Well if the suit malefunctions it could end up damaging the User, the HEV suit propably uses the high pitch to warn the user of the emergency Shutdown that may occur and when the suit is offline no one can repair your wounds. Or it warns the User of an malefunction that is caused by heat which could result in the suit killing the User.
Aww, the fact that the suit insures you wait a little while between morphine shots to insure that you can still remain conscious and don't OD is so endearing to me
@@Ring_student_yin_sang Which get's turned Creepy in BlackMesa's version of Xen where there are HEV Zombies that have the suit trying to resuscitate the poor scientist that Has been crabbed
That would be fair if there was some stronger stuff like fentanyl whose effects go off just about half hour after peak concentration. Morphine lasts about 30 hours, so a bit of inaccuracy there.
Boster17503 - there are some leaked Alpha Builds (the leak made Valve to change the whole thing again) of Half Life 2 that featured some interesting details as well. Some important ones as well. For example a giant portal facility that drained ocean water into the combine realm to get the minerals and the water itself from it which explains why several meters/whatever of water are missing everywhere and channels being dry. Pretty lazy that they kept the significantly lower ocean level but didn't bother to explain. Also it showed some heavily intoxicated areas human workers had to wear gas masks. And it showed human workers at all. The final build gave no explanation why the combine overlords bothered to "keep" humans and some infrastructure. They are just sitting around in City 17 in the final build. Originally they were portrayed as forced labour force.
Oliver Kurzweg- They also planned for a Manhack Arcade, where citizens could play a game where you kill people and earn points but you were actually controlling real manhacks and killing people.
Wow that's fucked up! And so efficient! I wonder when Murica will launch something like "Drone Striker 3000" for saving billions on creating AI and just pick real intelligence. And they have to make it a Facebook game of course! Share your high scores with your friends!
Sci-fi at its best. The suit's voice is pretty to the point. Just as it should be...it is not an ornamental piece of a casual game, it is there to render the world more realistic. Just listen to its extremely factual style of voice...just like doctors and paramedics. No time to sugarcoate the facts, the suit provides an immediate and precise reading without compromise..it is ther to save the user. I get Fallout vibes here btw.
The nerve gas one always confused me, because the first time I saw it was in Team Fortress Classic, and I was like "Some guy in a ski mask is slowly killing me?"
The pitch can be adjusted in the sentences.txt file, where all the game dialogues are defined. My guess is that since the heat damage warning is cut they stopped adjusting their pitch value to be uniform with the rest.
The Nerve Gas icon is used in Counter Strike, the de_survivor map has it when you fall inside the thin ice. The icon scared the crap out of me as a kid, i thought the mouth was bare teeth and the eyes were being pulled out or something. Turns out that's supposed to be a gasmask. What the hell does it have to do with freezing temperatures?
@@patrickw.4422 Very few domestic dogs get rabies. Even when it comes to stray dogs, a rather small percent of them gets infected (rabies has been nearly eradicated in most of the world). But all dogs' mouths are full of bacteria and if you get bitten and the wound is sufficiently deep, a bacterial infection is almost inevitable if one doesn't have it cleaned by doctors. And even then they will likely prescribe you antibiotics. Human mouths are full of bacteria too, but we don't bite each other often :D P.S. Rabies does kill many dogs and many people in some areas (India is one example), but in many others there haven't been cases of rabies in people and domestic animals for decades. But when one has had a vicious encounter with any animal, it's better to be safe than sorry.
The unused HEV warnings make her sound super worried. That's kinda funny, and I wish both the electric and burning vocal warnings were kept in the game.
@Nathaniel Capitano more like internal bleeding from a broken bone or torn major blood vessel. It is, speaking from experience, almost painless (itself, not an injury that caused it) and results may vary from no symptoms except slow coloration of affected body part days later, to extreme fatigue and sudden death due to blood pressure drop.
Starfurexxed No, it’s not. If blood leaks out of your blood vessels, whether it’s external, or internal, that blood will no longer be apart of the circulatory system, and can’t be transported to where it’s needed most. And no, if blood leaks on to an organ while internally bleeding, that organ won’t absorb it.
This video has taken over my life. There is something so hypnotic about the music, the sparse yet eery warnings from the HEV suit and the almost too loud sounds effects
For me, it looks like you would put on a gas mask, a balaclava over it, and then odd substance would form on both visors and breathing parts of gas mask so you cannot see nor breathe. Now what the icon is supposed to actually represent, and what does it have to do with nerve gas, I have no clue, but it does look kinda disturbing, I'll admit it.
DaxMarko 1337 It's supposed to be a gas mask, the HEV suit notices the nerve gas in the air, and puts up the symbol to show that you should equip a gas mask before entering. I am going to assume that it is not actually _nerve gas_, per se, but instead mustard gas or tear gas. Nerve gas is almost always lethal, if Gordon was actually in nerve gas, he would be unable to get out, at least it would be very difficult.
Kleneu66 Maybe it was made so it could paralyze the player, but it was either too op or not very fun, and making it not paralyze the player ruins the whole point of nerve gas, so they just removed the paralyzing part, but left icon and HEV response inside script. Which is why it now acts like generic damage type. Hey, doesn't HEV suit come with a helmet? That helmet could act like gas mask. Just pointing that out.
HEV Suit: "Seek medical attention" >Cut to "Meet the Medic" Medic: "When the patient woke up, his skeleton was missing, and the doctor was never heard from again! Anyway, that's how I lost my medical license, heh"
Even though they're just videos looking at somewhat minor features of the HL games.... damn is it still somehow interesting. The HEV suit also really helped set in the atmosphere.... it was like your only friend throughout most of the game... well the suit, as well as your huge arsenal of weapons.
the 30 minute cooldown on morphine injects surprised me quite a bit. HL2 still baffles me today.....like the cockroaches have AI.......THEY HAVE AI!!!! O.O
SmitiaS _ No Freeman is Wearing a Helmet Cuz that’s how he sees his Ammo and Hp and Also that’s why heard crabs attack Gordon and not try to get onto his head
Originally the HEV Suit was going to talk to you a LOT more, which is why some of these are unused. (It was removed because playtesters found it annoying)
The pitch can be adjusted in the sentences.txt file, where all the game dialogues are defined. My guess is that since the heat damage warning is cut they stopped adjusting their pitch value to be uniform with the rest.
