Stormgate Devs Address Community Criticism & Feedback
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- Опубліковано 8 вер 2024
- Frost Giant have publicly addressed some of the widespread opinions that Stormgate doesn't look enough or, is too much like Starcraft II or Warcraft III. They also released a video showing just how far the game has come in the span of a year.
Reddit link - / thank_you_for_the_feed...
#stormgate #rts
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For a sc2 player watching the pro games earlier last month Ican say it hasn't hooked me at all. The art style is too cartoony, the battles were hard to follow, combat too slow not in a good sc1 way and not interested in creep mechanics at all. One thing as well is the vertical camera rather than slightly tilted just seems wrong. Will still give the game a go but not what i hoped for at all.
Yeah I get what you mean, like you say I'd still recommend giving it a go and seeing what you think then.
Exactly my thoughts. I'll check it out, buuuut I dunno, the cartoony aspect really doesn't click for me, and the fights hmmm dunno, as you mention pro games from SC2 are now so brutal and fast that I am in love with that.
Hope Stormgate becomes an amazing game.
@@Stormgate_CentralThey made A GREATEST mistake that they even could made: they chose the shitty art style. This is so horrible, that I, as a great fanboy of whole rts genre, who is constantly watching rts on UA-cam and played dozens of rts games, I newer saw ANYONE who sad that this is good art style, I repit: NO ONE LIKES IT COME ON! The art style is the face of the game, and whole rts community don't like it. I don't know what did the think about when they were choosing art style. And unfortunately I know why they did it, because they want more kids and useless casuals playing this game. And the main problem with this is that kids and casuals are not playing rts, instead they will jusy loose rts fans
In reality it looks like overwatch... Or Warcraft rumble... Like plastic miniatures
my main gripe is the horrible pesudo-disney generic art style
The artstyle is so uninspired and generic I can't bring myself to play this game even though I love the RTS genre.
Im one of the persons not to fond with the cartoonish/anime/DOTA art style of StormGate. I tottaly agree that it should be its own thing, not copying any art style, but for me i would love them to go another direction, to be even much more realistic then sc2. Sc2 was a bit gritty, but aslo a bit cartonnish, much more cartoonish then sc1 for example. Im annoyed that in the past games couldnt be realistic because of tech limitations, like sc1, and nowadays we got the tech, but imho with the huge asian market, majority of games goes into the cartoonish/anime/DOTA style, that poeple seem to love over there. Still as said i prefered sc1 art style to sc2, but im an active fan of sc2, not sc1, i love sc2 gameplay. So I will for sure try stormgate, even if its artstyle is not what i would have dreamt of, if the gameplay is good, i will prolly get over the art style.
same here mate ! totally agreed
Idk about the part where you said asian people favoring cartoonish styles, bc sc2 was a _MAJOR flop_ in Korea. Also the majority of korean rts community I have been in has had the consensus of not feeling any appeal in SG's current artstyle or even gameplay whatsoever.
That being said, I am cautiously optimistic for this game. It was the first game that made me seriously consider funding on Kickstarter, but until the glaring issues at least get addressed in a way I don't plan on it. Fingers crossed for the devs
@@locomotivo4644 Well sc2 isnt that cartoonish, it still has some realism/grit to it. But look at the bigger picture, Maple Story , monster hunter Zelda ... Also im not saying its 100% rule , you get things like Elden Ring, but it does seem a vast preference in art style.
You should be surprised if they made a Starcraft 3. The story is done and there's not really any point of doing another game with the same gameplay anymore. Besides blizzard is not the same company they used to be after fusing with Activision
Which is pretty evident by looking at their store and how much money it cost just for skins of units among the other things they've done
Yeah I think if we do see another Starcraft game, it won't be an RTS. But who knows, they could surprise us. They could always do content pre-BW or between games too.
Well, I'm super excited about it and glad they are listening.
Looks fine to me. I personally don’t want Warcraft 3 or StarCraft. I like how this game borrows similar gameplay but will be its own thing.
I hope they really flesh out the lore, and give it a really interesting campaign-- otherwise its hard to care about the units/races.. only when those things are strong, can I invest in getting good at online skirmish.
I found it darkly humorous that the old basic builds honestly had somewhat better visibility than the newer builds because everything was super shiny.
looks like a kids game. too pastel, and theres not enough light detail on the ground.
Understandable criticism but let's not forget the game is still in the Oven and even will be supported once it launches in Early Access so let's hope they look into the issue.
@@muzamilnabinadrooEarly access is a shit, mostly developing of the game greatly decrease its speed after "release" and the game just loosing its community because of its quality
Lots of great games now came out using early access, including Baldurs Gate 3. It's not a sure fire tell for bad games anymore
I'm more excited for multi-player campaign than individual co-op matches. The co-op matches seem really boring so far. Attack the caravan, then destroy the enemy base is just a translation of SC2 co-op with a few extra mechanics.
Yeah... the idea of SC2 co-op is great, but the actual mission design in SC2 co-op is really boring and linear. Almost every mission plays the same.
I think they do it like GTA online, where each player in a team has his own objective, with some parts where all players go together. With some kind of special reward at the end, but like the missions having replayability because you can play them playing different parts of the team. I dont know maybe some console as reward or have some kind of "money" to buy in a shop consoles, different filters, skins, etc.
similar to LOL. @@SchemingGoldberg
Literal demons from hell attacking the earth, humanity faces extintion and everything looks like a supercell mobile game. Yeah that doesn’t fit the world setting they have created for the game. Such a shame.
