I mean... I don't get why people are making fan games with borrowed assets and licences from Nintendo, I know it's to make some kind of tribute or something but it's illegal and they'll still get in some legal trouble for it, when they could have easily redrawn those and make an heavely inspired game instead. guys there are rules, stop crying about the big bad nintendo/ sega/ or whatever.
When I was 9, I always wanted to play 4-player multiplayer. It took 15 years, graduating university and going to Mexico, but it was finally doable and it was great.
The fact that, Mario Builder was what started my love for drawing tilesets, and understand how Pixel art itself worked, is something that I just love to see everytime I see these types of videos
I don't know any coding, but I do draw different concepts for games. And believe it or not, the beginning of my game concept making career started with me making knock offs of existing things or whatever. I had a concept for ANGRY BIRDS MINECRAFT when I was like 11. Then I made Mario clones where your equivalent to Mario was a black cat with Mario's clothes called Kittyo.
@@chainmengaming Haha me too! I think starting with knockoffs and ripoffs is a very normal part of the process. The only problem is if someone gets stuck there. Luckily, most don't
If it's a good idea and it uses Mario stuff, you can bet your bottom dollar that Nintendo will C&D it and then steal the idea. Nintendo being Nintendo, sadly.
The fact that this game was taken down actually pisses me off. This game seems to have a full on world editor and while yes, Mario Maker 2 would end up getting a world maker, what they made felt very unfinished. In Mario Maker 2, you can only place about 4 levels per world. I want to be able to place more than that. You can only have 8 worlds. Let me have 10 please! There's not enough unique world themes. You can't place item mushroom houses. 1-ups end up being very useless after a while. We can't place secret exits and cannons. And lastly you can't change the world theme. I don't mind super Mario world, but it would have been cool to change it to whatever fits the level themes. What's really infuriating though is that they stopped updating the game after that. So there's no chance that this unfinished level editor can even be fully finished.
oh hey, welcome surprise to see mario builder in a recommended video. i'm one of the few people who still use the old engine (the most recent one ofc), but seeing an older version i'm perplexed at how little it functioned. also nice to see someone else who drew mario levels out as a child!
I also have several pages’ worth of SMB3-styled levels I drew on paper in 1990. I thought about creating them in Super Mario Maker only to realize my levels were far too short; you mentioned your levels were “incomplete,” and so were mine. I think there’s something about a kid’s mind that makes their own imagined scenarios seem much larger than they actually are.
Wow, wasn’t expecting to get Tingthing nostalgia. I used to play this all the time via Yoyogames and actually didn’t know there were versions that didn’t include Mario World assets. I have more nostalgia with Mario World assets here than I do with the actual Mario World. I also used to create dozens of levels via Poetpu’s Super Mario Flash browser, but that didn’t allow for direct save files and would wipe the level when you were done which led to a lot of heartbroken nights as a kid. Someone also posted to Yoyogames a very in-depth little sidescrolling Mario RTS game with it’s own cheat code system I don’t think has ever been recovered.
Well, I only drew it once. It was an Xmas themed Portal test chamber with Geometry Dash 2.2 minigame inside (yeah, that was 2017, the beginning of the 6-year long wait). I still remember every single detail of the drawing. Unfortunately, all my attempts to find it, failed, so it is possible they trashed it, thinking it's unimportant
respect to kid version of you for designing that many levels in first place. even if the gameplay isnt good, them being atleast playable is an achievement id say... tho, it's amusing how the first world is atleast an amateur mario attempt, and the second world levels are straight up unfinished it looks like. the creative juices hit a breaking point id say.
Man, you may say you didn't cook but you gotta remember you were in 5th grade. For a 5th grader you cooked pretty hard there. Edit: Trust me, I would know, I got Super Mario Bros. X in 4th grade. I made way worse
It is do awesome to see this. I remember when I tried to draw Sonic levels as a kid, brings back good memories. Purpl sent me this video and I’m also part of a small community of people who are still making games the most recent version of this old engine including myself. It’s crazy seeing just how less functional this older version of the game is but on the same token, it really does embody that barebones, incredibly janky, imitation of the source material that’s so off it almost becomes its own thing, 90’s-2000’s fangame feel. I loved this video and I’m definitely going to check out more of what you have to offer.
