SBMM or lack of it isn’t the core issue with this game that’s pushing players away or sucking the fun out of it. it’s the hit registry and the hackers that is killing it in my opinion.
SBMM had nothing to do with why I uninstalled the game after reaching level 106. Personally, I didn’t care much if/when I got smoked. I just liked playing with my buddies and hanging out. I was top 2 on my teams leaderboard in 80% of the games I played and I’m a solid player but definitely not an insanely good player. I uninstalled the game after playing 1 game of ranked after the “update” when 2 teammates quit in the first 30 seconds and I still lost SR in a 2 v 4. Went back to pubs right after that ranked match, I died in back to back after being 10 feet around a wall. I checked out after that. Fix the net code, fix the hit reg, fix ranked and then who cares what lobbies you get put into in pubs. They’re public matches and literally mean nothing. You’re going to get dumped on some games and other games you’re the best player in the lobby.
Same here. Lv 120ish (I havent played in weeks) and I just got so sick of the terrible netcode / bullet reg. It's the worst I've seen in any FPS I've played. Wont be touching the game until it's fixed; if it doesnt die before then. And I agree the ranked system / ladder is terrible. Entirely pointless queueing it when people leave 1/2 the games or it starts without a full lobby.
@@NyteFalll losing SR (or whatever it’s called in XDefiant) when you’re in an unbalanced lobby shouldn’t be something they “needed to fix.” That’s common sense in my opinion. The fact you still lose SR in a 3v4 in absolutely insane. Even if the amount is less, it should be zero. Doesn’t matter at this point since I uninstalled the game but why would anyone want to play a ranked match when they have a teammate getting stomped, quits, and now they’re most likely going to lose the match to no fault of their own. I know there’s no game that can stop people leaving but taking away rank points from those who stay in the lobby is asinine thinking.
@GDub09 you lose a discounted amount and if they made it so no one lost rank points if it was 3v4 do you realize how manipulated that would get? People would just take turns I'm their 4 stacks leaving a game so their team doesn't lose rank. Until they start implementing abandon sanctions like timeouts from matchmaking they can't really do anything else
Like I said the game has many more issues, netcode/hitreg being one of the big ones but I see people complain about hitreg everytime they die it's getting to be an excuse more than half the time
If SBMM or EOMM worked as you say, and just put you up against people of similar skill levels, then I would be all for it. However other factors are involved in COD! They mess with your ping, your connection, they (fix) the game in so many ways to stop you winning too much, this is wrong! The stats in COD mean nothing as almost everyone (who plays fair) is a KD of around 1.0. You just know when you play COD what’s going to happen. Xdefiant is like a breath of fresh air in comparison. Every game is different and this makes it more enjoyable. I don’t mind getting stomped, as I know I will do the stomping at some stage.
SBMM isn't the issue, because when you ask 99% of people who quit playing the game what they disliked about it or what made them quit none of their answers have anything to do with matchmaking algorithms like "people were just too good", so that assumption is supported by anything. The issues with the game that is causing it to flop outside of hit reg and ranked is the fact the game itself is just super cheap and feels janky, the aesthetic is completely uninspired as well, the gunplay isn't great, etc. This is all because the budget of the game is low and the developers aren't the most talented either. It needs things like smoother animations and whatnot to bring its gunplay up to COD or Destiny levels, that's one reason why people love Call of Duty even if they don't articulate it. I've never liked xDefiant. Its bad. But I've always liked The Finals, and its beta's had zero SBMM, SBMM was only added at launch so I can compare it 1:1 and I know SBMM in shooters is not why I hate XD. XD is so generic and cheap that literally no one would he talking about it if it wasnt for SBMM itself. Their marketing of that and UA-camrs sucking it off is the only reason anyone plays it. It is a bad game that has potential.
Keeping games close with SBMM is a myth. That is entirely to do with team balancing. Whether the skill ranges in match or all people have a similar level, if a team is properly balanced a game with always be close
Ummmm what lol. Team balancing can't truly happen if you don't have SBMM, it all starts with getting the players in the lobby of all similar skill and then from their you balance the teams based on other things. It's not a myth lol
Bro I have a 1.1 kd win and death and the thing that makes me play is the fact that there is no SBMM do I get stomped sometimes yeah it happens but I also do the stomping the variety and the fact that I see myself improving is what keeps me playing not the camo and other stuff so want to improve and if I don’t play against better players how will I improve so get what your saying even cod had sbmm in their game but it was very light.. personally I’m fine with how it is so think honestly people need to man the F up Sbmm has held my hand and many others so long that they don’t want to improve they just want to feel better about themselves without sacrificing time and effort and it doesn’t work that way .. its not how things work in the world I do agree a lot of casuals are leaving but still I’m a casual and my mindset is I wanna improve so I’ll bet you other casuals will come around if they fix the netcode bunny hooping spam I’m personally fine with how it is but I get that many find it annoying idk what to do to bring back casuals but the whole point of XDefiant in my opinion is that there’s no SBMM/EOMM if they would bring it I’ll stop playing they just need to five the god damn d sync love your videos man but I got to disagree with this one much love❤
Why become better? Bro you are not coming back from job you hate in the empty house you don’t own to play the game to get stomped just to “get good”, you don’t give a fuck about getting good, all you need is to spend some time enjoying your favorite game for a few hours, go to bed and back to the job you hate, man grow up, most of the people don’t have a time or desire due to lack of time to get better.
I am not understanding this take. I see a lot of people say this saying that SBMM doesn't help people improve. It absolutely does. You don't only play with players that are the exact skill level as you it's a range some better and some worse. It's not different than what happens now, but with SBMM there would be a cap to that range so you don't get put into games with ridiculously high skilled players with no chance of winning
@@NyteFalll you know I actually thing about gym in this case, like you are not going to get a muscle growth if you try to exercise with the heaviest dumbbell, no you start of small to warm up then you go for heavy but manageable that’s how you grow muscle AND build strength, same with the games you will be able to really become better by consistently playing against people who are strong per than you but manageable, by consistently playing against people who are just stomping you. Learning and executing the knowledge is important you will never be able to do this if the gap between you and your opening is super wide.
It's tricky. I think in 6v6 format no SBMM could work IF the content is always so fresh that new players and casual are playing it so naturally the different skill level is constant where skilled players doesn't dominate number wise. If new players and lower skill bracket have small retention, it is likely that in one point the skill gap will be more towards above average anyway and SBMM could keep some fun for casuals who don't wanna come and be one of 10 in lobby who cannot get a kill. I would belive that it should have some kind of SBMM, but very wide. For example, I don't understand why many higher skill level Apex Legends players complain for having low skill teammates while almost the same people complain that they don't wanna sweat every pub game and don't wanna SBMM. In BR games where there are 20 teams of 3, the SBMM becomes more important for team balancing. The biggest problem of SBMM is actually team balancing which always trys to balance team in a way that each team has ~50/50% chance of winng. If in team balancing they wouldn't make this a goal, it can be fun for everyone, just keep much wider then many SBMMs where there are 10 backets of skills, which is nonsense!
Apex is a whole other animal. So many variables go into why people think their teammates are trash. If you put an overly aggressive player with 2 slow paced defense type players that one person is going to think they are trash
crouch spamming/bunny hopping and weapon mastery grinds being way to intense are the reasons lower skilled players dont play the game anymore, why would someone casually play the game when they dont have a scuff controller or play on mouse and keyboard and either have to spend a lot of money on a controller or have to adjust their whole button layout or both thus changing the experience of the game just to be able to bunny hop or crouch spam. and if youre a player that does bunny hop or crouch spam i know from experience its not as easy to do as a lot of people think it is. and doing these things do give you a significant advantage against players that dont do it. and forcing the ones that dont to have to purchase a new input device just to do it isnt fair. couple that with content coming out rather slow which is to be expected as content takes time to create and perfect, and the fact that the weapon grind is pretty intense especially without double xp every weekend like we use to get. adding sbmm or eomm to xdefiant would 100% ruin the game. it just needs some more pretty big nerfs and double xp to make a return much much more often. and more casuals would play the game.
I thought about this too, but if you have 2 separate playlists one with and one without SBMM how can they be pissed? They still have a place to go for either. And SBMM is already in the game in Ranked and the Welcome playlist so it's not like it's not there at all
@NyteFalll yeah the only issue that may arise there could be the no sbmm playlist dying out if it's just filled with sweats, since even less casual players will be in that playlist. In theory though it could work
When I played chess a lot I used to think that I'd learn fastest by playing against players much better than me. Chess coach blew my mind when he explained that you learn nothing this way other than to hate chess. He explained to me that over 90% of my practice needs to be against people as close to my level as possible. That is the optimal way to improve!
I think it should be an option it’s already in the game up to level 25 in a lobby and if people want to play in that lobby could do ! It’s not for me I like getting better at the game, a lot have left because are finding the game hard because have be conditioned on cod and just give up !
As much as having moderate sbmm would make sense, they've already dug themselves into a hole by making it one of the core marketing gimmicks of the game. To walk back on it now would massively piss off alot of people , even if doing so would be beneficial for the game long-term. The smart way to do that would be a separate playlist, as to not forcefully impose the changes on everyone. But we all know that the below average players would just completely abandon the no-sbmm playlists, causing the casual playlist to "run out of meat". Those who are against sbmm are either brainwashed by content creators, don't know how multiplayer games work, or are themselves the minority of players who could benefit from no sbmm. I'll just call them out for what they are. They're bullies, they don't want to play against people on their level and only want to punch down. I'm a above average player, I should advocate against sbmm. But I don't, because I have the ability to form my own opinion and the amount of braincells necessary to know sbmm would be beneficial for the long-term health of the playerbase.
After playing for about 20 minutes today, I finally un-installed this game. Tired of all the randomly dying with no one around, getting one tapped from full health constantly, to using the sawed off and shooting people that are so close that I could be dry humping them and it still gets hit markers. So I really don't care anymore
That is one of the most brain-dead and unintelligent replies I've read, has nothing to do with skill, as I have recorded most of all the issues. So maybe try to actually put some thought into anything you actually have to say
To all people who are like “nobody wants SBMM”… I think we can all agree that Activision is a very greedy company, there is the reason for why their SBMM is so strict for 5 years straight, if SBMM would indeed be unpopular as people claim Activision would have removed it long time ago because popularity and profitability are 2 aspects that are directly correlated, if it would indeed be unpopular it would have hit their bottom line long time ago.
Your so wrong. The reason why Activision never got rid of sbmm is because it caters to the casuals and guess what? Casuals arent likely gonna interact with the cod community because they're casual players. Pretry much most people who are in the cod community hate sbmm and they complain about it online which is why sbmm has such a negative light surrounding it. Sbmm is built for casuals in mind and making the game a miserable experience for the average cod player
@@aaronjamesjackson5042 they use EOMM not full SBMM that's why you think SBMM is bad. Also casual players are the average players and make up a majority of the player base in most games
sbmm helps MOST ppl, there are just a ton of ppl who think they are macho by not having sbmm, it's kind of like when girls put their cheek on the bathroom counter to look thicker than they rly r... they are more in love with the idea of sbmm than the idea that they are within the skill bracket that benefits from it most... engagement optimized matchmaking (or as you called it experience based) is designed to MAXIMIZE engagement, which is a huge metric gauged by social media algorithms for things like posts, videos, etc... it's essentially the youtube algorithm in gaming form serving up the statistically likely scenario that will keep you playing longer, whether that is current session, or you coming back again tomorrow...
