just to make a video for us. 🙏
Can we just appreciate how unoriginal your opening statement is.
5:44 I think this was an inspiration for the Ratchet and Clank series
Me: uhhhhh Minecraft?
Kid
@@TheWorldsLargestOven says the Google image
Ratchet and clank was released in 2002, minecraft in 2011.
Dude your videos are awesome
This would actually make it fun for me to play the first Zelda. Too bad you can't release it without being sued to death
Show us the gameplay, don't just 'see ya' us
You deserve a sub! I Love your content and videos so much and you always make perfect videos! Btw how about sounds in the game?
Well, Congratulations! You just went from Great lvl 99, to A LIMIT BREAKING AMAZING! Since your overworld post I wondered how you would translate 2D/3D dungeons, and you simultaneously surpassed my expectations and what I imagined! I'd say you are very close to transitioning the Tri-Force into a Hyper-Tri! BravoYo! d>_0b (just be careful, a hyperTriangle isn't stable in the third dimension, so, watch your eyes! Ya still need em! dx_xb)
These 3D remake videos are so good and entertaining
Link dancing to the beat at the end was amazing
Vary nice I grew up with this game in the 80's great job..
Can't wait for this to be finished only the read "UA-camr goes missing after replicating classic Nintendo game" on the news.
Good stuff.
i just realized there are two nintendo games where you can scream "BE GONE THOT!" to get rid of enemies
Pol's Voice in Zelda and Minigoombas in Mario 3D World
Wow
wOw
“The next enemy is the rope”
Moe Szyslak: hello old friend
LMFAO!!
@@wizzyoflegend2947 idk
The resident evil 4 flash backs though
@@wizzyoflegend2947 you can't,he said that in another video I think
Why does this guy gotta make the funnest most interesting looking games that nobody can get their hands on.
I have no words how incredible this video is