Is SKYHOLD from Dragons Age Inquisition done right?

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  • Опубліковано 2 жов 2024
  • The Castle Skyhold from dragon Age Inquisition looks awesome, but how realistic is it?

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  • @Chaindustries
    @Chaindustries 7 років тому +642

    fun fact: apparently siege equipment is a relatively new thing for the dragon age universe. there was no need. earthshaking magic was just a lot easier.

    • @CollinBuckman
      @CollinBuckman 7 років тому +39

      But if they had something that powerful to just destroy castle walls, why build walls?

    • @Chaindustries
      @Chaindustries 7 років тому +83

      Arrows, I guess. Honestly it always struck me as kind of moronic, but that's the in-game lore. The real answer is likely that the Devs just really like the idea of castles and didn't think things through. Tends to happen in bioware games nowadays.

    • @maledwarfwarrior
      @maledwarfwarrior 7 років тому +118

      Elves made it, so they probably assumed stupid shemlen didn't have enough magic to tear down their walls. The tevinter came and took the near-monopoly on powerful magic, and kept enough anti-magic defenses to target enemy mages. The andraste came, wrecked stuff, died, and her followers enslaved the mages (hypocrites). Kings still used them as siege weapons, but they needed to rent them from the chantry AFAIK. Then the Quanari came, blew stuff up, and people got the idea to throw large rocks from a mechanical device from them. Apparently people outside Thedas are much more technologically advanced, but don't come to Thedas because it's such a !@#$-hole. Blights, darkspawn, dragons...

    • @Chaindustries
      @Chaindustries 7 років тому +21

      Venser's Prodigy
      Well, the elves fought with each-other and it doesn't explain why every human city and castle has walls. Tradition maybe?

    • @maledwarfwarrior
      @maledwarfwarrior 7 років тому +50

      Warlord_Pipsqueak
      It certainly keeps the rabble out. Considering Thedas wildlife, that alone could also justify walling your city/fort. And even if a mage coudl tear a wall down with ease, anyone who doesn't have one is !@#$ed. Piracy, raiders, these were some of the earliest threats to independent Mediterranean city states. Something similar could prompt their construction.

  • @qualifiedarmchaircritic
    @qualifiedarmchaircritic 7 років тому +229

    I love how nerdy and well-researched this is. It really scratches an itch I didn't even know I had.

  • @Nasmr1
    @Nasmr1 7 років тому +959

    The "false floor" looks more like a grate floor so that if you dumped boiling oil down the murder hole it doesn't flood the place but actually falls through, it's self cleaning so you can keep dumping more and more down there.

    • @jmjon9
      @jmjon9 7 років тому +200

      You could also remove it completely and just have a large hole attackers would have to cross after breaching the drawbridge and portcullis and then have another portcullis to assault, also the diamond shaped holes in the merlons might be murder holes rather than arrow slits

    • @BlueBD
      @BlueBD 7 років тому +34

      Nasmr also helps with the blood of foes. Dripping down the Grate. Same with ash if you dump oil and burn it lol

    • @Nasmr1
      @Nasmr1 7 років тому +76

      jmjon9 yeah so basically the diamonds and grate can useful drainage and the grate could potentially be taken out before the battle instead of being some complicated trap door

    • @farrex0
      @farrex0 7 років тому +82

      Yes, perhaps it does not have a contraption, but under siege it can be removed. So in the case the attackers break the defenses, there is no floor to walk on.

    • @AleksandrKramarenko
      @AleksandrKramarenko 7 років тому +22

      But why would you want the oil to quickly be removed? Why wouldn't you want the oil to flood the place to do maximum damage?

  • @finhudson2938
    @finhudson2938 4 роки тому +181

    16:02 it's primarily so you can jump from Leliana's rookery onto Sola's desk, trust me, i've done it enough times, and also, the castle is perfect for the sole reason of it having a wine cellar.

    • @empty-voiid
      @empty-voiid 3 роки тому +26

      I wonder how many heart attacks I've been giving Egg Head during all these years of jumping from the rookery.

    • @supervegito2277
      @supervegito2277 2 роки тому +9

      @@empty-voiid What about the Flamboyant Vint?
      Dorian is on the middle floor and ought to have seen someone falling past him.