I've really never had an original experience, have I? 🤣🤣 This video is so oddly specific and yet I relate so much because I used to draw my own levels all the time because my computer couldn't run Mario Builder. Also those were the exact same videos I stumbled upon that introduced me to Mario Builder haha. Thanks for making this video! Was a lot of fun reliving my childhood alongside you.
I wish I could meet *my* younger self, preferrably so we could stay for a while or even move freely between the two worlds... In the last case we would be able to sell Vitas and limited editions of 2010s games in my world, and new versions and mods for games like GD and Minecraft in his world, and become rich Also don't forget lotteries and bitcoin
I just remembered that I used to know about this engine too. I think i even downloaded it, but never got anything done. Man, that's really cool! Good job on finishing it! Really cool video!
I love this, Paper Mario: Thousand Year Door was my favorite game after Zelda when I was younger and I had 2 Notebooks full of drawings of my ideas for a Paper Mario and drew out levels, companions, enemies, all that because I was obsessed with the game, this video brought back so many great memories and I'm glad I wasn't the only one drawing my own Mario games, even if it was different kinds of Marios
I'm not sure if it would be easier to use or not because i haven't tried it yet, because i'm in my "busy season" at work... but i'm planning on making a mario fangame using Super Mario Bros X. Game builder
I just checked Platform Builder out, and was like, wtf Why is it absolutely unknown in Geometry Dash community even after 2.2 is out? It is the most logical to compare it to games like this, you know, after platformer mode was added and stuff
I used to make levels in Super Mario Flash 2 and had some of them on the site they had for sharing levels. But sadly that's down and I can't find them on Internet Archive :( The most I can find are a couple instances of my profile page but that doesn't have the levels or links to them :(
I like the fast Boo 👻 I wish Nintendo would give him a slightly creepier design and then make a somewhat difficult platforming level with that thing on your butt
I used to create entire imaginary games through my drawings with story and all. I wanted to be a writer and/or graphic designer for games when I was 8.
Makes sense that you would do it in the level creator you were thinking of when you drew the levels, but you'd probably be able to get around most (if not all) of the limitations if you made them in SMBX2. Sideways plants, hidden blocks, cloud blocks that let you go in through the sides, etc.
Loved how you made an offhand comment ragging on how limited Mario Maker is before showing us a fanmade game with way more limitations than even launch MM1 had, and also the physics and half the tiles didn't work right
Well, it seems my first comment mysteriously disappeared right after posting it and I didn't get to edit in this clarification: I don't mean to rag on this game either. It's a cool fanmade creation, and I played a similar fan game when I was younger for dozens of hours. But the official Mario Maker launched as a solid release and has become excellent over the years. This was a neat novelty that has nothing going for it other than nostalgia and a small handful of exclusive features.
Not gonna bother typing out my original reply all over again, but the gist of it was, we saw several limitations you ran into in this very video like tiles you wanted to use either not being present or not working properly, and while there were also a lot of missing features in Mario Maker, every existing feature at least worked correctly and so did the physics. Plus most everything that was sorely lacking got patched in later.
As far as I'm aware, this fanmade mario builder was further along in its development with the last release being in 2013. For all intents and purposed stated in the video, it used a 2009 build of the game.
I had a pretty similar experience where I wanted to make mario levels before mario maker, Learned about peoples level creators in gamemaker 8 (not this one but one by Hello) and then I ended up just playing hello's fanmade mario games and then learning gamemaker 8 on my own while I never published and lost most of the little games I made it still taught me a bunch about game development :3
Wow, I'd never thought id see the day a youtuber would review Mario Builder, I used to spend hours and hours making horrible levels on that software when I was 6. I eventually lost all the levels so I have no proof except for a few photos my mom took back in 2010
@@peaknostalgia bad news its not the original levels from 2010 :( but its levels that I made in 2013 when I was like 8, and instead of an entire assortment of levels, its more like 2 levels then a completely unfinished one.
