NEW SETTINGS in Destiny You NEED to Check
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- Опубліковано 27 чер 2024
- With a LOT of new settings added or changed in Destiny 2 over the past couple of years, like dead zone settings on controller, the radar opacity, or NVIDIA Reflex, I wanted to do an extensive review of them all so that people on all platforms and all inputs can know exactly what works best for them. Hopefully this helps out!
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Video editing help from Echo
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00:00 Sections
00:30 Gameplay Tab
04:43 3 Melee Binds
07:08 KEY Video Settings
09:15 New Aim Settings
11:59 Controller Deadzone
15:00 Key Controller Settings
16:06 Critical Button Binds
18:48 Advanced Video Settings
23:42 Bonus Tricks
#Destiny2 #destiny - Ігри
Buddy of mine asked about the new controller deadzones so naturally I responded with a 27min vid after burning 2 months doing extensive testing on every new (and old) setting lol, but hopefully some returning / new players can find it helpful (maaaay have gone off the deep end... don't make fun of my melee table😅)
Would love to have a choice, o play on ps4 Tho...
@@Daratango356 I put charged on R1, uncharged on R3, and finisher on the D-pad.
you're just a quality human being, man
True friend
@@DeathsIntent96 might try that, which d pad tho?
PS5 user here. Just wanted to say thank you for covering all these settings. I kid you not I didn’t even know about the melee keybinds until you mentioned it. I’ve adjusted a majority of my settings after watching your video and honestly I feel like I’m running Destiny the best that it can. Thanks a lot!
This was fantastic! I thought I had most of this figured out already, but you added a lot of nuance that I was missing, I'll be making some adjustments (and subscribing).
Stellar work!
That brief clip of an old Bonk Titan with the instant hammer recharge.... I teared up
Yknow I was gonna clock off at like 6 minutes or so because I’d heard most of it already.
Then I looked at the length, and figured I might learn some stuff.
The controller deadzones explanation is super helpful, gonna use the finisher key bind too lol.
Thanks for this, great information.
I appreciate you sticking through!
Great video! Your explanations for each setting and why they matter put this leagues above all the other videos I've seen on this topic. This should be the go to for newbies.
Please don't ask Bungie to fix anything because they'll fuck up 10 other things
telesto moment? lol
And ban you if you even do so much as breathe wrong.
@@DaveDucharme What does this even mean? They don't falsely ban people, lol. They're one of the more lenient companies when it comes to exploits, always telling people to enjoy them before they get fixed.
@@hhaste he just wants attention lol
It's cause half their staff are lgbtq 😂
There is one thing to add about that melee table. For option 3 (binding the same button to charged and uncharged) you can force the game to use the uncharged melee whenever you want by left-clicking. You can't use a charged melee if the game thinks you're attempting to fire a gun. The downside was that this made it impossible to shoot and then shoulder charge
The explanation about what each deadzone adjustment setting does was great. Thank you. Such a shame it isn't explained in-game!
Such a shame it isn't in all games. Not just Destiny. Everyone in the industry is to blame for this in a way.
This is a great video. I have long been bugged by the auto melee inconsistencies, and this has finally prompted me to just map to two different buttons. It's requiring some major muscle memory re-working, but it's so much nicer having direct control over it!
THANK YOU FOR THIS VIDEO!! since d1 I have been playing with mostly default settings and never knew the best settings for consoles. Hope you can make a video about what stats to prioritize for each character next!
16:35 personally, I recommend having both bound. Hold crouch is very useful for sliding or quick maneuvering tasks. Sometimes though, I want to maintain a crouch without having to constantly keep a key pressed down.
Usually to free up a finger for pressing other binds, while I'm wanting to stay crouched because of low height cover, that I peek out of only by moving to the side, and not uncrouching.
This was amazing man. Thank you!
Thank you for taking the time to put this up for us. I especially like it because I'm playing on a rig I built in 2015, lol.
Always informative and always good thank you
You never disappoint my man! Jumping into the final shape after about a year off nice to have vids like this to make sure I’m optimizing going back in! ❤
Thank you for this vid, its helped me a bit on console but more importantly it helped one of my friends on PC fix a multitude of issues, i wasnt subscribed before but thank the stars this showed up in my feed because now i am, thank you for the vid
SUPER helpful! Thank you
What an amazing video. Thanks for sharing I’m sending this to all my friends!!