@@aaronjamesjackson5042 When you say normal I'm assuming you mean lobbies with no SBMM. And no not everyone sucks. But SBMM is not a bad thing it helps players improve. Why would you ever want to push away any group of players? Also every ranked game mode has SBMM in every game to some extent. And no one has ever once complained about that
Honestly people don't wanna hear it but a F2P game is gonna have a hard time sustaining itself if it can't attract new players. The Welcome playlist only works for anyone below lvl25 and it's safe to assume there ain't anyone meeting the requirement anymore. So maybe they should open up the welcome playlist for anyone below 1 KD? Either that or give bad players some mechanical help like scaling XP gain. But what really sucks is that even when I find a chill lobby it just get's disbanded after one match. It's virtually impossible to have fun as a casual.
To all X players. If you want to just run around and kill there is a thing called team death match. If you want to complete an objective great. But don’t get on an objective and get mad that you lose because you have 30 kills and a 0 objective score. IJS. 😂
lol facts, everybody wants to be somebody they saw on social media and is avoiding the obj like the plague and then still going NEGATIVE...lol they need to go to the PRACTICE RANGE, not even tdm
I think they should change the welcome playlist to be available for anyone under 100hrs logged on the game. I got out of that playlist almost immediately, but we have to acknowledge that the game is gonna be difficult for new or very casual players and sbmm can help them train up. Either that or create an open ranked mode where there are no restrictions, but you’re being put into lobbies based on your ranking.
I am a casual player and have been playing since release. I absolutely 100 percent agree with this video. This is my first fps game where I want to get better cause I actually like the game and have spent money on bp. I wish there was at least an option to turn on sbmm rather than just turning off cross play.
If the game introduce something like an infected mode that won’t effect your stats, then it could bring back a good chunk of players since it’s part of a party mode. Maybe even bring in some party modes as well. It would make players stay and play for fun. SBMM wouldn’t solve anything. It would not only make the devs a hypocrite, but give them backlash because of it. It would kill their game even further. It don’t need to be the same like cod but bring in some goofy game mode to make it more fun.
@@NyteFalll he stated that they won’t have SBMM in pub/casual matches, correct me if I’m wrong because I remember seeing it on twitter from mark Ruben.
I think the two playlists could be good but likely the "casual" one would be sweaty and the unranked one would be casual aside from reverse boosters getting into matches they shouldn't be in and just "stomping noobs" the matchmaking that is based on variables will always be manipulated to get easier lobbies and always has been since I want to say black ops 3...pretty sure swag was 2boxing back then way before the "OMG NO WAY" akimbo desert eagle shipment nuke on 2019
I think it needs "lose" skill based matchmaking. Like the OG CoD Bo2 had, where you could barely tell it was there. The game needs to still prioritize ping with the player-count dwindling, but I don't even want to dunk on some guy who barely plays fps games. But the main problem is definitely hitreg/desync, SBMM would probably make that worse atm.
Avg skill rating is there because they use it during the lobby balancing process when creating the match. So technically skill is already considered during the matchmaking process, not when connecting players to the lobby tho. Having said that, if you think the player skill distribution as Normal distribution (and assuming and healthy player base/player pool) it’s hard for a very low skilled player to get matched against really high skilled players and viceversa. Most of the time everyone get matched in a lobby of mostly avg skilled players. Of course, if a player is really bad even an avg skilled player can be a nightmare to go against. Even with a pure SBMM (with no manipulation involved) the latter thing cannot be prevented. That’s because there are factors such as latency and matchmaking time that make impossible to match people against similar skilled players in a reasonable time etc. We can also say that if you are mid to low avarege in skill you can have a good time with random matchmaking (always assuming a good player pool and a normal skill distribution) As a last thing I want to mention a paper that was published by EA regarding EOMM (the case of study was a 1v1 multiplayer game,maybe fifa) in this study they found out that EOMM was the system retaining players the most. It was followed by a random MM and then at third place by pure SBMM. So as someone pointed out already maybe it’s not the MM the real reason as why this game is not retaining players. Or at least a pure SBMM might not help as you think.
Of course EOMM is the best way to retain players, they didn't need to publish a paper to make me believe that. But it's a horrible way to have fair games. Also what do you consider a reasonable wait time to find a match? That number is very subjective
@@jhOM1357 I think a good thing to mention is that more diversty in skill would actually balance out the match making much more. Look at halo for example (yes, older ones had sbmm). They balanced teams by basically giving an upper and lower limit. There was a nice spread they get a good player, you get a good player, they get mid players, you get mid players, they have a terrible player or 2, you have a terrible player or two. Basically, the even out the weight between individual players through a larger scale of general team balancing. Making sure no one was absolute shunned from playing the game and that everyone had a way to improve or express skill. This system sadly has been utterly abandoned. Also, i think its too early to even impliment this. The game itself is too broken to appropriately address skill expression anyway as the hit reg bugs punish everyone.
@@NyteFalll don’t get me wrong I don’t want EOMM. I think it’s a scammy system and borderline illegal, but that’s another discussion. What I wanted to point out is that I don’t think that the pure sbmm (as you want) is really gonna improve the retention or the fun that players have. That’s because avg skilled players would get more or less the same lobbies (with less good players depending if they are below or above avg) and worst players would get shit on also by avg skilled player since they would get some of them in their lobbies too. That’s because there are other constraint such as MM time, latency etc. Too answer your question, yes the MM time is subjective but generally I think the faster the better. If you have a really big population of players you may have the opportunity, at certain time of the day, to create matches with people of really close skill rating values but I think that’s utopian expecially for xdef right now. So they would need to relax the skill constraint to not make the people wait 10 minutes in queue, especially for the players at the tails of the bell (high and low skilled player) so the differences among the skill ratings would still be there. Generally I think that a random matchmaking would still get more engagement for players especially when improving since the experience of the game doesn’t at it’s core. It’s changing because you are improving but you face the same enemies. This is an oversimplification and it’s just my opinion
@@ShadoDiablosXD for my understanding that’s how it works on xdef too. After the lobby creation, which is at random based mostly on ping and party size, they balanced the lobby in a similar manner to what you just described (so based on players skill). The system obviously breaks if they match solo players against full parties. But that’s an hard thing to solve if you don’t have enough player and parties that play the game in a specific moment of time
@jhOM1357 I just wanted to point out thats how team balancing should handle. As far as I can tell, xdefiant only places you against other parties if you are partied or clumps of parties. Never solo against parties. I pointed out my ideal of team balancing as xdefiant (imo) doesnt do this. But i dont think immediate sbmm is needed, yet. As the game stands, its too broken to even stand on two feet. I just hope, and that if sbmm must be in there, that they balance the game properly by upper and lower limits and balancing accordingly per person. If this game truthfully had 1 million players. Matchmaking time wont suffer a bit.
I agree totally. I love playing this game, it's a lot of fun even though I get smoked most games. My team mates keep telling me to go play something else. I get so much better every day, but still have a long way to go, Just wish my random team mates didn't take the game so seriously. SBMM would certainly help with my development time, It worked well for me in another 3rd person shooter that I am very good at now.
Weird, I think I have only heard people trash talk their teammates once or twice in this game. Seems like people are always giving thumbs up at the end up the match to the players on the bottom of the team and trying to encourage them.
@@NyteFalll All of them? I always get the most thumbs up after a match when I am drunk and playing like crap. And I have never once been trash talked. Maybe it is because I only play TDM/Dom. But I don't know, it seems logical to me. I get why people trash talk their own teammates in games with SBMM, because they expect everyone on their team to be just as good as them. But without SBMM there are always going to be bad players on your team. So you either have to sit around raging all the time, or stop caring.
They need to take notes from r6 siege. Since it is another ubi game. Quick play is no SBMM, standard has a light SBMM and of course rank is your more hardcore SBMM in siege. And that system works perfectly!
While I get the points being made. Trying to tread the line between sbmm and no sbmm wont be successful with this game if its integral parts arent improved. Sbmm is only a soft fix to a deeper issue and while it may help if done correctly to address one-sided matches, I don't believe it needs to be implementation too heavily. Games like Halo for example had a system of sbmm where it was open enough to matchmake a variety of skill levels but never being overbearing in restricting you to a single skill group. I think XD can benefit from a softer system to allow for a more even balance in a team. Halo often implimented (to my impression) an upper and lower limit in the teams and assigned people accordingly, allowing for a relatively open interpretation to the match to each person. The higher skilled teamate had others to dominate and the lower skill players had some to improve against and so on. I hate to mention cod, but Black Ops 2 does something very similar. Before people outright deny sbmm we should at the least say yes and discuss how we CAN implement it in a positive way. Outright denying it doesn't address issues but even if it does get added that doesn't fix the slew of issues that plague this game that makes matchmaking already difficult. I think a large perception as to why people advocate sbmm in xdefiant is the game is too broken to function without it and appear fair to a player. Often making games feel far more one sided as players have to over compensated for the larger issues at hand. The slower ttk also forces a much higher skill requirement and not everyone is THAT good at the game. I'm not advocating for faster ttk, but just addressing something to factor in.
Yeah, the game has a lot of issues right now and the no SBMM is at the bottom of that list, but I think this would be an easier and quicker thing to implement in some form, like you said not overbearing like recent CoDs have done. Because things like netcode and such are going to take a long time
@@NyteFalll Ya. I know netcode will take forever but I feel as though implimenting sbmm before we actuallt decided if the game requires it is a bit premature. While it may help right now for player count, it may very well spiral out of control due to more bugs in the system being implimentated and so on.
Our friend who was new to COD stopped playing with us because SBMM in our lobbies made it too hard for him. Without it there would at least be others in the lobbies that would be a similar skill to him so he’d get more kills.
That's literally all the opposite of the truth lol unless the rest of your group is way higher anyway which in that case of course the skill gap is still going to be there, but without SBMM there is no guarantee you get anyone similar or worse than him on the enemy team
@@NyteFalll yeah everyone else in our group have all played for years but he’s new to fps so he just struggles in our lobbies, but he can play free-for-all solo and win. He stopped playing cod because he doesn’t like solo gaming and finds it too hard playing with friends. I play XDefiant with him and he likes it a lot more and I think that’s down to no SBMM making the lobbies more varied
i just like being able to play with my friends in xdef. I like cod more but my friends hate playing with me cuz im a lot better than them and they go super negative every game rip. I strongly prefer the feel and mechanics in cod, but in xdef if i play durin the day i can lean back and be at the top in almost all lobbies. I feel like in casual match if i want to mess around in cod i go triple negative but in xdef i can do anything and have fun, thats the def between them for me i guess. When it comes to having an sbmm playlist i doubt anyone would play it. They would just play ranked or casual, i mean unless youre in the bottom third of players i guess, then it would be prob be better for them. I personally couldnt care less cuz i would never ever even try it. I will say the "sbmm" in the welcome playlist was WAY better than cod. Not nearly as tight, so it would be fine, i just prefer it to be completely random with some team balancing. In xdef i feel like if you play solo its pretty balanced most of the time cuz of the team balancing unless youre just way better than everyone else. Im not that good in xdef personally, so i dont have that "problem"
As a trash player with 0.7K/D I would love for them to balance the teams a little I don't have a problem getting destroyed by some gamers it's completely nrml But sometimes i swear I can't do shit I'm playing mouse and keyboard The sweats that i get against sometimes you can't even blink 😂 But I'm getting better 💪😁 The only reason why i want to balance it a little is to get multiple kills 😭 leveling weapons when you get only 9 kills in TDM is hard af 😭😭😭😭
That goes back into my whole take from way earlier in the season about unlocking attachments by leveling up the weapon is going to turn newer players away
games popularity was always going to take a dip sbmm or no sbmm was never going to change that. most people who went back to cod did cuz they realized how much sbmm was actually helping them cuz they aren't as good as thought they were
I don’t like curb stomping Jimmy no thumbs, who’s playing his first fps. It’s boring as hell, sounds like that’s the only competition you’re into tho. I’m sticking with bo6. Enjoy beating bots to increase your self esteem buddy
making more modes divides the player base even more and will lead to longer queue times, and in those queues with stricter matchmaking they will particularly suffer. SBMM does not eliminate stomps, bumps ping/connection down in priorities, and punishes people who occasionally play off roles or challenge builds. Their are people who would leave if the change was announced regardless of its impact on their games. It sounds crazy but introducing more chaos into a system can often have more patterns emerge and have each pattern have a more equal distribution. Have you never experienced really close games with no sbmm? Theres multiple posts on reddit talking about people getting ties. Not a Cod guy but I heard they did a test on strict vs lax sbmm(the tldr I looked at said sbmm was apparently good for player retention), did they mention anything about how win or stomp rates differed?
