Unwrap ANY Surface | Mapping along the splines

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 93

  • @vincent074
    @vincent074 4 роки тому +34

    You can also generate mapping coordinates inside of the line or the sweep to skip the UVW unwrap step :)

    • @mohitbhatt5868
      @mohitbhatt5868 4 роки тому +1

      Yeah 😂that's what I usually do for curved surfaces

    • @petibrzo9061
      @petibrzo9061 9 місяців тому

      That sounds good, how to do that exactly?

    • @MrArtrynk
      @MrArtrynk 12 днів тому

      Hmm, actually all spline\loft objects have imbedded UV system(and its veeery good, almost procedural), but I had try this case and find it very interesting

  • @chokysenge
    @chokysenge Рік тому

    I didn't know about uvw xform... what a great modifier! thanx!!

  • @nithishkumar_14
    @nithishkumar_14 4 роки тому

    wooowwww. That's a new modifier learnt after 5 yrs of 3d max....Thank you very much....

  • @alxleiva
    @alxleiva 4 роки тому +4

    I've been a 3D visualiser for over a decade and you're the first female visualiser I encounter! About time! thanks for the tips and keep it up!

    • @Carolina-mw4po
      @Carolina-mw4po 9 місяців тому

      Oh! We're over here and there... but I guess we should press "render hidden" 😊

  • @niconutsch
    @niconutsch Рік тому +1

    Thanks!

  • @hotlineoperator
    @hotlineoperator 4 роки тому +1

    You give all the best tips. I have done different materials and not use xForm transformes. I'll try this, and it will help a lot.

  • @anwarcouoh7875
    @anwarcouoh7875 3 роки тому

    hi, i'm anwar. from Yucatan in Mexico. I love your videos. Thanks a lot

  • @thisGuy481
    @thisGuy481 4 місяці тому

    It's so interesting coming from game design and having worked in arch vis how there's hardly any interaction with the UV editor for Arch Vis.

  • @RACHEDArchitect
    @RACHEDArchitect Рік тому

    i encourage you, continue

  • @ss54dk
    @ss54dk 2 роки тому

    you totally renew my max skill

  • @musiczen7359
    @musiczen7359 2 роки тому

    Thank you, this is what I was looking for!

  • @imranmidas
    @imranmidas 2 роки тому

    Nice, simply good.

  • @jurgenhaubenreich387
    @jurgenhaubenreich387 4 роки тому +1

    Danke, das ist großartig - Thanks, that's great

  • @kashifabdulqayyum5846
    @kashifabdulqayyum5846 4 роки тому +1

    Wow Great way to explain, I really appreciate your talent. Thanks for sharing...

  • @waqaranayat8083
    @waqaranayat8083 2 роки тому

    Great video. It saved my time a lot. Thank you.

  • @DimaKarpoveagleeyestudio
    @DimaKarpoveagleeyestudio 2 роки тому

    Thank you so much, very usefull tutorial!

  • @ZAKarchitects
    @ZAKarchitects 4 роки тому +3

    Thank you.. May i ask you what's the second row in the top menu bar? Looks useful plug-in.. Just curious 😅🌹

  • @jamescoletta1912
    @jamescoletta1912 4 роки тому

    Thank you very good info

  • @atifattish
    @atifattish 2 роки тому

    please make a tutorial about (world-scale) mapping

  • @ibarrya2707
    @ibarrya2707 4 роки тому

    Always the best.... Thank you

  • @jotacoxabagaray
    @jotacoxabagaray 4 роки тому

    Very very good.

  • @jean-francoisjacques635
    @jean-francoisjacques635 3 роки тому +2

    How do you spline map an object with messy polygons, unwrapping spline planar always seems to cause create a mess.

  • @user-iw1bd1ld3i
    @user-iw1bd1ld3i 4 роки тому

    Thank's! Good job

  • @tetyana8104
    @tetyana8104 Рік тому

    Aga, thank you for such simple and clear tutorials! Can you tell me how to add logo (black letters) to the main texture of metal on the knife? What kind of information should I learn?

