Intro to Rigging an Armature to a character in Blender 3.0
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- Опубліковано 1 жов 2024
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how to Rig a character in Blender
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10:14 If you are using Blender 4.0, there have been some changes. Now, you need to press the Ctrl + Shift combination to select a bone
everything went correct but after the skinning part the character is not moving with the bones
Straight to the point . Thank you for saving our time and sacrificing yours to help us.
i sadly got an error when trying to parent the mesh. "Bone Heat Weighing. Failed to find the solution for one or more bones."
Hey bro, this is one of the best tutorials i've ever seen. You took your time to explain everything. Ive been using blender for about a week now and this has helped me understand how bones are applied, and poses made very easily. Wishing you success!
I appreciate that!
this was so straight forward and simple, thank you for your time and knowledge
Dale, thanks. This is by far the best video ive seen for rigging a character. I don't think I saw anywhere in which you state "but first you must" or at least not unnecessarily. Explaining things in linear form is the best way for some of us lol. Blessings bro.
I appreciate this comment bro thanks
very usefull, i recently learned how to import models in gmod but my rigging skills are not so good so it deforms so much
I tried following this without audio and managed to link my arms and legs together.
Following with audio was much more helpful haha I managed to fully rig my first 3d project (a purple grung (a dnd race) called Argh Stickyfeet) within 10 minutes.
Thank you ♡
Haha great stuff
@@thelastdev thanks ♡
Finally tutorials that concentrate on actual explaining in a simple and understanding way, instead of some authors who are trying to look "cool" and smart by babbling chaotically without really explaining anything.
Haha thanks
Bro, I"m trying to learn rigging and I had this exact issue of these artefacs. you went straight to the point unlike other video's. That a like and a follow big man.
thx for the tut. I got my man rigged and bones named but bones are sticking out of him unless I disable bones in side panel from showing. I guess that's how you render is just disable the armature at render time. Now I just need to figure out how to animate the poses! thx
After many failed attempts over the years, I'm finally getting into blender. Thank you so much for making this tutorial. It helped a lot!
parenting to automatic weights saves the trouble of weight painting.
When I try to do this it says the parent bones are looping and I don’t see the widget paint thing
Thank you, my guy. Videos like this are just the best of UA-cam. Incredibly thankful that people make these free tutorials. And this was amazing! Thank you!
I appreciate that!
TYSM i was tryna add bones to my jason model. u earned a sub.
Thank you
I've heard of rigging before but this video really put it in perspective to get me started, Thank You.
I've never used blender and I was able to rig a model in 10 mins thanks to you. Keep up the great work!
Glad I could help!
high, love this video as it helped a great deal, but I'm having trouble with parenting the armature to the body. for some reason I keep getting an error where it says it "Failed to Find Solution for one or more Bones." Is there anything I'm doing wrong? Thanks in advance.
Hey it keeps saying Bone heat weighting, failed to find solution with one or more bones..
im not sure what i did wrong
I'm officially a fan. You're not just a great technician. You're a great TEACHER. Liked and subbed. You've got a new student. This was AWESOME!!!
ye i agree with the others... by far the best rigging tutorial :) ty for actually saying "how" to do stuff unlike others who just say "what" they're doing...
Thanks for the kind words
Ahhhhh I got it to work thank you thank you thank you
very helpful
thank you my gamer
Happy to help
Just the style of tutorial I love. Quick but still covered enough for me to learn the task. Great work.
Glad it was helpful!
Making my own game. Made a rabbit today. I am going to use this to rig my rabbit, I will check back in when done.
Edit: My rabbit has bones and the model properly moves. Awesome. Tutorial works great.
awesome hope i can see it one day
Thanks Your This Tutorial is a best
You're welcome!
tysm!!!!
thank you so much you ar great
Happy to help
how do i hide the bones sticking out of the model? im just confused
Bones don’t render in the renderer so your fine not hiding them, but if you want select the ones you want in “pose” mode and press h on the keyboard
@@thelastdev so for example if I put my model in a game it wouldn't show the bones that slightly stick out
why is no part 2 Dx specifically showing ways to manipulate the model and maybe a animation tutorial
Manipulating the model isn’t rigging lol it’s “animation”. Also I didn’t wanna make a video that only a few ppl watch lol.
I made a Optimus prime and this help with rigging thank you so much
Glad it helped!
One of the best tutorials ever. I've been struggling to link my armature to mesh and this solved it instantly. Thank you
Having an issue where I have a model in tpose with armature. I downloaded some animations that are fbx files and when I go to parent when with automatic weights it doesn’t work. Is there a way I can combine the armatures or replace the tpose one with the animated one ?
awesome thank you!
This was great! Thank you. I've avoided learning this because actually animating is very intimidating to me. I'm not even going to say how many years I've avoided it but it rhymes with "plenty". Hahaha...Now, how do I constrain the rotation of some of the joints? Like elbows and knees only bend one way but the joints on the rig go everywhere. Also, I'm going to ask before attempting it, how would I then export this character with the armature to use in Unreal? Can I export just the armature to import to an existing character in Unreal? Probably not your area of expertise so no worries if you don't know but maybe someone else will se this and be able to point me in the right direction. Thanks again!
watch this video and I assume it will answer all these question except the export to ue5 part, but that is simple also just export the rig and character in FBX format ua-cam.com/video/S52A-K5tLDc/v-deo.html
I’m new to blender as well as making my own game, I haven’t tried this out yet but it was very simple and straightforward to understand. I’m excited to apply this to the characters I make :)
Hey same here, how did it go? For me it started to have some problems with posing. :/ For example, if I want to rotate the body, half of the mesh stays where it was, it's like some weird stretching.