Nah, they _did_ stop adjusting the pitch, but not in sentences.txt. They just replaced the audio files when they realised the pitch was too high, and didn't bother wasting time on cut material.
They made her pitch higher again in _Black Mesa_ , much to everyone's irritation (yet they haven't changed it back despite it being annoying and pointless). I wonder if they just used the same method mfaizsyahmi. mentions.
They do, it's a matter of process these days, and it seems people can't focus on time to do it, unless you're Rockstar? Valve is very efficient when it comes to design it seems, they get a story done, and fit the gameplay around playtests, which most wouldn't even notice these behaviors, otherwise if you made a stealth game where players could behaviors and really become fond of them, maybe it would become necessary to create these systems.
don't you shit on big rigs that game is amazing. in what other game is your truck made of nanoparticles that pass through bridges and accelrate backwards indefinitely? none of course. this game is more inovative than any other racing game before it, only people fail to realize it.
The creepiest thing is the HEV suit zombies where the suit will sometimes say "user death immenent" but horribly broken or sometimes just corrupted voice clips.
Zefanya Lt Apparently, yes. I mean, it's a white glob of liquid which shoots out baby-headcrabs. From first thought (since it's a fucking spider with a testicle) i thought it was sperm lol
I believe it does give protection. I dont know from what but maybe if gordon didnt have the suit he would die in one shot. Maybe its one of those games.
It is good against bullets, but it is shown in half life Alyx that it is not so durable, you can see multiple wear and tear in the suit, including scratches, gun shot wounds, dents, etc, this could also be due to the fact that it is basically decades old.
@@decipher2438 considering all the shit gordon went through it's incredibly impressive there's really not much of a way that cosmetic damage makes sense unless canonically gordon went through all of hl & hl2 only being shot a couple times
Even without any armor charge it protects you way more than not having it. Not to mention the antitoxin (in the case of poison headcrabs), morphine and adrenaline shots it administers.
(Recomment, cause I deleted it) So in HL2, if a poison headcrab bites you, it leaves you at 1 health, but thanks to HEV MK V, it administers you *ANTIDOTE* that refills your health back to ~90.
I like that they went with this idea. It makes the damage you receive seem more realistic in a way. Too bad they didn't go the extra mile with the antidote, it would be awesome that your suit would actually heal you in a way.
Certainly helped justify the insane risks Freeman ends up taking, such a simple inclusion makes the furthest stretched part of the plot seem, well, pretty reasonable, actually. It's all about the finer details.
I remember playing team fortress and hearing the hev suit voice give the current time every 30 mins and also announce the remaining match time, I think in the chat you would use 'thetime' for the current time and 'timeleft' to get the current time left. I liked it
This line is known and was deliberately excluded for the sake of brevity. It plays in the fairly uncommon scenario of taking time-based damage while between 50 and 75 health. There were many time-based damage effects planned for the game, but most of them were disabled in the final release.
All of the possible trigger_hurt damage types are still functional, but the ones that were meant to have time-based damage effects simply lack them now, rendering them as essentially normal damage types. The one exception is Poison, referred to in this video as Poisonous Biohazard, which still possesses time-based damage.
The nerve gas icon is used in Counter-Strike. As an example, on the map de_survivor if you fall in the freezing water the icon will appear. I think you can experience the same on de_torn, but I'm not 100% sure. Really good and informative video.
The HEV suit alone explains away so many little "quirks" like "How can Gordon Freeman survive so much and still act like nothing happened" or "How are Houndeyes hurting me with their screaming and producing little rings of light" Nowadays it's a silent "Your guy is just a demigod with Divine powers, alright? Nevermind that you have 100 health and Skyrim's first bandits have about 25 health." This kind of detail should be moving forward, not backward.
5:18 imagine if there is a scene in a future half-life game where the HEV suit malfunctions and administers too much morphine and you have to deal with a stereotypical hallucination scene.
An old comment mentioned that Freeman is constantly high on morphine the whole game and a reply to that comment came up to the theory that there were never any aliens, only scientists that were trying to pry him out of the suit but he was too high on morphine so they called in the military, only for Gordon to finally be stopped at the rocket launch site and be taken to the hospital. Unfortunately, he's still hallucinating and thinks he's on an alien planet.
I swear to God, you're like a treasure hunter that dives deep into the files and code of vidya games and these videos are the fruits of your expeditions.
it really does, and it's sad, half life 2 may stil be a great game, but it had what seems like 80% of content cut out, and it feels like a hollow game at many, many points, HL2 lacks alot and it feels like something is missing in every little part of the game
Really wish they'd kept in the Gargantua and Houndeye's in the opening sequence, and the Cremator, as well as all the other stuff in the beta and Raising the Bar
WOW. So much detail for just the damage feedback? It's unbelievable for a game released about 20 years back. Just unbelievable. Which other game has so much attention to detail? Half life is second to none!
This makes me think how scary the HEV truly is. Running at high speeds while being resistant to small arms fire and tossed around while keeping the body together despite internal damage is just a bit of the list.
It's an above ground shockwave of sorts, most memorable thing about it for me was the fact that they cut it from the Black Mesa remake. It was never that much of a threat.
@@nesto6687 final boss of Metal Gear Solid V: The Phantom Pain. Psycho Mantis is a powerful boss capable of psychic abilities like reading your thoughts and memory card, and even "moving" your controller by using the vibration motor in the controller. The only way to defeat her is to stop her from being able to read you. She also wears a mask much like the one shown here.
The Nerve Gas icon always reminded me of one of the eastereggs in Blue Shift, the one in the bathroom stall that's a picture of I assume one of the devs with like hard boiled eggs over his eyes.
See, it's stuff like this that so few games do, but it adds so much to the game's world. All you really need is a little damage indicator popping up to show you taking damage, but adding in the little icons and HEV voice creates depth. It says "You're not wearing your typical body armor, you're wearing a suit designed for working in extreme and dangerous environments. This suit is necessary to survive tests and work around radiation or chemicals." It separates you from pretty much all the other guys in "power armor" because yours isn't for fighting, it's for work, and it just so happens that it holds up against bullets.