    • @margodphd
      @margodphd Рік тому

      If its just letters on flat texture adding them to the texture in Photoshop will be sufficient.

  • @kristiandimitrov3694
    @kristiandimitrov3694 4 роки тому

    that was suuuper useful!!!!!

  • @IntArtistPKdesign3D
    @IntArtistPKdesign3D 2 роки тому

    more more unwrap !!!! Masz kursy unwrapa od początkującego do zaawansowanego ??

  • @freedom80ful
    @freedom80ful 2 роки тому

    SIIP...jOSSS...very Great Tutorial

  • @Aun_king
    @Aun_king 3 роки тому

    good tutorials!

  • @utzvisuals
    @utzvisuals 4 роки тому +1

    great tutorial, very useful for those ones that use 3ds max for urban planning visualizations and not only.

  • @shinonyx
    @shinonyx 4 роки тому

    huge help, thanks!

  • @3VIZ
    @3VIZ 4 роки тому

    IT WAS GREAT THANKS

  • @keithflint8697
    @keithflint8697 Рік тому

    I'm in love! =)

  • @SuranjaMax
    @SuranjaMax 4 роки тому

    Great tutorials!

  • @bolbolegypttuber
    @bolbolegypttuber 2 роки тому

    Thank you so much

  • @fancart
    @fancart 2 роки тому

    very helpful, thanks

  • @terrablader
    @terrablader 5 днів тому

    can you explain how to unwrap after you put uvw xform on it

  • @terrablader
    @terrablader 3 роки тому

    Great tutorial, my road gets wider i the middle, this distorts the splin mapping what to do? thanks

  • @TheMurthyvn
    @TheMurthyvn 3 роки тому

    good technique

  • @ahmedgbr4178
    @ahmedgbr4178 2 роки тому

    Thanks a lot

  • @hussainamin5145
    @hussainamin5145 4 роки тому

    you are the best

  • @ytrebiLeurT
    @ytrebiLeurT Рік тому

    Maybe roads should be a bit irregular and bumpy to make them look more realistic

  • @mohammedmaudah
    @mohammedmaudah 3 роки тому

    Great 👍

  • @rachelnimmies1807
    @rachelnimmies1807 3 роки тому

    Great 👌

  • @thanhochi7388
    @thanhochi7388 4 роки тому

    Perfect!

  • @barbarossalivegaming
    @barbarossalivegaming 4 роки тому

    AWESOME BUT WHAT IF WE HAVE INTERSECTION ??? PLZ ANSWER

  • @deepmusic2456
    @deepmusic2456 4 роки тому

    Yes..... Gud video..

  • @designjunki
    @designjunki 11 місяців тому

    ok ok but how about mapping a y junction on a road ? if you can solve that one ill tip my hat to you

  • @salman4667
    @salman4667 4 роки тому +1

    how do I make the lines visible when in the unwrap uvw? because, I made is not visible.

    • @3DAnimationen
      @3DAnimationen 4 роки тому

      try the F4-key and/or the F3-key! It changes the viewport-display. You can do that also by clicking in the upper left corner of your viewport to change the display.

  • @wewyllenium
    @wewyllenium 2 роки тому

    Yey!

  • @ya7ia3aiash
    @ya7ia3aiash 3 роки тому

    I have a contoured roads, side walks, and curbstone liked with Revit model that I need to map follow. I don't have a premade spline and making one will cost time. is there an other way around?

    • @Oba-Adenuga_Adeoluwa
      @Oba-Adenuga_Adeoluwa 2 роки тому +1

      If you loop the selection of your road edge, you'd be able to quickly create spline from your geometry. something similar in this video ua-cam.com/video/vvQ10zxh9Uc/v-deo.html

  • @kristianklasson1712
    @kristianklasson1712 3 роки тому

    How to unwrap then it is crossroads with 3 or more road which meet?