    • @MelissaW09
      @MelissaW09 2 роки тому +3

      @@supervegito2277 I'm usually jumping off right in front of him. He should be used to it by now XD

    • @pucaboo1591
      @pucaboo1591 2 роки тому +17

      @@supervegito2277 fav scene is when Dorian is complaining about the selection of books available in the library and throws a book over his shoulder OVER THE LEDGE. It 100% hit Solas

  • @TheCalcaholic
    @TheCalcaholic 7 років тому +494

    The "arrow slits" on the wall look more like they're supposed to be used to pour oil or something similar onto attackers.

    • @TheMG26
      @TheMG26 7 років тому +69

      Fun Fact, The Picture he showed to show correct use, actually had a similar hole :D

    • @Spacefrisian
      @Spacefrisian 7 років тому +9

      I thought the same thing.

    • @reddokkfheg9443
      @reddokkfheg9443 7 років тому +6

      Yes but as it is basically only ONE way for attackers to get close to the walls. over the bridge all the holes that are not directly over the bridge would be useless for pouring oil through
      And on a side note as far as i know Oil was not that commonly used for this as it was expensive. and you need large amounts. pouring 2 litre down a murder hole does not do much.
      Even one barrel of oil would not be much for castle defense. You would need to have several barrels at least. and that would be costly and a waste of oil that can be used to so much else
      Molten sand i think was often used as it is cheap and effective. even just boiling water would work fairly way if you don't have anything else. its not as effective as oil or sand but cheaper and still having gallons of boiling water poured over you is NOT very pleasant :)

    • @TheCalcaholic
      @TheCalcaholic 7 років тому +1

      Interesting... I read that Oil, Tar and boiling water were used. Never heard of sand, though.

    • @reddokkfheg9443
      @reddokkfheg9443 7 років тому +1

      TheCalcaholic I could be wrong. i am no expert on the subject but that is what i red somewhere
      And it would be cheap. would probably take more to melt sand than boil up oil or water but it should be very effective. i would not want to have molten sand poured down over my back :)

  • @morgankimber8718
    @morgankimber8718 7 років тому +180

    Something to take in mind is who built Skyhold - Elves to supposedly protect a holy site of some sort. From what we've seen from DA Elven architecture is that they prefer aesthetics to space efficiency due to there being no real serious threat that would have made it past the outer wall at the time of construction, which is likely why it is so well defended. Another thing is remember is that this isn't set in the middle ages just because they live in castles and use swords and engineers will have been forced to consider more offensive variable like a goddamn fireball or strike of lightning from mages in an attacking force as this is high fantasy and so designs will differ rather than Bioware's designers not understanding how a castle works. Also maybe another reason for the change in the castle's interior lack of space us is this is more like a temple fortress rather than a military stronghold and the towers having the strutting out tops is due to the ancient Elves wanting to intimidate and appear more imposing on the local aggressors - tribal avaar that would lack the technology for an effective siege.

    • @PenheartKings
      @PenheartKings 6 років тому +7

      Well Said Morgan.

    • @AyanamiFaerudo
      @AyanamiFaerudo 5 років тому +16

      Also, it was said that later occupants of the Skyhold, the humans, built on the original castle.

    • @AquaswanOfficial
      @AquaswanOfficial 4 роки тому +18

      The ancient Elves did not build Skyhold. The structure and design shows Fereldan (human) influences. The Elves only traveled to and held the grounds to a holy standard. After their fall, humans took up residence and flattened the peak to place a castle there. A good example of a fortress that the ancient Elves *did* build (likely with magic and not actual labor) is Suledin Keep.
      Edit: (*Spoilers Ahead*) The lore mentions that Tarasyl'an Te'las (Skyhold's original name) was once the site of rituals for Elves for the Humans leveled it. (*SPOILERS*) Based on what Solas tells you in Trespasser, there was a keep or stronghold that he and his followers used, and Skyhold was were he created the Veil.