This and SMBX were the shit back in the day, especially as someone who was obsessed with level editors. I remember trying to make 2 things using Mario Builder. One was this story about Mario ending up at this deserted island with an abandoned town on it. But I only made like the title screen and maybe the first world map on that one (hard to remember). The other idea was this "free roaming" mario game idea I thought was revolutionary at the time where I filled the world map with path tiles. Tho that one didn't rly get far either. I think I have one of the versions of it somewhere. I should maybe revisit the game or smth
"Mario maker just lets you create a level" Clearly he's never seen mario maker 2 and the WORLDS u can make and putting the stuff he wanted to put more easily down
bleh, this is making me think of super mario bros x. which was taken down by a fake nintendo apparently, but wasn't worth the effort to put back up. the dev made terraria afterwords though, so we have that going for us.
In the 3rd grade in my free time, I did something like this. I would draw characters for my game, then make my levels. I desperately wanted to create my own video game back then 😢
I used to draw sonic levels the same way using the back of my note book. Didn't think anyone else did something similar but then again it anything is possible.
I have really fond memories of mario builder. I remember working on a course world in 2015 shortly before it was shut down and mm1 was released. MM wasn't anywhere near as fun as what I'd hoped for and a part of me has always been sad that I never went back to that excitement and joy I had over mario builder.
Such a creative and fun video concept. It kinda make me wonder what sorts of ideas I'd have wanted to implement into these games when I was a kid. Also, Monty on the Run music? *Chef's kiss*
Not gonna lie, I felt like this took a personal jab into my childhood because this is literally what I would do with random pieces of notebook paper. Nice video man!
I'm glad that I'm not the only one that loves design Mario levels so much that I drawed them on papers. This reminds me that the only level editor that is accessible(for me atleast) is super mario flash 2
nintendo when they detect fun:
LAWSUIT
WE ARE NINTENDO YOU CANNOT BEAT U-
They took the idea and made their own fun game. Only thing they did wrong is take down the original game
BANZAI!!! Edit: fitting if ya know history.
I mean... I don't get why people are making fan games with borrowed assets and licences from Nintendo, I know it's to make some kind of tribute or something but it's illegal and they'll still get in some legal trouble for it, when they could have easily redrawn those and make an heavely inspired game instead.
guys there are rules, stop crying about the big bad nintendo/ sega/ or whatever.
Always fulfilling to give your younger self something they always wanted but never got
My younger self wanted an original Xbox. Guess what the same person 9 years later bought off of ebay.
When I was 9, I always wanted to play 4-player multiplayer.
It took 15 years, graduating university and going to Mexico, but it was finally doable and it was great.
@@newcheesegrater Why going to mexico was a relevamt step??
@@HowDoYouTurnThisOn_ stuff like that has a process
@@HowDoYouTurnThisOn_ Alot of my family members were in Mexico. And I've hardly made friends irl.
The fact that, Mario Builder was what started my love for drawing tilesets, and understand how Pixel art itself worked, is something that I just love to see everytime I see these types of videos
Same!
OMG my friends and I used to design Mario ripoffs. It’s what got me into game development
I did that too with my brothere it was my child hood xd
I don't know any coding, but I do draw different concepts for games.
And believe it or not, the beginning of my game concept making career started with me making knock offs of existing things or whatever.
I had a concept for ANGRY BIRDS MINECRAFT when I was like 11. Then I made Mario clones where your equivalent to Mario was a black cat with Mario's clothes called Kittyo.
@@chainmengaming like that one mobile game?
@@chainmengaming Haha me too! I think starting with knockoffs and ripoffs is a very normal part of the process. The only problem is if someone gets stuck there. Luckily, most don't
Super Tux 2, if you ask me.