  • @MrGoldMan2
    @MrGoldMan2 3 роки тому

    cool

  • @stanislavzavhorodnii8744
    @stanislavzavhorodnii8744 4 роки тому

    Hi, how to make unwrap the crossroads??

  • @slofanty1
    @slofanty1 4 роки тому

    Thanks

  • @ClaudioFrusteri
    @ClaudioFrusteri 2 роки тому

    🏆🏆🏆

  • @LORENZOCOLALONGO
    @LORENZOCOLALONGO 4 роки тому

    Thanks !! ;)

  • @MrSharp-yg1wb
    @MrSharp-yg1wb 4 роки тому

    Cool

  • @vishnuvardhanguggilam
    @vishnuvardhanguggilam 4 роки тому

    How to reach you for Complaints & Queries??????
    Where do I have to post those Complaints & Queries??????

  • @onetwoev1317
    @onetwoev1317 3 роки тому

    Wow

  • @Fomincev
    @Fomincev 4 роки тому

    У меня уже глаз дергается когда я ее слушаю.

  • @theshaan3356
    @theshaan3356 4 роки тому

    In every situation

  • @sabirmkh6121
    @sabirmkh6121 2 роки тому

    thanks
    but u can do the same thing just by using UVWxform with out unwrap modifier.

    • @ArchVizArtist
      @ArchVizArtist  2 роки тому +1

      No, you cannot:
      "Use the UVW XForm modifier to adjust tiling and offset in existing UVW coordinates. If you have an object with complex UVW coordinates already applied (such as a Loft object, or a parametric object with generated coordinates), you can apply this modifier to adjust those coordinates further."
      Maybe you've got object already mapped correctly and you just need to adjust it.

    • @sabirmkh6121
      @sabirmkh6121 2 роки тому

      @@ArchVizArtist when i watched your video a tried to do the same thing just by using UVW XForm modifier, and i did it, just u must create your shape ( in this example the path) with sweep or loft or anything else that have ( generating mapping coordinate), all u need just check it and u can play with adjusting the scale,.. so on

  • @kenyong7595
    @kenyong7595 4 роки тому

    Can you show how to texture a terrain mountain? I have a large scene and when i assign a 2m x 2m texture map, the map become enlarged and looks blurry. I keep adjusting the texture map tilling but no working

    • @Khrizsrage
      @Khrizsrage 4 роки тому

      try to apply a UVWMAP modifier. and then adjust your tiling

    • @kenyong7595
      @kenyong7595 4 роки тому +1

      @@Khrizsrage you are amazing. It works. Many thanks

    • @Khrizsrage
      @Khrizsrage 4 роки тому

      @@kenyong7595 no prob, but tell me, how you did before? why didnt work?

    • @kenyong7595
      @kenyong7595 4 роки тому +1

      @@Khrizsrage i used the free form tool to create a mountain scene. Used megascans material to vray material. Assigned vray material to my mountain geometry without the uvw modifier. The texture sort of stretched and very blur. I am new to 3d program.

    • @Khrizsrage
      @Khrizsrage 4 роки тому +1

      @@kenyong7595 aaah OK, its ok, you will learn with time. have a good day bro! cheers

  • @arslan_at
    @arslan_at 4 роки тому

    ILY

  • @suhailaroma6646
    @suhailaroma6646 4 роки тому

    ✨♥️👍

  • @carlomariobotero9076
    @carlomariobotero9076 4 роки тому

    tan yu

  • @GaryLee-j2v
    @GaryLee-j2v Місяць тому

    Wilson Betty Lewis Kevin Moore Jose

  • @oguzhans
    @oguzhans 4 роки тому +1

    But, if model has been a snake or irregular, amorphous...

  • @MrGawn
    @MrGawn 2 роки тому

    Would actually marry this girl. Is she single?

  • @zloy_gorod5469
    @zloy_gorod5469 2 роки тому

    Just find another speaker. She has .... disgusting pronunciation.

  • @PauloHenrique-kx4of
    @PauloHenrique-kx4of 4 роки тому

    thanks