A close analysis of Skyrim's defenses: MARKARTH

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  • Опубліковано 2 жов 2017
  • One of the great features of Bethesda's game, the Elder Scrolls 5, Skyrim, is it's attention to detail, but how attentive is the game in regards to how realistic it's medieval and castle style defenses are. In this video we look at the fantasy city, Markarth.
    Shadiversity T shirts: teespring.com/stores/shadiver...
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    Special Thanks to Kevin MacLeod for the background music, used under the creative commons license

КОМЕНТАРІ • 2,3 тис.

  • @samoht199191
    @samoht199191 6 років тому +1354

    Unassailable mountains? Not if they are riding Skyrim horses.

    • @flaurosdagon6799
      @flaurosdagon6799 5 років тому +14

      I came to the comment section to say that... :(

    • @LilacMage
      @LilacMage 5 років тому +53

      Light cavalery with archers would devastate skyrim.
      "We have the high ground!"

    • @MrDibara
      @MrDibara 5 років тому +22

      @@LilacMage So Mongols for the win, basically.

    • @thatTemplar9934
      @thatTemplar9934 5 років тому +2

      😂😂😂

    • @xvariable7711
      @xvariable7711 5 років тому

      Or jumping backwards

  • @gratuitouslurking8610
    @gratuitouslurking8610 6 років тому +1679

    Welcome to Markarth, safest city in the reach.
    If you don't count the backstabbing conspiracies, or the shrine to Molag Bal, or the dwemer ruins in the basement, or the thalmor waltzing around, or the silver mine monopoly, or...

    • @villehammar7858
      @villehammar7858 6 років тому +435

      Well, it's still the safest city in the Reach.
      Also the only city in the Reach.

    • @herbseinburg449
      @herbseinburg449 6 років тому +39

      Gratuitous Lurking or the trenchterous werewolf who killed all the citizens.

    • @gratuitouslurking8610
      @gratuitouslurking8610 6 років тому +15

      Welp, not aware of that storyline/sidequest'/we
      SCRIBE! ADD IT TO THE LIST!

    • @herbseinburg449
      @herbseinburg449 6 років тому +37

      Gratuitous Lurking Well I was the werewolf.

    • @mikkelholmsgaard1307
      @mikkelholmsgaard1307 6 років тому +110

      Or the cannibal selling meat at the market.

  • @insylem
    @insylem 5 років тому +1094

    A calviry division could easily scale the mountains behind Markarth, due to the horses amazing climbing ability in Skyrim

    • @dodieoinst4598
      @dodieoinst4598 4 роки тому +21

      THIS ^

    • @cas3724
      @cas3724 3 роки тому +24

      Do you mean Cavalry?

    • @jessefisher1809
      @jessefisher1809 3 роки тому +23

      @@cas3724 that is obviously what is meant.

    • @cas3724
      @cas3724 3 роки тому +19

      @@jessefisher1809 Excuse me for trying to correct a spelling mistake. Uncorrected, a mistake will become normal. I know that its obvious, otherwise I would have asked ‘what do you mean?’ Instead of offering my spelling.

    • @aazelion5189
      @aazelion5189 3 роки тому +23

      @@cas3724 Fuck off

  • @spartancraig6000
    @spartancraig6000 5 років тому +732

    The “palace” actually for the dwemer/dwarves was just an entrance to their actual city, Markarth was just the entrance to the main city. So I wonder how the defenses on the inside are

    • @torsades831
      @torsades831 4 роки тому +140

      >Urban warfare but in a claustrophobic underground city
      Very defensible just on principle

    • @LordFokas
      @LordFokas 4 роки тому +140

      Standard Dwemer defenses: a whole lot of unstoppable brass monsters.

    • @BraddahSpliff
      @BraddahSpliff 3 роки тому +91

      Was thinking the same thing. Markarth is just the surface city for the Dwemer to trade with other races. The builders never meant for it to be a castle or capital city. It was basically a trade outpost made out of stone.

    • @theghostofthomasjenkins9643
      @theghostofthomasjenkins9643 3 роки тому +59

      and remember, no race was stupid enough to fight the dwemer. they didn't need walls or defenses. they were basically a modern city with modern weapons in the medieval era.

    • @siegfried2k4
      @siegfried2k4 3 роки тому +60

      @@theghostofthomasjenkins9643 Now I imagine dwemers wielding dwarven AK-47s shooting at nord invaders

  • @ganjiblobflankis6581
    @ganjiblobflankis6581 6 років тому +1125

    Markarth is the surface part of an underground Dwarven city. Its location was likely chosen to serve as a trading point with surface-dwellers. It is not an ideal castle, but it's loss would not be catastrophic to the original inhabitants. The current residents presumably utilise it for its superior engineering.
    This is a special case and relates to the fantasy setting. For example the Jarl remarks that his city is practically immune to dragons (but what about).

    • @masterofmundus1304
      @masterofmundus1304 6 років тому +263

      I was not expecting to see this comment but I'm glad it's here.
      The Dwemer lived almost exclusively underground, and of course they didn't guard their own settlements, their automatons did. No real need to put a stone crenalation up to protect a defender made from a material stronger than steel.
      And most of their static defenses were in the form of traps powered by steam and magic. As you can see throughout most Dwemer ruins.

    • @darken2417
      @darken2417 6 років тому +104

      Though this is the backstory of Markarth; it looks much more like a structure that has been partially covered up through the ages. Much like the little stubby towers outside the gates look like they have much more beneath them or how the gatehouse has stairs into the defensive area. Would make more sense if those parts of the structure weren't built to be at ground level.

    • @seanrea550
      @seanrea550 6 років тому +102

      yes that gives it a pass on the dwarven elements of the structure, their main defenses are built into the mountain. this does not explain the Nordic occupation of the city not further improving the defenses and available space on the surface to better service themselves. an aspect that would provide an interesting visual history to the city rather than just a written one.

    • @minerva9104
      @minerva9104 6 років тому +56

      Ganjiblob Flankis Yeah, some of the best defences in Markarth are in the keep/palace itself. The place has multiple layers of thick METAL doors that you were going to have a hard time breaking down, it also has a long thing corridor leading to a very open area with steep stairs and plenty of storage space. Sitting in the depths of the keep letting the attackers funnel in one or two at a time getting devastated by arrow fire form as little as like 15-20 guys and eating and drinking the large amount food and water you can store in there for such a small quantity of defenders, and that's only if they get through those impregnable doors, and you've got an insanely defensible position that can only be taken with a prolonged siege.

    • @mr.j7444
      @mr.j7444 6 років тому +47

      i dotn get how they arent hiring adventurers to clear out the ruins and expanding downward.

  • @kjaldir1089
    @kjaldir1089 6 років тому +272

    "If you liked that castle, then you should have put a gate on it." Shad - Single Castles

  • @klutzbunny7180
    @klutzbunny7180 4 роки тому +189

    Wait a minute. I recognize this town. I was arrested and shoved into the mines for something that I did not do. The population when I left was 3.

    • @a_channel2545
      @a_channel2545 3 роки тому +19

      I’m sorry, YOU LET SOME OF THEM LIVE?!?

    • @klutzbunny7180
      @klutzbunny7180 3 роки тому +15

      @@a_channel2545 You can't kill immortals in the PS3 with out modding the PS3. I'm not that smart. I just know how to Mod PC games.