    • @santiagojtl
      @santiagojtl 4 роки тому +1

      @@AquaswanOfficial wow

    • @siobhanhenry9094
      @siobhanhenry9094 2 роки тому +1

      Good take. Context matters

  • @pyrosauria7444
    @pyrosauria7444 7 років тому +259

    The mountain terrain kinda makes it near impossible to march large armies at the castle anyways. Any defenses not near the entrance to the castle would kinda be a waste.

    • @qwertyqwerty-ek7dy
      @qwertyqwerty-ek7dy 7 років тому +52

      Pyroskies That also might explain that why are some of the walls so thin for no one is going to attack from that direction.

    • @BlueBD
      @BlueBD 7 років тому +16

      qwerty qwerty pretty much yeah the only way too the castle seems to be From a small narrow valley and cliffsides. its Basically impossible to take. No army can come close. let alone fit.

    • @GriffinPilgrim
      @GriffinPilgrim 7 років тому +43

      Well, you'd want a few, since flying enemies are a potential issue in the Dragon Age world. Dragons, mages and when Skyhold was built griffins hadn't yet died out.

    • @getschwifty5537
      @getschwifty5537 7 років тому +33

      I'd love to see Skyhold in its prime, holding off such an attack. I might exclude dragons however, since they seem to just be too excessive, and if an army somehow has a dragon in their arsenal, you might as well just surrender the castle immediately. That's like bringing a nuke to a machete fight.
      But yeah, I'd want to see how people in Dragon Age used to defend against mages and griffins. I imagine most castles had their fair share of mages to hopefully counteract highly destructive spells that could topple the castle defenses, and maybe they deployed special weaponry that would not only have the range to handle approaching griffins, but also the tracking ability, since I imagine griffins are very nimble and quick in the air.

    • @qwertyqwerty-ek7dy
      @qwertyqwerty-ek7dy 7 років тому +5

      David Lopez I would imagine dome like roofs with tons of arrow slits for bows and ballistas.

  • @ozzymandias1682
    @ozzymandias1682 7 років тому +151

    Could you do other Dragon Age Castles? You explore Therinfall Redoubt, Suledin Fortress, Griffon Wing Keep.

    • @teddycouch9306
      @teddycouch9306 6 років тому +22

      Max Anthony I want to know about the keep in dragon age awakening

    • @whitewolf44a
      @whitewolf44a 6 років тому +1

      Or the blood

    • @ayylmao8375
      @ayylmao8375 6 років тому +2

      Teddy Couch RIP Adamantine

    • @ancalagonaidoni7425
      @ancalagonaidoni7425 5 років тому +1

      Or Adamant Fortress.

    • @TheRadamize
      @TheRadamize 4 роки тому +3

      I came here to ask this- I’d love to hear Shad’s thoughts on Caer Bronach, Griffon Wing Keep. Adamant would be hard because you only get to be there during a single battle

  • @conflictt3224
    @conflictt3224 7 років тому +92

    I think the diamond shape on the battlements might be to pour boiling oil? Im not entirely sure but that was my first through, due to the downward slope of them, reminded me of a pipe.

    • @psychoactivesorcerer7285
      @psychoactivesorcerer7285 7 років тому +5

      that's actually a good point. kudos. :)

    • @MrMonkeybat
      @MrMonkeybat 7 років тому +16

      Or drains, but what I want to know is what the game does when you press X next to them? Relieve yourself?

  • @OhMeGaGS
    @OhMeGaGS 7 років тому +293

    To me that false floor doesn't really look openable, however just imagine lighting a fire under it and closing the gate behind attackers...

    • @TheWaslijn
      @TheWaslijn 6 років тому +26

      or maybe its for dropping the oil from the hole on the roof, so all the oil drains away?

    • @PenheartKings
      @PenheartKings 6 років тому +7

      that would be lack in forsight within the creation of the game...that grate wouldn't be there if it wasn't a death trap...the "little" things always get overlooked due to game release deadline...

    • @DarthNoox
      @DarthNoox 5 років тому +3

      ThaSoulz slowly boiling them alive... I love it!

    • @Kakarot64.
      @Kakarot64. 5 років тому +21

      @@PenheartKings
      Instead of a death trap it could simply be a removable floor the defenders can lift up to make it harder for attackers to get through the gate house as they need to build or lay down their own bridge under fire just to reach the second portcullas before they can think about breaking down the second portcullas.