2:04 Oh, it's BLOOD loss detected! All these years I've been hearing it as LIFE loss detected. And I don't think I've ever heard that "internal bleeding" message. Maybe I have an unconscious form of haemophobia or something.
it took hearing "internal bleeding detected" for the first time to realise that after playing through half-life twice, i have never once been hit by a sonic shockwave
Health kits are a replenishment for the HEV suit's healing capabilities It apples anti toxins for chemicals Morphine and systematic applied pressure for fractures Biofoam sealant and later vitamins for blood loss. It heats the user in cold temperatures. By default the suit is made up of alloys along with hazmat, fire retardant and anti corrosive, apparel
QuiteDaPlayer_ But then, why are Adrian and Barney able to use it? even one of the officers tries in Unforeseen Consequences (the one that died next to it, right after killing the zombie)
WassapDude94 I imagine it has a compartment for syringes bandages sutures anti bodies and pain killers for that sort of thing Also the liquid may well be multi purposed Although it can fuel a system designed to heal it could well be an antiseptic agent or blood thicker or just a strong substance used to seal wounds for bandaging Honestly I don't know everything and I'm mostly theorising but it kinda ruins it if you over think it too much
Everyone keeps mentioning the suit, but let's keep in mind that Gordon went through a whole game getting major lacerations, dangerous radiation levels, internal bleeding and still went through another game.
The HEV was pretty much *half* of what made Half-life so awesome from an aesthetic standpoint. Really nails home how incredibly screwed freeman would be without it.
I thought the nerve gas icon was a gimp mask. If it was it would probably refer to “internal bleeding” if you see what I mean. Regarding its actual meaning, I guess the main reason we never saw the Nerve Gas icon is because unless you count the Borealis (using a suit that phased out most of the visual warnings), no main Half Life game has ever taken place in Aperture Science.
It's essentially an in-story method of explaining why Gordon doesn't curl up into a fetal position and cry for the remainder of the game when sustaining a serious injury
(Morphine) Contains bit of poppy seed which morphine is technically considered heroin (Common Drug) which in a large dose from it will leave the drug like effects and, It is used to numb pain and it has other effects...
It's amazing how much love and work was put into this game. Astounding, even today, let alone 1998. Imagine what this game could've been with a few more months in development.
1:33 It was used in Team Fortress: Classic. I'm sure it happened when enemy Medic 'poison' you, you will keep losing health. It cannot be cured by grabbing health pack, but cured by friendly Medic.
No wonder how Gordon can deal with the many horrors he faces in his journey: he's always high on morphine.
boi.
Arael, light of God He developed a drug problem while at MIT getting his degree in cart pushing
In Freeman's mind, he gets high on morphine in the Lambda Complex and keeps oxycodone in his locker.
Yes this could be it, maybe Gordon is a morphine addict, he do this job to get free morphine.
Arael, light of God Drugs boi
The HEV suit sounds like it's actually worried about you.
"Yo doud u should run , dat guy has a roket loncher"
Because it IS! Probably.
If you're gonna die, the suit goes down with you.
"no one ever cared about me so much" lmao
It is...
Well, the machine was built to keep the user alive, so it will use any trick in the book to do that.
I like how the HEV Suit sounds more scared of heat damage than it does the death of it’s own user
Of course. Heat can damage its expensive components. This is way scarier that death of the user.
@@dementoz1820 Proof that Aperture Science Innovators were the ones who invented the HEV Suit.
The suit cares more about its life than gordons
Well if the suit malefunctions it could end up damaging the User, the HEV suit propably uses the high pitch to warn the user of the emergency Shutdown that may occur and when the suit is offline no one can repair your wounds. Or it warns the User of an malefunction that is caused by heat which could result in the suit killing the User.
@@wta1518 Eh, couldn't keep one robot from killing a facility. They're incompetent AF.
"EMERGENCY! USER DEATH IMMINENT!"
That one always got me freaked out as a kid.
Hahahaha me too
I always thought it was funny. Just because is a formal way of saying "You're fucked"
I'm in my 30s and it still freaks me out
I was lucky cuz I didn't know English when I was kid
Krashmoney I always run for my life when I hear that
The Nerve Gas icon is pretty freaky
Your Mom Yeah I was thinking that too
-dying to nerve gas is also freaky-
just ignore me im high RN, 2017 and all that
WE ARE NUMBER ONE!
Tw1st3dG4m3r yeah, i bealive If you fall in the water on the map survivor it will apear
It kinda reminds me of the Darklight Cowl and Ghost People from New Vegas
Aww, the fact that the suit insures you wait a little while between morphine shots to insure that you can still remain conscious and don't OD is so endearing to me
I know that its just a built in safety measure but i like to think the suit actually cares about its occupant.
@@theeclipsemastermore like the researchers for the HEV suit actually cared about the wearer
@@Ring_student_yin_sang yea but thats less fun
@@Ring_student_yin_sang Which get's turned Creepy in BlackMesa's version of Xen where there are HEV Zombies that have the suit trying to resuscitate the poor scientist that Has been crabbed
That would be fair if there was some stronger stuff like fentanyl whose effects go off just about half hour after peak concentration. Morphine lasts about 30 hours, so a bit of inaccuracy there.
Now imagine Gordon gets addicted to morphine and starts jumping from tall heights every half an hour.
The Reflafitator cheaper than using the Long Fall Boot
Well atleast that explains his "Long jump" ability
“I’m a hero!”
what the fuck is this, Scythe?
that explain the name of the game
Gordon: 1 HP
HEV Suit: How are you, still alive?
I HAVE NO IDEA
Morphinez
-I'm high on morphine.
that's what she (glados) said
*Y O B U D D Y , S T I L L A L I V E ?*
*all 8 icons display at once*
Advancement made:
How Did We Get Here?
Lmao
Drowning, fire and freezing at once? WHAT IS THIS UNHOLY HELLHOLE?
better see all the 8 icons tha the check engine icon
@@coregamer1919 imagine drowning to death in a pool of liquid nitro compressed and freezing, but also ignited and on fire.
Me: *Throws snarks*
Snarks: *Starts attacking me*
Achievement made:
Return To Sender
This just shows how many details orginal Half Life had back in the 90s.
It was truly a milestone in gaiming desing.
Boster17503 It had too many details than modern games today.