Lots of great tips. Some i knew but i was surprised how many i didnt know about....Thank you.
For finishers I placed them on the sprint keybind and changed the modifier to be held down so that it will activate as I'm sprinting towards the target. I'm running a combination of auto melee + charged melee + uncharged melee on controller. left stick click + right stick click for charged melee, right stick click for uncharged melee, and double press A or X(on PS5) for auto melee to allow for the utilization of snap cancels still on warlocks. Snap canceling requires your super to be a combination of the two keybinds that are used for your auto melee and your grenade.
that dim hotkey is soo cool ty
The double tap square to finish I BEEN on that. Glad you shared it with folks. Allowing R3 to be melee and R2 to be charged melee! I will try that dpad down key for heavy on bosses!
The screen bounds is good. I have an UW and It is nice to have the HUD in the center like if it was a normal display, and the graphics go to the edge
Thank you so much for taking time out your day to make this it was extremely insightful
This has been extremely helpful thank you for this
What a well researched video. Props!
Excellent video!!!! Already noticing a difference in gameplay after using some of your recommendations.
Wooo new castle vid
The setting for putting finishers on double Press square is amazing. Finally can put uncharged melee on something. Thanks!
Titan Hammer main on Xbox here. For years I have had uncharged on R3 and charged on Rb. So I punch clicking in the stick, and throw hammer with Rb, I do it this way so its on the same side and I can move my stick and aim as I'm throwing it. I mean I still miss but, its not as easy throwing as a knife. Good information here, appreciate it and will be looking at my settings later today
Very,very nice video. I learn alot. Super Thanks 😊
Thank you for this. Not just tell us what's available to tweak but help us understand why we should and how to go about it all while not making your setting the mandatory solution.
A tip for powered melee button layout, if you have paddles you can move it to a Dpad button and just make all emotes a double press on the same Dpad buttons this way you can power melee with a paddle and leave normal melee on the Rb/r1
Radar, fullauto, turn scale and ADS sens mod helped soo much thanks for the vid!!
I'm less than 2 mins into this and this is game changing info. I am a 10 year vet too. Such useful info, I've shared it with my clan.
thank you freaking much my shatter skates always fumbeled and i never knew why, thank you my saviour
BLESS YOU and this video!
Great vid man. Cheers
Thanks for the summery table 👍🏽
great info - subscribed
if your a controller user i'd recommend binding charged melee to clicking the right stick and uncharged to the right bumper (rb/r1). then id rebind the interact button to clicking the left stick as sprinting will only happen if your moving forwards so it can serve as a dual function button. this replicates the melee style 2 that castle content has shown.
Damn this was thoroughly done. Thanks. 💠
Great info nicely explained. Is it ok to add to help section of clan Discord using the share button. I assume so but wanted to check
You vid about settings came out at the perfect time. Just last week my drivers were fucked so i had to remove em and reinstall. Everything in game was reset because of that.
amazing info...thx
Great info. I'd like to add that centering the crosshair makes the ground take up much more screen space which means you might not see that enemy above you. Bungie started lowering the crosshair back in Halo 2 because most people run around with the reticle pointed at the ground, so this effectively gives you more vertical FOV. It's usually worth leaving it lowered IMO unless you sit really close to your monitor, like on PC.
Sorry, im not sabotaging years of muscle memory and industry standardization just to see a little bit more roof. You guys are going to regret all of this bungie doctrine bs once you decide to play a shooter that isnt on training wheels.
He’s back!
For the melee portion, what would be a good setup for controller?
Nice work bro
Thats a great video. Thanks for that. Really helpful. But I have one question. At 24.19 that link that you mean for wich website is this? Im new to this game and not know what you mean. Thanks again for your help
That chromatic abberation thing has been bugging me ever since I got a new monitor; there's like, a little red line outside my radar all the time. Thanks for the heads up about fixing that!
Auto melee also messes up Hunter strand melee. If it's fully recharged by the time it comes back to you, and you just want to catch it, auto melee sometimes throws it away again if you don't release at just the right time.
