Part of my Half-Life Fact Files series: • Half-Life Fact Files An in-depth look at the Houndeye's nappy time behavior. Music: Half-Life (Kelly Bailey) - Steam In The Pipes
Yeah. Too bad they don't care to make HL3, making money off of other developers making and releasing games has killed every monetary reason to make another good game.
The houndeyes were meant to actually be friendly to the player, but the game testers from Valve would kill them anyway, so they changed them to be hostile. I honestly never felt so much hate towards anybody orher than the testers, I mean... imagine! A friendly houndeye! It's like it would be a helping dog on your journey!
So many people are saying "Ew, their eyelid looks like an anus." I can live with that. The actual eyes freak me out way more, and I don't eben really know why.
Hey, mr one year late here The likely answer is humans are psychologically conditioned to be afraid of those kinds of patterns. Leftover instincts from the cave days. Chances are if something has that pattern it's either a bug nest or a nasty skin condition, both of which are hazardous to your survival.
Something always lost on people I think is the idea that the alien invasion is less an "invasion" and more like someone took a swatch of alien eco system and dumped it into Black Mesa. All of the creatures were intended to be like real animals. With a full behavior set and different "social" structures. Some were scavengers, others are pack hunters, some are organized and intelligent, others are more like parasites. It truly is a shame that it is more evident in the game. Thanks for posting the video Marphitimus, it's always a treat to see your analysis.
It started off with random teleportation, but became an invasion later on in the game as the Nihilanth saw that the rift could be used to give his people (the intelligent species: vortigaunts, grunts, controllers) an escape from the borderworld. That's why the aliens are making a coordinated assault on the military in Forget About Freeman, with alien grunts being airdropped from living plane creatures and everything.
***** Nihilanth itself was a former slave of the Combine; escape was in everyone's best interests. According to Marc Laidlaw: "What we saw in HL 1 was the very end of a long struggle between the Combine and the last of the Nihilanth's race...although it's a bit different than the word "prompted" implies. The Nihilanth's "world" (if it could be said to have) was long since in the past as far as the Nihilanth was concerned; Xen was their final retreat, and they had their back to the wall, as it were, when the fissure appeared that let them spill into our dimension." "The Resonance Cascade was not harnessed by aliens; it was an opportunity they exploited. First the Nihilanth and its kind came through, under desperate pressure of pursuit by the Combine; and eventually, more leisurely, the Combine tracked them and followed them through. So the poor Nihilanth was squeezed by enemies on both sides. In general, hunamity's experiments with technologywere noticed and attracted unwelcome attention...like a fly suddenly twitching on a spider's web."
***** no, the nhilianth is the slave. he/she controls the aliens (not houndeyes and other animal-like aliens) the combine enslaved the nhilianth. it found the earth to be a good place to escape the combine further. so, it holds the portal open to allow the aliens to run free.
Makes me think of a world where the Humans and Xenians were friends, where if a Houndeye falls asleep with Humans present instead of fellow Houndeyes, it's a sign of trust and companionship between the two species. They feel safe enough around humans to let their guard down and trust them to keep them safe while sleeping as if they were part of the pack.
y'know the one thing i really love about this after coming back to it after a while is just what the pack leader behavior implies. it gives the group the feeling of a natural family unit with the leader taking the role of a primary parent, which kinda has the unfortunate implications that you're likely killing a mother and her pups in a lot of these group encounters. 'course, social animals on _our_ planet don't exactly stick to one pack dynamic exclusively, so it could also be litter led by the eldest sibling, a pride of a breeding "male" with its harem of "females" ( y'know, assuming houndeyes even have distinct sexes, though it could also come about if they were hermaphroditic yet still had a pride-like structure ), or even just a bunch of unrelated houndeyes that formed a bond of mutual trust, possibly meaning that the "leader" is just the one taking its turn of guard duty, and we just don't get to be around 'em long enough to see a shift change ... probably makes the "killing" part worse. we out here destroying _all_ types of families, even found ones!
+DarkeTribute, pareidolia. And actually, animals with compound eyes do not have eyelids. So it's more likely a cool "human" (or rather, canine.) touch by Ted Backman.