Mario Builder was my childhood for a bit. I didn't even know it got taken down or even had a copyright-free sequel.
Same. I was always wondering why I wasn't able to find it anymore.
If it's a good idea and it uses Mario stuff, you can bet your bottom dollar that Nintendo will C&D it and then steal the idea. Nintendo being Nintendo, sadly.
Same.
@shirleydotxml I have a version that might be the latest downloaded from years ago. I can give you the download link if you want.
@@acorngnome Leaving this comment for when you post the link
The fact that this game was taken down actually pisses me off. This game seems to have a full on world editor and while yes, Mario Maker 2 would end up getting a world maker, what they made felt very unfinished.
In Mario Maker 2, you can only place about 4 levels per world. I want to be able to place more than that.
You can only have 8 worlds. Let me have 10 please!
There's not enough unique world themes.
You can't place item mushroom houses. 1-ups end up being very useless after a while.
We can't place secret exits and cannons.
And lastly you can't change the world theme. I don't mind super Mario world, but it would have been cool to change it to whatever fits the level themes.
What's really infuriating though is that they stopped updating the game after that. So there's no chance that this unfinished level editor can even be fully finished.
Mushroom houses would also be pretty useless, but I do agree that 1 op house also suck
I think there is still the Hello Mario Engine outwhere, if you look for an alternative to Mario Maker :)
There's also SMBX(2)
oh hey, welcome surprise to see mario builder in a recommended video. i'm one of the few people who still use the old engine (the most recent one ofc), but seeing an older version i'm perplexed at how little it functioned. also nice to see someone else who drew mario levels out as a child!
I also have several pages’ worth of SMB3-styled levels I drew on paper in 1990.
I thought about creating them in Super Mario Maker only to realize my levels were far too short; you mentioned your levels were “incomplete,” and so were mine.
I think there’s something about a kid’s mind that makes their own imagined scenarios seem much larger than they actually are.
It's because of the size of the paper, don't overthink it
Kid brains are constantly overclocked on imagination because they're still adapting to having a mind at all. So you're probably onto something there.
@@My_name_is_Luc Settle down.
Maybe it could be fun to take several of the levels, or at least the concepts of the levels, and string them together into one full level?
Wow, wasn’t expecting to get Tingthing nostalgia. I used to play this all the time via Yoyogames and actually didn’t know there were versions that didn’t include Mario World assets. I have more nostalgia with Mario World assets here than I do with the actual Mario World. I also used to create dozens of levels via Poetpu’s Super Mario Flash browser, but that didn’t allow for direct save files and would wipe the level when you were done which led to a lot of heartbroken nights as a kid.
Someone also posted to Yoyogames a very in-depth little sidescrolling Mario RTS game with it’s own cheat code system I don’t think has ever been recovered.
Im so glad I was not the only one who did stuff like this in school. I used to create Bad Piggies designs
I would make angry birds levels for crying out loud
Well, I only drew it once. It was an Xmas themed Portal test chamber with Geometry Dash 2.2 minigame inside (yeah, that was 2017, the beginning of the 6-year long wait). I still remember every single detail of the drawing. Unfortunately, all my attempts to find it, failed, so it is possible they trashed it, thinking it's unimportant
I would draw Mario kart tracks
@@derpyface3602 me too tbh
I would draw Pokemon and make movesets for them lmao
Ting Ting: *exist*
Nintendo: Arrest that guy for stealing our idea before our game was released!
Glad they’re not like that anymore
I used to stayup all night designing levels on that mario 3 maker when i was little. Thanks for bringing back those memories
respect to kid version of you for designing that many levels in first place. even if the gameplay isnt good, them being atleast playable is an achievement id say...
tho, it's amusing how the first world is atleast an amateur mario attempt, and the second world levels are straight up unfinished it looks like. the creative juices hit a breaking point id say.
Man, you may say you didn't cook but you gotta remember you were in 5th grade. For a 5th grader you cooked pretty hard there.