    • @a_channel2545
      @a_channel2545 3 роки тому +10

      @@klutzbunny7180 Gotcha, fair enough. So long as the rest of them were properly chastised (see: executed) for their discretions

    • @Pulpo_Pol
      @Pulpo_Pol 3 роки тому +13

      @@a_channel2545 Gotta leave some witnesses so that they know what you did there

    • @LockheedC-130HerculesOfficial
      @LockheedC-130HerculesOfficial 3 роки тому +1

      there were still loads of NPCs left when I did that quest

  • @LnPPersonified
    @LnPPersonified 4 роки тому +409

    "Markith"
    **eyetwitch**

    • @simonswanepoel2050
      @simonswanepoel2050 3 роки тому +17

      I don't know how people keep mispronouncing it if they've played the damn game
      Personal theory: they know they're doing it incorrectly to see our reactions

    • @kaelanirevyruun1676
      @kaelanirevyruun1676 3 роки тому +6

      @@simonswanepoel2050 lol it doesn’t help that it’s spelled as MARK ARTH xD

    • @jeepersmcgee3466
      @jeepersmcgee3466 3 роки тому +1

      @@simonswanepoel2050 or it's his accent, just maybe?

    • @simonswanepoel2050
      @simonswanepoel2050 3 роки тому +7

      @@jeepersmcgee3466 Pretty sure accents don't make you skip a consonant completely

    • @jeepersmcgee3466
      @jeepersmcgee3466 3 роки тому +3

      @@simonswanepoel2050 they absolutely can. Omission of a sound component of a word is called deletion in linguistics. It's one of the most common ways in which spoken words are altered. American dialects are full of deletions as well

  • @MrsInAbox
    @MrsInAbox 6 років тому +903

    "...And look at these..."
    *Pauses video. Removes headphones in expectation*

    • @totallynotanofficer7746
      @totallynotanofficer7746 6 років тому +64

      Puts on headphones in expectation

    • @kgga3
      @kgga3 6 років тому +25

      I didn't understand... and then I did. O.O

    • @RevantheBlack
      @RevantheBlack 6 років тому +17

      *yells it along with Shad, receives a noise complaint the next day*

    • @loremasterdasmodeus8285
      @loremasterdasmodeus8285 5 років тому +16

      MACHICOLATIOOOOOOONNNZAAA!!!

    • @kelleren4840
      @kelleren4840 4 роки тому

      That was very wise indeed, my friend.

  • @Torthrodhel
    @Torthrodhel 6 років тому +657

    Well that solves it, then! Skyrim never got the crenellation licence.
    High King: "But how can you deny an entire nation the licence to crenellate? Skyrim shall not be denied!"
    Licencing Official: "Yeah... dude, you have 'cities' with like 20 people in them. Not prestigious enough."

    • @The_SmorgMan
      @The_SmorgMan 5 років тому +10

      Jane Ross yeah... the town I live in has only 60 people in it.
      20 isn’t enough

    • @John2r1
      @John2r1 5 років тому +7

      You do realize that the games are a visual representation of the Elder Scrolls series.

    • @iamdream2562
      @iamdream2562 5 років тому +9

      JLight2r1 I'm not gonna say woosh because that is painful to read. But, I think he was aware of that, he was just making a bit of a joke.

    • @smolpp585
      @smolpp585 4 роки тому +2

      @@John2r1 a very poor representation? why yes.

  • @hazeltree7738
    @hazeltree7738 5 років тому +326

    "Markth"
    *Inner Skyrim Nerd:It's pronounced Mar Karth*

    • @Momlovebabycharline
      @Momlovebabycharline 4 роки тому +5

      He pronounced it marekerth

    • @kieferwalsh8666
      @kieferwalsh8666 4 роки тому +1

      True. Go skyrim nerds!!

    • @heartbust4624
      @heartbust4624 4 роки тому

      Kiefer Walsh do you mean Elder Scrolls or just specifically Skyrim

    • @kieferwalsh8666
      @kieferwalsh8666 4 роки тому

      @@heartbust4624 I only have experience with skyrim as I haven't played the others so I would say tldr just Skyrim

    • @mitchellblake1475
      @mitchellblake1475 3 роки тому

      I just think "Markith Fenikth" when I hear him say it

  • @DrelvanianGuardOffic
    @DrelvanianGuardOffic 5 років тому +260

    I know this is an old video.. but I didn't see anyone comment it..
    Markarth was built by Dwemer..
    1. Miners, so they would want to live in a mountain..
    2. They had advanced machinery.. so any lack of defensive capability of the city is automatically fixed by offensive capabilities of such machinations like the larger steam centurions; which are capable of slaughtering large groups, and Spheres; which are agile and usually equipped with self-loading crossbows..
    Okay, in done ranting about disregard for lore.

    • @theghostofthomasjenkins9643
      @theghostofthomasjenkins9643 3 роки тому +27

      yeah, the dwemer didn't need any defenses because no one was stupid enough to attack them because they would get absolutely wrecked.

    • @theghostofthomasjenkins9643
      @theghostofthomasjenkins9643 3 роки тому +13

      @Bored Again nah, yssgramor didn't mess with the dwemer. that's why the snow elves ran to the dwemer for protection.
      i did have this discussion on another thread, so i'll try to make it short. the nords didn't stand a chance against the dwemer until after the aetherium wars when the dwemer nearly destroyed their own civilization in civil war. that happened to coincide with the nords receiving the power of the voice and banishing the dragons.

    • @klidthelid8361
      @klidthelid8361 3 роки тому +2

      @@theghostofthomasjenkins9643
      Okay, so I'm going to say something that may seem surprising. I don't think the Dwemer had a massive technological advantage. Oh sure, they built magic automatons, their tonal architecture is astounding, they had perhaps the greatest understanding of the nature of the dream, and I cannot deny that they eventually created the most powerful weapon to ever exist, but Dwemeri "science" is just the way they approached and thought about magic. And the Dwemer were very very good at magic, but that doesn't mean the Chimer weren't.
      You might be thinking "ok, but I've seen magic. A bunch of wizards are still going to struggle against an army of magic robots" and you would be right... if they were late third era/ fourth era wizards. The meta-narrative of mundus has always been that of decay, of magic growing weaker and leaving the world. Of old, the Altmer were flying around in sunbirds and dreamsleeve based memospore communication was basically the internet. Dwemer tech seems astonishingly advanced only because it is a surviving relic from a more advanced age, not more advanced culture.
      -copied from someone else

    • @theghostofthomasjenkins9643
      @theghostofthomasjenkins9643 3 роки тому +8

      ​@@klidthelid8361 nope and there is lore that says they were advanced, even compared to the chimer. sotha sil was the smartest chimer that ever lived. even he was baffled by dwemer tech. it took him hundreds of years and becoming a god to understand it. the dragons that ruled northern tamriel and dominated the nords didn't mess with the dwemer as they saw them as equals. that's how powerful and advanced the dwemer were.
      the downfall of the dwemer takes place over the course of 200 years after the aetherium wars. the aetherium wars destroyed dwemer culture and left them scattered and few in number. that's when the nords, with their thu'um, were finally able to wage war on them. during this time, the dwemer were also fighting the falmer in the war of the crag and that lasted until the battle of red mountain.
      it's also important to note that the nords, who had a god-like ability in the voice, couldn't step foot on vardenfell because of dwemer resistance. the morrowind dwemer didn't take part in the aetherium wars nor did they have to fight falmer because they didn't have any. they were at full strength. even then chimer could make no headway against them. it took nerevar sneaking into red mountain and causing kagranac to panic to defeat the dwemer. even then, it was kagranac's screw up that doomed the dwemer, not the chimer.