    • @beardedbjorn5520
      @beardedbjorn5520 4 роки тому +4

      Kakarot this is the best and most logical theory regarding this.

  • @johannes4218
    @johannes4218 7 років тому +99

    In Finland there is a castle called the castle of Turku that has that kind of trap on the floor in gate house.

  • @Wolfsgeist
    @Wolfsgeist 7 років тому +30

    I honestly discount accessability as reason for criticism. It's a video game after all and it's a design chioce to give player the abilty to go everywhere... or not. In "real life" the tower would all be accessable of course and there would be no doors who simply don't open, thats just a spot where level designers found nothing to put in or, as you mentioned, did not want to get the player turned around.

    • @Wolfsgeist
      @Wolfsgeist 7 років тому +17

      Also anachronisms like the oven: Dragon Age is medieval-ish, not in the actual Middle Ages. There's also plate armor and longswords everywhere, but no spears or polearms (I think) like there would be in the Middle Ages. So...yeah. I know where you are coming from, but come on, it's still fantasy.

    • @NoFormalTraining
      @NoFormalTraining 7 років тому +5

      Yeah I would put the ovens down to it's origins as an Elf castle, Solus might be even smarter then we realised he is.

    • @Fion355
      @Fion355 7 років тому +2

      If you played the game, you would know *wink*

    • @Alduin101
      @Alduin101 7 років тому +1

      He said he didn't fault them for it, he's just mentioning everything that doesn't make historical sense.

  • @tlotpwist3417
    @tlotpwist3417 2 роки тому +25

    The combo of "the dawn will come" and the reveal of Skyhold was one of the most epic chain of cutscenes in video games

  • @jojooffaraway2675
    @jojooffaraway2675 7 років тому +32

    Now I want to play Dragon Age ^^
    "The game designers clearly didn't want you to get lost in this castle" well they failed miserably ^^

  • @sephyrias883
    @sephyrias883 7 років тому +377

    6:40 the worst part about this is that horses would never even be able to get into the castle, because at no point in time would a horse want to risk dropping a hoof through one of the holes in the grating while walking, which would very likely break the leg or so.

    • @BlueBD
      @BlueBD 7 років тому +117

      Sephyrias
      Simple.
      lookout: the merchants have arrived!
      Gatehouses: any horses!?
      lookout: yes!
      Gatehouse: alright raise the gates and Bring out the planks!

    • @Ninjamanhammer
      @Ninjamanhammer 7 років тому +18

      +Blue★
      Or they could just have made the grates as planks instead.

    • @briangriffin9793
      @briangriffin9793 7 років тому +26

      those holes are pretty small...horses wouldn't have any issue crossing them.

    • @cloud_and_proud
      @cloud_and_proud 7 років тому +1

      That could also be a good thing though.

    • @SonsOfLorgar
      @SonsOfLorgar 7 років тому +15

      +Brian Griffin the holes are big enough for a horse to risk breaking a leg by slipping, which means it will refuse as to a horses mind, broken leg/ankle=death.
      same thing with cows and other cattle, besides, with the murder hole above, having an inner floor of tared planks over that deadfall would be even more effective and eliminate the need for those ledges as burning pitch or coals dropped from above on attackers would ignite the floor and in short order weaken the planks to collapse under any eventual survivors and dispose of the bodies in the process.

  • @eldsprutandedrake
    @eldsprutandedrake 5 років тому +36

    It´s also pretty impressive that the outer wall works as some sort of climate barrier so it can be summer on the inside and winter outside

  • @Telsion
    @Telsion 7 років тому +124

    9:43 to throw boiling oil down on the attackers maybe?

    • @AuburnInAutumn
      @AuburnInAutumn 7 років тому +21

      That's exactly what I thought. It clearly looks like it's meant to funnel oil to the bridge. Make it rain.

    • @nhgbg2458
      @nhgbg2458 7 років тому +4

      but its so small, the oil would run down the wall, and not flow on the attakers/bridge :/, BUT i did thought at that too first

    • @maledwarfwarrior
      @maledwarfwarrior 7 років тому +5

      I don't think they would use oil, as said above it would go to the wrong spot. Alchemical warfare on the other hand...