Facts
The world setting can fit in any number of art styles and aesthetics. Demon doesn't automatically mean grim dark and gritty.
@@cousinpatsey2471 but the Monster Inc art style is what people are saying they have a problem with, so what's your point?
@@cousinpatsey2471 and it also doesn’t mean disney movie aesthetics.
@@xyYz12387 no, it can work with those aesthetic.
Just because you don't like it doesn't mean it can't work.
A link to the reddit in the description would have been great :)
Well said! I've added it to the description 👍
Yeah ideally maybe we hope for "Starcraft 3, Warcraft 4, Red Alert 4, Tiberian Sun 2, Generals 2, etc", we understand that it is not possible and might not be a good move. But from the best people and minds in the industry we mainly want the best damn rts game in the history.
We don't want to go against sc3 you say ... but we against zerospace and a bunch of other new rts games who are too afraid to go big. This we have a bunch of small slightly off games competing with each other, while the players at the end of the day get nothing.
Just get the best devs from all studios, team up and make the best damn rts game ever created in the history of rts and beat the shit out of every other studios which butchered all our beloved titles.
It's sad to see that we had these many amazing rts games in the past and people are going back to those, trying to mod them to make the hd, making YT content out of RA2, Battle for middle earth, starcraft1, warcraft 3 ... It's like making "the great dota 2 mistake" all over again. Instead of having the best moba ever created beating everything we ended up with two abominations like dota 2 and lol and an epic failure, too late to the party and too different heroes of the storm.
Team up man, get the best from all these games and create the best game and win everything. Which great dev wouldn't want to make the best game ever, backed up by all rts players?
Gameplay wise it looks more like WC3 IMO. Creeps, hero units, longer TTK on units. Aside from also being in a Sci-Fi setting, not seeing a whole lot of SC2 here.
i think part of the reason for the artstyle could be to appeal to children who are used to fortnite graphics, and to introduce a new generation of children to RTS. i'm actually OK with that because it will keep the genre alive.
How come they are making new game while copying races and mechanics directly from StarCraft? What is new here?
Its a Strawman to say people criticizing the Art STYLE are asking for it to look like Starcraft. If the Artists treated their demographic with respect they would respect the product. StormGate looks like a Dollar Store toy brand
Its silly to complain about graphics in a game thats not even in early access yet.
@@raglock1433 you're the exact reason why I capitalized STYLE. No amount of shaders or lighting effects or extra polygons will make this Art look acceptable
@@catra195 the game had the same style even a year ago and looked very differently.
Everything from colors, animations to individual models will affect how the final game looks even if the style stays the same.
I dont know whats hard about that to understand.
@@raglock1433 bro I'm not going to go back and forward with you . I just told you the Style is the problem not the graphics.i don't expect you to understand you have an ice age 2 profile pic. I can't imagine how many half eaten twizzlers and reeses peanut butter cups you had to swipe off your keyboard to type this. I just hope to God for the future of humanity that your not an adult
@@catra195 you are the one getting mad and insulting me over how a video game looks.
Talking about whos the adult here..Thats not very mature.
It not easy but there will be pros and cons. Their star craft would have create more series but fragment the player base. Just how overwatch and overwatch 2. The I feel is TF2 or warframe. I could see a lot of change in warframe. It not easy to create content it cost money and pay for staff like other game like baldur's gate 3. Those people have work hard without someone pressing the game to release or fail that chance to cancel and shutdown .
Thanks for your evenhanded commentary.
I think too many people are getting caught up in their own fantasies of what the spiritual successor to the Blizzard RTS games should look like and criticising the game before they have given it a chance to showcase what it is really capable of.
I'm looking forward to your coverage of the game as it develops.
Thats gonna happen when your art style is divisive. You have to accept there is a large percentage that will never give your game a chance soley based on its looks
Lmao, dude the team behind this game literally advertised this game as the modern blizzard rts game. You cant have it both ways, either you are or not. They used this to promote their game, they cant just say now after getting the reward,attention,etc.
"We are doing our own thing" pls dont critize our visuals, but keep looking out for our game and promote it...
Lets not forget that most of the team come from blizzard anyway.
They made A GREATEST mistake that they even could made: they chose the shitty art style. This is so horrible, that I, as a great fanboy of whole rts genre, who is constantly watching rts on UA-cam and played dozens of rts games, I newer saw ANYONE who sad that this is good art style, I repit: NO ONE LIKES IT COME ON! The art style is the face of the game, and whole rts community don't like it. I don't know what did the think about when they were choosing art style. And unfortunately I know why they did it, because they want more kids and useless casuals playing this game. And the main problem with this is that kids and casuals are not playing rts, instead they will jusy loose rts fans
Dont want a starcraft 3 or WC4 necessarily … i want s fresh take on an RTS game … and this brings nothing new to the table … at all
i felt like most of the complaints come from people who have never experienced true betas, and alphas. they're so used to "early access" and released games as betas they just assume oh this is what it's gonna be like on release? no this is an ACTUAL beta, stuff is gonna be changed.
I'm pretty optimistic. Game is starting to look great
I personally like the art style. I think once they get the visual clarity worked out it will be very nice. Gritty realism doesn't really do it for me.