I mean: what scifi hasn't TI taken something from? All the pieces appear greatly like well known scifi ships. Warsuns are deathstars, cruisers are Battlestar Galactica, the spacestations are ds9s, and the dreadnoughts are star destroyers. Nekro virus are just robotic xenomorphs/zerg. Clan of Saar resemble the quarians. I feel like the lore is just every great scifi put into a blender and poured all over a boardgame.
It's funny how the Xxcha fits into the cycle. Before the start of the Twilight Wars, they've known good times and were militarily weak. But the start of the Twilight Wars is when they experience hard time and lost one of their two home worlds and became stronger.
I personally love TIs setting much more than Dunes, but I’ve recently started getting into Dune lore and I love it. I’m on a massive Dune trip now, and got Dune: Spice Wars and Dune Imperium yesterday.
When I introduced people to DUNE and they ask why no robots? I tell them terminator happened and this is thousands of years later. I think that sums up the anti-computer mindset of dune.
Not what I've been waiting for. Still great. Thanks. + Just recently bought "Dune" and loved it as an easier / shorter to play version of TI. Diplomacy is there, factions are pretty well balanced, also they have these amazing lore abilities (as a "Voice" for example). Love the setting of "Dune" too for being much more detailed than 95% of other space operas (guess, that comes from the fact it was made as a science-fiction setting with an accent on "science"). Heck, Herbert even took several words from my native language to add a feel of "alien culture", but which certainly could have existed (like "sietch", originally a Ukrainian "січ" -- fortified city of cossacks; or "Tabr" (Ukr. "табір") which literraly means "a camp" in Ukrainian). He just bought me completely by filling a story with people who speak the words I know and are fighting for their homeland. :D
Don't worry, the 40k video is coming soon! I want to say next week, but I refuse to commit just because of how long editing takes! But I'm glad you liked this video, and I'm right there with you on Dune. A great setting, and very well fleshed out! :)
While the cultures draw a lot from Dune, and the story pre PoK is very much warring factions under a landsrat, post PoK this is a pure WH40k vibe. The Machat are like the Nekcron, that have accidentally been awaken. And the Vul'Rath are a cross breed between the Chaos and Zerg... i mean.. Tyranids :D But yeah... really the fact that there is no spice and the fact that there are differen zaney races, give the TI world leeway enough to move from Dune. And I love it for what it is, much more then the Dune world... the races are much more diverse from each other. As for the post PoK TI... I am not as happy with where this whole thing is going... the whole existential threats and pure antagonists in the universe that draw inspiration from WH40, are just not where i wanted TI to go... i LOVE WH40, but I can stomach another grim dark Sci Fi. TI was in my view fun because of the fact that all of the races are vying for position in a sort of the king is dead medieval style... it also went super well with what the board game itself was. THis whole threat to the universe from VulRath, Necro Virus, Machat etc... just change the core identity a bit too much IMO.
Nah the robots rebellion were the Nekro Virus assimilation. Xxcha + Naalu both borrowed from Bene Gesserit. Mentak sounds like Mentat. Also there’s the Rise of Messiah action card that allows you to put free infantries on planets you control. Also - fighting over Mecatol Rex is of course fighting over the planet Dune.
I mean: what scifi hasn't TI taken something from? All the pieces appear greatly like well known scifi ships. Warsuns are deathstars, cruisers are Battlestar Galactica, the spacestations are ds9s, and the dreadnoughts are star destroyers. Nekro virus are just robotic xenomorphs/zerg. Clan of Saar resemble the quarians. I feel like the lore is just every great scifi put into a blender and poured all over a boardgame.
Nekro are definitely Borg.
This "watching how I met Your Mother at 2AM" part hurt me personally somehow.
It's funny how the Xxcha fits into the cycle. Before the start of the Twilight Wars, they've known good times and were militarily weak. But the start of the Twilight Wars is when they experience hard time and lost one of their two home worlds and became stronger.
I personally love TIs setting much more than Dunes, but I’ve recently started getting into Dune lore and I love it. I’m on a massive Dune trip now, and got Dune: Spice Wars and Dune Imperium yesterday.
When I introduced people to DUNE and they ask why no robots? I tell them terminator happened and this is thousands of years later. I think that sums up the anti-computer mindset of dune.
Not what I've been waiting for. Still great. Thanks. +
Just recently bought "Dune" and loved it as an easier / shorter to play version of TI. Diplomacy is there, factions are pretty well balanced, also they have these amazing lore abilities (as a "Voice" for example).
Love the setting of "Dune" too for being much more detailed than 95% of other space operas (guess, that comes from the fact it was made as a science-fiction setting with an accent on "science"). Heck, Herbert even took several words from my native language to add a feel of "alien culture", but which certainly could have existed (like "sietch", originally a Ukrainian "січ" -- fortified city of cossacks; or "Tabr" (Ukr. "табір") which literraly means "a camp" in Ukrainian). He just bought me completely by filling a story with people who speak the words I know and are fighting for their homeland. :D
Don't worry, the 40k video is coming soon! I want to say next week, but I refuse to commit just because of how long editing takes! But I'm glad you liked this video, and I'm right there with you on Dune. A great setting, and very well fleshed out! :)
While the cultures draw a lot from Dune, and the story pre PoK is very much warring factions under a landsrat, post PoK this is a pure WH40k vibe.
The Machat are like the Nekcron, that have accidentally been awaken. And the Vul'Rath are a cross breed between the Chaos and Zerg... i mean.. Tyranids :D
But yeah... really the fact that there is no spice and the fact that there are differen zaney races, give the TI world leeway enough to move from Dune. And I love it for what it is, much more then the Dune world... the races are much more diverse from each other.
As for the post PoK TI... I am not as happy with where this whole thing is going... the whole existential threats and pure antagonists in the universe that draw inspiration from WH40, are just not where i wanted TI to go... i LOVE WH40, but I can stomach another grim dark Sci Fi. TI was in my view fun because of the fact that all of the races are vying for position in a sort of the king is dead medieval style... it also went super well with what the board game itself was.
THis whole threat to the universe from VulRath, Necro Virus, Machat etc... just change the core identity a bit too much IMO.
Nah the robots rebellion were the Nekro Virus assimilation. Xxcha + Naalu both borrowed from Bene Gesserit. Mentak sounds like Mentat. Also there’s the Rise of Messiah action card that allows you to put free infantries on planets you control.
Also - fighting over Mecatol Rex is of course fighting over the planet Dune.
Muad dib faruq? (Winnu faction sheet)
Wow, can't believe I missed that....
@@BatteriesNotRequired haha pretty sure that falls into homage.
@@picivyvortac2641 100%
Twilight imperium reminds me of the galactic civilizations video game series
dune is my favorite board game, twilight imperium is my second favorite board game.
I love dune! ❤️
Show me a scifi setting that hasn't taken from Dune, and I will be deeply surprised.
Lucian of Samosata's True History is the first thing I think of, but it has the advantage of predating Dune by nearly 2000 years ;)
@@BatteriesNotRequired Well, reclassify me as deeply surprised then!
Spice... Spacelions...