Boster17503 - there are some leaked Alpha Builds (the leak made Valve to change the whole thing again) of Half Life 2 that featured some interesting details as well. Some important ones as well. For example a giant portal facility that drained ocean water into the combine realm to get the minerals and the water itself from it which explains why several meters/whatever of water are missing everywhere and channels being dry. Pretty lazy that they kept the significantly lower ocean level but didn't bother to explain. Also it showed some heavily intoxicated areas human workers had to wear gas masks. And it showed human workers at all. The final build gave no explanation why the combine overlords bothered to "keep" humans and some infrastructure. They are just sitting around in City 17 in the final build. Originally they were portrayed as forced labour force.
Oliver Kurzweg- They also planned for a Manhack Arcade, where citizens could play a game where you kill people and earn points but you were actually controlling real manhacks and killing people.
Wow that's fucked up! And so efficient!
I wonder when Murica will launch something like "Drone Striker 3000" for saving billions on creating AI and just pick real intelligence.
And they have to make it a Facebook game of course!
Share your high scores with your friends!
Yet they couldn't program a door correctly (door inf. health glitch)
player: wait I cant breath
HEV: you are drowning
player: ah, didnt realise
George fentanylfloyd should have owned one of theese.
@@Transgender-ProphetMohammed Of course the KKK scum has to drag politics into this.
@@48917032
U seem upset. Wanna talk about it?
Remind me what politics again?
@@48917032 Don't blame the white man when you're living in their world.
People love there politics
I like how half of them are just different names for "green sludge"
Radioactive waste, biohazardous material, acid, corrosives what's the difference. lol
@@1mariomaniac it's all stuff that kills you
@@ThumbsTup exactly
They are still cool though.
They are different in fact. But all the game presents to us visually same.
Sci-fi at its best. The suit's voice is pretty to the point. Just as it should be...it is not an ornamental piece of a casual game, it is there to render the world more realistic. Just listen to its extremely factual style of voice...just like doctors and paramedics. No time to sugarcoate the facts, the suit provides an immediate and precise reading without compromise..it is ther to save the user. I get Fallout vibes here btw.
Someone should make a lore friendly power armor with similar but not exact sorta thing as the hev. if only I knew how or had the time to learn
@@iamunamed5800 You have time to learn now
@@iamunamed5800 What about the suit from prey 2017
yes it has some issues with it
But its really similar with hev suit but made with rubber
I wouldn’t exactly say immediate. It talks pretty slow
And doesn't panic.
the "USER DEATH INMINENT" gives me the chills, imagine that sound in real life, spooky.
Well, if you wore the suit, that message would be the last thing you're actually concerned about lol
ua-cam.com/video/ifaKtcRhegQ/v-deo.html
So a death imminent person can still run shoot and swim like a healthy person, interesting
Gravtiy falls!
@@踊るじゃがいも That's because the morphine bruh
I love how Gordan looks around after the fall at 5:20 as if to say "Hey, where's my morphine?"
[Internal voice]
"Hey! Where's my morphine? I... Oh! I still feel pain!!"
The nerve gas one always confused me, because the first time I saw it was in Team Fortress Classic, and I was like "Some guy in a ski mask is slowly killing me?"
Tungsten Tourniquets rock2
TFC DR DEATH and medic infections
[ded]
"Some guy in a ski mask" That would be the spy.
No it was probably pheonix connexion shooting gas masks at you
3:31 Warning:EXTREME HEAT DAMAGE DETECTED!!! Hev suit panics too XD
*_EXRTYEME HYEET DYEMAGE DYETECTED!!111_*
The pitch can be adjusted in the sentences.txt file, where all the game dialogues are defined. My guess is that since the heat damage warning is cut they stopped adjusting their pitch value to be uniform with the rest.
*ELECTRUCAL DAYMEGE DETEKTED!!11!*
LOOOOOOOOOOOOOOL
Mkaes sense those are higher because both heat and electrical damage are harmful to the suit itself.
Upon death, the user will flatline, alongside it announcing the death of the user.
*HEV Flatline* “User Fatality”
349 likes and still no comment? I can fix that
4:25 Hearing this must be so terrifying
i’ve heard it wayyy to many times
@Primus The Fourteenth I think Barney was role-playing.
Crot on you
Primus The Fourteenth *E x a c t l y .*
I find it super cool
The Nerve Gas icon is used in Counter Strike, the de_survivor map has it when you fall inside the thin ice. The icon scared the crap out of me as a kid, i thought the mouth was bare teeth and the eyes were being pulled out or something. Turns out that's supposed to be a gasmask. What the hell does it have to do with freezing temperatures?
Lucios1995
it's also in team fortress classic when enemy medics infect you
The water in de_survivor is pretty polluted. I suppose there are toxic chemicals?
Lucios1995
Counter-Strike 1.6 seems to have broken hud sometimes, showing incorrect icons. For me, the radiations is shown as 02, the oxygen icon.
counter-strike 1.6 acid chemical to map de_damx32
They screwed up the HUD/Damage Type code, that's really all there is to it.
Me: *got bitten by dog*
My mind:Minor laceration detected.
based on a real story
Few days later :Viral disease detected.
@@mrsgraceestores Bacterial more likely.
*Radiation detected*
@@WTFBOOMDOOM rabi virus
@@patrickw.4422 Very few domestic dogs get rabies. Even when it comes to stray dogs, a rather small percent of them gets infected (rabies has been nearly eradicated in most of the world). But all dogs' mouths are full of bacteria and if you get bitten and the wound is sufficiently deep, a bacterial infection is almost inevitable if one doesn't have it cleaned by doctors. And even then they will likely prescribe you antibiotics. Human mouths are full of bacteria too, but we don't bite each other often :D
P.S. Rabies does kill many dogs and many people in some areas (India is one example), but in many others there haven't been cases of rabies in people and domestic animals for decades. But when one has had a vicious encounter with any animal, it's better to be safe than sorry.
The unused HEV warnings make her sound super worried. That's kinda funny, and I wish both the electric and burning vocal warnings were kept in the game.
King Arthur
HEV suit: hey... Uhh... Gordon, uhh... Just checking up on you, but you appear to be well... How do I say it? Dead? Ok thanks.
HEV-chan: "P-please... Gordon-san... T-take care of yourself, senpai..."
Jesus...
JudgeDeadd I will never see the Mark IV HEV suit the same way again...
You could probably mess around with the game files to get it to do it again. Like Marphitimus did.