Another suggestion for keybinds/button mapping is that you can use a combination of inputs. For example, I can swap to my heavy weapon by pressing X + A at the same time. Great video 😎👍
10:00 yeah i usually feel my settings like in siege when you get on and don’t feel the same as the day before.
Quick note about full auto firing, it makes canceling a bow shot super difficult, because it tries to knock another arrow as soon as you cancel the first one. If I'm using a bow I turn the setting off. Every other weapon I leave it on.
I play controller on PC, my key binds for melee are regular RB for charged, click in right thumbstick for uncharged, finisher is double click left thumbstick. This keeps alot of the melee the same, the only difference is you get the option to use uncharged when desired, and a small downside is that if you dont have a melee charge RB wont do anything.
I HAVENT PLAYED WITH CENTER VIEW SINCE LEAVING DESTINY ONE TO DESTINY 2 ON PC
THE NOSTALGIA
IT THRILLS ME
So much more flexibility on PC dang! Great video sir!
Personally for melee binds, I like to run middle mouse as auto, 4 as charged, 5 as uncharged. I don’t see the other number keys often used in destiny so if you’re struggling for keys to use, maybe try this
6:52 3 is pretty much the same as D1. I’ve used it for a long time. I always know my melee will powered/charged or unpowered/uncharged.
I had auto melee on since launch of d2... Never knew I could switch it up until a few months ago. Best change ever lol. Id get so mad when I wanted to use a charged melee but it would just zip me in close for a punch and get me killed XD.
that melee one, cream of the crop for fucking sure. for the longest time I was complaining about how I would smack something instead of using my charge because they were too close
i have an ultra wide and destiny is one of the few games that allows you to move the hud like this with screen bounds being able to have the immersive fov experience of an ultrawide and the hud bounds of a standard monitor on top of the amazing visuals and scenery we get in destiny i highly recommend trying destiny on an ultrawide atleast once
Regarding melee configuration I usually just switch between 2 modes: 1 (Auto Melee) for PvP and 3 (charged and uncharged on the same key) for PvE.
I really wish we could have multiple setting profiles for different game modes. Its really annoying having to switch between these keybinds everytime I play PvP or PvE.
super thanks
On the melee settings, I use controller, so when they introduced Finishers and Charged/Uncharged melee bindings, I kept my charged melee as RB (previously auto) and made my uncharged RS click. But my finisher was already RS long click (default) and this made me find weird interactions between melee and finisher across different classes.
Warlocks can cancel a successful uncharged melee attack into a finisher, while Hunter and Titan cannot cancel a successful melee, but they can cancel a whiffed/missed melee.
I would imagine this is leftover code from when Warlocks used to have a slower melee attack than Titan and Hunter but with more range, but the range and speed was standardized across all classes.
I changed my finisher bindings to be LS click + RS click, but then they introduced Prismatic and that's the default binding to activate Transcendence, so now my finisher is LS double click (which still causes problems sometimes because my controller is broken)
6:36 - As a controller player, using 2 buttons for melee is a non-starter for me, so I use Option 3. It's not perfect, but it's the most reliable 1button option IMO. The only real draw back is not being able to reliably leverage 1-2punch, but not a big deal to burn my charged melee before DPS.
btw if you play on console and plug in keyboard, you can use it for typing in chat and hide it with L keybind as well
I have a duel sense edge controller. So I have 2 extra buttons on the back. I have the left back button binded to the left d pad, which is also binded my finisher. On my right back button, I have the bottom d pad binded, which is also binded to my charged melee. The reason Left and Down dpads are binded to my back button is because of Prismatic. I used to have Up and Down but for some reason you can't bind those 2 to activate Prismatic.
nice vid! ty!
6:53 i have always set my melee to mouse wheel up in fps games. Set my uncharged to mouse wheel click
22:35 If you plan on running the salvations edge and disable shadows entirely you will not be able to see the shapes on the back wall during the 4th encounter.
About the melee options, specifically option number 3, this is actually what I use due to the fact of in reality I have near total control, when it’s configured this way when I (rarely) want to use uncharged, I can hold down m1, then press melee, to get uncharged melee. Why? Who knows
Thank god someone made this video for new players, and even old players who still wanna max up their skill
This video comes in clutch for returning players. I’m thinking about coming back for the new expansion, hope you’ve been well brother! 👊🏼
HE'S BACK?!
