UE4 - Niagara Ambient FX - Dust / Fireflies

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  • Опубліковано 30 лис 2024

КОМЕНТАРІ • 78

  • @SeanLake3D
    @SeanLake3D 3 роки тому +27

    Great job of breaking all the settings down with a prior explanation of WHY and WHAT you're wanting to achieve, and not just throwing in random settings without stating why you did it! Keep these type of videos up.

  • @paahdin
    @paahdin 3 роки тому +4

    Never really messed around with Niagra and now im hooked!

  • @iSkaeith
    @iSkaeith Рік тому +1

    Every now and then the stars align and you find the exact thing you were looking for. Concise and informative, helped make Niagara seem a little less daunting.
    Can't wait to dive into your other tutorials. Also, thank you for taking the time to share your knowledge.

  • @PixelBokeh
    @PixelBokeh 2 роки тому +7

    Note: At 4:47 the SolveForces and Velocity is now the SECOND choice from the top in 4.27.2 so if you're just following along visually and not reading, you'll be clicking the wrong option.

  • @h8breedfan76
    @h8breedfan76 3 роки тому +1

    I’m not sure what’s really going on here but I like the sounds of it “thumbs up emoji”

  • @AlenHR
    @AlenHR 3 роки тому +4

    Dude, I just switched to UE after working with custom engine (and its custom particle system) for years. It is like I'm in a candy land with all the possibilities :D
    I just love your series. For someone who is quite familiar how particle systems and game engines work in general, this is very well paced and understandable.
    This series is soo good, I could kiss you :D

    • @gamedevoutpost9270
      @gamedevoutpost9270  3 роки тому +1

      I'm glad it's been helpful!

    • @tarekwayne9193
      @tarekwayne9193 3 роки тому +1

      Even for someone not well versed this is well paced and understandableee

  • @risnandarmultimedia5296
    @risnandarmultimedia5296 2 роки тому +1

    ah finally my fireflies ALIVE ini UE5.. thanks... easy to understand to learn niagara for noob like me

  • @BaseRealityVR
    @BaseRealityVR 3 роки тому

    Thanks Nice vid for my first Niagara attempt

  • @mhd112211
    @mhd112211 2 роки тому

    awesome dude, straight to the point! cheers.

  • @asherat8332
    @asherat8332 3 роки тому

    Really helpful. Easy, well explained. Good breakdown and great organization. For real, I always get stresed with these tutorials for not beeing as well explained. Ty very much. Ill spread the word to my colleagues.

  • @mihaisandu2410
    @mihaisandu2410 3 роки тому

    Amazing video! Very thorough and easy to understand for someone new to Unreal and VFX.

  • @MomenElwan
    @MomenElwan 2 роки тому

    that was straight forawrd , thnx alot

  • @remon563
    @remon563 3 роки тому +2

    thank you for the great tutorial dude. Keep them coming.

  • @midnightpuppy1584
    @midnightpuppy1584 2 роки тому

    Thank you really nice effect well explained

  • @tildo2001
    @tildo2001 2 роки тому

    thank u so much
    its a really cool fx

  • @claraf4062
    @claraf4062 3 роки тому

    Thank you for the video it help me a lot for my school project !

  • @SeanLake3D
    @SeanLake3D 3 роки тому +6

    @5:41 you move the "ADD Velocity" to the +Particle Update, however I get an error, it won't let me drag it there.

    • @gamedevoutpost9270
      @gamedevoutpost9270  3 роки тому

      4.27?

    • @SeanLake3D
      @SeanLake3D 3 роки тому

      @@gamedevoutpost9270 crap. Yeah, forgot I did that LOL.

    • @gamedevoutpost9270
      @gamedevoutpost9270  3 роки тому +1

      Yeah they changed it, you have to have an until velocity and then in update you can add velocity

    • @BuzzBoii
      @BuzzBoii 2 роки тому +1

      @@gamedevoutpost9270 adding "Jitter position" in particle update can also be an alternative if im not wrong

  • @JeffersonDonald
    @JeffersonDonald 2 роки тому

    Very informative. Thank you.