Just imagine that - 2017: A student built from scrap his own City scanner drone from HL 2071: A sudent built from biological scrap his own Houndeye from HL
***** Hi BigMacDavis, it's Matt, one of your biggest subscribers. I've Been a fan since you've first started doing videos back in 2012. it's been a long time since you've been online. I hope everything is okay. You have some of the best walkthrough videos I've ever seen. You have a remarkable voice. Great personality. Just an all around good person you are. I look forward to more videos.
***** Are you alright man? Your Half Life 1 playthrough is really helping me out right now and on here you haven't posted for a bit under a year. On other social networking accounts of yours you haven't posted since 2013. Your videos are awesome and seem to help out people a lot. Hope everything is good with you. You're a great youtuber.
You know your game is good when NPC AI was better back in 98’ than it normally is currently EDIT: Not to be that guy but holy shit where did y’all come from and why tf you arguing over what does and doesn’t classify as AI?
+Corporal Xander This is not ai, this is pre-programmed non combat related behaviour it shows that the devs were passionate enough to add extrea subtlety to make them look lively not just finish at the marginal deadline
***** Meh, the zombies were maybe a little creepy at first, but for the most part I just view them as dimwitted. They're slow, they're stupid, and they're easy to kill.
I would love to see, in a future Half-Life game, a human being a Houndeye pack leader, taking care of them and in return, Houndeyes protecting the human. It can be Gordon, Alyx, maybe a totally different character, playable or not. These alien doggos are just so cute and it's a shame ValvE had to make them aggressive. Edit : Father Grigori could be a badass candidate imo : in his fight to purify Ravenholm and possibly other places, he would become a Houndeye pack master, which would be quite a powerful one. Grigori's convictions and madness, combined with the Houndeyes' volatility and cuteness, would make quite a good duo.
I don't know if this is accidental or intended behavior, but I am noticing in the last example how the squad leader runs at the threat to attack while the rest of the pack run away. Not sure if that's just a consequence of the terrain or not, but if it isn't, that's truly impressive behavior.
These videos are very cool and informative! The subtitles are easy to read and the content matter is interesting, and it tells about things that aren't usually noticed on the surface. I love this! :3 :)
This is actually something you can find in a lot of games. Half Life was basically made twice. After a year in development they reworked the whole game using the first version as a base. When this kind of thing happens to a project it's not unusual to find remnants of obsolete or disabled code
Would be really cool, if someone could inform the Black Mesa developers about all those subtle features (if they don't already know about them), Probably make Black Mesa even more cooler than before and will also bring a nostalgia feeling to it.
even by today standards these behaviors are pretty advanced, most games would just have them standing still in place until you're in their view then they start attacking
Much better. The thing is that these AI only have just a few more lines of code than average. but yet they still have better AI than most modern games.
The Abominable GMan I know. Its just sad how modern games could have the potential to have AI as good as this if they gave the game literally 5 more minutes of work.
It's simply amazing how many parameters this all must require in order to work, the attention to detail and effort to truly re-invent the way we look at entertainment that went into it, in 1998 mind you when no other game existed with this level of narrative, is just a testament of how creative we can be, what humans can think of and make when they're not too busy being negative and petty and actually try and make something for everyone's joy.
Your videos make me wish there was an open-world Half-Life game based on the original one where alien wildlife roam free attack each other and procreate. Like Far-Cry but around the Black Mesa facility and the nearby desert and more on survival than action like Alien Isolation. The protagonist does not have to be Freeman just some random scientist or guard trying to survive.
I dont think there there will be any houndeyes because it makes no sense. Theres no portal storm and the only xen wild life creautures are the headcrabs used by the Combine to bomb cities.
Who would be interested in stuff like this? Well, I can tell you one thing: I LOVE IT! Relaxing, relevant, and rewarding! Many thanks for making these!
Why is the AI in this 23-year-old game so damn good that people are making wild-life documentaries on it 16 years later? I wasn’t alive when this game came out, and some how it is still so impressive that we continue to play it and discuss its intriciacies to this day. God bless Half-Life.
They are like adorable dogs especially when they shuffle their front two legs, it's cute, I wish I could adopt them but only when they are not hostile ofc
I dreampt I was petting a tame houndeye and everything was good and then all of a sudden it started making the most demonic sound I've ever heard. Turns out my girlfriend's snoring was fucking with my dream.