    • @Telsion
      @Telsion 7 років тому

      Venser's Prodigy whatcha mean with the alchemical part?

    • @maledwarfwarrior
      @maledwarfwarrior 7 років тому +8

      Telsion
      Imagine the worst forms of chemical warfare from ww1, ww2, and vietnam. Now imagine you can make something that defies physics because magic. Mustard gas, Agent orange, whatever nasty chemicals we have IRL have a far worse version in Thedas because magic.

  • @iStacktheBacon
    @iStacktheBacon 7 років тому +159

    This is amazing.

    • @shadiversity
      @shadiversity  7 років тому +33

      Thanks mate, I'm honoured you liked it ^_^

    • @SonsOfLorgar
      @SonsOfLorgar 7 років тому +14

      +Shadiversity another problem with that false floor gatehouse is that horses and cattle just won't cross a grate like that for reasons of self preservation. A simple wooden floor would have served better and eliminated the need for those inside battlements and any kind of mechanical means to open the floor as dumping burning sulphur or tar through the murder hole would do that trick.

    • @robfall2159
      @robfall2159 7 років тому +1

      Shadiversity how do you get your casual wear that blue color? mine are a boring pale white color.

    • @Lolomlas
      @Lolomlas 7 років тому +5

      With the Tresspaser DLC you get a wardrobe in your room, where you can change your casual wear.

    • @Gadzooks201
      @Gadzooks201 7 років тому +13

      These vidoes (Skyhold,Whiterun,Lord of the Rings, GOT) are unbelievable awesome. I hope many will follow :)

  • @liz_3d
    @liz_3d 7 років тому +43

    College of Winterhold
    Fort Dawnguard
    Kaer Morhen
    Would love to see any of these in a vid :D

    • @sna_fu
      @sna_fu 7 років тому +11

      College of Winterhold isn't really a castle, and most of Winterhold fell into the sea. I'd rather Solitude or Windhem.

    • @edi9892
      @edi9892 7 років тому +2

      Kaer Morheen has a very good layout.

    • @generalspaz3668
      @generalspaz3668 7 років тому

      college of winterhold is still cool and an unique castle since its being defending by mages, not soldiers so the castle is made fit for mages which is cool

    • @joemeatballs3694
      @joemeatballs3694 6 років тому

      Also kaer trolde

    • @teddycouch9306
      @teddycouch9306 6 років тому +2

      You would have to be an idiot to try to attack a mages college.

  • @klassytome
    @klassytome 7 років тому +45

    Diamond-shaped holes for pouring hot oil on attackers. That is what they look like to me.

  • @MRKapcer13
    @MRKapcer13 7 років тому +141

    Will you show Witcher 3 cities at some point? :D

    • @Compyouserve
      @Compyouserve 7 років тому +6

      MRKapcer13 ya witcher 3 is probably the most realistic castles and cities

    • @MRKapcer13
      @MRKapcer13 7 років тому +21

      Compyouserve 1990 Yeah, and if Shad wants to focus on castles/fortresses then Kaer Morhen and Kaer Trolde

    • @Wicky745
      @Wicky745 7 років тому

      Was thinking about this today lol

    • @deriznohappehquite
      @deriznohappehquite 7 років тому +7

      Watching him rip apart Novigrad would be fun.

    • @jannis1306
      @jannis1306 7 років тому +1

      John D. why would he it's quite an realistic city

  • @revoltingpeasant1381
    @revoltingpeasant1381 7 років тому +87

    Solitude!!! (From skyrim) I mean it's essentially a castle, even though they call it a city

    • @mondocool5670
      @mondocool5670 7 років тому +10

      In his Whiterun video he mentioned he would cover other cities from Skyrim and Oblivion eventually

    • @Spacefrisian
      @Spacefrisian 7 років тому +9

      Solitude is a terrible castle once you discover the door that leads right into the midle of the city...there are actually 2 doors doing that.

    • @gainaxthehorse5362
      @gainaxthehorse5362 7 років тому +1

      Mod it.
      That'll fix it...
      I mean, it doesn't make it official, but y'know...

