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EASY Barrel Modeling and Texturing
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- Опубліковано 16 сер 2024
- ➤ Download the Project File: pixlways.gumro...
➤ Download Alpha (Bloom Barrel): drive.google.c...
➤ Download Texel Density Checker Addon: mrven.gumroad....
➤ Download UV Packer Addon: www.uv-packer....
➤ Download Blender: www.blender.or...
➤ Download Adobe Substance Painter: www.adobe.com/...
Learn easy techniques to create realistic barrels for your 3D projects in Blender and Adobe Substance Painter. Perfect for beginners and seasoned artists alike, this comprehensive guide will take you through the process from start to finish!
Chapters:
00:00 Intro
00:15 Modeling
13:32 UV Unwrap
24:24 Material ID
25:59 Substance Painter
26:39 YOUR ARTWORKS
35:57 Back to Blender
37:27 Outro
🎨 Your Artworks:
Andrey Yarutin:
www.behance.ne...
/ jrtn_3d
Alina Mamedava:
www.artstation...
Enes Talha Yalçın:
www.behance.ne...
/ loba3d
Shynnobi:
/ shynnobi_
/ @shynnobi
🎨 Don't forget to share your final renders with us! We're eager to promote your exceptional work in our upcoming videos. To submit your renders, simply share your work on social media and mention Pixlways in your post, or email your renders to us at pixlways@gmail.com with the subject line "I did it."
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🔥 Pixlways Channel Support:
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#3DModeling #BlenderTutorial #Blendercommunity #barrel #props #pixlways
Great tutorial! This tutorial also really demonstrates the power of Blender's modifiers!
a tutorial is supposed to explain why you're doing the things you're doing and why they work that way... this guy is just narrating his moves so not really a tut
hello ryan! :)
@@user-iu8hv1un3t Hello 👋
I could watch this all day! From Blender to Substance and back is my cup of tea! Awesome work guys! 🤩
Thank you so much, Loshke! Glad you liked it 🤩
Blender is way underrated, as is your channel. I learn so much to apply to my own projects you’re a great teacher.
In case someone is pulling their hair out with the lattice. If you apply scale or scale while in edit mode with the lattice, the mesh takes on the full shape of the lattice.
God!
22:57 I had no idea that's how you do that. I've just grabbed a vertex and pressed O and kind of, squished stuff. :D
wow that lattice thing was really new to me
Glad it was helpful
This looks so clean, I learned so much from this video. Thank you so much and keep making these videos Brother
Thank you for watching our tutorial! So glad it was helpful!
Learned a couple new things. Thank you and keep them coming 😍👍
Thank you so much for watching! Glad it was helpful 😍😍
wow power of Blender's modifiers...! Thank You so Much....i was just looking for a blender+substance painter tutorial and found this...! Subscribe 👍
i was just looking for a blender+substance painter tutorial and found this! great work.
You're creative my brother, You have the best channel for learning (Blender). We hope you upload more videos
Thank you so much! really appreciate your kind words. So glad you found the channel useful!
Today I have watched your video and learned a lot. I copied your video and tried to make the same as you made it on this video. I completed my working till Modeling part. I wasn't able to do the UV Unwrap. :( :( It was little confusing and fast. I'm new to UV unwrap. Please suggest me any video where I can learn UV Unwrap from Basics and then will be able to finish this Barrel model. Thanks a lot for your help.
Big thanks bro. This video is super helpful. Thank you so much.
YO YOU NEED TO MAKE MORE OF THESE VIDEOS and please more details when u use shortcuts tips and tricks etc i loved the video and moddeling and i subbed rn
Thank you so much, really appreciate your support!
Amazing work and thanks for the tutorials, i made this one and the Skyrim helmet, now jumping into the m48! Very helpful for beginners!
Can't wait to see your versions
WOW! Learned so much in such few minutes, thank you!!!
Glad it was helpful!
Great tutorial. Thanks for sharing.