    • @Cotcan
      @Cotcan 3 роки тому +4

      While that may have been true for when the Dwemer lived there, it certainly isn't true for those who live there now. They are unable to control even the most basic of Dwemer machines and had to remove most of them to even set up shop. Sure maybe they get a centurion set on a rampage to attack those assaulting the city, but since they have no ability to control them, that centurion would likely do just as much damage to those attacking the city as those defending the city.
      With all of this in mind, when those who setup shop after the Dwemer disappeared, the first thing they should have done would be to upgrade the defenses to deal with attackers. Since they don't have the same advantages that the Dwemer had when they were living there. But they didn't, and so a lot of Shad's points still stand.

  • @brettpalmer1770
    @brettpalmer1770 6 років тому +236

    Skyrim doesn't like to defend their archers, do to the number of people who have been shot in the knee.

    • @proudpapaprick
      @proudpapaprick 6 років тому +31

      Brett Palmer In their defense, if they didn't allow those knee wounds to happen, who would they put on guard duty?

    • @Simtar123
      @Simtar123 6 років тому +14

      Brett Palmer wait, this explainins so much, one guard even complains that he would rather be out fighting dragons than have guard duty only proving how dangerous guard duty really was. Mind blown XD

    • @devincombs4509
      @devincombs4509 6 років тому +10

      yeah, it' a legacy of shattered kneecaps. Passed down from father to son.

    • @alexdiamond3987
      @alexdiamond3987 6 років тому +1

      Brett Palmer this comment made my day

    • @aperson1938
      @aperson1938 6 років тому

      Brett Palmer No they wish to defend them to shot enemys in the knee

  • @Skydog6301
    @Skydog6301 6 років тому +223

    In the In-game lore, the race that built Markarth actually put the ‘city’ part underground. However inconvenient that might be IRL, it would certainly make up for the lack of above ground space and force attackers to penetrate multiple lines of defense before entering the city proper.

    • @mr.j7444
      @mr.j7444 6 років тому +27

      less inconveninet when you consider connecting structures to the equivalent of second country underground.

    • @LordAziki
      @LordAziki 6 років тому +49

      And when you actually get into the city, it has tall pillars hugged by narrow, spiraling ramps which would force invaders to proceed slowly in a single-file line while trying to navigate the maze of a city. While water prevents fall damage in-game, the fall is definitely more than high enough for the surface tension to be deadly to anybody who falls from one of the walkways, in a more realistic setting. There aren't even stairs or safety rails. It is just smooth stone with ornate trim at a steep incline.
      The Dwemer also have a switch they would pull once the attackers got that far to wake up automatons to fight them on those narrow walkways. Since they could use the Calling to communicate across long distances, they would only need a single actual Dwemer watching for invaders and another waiting beside the lever for the first Dwemer to let them know when to pull it.

    • @jungkinoid8706
      @jungkinoid8706 6 років тому +2

      MR. J
      But it also means the attackers are open to counter-attack from the Dwemer.

    • @the_dropbear4392
      @the_dropbear4392 6 років тому +8

      LordAziki the dwemer wouldn't need to pull a switch, the defences were always active, we don't no why under Markath they were deactivated, probably from when the Nords first settled there.
      Also there is not much point having crenellations to protect the defenders from arrow fire as the were automatons and made from stiff that's stronger than the steel we use today

    • @mr.j7444
      @mr.j7444 6 років тому +4

      the security would always be on it doesnt attack dwemer and they probably had like a guest pass or registration thing for non dwemer.

  • @AlecMercer-135
    @AlecMercer-135 6 років тому +140

    U know... The front part past the gatehouse is buried from a landslide that happened long ago and those little towers u see are actually taller and the small walls next to them are too.

    • @ColtonWalker073
      @ColtonWalker073 3 роки тому +32

      Kind of proves his point about not building at the base of a mountain then.

    • @thebelgianlemon6815
      @thebelgianlemon6815 3 роки тому +5

      @SH Games He is comparing Markarth to real castles to see how realistic it’s defenses are. Also, Markarth is not an underground city, Nchouand-Zel is, Markarth is just the human city.

  • @stergiosbarakas5687
    @stergiosbarakas5687 5 років тому +56

    Medieval officer: Oi mate! You got a license for that crenellation?

  • @YourWaywardDestiny
    @YourWaywardDestiny 6 років тому +169

    In Marcarth's defense of defense, the Nords didn't actually build this particular city. They sort of moved in and didn't really update... Actually, that's part of Whiterun's problem too.... And Windhelm... And the College of Winterhold... Seems like the Nords aren't very good at upkeep and defense, really.

    • @mr.j7444
      @mr.j7444 6 років тому +34

      yea markarth is built for defense by people with robots for fighting.

    • @the_dropbear4392
      @the_dropbear4392 6 років тому +30

      MR. J and the city is underground, to get to it you have to fight down narrow sloping walkways with no cover from ballista or archer fire against machines that are stronger than the steel we use today

    • @proudpapaprick
      @proudpapaprick 6 років тому +23

      Back to the OP's point though, the proud Nords of Skyrim are really less great warlords and kings, and more the ignorant grandkids of Kings like those, playing with the toys and battlements of their elders and the enemies of their elders.
      ...The latter of which tend to pop open with a burst of steam and try to stab them when they find a new hallway or corridor.
      Bunch of barbaric racists whose technology is actively getting worse over time(all the best Nord gear is literally called Ancient). Damn, y'all motherfuckers need the Empire.

    • @YourWaywardDestiny
      @YourWaywardDestiny 6 років тому +28

      The Nords we find in ES Skyrim are in a lot of trouble. They are, as it is, resting on the laurels of their ancestors. They excel in producing valued goods (alcohol, steel goods, bards and story tellers) but haven't had big contributions in war or wartime advancements like their legacy preceding them had. Instead of embracing their current value as a great, *rich* entertainment industry, they're clinging to something they can't keep up with.
      They can be a big financial (and therefor political) influence if they'd just accept that their traditional values are a great asset, but they have fallen behind in the war game. Everyone has advanced in ideas and tactics. Hell, even Necromancy is now legal and dubiously acceptable, and they're still flailing about iron swords and thumping their chests, hoping that scares people off. If anything, they should take a leaf out of their cousins' book (I mean the Imperials) and cool down that hotness and use some diplomatic thu'um instead of trying to summon thunder.
      They can't even muster the fucks to repair their ancient bastions and keeps, though, so it doesn't seem promising, even if you side with the Stormcloaks, they really aren't going to last long before they are absorbed again by some other culture. The Dragonborn can only hold so much up. They're only one person.

    • @alicebrown6215
      @alicebrown6215 6 років тому +5

      Your Wayward Destiny They use the Russian defence of: It's ok, we have like maybe 5 farms in the province and it's so cold your balls freeze off, so this works fine.