1998 game that basically made a logical ecosystem for enemy NPC that meant to be killed. 2019 game: Hovering briefcase, friendly NPCs that walk into walls, guards with housefly-attention span
"A quiet sound causes a sleeping Houndeye to awaken lazily"
**Shows clip of the Houndeye getting up in less then half a second**
Wait, Half Second...Half Life In Half a Second..HALF SECOND IS THE NEW HALF LIFE
@@mintfennecfox7781 MATH IS MATH
@@synthwave809 floor is made out of floor
*Y e s*
gregg
It's amazing how much AI was put into this game that the player never sees. Attention to detail, that's Valve.
Yeah. Too bad they don't care to make HL3, making money off of other developers making and releasing games has killed every monetary reason to make another good game.
*That WAS Valve
Jesus, learn to english and improve your grammar
amir moises "learn to english"
ohhhh rekt
2:44 The world's cutest war cry.
LET ME HEAR YOU SCREAM!
"doooòooò"
ferocious
I JUST WANT TO SCREAM AND SHOUT AND LET IT ALL “weoooo”
2:33 That move it does with his foot is saying: "Could you be a litte bit more quiet with your shotgun, please? I am trying to sleep". :)
This feels like an animal documentary lol
who said it isn't
Ye
what do you mean
it is a animal documentary
@@toastergod360 alien you know
@@toastergod360 Xeno zoology documentary based around the Hound eye, a Tripedal carnivore.
Huh.. I never noticed until now that they've only got 3 legs.
What?!?!?!
@@DehToadKing I have 3 legs also.
Half life 3 confirmed!!!
crazy stuff
@@algunlugareneltiempo ...
The houndeyes were meant to actually be friendly to the player, but the game testers from Valve would kill them anyway, so they changed them to be hostile.
I honestly never felt so much hate towards anybody orher than the testers, I mean... imagine! A friendly houndeye! It's like it would be a helping dog on your journey!
god
The tester save you from feeling bad when you could not save your houndeye
@@AADP the same feeling when your Minecraft dog dies
*Friendly alien creature*
Tester: "Haha shotgun go BOOM"
Sometimes I just can't kill houndeyes. So fuck those testers
So many people are saying "Ew, their eyelid looks like an anus."
I can live with that. The actual eyes freak me out way more, and I don't eben really know why.
I know. They are up there with the Flood carrier from Halo in terms of disturbing/terrifying videogame enemies
*eyes*
Maybe you have trypophobia?
Hey, mr one year late here
The likely answer is humans are psychologically conditioned to be afraid of those kinds of patterns. Leftover instincts from the cave days. Chances are if something has that pattern it's either a bug nest or a nasty skin condition, both of which are hazardous to your survival.
@@alexsilva28 ikr, i kinda flunch when i see one
2:33 **flips Gordon off** Fuck you, dude. Can't I get some sleep around here?
Nope.
Wow XD I was laughing so much
*gordon shoots the shot gun*
houndeye: holy fuck dude! what the hell!
gordon:what?
Adeius Fuq Yu Meen
More like
Gordon: "..................................."
They are cute and fucking terrifying at the same time.
those grunt radio call-outs were pretty spooky
ericsbuds those grunts are more "human" in Black Mesa. Kinda liked the newer grunts although I love the AI of the original monsters.
Brandon Clifton they're not terrifying at all, search up "Mr. Friendly" which is a scrapped alien for HL
ericsbuds WE. WILL. TAKE. YOUR. ASS. GO. RECON. AFFIRMATIVE. SIR. WE. WILL. TAKE. YOUR. ASS.
@Ret Neychozken sus 😳
They fall sleep because feeling safe by some of them guarding
Awwww that's cute
2:27
Gordon: *BANG*
Houndeye: _WHAT_
Houndeye: What the hell man
Lmao
true
You make me drop my croissant
pfft that's exactly what went through my head lol
lol, that's the exact same thing I thought
2:30 I love how the Houndeye's all like: "The fuck dude, I was sleeping!"
I KNEW I WAS NOT THE ONLY ONE
Something always lost on people I think is the idea that the alien invasion is less an "invasion" and more like someone took a swatch of alien eco system and dumped it into Black Mesa. All of the creatures were intended to be like real animals. With a full behavior set and different "social" structures. Some were scavengers, others are pack hunters, some are organized and intelligent, others are more like parasites. It truly is a shame that it is more evident in the game.
