uhhhh idk why i'm writting this but what ever Jury: Pros: 25% damage to players 15% firing speed (yeah) 20% damage to buildings Cons: no random critical hits -15% cloack duration -25% hp when equiped cannot use healers when cloacked Firearm: Pros: 30% firing speed 25% holster speed +50 metal on wearer you get more ammo from ammo boxes Cons: -10 hp on wearer you only use 10 metal for repair a sentry (basically you literally repair and construct sentries slower) dispensers heals slower Solid Spinner: Pros: +100 more ammo 15% more chance to get criticals hits healers heal more Cons: -15% movement speed -10% ammo from ammo boxes slower melee atack secondaries (shotguns) does less damage Wake Up Call: Pros: when consumed you get 30% more speed 25% firing speed you reload more faster you get more defense you get critical hits Cons: fire makes you more damage bleeding damage makes 40 damage explotions damage makes 300 damage the ammo boxes doens't gives you ammo when you are on the efects of the drink Blue Marlin: Pros: 50% more ammo 20% firing speed mini-critical hits when you are at 25 hp 30% more damage Cons: cannot aim cannot do headshots -15% speed Colt SMG AR-15: Pros: 20% faster firing speed 15% more damage faster walk speed when at low ammo when you make 10 kills you can aim more faster and the scope charge is 10% more faster Cons: 15% damage vulnerabity on wearer -20% reload speed cannot be healed by medics (the apex legends thing is just a kunai skin lol) Caretaker: Pros: you can aim faster 20% faster firing speed 15% damage to defense classes 10% holster speed Cons: support classes makes you more damage when you are capping a point you are marked with crits -30% melee atack speed -80% damage to buildings Ekaterina: Pros: ubers are 5% more longer more capture and pushing speed when you are atacked you make 10% damage to enemies rockets does less damage to you 35% more damage to buildings Cons: fire and melee atacks makes you 50% more damage 10% slower firing speed -10% ammo you can get backstabed when you are ubercharged -15% lower holster speed if you don't like the thing i say you can say what is wrong lol
The wake up call should be in the game
I love your videos man keep it up :D
Really appreciate it!
uhhhh idk why i'm writting this but what ever
Jury:
Pros:
25% damage to players
15% firing speed (yeah)
20% damage to buildings
Cons:
no random critical hits
-15% cloack duration
-25% hp when equiped
cannot use healers when cloacked
Firearm:
Pros:
30% firing speed
25% holster speed
+50 metal on wearer
you get more ammo from ammo boxes
Cons:
-10 hp on wearer
you only use 10 metal for repair a sentry (basically you literally repair and construct sentries slower)
dispensers heals slower
Solid Spinner:
Pros:
+100 more ammo
15% more chance to get criticals hits
healers heal more
Cons:
-15% movement speed
-10% ammo from ammo boxes
slower melee atack
secondaries (shotguns) does less damage
Wake Up Call:
Pros:
when consumed
you get
30% more speed
25% firing speed
you reload more faster
you get more defense
you get critical hits
Cons:
fire makes you more damage
bleeding damage makes 40 damage
explotions damage makes 300 damage
the ammo boxes doens't gives you ammo when you are on the efects of the drink
Blue Marlin:
Pros:
50% more ammo
20% firing speed
mini-critical hits when you are at 25 hp
30% more damage
Cons:
cannot aim
cannot do headshots
-15% speed
Colt SMG AR-15:
Pros:
20% faster firing speed
15% more damage
faster walk speed when at low ammo
when you make 10 kills you can aim more faster and the scope charge is 10% more faster
Cons:
15% damage vulnerabity on wearer
-20% reload speed
cannot be healed by medics
(the apex legends thing is just a kunai skin lol)
Caretaker:
Pros:
you can aim faster
20% faster firing speed
15% damage to defense classes
10% holster speed
Cons:
support classes makes you more damage
when you are capping a point you are marked with crits
-30% melee atack speed
-80% damage to buildings
Ekaterina:
Pros:
ubers are 5% more longer
more capture and pushing speed
when you are atacked you make 10% damage to enemies
rockets does less damage to you
35% more damage to buildings
Cons:
fire and melee atacks makes you 50% more damage
10% slower firing speed
-10% ammo
you can get backstabed when you are ubercharged
-15% lower holster speed
if you don't like the thing i say you can say what is wrong lol
the blue marlin is when you are 25 hp or lower*
Despite loving modded weapon,I really hate the fact it also alter some of my fav reskin weapon as well
1:28 I did make a weapon prop outta this into Madness Combat for mainly used.
dustbowl looks off today
Cool