  • @Trithis2077
    @Trithis2077 6 років тому +244

    I really hope that once you've covered all of the cities/castles in Skyrim someone makes a mod to "Shadify" all of them.

    • @JAugusto17
      @JAugusto17 5 років тому +11

      That would be fucking amazing lol.

    • @CloudyNight2156
      @CloudyNight2156 5 років тому +19

      They have a lot of work cut out for them with Morthal.

    • @kingnothing8570
      @kingnothing8570 5 років тому +2

      this needs to happen.

    • @Cx10110100
      @Cx10110100 5 років тому +15

      @@CloudyNight2156 Winterhold - a city with an inn, longhouse, one shop/house and just a house...

    • @CloudyNight2156
      @CloudyNight2156 5 років тому +5

      @@Cx10110100 true but at least it holds the city overhaul they made it look like it was actually what's a great City that it's suffered from a great disaster

  • @themightyaut2759
    @themightyaut2759 5 років тому +98

    Shad: "this is where the *king* lives, you wanna protect the *king* don't you?!"
    Me:... Jarl.

    • @ballsligmer5572
      @ballsligmer5572 5 років тому +6

      jarls are just scandinavian dukes

    • @user-et8vm9cc3t
      @user-et8vm9cc3t 2 роки тому

      The "Despot of Markarth" would like to have a word with you.

  • @finvodahmindovahkiin1875
    @finvodahmindovahkiin1875 4 роки тому +50

    Shad: The city-
    Me: MARKARTH!
    Shad: MARKITH!
    Me: o_o

  • @orsettomorbido
    @orsettomorbido 6 років тому +546

    Fucking Machicolations jumpscare, lmao

  • @mattcarlson6047
    @mattcarlson6047 6 років тому +324

    Shad, I’m learning to make mods (slowly but surely) and when I finish, I want to fortify Skyrim’s cities based on your critique.

    • @JEilonwyn
      @JEilonwyn 6 років тому +21

      Hell YES... Please yes... TY in advance

    • @cherrydragon3120
      @cherrydragon3120 6 років тому +8

      And how does it go?

    • @GummieI
      @GummieI 5 років тому +7

      Yeah I really want this too

    • @John2r1
      @John2r1 5 років тому +7

      Ok the i suggested you also clear the debris from the original wall so the section blocked off can be usable.

    • @unscsniperjun6417
      @unscsniperjun6417 5 років тому +6

      Matt Carlson how’s that going?

  • @Julia-mx3ki
    @Julia-mx3ki 5 років тому +13

    You have forgotten one major thing: Markarth wasn't originally desingned to be a city. The whole of Markarth was basically a gatehouse for the real city: Nchuand-Zel. In this aspect, I think it is nearly perfect, the ruins at the stables were the first line of defense, the gatehouse the second, Understone keep / Hall of the dead, the third and the door to Nchuand-Zel, the fourth the door at the big entrance to Nchuand-Zel, and the fifth and the sixth the doors inide Nchuand-Zel. In a in-game historic sense, it was amazing, but in an in-game contemporary one the defenses of the now human city are as bad as you have said.

  • @equesdeventusoccasus
    @equesdeventusoccasus 5 років тому +43

    The thought occurs that the Dwemer steeped in magic and machine, designed the city that technically is mostly underground ruins. This means that defenders would likely have mages casting wards to protect the tower and wall guards versus crenellations, which does have a tendency to block view when compared to magic wards. This might also explain why the city was not built up on the mountains. Dwemer were the Deep Elves.

    • @user-xg8yy7yl1d
      @user-xg8yy7yl1d 4 роки тому +4

      Also Dwemer had a shit ton of technology. They’d have big automations at the gate making short work of any attackers unless other dwemer were to attack and bring their own

    • @USSEnterpriseA1701
      @USSEnterpriseA1701 4 роки тому +4

      And of course we can't forget things like the Steam Centurions and the automated Ballistas. I don't know how well a Ballista that wasn't hobbled by the game mechanics could climb, but the arrow loops in the guard tower do have small, roughly Dwemer Ballista sized platforms on the inside.
      Yes, the defenses are falling quite short when examined from the point of our reality, but some things make a little more sense when you include things like magic and steampunk. Also, as many others have mentioned in past comments, I'd say the outer 'city' has suffered severe deterioration in the intervening centuries, including rock slides burying sections of the outer buildings, crumbling of some of the buildings and walls, and to my eye, the gatehouse looks to have once had some form of retractable outer gate that appears to no longer be functional.

    • @trashcant69
      @trashcant69 3 роки тому +2

      The dwemer didn't actually dabble too much in magic, they did tonal architecture instead. They also didn't really like the gods, which is why they tried to become gods by themselves through tapping into the heart of Lorkhan, but Kagrenac fucked up so they all just vanished

    • @darkscot1338
      @darkscot1338 3 роки тому +1

      A lot of valid points are made here but there is one key issue. How long have the Nords have had this place and not upgraded it to suit their style of warfare?
      Sure somethings maybe more effort than they are worth but at the start of Skyrim it has been a lil over 25 years since the Forsworn captured the city and had it taken back from them. So making defenses better should be a priority for the Jarl especially since the Jarl who lost the city was his father.

    • @propheinx2250
      @propheinx2250 2 роки тому +1

      Skyrim is also more like the classical age than medieval age. It kinda makes sense that they don't use medieval innovations.

  • @tyrant-den884
    @tyrant-den884 6 років тому +48

    The real purpose of the "crenellations" at the gate house: knee protection.

  • @darken2417
    @darken2417 6 років тому +388

    Professional translator:
    Markith = Markarth
    you're welcome

    • @shadiversity
      @shadiversity  6 років тому +44

      We Australians are subconsciously removing the letter R from our language, water=wotah, proper=propah, and now Markarth= markith
      Yes we leave an R in here and there like the mar part of Markith and the R in Australia to Straya ^_^

    • @audientvoid7059
      @audientvoid7059 6 років тому +41

      Professional Translator:
      "Your" = "You're"
      You are welcome.

    • @selenagamya1612
      @selenagamya1612 6 років тому +10

      You also seem to add Rs to odd places. Case in point: No = Nar

    • @erickjacobsen1012
      @erickjacobsen1012 6 років тому +1

      But what about dragons?

    • @eruyommo
      @eruyommo 6 років тому +2

      Shadiversity what I can't manage of Australians is that it's not consistent. In British English, you should drop all r's at the end of syllables (so it would be pronounced Maaketh), but you aussies mix it.

  • @deathwalker789
    @deathwalker789 4 роки тому +56

    Me, watching this video:
    Ahh, nice music, logical thought, interesting ideas, soothing voice...
    5:25
    JESUS CHRIST

  • @AmyraCarter
    @AmyraCarter 6 років тому +122

    What about the inner workings of the keep?
    Inside is a vast maze of corridors, not to mention the Dwemer ruins as a fallback...
    Then there's also the deep tunnels of Cidhna Mine...

  • @edwardokaa
    @edwardokaa 6 років тому +191

    Bethesda really need to hire you.
    After a month even the machicolations would have machicolations.

  • @Rhae_of_Sun
    @Rhae_of_Sun 6 років тому +121

    Jesus, This is my most played game I have over a a thousand hours and made hundreds of characters and thought I knew every secret, Detail and easter egg and yet I had no Idea there was a secret passage in that River beside the gate house. Even now I keep discovering new things about this game. Jesus this fucking game....