population. Their 100% have been many games that have screwed themselves by splitting their population too many times. There are already people who consider current queue times too long and people who play on off hours or are high ranked just can't queue in under 20min for certain game modes. Even if this new sbmm playlist doesn't allow for choosing of game modes Its still going to require new servers or other servers switched over
To be honest, as a battlefield veteran I loved call of duty aswell, but the fact that eventually you are gonna get mixed up with cheaters or teamers of sweats is not okay, Im not gonna say sbmm is full trash, but for a battlefield player (not 2042 because its shit) as you are a 3+ kd player with 3kpm you are considered top tear, I have a lot of fun in Xdefiant, such levels I never had in cod just because the matchmaking. I think sbmm should not be in any game, keep it random, im way above 3k skill rating in Xdefiant, yet there are still a lot of rounds that having a 2kd game is out off the question, somtimes you stomp 12 kd games, sometimes you can be happy to have a 1 kd game, I love stuff like that, it feels like its a mixed pool of players, and yes to me it feels good to stomp on players from time to time, but also dont forget how it is for people with high skill ratings or higher kd, if your the only high rated player in the team you need to carry your teammates, in my opinion its not super fair, but on the other hand it gives also some more try hard lobbies. In my opinion Xdefiant should stay exactly like it is with the sbmm not being there and the matchmaking like is is aswell, keep it random. Theres nothing more shit then to play cod (and I know you said that its a bad example) but it was the first game I played with sbmm, and I hated it, just because if your higher skill your pubished and you need to play against chinese cheaters with 200 ping, tho being in europe it should never happen. Keep it simpe, keep it fair, you never improve if your team carries you, or if you play against other shitters. Have fun is what its about, and that can only be the case when players in your lobby are random, the shitters need to he there, and also the pro players should he there. Keep on going your channel mate, keep up the good work. But no sbmm should never come to any game in my opinion.
Who knows, feels like sbmm is already a thing?. It goes from one good game to a game where you're fighting against an enemy team you have wronged beyond the lengths a mere mortal can even comprehend without going into an epileptic seizure, and the only way their wrathful spirits can pass on is to ABSOLUTELY OBLITERATE YOU with the CRAZIEST hit reg possible. Oh and your team has to be booty, quite literally cow fodder.
Please no SBMM. The issues with hit registration and terrible servers is the issue. Also, the cheaters are a large issue. It's basically what killed Halo Infinite. That game has been out years and they never fixed the core issues. You can release all the maps, modes, and guns you want, but if the servers and hit registration suck, people will get tired of it.
Casuals vs tryhards shouldn't be a debate. The premise of PvP involves axioms that are used to determine the skill level of each individuals where skill gaps between players is an unavoidable issue. Adding rigged systems in public matches like SBMM, EOMM, or any type of assistance/automations (Aim Assist by ex) would violate the premise of PvP and creating a non sequitur. The main issue is players just wants free kills effortlessly... which is dumb in a PvP where skill is involved. It's either you're good or bad and you assume it but you don't complain about the opponent who put the efforts to understand how the game works, you can't blame a player for being better it's stupid and a fallacious reasoning.
I have no idea what your even trying to say here. It sounds like you think SBMM shouldn't be in games. But then you say people just want free kills effortlessly which would mean SBMM should be in games. So I am very confused
@@NyteFalll the casuals want free kill effortlessly yes it's easy to claim you want to stay in your .8 k/d lobbies because it's where you perform but when it starts to get sweatier you complain... If you were TRULY playing the game for fun, performance would be secondary to the equation if you play for fun why you care about performing ? oh maybe because the definition for fun for you is to actually being able to kill players. Indeed the human nature is predictable, people in video games are constantly putting some kind of efforts to enjoy the game at minimum, you just can't claim you play for fun without improving then doing 0.1 k/d overtime. The proof is controllertards need their aim assist and cry when it's not working, and then complain getting kills is too hard. Anything that is SBMM or assistance is just here to cater casuals and shrink the gaps between high end and low end players. If a game were truly an organic experience it would be like back in 2006 with 0 manipulative matchmaking and no aim assist where everybody played against each other with their own SKILL. I never tried to say SBMM should be in games because i said "it violates the premise of PvP and creating a non sequitur" idk what are you trying to argue here but my reasoning is common sense and simple to understand if you indeed RESEARCHED the definition of PvP and it's purpose/premise. PvP by definition is : a type of multiplayer *interactive conflict* within a game between human players. In most cases, there are vast *differences in abilities* between players. PvP can even *encourage* experienced players to immediately attack and kill inexperienced players. Definition of conflict (verb) : to be incompatible or at *variance* Variance stands as a synonym of varation or *variable* Definition of variable : not *consistent* or having a fixed pattern; liable to change. example : 1.28 & 1.45 K/D is literally a *variable*, PvP involves axioms that define each individuals skill level. So, PvP by definition is an experience of Player vs Player where skill is a variable and therefore matching against lower & higher skill players is UNAVOIDABLE. Why SBMM would be required if the premise of PvP is matching against players with variable performances ? it's doesn't make sense and violates that premise which i said earlier is non sequitur : When the conclusion does not follow from the premises. Deductive reasoning : - PvP is a multiplayer experience where skill is a variable -SBMM is a matchmaking system that focuses on making teams that will result in a close overall score, with basically no regard for anything else : Way less variable Therefore SBMM makes the multiplayer experience where skill *ISN'T* a variable You see the problem ? that's non sequitur. Any contentions ?
I be thinking the same. If sbmm was the selling point why are players leaving? Another thing I've noticed is that the more i see videos talking about sbmm I'm convinced most of these people never played sports or any game with comp like chess or even a fighting game. It's even more cringe that they go after people on reddit of all things just for criticizing the game. They became the very thing they hate about cod youtubers.
Or they could introduce sbmm in casual play but bring the difficulty down a good bit. They claim call duty mw2 had it to but it wasn’t as bad as the new duty’s
people are so narcissists that they prefer to die instead of recognising that the game is sweaty and frustrating,or only unemployed people are posting here,and the same people are broking keyboards and monitors when they lose.if you have a job and come home to relax 1 hour, you dont have the energy to compete against some kids who play from grandma s basement all day.some people play over 10 hours every day,others are casual,how can you put them to play against one each other?the cod 2 or cod 4 era when people had limits is gone.now people train for a game like they go to the olympics.i don t need xdefiant olympics after 10 hours at work,i just want to relax.if you want to a little boxing after job you don t enter the ring with mike tyson,how can be this fun...i play shooters since cod 1& united offensive and i am telling you that today the games are too competitive,people cant relax anymore,they forget that is only a game and train for it like professionals.sbmm is needed for casuals, but for the sweats and try hards they have ranked mode.is that simple.if you are narcissist play ranked and play like your life depends on it.people are lying themshelf even when they post online and brag about heyr amazing skills when in real life they cry every game 🤡 now start with the hate and "skill issue" theory.since when is a shame to suck at video games? stop confusing the olympics with a relaxing game session,is not real life is only a fkin game and you dont make money from it
SBMM is so far down the list of potential fixes. I find it refreshing to get into games where I can dominate. Of course this is balanced with games that I get smacked.
Some of the most popular games of all time have had sbmm. Quake, Halo, Cod. Each and every single one has had sbmm post 2008. Sbmm is only bad when its unfair and poorly designed. XD also already has sbmm in the form of Team Balancing, they just don't want you to recognize that.
"Don't Jump The Shark Bro". The game does have SBMM. You have till level 25 to get your act together. Now I would say there are more crazy sweats in non-ranked because ranked is broken. But you can't baby players all the time. It's XDefiant not baby COD.
@NyteFalll It puts sucky players in this fake bubble. You either not have it like XDefiant or have it like COD. There is no middle ground with this. Bad idea
@@NyteFalll oh they do. Those are the pro players only. Just like cod has sbmm. everyone is on a 1.1 k.d except the (pro players). Those players have a really high skill. So sbmm doesn’t affect thin as much. Thats how sbmm works
That no sbmm was just a persuasive point by mark to get as many people to play the game. These devs will sell the consumers anything and people will believe it
Yeah this is definitely a controversial take 😅 i play the finals and apex who have sbmm in their pubs… this game feels so much better because theres no sbmm
It feels better because your probably an above average player, which I'd like to think I am as well. I very regularly drop 40-50 kills in a zone control game and finish top of my team, but it's not always fun it gets boring just running through games that way all the time. So I agree it feels better, but it's not a solution to keep players interested.
I do agree with a playlist for those who wants SBMM the game is going to die but it’s hard to tell why they retention has dropped because the game is so bad when it comes to hit reg etc etc I could go on but you know what I mean
Yeah, the hit reg is a major issue, and there are a ton more you could point to and say this is why people left, but when you stop and think if they fixed those things would it bring players back and more importantly would it keep them here?
I am not sure would SBMM help. I am killing pubs with 3KD most of the time but i am still bored. I dont know win or lose on this game doesnt give me any pleasure. With all of this problems and nothing to grind and play for i dont think even SBMM would help.
Fair enough, I agree that we do need something more to work towards. The levels are useless as we get nothing for it and if someone doesn't want to play ranked then there really isn't a point. But this is the problem with games these days and the people that play them, there always has to be something to do or it's boring. Back in the day there were games where you just played for fun, there was no rank or nothing to grind for it was just fun over and over again
@@NyteFalll yea that is true but now its different with so many games every day you really need to make something fresh every week to keep players invested to play one specific game
Lack of SBMM is not a big problem. Cheaters and the shift netcodebis what ruins the game. And othet small problem Factor is the playe. They dont want to put anya effort to be More skillful, they just want that a game or any act is be as easy as possible. This is the first FPS ín last 5 year what is caught még and I didn't left the game because I was a huge lame whit no skill and constantly under 0.5 KD. After 70 hour I have 1.1 KD +22%. I dont want to say tehet I'm a gold player but I feel my skills are improving. But there are lots of technical issue what are started tó irritating me, and these will cause the death of this game if they dont care abouz it for a long while.
But it does have it, it's in the welcome playlist and ranked is a form of SBMM. I think your mind is tainted with the CoD version of SBMM and it's causing you to think that it's overall bad in every game and thats not the case.
SBMM was never the problem or a big deal. The cod community never knew what it wanted so they all zeroed in on 1 thing they found and all were divisive on and said oh we can hammer this home for 3+yrs crying and complaining. Now xdefiant is out everybody sees SBMM isn’t a big deal AT ALL and never was.