  • @fredels9239
    @fredels9239 3 роки тому

    Super helpful, straight to the point. instant sub!

  • @mekano6263
    @mekano6263 3 роки тому

    this is an amazing step by step tutorial ❤❤

  • @nierautomata9654
    @nierautomata9654 3 роки тому +2

    Thank you so much 😊 I learned a lot from your videos that I can use in my game in the future 😁

  • @CemBYldrm
    @CemBYldrm 2 роки тому

    Thank you! Subscribed 🙌

  • @wcapewell3089
    @wcapewell3089 3 роки тому +3

    nice tutorial. i made my own dust particles using this and they look great. just got one question:
    how do you add them to the scene? i tried dragging it in but that did nothing.

    • @gamedevoutpost9270
      @gamedevoutpost9270  3 роки тому +4

      You need to create a Niagara System from the Niagara Emitter.

  • @IbelinnCreations
    @IbelinnCreations 3 роки тому

    Thank you so much for such a clean and easy tutorial to get through!

  • @spectator59
    @spectator59 3 роки тому +1

    Very nice. For fireflies, it would be interesting to use a Light Renderer, too.

  • @DmitriyGolovinov
    @DmitriyGolovinov 2 роки тому

    What a great tut!

  • @user-yb5ft3kw5j
    @user-yb5ft3kw5j 2 роки тому

    So nice tutorial, how to create crowd of audience lights in live concert?

  • @violentpixelation5486
    @violentpixelation5486 2 роки тому

    Thank you! Great explanation and walkthrough! Glad that I've found your channel. #UnrealEngine

  • @annarose8452
    @annarose8452 3 роки тому

    This was very helpful, thank you!

  • @OfficialCloverPie
    @OfficialCloverPie 2 роки тому

    ohh my god.., thank you so much for this video.., it works more than perfect.., instant sub by me...

  • @BalthsTunes
    @BalthsTunes 2 роки тому

    Cool Tutorial, What version of Unreal engine you are using plz

  • @hamzariaz4690
    @hamzariaz4690 3 роки тому +2

    But how can i add it into my scene ? i tried dragging and dropping it into my scene but it isn't allowing me

    • @hamzariaz4690
      @hamzariaz4690 3 роки тому

      Nvm just watched it from your Intro to Niagara Video Tysm :D

  • @ernestomartin4614
    @ernestomartin4614 Рік тому

    Thank you, it help me

  • @edwardpm89
    @edwardpm89 2 роки тому

    Using UE4, I'm doing this and followed the instructions but the particles are just blinking in and out of existence very fast since the beginning, I created a new file and didn't change anything except for the instructions provided, later I tried changing the Lifetime setting from the default(1.0) but didn't work either way. Thank you so much for all your tutorials, I'm learning a lot from you.

    • @edwardpm89
      @edwardpm89 2 роки тому

      I created a new NE and it's working now, what the hell...

  • @fated83
    @fated83 3 роки тому +2

    I created the "Solve forces and velocity" but still can't move the "Add Velocity" to the "Particle Update". I did that in UE5. Could this be the reason?

    • @gamedevoutpost9270
      @gamedevoutpost9270  3 роки тому +1

      In ue5 you need to have an initial velocity in particle spawn for add velocity to work

    • @fated83
      @fated83 3 роки тому +1

      @@gamedevoutpost9270 Sorry for stupid question but what need I to do to set an initial velocity in particle spawn?

  • @EC-mh1dk
    @EC-mh1dk 3 роки тому

    Thank you very much for this amazing tutorial! really helpful and well explained.

  • @chahan2566
    @chahan2566 2 роки тому

    great video 😄 thanks

  • @liquaard2824
    @liquaard2824 3 роки тому

    Thank you so much man -

  • @LegitLord2000
    @LegitLord2000 2 роки тому

    Yay the Add Velocity finally moved to where it is now and I don’t have to try to fix everything lol

  • @hamzariaz4690
    @hamzariaz4690 3 роки тому

    Thankyou so much

  • @katya-suleymanova
    @katya-suleymanova 3 роки тому

    Magic!