    • @Alduin101
      @Alduin101 7 років тому +5

      That's actually normal,, castles had backdoors. In Solitude the other door goes through a narrow tower, no way for attackers to get through such a small opening, too easy to defend. Just like with backdoors and such in actual castles.

    • @gothic3theageofwar565
      @gothic3theageofwar565 7 років тому +1

      Mouldy catSkin Well i think you're exaggerating, Solitude could be inspired by and english/Anglo-Saxon city, which is little yes but surely not only a castle. Although in Solitude there are two castles inside the cities: Castle Dour snd Blu Palace, so the city is not so little, it's the capital of Skyrim. For example Markarth is basically a castle. For sure the cities in Cyrodiil and High Rock are much bigger, though in those nations there are less villages. Skyrim has more little villages, like Rorikstead etc...

  • @qwertyqwerty-ek7dy
    @qwertyqwerty-ek7dy 7 років тому +97

    Please do Lothrick Castle!
    Its so epic! 😊

    • @qwertyqwerty-ek7dy
      @qwertyqwerty-ek7dy 7 років тому +27

      From Dark Souls 3

    • @LautrecOfCarim
      @LautrecOfCarim 7 років тому +6

      It is impossible to besiege because it is impossible to enter unless you can fly. Believe me, I tried.
      End of review.
      Heh.

    • @qwertyqwerty-ek7dy
      @qwertyqwerty-ek7dy 7 років тому +2

      Lautrec of Carim Greirat climed it tho. 🤔

    • @qwertyqwerty-ek7dy
      @qwertyqwerty-ek7dy 7 років тому +1

      Lautrec of Carim Plus dragons, gargoiles and giant grows might help. Sieges possibly work to.

    • @LautrecOfCarim
      @LautrecOfCarim 7 років тому +2

      If we castle invaders need to climb a mountain side or fly a gorgoyle to get in, we might as well just climb or fly straight through a throne room window and stab Prince Lothric to death while Lorian can't see what's going on. And I wouldn't call that a siege.
      Heh.

  • @marcelosilveira2276
    @marcelosilveira2276 7 років тому +47

    9:54 aren't those for dropping oil/rocks on the enemies below without exposing the archers?

    • @marcelosilveira2276
      @marcelosilveira2276 7 років тому +7

      a pseudo-meticulation*
      Also, could you review some of the castles in Mount & Blade: Warband?

    • @thorkell5374
      @thorkell5374 7 років тому +4

      Well as far as I remember, M&B: Warband (I played a couple years ago, so I might be wrong) didn't really have any sort of castle design past having a wall and a spawn place. From what I remember, it didn't really include any sort of castle design.
      Pls correct me if I'm wrong though

    • @marcelosilveira2276
      @marcelosilveira2276 7 років тому +1

      Peregrin Took
      I meant the external design, you are pretty much right, there are few inside areas that can be acessed.

    • @StelarCF
      @StelarCF 7 років тому

      You are wrong, I haven't played in a while but I distinctly remember one rhodoks castle that's a pita to assault because you have to walk on this small elevated piece of land while you are always flanked to the right by walls on which the AI tends to place crossbowmen.
      I think it's this one, Tevarin castle: vignette4.wikia.nocookie.net/mountandblade/images/5/57/Tevarin_Castle.jpg/revision/latest?cb=20160617121950
      Here's another interesting one: ua-cam.com/video/YPpeZVfA5Jw/v-deo.html
      And another one: vignette2.wikia.nocookie.net/mountandblade/images/a/a9/Almerra_Castle.jpg/revision/latest?cb=20161024204203

  • @dff1286
    @dff1286 7 років тому +51

    In regards to the false floor in the gatehouse...what if it is not a trap door style. what if it is just a grated floor that doesn’t open up? Note the murder hole on top. If a raiding force charged the first gate and got into that anti chamber, how unpleasant would it be if the space below the grated floor was filled with oil? as an attacking force gets trapped in that anti chamber, a torch is dropped from the murder hole above and woosh.