Internal Bleeding Detected
*Runs around like a champ.*
*_MORPHINE ADMINISTERED_*
"Warning, vital signs critical!"
*totally still standing*
@Nathaniel Capitano more like internal bleeding from a broken bone or torn major blood vessel. It is, speaking from experience, almost painless (itself, not an injury that caused it) and results may vary from no symptoms except slow coloration of affected body part days later, to extreme fatigue and sudden death due to blood pressure drop.
Starfurexxed No, it’s not. If blood leaks out of your blood vessels, whether it’s external, or internal, that blood will no longer be apart of the circulatory system, and can’t be transported to where it’s needed most. And no, if blood leaks on to an organ while internally bleeding, that organ won’t absorb it.
5hp: user death imminent
still runs like hell
This video has taken over my life. There is something so hypnotic about the music, the sparse yet eery warnings from the HEV suit and the almost too loud sounds effects
Brother?
Same. What the fuck?
ASMR?
@@ArghyadeepPal this isnt asmr at all my man
@@DanielRevay Its the opposite but has a similar effect. Weird.
The Nerve Gas icon acutally creeped me out the first time I saw it. It still kinda does.
Thank God I'm not the only one.
me too bro I remember when I saw it in counter strike
For me, it looks like you would put on a gas mask, a balaclava over it, and then odd substance would form on both visors and breathing parts of gas mask so you cannot see nor breathe. Now what the icon is supposed to actually represent, and what does it have to do with nerve gas, I have no clue, but it does look kinda disturbing, I'll admit it.
DaxMarko 1337 It's supposed to be a gas mask, the HEV suit notices the nerve gas in the air, and puts up the symbol to show that you should equip a gas mask before entering.
I am going to assume that it is not actually _nerve gas_, per se, but instead mustard gas or tear gas.
Nerve gas is almost always lethal, if Gordon was actually in nerve gas, he would be unable to get out, at least it would be very difficult.
Kleneu66 Maybe it was made so it could paralyze the player, but it was either too op or not very fun, and making it not paralyze the player ruins the whole point of nerve gas, so they just removed the paralyzing part, but left icon and HEV response inside script. Which is why it now acts like generic damage type.
Hey, doesn't HEV suit come with a helmet? That helmet could act like gas mask. Just pointing that out.
HEV Suit: "Seek medical attention"
>Cut to "Meet the Medic"
Medic: "When the patient woke up, his skeleton was missing, and the doctor was never heard from again! Anyway, that's how I lost my medical license, heh"
Heavy here is he
Medic aloy lets start
Hevy throws sanvih nad he got revived
@Alexander Allen reddit moment wholesome 100 big chungus keanu reeves
@DogMe4t by your logic no comments should be posted
@Gregg Lee ew a furry, better run away before I get the tranquilizer darts
Are we seriously starting a comment war because someone mentioned reddit???
HEV suit: User death imminent
Gordon, not much later back at full health: And believe me I am still alive, I'm doing science and I'm still alive!
And when you're dying I'll be _still alive_ and when you dead I will be *_still alive._*
Gian S. You win the internet for today! 🎉
I feel fantastic and I'm still alive
Man this game was way ahed of its time. Changed the world of FPS.
WUT?
***** the fuck have to do CoD whit half life? you are a normie hater, just insult call of duty becuse is "trendy"
+PanSlav Half-Life used Doom as an inspiration and kinda based some things off of it
***** no point, im just saying
i think quake 2 was the beginning of the story telled, more linear shooters
Even though they're just videos looking at somewhat minor features of the HL games.... damn is it still somehow interesting. The HEV suit also really helped set in the atmosphere.... it was like your only friend throughout most of the game... well the suit, as well as your huge arsenal of weapons.
It was your little friend that always had bad news.
not always
"power level is one hundred percent"
NUT
Sometimes it could be also a good news. *Power assist movement activated*
the 30 minute cooldown on morphine injects surprised me quite a bit.
HL2 still baffles me today.....like the cockroaches have AI.......THEY HAVE AI!!!! O.O
The reason Gordon managed to defeat Nihilianth is because of his "Time Jump" and NOT his suit...
Save and load states!!!
You’re lying if you didn’t hear the “USER! DEATH! IMMINENT!” Every time you saw a poison headcrab in HL2.
i kinda miss all the fvox sounds, they aren't common in hl2.
YEAH I DID HEAR THAT-
Hate that damn turdcrabs!
I will admit that I did hear that
maybe you just suck.
Kinda seems like an ad for the HEV suit aha. I'd buy one.
Andy E.
No wonder Aperture has em
The reason Gordon managed to defeat Nihilianth is because of his "Time Jump" and NOT the suit...
Save and load states!!!
ask kleiner
Seems more like a training video to me.
Okay, Prince Xamim! I get it! God damn...
Maybe they've cut out nerve gas because *someone stole Freeman's helmet?*
SmitiaS _ No Freeman is Wearing a Helmet Cuz that’s how he sees his Ammo and Hp and Also that’s why heard crabs attack Gordon and not try to get onto his head
@@CookieScript884 You must be fun at parties
@@smitias_8474 he really is. Saw him last time on a party and he is a funny guy
@@mataco7073 Good to know. I'll invite on my first one after corona thing cools down
@@CookieScript884 No, you're wrong. You can see in third person mode that Gordon isn't wearing a helmet.
Originally the HEV Suit was going to talk to you a LOT more, which is why some of these are unused. (It was removed because playtesters found it annoying)
It's really incredible how far ahead of its time Half-Life was.
The power of Source Engine
@@juliusemarcsamaniego6307 GoldSource*
the unused ones sound higher in pitch than the used ones...
The pitch can be adjusted in the sentences.txt file, where all the game dialogues are defined. My guess is that since the heat damage warning is cut they stopped adjusting their pitch value to be uniform with the rest.
Nah, they _did_ stop adjusting the pitch, but not in sentences.txt. They just replaced the audio files when they realised the pitch was too high, and didn't bother wasting time on cut material.
Mabye the heat damage is higher pitched because heat is harmful to electronics, so is the electrical damage warning. Makes sense to me.
They made her pitch higher again in _Black Mesa_ , much to everyone's irritation (yet they haven't changed it back despite it being annoying and pointless). I wonder if they just used the same method mfaizsyahmi. mentions.