Edit: Trust me, I would know, I got Super Mario Bros. X in 4th grade. I made way worse
I remember drawing Mario Worlds as a kid and there was like 16 worlds with 20 levels each 💀
It is do awesome to see this. I remember when I tried to draw Sonic levels as a kid, brings back good memories. Purpl sent me this video and I’m also part of a small community of people who are still making games the most recent version of this old engine including myself. It’s crazy seeing just how less functional this older version of the game is but on the same token, it really does embody that barebones, incredibly janky, imitation of the source material that’s so off it almost becomes its own thing, 90’s-2000’s fangame feel. I loved this video and I’m definitely going to check out more of what you have to offer.
14:03 calling your younger self a troll xD
I've really never had an original experience, have I? 🤣🤣 This video is so oddly specific and yet I relate so much because I used to draw my own levels all the time because my computer couldn't run Mario Builder. Also those were the exact same videos I stumbled upon that introduced me to Mario Builder haha. Thanks for making this video! Was a lot of fun reliving my childhood alongside you.
So did everyone else make mario levels on paper
Cool concept! Dude your younger self would be proud of you for making these levels, just not proud of your mario skills tho 😂
I wish I could meet *my* younger self, preferrably so we could stay for a while or even move freely between the two worlds...
In the last case we would be able to sell Vitas and limited editions of 2010s games in my world, and new versions and mods for games like GD and Minecraft in his world, and become rich
Also don't forget lotteries and bitcoin
Honestly, 5th-grade you was still a more competent level designer than the vast majority of Super Mario Maker’s playerbase.
Damn, glad i wasnt the only one who used to draw levels as a kid. Wish i still had those
I just remembered that I used to know about this engine too. I think i even downloaded it, but never got anything done.
Man, that's really cool! Good job on finishing it! Really cool video!
YOOOO! Memory unlocked! I remember playing Mario Builder so much back in the day :')
I love this, Paper Mario: Thousand Year Door was my favorite game after Zelda when I was younger and I had 2 Notebooks full of drawings of my ideas for a Paper Mario and drew out levels, companions, enemies, all that because I was obsessed with the game, this video brought back so many great memories and I'm glad I wasn't the only one drawing my own Mario games, even if it was different kinds of Marios
Lmao so many of these levels are short. There's a charm to it tho. I only made my levels too overly complex or hard
god i remember mario builder. has it seriously been 15 years already? i loved using it back then, so seeing something like this was great
I feel like the fact you had to be directly underneath a thwomp to make it trigger made them brutal obstacles
Interesting video. Thank you friend.
Nintendo sucks so much. Mario maker is barely even what alot of people wished to make with their own Mario levels.
That's a cute experiment
back in the day if you beat a video game basically an end screen like that is exactly what you got lol
This reminds me to Mario levels I also drew when I was younger, I should go back to find those drawings so I can recreate them
I'm not sure if it would be easier to use or not because i haven't tried it yet, because i'm in my "busy season" at work... but i'm planning on making a mario fangame using Super Mario Bros X. Game builder
Damn I remember this fangame. and i do have platform builder in my steam library and I just realized they are from the same dude. wow
I just checked Platform Builder out, and was like, wtf
Why is it absolutely unknown in Geometry Dash community even after 2.2 is out?
It is the most logical to compare it to games like this, you know, after platformer mode was added and stuff
@@KirikkSiSq wait geometry dash has a platformer mode?
@@Ensign_games update 2.2 was in development for over 6 years and came out 20 December 2023, containing platformer mode and many more
@@Ensign_games it was added 5 months ago. Check out levels: The Towerverse, 3Depth, In the Castle, In the Lab, Warblade, Flipswap Factory
@@KirikkSiSq neat
I used to make levels in Super Mario Flash 2 and had some of them on the site they had for sharing levels. But sadly that's down and I can't find them on Internet Archive :( The most I can find are a couple instances of my profile page but that doesn't have the levels or links to them :(
The world would objectively be better if corporations had fewer intellectual property rights.