Because CoD had a stupid SBMM that was more EOMM and the only reason behind what they were doing was to make more money not keep the players happy and having fun on their game
@@NyteFalll it worked though cause not only did they make more money it kept gamers engaged and coming around. COD is very popular and engaging for new gamers and old it’s always something to do or something new added so for a game that’s the PILLAR of the community it can and needs SBMM or EOMM. Same with fortnite or rainbow six seige because of how competitive the fan base is they need that kinda system in place
The ttk is too long. There's not enough maps. They need to release their year 1 maps. The factions are a little too op and cheesy. Maybe have a mode without faction abilities.
Also I've said this before. YES having your arse kicked over and over DOES make you better at the game. I makes you WANT to get better at the game so you play more. This is how the world worked before SBMM bullshit came and ruined everything, then played who played a lot got made to feel like they developed memory loss overnight and suddenly got shit at games they'd put time into, and people who are jew to these types of games delusional think theyre good because they're statistically the same as the guy who's played these games for over 10 years. I haven't played cod since mw2019 cos of SBMM, I downloaded the finals, didn't bother with that. I'm playing bf1 now just cos I'm simply bored of this game. They should open the bigger maps for TDM and sort the stats out. It just feels pretty boring but it's not because of SBMM.
In modern times it will not work, simply because players very little time and a lot of option of what to play, they want to have fun, nobody except for nerds cares about “getting good” at the game.
But see you mentioned CoD lol. CoD SBMM is not at all what I'm referring to, every other game over the last 2 decades practically has had SBMM to some degree and it has never been an issue before
@@ruslanagadzhanyan2753 go play SBMM games then and let the minority who don't want to play games that fake your experience have something real. Nearly every fps game runs this shitty software now. At least allow SOME people who want to organically get better have something to play.
@@NyteFalll Battlefield is my primary game and and the enjoyment I get out of it is the variety of how I perform match to match. I don't know if it has SBMM but it definitely doesn't feel like it. Take BF5 my kd was 2.2 and my best mate who isn't really into fps games plays very rarely. His kd is 0.57. We both buy MW2019 and I couldn't hold a 1kd, but my best mate equally has a 1kd. I know you say you're not talking about cod but I'm using it as an example. I really don't see the point in playing a game if your practice at it doesn't pay off. You're literally playing a broken record.
You need SBMM cause you're soft. Announcement here: Some people are better than you and the truth is some always will be. Get gud is what we used to say. That's the gun if it. Playing to become better. Shed your need for balance and fairness, life is never these things. You kids want a curated life. A life just the way you need it. Grow up and get gud 💪
for years in my life I wondered why people complained about sbmm, I never really could wrap my head around it, asked a lot on many forums, like what? You don't want to be matched with people of your skill level? So I'd always thought surely sbmm isn't what I think it is, because it made no sense to me why people wouldn't want it. You lot wanna go against high k/d demon-time people and die like rats from each peek? Finally xDefiant drops and I play it, drop it, because no sbmm, I'm just a casual noob myself, I wanna be matched with people of my level bracket, but lo and behold, the xdefiant community was losing it, they were complaining how easy they were getting whooped, like mate, it's because there's no sbmm, what are you lot complainig for
Pretty soon you won’t be playing anyone if the player count keeps falling off a cliff 😂. But hey at least you can pub stomp for a couple more months until Ubisoft pulls the plug
SBMM isn't liked and in call of duty case it's rigged against you. Bad players might like it but they are low information players. SBMM should only be in ranked...
@acidspaz4252 really? Okay um R6 siege, every Halo game in the last 10ish years or so, titanfall 2 Destiny, overwatch 1 and 2 and so many more. You really think sbmm wasn't in these causal modes for literally almost every game?
It’s really bad for me I’m 5900 SR so there’s nearly zero matches in an 8hr play session where I’m not top seed for team balancing. The effect is I basically get all of the downsides of CoD’s eomm but never get thrown an engagement enhancing freebie game.
This is such a horrible take honestly. Ask anyone why they quit this game and I can guarantee none of them will say lack of sbmm, they would cite the hitreg, netcode, and maybe other things like spiderbots and cleaners. The game has team balancing which balances teams based on their skill rating, but you say that low skill players are gonna have 10% winrates which just shows a fundamental lack of understanding as to how the matchmaker works in this game. You even say at 1:11 that you dont know what its used for which is just hilarious honestly. The game will pull players from all skill levels, then it will balance the teams based on the skill rating. If you want there to be less blowouts then you would complain about the team balancer, not the lack of sbmm.
I was being facetious when I said I didn't know what it was used for. And you can only balance so much if the top 2 players in the lobby are duo queue they can't split them and even if they weren't balancing only has 12 people to work with, where as if you had SBMM you could pre balance
I don’t agree….the reason why people are leaving is because the game is lacking content. Game like cod have so much content and different game modes. Why would you stay and play xdefiant when other games have way more content. Sbmm dosnt make games fun it makes it a sweat fest, but it is definitely not the reason why people are leaving game
People are not leaving because there’s no SBMM. People are leaving because there isn’t enough to do in the game. Grinding weapons takes way too long and no single life mode. No one wants to go 20-20 every game. You are just talking out of your butt. You have no clue why people are leaving. Just play ranked, that’s what it’s for.
All the cod haters made seem like cod lowered the bar for fps with sbmm and that every problem with cod was a direct result of it. Once xd came out that’s literally the only thing they could hang their hat on, all other aspects of the game are utterly dog water compared to cod.
No SBMM is the only reason this game was alive to begin with. It is a janky low budget shooter with terrible netcode. If you like SBMM, there are a ton of better options available.
@@NyteFalll I mean it is really not. It is only when Mark Rubin announced the game had no SBMM that people started talking about it. What exactly is it you think XDefinat does better than other games that would draw people in? Because I can't think of anything.
The only people who want SBMM are absolute shitters that suck at shooters. Variety is the spice of life. It's fun steamrolling through a bad team. It's equally fun having a challenge. I don't want to do either of these things the entire time. You completely missed the mark on why people are leaving. The games hit reg is complete garbage. Ping issues from people with good internet. Horrible load times between matches.
Weird, because you can flip this whole thing and say the only people who don't want SBMM are the people who think they are better than they are but can't pony up against people of similar skill and get shut down and sent back to the middle of the pack.
Lol, the one thing they say is better than COD you want them to remove? This game sucks because of the hero elements, nothing can save it, its already doomed by its nature.
I was terrible at playing this game. I got much better by watching and playing with better players. That’s the only way. Siege is much more complicated and has a much higher skill ceiling. Xdefiant is an arcade shooter. The main issue is network hit registration etc.
SBMM or lack of it isn’t the core issue with this game that’s pushing players away or sucking the fun out of it. it’s the hit registry and the hackers that is killing it in my opinion.
I don't think that's the whole story though I think even if all of that was fixed people still wouldn't stay long
@@NyteFalll It's the whole story for me. This game could have been better than cod if it actually ran right.
I’m seeing very little issue with it tbh. Haven’t ran into a cheater yet that I’m aware of. Definitely not anything blatant.
Was there when it was popping off. NEXT?
@@crazysnillthan go back when it gets fixed well see
SBMM had nothing to do with why I uninstalled the game after reaching level 106. Personally, I didn’t care much if/when I got smoked. I just liked playing with my buddies and hanging out. I was top 2 on my teams leaderboard in 80% of the games I played and I’m a solid player but definitely not an insanely good player.
I uninstalled the game after playing 1 game of ranked after the “update” when 2 teammates quit in the first 30 seconds and I still lost SR in a 2 v 4. Went back to pubs right after that ranked match, I died in back to back after being 10 feet around a wall.
I checked out after that.
Fix the net code, fix the hit reg, fix ranked and then who cares what lobbies you get put into in pubs. They’re public matches and literally mean nothing. You’re going to get dumped on some games and other games you’re the best player in the lobby.
Same here. Lv 120ish (I havent played in weeks) and I just got so sick of the terrible netcode / bullet reg. It's the worst I've seen in any FPS I've played. Wont be touching the game until it's fixed; if it doesnt die before then.
And I agree the ranked system / ladder is terrible. Entirely pointless queueing it when people leave 1/2 the games or it starts without a full lobby.
Pretty sure they fixed most of this stuff, game won't start without full lobby and will not lose rank if it's unbalance teams
@@NyteFalll losing SR (or whatever it’s called in XDefiant) when you’re in an unbalanced lobby shouldn’t be something they “needed to fix.” That’s common sense in my opinion. The fact you still lose SR in a 3v4 in absolutely insane. Even if the amount is less, it should be zero. Doesn’t matter at this point since I uninstalled the game but why would anyone want to play a ranked match when they have a teammate getting stomped, quits, and now they’re most likely going to lose the match to no fault of their own. I know there’s no game that can stop people leaving but taking away rank points from those who stay in the lobby is asinine thinking.
@GDub09 you lose a discounted amount and if they made it so no one lost rank points if it was 3v4 do you realize how manipulated that would get? People would just take turns I'm their 4 stacks leaving a game so their team doesn't lose rank. Until they start implementing abandon sanctions like timeouts from matchmaking they can't really do anything else
SBMM wasn’t the problem. It’s Hit Reg and Ranked Servers not working.
It is a problem is the majority of the player base is casual players
Another problem is the majority of the game is just mediocre. It cant support longer retention because its just poorly designed.
Half right, those are issues that exist yes. But even once they are fixed then what?
@@NyteFalll nothing. The momentum was floundered. It’s pretty clear no one is coming back due to the sour taste of the horrific season 1 update.
@@WrectumTerror do you think there is anyway to fix it? Anything they can do to get people back?
Variety is why I like no sbmm, I like that there’s a range of different skilled enemies and teammates in each game.
Do you also like a dead game?
@@MrMultiPlatform it’s more alive to me than any other game
Nah. Most people on reddit quit because of netcode/hitreg issues - not because they get rolled occasionally.
Like I said the game has many more issues, netcode/hitreg being one of the big ones but I see people complain about hitreg everytime they die it's getting to be an excuse more than half the time
If SBMM or EOMM worked as you say, and just put you up against people of similar skill levels, then I would be all for it. However other factors are involved in COD! They mess with your ping, your connection, they (fix) the game in so many ways to stop you winning too much, this is wrong! The stats in COD mean nothing as almost everyone (who plays fair) is a KD of around 1.0. You just know when you play COD what’s going to happen. Xdefiant is like a breath of fresh air in comparison. Every game is different and this makes it more enjoyable. I don’t mind getting stomped, as I know I will do the stomping at some stage.
That's because what CoD does is EOMM, that is not SBMM. SBMM does work as I said. But that's not what CoD is doing
SBMM isn't the issue, because when you ask 99% of people who quit playing the game what they disliked about it or what made them quit none of their answers have anything to do with matchmaking algorithms like "people were just too good", so that assumption is supported by anything.
The issues with the game that is causing it to flop outside of hit reg and ranked is the fact the game itself is just super cheap and feels janky, the aesthetic is completely uninspired as well, the gunplay isn't great, etc.
This is all because the budget of the game is low and the developers aren't the most talented either. It needs things like smoother animations and whatnot to bring its gunplay up to COD or Destiny levels, that's one reason why people love Call of Duty even if they don't articulate it.
I've never liked xDefiant. Its bad. But I've always liked The Finals, and its beta's had zero SBMM, SBMM was only added at launch so I can compare it 1:1 and I know SBMM in shooters is not why I hate XD.