Just a tip, you can use Ctrl + L, Transfer Mesh Data instead of the modifier.
That's true, thank you so much for the tip!
Thanks for this clear, detail and to the point tutorial. I have used Blender for awhile now, but I still learn alot about modifiers from you
Thank you! Glad it was helpful!
Amazing Tutorial!!! Thanks
Thank you!
how couldn't I find this channel earlier !?
awesome tutorial
Really nice tutorial, I really appreciate and I'm a new big fan of your channel !! Keep it up bro 👍🏼👍🏼👍🏼
Thanks for the kind words! Really appreciate your support
Sir, you should upload a lot like this. I like it keep it up sir!!
Thank you! Glad you like it
I am wondering how workflow looks like after that when you want to import that model to Unity etc. It is probably to high poly (similar to stuff in your other videos). Do you have some tips on that?
Very good
Thank you!
I got my free time again! I will start doing this now! ahahahah. Always love the substance painter part. I want to learn more of it.
So glad to hear that, can't wait to see your version.
hey, do the Gumroad files include the lighting and compositing?
I likes your tutorials!😁
Thank you! So glad to hear that
how can we make it game ready? in this model
why wouldnt it be game ready.?
Can you show us your workflow for hard surface when it comes to armor? Like torso or shoulders?
We'll consider that for our future videos, thanks for your input.
@@pixlways thank you
¿Does anyone know why when I copy and paste at the time of rotating, only the one I just copied moves instead of creating a new one?
Thanks for the lesson. I'm starting to learn blender, and I want to ask you why you create a new image at 19:43 min, what is its purpose?
Anyone knows how many polygons does the whole model have? Myy pc is slow idk if it can handle a subdivision model
I get confused with alot of modeling vids on youtube because they are before retop. And if youre gonna do all that work, why not a cylender with some extrusions and sculpting.
Great video! I hope you make more like this one ❤️
Thank you! Glad you like it
Your textures looks basically the same between blender and painter. What is your setting to match them that good?
We make it in painter and import in blender, there's nothing special lol
@@pixlways Dang. Why my color is so different between softwares then
Hi Very nice tutorial, i learnt alot and subbed.
How can you tell where you need to put seam on certain object for crisp UVs?
Moreover how can you tell if you need to put no seam at all for the obj so it will give nice UVs by it self
Think about how the texture is going to wrap around your model; The orientation of the texture and the size of it. Look for natural seams such as edges where two separate parts of the object meet. Also, objects with very simple geometries or uniform surfaces may not require seams at all.
When I tried to use UV Packer Addon I had errors. I packed with Magic UV Addon(it's preinstalled addon that need to be activated/checked).
Didn't know about Magic UV, Thank for sharing that. Also, this video might help you for UV Packer addon:
ua-cam.com/video/msvUt2ED9as/v-deo.htmlfeature=shared
@@pixlways Your welcome :) Thank you for tutorial and video how to fix UV Packer.
why you don't use auto UVs?
awesome🔥🔥
Thank you! 🙏
guys, are all those materials like, already in base substance painter ? :o
Yes, mostly in Smart Material section
can you tell me the reason that why you applied the modifiers?
We need to export the model for Substance Painter and bake so, we need to apply the modifiers first.
@@pixlways Thanks buddy!
do you always do the UV wrapping in blender?
I also use RizomUV
do you have discord server ?
simple deform doesn't work for me...
is it game ready ?
It is not a game ready model.
@@pixlways why not? it would be hell to retopologize
In 11:26 you need to change Pivot Point from Mediant Point to 3D cursor.
That's true. Thanks for mentioning it. I probably mistakenly cut it during video editing.
It's infuriating when footage is cut from tutorials@@pixlways
saved me time with this one thanks lossapote!
Min 3:34 The scaling is not working with me
Did you add the Lattice modifier to the barrel?
do you make games?
THANKS YOU BRO!!!!❤
You're very welcome!
subtance? para que si para eso esta blender lol
aplico el Deformación_simple, y me sale hacia abajo