They are
When you drink belle delphine's bath water
3:00
I'm so surprised that I know this reference.
No it's 4:25
@@ammagon4519 It's 4:34
Internal bleeding detected
3:12 chemical bathwater boi
half of the people watching clicked on this video just because of the last icon
Me too, I just wanted to know what I have to do in official Half-Life campaign to see that icon.
that gas mask icon?
hell no
to the no no
Yeh I wanted to see what's it's uses turns out to only pop when your in a specific location that involves being freezed to death
It's not even there, Marphitimus just changed it from the files to show us
I clicked it because I've never played Half Life (closest I've gotten is Garry's mod) and I want to learn about the Half Life universe.
I think nerve gas was unused because the fucking icon would give you nightmares.
I had from the CS survival map. Which was used for frosty ice for some reason.
what does a gas mask have to do with frosty ice?
Sakishi the Wolf Clorox Bleachs Wife and Girlfriend
No idea. I wonder the same thing.
Funny, when I was younger i used to think that the icon was a face of a horribly disfigured man, possibly caused by extreme cold.
The real question is how do you get nerve gas damage if you step on that ice
The nerve gas icon was always associated with a medic giving “aids” to enemy players in TFC.
I don't remember that part of TF classic
@@ThumbsTup Then you obviously must not have played TFC a lot then.
To be more precise, the "nerve gas" icon shows up on your HUD when you're infected by the Medic's medkit.
For some reason, my brain immediately "hears" the one at 4:17 whenever I hurt myself in any way... Weird stuff.
Warning: Seek medical attention
*gets slightly painful slap to the face*
brain: WARNING VITAL SIGNS CRICKETAL
119 IQ and Autism? No way!
SNOUPS4 i think someone has been playing half life too long
I always hear the one at 4:33
these little details prove that people wanted to make their games as good as possible back then. it's a shame nobody does that anymore
Mad_Scientist Rockstar Games.
They do, it's a matter of process these days, and it seems people can't focus on time to do it, unless you're Rockstar?
Valve is very efficient when it comes to design it seems, they get a story done, and fit the gameplay around playtests, which most wouldn't even notice these behaviors, otherwise if you made a stealth game where players could behaviors and really become fond of them, maybe it would become necessary to create these systems.
Yeah we used to have classics like Big Rigs, Bubsy and Action 52
don't you shit on big rigs that game is amazing. in what other game is your truck made of nanoparticles that pass through bridges and accelrate backwards indefinitely? none of course. this game is more inovative than any other racing game before it, only people fail to realize it.
It made me feel like I am winner when nobody else did.
The creepiest thing is the HEV suit zombies where the suit will sometimes say "user death immenent" but horribly broken or sometimes just corrupted voice clips.
its in black mesa not hl1
@@speedmixcbpretty sure everyone knows this.
If the HEV suit existed in real life, you know there'd be options to change the voice to T-Pain or Schwarzenegger.
It wouldn't talk to u , it would just repeat "Sarah Connor?"
There'd be a meme mode in atleast three minutes of release
@@sirdroplet9763 there better be a mr T one: oh look at this, a fool broke his neck. Be cool not a fool.
Huh, didn't know Gonarch Sperm was corrosive/acidic.
The more you know.
Nehpys Oh yeah? *Lenny face*
Nehpys wait it was a sperm?
The spider is a great one-balled being that spits you-know-what you-know-how
no. It just a spit of acid.
Zefanya Lt Apparently, yes. I mean, it's a white glob of liquid which shoots out baby-headcrabs. From first thought (since it's a fucking spider with a testicle) i thought it was sperm lol
so in conclusion, the suit doesn’t actually protect you all that much, it just tells you “oh shit, you’re like, really fucked here.”
I believe it does give protection. I dont know from what but maybe if gordon didnt have the suit he would die in one shot. Maybe its one of those games.
It is good against bullets, but it is shown in half life Alyx that it is not so durable, you can see multiple wear and tear in the suit, including scratches, gun shot wounds, dents, etc, this could also be due to the fact that it is basically decades old.
@@decipher2438 considering all the shit gordon went through it's incredibly impressive
there's really not much of a way that cosmetic damage makes sense unless canonically gordon went through all of hl & hl2 only being shot a couple times
Even without any armor charge it protects you way more than not having it. Not to mention the antitoxin (in the case of poison headcrabs), morphine and adrenaline shots it administers.
It can't protect against everything.
(Recomment, cause I deleted it) So in HL2, if a poison headcrab bites you, it leaves you at 1 health, but thanks to HEV MK V, it administers you *ANTIDOTE* that refills your health back to ~90.
gEck0 but you have auxiliary power that wasn't in Mark 4
The reason why your health doesn't go all the way to 100% is because of the headcrab's physical damage.
In gmod, it's a full refill.
it heals you to whatever your health was before the attack of the poison headcrab
I like that they went with this idea. It makes the damage you receive seem more realistic in a way. Too bad they didn't go the extra mile with the antidote, it would be awesome that your suit would actually heal you in a way.
Certainly helped justify the insane risks Freeman ends up taking, such a simple inclusion makes the furthest stretched part of the plot seem, well, pretty reasonable, actually.
It's all about the finer details.
it does that in half life 2
Polnareff lulz
Well, it already has the ability to give you morphine shots, so yea
*Major fracture detected*
* Still bunny hop *
The nerve gas icon is used in Team Fortress Classic for when Medics poison you with their Med-Kits.
i saw it in the CS survivor map
Digging further into the fvox files, there was full support for hostile detection, navigation (North, South, etc) and time of day/date lines.
It probably has OwO detection as well.
I remember playing team fortress and hearing the hev suit voice give the current time every 30 mins and also announce the remaining match time, I think in the chat you would use 'thetime' for the current time and 'timeleft' to get the current time left. I liked it
Aahh I remember the days of jumping around with the HEV suit screaming that I'm going to die in a minute.
*crunch* Warning- *Snap* Warning-*rip* Warning*crunch* warning *snap* Warning user death imminent
No mention of the phrase "vital signs are dropping"
This line is known and was deliberately excluded for the sake of brevity. It plays in the fairly uncommon scenario of taking time-based damage while between 50 and 75 health. There were many time-based damage effects planned for the game, but most of them were disabled in the final release.