Thanks for posting the video Marphitimus, it's always a treat to see your analysis.
Mark Carchidi Yes, you are right.
It started off with random teleportation, but became an invasion later on in the game as the Nihilanth saw that the rift could be used to give his people (the intelligent species: vortigaunts, grunts, controllers) an escape from the borderworld. That's why the aliens are making a coordinated assault on the military in Forget About Freeman, with alien grunts being airdropped from living plane creatures and everything.
***** Nihilanth itself was a former slave of the Combine; escape was in everyone's best interests. According to Marc Laidlaw:
"What we saw in HL 1 was the very end of a long struggle between the Combine and the last of the Nihilanth's race...although it's a bit different than the word "prompted" implies. The Nihilanth's "world" (if it could be said to have) was long since in the past as far as the Nihilanth was concerned; Xen was their final retreat, and they had their back to the wall, as it were, when the fissure appeared that let them spill into our dimension."
"The Resonance Cascade was not harnessed by aliens; it was an opportunity they exploited. First the Nihilanth and its kind came through, under desperate pressure of pursuit by the Combine; and eventually, more leisurely, the Combine tracked them and followed them through. So the poor Nihilanth was squeezed by enemies on both sides. In general, hunamity's experiments with technologywere noticed and attracted unwelcome attention...like a fly suddenly twitching on a spider's web."
***** no, the nhilianth is the slave. he/she controls the aliens (not houndeyes and other animal-like aliens) the combine enslaved the nhilianth.
it found the earth to be a good place to escape the combine further. so, it holds the portal open to allow the aliens to run free.
+OpenMawProductions the vortigaunts did invade, everything else didnt.
01:38 s w e e b a t s e c t o r
2:50
Freeman: *jumps over houndeye*
houndeye: You weren't supposed to do that :/
I had always believed these puppies simply wanted a hug.
Perhaps they communicated their affection through sonic waves.
Same.
Feel rather bad after killing them
Dalziel45 Unt you see one eating a a deadbody in blue shift.
CrazyDolphin actually, it was investigating the body, they do that a lot, looking at stains or random objects. Or corpses.
valve officialy sayd the dont want to kill the player. they just want to play
Makes me think of a world where the Humans and Xenians were friends, where if a Houndeye falls asleep with Humans present instead of fellow Houndeyes, it's a sign of trust and companionship between the two species. They feel safe enough around humans to let their guard down and trust them to keep them safe while sleeping as if they were part of the pack.
Cousin Vinnie you must be a devil with the ladies
Cousin Vinnie there is a mod that have that idea, is called "Half-Life: Peaces like us"
female hunter
That's basically what humanity did with cats
you are going to make me cry
1:18 A 3-legged dog would have a hard time scratching itself though :P
The cutiest thing in game
I don't care if they kill like crazy they're still adorable
31 likes, no replies
62 likes, one reply
82 likes and my big cocc
it still is. sadly
186 likes, 6 replies
game of the year for 1999. More like game of the bloody century!
lulubeloo 1998 and 1999 i think
1998
lulubeloo You sir have my respect
+lulubeloo Yeah I'll just leave it at game of 1999, an incredible game but my heart belongs to Unreal and Doom 2 ;P
Ahh I get it becomes the next century the next year
y'know the one thing i really love about this after coming back to it after a while is just what the pack leader behavior implies. it gives the group the feeling of a natural family unit with the leader taking the role of a primary parent, which kinda has the unfortunate implications that you're likely killing a mother and her pups in a lot of these group encounters. 'course, social animals on _our_ planet don't exactly stick to one pack dynamic exclusively, so it could also be litter led by the eldest sibling, a pride of a breeding "male" with its harem of "females" ( y'know, assuming houndeyes even have distinct sexes, though it could also come about if they were hermaphroditic yet still had a pride-like structure ), or even just a bunch of unrelated houndeyes that formed a bond of mutual trust, possibly meaning that the "leader" is just the one taking its turn of guard duty, and we just don't get to be around 'em long enough to see a shift change
... probably makes the "killing" part worse. we out here destroying _all_ types of families, even found ones!
Player: alarm clock
Houndeye: me.
2:22
Is it just me, or does the look of the Houndeye's closed eye look a bit...suspect?
You're not alone.
+DarkeTribute, pareidolia.