I like the fast Boo 👻
I wish Nintendo would give him a slightly creepier design and then make a somewhat difficult platforming level with that thing on your butt
Super Mario Bros. X is still in development for anyone wanting a good Mario level builder
I used to create entire imaginary games through my drawings with story and all. I wanted to be a writer and/or graphic designer for games when I was 8.
I WASN'T THE ONLY ONE WHO DREW UP CONCEPTS FOR MARIO LEVELS? OH THANK GOD
Man I sure do love it when people copy paste their script and use it as the description.
Watching you play the levels felt like watching AI learn how to walk on 4 legs
I never heard of this level editor. SMBX is my favorite, a classic. lol
16:02 Having mushrooms downgrade you sure was an interesting choice
You should make these levels downloadable, I'd love to try this
Congradulations!
I remember using this, fuck Nintendo for removing it
Ha I remade old levels I drew as soon as mario maker 2 came out, cool video
OH MY GOD FINALLY SOMEONE IS PLAYING IT I LOVED THIS MAKER
Makes sense that you would do it in the level creator you were thinking of when you drew the levels, but you'd probably be able to get around most (if not all) of the limitations if you made them in SMBX2. Sideways plants, hidden blocks, cloud blocks that let you go in through the sides, etc.
Loved how you made an offhand comment ragging on how limited Mario Maker is before showing us a fanmade game with way more limitations than even launch MM1 had, and also the physics and half the tiles didn't work right
What are some of the Mario builder limitations?
Well, it seems my first comment mysteriously disappeared right after posting it and I didn't get to edit in this clarification:
I don't mean to rag on this game either. It's a cool fanmade creation, and I played a similar fan game when I was younger for dozens of hours. But the official Mario Maker launched as a solid release and has become excellent over the years. This was a neat novelty that has nothing going for it other than nostalgia and a small handful of exclusive features.
Not gonna bother typing out my original reply all over again, but the gist of it was, we saw several limitations you ran into in this very video like tiles you wanted to use either not being present or not working properly, and while there were also a lot of missing features in Mario Maker, every existing feature at least worked correctly and so did the physics. Plus most everything that was sorely lacking got patched in later.
As far as I'm aware, this fanmade mario builder was further along in its development with the last release being in 2013. For all intents and purposed stated in the video, it used a 2009 build of the game.
Watching the video, the limitations mentioned were mostly overworld stuff.
I had a pretty similar experience where I wanted to make mario levels before mario maker, Learned about peoples level creators in gamemaker 8 (not this one but one by Hello) and then I ended up just playing hello's fanmade mario games and then learning gamemaker 8 on my own while I never published and lost most of the little games I made it still taught me a bunch about game development :3
TBF most of the Mario Maker levels are like this.
i would love to see these levels made 100% as intended and seeing if it's even possible to beat the broken bits
Wow, I'd never thought id see the day a youtuber would review Mario Builder, I used to spend hours and hours making horrible levels on that software when I was 6. I eventually lost all the levels so I have no proof except for a few photos my mom took back in 2010
You gotta share the photos on something like Pinterest 👀
@@peaknostalgia You will NOT believe what I found on a usb drive in my attic. (I thought I'd never see these levels again)
@@JustJory shoot me an email if you'd like!
@@peaknostalgia bad news its not the original levels from 2010 :( but its levels that I made in 2013 when I was like 8, and instead of an entire assortment of levels, its more like 2 levels then a completely unfinished one.
Dreams coming true right here. I wish I had my video game world pencil drawings.