XD is so generic and cheap that literally no one would he talking about it if it wasnt for SBMM itself. Their marketing of that and UA-camrs sucking it off is the only reason anyone plays it. It is a bad game that has potential.
Hit reg was a problem when it was popping off and people still played. The Finals is dead(bad example on your part).
Bunny hop amd hit reg was his curse
Bunny hop, air strafing and crackhead netcode are the main points driving people away, yup
Keeping games close with SBMM is a myth. That is entirely to do with team balancing. Whether the skill ranges in match or all people have a similar level, if a team is properly balanced a game with always be close
Ummmm what lol. Team balancing can't truly happen if you don't have SBMM, it all starts with getting the players in the lobby of all similar skill and then from their you balance the teams based on other things. It's not a myth lol
@@NyteFalll you do know that team balancing can happeb without sbmm right?
Bro I have a 1.1 kd win and death and the thing that makes me play is the fact that there is no SBMM do I get stomped sometimes yeah it happens but I also do the stomping the variety and the fact that I see myself improving is what keeps me playing not the camo and other stuff so want to improve and if I don’t play against better players how will I improve so get what your saying even cod had sbmm in their game but it was very light.. personally I’m fine with how it is so think honestly people need to man the F up Sbmm has held my hand and many others so long that they don’t want to improve they just want to feel better about themselves without sacrificing time and effort and it doesn’t work that way .. its not how things work in the world I do agree a lot of casuals are leaving but still I’m a casual and my mindset is I wanna improve so I’ll bet you other casuals will come around if they fix the netcode bunny hooping spam I’m personally fine with how it is but I get that many find it annoying idk what to do to bring back casuals but the whole point of XDefiant in my opinion is that there’s no SBMM/EOMM if they would bring it I’ll stop playing they just need to five the god damn d sync love your videos man but I got to disagree with this one much love❤
Exactly. Enjoy seeing yourself organically get better at the game by playing it instead of having the game choose how you play.
Why become better? Bro you are not coming back from job you hate in the empty house you don’t own to play the game to get stomped just to “get good”, you don’t give a fuck about getting good, all you need is to spend some time enjoying your favorite game for a few hours, go to bed and back to the job you hate, man grow up, most of the people don’t have a time or desire due to lack of time to get better.
I am not understanding this take. I see a lot of people say this saying that SBMM doesn't help people improve. It absolutely does. You don't only play with players that are the exact skill level as you it's a range some better and some worse. It's not different than what happens now, but with SBMM there would be a cap to that range so you don't get put into games with ridiculously high skilled players with no chance of winning
@@NyteFalll you know I actually thing about gym in this case, like you are not going to get a muscle growth if you try to exercise with the heaviest dumbbell, no you start of small to warm up then you go for heavy but manageable that’s how you grow muscle AND build strength, same with the games you will be able to really become better by consistently playing against people who are strong per than you but manageable, by consistently playing against people who are just stomping you. Learning and executing the knowledge is important you will never be able to do this if the gap between you and your opening is super wide.
@ruslanagadzhanyan2753 idk if this was your intent here but that's exactly what SBMM would do
It's tricky. I think in 6v6 format no SBMM could work IF the content is always so fresh that new players and casual are playing it so naturally the different skill level is constant where skilled players doesn't dominate number wise. If new players and lower skill bracket have small retention, it is likely that in one point the skill gap will be more towards above average anyway and SBMM could keep some fun for casuals who don't wanna come and be one of 10 in lobby who cannot get a kill. I would belive that it should have some kind of SBMM, but very wide. For example, I don't understand why many higher skill level Apex Legends players complain for having low skill teammates while almost the same people complain that they don't wanna sweat every pub game and don't wanna SBMM. In BR games where there are 20 teams of 3, the SBMM becomes more important for team balancing. The biggest problem of SBMM is actually team balancing which always trys to balance team in a way that each team has ~50/50% chance of winng. If in team balancing they wouldn't make this a goal, it can be fun for everyone, just keep much wider then many SBMMs where there are 10 backets of skills, which is nonsense!
Apex is a whole other animal. So many variables go into why people think their teammates are trash. If you put an overly aggressive player with 2 slow paced defense type players that one person is going to think they are trash
crouch spamming/bunny hopping and weapon mastery grinds being way to intense are the reasons lower skilled players dont play the game anymore, why would someone casually play the game when they dont have a scuff controller or play on mouse and keyboard and either have to spend a lot of money on a controller or have to adjust their whole button layout or both thus changing the experience of the game just to be able to bunny hop or crouch spam. and if youre a player that does bunny hop or crouch spam i know from experience its not as easy to do as a lot of people think it is. and doing these things do give you a significant advantage against players that dont do it. and forcing the ones that dont to have to purchase a new input device just to do it isnt fair. couple that with content coming out rather slow which is to be expected as content takes time to create and perfect, and the fact that the weapon grind is pretty intense especially without double xp every weekend like we use to get. adding sbmm or eomm to xdefiant would 100% ruin the game. it just needs some more pretty big nerfs and double xp to make a return much much more often. and more casuals would play the game.
I crouch spam and don't even realize it half the time lol
@@NyteFalll hitting it once isn’t crouch spamming, it’s when u hit it multiple times in a row lol 😂
It would unironically help the playercount side of things, THAT BEING SAID, many would be pissed because that was the whole selling point of the game
What many ? The 34 supposed pros ?
I thought about this too, but if you have 2 separate playlists one with and one without SBMM how can they be pissed? They still have a place to go for either. And SBMM is already in the game in Ranked and the Welcome playlist so it's not like it's not there at all
@NyteFalll yeah the only issue that may arise there could be the no sbmm playlist dying out if it's just filled with sweats, since even less casual players will be in that playlist. In theory though it could work
When I played chess a lot I used to think that I'd learn fastest by playing against players much better than me. Chess coach blew my mind when he explained that you learn nothing this way other than to hate chess. He explained to me that over 90% of my practice needs to be against people as close to my level as possible. That is the optimal way to improve!
hmmmmm kinda sounds like SBMM is better for improving
Your chess coach realized you have a low IQ...
I think it should be an option it’s already in the game up to level 25 in a lobby and if people want to play in that lobby could do !
It’s not for me I like getting better at the game, a lot have left because are finding the game hard because have be conditioned on cod and just give up !
CoD has so many people brainwashed they don't even think twice about buying the new one lol
SBMM makes you better kiddo
@@MrMultiPlatform how does it if your competition keeps getting harder?
As much as having moderate sbmm would make sense, they've already dug themselves into a hole by making it one of the core marketing gimmicks of the game. To walk back on it now would massively piss off alot of people , even if doing so would be beneficial for the game long-term.
The smart way to do that would be a separate playlist, as to not forcefully impose the changes on everyone. But we all know that the below average players would just completely abandon the no-sbmm playlists, causing the casual playlist to "run out of meat".
Those who are against sbmm are either brainwashed by content creators, don't know how multiplayer games work, or are themselves the minority of players who could benefit from no sbmm. I'll just call them out for what they are. They're bullies, they don't want to play against people on their level and only want to punch down.
I'm a above average player, I should advocate against sbmm. But I don't, because I have the ability to form my own opinion and the amount of braincells necessary to know sbmm would be beneficial for the long-term health of the playerbase.
The separate playlist is exactly what I'm suggesting here.
@@NyteFalll I know and I agree with it. That's why I called it the smart way.
Hahaha how the turn tables.
rofl
After playing for about 20 minutes today, I finally un-installed this game. Tired of all the randomly dying with no one around, getting one tapped from full health constantly, to using the sawed off and shooting people that are so close that I could be dry humping them and it still gets hit markers. So I really don't care anymore
big oof
skill issue to me
That is one of the most brain-dead and unintelligent replies I've read, has nothing to do with skill, as I have recorded most of all the issues. So maybe try to actually put some thought into anything you actually have to say
To all people who are like “nobody wants SBMM”… I think we can all agree that Activision is a very greedy company, there is the reason for why their SBMM is so strict for 5 years straight, if SBMM would indeed be unpopular as people claim Activision would have removed it long time ago because popularity and profitability are 2 aspects that are directly correlated, if it would indeed be unpopular it would have hit their bottom line long time ago.
Well it may not be popular but it's profitable because of the EOMM they use
@@NyteFalllhere is where I draw the line, EOMM is a conspiracy theory and I don’t believe in it.
now try it with facts
Your so wrong. The reason why Activision never got rid of sbmm is because it caters to the casuals and guess what? Casuals arent likely gonna interact with the cod community because they're casual players. Pretry much most people who are in the cod community hate sbmm and they complain about it online which is why sbmm has such a negative light surrounding it. Sbmm is built for casuals in mind and making the game a miserable experience for the average cod player
@@aaronjamesjackson5042 they use EOMM not full SBMM that's why you think SBMM is bad. Also casual players are the average players and make up a majority of the player base in most games
sbmm helps MOST ppl, there are just a ton of ppl who think they are macho by not having sbmm, it's kind of like when girls put their cheek on the bathroom counter to look thicker than they rly r... they are more in love with the idea of sbmm than the idea that they are within the skill bracket that benefits from it most... engagement optimized matchmaking (or as you called it experience based) is designed to MAXIMIZE engagement, which is a huge metric gauged by social media algorithms for things like posts, videos, etc... it's essentially the youtube algorithm in gaming form serving up the statistically likely scenario that will keep you playing longer, whether that is current session, or you coming back again tomorrow...
Experience/engagement potato/potato lol
So ur saying that most people suck? Because sbmm is designed for people who would normally get stomped on in normal lobbies
@@aaronjamesjackson5042 When you say normal I'm assuming you mean lobbies with no SBMM. And no not everyone sucks. But SBMM is not a bad thing it helps players improve. Why would you ever want to push away any group of players? Also every ranked game mode has SBMM in every game to some extent. And no one has ever once complained about that
Honestly people don't wanna hear it but a F2P game is gonna have a hard time sustaining itself if it can't attract new players. The Welcome playlist only works for anyone below lvl25 and it's safe to assume there ain't anyone meeting the requirement anymore. So maybe they should open up the welcome playlist for anyone below 1 KD? Either that or give bad players some mechanical help like scaling XP gain. But what really sucks is that even when I find a chill lobby it just get's disbanded after one match. It's virtually impossible to have fun as a casual.
Oh there are still players low enough for that playlist, but I see them all in the normal unranked playlist lol probably because they are all smurfs
To all X players. If you want to just run around and kill there is a thing called team death match. If you want to complete an objective great. But don’t get on an objective and get mad that you lose because you have 30 kills and a 0 objective score. IJS. 😂
lol facts, everybody wants to be somebody they saw on social media and is avoiding the obj like the plague and then still going NEGATIVE...lol they need to go to the PRACTICE RANGE, not even tdm
facts
I think they should change the welcome playlist to be available for anyone under 100hrs logged on the game. I got out of that playlist almost immediately, but we have to acknowledge that the game is gonna be difficult for new or very casual players and sbmm can help them train up. Either that or create an open ranked mode where there are no restrictions, but you’re being put into lobbies based on your ranking.
Exactly
I am a casual player and have been playing since release. I absolutely 100 percent agree with this video. This is my first fps game where I want to get better cause I actually like the game and have spent money on bp. I wish there was at least an option to turn on sbmm rather than just turning off cross play.
Yeah a choice would be nice
If the game introduce something like an infected mode that won’t effect your stats, then it could bring back a good chunk of players since it’s part of a party mode. Maybe even bring in some party modes as well. It would make players stay and play for fun. SBMM wouldn’t solve anything. It would not only make the devs a hypocrite, but give them backlash because of it. It would kill their game even further. It don’t need to be the same like cod but bring in some goofy game mode to make it more fun.