    • @Alex-lf1cl
      @Alex-lf1cl 6 років тому +2

      Valar Rhaegar well shit you would be set for a lifetime if you played Witcher 3

    • @FullOilBarrel
      @FullOilBarrel 6 років тому

      Or if you played grand theft Fucking auto

    • @SterbenCyrodill
      @SterbenCyrodill 6 років тому

      I discovered yesterday because of an RP group lol

    • @muscularclassrepresentativ5663
      @muscularclassrepresentativ5663 6 років тому

      Gerfoe, One with the Cheese No, it doesn't tunnel into the inner city, just into the gate, so it should be there in vanilla

    • @gavgamail94
      @gavgamail94 6 років тому +1

      It's there in vanilla. It's there to evade the crooked guard

  • @tunnelsnake8234
    @tunnelsnake8234 4 роки тому +151

    "No gate" Yeah its removed by the mod open cites of skyrim?

    • @Habilonion
      @Habilonion 4 роки тому +36

      I was thinking the same thing as markarth does have a double gate in the base game, you would normally not see the murder hole, so Bethesda would have no need for other doors to the upper area, taking it with a grain of salt.

    • @chipmo
      @chipmo 3 роки тому +5

      No the mod just opens the inner door. Check it out for yourself that is the only door and you absolutely can get access to the battlements in the base game

    • @liquidlethe
      @liquidlethe 3 роки тому +3

      Yeah if you watch walkthrough of markarth without the mod sadly it still only has one door and its a loading screen. You can still walk up to the battlements without going through it.

    • @sveintheberserk
      @sveintheberserk 3 роки тому +4

      Still, there's the chains that imply a gate.

  • @user-ys3jq3uf4p
    @user-ys3jq3uf4p 4 роки тому +15

    “Markith”
    *summons a dremora*

  • @Untitled_-ug2ci
    @Untitled_-ug2ci 6 років тому +230

    This video makes me want to make a mod to try to correct many of these errors!
    Gotta love these analysis videos.

    • @wisemankugelmemicus1701
      @wisemankugelmemicus1701 6 років тому +3

      Untitled_0110 Thank you. I’ve always wanted a Middle Ages Style overhaul of the cities and towns in Skyrim.

    • @magiv4205
      @magiv4205 5 років тому +5

      That would be incredible! I know this comment is a year old but I hope you or somebody else does this some day

    • @GummieI
      @GummieI 5 років тому +3

      Yes please someone NEED to do that, don't think I would ever be able to play skyrim again after seeing these videos...

    • @rossnorris2351
      @rossnorris2351 5 років тому +3

      If you do make it, please make it Xbox friendly.

    • @Casedilla73
      @Casedilla73 4 роки тому

      Ross Norris
      Agreed.

  • @modvind
    @modvind 6 років тому +377

    Bethesda, when you, some day, decide to make TES VI, go ask Shad and the other historical youtubers for advise :)

    • @erickjacobsen1012
      @erickjacobsen1012 6 років тому +16

      But what about dragons?

    • @TheLoreSeeker
      @TheLoreSeeker 6 років тому +14

      Advice on what though... Shad and the others are historical channels. These are "fantasy" games. They need to have no place int eh realm of huamn history.
      Plus Markarth is a Dwarven city. Its mostly below the ground.

    • @adamred5449
      @adamred5449 6 років тому +1

      Nicolai yes

    • @daviddrake5991
      @daviddrake5991 6 років тому +9

      Advice like not putting a way around main defenders to the front door like Markarth has. It has one if you walk up the stream.

    • @kyomademon453
      @kyomademon453 6 років тому +7

      considering TES VI would be likely on summerset isles which is home to the high elves you can already forget about realism , their main city is described as being made out of glass or insect wings and full of high towers

  • @thehelldoicallthis9241
    @thehelldoicallthis9241 3 роки тому +9

    5:23 I was completely relaxed and had my volume high so that scared the shit out of me. 10/10 war cry.

  • @TheAmbientWarrior
    @TheAmbientWarrior 6 років тому +7

    You're not the only one who got lost in Markarth, Shad. I continually find myself wandering around haplessly sea of gray walkways thinking "You know if anyone ever decided to burst into the city and try to take the castle, well good luck finding it first."

  • @jeffreyrussell4874
    @jeffreyrussell4874 6 років тому +617

    Armpit? Really Shad? I think "cleavage" would be a better fitting word.

    • @JohanFaerie
      @JohanFaerie 6 років тому +17

      Naw, you dont see many fractures or splits that would considered cleavage in the rock shelves.

    • @erickjacobsen1012
      @erickjacobsen1012 6 років тому +20

      But what about dragons?

    • @Warden_Vtel
      @Warden_Vtel 6 років тому +54

      Enforcer Kcire But what about DRAGON ARMPIT CLEAVAGE

    • @erickjacobsen1012
      @erickjacobsen1012 6 років тому +11

      What a wonderful topic.

    • @poilboiler
      @poilboiler 6 років тому +10

      Armpit is more accurate given what the place is like.

  • @2MeterLP
    @2MeterLP 6 років тому +57

    5:17 wait... what is that on the tower? Are those...? Oh no! *turns off headphones*

  • @blueroman5538
    @blueroman5538 6 років тому +14

    Shad: And look at these...
    Me: oh crap.
    Shad MATICHULATIOOOOONS

  • @TJOEL20
    @TJOEL20 5 років тому +5

    When you're done reviewing all the castles of Skyrim, you should make a video on which Skyrim castle/city you think has the best defenses. I think that would be an interesting way to wrap the Skyrim reviews up.
    Love you videos, and looking forward to more of these.

  • @oneofmanyparadoxfans5447
    @oneofmanyparadoxfans5447 6 років тому +83

    You say impregnable, I call it incomplete. More gatehouses! More walls! More MACHICOLATIOOOOOOOOOONNNNNSSS!

    • @00Trademark00
      @00Trademark00 6 років тому +3

      And then the treasury says bankrupt :-)

    • @oneofmanyparadoxfans5447
      @oneofmanyparadoxfans5447 6 років тому +3

      Still not complete enough. I want it so Zeus himself could not penetrate my walls, not even with an army of all the old gods!

    • @00Trademark00
      @00Trademark00 6 років тому +1

      Well then you will need the help of Plutus (son of Demeter and the god of wealth) and possibly also Hephaestus, provided that Plutus has enough money to hire another god :-)

  • @Rogueruler
    @Rogueruler 6 років тому +64

    I want to see a mod that takes this entire series into account and overhauls the defenses of every holding.
    I am drooling at the thought.

    • @mr.j7444
      @mr.j7444 6 років тому +7

      this one requiers reexamination he treated it as though the nords built it when it was the dwemer who for all we know had a way to make buldings bigger on the inside than out i mean fuck they built a god.

    • @Simtar123
      @Simtar123 6 років тому +7

      Obamanator5000 i am kinda planning on doing that. (as far as its possible) im not sure yet but i would like to :)

    • @tada-kun982
      @tada-kun982 6 років тому

      Mr.J yes,exactly what i mean

    • @MattbyNature
      @MattbyNature 5 років тому

      @@Simtar123 Did you make your dream come true?

