PBR Materials in 3ds Max | Physically Based Rendering

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  • Опубліковано 28 гру 2024

КОМЕНТАРІ • 96

  • @janduda253
    @janduda253 4 роки тому +23

    I am sorry but you didn't explain the main principle behind PBR. The idea behind it is not that you use different maps for the material properties but that its a different type of shader altogether (originally using a metalness setting, now vray has a PBR version with glossiness setting) And the reason why the bump in the "PBR" version of your tutorial is nicer is because its a propper normall map. If you used a normal map in the "non-PBR" material in your explanation it would look much nicer too.

    • @mcan-piano4718
      @mcan-piano4718 4 роки тому +1

      jan duda Exactly. Pbr is more about using shaders with physically based versions instead of mixing shaders or using them artistically. Pbr materal is both about shader and texture, not just about using Pbr textures

    • @craigtheschmeg3253
      @craigtheschmeg3253 4 роки тому

      @@mcan-piano4718 I want to try it but wonder if I'll get lazy and loose my edge...

  • @firdavszaripov7839
    @firdavszaripov7839 4 роки тому +1

    Every week I imatiently wait and watch your video lessons because they are very awesome and veeery high quality !👍🏻

  • @PetarStamenkovic
    @PetarStamenkovic 4 роки тому +4

    Thank you. It would have been more helpful if you used the same diffuse map for both materials in the start, but used the rest of PBR textures to show how they differ from the one you can fake using only the diffuse texture.

  • @krzysztofm484
    @krzysztofm484 4 роки тому +3

    Świetne wyczucie czasu. Właśnie zgłębiam temat PBR i zaczynam z Substance Paint, Designer, Alchemist. Jest łapka i sub. Pozdrawiam

    • @ArchVizArtist
      @ArchVizArtist  4 роки тому +3

      haha... Super, cieszę się, że filmik był pomocny :)

  • @amiflo5491
    @amiflo5491 5 місяців тому

    I love your tutorials. Thank you !

  • @psteels
    @psteels 3 роки тому +2

    The normal map should be loaded in gamma 1 (it should appear pale blue in the preview) Look like the Corona normal node is correcting it for you ?
    Specular (reflection) and Glossiness (or roughness) map should also be loaded in gamma 1.0 (if they're done properly)

  • @michalsavatar7
    @michalsavatar7 6 місяців тому

    In poligon when I select the folder where all the PBR textures are, it says no materials found. Any thoughts?

  • @creativeconcepts4197
    @creativeconcepts4197 4 роки тому

    Ohh boy, was waiting for this for soo long.

  • @hardiksinhchavada-b8l
    @hardiksinhchavada-b8l 2 дні тому

    can we get the video about how to make material using PBR textures manually, not with that polygon script which makes texture automatically mam, can we get a video for wood, fabric, and different materials which are used in interior visualization ???

  • @johnwachira7853
    @johnwachira7853 4 роки тому

    Hi AGNI E S ZKA & ADAM KL I CH towards the end of the video there is the option under displacement where you reduced the maximum value to control the displacement amount. Where is this option under vray?

  • @rayinfinite
    @rayinfinite 3 роки тому

    Thank you for sharing, this helped alot.

  • @PeirotheFirescare
    @PeirotheFirescare 4 роки тому +1

    can you teach a workflow substance painter to 3ds max corona

  • @michaach2707
    @michaach2707 Рік тому

    Ciekawi mnie tylko gdzie mam dodać mapę AO :( czy zrobić mix z diffuse czy composite?