How would it make them a hypocrite, the game already has SBMM in ranked and welcome playlist
@@NyteFalll he stated that they won’t have SBMM in pub/casual matches, correct me if I’m wrong because I remember seeing it on twitter from mark Ruben.
@@Crispy_-_855 im not saying put it in pubs im saying g add a whole new Playlist for it
@@NyteFalll why add a whole new playlist for SBMM when they can just add a party mode that won’t effect stats and make it for fun for everyone?
@@Crispy_-_855 they should do that also, but some people want sbmm without having to worry about a rank to go with it
I think the two playlists could be good but likely the "casual" one would be sweaty and the unranked one would be casual aside from reverse boosters getting into matches they shouldn't be in and just "stomping noobs" the matchmaking that is based on variables will always be manipulated to get easier lobbies and always has been since I want to say black ops 3...pretty sure swag was 2boxing back then way before the "OMG NO WAY" akimbo desert eagle shipment nuke on 2019
And people said this would be the cod killer yet here we are 3 months later and have a wave ban of 12,000 people. 😂😂😂😂😂😂😂😂
For real?
Look I never said it was going to be a CoD killer, people that said that were very silly for saying that
I think it needs "lose" skill based matchmaking. Like the OG CoD Bo2 had, where you could barely tell it was there. The game needs to still prioritize ping with the player-count dwindling, but I don't even want to dunk on some guy who barely plays fps games. But the main problem is definitely hitreg/desync, SBMM would probably make that worse atm.
That's what I'm saying. It needs one, just not some overbearing restrictive one like newer CoD had. But yes it's not the main issue right now
Fixing disbanding lobbies would fix a chunk of the problem
it might help some yeah
Avg skill rating is there because they use it during the lobby balancing process when creating the match. So technically skill is already considered during the matchmaking process, not when connecting players to the lobby tho.
Having said that, if you think the player skill distribution as Normal distribution (and assuming and healthy player base/player pool) it’s hard for a very low skilled player to get matched against really high skilled players and viceversa. Most of the time everyone get matched in a lobby of mostly avg skilled players.
Of course, if a player is really bad even an avg skilled player can be a nightmare to go against.
Even with a pure SBMM (with no manipulation involved) the latter thing cannot be prevented. That’s because there are factors such as latency and matchmaking time that make impossible to match people against similar skilled players in a reasonable time etc.
We can also say that if you are mid to low avarege in skill you can have a good time with random matchmaking (always assuming a good player pool and a normal skill distribution)
As a last thing I want to mention a paper that was published by EA regarding EOMM (the case of study was a 1v1 multiplayer game,maybe fifa) in this study they found out that EOMM was the system retaining players the most. It was followed by a random MM and then at third place by pure SBMM.
So as someone pointed out already maybe it’s not the MM the real reason as why this game is not retaining players. Or at least a pure SBMM might not help as you think.
Of course EOMM is the best way to retain players, they didn't need to publish a paper to make me believe that. But it's a horrible way to have fair games. Also what do you consider a reasonable wait time to find a match? That number is very subjective
@@jhOM1357 I think a good thing to mention is that more diversty in skill would actually balance out the match making much more. Look at halo for example (yes, older ones had sbmm). They balanced teams by basically giving an upper and lower limit. There was a nice spread they get a good player, you get a good player, they get mid players, you get mid players, they have a terrible player or 2, you have a terrible player or two. Basically, the even out the weight between individual players through a larger scale of general team balancing. Making sure no one was absolute shunned from playing the game and that everyone had a way to improve or express skill. This system sadly has been utterly abandoned.
Also, i think its too early to even impliment this. The game itself is too broken to appropriately address skill expression anyway as the hit reg bugs punish everyone.
@@NyteFalll don’t get me wrong I don’t want EOMM. I think it’s a scammy system and borderline illegal, but that’s another discussion.
What I wanted to point out is that I don’t think that the pure sbmm (as you want) is really gonna improve the retention or the fun that players have. That’s because avg skilled players would get more or less the same lobbies (with less good players depending if they are below or above avg) and worst players would get shit on also by avg skilled player since they would get some of them in their lobbies too. That’s because there are other constraint such as MM time, latency etc.
Too answer your question, yes the MM time is subjective but generally I think the faster the better. If you have a really big population of players you may have the opportunity, at certain time of the day, to create matches with people of really close skill rating values but I think that’s utopian expecially for xdef right now. So they would need to relax the skill constraint to not make the people wait 10 minutes in queue, especially for the players at the tails of the bell (high and low skilled player) so the differences among the skill ratings would still be there.
Generally I think that a random matchmaking would still get more engagement for players especially when improving since the experience of the game doesn’t at it’s core. It’s changing because you are improving but you face the same enemies. This is an oversimplification and it’s just my opinion
@@ShadoDiablosXD for my understanding that’s how it works on xdef too. After the lobby creation, which is at random based mostly on ping and party size, they balanced the lobby in a similar manner to what you just described (so based on players skill). The system obviously breaks if they match solo players against full parties. But that’s an hard thing to solve if you don’t have enough player and parties that play the game in a specific moment of time
@jhOM1357 I just wanted to point out thats how team balancing should handle. As far as I can tell, xdefiant only places you against other parties if you are partied or clumps of parties. Never solo against parties.
I pointed out my ideal of team balancing as xdefiant (imo) doesnt do this. But i dont think immediate sbmm is needed, yet. As the game stands, its too broken to even stand on two feet. I just hope, and that if sbmm must be in there, that they balance the game properly by upper and lower limits and balancing accordingly per person. If this game truthfully had 1 million players. Matchmaking time wont suffer a bit.
I agree totally. I love playing this game, it's a lot of fun even though I get smoked most games. My team mates keep telling me to go play something else. I get so much better every day, but still have a long way to go, Just wish my random team mates didn't take the game so seriously. SBMM would certainly help with my development time, It worked well for me in another 3rd person shooter that I am very good at now.
Weird, I think I have only heard people trash talk their teammates once or twice in this game. Seems like people are always giving thumbs up at the end up the match to the players on the bottom of the team and trying to encourage them.
?! What lobbies you be gettin into? lol I never have those wholesome games always people complaining about how trash the team is
@@NyteFalll All of them? I always get the most thumbs up after a match when I am drunk and playing like crap. And I have never once been trash talked.
Maybe it is because I only play TDM/Dom.
But I don't know, it seems logical to me. I get why people trash talk their own teammates in games with SBMM, because they expect everyone on their team to be just as good as them. But without SBMM there are always going to be bad players on your team. So you either have to sit around raging all the time, or stop caring.
They need to take notes from r6 siege. Since it is another ubi game.
Quick play is no SBMM, standard has a light SBMM and of course rank is your more hardcore SBMM in siege. And that system works perfectly!
I'm like 99% sure their quick play has SBMM
@@NyteFalll it use to, but was removed last season to make it more of a “faster” experience
Well the season it became QM 2.0
While I get the points being made. Trying to tread the line between sbmm and no sbmm wont be successful with this game if its integral parts arent improved.
Sbmm is only a soft fix to a deeper issue and while it may help if done correctly to address one-sided matches, I don't believe it needs to be implementation too heavily. Games like Halo for example had a system of sbmm where it was open enough to matchmake a variety of skill levels but never being overbearing in restricting you to a single skill group. I think XD can benefit from a softer system to allow for a more even balance in a team. Halo often implimented (to my impression) an upper and lower limit in the teams and assigned people accordingly, allowing for a relatively open interpretation to the match to each person. The higher skilled teamate had others to dominate and the lower skill players had some to improve against and so on. I hate to mention cod, but Black Ops 2 does something very similar.
Before people outright deny sbmm we should at the least say yes and discuss how we CAN implement it in a positive way. Outright denying it doesn't address issues but even if it does get added that doesn't fix the slew of issues that plague this game that makes matchmaking already difficult. I think a large perception as to why people advocate sbmm in xdefiant is the game is too broken to function without it and appear fair to a player. Often making games feel far more one sided as players have to over compensated for the larger issues at hand. The slower ttk also forces a much higher skill requirement and not everyone is THAT good at the game. I'm not advocating for faster ttk, but just addressing something to factor in.
Yeah, the game has a lot of issues right now and the no SBMM is at the bottom of that list, but I think this would be an easier and quicker thing to implement in some form, like you said not overbearing like recent CoDs have done. Because things like netcode and such are going to take a long time
@@NyteFalll Ya. I know netcode will take forever but I feel as though implimenting sbmm before we actuallt decided if the game requires it is a bit premature. While it may help right now for player count, it may very well spiral out of control due to more bugs in the system being implimentated and so on.
@@ShadoDiablosXD fair points, they need to prioritize the netcode and stuff then
Our friend who was new to COD stopped playing with us because SBMM in our lobbies made it too hard for him. Without it there would at least be others in the lobbies that would be a similar skill to him so he’d get more kills.
That's literally all the opposite of the truth lol unless the rest of your group is way higher anyway which in that case of course the skill gap is still going to be there, but without SBMM there is no guarantee you get anyone similar or worse than him on the enemy team
@@NyteFalll yeah everyone else in our group have all played for years but he’s new to fps so he just struggles in our lobbies, but he can play free-for-all solo and win. He stopped playing cod because he doesn’t like solo gaming and finds it too hard playing with friends.
I play XDefiant with him and he likes it a lot more and I think that’s down to no SBMM making the lobbies more varied
i just like being able to play with my friends in xdef. I like cod more but my friends hate playing with me cuz im a lot better than them and they go super negative every game rip. I strongly prefer the feel and mechanics in cod, but in xdef if i play durin the day i can lean back and be at the top in almost all lobbies. I feel like in casual match if i want to mess around in cod i go triple negative but in xdef i can do anything and have fun, thats the def between them for me i guess. When it comes to having an sbmm playlist i doubt anyone would play it. They would just play ranked or casual, i mean unless youre in the bottom third of players i guess, then it would be prob be better for them. I personally couldnt care less cuz i would never ever even try it. I will say the "sbmm" in the welcome playlist was WAY better than cod. Not nearly as tight, so it would be fine, i just prefer it to be completely random with some team balancing. In xdef i feel like if you play solo its pretty balanced most of the time cuz of the team balancing unless youre just way better than everyone else. Im not that good in xdef personally, so i dont have that "problem"
As a trash player with 0.7K/D
I would love for them to balance the teams a little
I don't have a problem getting destroyed by some gamers it's completely nrml
But sometimes i swear I can't do shit
I'm playing mouse and keyboard
The sweats that i get against sometimes you can't even blink 😂
But I'm getting better 💪😁
The only reason why i want to balance it a little is to get multiple kills 😭 leveling weapons when you get only 9 kills in TDM is hard af 😭😭😭😭
That goes back into my whole take from way earlier in the season about unlocking attachments by leveling up the weapon is going to turn newer players away
Hutch(for it) did a debate against Xclusive Ace(against it) and destroyed him at every topic about it..
I'm confused so are you saying SBMM should be in this game or not lol
Sbmm should not exist...simple as that
Agreed
games popularity was always going to take a dip sbmm or no sbmm was never going to change that. most people who went back to cod did cuz they realized how much sbmm was actually helping them cuz they aren't as good as thought they were
I don’t like curb stomping Jimmy no thumbs, who’s playing his first fps. It’s boring as hell, sounds like that’s the only competition you’re into tho. I’m sticking with bo6. Enjoy beating bots to increase your self esteem buddy
making more modes divides the player base even more and will lead to longer queue times, and in those queues with stricter matchmaking they will particularly suffer. SBMM does not eliminate stomps, bumps ping/connection down in priorities, and punishes people who occasionally play off roles or challenge builds. Their are people who would leave if the change was announced regardless of its impact on their games.