    • @Simtar123
      @Simtar123 5 років тому +2

      @@MattbyNature hey, well its kinda on ice right now, because i got other mod projects, but i hope to do it one day. Its just that its such a major project that it needs to be done right or not at all 😄👍 Right now im working on the great immersion overhaul, it focuses making everything got to do with gameplay more immersive/realistic/believable. 🙂 👍

  • @hideshisface1886
    @hideshisface1886 5 років тому +11

    Now, the thing with Markarth is... It is more of cannibalised and re-purposed structure.
    We also have to remember that Skyrim has everything pretty much scaled down immensely. Solitude has something like... 12 houses (some of them double as shops). That being said - modern Bethesda is also remarkably lazy, so there is that.
    Now, back on point. Markarth is not really a proper city even by lore - it was built on top of a Dwemer ruin of what used to be basically a surface trading post.
    So, given that - it is quite safe to assume that Nords made plenty of alterations and many of the original parts fell into disrepair and had to be removed or heavily modified. The stairways in the gatehouse were likely added later. Tops of the gatehouses probably housed automatons that didn't need cover to begin with.
    The wall near the river probably also used to have some access - maybe there even was a proper structure on top of it.
    As for the Great Tower - again, interior was probably stripped completely.
    That being said - Markarth as it stand in Skyrim is quite heavily based on Hornburg from LoTR.

  • @MonkeyJedi99
    @MonkeyJedi99 5 років тому +35

    Markarth is a big long list of almosts.

  • @Owlettehoo
    @Owlettehoo 6 років тому +67

    You should get together with a modder or two and fix the cities. I'd get them. I love immersion.

  • @cory6266
    @cory6266 6 років тому +63

    FINALLY. And yeah, like I said, Markarth is the crown jewel of failing at the finish. Beautiful wall, arrow slits, real murder hole, but no outer gate. Shad when you do Fort Dawnguard don't forget the defenses of the first room once you're inside. That big round room can be closed off with portcullises to trap attackers.
    PS, I swear to GOD I can never manage to go to Markarth and not commit a crime of some kind. I've been in Cidhna Mine more than the general store at this point.

    • @minerva9104
      @minerva9104 6 років тому +3

      cory6266 Like you said with fort dawn guard, Markarth is insanely defensible once you get inside the actual keep, which is even bigger than the rest of the bloody city.

    • @mr.j7444
      @mr.j7444 6 років тому +3

      id say it fits given it would be guarded by fucking magic murder bots

    • @HaddaClu
      @HaddaClu 6 років тому +5

      When you think about it - it was absolutely insane to attack the Dwemer at their peak. This was the race that built a god whose power was to "reject" anything including ideas out of existence. It took the tribunal and Vivec (being powered by CHIM) to take them down. For those that dont know what CHIM is - it is basically the ability to rewrite reality.

    • @Thesaurus_Rex
      @Thesaurus_Rex 6 років тому +1

      I think that the Dwemer probably used Steam Centurions as their outer gates. More porous than an outer gate, it's true, but most gates can't wield weapons or spray blasts of lethal steam. And it would, in all likelihood, be about as durable as an actual gate, given how hardy those things are.

  • @louis-andreabel2269
    @louis-andreabel2269 2 роки тому +2

    If you look closely you can actually chains holding up the door on the side or the first gate, meaning that markath does, in fact, actually have a proper front gate. Also keep in mind that all doors you see in the city are full metal

  • @bikeconscious3608
    @bikeconscious3608 4 роки тому +9

    I honestly wouldn't be surprised if shadiversity starts nutting while recording some of these videos from the way he gets about his castles.

  • @jojooffaraway2675
    @jojooffaraway2675 6 років тому +54

    I have played Skyrim for hours on end and didn't know that Markarth had a sallyport... this game is amazing and the vid was too :D So much stuff I never noticed about Markarth and I noticed how you put rock music behind your machicolation scream XD It's a nice touch ^^

    • @dune_strider3055
      @dune_strider3055 5 років тому +5

      True. I played Skyrim for almost 7 years and never knew that. But the cities in Skyrim have so many hidden things, I’m still wowing at some of the things I find. It’s an awesome game

    • @tzimiscelord8483
      @tzimiscelord8483 4 роки тому +2

      @@dune_strider3055 it fucking doesn't he's basically reviewing a mod considering how much time he spent on the outer wall

  • @njnjco
    @njnjco 6 років тому +20

    "I'm sorry for blasting out your headphones." I wouldn't have it any other way.

  • @landryblake7846
    @landryblake7846 3 роки тому +2

    I like how shad is talking about all the practical places to put a city in the beginning but the darker that built this city primarily had their cities underground

  • @irontemplar6222
    @irontemplar6222 6 років тому +6

    Shack I would love to see you use the Skyrim creation kit to make these proper castles

  • @martinwillumsen2574
    @martinwillumsen2574 6 років тому +24

    Regarding the license to build crenalations; in Denmark, you did not need a license, but from somewhere in the 13th century, it was taxated to have crenalations on the top of your farm (or "house-keep", whatever you want to call a large, sturdy house). I don't know how expensive it was to have, but there are a number of examples of nobles, who tore down their crenalations in peacefull times, and rebuild them in more turbulent times (being the only alteration to their homes to change the laws definition). Just thought anyone would find that interesting here :p

  • @ourtube1128
    @ourtube1128 6 років тому +46

    "Ya one of my subscribers sent me some photos of this castle, they visited it, and take a look at these" me, "CRAP CRAP* *frantically turns volume down* "MACHICOLATIONNNNNSSSSSSSSS!"
    One more storm has been weathered, but at least I surviv-MACHICOLATONNSSSSSS
    RIP my ears 2017-2017

    • @stimpymcstimp6442
      @stimpymcstimp6442 5 років тому +1

      So, you were under one at the time? Or did you just got new ears?

  • @andrewstan9072
    @andrewstan9072 5 років тому +8

    There is a lever in the gatehouse that can bring down a gate in the front of the gate house

  • @roachdoggxv8920
    @roachdoggxv8920 6 років тому +1

    Your videos explaining proper fortifications inspires me to design my own castle that's as defensible as possible

  • @TheExmes
    @TheExmes 6 років тому +65

    Your general assertion that the cities should be based on top of mountains, not beneath them, is true for if you are fortifying for some sort of human type attackers. However, in the fantasy world of Skyrim you are ignoring the idea that mountains are easy pickings for dragons/flying attackers. I propose that the reason "cities" in Skyrim are in lower locations is based on compromise to protect from dragon fire (being next to water is essential) and armies. Markarth limits the number of directions from which it can be attacked. You are also making massive assumptions about the nature of the rock above the city and the quantities of snow which would fall on them. Certainly if explosives were available you can start an avalanche anywhere, yet given the fact that even a sturdy table can withstand power magical explosions, I would suggest the shock wave/power of explosions based in the magic of the elder scrolls universe moves considerably slower than the explosives we know. As such, the threat of artificially cause avalanches would be lessened. Markarth is also a mining town and likely knows the nature of stone quite well. If regular surveys were done to monitor the surrounding mountains it could suggest the bedrock is quite firm and difficult to dislodge. As others have pointed out as well, the vast majority of Markarth is underground. I will admit that the ventilation of such a structure baffles me given the incredible number of fires that exist within it.... Love the video. Thumbs up and subscribed.