  • @maiskorrel
    @maiskorrel 3 роки тому

    Thanks a lot!

  • @Ra00Da
    @Ra00Da 2 роки тому +1

    Thank you for this ! It was a good tutorial. Now I have a problem, the particles are not showing after rendering, I can see it in the viewport but not in the final image sequences. I used U5

    • @itsdavehimself
      @itsdavehimself Рік тому

      Same issue here! Have you figured out how to make it show when rendering?

    • @Ra00Da
      @Ra00Da Рік тому

      I never knew how to solve the problem, it solved itself, the truth was very strange. Sorry!

  • @topg2639
    @topg2639 2 роки тому

    how do I get these to spawn everywhere, like be unbound to a box?

  • @martynaczaplicka1384
    @martynaczaplicka1384 2 роки тому

    How to I implement it in my scene?

  • @rob9999
    @rob9999 3 роки тому

    Hey question: So I want my dust to only be visible in direct lighting, and have it inherit lighting color. Do you have a tutorial for that or know how to?

    • @gamedevoutpost9270
      @gamedevoutpost9270  3 роки тому

      On the top of my head I'm not sure about hiding or killing particles if in shadow, but with blueprints and user parameters you can pass on the color of a light to your particles, and you can also pass on location data.
      The "if in shadow" should be possible, I just don't know how off the top of my head.

  • @jawknee3923
    @jawknee3923 3 роки тому

    How do I make my preview appear with a black background like yours here?

    • @Ketsuegg
      @Ketsuegg 3 роки тому

      Go to window > preview scene settings or make sure that it's on. In the preview scene settings window de-select "show environment" and then under environment set the color to black.

    • @jawknee3923
      @jawknee3923 3 роки тому +1

      @@Ketsuegg ty

  • @sarvys
    @sarvys 3 роки тому

    nice one. I am new to unreal engine. How can I use this in project?

  • @andrasi_gyula
    @andrasi_gyula 3 роки тому

    What is the difference between setting [Min=1, Max=7] and [Min=1, Max=randomized 2 to 7] ?

    • @gamedevoutpost9270
      @gamedevoutpost9270  3 роки тому +1

      In theory the second one should give more variety to the chance of the max size. Try it with both spawn burst and spawn burst instantaneous with particle size.

    • @andrasi_gyula
      @andrasi_gyula 3 роки тому

      @@gamedevoutpost9270 Oh, I see. Do we have something like "Normalized Range Probability Curve" here?

  • @stevennasr4410
    @stevennasr4410 2 роки тому

    Anyone willing to share a project file???

  • @vanityvoodoo969
    @vanityvoodoo969 3 роки тому

    Seems that no matter what I do, I can't see anything, not even the dust or a single material when I work in niagara. I just keep seeing the environment, nothing changes. Isn't just your tutorial, this is every time I use it. So frustrating and makes me just not want to learn it. Any fix for this?

    • @gamedevoutpost9270
      @gamedevoutpost9270  3 роки тому

      This seems odd. Id say try a solid material to test first. Maybe your shaders aren't compiling. It could be your hardware. It might your install of the engine. I'm sorry I can't help you. Ive just never ran into this.

    • @vanityvoodoo969
      @vanityvoodoo969 3 роки тому

      @@gamedevoutpost9270 Thanks for the reply. How would I set a solid material. (also, when I click boundary, not even that shows...) My hardware is fine so it is not that.

    • @vanityvoodoo969
      @vanityvoodoo969 3 роки тому

      Nevermind. I'm a dumbass. Forgot to set spawn rate. Had it at 0 the whole time. Might explain why it wasn't working >.

  • @DenisZaharenko
    @DenisZaharenko 2 роки тому

    and what can i do with that now? lol

  • @meowww-f2d
    @meowww-f2d 3 роки тому

    拖进不了自己的场景啊。。。

  • @koldx111
    @koldx111 5 місяців тому

    Never understood "tutorial" videos that never show the fucking result. Show the particles in game ffs. Let us actually SEE