    • @islesofalbion2561
      @islesofalbion2561 7 років тому +22

      I was thinking that It might just be flooring that can be removed during a siege. Then the attackers would have to construct some form of walkway or bridge to cross the gap and provide a suitable floor from which to break through the second portcullis. All the defenders would have to do, is remove the grate covering the murder hole above, and drop a sizeable boulder down onto the attacker's bridge, which would probably be enough to smash it into pieces.

    • @drewforchic9083
      @drewforchic9083 6 років тому +5

      I'd always figured the false floor was a just drain for burning oil from the murderhole above, but the idea of igniting it afterwards is even better.

    • @bavarianpotato
      @bavarianpotato 5 років тому +2

      @@drewforchic9083 the hole under the floor is way too deep for that to be useful. You'd need to fill it with the equivalent of a modern oil tanker to be usefil.

    • @VRichardsn
      @VRichardsn 5 років тому +3

      It is a good alternative theory. It would still scare all type of animals, though. Horses, cows and the like do not like to tread on grated surfaces. At all. In real life grates covering ditches are a popular way of creating a gate that only vehicles or humans can cross, but not animals.

    • @hls30000
      @hls30000 5 років тому +1

      @@bavarianpotato no, you just have to fill it a couple inches or so with oil, just let the fire and smoke choke out the horde of attackers trapped inside.

  • @EmmettF.W.
    @EmmettF.W. 7 років тому +6

    I know I’m pretty late to the show, but I thought I’d throw in my 2 gold pieces...
    My favorite thing in all of Skyhold, has to be the library in the bottom of the keep. Unfortunately never remodeled or used by a companion. I find the whole spot to just be fantastic.

  • @od6951
    @od6951 7 років тому +34

    please review some castles and keeps from the witcher 3 their awesome plsplslsplskatanapls

    • @od6951
      @od6951 7 років тому +6

      and cities btw

    • @Tounushi
      @Tounushi 7 років тому +1

      Also from Witcher 1 and 2.
      After I watched some of Shad's videos, I payed extra attention to the Kaedweni camp's design and noted the gatehouse design (there's a perpendicular corridor between outer and inner doors).

  • @florianbecker6655
    @florianbecker6655 7 років тому +41

    if i was a game designer and i would make/design a castle, i would ask you to improve the weaknesses!!
    your knowledge is just phenomenal ;)

    • @shadiversity
      @shadiversity  7 років тому +3

      Thanks heaps mate!

    • @kalashydra9016
      @kalashydra9016 7 років тому +4

      you talk about these like they are only for war but some of the castles are used as palaces or to display power and wealth and since founders of skyhold are long lost in hystory it might as well be center of power of lost kingdom soo it would make sence that not everything is designed-for-war-perfectli

    • @JonatasMonte
      @JonatasMonte 7 років тому

      And that's the reason why the original holders were defeated

    • @kalashydra9016
      @kalashydra9016 7 років тому +1

      JonatasMonte no they had normal castles at the borders where the enemy was

  • @jellevm
    @jellevm 7 років тому +25

    Good video man, but... Not everything humans do is functional, SO MUCH of what humans do is purely arbitrary or focused on aesthetics.

  • @Wariyaka
    @Wariyaka 7 років тому +5

    +Shadiversity I don't think the "arrow slits" mentioned around 9:40 are supposed be for arrows. They are right above the gate and look more like holes to pour boiling water or oil through to attack people below at the gate.

  • @cobaltaeg1453
    @cobaltaeg1453 7 років тому +33

    If only we got an actual, on foot siege on Skyhold in the base game, am I right?

    • @LeoAlvarado097
      @LeoAlvarado097 7 років тому +15

      James Wadland Rather than that disappointing ending with that villain throwing a hissy fit at the wall.

    • @cobaltaeg1453
      @cobaltaeg1453 7 років тому +2

      Leo Alvarado Exactly. I haven't yet done all the DLC, so I hope that's somewhat better. The base game's story had a lot of potential, but it just turned out to be disappointing.

    • @ozzymandias1682
      @ozzymandias1682 7 років тому +13

      James Wadland Corypheus has a massive army of Red Templars and Venatori, dozens of corrupted Grey Wardens, and a dragon so deadly people thought it was a Archdemon... and instead chooses to play politics in Halamshiral. Leliana even jokes about this in Trespasser.