    • @ArchVizArtist
      @ArchVizArtist  Рік тому +1

      Może być corona / vray mix lub composite, musisz mieć mode multiply i AO na górze :)

    • @michaach2707
      @michaach2707 Рік тому

      @@ArchVizArtist AO na górze w sensie w Layer 1? :)
      Dodatkowo mam problem z teksturami "Fuzz" i "Transmission". Możesz mi podpowiedzieć gdzie takie sloty dodać? To jest materiał dywanu z Quixela

  • @rhythmaggarwal5421
    @rhythmaggarwal5421 4 роки тому

    Ma'am many queries got solved from your videos, thanks for providing good knowledge, one of my favourite channel😊❤️, keep it up with more and more tutorials😀

    • @ArchVizArtist
      @ArchVizArtist  4 роки тому +2

      You're welcome ;) I'm happy it helps you :)

  • @abhi00902
    @abhi00902 4 роки тому

    Nice informative one as always. 😊😊

  • @Crimson_201
    @Crimson_201 4 роки тому +3

    please make an "HDRI maps" video
    maybe day/night rendering ??

  • @nurbekworks6532
    @nurbekworks6532 2 роки тому

    great.thanks for video

  • @6Wojcieech
    @6Wojcieech 2 роки тому +1

    Could you show the same but on an example of metal texture with metalness workflow? :)

  • @БекжанМаманов-ы3у
    @БекжанМаманов-ы3у 3 роки тому

    Thank you very much!

  • @kristiandimitrov3694
    @kristiandimitrov3694 4 роки тому +1

    amazing - you are just awesome

  • @kanturo96
    @kanturo96 4 роки тому

    Wouldn't reflection color always be maxed out if it was PBR?

  • @hotlineoperator
    @hotlineoperator 4 роки тому

    Super nice. Would you use only Corona materials when use Corona render?

  • @Janniserie
    @Janniserie 4 роки тому

    Perfect as always. Thank you!

  • @MADBOXOFFICIAL1994
    @MADBOXOFFICIAL1994 4 роки тому

    🎉🎉 is it same method in vray

  • @flexcg675
    @flexcg675 3 роки тому

    Thanks!

  • @joshjen1129
    @joshjen1129 3 роки тому

    Hi there! I was wondering if you could do a tutorial on how to add purchased materials into the Corona library?

  • @annusoni16
    @annusoni16 3 роки тому

    when I choose a folder in polygon converter still it shows no material selected...anyone can tell a solution

  • @flexcg675
    @flexcg675 3 роки тому

    very accurate and perfect explaining!

  • @humphreyhumphries
    @humphreyhumphries 4 роки тому

    Hey thanks for the tuts. Am using V RAY 5 and it doesn't seem to have the option to tweak the displacement values (MIN & MAX) am very frustrated by this since I cant follow along. any help maybe

  • @ajaybabuarakkal926
    @ajaybabuarakkal926 4 роки тому

    Interesting presentation 😍👏...

  • @uzairali552
    @uzairali552 4 роки тому

    where is thart script link ?

  • @nevistudio6585
    @nevistudio6585 4 роки тому

    I didn't catch what plugin do you use for loading textures, can you share name of it?

    • @mariussperger9037
      @mariussperger9037 4 роки тому +1

      Its the poliigon material converter
      help.poliigon.com/en/articles/2540901-poliigon-material-converter-addon-for-3dsmax

    • @nevistudio6585
      @nevistudio6585 4 роки тому

      @@mariussperger9037 thank you

  • @محمدعبدالوهابعبدالحليم

    Hey i have a question
    Should I download the materials in JPG or PNG
    What is better?
    Download from CCO textures site

  • @AdamKarlsson
    @AdamKarlsson 4 роки тому

    Hey what kind of microphone are you using?

  • @ArchitectVirendraChhatria
    @ArchitectVirendraChhatria 4 роки тому

    This was great video.
    Mam, How to use normal map with correct gamma input??

  • @sheikfareed8012
    @sheikfareed8012 4 роки тому

    The topic starts @3:03

  • @davidgarraza
    @davidgarraza Рік тому

    You say material or Montreal?

  • @factiworld4816
    @factiworld4816 Рік тому

    Thnx❤

  • @shervamax
    @shervamax 4 роки тому

    awesome one thank for share

  • @rdkhan02
    @rdkhan02 4 роки тому

    Awesome helpful

  • @hemeetpansheriya8289
    @hemeetpansheriya8289 4 роки тому

    Thanks 😃

  • @collinspobee8697
    @collinspobee8697 2 місяці тому

    the best teacher ever ..thank you AVA

  • @deepmusic2456
    @deepmusic2456 4 роки тому

    Super video.....