And actually, animals with compound eyes do not have eyelids. So it's more likely a cool "human" (or rather, canine.) touch by Ted Backman.
+Quietbut_Deadly also known as: "butthole"
benis in foresgin :-DDDDD
was making sure this comment existed after seeing…
Aww, how cute.
I like how the houndeye that was waken up by the shotgun blast looks at the player like "What the fuck, dude?! I was sleeping!" >:I
sthu
“What the fuck Richard”
"What the fuck is up, Kyle?"
0:35 when they sleep they look so cute
they manage to be cute and gross looking at the same time
Houndeyes are fucking adorable!
Headcrabs are as well when they don't attack you and you don't see their underside.
They look like Christmas turkeys.
I wish I could have a pet Houndeye. I'd name him Squeaky. Cause their attacks sound like they're squeaking. Or screaming. But squeaking's cuter.
Degrungeon Same
+Degrungeon their*
I never realized how terrifying the houndeye's eyelid is..
Anus eyelid.
Wasp something something pinkeye
Pinkeye...?
it's more like a fleshy aperture that covers the natural sight orbeez inside of them
@@Tuntor689 more like a butthole lol
Damn playtesters, they are why I cannot have a houndeye.
2:33 I like how the houndeye was like: "Can you keep it down? im sleeping"
2:30
"what the fuck was that, man"
Just imagine that -
2017: A student built from scrap his own City scanner drone from HL
2071: A sudent built from biological scrap his own Houndeye from HL
Imagine This
2019: *AN ACTUAL GAME WITH THIS QUALITY AND ATTENTION TO DETAIL*
@@indeepjable I know that this game will come out in Q4 2020, but Ready Or Not's shotgun is detailed.
Link:www.youtube.com/watch?v=&t=1m7s
TheTimoprimo ready or not has me hyped since the last years
God i just want to play a swat 4 sequel
Johny West 2170:Student's grandson builds Black Mesa and City 17
3069
Local video game company makes half life sequel
2:27 “THIS IS WHY MUM DOESN’T FORKING LOVE YOU!”
xd
I understood that reference
2:23 "So I'm just taking a sleep and you wanna bother me like that?"
Very nice in-depth look. Makes me want a Houndeye even more now.
***** Hi BigMacDavis, it's Matt, one of your biggest subscribers. I've Been a fan since you've first started doing videos back in 2012. it's been a long time since you've been online. I hope everything is okay. You have some of the best walkthrough videos I've ever seen. You have a remarkable voice. Great personality. Just an all around good person you are. I look forward to more videos.
***** Are you alright man? Your Half Life 1 playthrough is really helping me out right now and on here you haven't posted for a bit under a year. On other social networking accounts of yours you haven't posted since 2013. Your videos are awesome and seem to help out people a lot. Hope everything is good with you. You're a great youtuber.
Dood! Where are you?
Yay bigmac
Wild Bigmac appeared!
Go Half Life 2!
Half Life 2 Used "DO A GAMEPLAY OF ME YOU LIL SHIT!"
Btw, not trying to rush you
Jesus christ valve.
2:44 isn't that the cutest houndeye sound ever?
2:04 freeman tposes in the air over a sleeping houndeye
You know your game is good when NPC AI was better back in 98’ than it normally is currently
EDIT: Not to be that guy but holy shit where did y’all come from
and why tf you arguing over what does and doesn’t classify as AI?
Yep...fuckin Dogmeat...
+Corporal Xander 98*
+Corporal Xander This is not ai,
this is pre-programmed non combat related behaviour
it shows that the devs were passionate enough to add extrea subtlety to make them look lively
not just finish at the marginal deadline
+williampan29 But that applies to AI too.
williampan29 ... AI isn't just limited to combat behaviour... Do you even know what AI stands for?
Well.
Now I love Houndeyes more than Headcrabs.
+Bill Kerman Am I the only one who absolutely hates headcrabs? Any time I kill one, I'm like "That death wasn't nearly harsh enough"
+Particular Particle same here
+Particular Particle At least Headcrabs don't insta-kill you like in Half-Life's Alpha.
Degrungeon I haven't played the Alpha, but I've seen videos of people playing it. It looks hard as fuck. I still hate the headcrabs though.
***** Meh, the zombies were maybe a little creepy at first, but for the most part I just view them as dimwitted. They're slow, they're stupid, and they're easy to kill.