It sounds crazy but introducing more chaos into a system can often have more patterns emerge and have each pattern have a more equal distribution. Have you never experienced really close games with no sbmm? Theres multiple posts on reddit talking about people getting ties. Not a Cod guy but I heard they did a test on strict vs lax sbmm(the tldr I looked at said sbmm was apparently good for player retention), did they mention anything about how win or stomp rates differed?
3 playlists is not going to be that detrimental to matchmaking times. Look at how many other games have way more different game modes
population. Their 100% have been many games that have screwed themselves by splitting their population too many times. There are already people who consider current queue times too long and people who play on off hours or are high ranked just can't queue in under 20min for certain game modes. Even if this new sbmm playlist doesn't allow for choosing of game modes Its still going to require new servers or other servers switched over
To be honest, as a battlefield veteran I loved call of duty aswell, but the fact that eventually you are gonna get mixed up with cheaters or teamers of sweats is not okay, Im not gonna say sbmm is full trash, but for a battlefield player (not 2042 because its shit) as you are a 3+ kd player with 3kpm you are considered top tear, I have a lot of fun in Xdefiant, such levels I never had in cod just because the matchmaking. I think sbmm should not be in any game, keep it random, im way above 3k skill rating in Xdefiant, yet there are still a lot of rounds that having a 2kd game is out off the question, somtimes you stomp 12 kd games, sometimes you can be happy to have a 1 kd game, I love stuff like that, it feels like its a mixed pool of players, and yes to me it feels good to stomp on players from time to time, but also dont forget how it is for people with high skill ratings or higher kd, if your the only high rated player in the team you need to carry your teammates, in my opinion its not super fair, but on the other hand it gives also some more try hard lobbies. In my opinion Xdefiant should stay exactly like it is with the sbmm not being there and the matchmaking like is is aswell, keep it random. Theres nothing more shit then to play cod (and I know you said that its a bad example) but it was the first game I played with sbmm, and I hated it, just because if your higher skill your pubished and you need to play against chinese cheaters with 200 ping, tho being in europe it should never happen. Keep it simpe, keep it fair, you never improve if your team carries you, or if you play against other shitters. Have fun is what its about, and that can only be the case when players in your lobby are random, the shitters need to he there, and also the pro players should he there. Keep on going your channel mate, keep up the good work. But no sbmm should never come to any game in my opinion.
Who knows, feels like sbmm is already a thing?. It goes from one good game to a game where you're fighting against an enemy team you have wronged beyond the lengths a mere mortal can even comprehend without going into an epileptic seizure, and the only way their wrathful spirits can pass on is to ABSOLUTELY OBLITERATE YOU with the CRAZIEST hit reg possible. Oh and your team has to be booty, quite literally cow fodder.
I felt every word of this lol.
Casual has nothing to do with skill
Not true, just because it's casual doesn't mean you shouldn't play people of similar skill
Fixing net code and getting rid of bunny hoping is it needs. I haven’t touched that game in about a month
Meanwhile those bunny hopper haven't touched grass in about a month lol
Please no SBMM. The issues with hit registration and terrible servers is the issue. Also, the cheaters are a large issue. It's basically what killed Halo Infinite. That game has been out years and they never fixed the core issues. You can release all the maps, modes, and guns you want, but if the servers and hit registration suck, people will get tired of it.
that too
Then why didn't people quit when it was popping off?
@MrMultiPlatform they did, which is why the population is much lower. It's still early, though. I'd hate to see it end up like Halo.
been playing delta force beta, havent been on xdefiant at all today
How's that going?
BO6 will kill what's left.
I doubt it, people will play BO6 for a few months and they will come back
Casuals vs tryhards shouldn't be a debate. The premise of PvP involves axioms that are used to determine the skill level of each individuals where skill gaps between players is an unavoidable issue. Adding rigged systems in public matches like SBMM, EOMM, or any type of assistance/automations (Aim Assist by ex) would violate the premise of PvP and creating a non sequitur. The main issue is players just wants free kills effortlessly... which is dumb in a PvP where skill is involved. It's either you're good or bad and you assume it but you don't complain about the opponent who put the efforts to understand how the game works, you can't blame a player for being better it's stupid and a fallacious reasoning.
I have no idea what your even trying to say here. It sounds like you think SBMM shouldn't be in games. But then you say people just want free kills effortlessly which would mean SBMM should be in games. So I am very confused
@@NyteFalll the casuals want free kill effortlessly yes it's easy to claim you want to stay in your .8 k/d lobbies because it's where you perform but when it starts to get sweatier you complain...
If you were TRULY playing the game for fun, performance would be secondary to the equation if you play for fun why you care about performing ? oh maybe because the definition for fun for you is to actually being able to kill players. Indeed the human nature is predictable, people in video games are constantly putting some kind of efforts to enjoy the game at minimum, you just can't claim you play for fun without improving then doing 0.1 k/d overtime.
The proof is controllertards need their aim assist and cry when it's not working, and then complain getting kills is too hard.
Anything that is SBMM or assistance is just here to cater casuals and shrink the gaps between high end and low end players. If a game were truly an organic experience it would be like back in 2006 with 0 manipulative matchmaking and no aim assist where everybody played against each other with their own SKILL. I never tried to say SBMM should be in games because i said "it violates the premise of PvP and creating a non sequitur" idk what are you trying to argue here but my reasoning is common sense and simple to understand if you indeed RESEARCHED the definition of PvP and it's purpose/premise. PvP by definition is : a type of multiplayer *interactive conflict* within a game between human players. In most cases, there are vast *differences in abilities* between players. PvP can even *encourage* experienced players to immediately attack and kill inexperienced players. Definition of conflict (verb) : to be incompatible or at *variance*
Variance stands as a synonym of varation or *variable*
Definition of variable : not *consistent* or having a fixed pattern; liable to change.
example : 1.28 & 1.45 K/D is literally a *variable*, PvP involves axioms that define each individuals skill level.
So, PvP by definition is an experience of Player vs Player where skill is a variable and therefore matching against lower & higher skill players is UNAVOIDABLE. Why SBMM would be required if the premise of PvP is matching against players with variable performances ? it's doesn't make sense and violates that premise which i said earlier is non sequitur : When the conclusion does not follow from the premises.
Deductive reasoning :
- PvP is a multiplayer experience where skill is a variable
-SBMM is a matchmaking system that focuses on making teams that will result in a close overall score, with basically no regard for anything else : Way less variable
Therefore SBMM makes the multiplayer experience where skill *ISN'T* a variable
You see the problem ? that's non sequitur. Any contentions ?
I be thinking the same. If sbmm was the selling point why are players leaving? Another thing I've noticed is that the more i see videos talking about sbmm I'm convinced most of these people never played sports or any game with comp like chess or even a fighting game. It's even more cringe that they go after people on reddit of all things just for criticizing the game. They became the very thing they hate about cod youtubers.
Yup, SBMM is not a bad thing and people need to just stop being a parrot and repeating what they hear online and do their own research
NyteFalll yeah people need to think for themselves
Or they could introduce sbmm in casual play but bring the difficulty down a good bit. They claim call duty mw2 had it to but it wasn’t as bad as the new duty’s
Because the new ones have EOMM which is a greed based system designed to make them money it's not SBMM
people are so narcissists that they prefer to die instead of recognising that the game is sweaty and frustrating,or only unemployed people are posting here,and the same people are broking keyboards and monitors when they lose.if you have a job and come home to relax 1 hour, you dont have the energy to compete against some kids who play from grandma s basement all day.some people play over 10 hours every day,others are casual,how can you put them to play against one each other?the cod 2 or cod 4 era when people had limits is gone.now people train for a game like they go to the olympics.i don t need xdefiant olympics after 10 hours at work,i just want to relax.if you want to a little boxing after job you don t enter the ring with mike tyson,how can be this fun...i play shooters since cod 1& united offensive and i am telling you that today the games are too competitive,people cant relax anymore,they forget that is only a game and train for it like professionals.sbmm is needed for casuals, but for the sweats and try hards they have ranked mode.is that simple.if you are narcissist play ranked and play like your life depends on it.people are lying themshelf even when they post online and brag about heyr amazing skills when in real life they cry every game 🤡 now start with the hate and "skill issue" theory.since when is a shame to suck at video games? stop confusing the olympics with a relaxing game session,is not real life is only a fkin game and you dont make money from it
couldn't have said it better myself
SBMM is so far down the list of potential fixes. I find it refreshing to get into games where I can dominate. Of course this is balanced with games that I get smacked.
Never said it was a priority, netcode and hitreg should be #1
But sbmm is bad if there’s ranked but make ranked better
Some of the most popular games of all time have had sbmm. Quake, Halo, Cod. Each and every single one has had sbmm post 2008. Sbmm is only bad when its unfair and poorly designed. XD also already has sbmm in the form of Team Balancing, they just don't want you to recognize that.
Tell me why it's bad in a casual setting then
@@NyteFalll because casual is for a quick CASUAL play not competitive play, l want to play CASUAL
"Don't Jump The Shark Bro". The game does have SBMM. You have till level 25 to get your act together. Now I would say there are more crazy sweats in non-ranked because ranked is broken. But you can't baby players all the time. It's XDefiant not baby COD.
SBMM isn't babying anyone I don't understand why people think that lol
@NyteFalll It puts sucky players in this fake bubble. You either not have it like XDefiant or have it like COD. There is no middle ground with this. Bad idea
Sbmm is already in this game. Everyone is on a 1.1-1.2K.D
So the people with 2.0k/d don't exist to you or?
@@NyteFalll oh they do. Those are the pro players only. Just like cod has sbmm. everyone is on a 1.1 k.d except the (pro players). Those players have a really high skill. So sbmm doesn’t affect thin as much. Thats how sbmm works
That no sbmm was just a persuasive point to get people to play the game. These devs can sell anything to a consumer and you guys will run with it
That no sbmm was just a persuasive point by mark to get as many people to play the game. These devs will sell the consumers anything and people will believe it
Some UA-camrs want a check so they hate sbmm at the same time destroying the game they gotta make a check on. Needing a excuse to reverse boost
Yeah this is definitely a controversial take 😅 i play the finals and apex who have sbmm in their pubs… this game feels so much better because theres no sbmm
It feels better because your probably an above average player, which I'd like to think I am as well. I very regularly drop 40-50 kills in a zone control game and finish top of my team, but it's not always fun it gets boring just running through games that way all the time. So I agree it feels better, but it's not a solution to keep players interested.
I do agree with a playlist for those who wants SBMM the game is going to die but it’s hard to tell why they retention has dropped because the game is so bad when it comes to hit reg etc etc I could go on but you know what I mean
Yeah, the hit reg is a major issue, and there are a ton more you could point to and say this is why people left, but when you stop and think if they fixed those things would it bring players back and more importantly would it keep them here?
I am not sure would SBMM help. I am killing pubs with 3KD most of the time but i am still bored. I dont know win or lose on this game doesnt give me any pleasure. With all of this problems and nothing to grind and play for i dont think even SBMM would help.