Aye man I really enjoyed your video the game seems very interesting
This and SMBX were the shit back in the day, especially as someone who was obsessed with level editors. I remember trying to make 2 things using Mario Builder. One was this story about Mario ending up at this deserted island with an abandoned town on it. But I only made like the title screen and maybe the first world map on that one (hard to remember). The other idea was this "free roaming" mario game idea I thought was revolutionary at the time where I filled the world map with path tiles. Tho that one didn't rly get far either. I think I have one of the versions of it somewhere. I should maybe revisit the game or smth
I used to build levels on my fridge with little Mario magnets and then create them in Super Mario Maker
"Mario maker just lets you create a level"
Clearly he's never seen mario maker 2 and the WORLDS u can make and putting the stuff he wanted to put more easily down
1:15 To be fair, it did get slightly better once SMM2 launched, but sadly the game has been abandoned
mario maker when compared to smbx is nothing. its weird how editor games for mario are better than what they produced
Eh, I disagree, Mario Maker has a lot of unique stuff, and interactions between objects, and stuff is implemented a lot more smoothly
@@robuxyyyyyyyyyy4708 i’m not gonna disagree on that, the interactions are pretty great.
I remember making a mario world as a kid, and they only had 2 worlds. I called it super mario 5
Wait until this dude discovers Super Mario Bros X
So much malware on my dad's PC. Good times
bleh, this is making me think of super mario bros x. which was taken down by a fake nintendo apparently, but wasn't worth the effort to put back up.
the dev made terraria afterwords though, so we have that going for us.
I remember that exact video! I really wanted to try it but I didnt have a windows computer. Of course I spent hours trying to find a workaround.
I always played Super Mario Brothers X. It's so freaking good.
I used to do this too. Except it was Mega Man and for some reason an Inspector Gadget game I wanted to see (before there was an official one).
In the 3rd grade in my free time, I did something like this. I would draw characters for my game, then make my levels. I desperately wanted to create my own video game back then 😢
I remember this game, it was on my first pc (which was the family pc I think), I also had smbx
20:37
Omg that ending screen
"mario maker only lets you build levels"
dude this video was posted in 2024 just use mario maker 2's super world maker
I used to draw sonic levels the same way using the back of my note book. Didn't think anyone else did something similar but then again it anything is possible.
You should try remaking those in other mario fangames, like SMBX2 or Mario Editor!
Man I used to do this type of thing as a kid at school with my friend so that we could go back home and make it on Mario Maker
use a controller for easier controls if the game supports it
Never knew about that Mario level creator, as a kid I was using Super Mario Flash.
I used Lunar Magic when I was a kid to develop SMW levels.
1:11 Super Mario Maker 2 let you make a world map. But it was still much more limited.
oh dude i fucking loved this game growing up, awesome vid :D
such a fun concept!
Woah. Well done.peak(as a kid /child) Old map to reworked here.
1:06 “How do we tell him?”
actually the first person i found that also knows mario builder
i remember drawing made up items for the roblox game 'miner's haven' when i was in like elementary
I draw projects of my games at school but almost none of this project work
I have really fond memories of mario builder. I remember working on a course world in 2015 shortly before it was shut down and mm1 was released. MM wasn't anywhere near as fun as what I'd hoped for and a part of me has always been sad that I never went back to that excitement and joy I had over mario builder.
You can make a world in Mario Maker 2, which has been out for years, m8
mario maker the stone age
Such a creative and fun video concept. It kinda make me wonder what sorts of ideas I'd have wanted to implement into these games when I was a kid.
Also, Monty on the Run music? *Chef's kiss*
I love that Nintendo was seemingly pissed that they had the idea first
Not gonna lie, I felt like this took a personal jab into my childhood because this is literally what I would do with random pieces of notebook paper. Nice video man!
As a kid I drew Megaman levels on paper in a similar way you did for Mario levels 😂
SUPER MARIO BUILDER REP IN 2024
Actually you an make an overworld map in super mario maker 2
I'm glad that I'm not the only one that loves design Mario levels so much that I drawed them on papers.
This reminds me that the only level editor that is accessible(for me atleast) is super mario flash 2
I have some of these somewhere, I think they're probably gone forever though.
damn, did Mario Builder just became popular again?
Duuude I used to be obsessed with Mario Builder when I was in elementary school I'm so happy that people are still using it
I have drawings like this from minecraft bases/farms