Edit: I solved the problem, for now.
@@Animesther hey sorry I haven't tried this tutorial yet since I'm focusing on making assets for the game. But how did you solve this? just in case the same happens to me.
@@kasualkalamari didn't really solve it yet but I think the weight painting and correct remishing will help
Thank you so so so so so so so so so so so so so much for this video !!!!!!!
Glad it was helpful!
Hi, I've just followed your instruct for this and it worked!!! I've been trying and pulling my hair out with this for a while so it's a start with me to master rigging and animation. Thanks V much.
Awesome!!! glad to help. When you get those basics down you may want to watch my other video on RIgify, it will speed up your workflow and help you understand controllers, and more ua-cam.com/video/S52A-K5tLDc/v-deo.html
are you bald yet
W video great simple intuitive explanation yet still encompasses potential caveats.
I toggled the wireframe during Weight Painting mode, but I cant see the armature underneath the model.
me too, did you find a solution?
Okay this helped a lot thanks
i love you knowledge and well rounded showing
Wasn’t looking for this video but considering how quickly you rigged this it moves too well
Haha thanks 😊
TYSM!! Ive been looking everywhere for this and this is the only accurate tutorial I’ve seen so far, great job :)
i made a creepy as hell glass "tree" thing move with this tutorial. thanks!
Damn sweet, where can I check this out at?
simple n effective
thank's a lot..........👍👍👍👍👍👍👍👍
thanks for watching
Appreciate your tutorial
This video was super straight forward even for someone like me who's never rigged a model before. Thank you so much!!
glad to help
thank you so much! This was very helpful!
Glad it was helpful!
you are a lifesaver
thanks
I'm kinda getting the hang of rigging but if the armature is in a pose (non-resting), when I go to edit the mesh in 'edit' mode, the pose resets back to rest mode!
Any ideas or workarounds for this issue folks?
Cool ! =D
excellente my good man
I've been trying to mess around with rigging/armatures for a while now (kind of lazily, to be honest), but this video was so perfectly straightforward. Awesome video man, SUPER helpful!
Holy shit that was awesome! I had no clue how skeletons were made, now I know. Thank you!
Appreciate the vid!
Thank god i found this
Great guide! But for some reason, weight paint won't work for me and I have significant artifacts. Any fixes?
Thanks, artifacts is a bold term can you go a little bit more in details as to what specific artifacts you’re getting? If you have discord I can add you momentarily to screen share in visit this problem
@@thelastdev When I try to rotate bones with my model then the model stretches weirdly, so I go into the weight paint mode and try to use it and it it just responsive with the paint and not painting anything.
@@aleaiactaest6503 and you are changing the strength of the paint correct? What’s your discord name
@@thelastdev Oh i have this same exact issue, weight paint doesn't do anything no matter which bone i select or the strength or the radius, everything else worked perfectly however
Ha wow, it somehow started working immediately after i said that but im not sure whether im happy about that nor not lol
Mega thanks dude 😁
Straight to the ask, thanks. Btw the 3D sound effect though lol i thought i was trippin
thank you so much
Wow, thanks!
u r good
Good tutorial but please show mercy to your keyboard
Lmfao
such a awesome guy
underrated channel
hell yea! thx!!!
:D
thank god someone that explains things for real. i would never learn that it was called "skinning", i mean, in this case its not necessary but i suppose u have other videos with the processes names that could really help me in my learning. thanks a lot for the great tutorial!!!
thanks bro!
Thank you very much for the video it was exactly what I needed :)
Glad it helped!
i had your video paused and came to a realization, its actually pretty straight forward and then i crushed a mosquitoe
The way you explained made me think I could be a pro but I’ll give this all a try tomorrow 🙏🏾
This was Practically Very Convincing thanks a lot MAN.
amazing and effective video! Great job and presentation. You made this so simple! Thank you!
very helpful, never found a rigging video so easy to follow. Appreciate it very much, saved me loads of time!!!
Glad it helped!
Thanks bro, very good tutorial!
I'm still pretty new to this Blender stuff, but with a fair amount of pausing and rewinding, I now have a basic model with rigging. Thank you so much!
Thank you
I was struggling for an entire night with other tutorials then this worked straight away, thanks man.
Hey Dale, thanks for taking the time to break everything down and explaining keywords. This is great content!
My pleasure!
Naice man
very helpful man, working on a raiden outfit for deacon on days gone.
my elbows and knees arent connecting to the ball joint
when i move my rigs left arm's bone both arms move but when i move my right arm's bone only the bone moves (the legs work fine) is there a way to fix this?
Thank you, subscribed!
Thanks for the sub!
Thank You so much man
God Bless You!
Glad it helped!
Thank you, that`s very helpful tutorial for beginner)
Thanks for video =)
Thank you man, I did a rig a couple years ago for a videogame using Steam Workshop but forgot how it worked. Thanks!!
Nice, thanks glad to help
If f3 doesn't work just right click and find it
tysm, now i can add bones to pillows
this saved me thank you so so much!!
Glad it helped!
Can anyone help me, when I get to the "with automatic weights" step, my blender suddenly freezes and it shows my mouse pointer constantly .
Is there any way to fix this problem? 😥
always use maya for rigging and paint weight but damn blender is so much better on this part.........
Am I the only one who started laughing uncontrollably when he put that object up this poor guys butt?😂
Look through the comments lol you’re not alone, I didn’t notice until ppl started mentioning it lol
awesome. Thank you.
You bet!
This was very quick and precise. Excellent video =) Thank you!
finally learning rigging with this video. thank you so much!
I had a single issue with mine; automatic weight didn't work properly! Any ideas why
❤❤❤❤❤