To me, Houndeyes have the most fascinating AI in Half Life.
1:01 wE LIvE iN a sOCieTy
am I the only one who thinks that houndeyes are cute?
no.
Nah, fuck that, they're cute as shit.
They are like jehovas witnesses that attack you. TERRIFYING.
Hello sir, spare a few minutes to talk about our lord and savior Nihilanth?
ChrisMathers3501 NOOOOO
Am I the only one thinking that Houndeyes were similar to pugs?
Ugly fucks that everyone still loves? Yeah.
Except I don't think Houndeyes were inbred to hell and back.
No man me too
GD Clazzi well, they are :3
this is why I hated pugs...
they were really annoying.
*but the butthole is on the other side*
I would love to see, in a future Half-Life game, a human being a Houndeye pack leader, taking care of them and in return, Houndeyes protecting the human. It can be Gordon, Alyx, maybe a totally different character, playable or not. These alien doggos are just so cute and it's a shame ValvE had to make them aggressive.
Edit : Father Grigori could be a badass candidate imo : in his fight to purify Ravenholm and possibly other places, he would become a Houndeye pack master, which would be quite a powerful one. Grigori's convictions and madness, combined with the Houndeyes' volatility and cuteness, would make quite a good duo.
other comments say houndeyes are supposed to be friendly, but then got made aggressive because the testers kept killing them
I don't know if this is accidental or intended behavior, but I am noticing in the last example how the squad leader runs at the threat to attack while the rest of the pack run away. Not sure if that's just a consequence of the terrain or not, but if it isn't, that's truly impressive behavior.
I think the rest of the pack ran because they couldn’t immediately see the threat.
2:31 "wassup homie"
soft houndeye
warm houndeye
little ball of Xen
Demonetized
@@fiddlesticks7628 bro this comment was made before the adpocalypse even existed.
@@rreprah9515 oh ok
These videos are very cool and informative! The subtitles are easy to read and the content matter is interesting, and it tells about things that aren't usually noticed on the surface. I love this! :3 :)
1:10 -- r/tippytaps
Just shows how incredible Half-Life is. Beneath the dated graphics and AI is a trove of secret treasures.
This is actually something you can find in a lot of games. Half Life was basically made twice. After a year in development they reworked the whole game using the first version as a base. When this kind of thing happens to a project it's not unusual to find remnants of obsolete or disabled code
Valve did a good job on the behavior of Houndeyes. They feel so believable.
Half Life's A.I. programming is a lot more involved than I ever realized, and I've played it 100 times. Good stuff!
1:55 HELLO MY BABY, HELLO MY HONEY
Your content and Valve's programming skills still manage to impress me. Awesome work from both.
Would be really cool, if someone could inform the Black Mesa developers about all those subtle features (if they don't already know about them), Probably make Black Mesa even more cooler than before and will also bring a nostalgia feeling to it.
I know I’m like 5 years late, but I think you got your wish, atleast they fixed the Sleeping eyelid problem.
Damn, look at how much work goes into this~
Oh man the sound design is just epic.
I really enjoy this series. It's always interesting to see these kinds of things, even if they aren't too noticeable in-game.
For an old game, the monster AI is, actually quite good if you look at it from this perspective.
even by today standards these behaviors are pretty advanced, most games would just have them standing still in place until you're in their view then they start attacking
I swear the more you show them nap, the cuter I think they are
I prefer to call them Peeper Puppies, but to each their own
Houndeye is their official name
these guys have better AI than every enemy together from modern games
Much better.
The thing is that these AI only have just a few more lines of code than average. but yet they still have better AI than most modern games.
The Abominable GMan I know.
Its just sad how modern games could have the potential to have AI as good as this if they gave the game literally 5 more minutes of work.
It's kinda cute actually. I want one.
It's simply amazing how many parameters this all must require in order to work, the attention to detail and effort to truly re-invent the way we look at entertainment that went into it, in 1998 mind you when no other game existed with this level of narrative, is just a testament of how creative we can be, what humans can think of and make when they're not too busy being negative and petty and actually try and make something for everyone's joy.
I love the sound they make. Really nostalgic
ok, Gordon freeman sneaking up with his crowbar out is about the funniest thing ive seen in a long, long time xD
What if you kill squad leader with a crossbow when he is not see you? Will others Houndeyes wake up?