@@CastleContent hahaha I’m gonna get the expansion just don’t have a lot of time to play so we’ll see how it goes. I have to congratulate you man, super happy to see how much your channel has grown!
For any one on console, the best thing you can do for melee settings imo is to make the finisher a two button press on left stick(or you could do what he recommended and use double tap reload button). Uncharged melee to single press right stick. And charged melee to single press RB.
Uncharged melee is now bound to what most fps games use as melee. So if you play other fps games, it will feel more natural to uncharge melee stuff.
It will take some getting used to using finisher with a double press but imo this is the best set up you can do for separating uncharged and charged melee’s on controllers. Hope this helps my fellow console players
20:56 @CastleContent what do you think about Fast Sync on NVidia Control Panel? Is that a good thing to apply or no?
Hey Torque I haven't tested that yet sorry!
For full-auto melee, I've noticed I can't do the LLH Lament combo as easily. Probably just a skill issue but it's one I can't really convince myself to put on "On." I've personally set Powered Melee to Left Bumber (I'm on PS5) with right stick-inward being my finisher/unpowered melee (had to teach myself to do a small hop in mid-air to get finishers when in pve but other than that, it's helped me avoid using solar hunter knives when I didn't want to in pvp).
Having Dim in the steam overlay. Why have i never thought of doing that
Re console deadzones probably the clearest most helpful info on the subject amid the sea of personal preferences and
Confusing jibberish you see on yet…my thumbs ty
Thank you!
Can you cvars for controller binds? Like in the class ability air dodge.
Great video
Today i learned people struggled to see people on the radar
Will say on controller changing yr melee settings does mess with certain artifact objects and the glaive melee that i dint think ever rlly got fixed where some use the standard uncharged melee key while others use the charged one and it’s very inconsistent
Never rlly understood people who dont use controller vibration or recommend turning it off, i find it’s actually more useful and helpful when it’s on personally
Amazing ❤❤
Full auto melee is a blessing when using glaives.
P.S. you can melee faster if you hold down the block button.
DIM tip was extremely helpful
6:43 anybody have tips for melee on console? I used my void shield for emergency overshields but I often can't throw it when I need to so this info is critical
ADS sens multiplier is again multiplied by zoom/10... So 1.5 in the case of Shuraya's Wrath. In the example that means your ADS is 10.5 compared to your hipfire aim's 10 if you are considering spinning in a circle as your metric.
You don't even need to set DIM as your homepage on the steam browser, as long as you don't close the tab or window and just press shift+tab again to close the menu, it will always open with the last tabs you had open, even persisting between different gaming or turning your pc off or anything, this is legit one of the best additions steam ever made
*Gaming sessions, it actually stores different tabs for each game
I’ve watched a few settings videos, but none were as informative as this one. You’re doing God’s work out here.
it bothers me so much that everyone hates motion blur i freaking love it
Bonus tidbit about console/controller FoV: it REALLY can mess with how the aa strength *feels*. In PvE, it doesn’t matter that much. However, it does in crucible. At 105 FoV, using Ace, aa felt almost nonexistent. At 95 FoV, what I usually run, Ace’s aa feels strong again. My guess is this occurs due to the aa cone staying the same in-game size regardless of FoV, but it *feels* stronger at lower FoV settings, even if it’s artificially so.
wow...Thank you!
Wow I’ve been playing this game wrong for years. 😂 thanks for the tips.
That titan build with the hammers doesn't work that way anymore because of a nerf that came over half a year ago. That's some really old footage.
my controller weapon swaps, are wild d pad right for energy, click right stick is heavy
Awesome vid man. I have played Destiny since D1 alpha, and I just finished the finale shape while I watched your video. It was very helpful and had a few I didn't k kw about
Genuinely one of the best, most helpful, visually impressive and useful Destiny 2 videos I've ever seen. You've got my instant subscription.
Thank you for putting in so much time, effort and hard work into this video. I know I'm not the only one that found it massively helpful.
on console I don’t think we have control of most of those advanced video options but please advise