MarphitimusBlackimus
'disabled for the final game'? Do you know if there are any retail maps with disabled trigger brushes?
All of the possible trigger_hurt damage types are still functional, but the ones that were meant to have time-based damage effects simply lack them now, rendering them as essentially normal damage types. The one exception is Poison, referred to in this video as Poisonous Biohazard, which still possesses time-based damage.
I think "Vital signs are dropping" may occur when player is drowning.
It is also used in Half-Life 2
The nerve gas icon is used in Counter-Strike. As an example, on the map de_survivor if you fall in the freezing water the icon will appear. I think you can experience the same on de_torn, but I'm not 100% sure. Really good and informative video.
To be honest, it used to scare the crap out of me as a child.
Can't argue with that. I always thought of it as my eyes falling out.
That icon was the reason why I didn't launch CS for about a year after falling into the freezing water in de_survivor
The icon reminds me of the Combine helmet from HL2. Only much creepier...
Lol! Same with me haha. It didnt really scare me but I thought it was ugly af. And yeah, I also used to avoid falling into the water haha.
player: I feel pain everywhere but dont know why
HEV: you are on fire
player: ah yes that makes sense
"I appear to have burst into flames."
after so many hours of playing this game, I never noticed the internal bleeding one
The HEV suit alone explains away so many little "quirks" like "How can Gordon Freeman survive so much and still act like nothing happened" or "How are Houndeyes hurting me with their screaming and producing little rings of light"
Nowadays it's a silent "Your guy is just a demigod with Divine powers, alright? Nevermind that you have 100 health and Skyrim's first bandits have about 25 health."
This kind of detail should be moving forward, not backward.
well i think we can agree that half-life is better than skyrim
@@dmas7749 no shit Half life is Better then Skyrim
maybe they did it because people were getting annoyed by the suit or something? That or kleiner fucked up when repairing it
@@AwkwardHypernerd413 HEV suit new upgrade: due to complaints we shut Karen up
5:18 imagine if there is a scene in a future half-life game where the HEV suit malfunctions and administers too much morphine and you have to deal with a stereotypical hallucination scene.
Half-Conscious-Because-Your-Zonked-Out-On-Morphine
An old comment mentioned that Freeman is constantly high on morphine the whole game and a reply to that comment came up to the theory that there were never any aliens, only scientists that were trying to pry him out of the suit but he was too high on morphine so they called in the military, only for Gordon to finally be stopped at the rocket launch site and be taken to the hospital. Unfortunately, he's still hallucinating and thinks he's on an alien planet.
It seems as more the HEV voice gets farther into the types of damaging it gets more worried lol.
I swear to God, you're like a treasure hunter that dives deep into the files and code of vidya games and these videos are the fruits of your expeditions.
5:57 some guy at black mesa got the signs wrong
holy shit I noticed that too
Interesting about the morphine shot wait period
I thought that it said it every time..
Probably to attempt to prevent addiction. It likely failed.
half life 1 feels bigger than half life 2 tbh.
Yup, the AI also feels superior to the one in 2, which was supposed to be good as seen in E3 demo but was cut.
it really does, and it's sad, half life 2 may stil be a great game, but it had what seems like 80% of content cut out, and it feels like a hollow game at many, many points, HL2 lacks alot and it feels like something is missing in every little part of the game
No
Really wish they'd kept in the Gargantua and Houndeye's in the opening sequence, and the Cremator, as well as all the other stuff in the beta and Raising the Bar
It wasn't cut, it was just faked in that demo lol.
WOW. So much detail for just the damage feedback? It's unbelievable for a game released about 20 years back. Just unbelievable. Which other game has so much attention to detail? Half life is second to none!
This makes me think how scary the HEV truly is.
Running at high speeds while being resistant to small arms fire and tossed around while keeping the body together despite internal damage is just a bit of the list.
Internal bleeding is also used for garg stomp.
Is that stomp red thingy supposed to be an earthquake? I never knew what it was
It's an above ground shockwave of sorts, most memorable thing about it for me was the fact that they cut it from the Black Mesa remake.
It was never that much of a threat.
I remember it killing me instantly the first time, probably because i stood still looking at it
If I remember correctly, it deals 60 dmg if you walk into it and one-hit kills you if you stay still.
+SOBRII Honestly I prefer if they kept it in there.
Counselor: Don’t worry the Nerve Gas icon isn’t real it can’t hurt you
The Nerve Gas icon: 1:30
That gas mask is scary af
0:27 Zeus, 02 Arena, Monster Hand, Fidget Spinner, Beyblade, Drunk, Spiked Cube, Psycho Mantis
Underrated comment
“Ahh! I see you like to play games from VALVE!”
Psycho mantis?!
@@nesto6687 a Hind D?
@@nesto6687 final boss of Metal Gear Solid V: The Phantom Pain. Psycho Mantis is a powerful boss capable of psychic abilities like reading your thoughts and memory card, and even "moving" your controller by using the vibration motor in the controller. The only way to defeat her is to stop her from being able to read you. She also wears a mask much like the one shown here.
i loved hearing that synthetic voice coming through my speakers as a kid
5:50
>radiation signs
>toxic damage
You can't be forgiven, you have found a mistake in half life and dared to point it out???
Good job. Have a cake ( ͡° ͜ʖ ͡°)
@Unlikely Salmon
DON’T TAKE IT! THE CAKE IS A LIE!
NO DON’T TAKE THE CAKE! THE CAKE IS A PIE!
*LOGIC*
Me: "interesting how my arm fell off just like that."
HEV Suit: "Seek medical attention."
Me: "oh ok."
If i wore that HEV suit. *WARNING: Unemployed man detected*
Crippling debt administered.
Warning: Extreme debts detected! USER SUICIDE IMMINENT!
Warning: Crippling depression detected.
What the fuck lol
Momonja *Doctor from United States:* “unemployment detected: opiates administered”
I like how the most unused voicelines is just the hev suit freaking out
The Nerve Gas icon always reminded me of one of the eastereggs in Blue Shift, the one in the bathroom stall that's a picture of I assume one of the devs with like hard boiled eggs over his eyes.