Let sleeping dogs lie.
I think they will just react same way as they hear low sounds.
The amount of work put into theses small details
Your videos make me wish there was an open-world Half-Life game based on the original one where alien wildlife roam free attack each other and procreate. Like Far-Cry but around the Black Mesa facility and the nearby desert and more on survival than action like Alien Isolation. The protagonist does not have to be Freeman just some random scientist or guard trying to survive.
Let's just hope it will be made by Valve and not Bethesda
I really hope hound eyes will be back in hl3. And other stuff from the beta would be cool too
hl3 lol. the russians will have nuked us before thats released.
*****
I promise not to nuke you. I want my hl3 as well :"D
Наталья Лоринаитис ha ha ha thanks mate
Наталья Лоринаитис You are a hero :,)
I dont think there there will be any houndeyes because it makes no sense. Theres no portal storm and the only xen wild life creautures are the headcrabs used by the Combine to bomb cities.
In Black Mesa, the Houndeyes are more simple, they're aslept in some areas, some are not.
It's a shame Black Mesa didn't try to assimilate these ideas into their modification.
Greenpeacekiller
They aren't in the game.
StegoBROrus black mesa the mod lol
StegoBROrus How did +MarphitimusBlackimus found out of this?
Ingo Gerth Found this kind of information in the code of the game, maybe?
Nap time. Rest peacefully and let your body regain the energy, regenerate. Take your time, find the most comfortable position and just relax.
It's been 20 years since I completed this. My now 21 year old daughter used to watch me play and the Houndeye was her fave.
Valve added so much detail into their AI in HL1. Unlike BM.
Gamer Dude XD
in BM, the houndeyes have the cut animation, and they sleep
BigBoss7007 Yeah, but it lacks alot of small little details than the original half life. Like feeding the bullsquid in the meatlockers,etc.
They have that too
No matter what it's missing, Black Mesa is still a million times better overall.
Omfg houndeye eyes become buttholes when they slumber
Who would be interested in stuff like this? Well, I can tell you one thing: I LOVE IT! Relaxing, relevant, and rewarding! Many thanks for making these!
Why is the AI in this 23-year-old game so damn good that people are making wild-life documentaries on it 16 years later? I wasn’t alive when this game came out, and some how it is still so impressive that we continue to play it and discuss its intriciacies to this day. God bless Half-Life.
Yeah, I wonder if it would hold up as a modern release with better graphics and stuf- oh.
Tbh a in universe xen documentary would be a good idea
Marphy's like the pannenkoek of the Half Life 1..
I came down to the comments section just to say this. I'm glad im not the only one who thinks so. I think we need to throw a houndeye jamboree
2:33 Houndeye : Hi there
Two decade pass this game still amaze me how much detail they put in it
This video is 6 YEARS OLD, I remember when it just released omg. This makes me feel so old 🥲
I love this series
Quietly crouch walk towards them, plant satchel charge, step back by a lot, push the button.... kaboom.
Jerk. The Houndeyes just wanna nap.
Tarsier They can nap for eternity then.
TheJonesChannel11
That's death not napping you jerk. Just let them relax without getting turned into a thin paste.
Tarsier That's no fun.
Don't do that!
2:32 - Calm it down, im trying to sleep!
-Oh sorry
You learn something new every day.
Houndeyes are the cutest.
They look really cute to me, probably because I love dogs.
They are like adorable dogs especially when they shuffle their front two legs, it's cute, I wish I could adopt them but only when they are not hostile ofc
They're adorable and thank you you get a like from me. Houndeyes needs hugs too guys.
es increíble como agregaron estos detalles en este gran juego, y eso que este juego es del 98... juegazo
you did very well VALVe
this game is great in every thing i'm interested in
what a great game
ah yes...
*the dogs of half life*
Thank you for this small educational video
I dreampt I was petting a tame houndeye and everything was good and then all of a sudden it started making the most demonic sound I've ever heard. Turns out my girlfriend's snoring was fucking with my dream.
"Oh, look peeper puppies"
1998 game that basically made a logical ecosystem for enemy NPC that meant to be killed.
2019 game: Hovering briefcase, friendly NPCs that walk into walls, guards with housefly-attention span
WOw Awesone work :D and it's the same things on HL:S (Half-Life: Source) ?