How Sound Design Can Up Your Game

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  • Опубліковано 14 гру 2017
  • CONTROL CONFERENCE 2017
    Niels van der Leest | Composer and Sound Designer | Game Audio
    This talk focuses on what sound design for games is all about, the work that goes into a singular sound and how audio can up your game overall.
    The goal is to show you what the difference can be between last minute audio and bespoke audio systems that flower from thinking about your audio early in development.
    www.controlconference.com
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