It seems someone didnt forget about hl1...i love it...
yeah... So much nostalgia about the scientists
*STOPSTOPSTOPSTOPSTOPSTOPSTOP*
I love how at 2:06 the hecu grunt just turns so slowly
“he’s right behind me isnt he” ahh grunt
Insert stone scraping sound
See, it's stuff like this that so few games do, but it adds so much to the game's world. All you really need is a little damage indicator popping up to show you taking damage, but adding in the little icons and HEV voice creates depth. It says "You're not wearing your typical body armor, you're wearing a suit designed for working in extreme and dangerous environments. This suit is necessary to survive tests and work around radiation or chemicals." It separates you from pretty much all the other guys in "power armor" because yours isn't for fighting, it's for work, and it just so happens that it holds up against bullets.
2:49 "too, too, too".
That is the beeping sound.
@@alterrapda9057 Oh really
fvox/blip blip blip, hazardous_radiation detected
@@alterrapda9057 beep doesnt sound like too.
"Warning. Hazardous radiation levels detected."
HEV Suit: Major fracture detected
Me: Yep, I detected that too!
now we need all of friday's lines replaced with miss HEV.
Iron man reference? 😂
@@Spillow-C yep
Wow, Half-Life is more complex then I thought!
Yeah, always remembering the scientists
*STAHPSTAHPSTAHPSTAHPSTAHPSTAHPSTAHP*
@@The.Penguin98 STAHP
@@yourewallsareveryconvenien8292 HUEHG
I'm really enjoying these videos. Do you have any more planned?
There are many videos planned. It's just a matter of finding the time to set aside to make them.
Gordon Freeman you enjoyed being tortured? Good
can I leave some suggestions? I have dozens of trivia for that kind of videos
Kirill Marine Well, seeing that I'm tough as nails, all I can say is "Tis' but a scratch."
Gordon Freeman if valve is holding you hostage, blink thrice.. oh wait
2:04 Oh, it's BLOOD loss detected! All these years I've been hearing it as LIFE loss detected. And I don't think I've ever heard that "internal bleeding" message. Maybe I have an unconscious form of haemophobia or something.
the first time i've heard that was when a gargantua killed with his laser in surface tension
“Internal Bleeding Detected” only happens when you get hurt by a Houndeye’s sonic blast, and by a Gargantua’s red light stomp attack.
There is such a ridiculous amount of small extra details in half-life compared to other games at the time :D
as well as today
They were cool
Good lord, the way she enunciates "User death imminent" really bothers me. Her voice conveys the urgency so well. Ugh. Spooky
gyet spookeh
Is it female? I’ve always thought the voice was purposely intended to be androgynous
@@ghostshark680 Yeah, it's female
@@ghostshark680 it's very clearly female lmao
darthvaderken I dunno man, that’s a pretty raspy voice
it took hearing "internal bleeding detected" for the first time to realise that after playing through half-life twice, i have never once been hit by a sonic shockwave
I always thought that I was getting hit with those sonic waves until now
I have definitely been getting hit by them and I don't think I've ever heard it.
Health kits are a replenishment for the HEV suit's healing capabilities
It apples anti toxins for chemicals
Morphine and systematic applied pressure for fractures
Biofoam sealant and later vitamins for blood loss.
It heats the user in cold temperatures.
By default the suit is made up of alloys along with hazmat, fire retardant and anti corrosive, apparel
QuiteDaPlayer_ But then, why are Adrian and Barney able to use it? even one of the officers tries in Unforeseen Consequences (the one that died next to it, right after killing the zombie)
WassapDude94 I imagine it has a compartment for syringes bandages sutures anti bodies and pain killers for that sort of thing
Also the liquid may well be multi purposed
Although it can fuel a system designed to heal it could well be an antiseptic agent or blood thicker or just a strong substance used to seal wounds for bandaging
Honestly I don't know everything and I'm mostly theorising but it kinda ruins it if you over think it too much
QuiteDaPlayer_ Yeah, it probably works like the H.E.V Charger, it works on every type of suit/armor
I don't need Christmas presents with videos like this
Everyone keeps mentioning the suit, but let's keep in mind that Gordon went through a whole game getting major lacerations, dangerous radiation levels, internal bleeding and still went through another game.
That nerve gas symbol reminds me of the Civil Protection from 2.
Courage gas mask
@Adam Demeter Auf Wiedersehen Dummkopf!
It would be funny if it would wonder how the user is still alive after being a long time only on 1 hp.
User Death imminent.
*20 minutes later*
User living by a thread. Please seek medical attention.
Probs decide to put the user out of his misery and poke his eye with a niddle.
@@Pllayer064 wtf lmao
4:49 When your funny bone gently touches a soft object
*_m o r p h i n e a d m i n i s t e r e d_*
The HEV was pretty much *half* of what made Half-life so awesome from an aesthetic standpoint.
Really nails home how incredibly screwed freeman would be without it.
Seeing you uploading videos, makes me happy, can't wait for more..
I thought the nerve gas icon was a gimp mask. If it was it would probably refer to “internal bleeding” if you see what I mean.
Regarding its actual meaning, I guess the main reason we never saw the Nerve Gas icon is because unless you count the Borealis (using a suit that phased out most of the visual warnings), no main Half Life game has ever taken place in Aperture Science.
When Gordon cannot talk, HEV suits talks for him.
Hear a question, what is morphine for? Do you do less harm or something like that?
The morphine shots are just a cosmetic detail. It has no gameplay effect.
Ah ok, thanks for answering
It's essentially an in-story method of explaining why Gordon doesn't curl up into a fetal position and cry for the remainder of the game when sustaining a serious injury
(Morphine) Contains bit of poppy seed which morphine is technically considered heroin (Common Drug) which in a large dose from it will leave the drug like effects and,
It is used to numb pain and it has other effects...
It's a really nice touch that there is a timer on the morphine shots since overdose can be fatal.
It's amazing how much love and work was put into this game. Astounding, even today, let alone 1998. Imagine what this game could've been with a few more months in development.
1:33 It was used in Team Fortress: Classic. I'm sure it happened when enemy Medic 'poison' you, you will keep losing health. It cannot be cured by grabbing health pack, but cured by friendly Medic.
Man this game was way ahead of its time
The morphine shot limit was clever. That's a detail I even forgot when I had military first aid training. Talk about love in detail.
Imagine being Gordon and you're naturally immune to morphine lol
Have a very safe day.
Wonderful touch.