Thanks :D I'm a bit rusty at making TASes, though; this one demo took quite a bit number of re-records and I couldn't combo light punches/kicks into a jumping hard punch/kick for some reason :P
fatcat3298 Oh sorry, I meant that I couldn't figure out how to combo into a jumping punch/kick for some reason. I know how to combo this into supers a bit in real time (ex, 2 light kicks xx Super for Ryu/Ken) but translating this into TAS-methods was/is a bit different, same for super cancelling charged supers.
Oh sorry bud. I've seen this video just now. It is great to look at your tases again ( even in a short video xD). I'm look forward to seeing your next runs. Best of luck with your videos and you know, you can coun on me if you need any.
What do you think about a future playaround?sounds great for me,the glitches of this game are little but the 2p matches make this game excellent the people like,think about it please you is a skilled player maybe if SDR join we can make the best TAS of this game.
That's true! And if you were to do a 2 player TAS, I recommend SDR over me! Compared to him, I'm a novice at making TASes XD But it does sound interesting! After I manage to make a full TAS with Ryu or Zangief again I'll get back to you!
Yep! Also, on your comment from another video, sadly I don't have the demo files for my old TASes :( Looks like they became corrupt/don't work when I try to load them in this new computer for some reason (only the Fei Long TAS 2 works, but that is fine as is imo). Oh well, at least new TASes will be a bit better to look at rather than at 240p like my old vids :P
sound sad for your old files. Do the tas again will obvouily (re)take you a lot of time :( I wait for next video in HD. I don't ask you what is it, I just take the surprise P.S One day, my Engrish will become true English
MajoubJohnson10 Don't worry, your English is fine as is :) very good! And yeah, a shame, but oh well. Making on TASes depends on two things: what game it is (fighting, racing, etc.) and time to make it :P. If it's a fighting game, generally it takes much less time than an RPG TAS. For example, making this short demo TAS took about 3/4 hours and 1,100 re-records. The reason is that each frame can make the AI do a bunch of different moves or attacks, so I go back and experiment with different combinations, such as holding left+down while jumping, holding left+down+light kick while jumping, etc. Plus the Zangief AI is generally a pain in the neck lol Although somewhat easier than other types of games, making a Street Fighter TAS can take some time (especially since I haven't made one in a while lol), but I like seeing how I can mess with the AI with slowdowns and all that :P
Excellent start! I love it!
Thanks :D
I'm a bit rusty at making TASes, though; this one demo took quite a bit number of re-records and I couldn't combo light punches/kicks into a jumping hard punch/kick for some reason :P
xCurvx which build were you using?
fatcat3298 Oh sorry, I meant that I couldn't figure out how to combo into a jumping punch/kick for some reason. I know how to combo this into supers a bit in real time (ex, 2 light kicks xx Super for Ryu/Ken) but translating this into TAS-methods was/is a bit different, same for super cancelling charged supers.
The best❕😻
素晴らしい格闘練習😊
Oh sorry bud. I've seen this video just now. It is great to look at your tases again ( even in a short video xD). I'm look forward to seeing your next runs. Best of luck with your videos and you know, you can coun on me if you need any.
What do you think about a future playaround?sounds great for me,the glitches of this game are little but the 2p matches make this game excellent the people like,think about it please you is a skilled player maybe if SDR join we can make the best TAS of this game.
That's true! And if you were to do a 2 player TAS, I recommend SDR over me! Compared to him, I'm a novice at making TASes XD But it does sound interesting! After I manage to make a full TAS with Ryu or Zangief again I'll get back to you!
YES !!
Yep!
Also, on your comment from another video, sadly I don't have the demo files for my old TASes :( Looks like they became corrupt/don't work when I try to load them in this new computer for some reason (only the Fei Long TAS 2 works, but that is fine as is imo).
Oh well, at least new TASes will be a bit better to look at rather than at 240p like my old vids :P
sound sad for your old files. Do the tas again will obvouily (re)take you a lot of time :(
I wait for next video in HD. I don't ask you what is it, I just take the surprise
P.S One day, my Engrish will become true English
MajoubJohnson10 Don't worry, your English is fine as is :) very good!
And yeah, a shame, but oh well.
Making on TASes depends on two things: what game it is (fighting, racing, etc.) and time to make it :P. If it's a fighting game, generally it takes much less time than an RPG TAS.
For example, making this short demo TAS took about 3/4 hours and 1,100 re-records. The reason is that each frame can make the AI do a bunch of different moves or attacks, so I go back and experiment with different combinations, such as holding left+down while jumping, holding left+down+light kick while jumping, etc. Plus the Zangief AI is generally a pain in the neck lol
Although somewhat easier than other types of games, making a Street Fighter TAS can take some time (especially since I haven't made one in a while lol), but I like seeing how I can mess with the AI with slowdowns and all that :P
dat smoothness
Yeah, I think I'll use this render setting when I upload future TASes :P