    • @fyrirraan482
      @fyrirraan482 6 років тому +3

      Justin Eames you could fus ro dah an avalanche if you really wanted I'd imagine

    • @jimmygee3219
      @jimmygee3219 5 років тому +3

      Fyrir Raan very limited amount of people can shout. A large quantity of which don’t leave a shitty stone building near the top of the top of the tallest mountain in the region

    • @MrWeedy-hh4mg
      @MrWeedy-hh4mg 5 років тому +1

      Dragons can

    • @fungisrock8955
      @fungisrock8955 5 років тому +3

      Markarth was built before dragons came back to Skyrim

    • @death299
      @death299 5 років тому +2

      @@fyrirraan482 unless the dwemer enchanted the very mountain to prevent an avalanche locking them into their city
      I mean they built a golem/god that at every activation causes time itself to break..forcing a rewrite of the story
      To create a system whereby the exterior of their cities are safe from disaster coming from the local setting (namely the exterior that could potentially lock them in their home)
      It's something they seem quite capable of doing

  • @rinflame44
    @rinflame44 6 років тому +34

    If Shad ever decides to start a band I've got a fairly good guess what the name is going to be.

    • @robertdunhamjr.7712
      @robertdunhamjr.7712 6 років тому +8

      rinflame44 Proper Machicolations. The band would play the tunes of medieval folk songs

    • @setlerking
      @setlerking 6 років тому +7

      Murderholes if he makes an emo band

    • @magiv4205
      @magiv4205 5 років тому +2

      MACHICOLATIONS MACHINATIONS

  • @David_Alvarez77
    @David_Alvarez77 6 років тому

    Excellent video. Your analysis is always so interesting, and informative.

  • @SkarmoryMelee
    @SkarmoryMelee 3 роки тому

    I love the enthusiasm in your narrations. You can tell it isn't forced. It's always more fun to listen to someone when they actually enjoy speaking about the subject matter.

  • @kcrash7150
    @kcrash7150 6 років тому +18

    ogres are like castles, they have layers

    • @imdone8243
      @imdone8243 5 років тому +1

      Like my trust issues (╯ ͡° ▽ ͡°)╯︵ ┻━┻

  • @yulilisantimel2793
    @yulilisantimel2793 6 років тому +94

    Armies climbing mountains? JUST USE GRAVITY DEFYING HORSES HAHAHA!!!

    • @proudpapaprick
      @proudpapaprick 6 років тому +6

      xX Yulili Xx Mount a whole army on them and have them ride clean off the mountain - the fall will only kill the horse, after all, and you get rapid troop deployment!

    • @zachzimmerman2996
      @zachzimmerman2996 6 років тому +2

      And it only costs a few hundred gold per horse!

    • @tada-kun982
      @tada-kun982 6 років тому +5

      Just use a thousand shadowmeres

    • @Gayd1
      @Gayd1 5 років тому +2

      True Nords jump up mountains

    • @darkfireproject2102
      @darkfireproject2102 5 років тому +1

      Not to mention archers raining down arrows on you from the mountain. #TrueNordForLife

  • @marin5792
    @marin5792 6 років тому

    I really appriciate the names of thr castles beneath the pocture... An icing on top of the cake of the great content, keep up the good work

  • @CardinalDXMP
    @CardinalDXMP 3 роки тому

    I haven't even played Skyrim (DF and MW only, here, thus far), and I've watched three of your videos so far of realistic Skyrim castle analyses, and I have to say I love these videos. Having designed some multiplayer levels/arenas for a few games, I especially appreciate the architectural knowledge -- as you said in one of your other videos, realism is important, even if only (for some) at a subconscious level. If an area is less believable, there's a greater chance they may be pulled out of the experience. I had to pause at 17:25 to write this comment because of that detailed explanation (and images) of the archer spots. Great videos.

  • @DaBezzzz
    @DaBezzzz 6 років тому +45

    *Join the iconic Medieval spy*
    *Brooke*
    *Shad Brooke*
    *In yet another thrilling adventure*
    *"License to Crenellate"*
    *Coming this winter*

  • @thomaslevy7249
    @thomaslevy7249 6 років тому +145

    Bro, do you even machicolations?

  • @ccarroll4339
    @ccarroll4339 3 роки тому +4

    The thing is, though, the actual castle is INSIDE the mountain. And under it. So the city and fortifications are outside of it.

  • @ThibsyCube
    @ThibsyCube 3 роки тому

    I love listening to your analysis about different Elder scrolls ”castles” while walking my dog!
    You sir got a new sub!

  • @neurotoksyn
    @neurotoksyn 6 років тому +45

    I really want video game designers to watch these videos, especially bethesda.

  • @thehackingburger3002
    @thehackingburger3002 6 років тому +35

    Haha, that Doctor Who part surprised me! "Bigger on the inside" is so true of Skyrim's buildings. The nords: the original Time Lords!
    Great vid as always, Shad!

    • @VelociraptorsOfSkyrim
      @VelociraptorsOfSkyrim 5 років тому

      *Dwarves
      Markarth was built by the Dwarves and the Nords moved in after they disappeared.

  • @edstalnaker9249
    @edstalnaker9249 6 років тому

    Great video Shad. Your analysis is on point and I thought the same thing about the location of the gate when playing. You've got natural walls at the narrow area, who would choose to build a longer wall when you can incorporate the mountain and save the material for more defenses.

  • @dominiqueminor8039
    @dominiqueminor8039 5 років тому +3

    "I used to be an adventurer like you but then a fallen rock shattered my knee"

  • @jacksonc8955
    @jacksonc8955 6 років тому +302

    do the dawn guard fort

    • @MCNshot2shot
      @MCNshot2shot 6 років тому +46

      or castle volkihar

    • @shadiversity
      @shadiversity  6 років тому +67

      Absolutely, all things in time ^_^

    • @LeopardInTheMist
      @LeopardInTheMist 6 років тому +11

      My prediction:
      Fort Dawnguard is great with a really crummy position.
      Castle Volkihar is a Chateau and not a castle with a great position.

    • @enoughothis
      @enoughothis 6 років тому +3

      Castle Volkihar is on an Island, easily supplied by water. It even has a dock in the back. Location is fantastic.

    • @NMahon
      @NMahon 6 років тому

      AJ Jones not really, they'd kinda struggle in a siege

  • @GeekyDragonGames
    @GeekyDragonGames 6 років тому +9

    I have learned when watching your videos to put my headphones away from me and I can still hear you perfectly without going deaf

  • @insylem
    @insylem 5 років тому +6

    I want to see you do Cloud Ruler Temple!

  • @rynogouws9968
    @rynogouws9968 4 роки тому

    Watching this at work and he just screamed. Thanks Shad :)

  • @massaweed420
    @massaweed420 6 років тому +101

    Best series on any channel ever.

    • @daltonevans3412
      @daltonevans3412 6 років тому +2

      massaweed420 hate to disagree but there is one thats better. There is this really entertaining and accurate series by one of my favorite internet personalities. Its on pornhub.

  • @Warden_Vtel
    @Warden_Vtel 6 років тому +657

    MACHICOLATIONNNNNSSSSSSS

  • @13aceofspades13
    @13aceofspades13 6 років тому +2

    I wasn't even wearing headphones and that machicolations part startled me, lol!