  • @johannanygren08
    @johannanygren08 4 роки тому

    i love your tutorials ❤️ ❤️ ❤️ ❤️ but please lower the music in the backround it is disturbing from what you say

  • @mojtaba_pj
    @mojtaba_pj 4 роки тому

    Thanks a lot

  • @Thehabeeb143
    @Thehabeeb143 4 роки тому

    Thanks

  • @architectedesigner4066
    @architectedesigner4066 4 роки тому

    That's good ❤

  • @GrecoFPV
    @GrecoFPV 4 роки тому

    I was expecting this video ... amazing thank you ❤️

  • @sreshmacp2991
    @sreshmacp2991 4 роки тому

    I wish the same to b shown in VRAY tooooo... plz😁

  • @andreisasnouski6407
    @andreisasnouski6407 2 роки тому

    Спасибо! Очень крутой материал

  • @nidallevine7824
    @nidallevine7824 3 роки тому

    Great

  • @channakeshavac8069
    @channakeshavac8069 4 роки тому

    I like all ur videos.. It has helped me a lot..
    I hav 2 questions for u..
    1) wats d render time difference in % between corona & vray for same scene
    2) wats d average rendering time per frame in corona for say full hd resolution on ur personal desktop.. I know it varies from scene to scene but i m asking for a normal scene

    • @RewZes
      @RewZes 4 роки тому

      Vray is faster no matter what but corona is more intuitive and easier to learn
      IF you don't intend to do heavy scenes corona is the way to go
      but if your scenes will have millions of polygons then try vray.

  • @salahuddinlari7261
    @salahuddinlari7261 4 роки тому

    Picture is not clear

  • @ato3308
    @ato3308 4 роки тому

    perfect:))

  • @rian_k8
    @rian_k8 4 роки тому

    رائع اتمنا المزيد حول render sifting

  • @tonyurbdxz26
    @tonyurbdxz26 4 роки тому

    I'm Such a big fan of your work and I've been learning so much from your videos!! Thanks for the content! It would be awesome for me if I can get some feedback from you!

  • @suhailaroma6646
    @suhailaroma6646 4 роки тому +1

    ♥️✨👍

  • @maxmaxwei1196
    @maxmaxwei1196 3 роки тому

    frankly said.. i learn nth from this tutorial. we need step by step tutorial how to apply and how to adjust.

  • @wandoor
    @wandoor 4 роки тому

    👌

  • @pablovelasco3d
    @pablovelasco3d 2 роки тому

    HI! But you are comparing a bad quality photoof wood, with 4 textures coming from a web with photogrametry... It is not an example of PBR maps, but just an unfair comparation I reckon... Try to compare maps that are not PBR but they come from old libraries, with the new PBR maps. It will be more fair.
    Thanks

  • @ultra_chek2119
    @ultra_chek2119 2 роки тому

    Where is the PBR in 3d max? I see only the Crown of PBR in 3d max! Where is 3d max + PBR?! You could have inserted a video from Marmoset Toolbag here, nothing would have changed!

  • @zainfadhil2588
    @zainfadhil2588 3 роки тому

    I model everything including tiles to get the best results

  • @brdklt
    @brdklt 4 роки тому

    Please .. it's not Màterials... it's Matèrials 🙂

  • @c0d2x
    @c0d2x 4 роки тому

    I am so sorry, I watch your eyes more than the video. They are really beautiful, of course you are also very beautiful. I hope what I wrote didn't bother you. | I wish you continued success

  • @manojdahal3622
    @manojdahal3622 4 роки тому

    :)

  • @Simplyprax
    @Simplyprax 4 роки тому

    lol

  • @neatpolygons8500
    @neatpolygons8500 4 роки тому

    stop calling materials Montreal

  • @uzairali552
    @uzairali552 4 роки тому

    where is thart script link ?