Fair enough, I agree that we do need something more to work towards. The levels are useless as we get nothing for it and if someone doesn't want to play ranked then there really isn't a point. But this is the problem with games these days and the people that play them, there always has to be something to do or it's boring. Back in the day there were games where you just played for fun, there was no rank or nothing to grind for it was just fun over and over again
@@NyteFalll yea that is true but now its different with so many games every day you really need to make something fresh every week to keep players invested to play one specific game
Lack of SBMM is not a big problem. Cheaters and the shift netcodebis what ruins the game.
And othet small problem Factor is the playe. They dont want to put anya effort to be More skillful, they just want that a game or any act is be as easy as possible.
This is the first FPS ín last 5 year what is caught még and I didn't left the game because I was a huge lame whit no skill and constantly under 0.5 KD.
After 70 hour I have 1.1 KD +22%. I dont want to say tehet I'm a gold player but I feel my skills are improving.
But there are lots of technical issue what are started tó irritating me, and these will cause the death of this game if they dont care abouz it for a long while.
not english ? the spelling is crazy bro
@@makotomurazakieng6219 I write english with my hungarian predictive library. :)
This isn't a SSBM video!
no
Just no? Why?
I only play it because it doesn't have SBMM. I don't play games with SBMM. Not having it is literally the only thing that sold the game to me.
But it does have it, it's in the welcome playlist and ranked is a form of SBMM. I think your mind is tainted with the CoD version of SBMM and it's causing you to think that it's overall bad in every game and thats not the case.
@@NyteFalll I only play unranked
If yall want sbmm go play cod im so confused. Thats the main thing that separates the two games.
The main thing, yes, the only thing no. I'm only saying it could help
SBMM was never the problem or a big deal. The cod community never knew what it wanted so they all zeroed in on 1 thing they found and all were divisive on and said oh we can hammer this home for 3+yrs crying and complaining. Now xdefiant is out everybody sees SBMM isn’t a big deal AT ALL and never was.
Because CoD had a stupid SBMM that was more EOMM and the only reason behind what they were doing was to make more money not keep the players happy and having fun on their game
@@NyteFalll it worked though cause not only did they make more money it kept gamers engaged and coming around. COD is very popular and engaging for new gamers and old it’s always something to do or something new added so for a game that’s the PILLAR of the community it can and needs SBMM or EOMM. Same with fortnite or rainbow six seige because of how competitive the fan base is they need that kinda system in place
I stopped playing because of the lengthy TTK
That's all personal preference though, here's a tip, don't try Apex lol
All about team balancing
Brother I’m sorry, no SBMM is the only reason I’m still playing, despite it’s issues, still better and more refreshing as cod
That's sad then, that just proves this game has nothing else going for it
the whole reason im playing this game is no sbmm lol, wtf
Oh here we’re go🙄🙄🙄🤦🏼♂️
Explain to me how SBMM is bad
The ttk is too long. There's not enough maps. They need to release their year 1 maps. The factions are a little too op and cheesy. Maybe have a mode without faction abilities.
The ttk is half a second on most guns how tf is that too long?
@@NyteFalll it's way longer than cod. In cod you can get quad kills easily. XDefiant has the ttk for a battle royal game.
Also I've said this before. YES having your arse kicked over and over DOES make you better at the game. I makes you WANT to get better at the game so you play more. This is how the world worked before SBMM bullshit came and ruined everything, then played who played a lot got made to feel like they developed memory loss overnight and suddenly got shit at games they'd put time into, and people who are jew to these types of games delusional think theyre good because they're statistically the same as the guy who's played these games for over 10 years.
I haven't played cod since mw2019 cos of SBMM, I downloaded the finals, didn't bother with that. I'm playing bf1 now just cos I'm simply bored of this game. They should open the bigger maps for TDM and sort the stats out. It just feels pretty boring but it's not because of SBMM.
In modern times it will not work, simply because players very little time and a lot of option of what to play, they want to have fun, nobody except for nerds cares about “getting good” at the game.
But see you mentioned CoD lol. CoD SBMM is not at all what I'm referring to, every other game over the last 2 decades practically has had SBMM to some degree and it has never been an issue before
@@ruslanagadzhanyan2753 go play SBMM games then and let the minority who don't want to play games that fake your experience have something real. Nearly every fps game runs this shitty software now. At least allow SOME people who want to organically get better have something to play.
@@NyteFalll Battlefield is my primary game and and the enjoyment I get out of it is the variety of how I perform match to match. I don't know if it has SBMM but it definitely doesn't feel like it. Take BF5 my kd was 2.2 and my best mate who isn't really into fps games plays very rarely. His kd is 0.57. We both buy MW2019 and I couldn't hold a 1kd, but my best mate equally has a 1kd. I know you say you're not talking about cod but I'm using it as an example. I really don't see the point in playing a game if your practice at it doesn't pay off. You're literally playing a broken record.
I like a soft sbmm. Or at least fixed tanked
Yeah, that's my whole point with this is it doesn't need to be anything crazy like CoD tried to pull
OMG, you can't be serious about SBMM.
Tell me it's a bad thing
The game is still awesome, the only issue is cheaters.
ohhh I wouldn't say that's the only issue lol
You need SBMM cause you're soft.
Announcement here: Some people are better than you and the truth is some always will be.
Get gud is what we used to say. That's the gun if it. Playing to become better. Shed your need for balance and fairness, life is never these things. You kids want a curated life. A life just the way you need it. Grow up and get gud 💪
Playing without SBMM doesn't make someone better lol that's not at all how things work
for years in my life I wondered why people complained about sbmm, I never really could wrap my head around it, asked a lot on many forums, like what? You don't want to be matched with people of your skill level? So I'd always thought surely sbmm isn't what I think it is, because it made no sense to me why people wouldn't want it. You lot wanna go against high k/d demon-time people and die like rats from each peek? Finally xDefiant drops and I play it, drop it, because no sbmm, I'm just a casual noob myself, I wanna be matched with people of my level bracket, but lo and behold, the xdefiant community was losing it, they were complaining how easy they were getting whooped, like mate, it's because there's no sbmm, what are you lot complainig for
This is what people wanted and the only ones it benefits is the higher skill level players
@@NyteFalll Exactly, those who scream "It's a skill issue" lol
No sbmm is not a problem if team balancing works properly, but it does not.
I think it is a testament to the current playerbase numbers tbh as much as I hate to c it
Fix all the issues cheaters being the main one for me. That’s what the game needs not sbmm
no SBMM is part of the larger issues I think
This is a huge L. I don’t want to get on a play a huge sweat feast every time.
So how is this an L if all i'm suggesting is to add a new playlist with SBMM?
Pretty soon you won’t be playing anyone if the player count keeps falling off a cliff 😂. But hey at least you can pub stomp for a couple more months until Ubisoft pulls the plug
SBMM isn't liked and in call of duty case it's rigged against you. Bad players might like it but they are low information players. SBMM should only be in ranked...
SBMM only isn't liked because of what CoD tried to make people think it was. No one has ever had a problem with it up until recent years in CoD
@@NyteFalll that's because SBMM is almost always associated with ranked... SBMM in a pub makes no sense...
@acidspaz4252 no it's not. Sbmm has been in almost every game for the last 15 to 20 years ranked, unranked, casual all of it
@@NyteFalll what games? 15-20 years ago? I'll wait...
@acidspaz4252 really? Okay um R6 siege, every Halo game in the last 10ish years or so, titanfall 2 Destiny, overwatch 1 and 2 and so many more. You really think sbmm wasn't in these causal modes for literally almost every game?
I’d happily trade teammates that go 0-60 with zero obj time for sweatier matches.
same
It’s really bad for me I’m 5900 SR so there’s nearly zero matches in an 8hr play session where I’m not top seed for team balancing. The effect is I basically get all of the downsides of CoD’s eomm but never get thrown an engagement enhancing freebie game.
The problem is the rewasd and aim assist abuse whit ds4
We dont need SBMM. we need nee CONTENT.
Nooooo we need fixes lol
play ranked if you want sbmm
You could still play it with no SBMM all I'm saying is add a SBMM playlist for those that want it
This is such a horrible take honestly. Ask anyone why they quit this game and I can guarantee none of them will say lack of sbmm, they would cite the hitreg, netcode, and maybe other things like spiderbots and cleaners. The game has team balancing which balances teams based on their skill rating, but you say that low skill players are gonna have 10% winrates which just shows a fundamental lack of understanding as to how the matchmaker works in this game. You even say at 1:11 that you dont know what its used for which is just hilarious honestly. The game will pull players from all skill levels, then it will balance the teams based on the skill rating. If you want there to be less blowouts then you would complain about the team balancer, not the lack of sbmm.
I was being facetious when I said I didn't know what it was used for. And you can only balance so much if the top 2 players in the lobby are duo queue they can't split them and even if they weren't balancing only has 12 people to work with, where as if you had SBMM you could pre balance
I don’t agree….the reason why people are leaving is because the game is lacking content. Game like cod have so much content and different game modes. Why would you stay and play xdefiant when other games have way more content. Sbmm dosnt make games fun it makes it a sweat fest, but it is definitely not the reason why people are leaving game
Actually bad take. The only thing they need to do is fix the netcode and hitreg issues and that will bring players period
I truly do not believe that. They might come back for a bit, but will turn right back around and leave again
@@NyteFalll but sbmm will just make them not play so ye...
Hell no.
But why? Anyone that has said no can't give me a good reason why they say no
You tripping
am I? or am I just unplugged from the matrix lol
Interesting
People are not leaving because there’s no SBMM. People are leaving because there isn’t enough to do in the game. Grinding weapons takes way too long and no single life mode. No one wants to go 20-20 every game. You are just talking out of your butt. You have no clue why people are leaving. Just play ranked, that’s what it’s for.
SBMM does not mean you go even every game
All the cod haters made seem like cod lowered the bar for fps with sbmm and that every problem with cod was a direct result of it. Once xd came out that’s literally the only thing they could hang their hat on, all other aspects of the game are utterly dog water compared to cod.
They did lol because they made it EOMM and made people think it was SBMM and lied to millions of players. It just gave a bad name to SBMM elsewhere
No SBMM is the only reason this game was alive to begin with.
It is a janky low budget shooter with terrible netcode. If you like SBMM, there are a ton of better options available.
Thats a pretty bold statement, I think people would have still played even if it had SBMM
@@NyteFalll I mean it is really not. It is only when Mark Rubin announced the game had no SBMM that people started talking about it. What exactly is it you think XDefinat does better than other games that would draw people in? Because I can't think of anything.
NO SBMM GANG
But why?
Ooooof.
The only people who want SBMM are absolute shitters that suck at shooters. Variety is the spice of life. It's fun steamrolling through a bad team. It's equally fun having a challenge. I don't want to do either of these things the entire time.
You completely missed the mark on why people are leaving. The games hit reg is complete garbage. Ping issues from people with good internet. Horrible load times between matches.
Weird, because you can flip this whole thing and say the only people who don't want SBMM are the people who think they are better than they are but can't pony up against people of similar skill and get shut down and sent back to the middle of the pack.
Lol, the one thing they say is better than COD you want them to remove? This game sucks because of the hero elements, nothing can save it, its already doomed by its nature.
Just because you don't like the hero stuff doesn't mean it's a bad game. But yes it's dying for other reasons. But SBMM has a place
lol malphite R off bridge, sbmm kills casual games. If YOU want to sweat, go play ranked. Keep the casual and the ranked separate, let people choose.
I was terrible at playing this game. I got much better by watching and playing with better players. That’s the only way. Siege is much more complicated and has a much higher skill ceiling. Xdefiant is an arcade shooter. The main issue is network hit registration etc.