  • @vacantsix1586
    @vacantsix1586 5 років тому

    Even though this was made a year ago I must say thanks shad for giving me some things to think about with my skyrim role play group we just got to markarth thanks man

  • @zacharymahnke1065
    @zacharymahnke1065 6 років тому +12

    19:59 -- I had well over 3000 hours of play time on Skyrim. Never knew that secret exit/entrance was there.

    • @ronanvankessel6329
      @ronanvankessel6329 6 років тому

      Zachary Mahnke same. But in my defense i dislike going to markarth

  • @charleslathrop9743
    @charleslathrop9743 6 років тому +91

    Doest thou even crenelate thine abode?

  • @Xkhaosxzeus
    @Xkhaosxzeus 4 роки тому +4

    I NEVER KNEW THAT SULLY PORT WAS THERE !!!!

  • @Becca-bm8rt
    @Becca-bm8rt 6 років тому

    That enthusiasm about the accessible murder hole was absolutely adorable.

  • @biscuittactician
    @biscuittactician 6 років тому +25

    if anyone in the comments knows how to edit terrain, maybe they could make a properly fortified places mod? it'd be cool to see shad's thoughts on these given form (and nice to see walking around in the game)

    • @Simtar123
      @Simtar123 6 років тому +2

      Biscuit Tactician i do (the basics) and certain things are more doable than others. You see cities exists of so many custom pieces that are especially designed for that city. This comes in additon to a ungodly ammount of invisible markers that affect quests and dialogue and Npcs and events. (i was kinda shocked at how much there was) so alot of it cannot really be changed without major difficulties. However minor edits here and there are still very possible as well as adding new structures outside the cities. :) but very skilled people could probably do more than me :)

    • @Moopsy122
      @Moopsy122 6 років тому

      each city is a puzzle all the stuff you see are customized small pieces. take markarth for example when you enter the city that market place consists of various custom meshes, the mountain peices are seperated into small puzzle peices,the floor is all one piece in that section, the door frames fit into the slots and even the water is made to perfectly fit into that space. the point is it is impossible to rebuild the cities the only thing that is possible is to add small things to make it feel more full than it is

  • @Vazurik
    @Vazurik 6 років тому +17

    "Markath" The second "r" in Markarth is evidently very important to pronounce, as it sounds like nails on a chalkboard without it.

    • @EpicTurtle4423
      @EpicTurtle4423 6 років тому +6

      Devon North its more about having the hard first R and then the dropped second one, they're supposed to be the same syllables, so have both or drop both, marrkarrth or mahkahth, not some weird Frankenstein word.

  • @westindonnell
    @westindonnell 3 роки тому +2

    I'd actually like to see a review of Sen's Fortress from Dark Souls

  • @tuSpartanDady
    @tuSpartanDady 5 років тому

    man I love you videos :)

  • @Rhae_of_Sun
    @Rhae_of_Sun 6 років тому +9

    I lost it when you showed the Dr. Who clip xD

  • @HawkTheRed
    @HawkTheRed 6 років тому +139

    I might actually learn how to mod Skyrim to I can fix every City/Town/CAstle!

    • @justiciar1964
      @justiciar1964 6 років тому +17

      I'd download that!

    • @dracohalo117
      @dracohalo117 6 років тому +2

      I would pay money to see that.

    • @dracohalo117
      @dracohalo117 6 років тому +5

      And somebody needs to turn Falkreath, Morthal, Dawnstar, and Winterhold into proper Holds.

    • @justiciar1964
      @justiciar1964 6 років тому +6

      LOL Dawnstar was actually the setting of a spinoff game. When I saw it in Skyrim I was like....WTF there's hardly anything here! Also on my Requiem+DID runs I lost a lot of characters there because of how dangerous it is, because the supposed major city has no defenses... -_-
      "Major city." No walls, no item shop, and only a handfull of inept guards.
      Can't even handle a troll. The ole Jarl, who starts outside, had to jump in. At least Tigger knows how to get shit done.

    • @timvanrijn8239
      @timvanrijn8239 6 років тому +1

      just add a elve explaining how these humans have fucked up the whole castle

  • @schnek8927
    @schnek8927 3 роки тому +1

    Marcus: Hey, lispy larry, say my name!
    Lispy Larry: Mar-kth.

  • @almogvarshavski9226
    @almogvarshavski9226 6 років тому

    Iv'e been watching your videos about skyrim's castles for a while now (and yes i agee that they are in fact castles-not cities)
    Keep the good work ! i'd love to see more "cities" From morrowind and oblivion.

  • @ackbarreserve
    @ackbarreserve 6 років тому +32

    Next time, a Machicolations Warning would be appreciated. But still, the quality of the video is more than enough to forgive you

  • @balderknight7132
    @balderknight7132 6 років тому +11

    The only thing I can say is the fact that it's not really a city or castle but more of a entrance to a massively long and deep civilization connected to 9 or 10 other " citys"

    • @mr.j7444
      @mr.j7444 6 років тому +2

      that where most likely connected by tunnels to the other dwarven citys in the world

    • @balderknight7132
      @balderknight7132 6 років тому

      MR. J so yeah the tunnels probably had more housing and whatnot

    • @the_dropbear4392
      @the_dropbear4392 6 років тому +2

      Balder Knight and other cities all over the the continent.
      Some of which exist outside of time and space, with only a few entrances

  • @RhetoricWalrus
    @RhetoricWalrus 5 років тому

    Great video!
    One major point that needs to be considered with Markarth specifically is that it is a reclaimed Dwarven City, adapted for use by the Nords. As such, many features could have had potentially different significance for the original Dwemer inhabitants. For example, the lack of crenelations on the gatehouse or outer towers could have been to provide a wider range of fire for ballistae, which the Dwemer were known to utilise. It is also possible that some features were not intended with a military application; the Guard Tower may well have been the observatory for a Dwemer astronomer, and its internal workings removed or scavenged over the millennia.

  • @treyshipman1357
    @treyshipman1357 6 років тому

    Shad, you fuel my love of overkill defenses. Because there’s no such thing as too many. Because when you’re sitting pretty and all your men are alive and all your enemies are swearing because they can’t get you, and even if they could they can’t defeat your gambesoned, mailed troops on horseback with kite shields and spears, you’ll know you’ve done good.

  • @MasterMahan-qm8hu
    @MasterMahan-qm8hu 6 років тому +7

    Absolutely love this channel!!!! My favorite period!!! So many different interesting things it's crazy, Cheers

  • @TheHiddenStudios
    @TheHiddenStudios 6 років тому +20

    Fuck me, that moment at 5:27 destroyed my ear drums. Suppose I should've seen it coming though

    • @rickau
      @rickau 6 років тому

      I have actually stopped listening to Shad with headphones for this reason. No surprise hearing loss for me now.

  • @NaRandall
    @NaRandall 3 роки тому +2

    I’ve fought my way OUT of this keep and can confirm the confusingness of the pathways did lead to me dying repeatedly, but I did escape eventually (and then I died repeatedly outside of it as well)

  • @CyberKingSAL
    @CyberKingSAL 5 років тому +4

    I'm a simple man. I see a Doctor Who clip/reference, I like :)