    • @matthewmuir8884
      @matthewmuir8884 7 років тому +10

      He had already laid siege to Haven, and I figured a large amount of his forces perished in the avalanche. Plus, I think it was personal for him at that point after the player confronted him in Haven, so I could perfectly see him being very irrational by that point.

  • @lastprimaris7914
    @lastprimaris7914 3 роки тому +2

    8:30 that door becomes available later in the game after you attend the winter palace ball

  • @doe6974
    @doe6974 Рік тому +6

    I thought you missed out on the opportunity to point out the forward gatehouse. There is one at the beginning of the bridge, and while we cant access it, the fact that it is there I feel should give points.

  • @noahhamrick7255
    @noahhamrick7255 7 років тому +5

    It's not origins its inquisition

    • @Kaotiqua
      @Kaotiqua 7 років тому

      It's actually both. And the construction in each is noticeably different.

    • @neverlandhunter6988
      @neverlandhunter6988 7 років тому +2

      Skyhold is only seen in Inquisition, but it was obviously just a little error he made. The video's title recognizes that it's in Inquisition.

    • @Kaotiqua
      @Kaotiqua 7 років тому

      I think what we got confused on (I did, at least,) was the request for Shad to do Redcliff. I thought Senator Servious was saying that Redcliff wasn't Origins- which of course, it is.

    • @noahhamrick7255
      @noahhamrick7255 7 років тому

      Kaotiqua no I meant Skyhold

    • @Kaotiqua
      @Kaotiqua 7 років тому

      Senator Servious
      Mah bad then! :D

  • @OliTiv
    @OliTiv 7 років тому +25

    Witcher 3 Castles/fortresses and cities please!

    • @shadiversity
      @shadiversity  7 років тому +12

      I bought the game especially to review the castles, so they're one the way ^_^

  • @H.J.Fleischmann
    @H.J.Fleischmann 7 років тому +18

    I believe that the grates are designed to be taken away rather than to act as a trap floor and that they are also there for drainage. I think that the diamonds are meant to allow defenders to drop oil and stones onto the enemy safely.

    • @Andrewza1
      @Andrewza1 7 років тому +1

      Gordon Fields or bombs i mean it is dragon age world so a bomb could be rolled through there. either way sky hold is nearly imposbil to take by force.

    • @H.J.Fleischmann
      @H.J.Fleischmann 7 років тому +4

      Andrew Coetzee Something else that I have noticed is that the place is actually been left in a state of disrepair for hundreds of years, so the fact that the towers are not being used as efficiently as possible might have to do with them using wood to make the floors, and the rooms that are not accessible might just be in extremely bad disrepair.

    • @Andrewza1
      @Andrewza1 7 років тому

      More likely it was game play. Npthing in room 219 so dont make it spend that time else where

    • @H.J.Fleischmann
      @H.J.Fleischmann 7 років тому

      Andrew Coetzee I know, but it is a plausible explanation.

    • @NevetsTSmith
      @NevetsTSmith 7 років тому

      I thought the main impracticality of the grate flooring was that the holes were large enough for a person to get their feet caught in.

  • @hebl47
    @hebl47 7 років тому +25

    I hope Kaer Morhen is on your "to do" list :)

    • @MeneerAanvalsbeer
      @MeneerAanvalsbeer 7 років тому +1

      Or maybe even Crow's Perch, seen that Kaer Morhen is a ruin and Crow's Perch is just in a bad state :p

  • @jiggler1-1
    @jiggler1-1 7 років тому +5

    I kind of want to see him play medieval engineers to make his view of a perfect castle, then give us a tour of it.

  • @deriznohappehquite
    @deriznohappehquite 7 років тому +106

    It would be hard to resupply this castle.
    Like:
    1) Undermine a section of the bridge.
    2) Go home and let the defenders starve to death.

    • @pungivergiverofpuns3611
      @pungivergiverofpuns3611 7 років тому +27

      John D. Although it isn't shown in game, I suspect there is more than one way in and out

    • @Nasmr1
      @Nasmr1 7 років тому +12

      John D. Shad explains how it's difficult to even just wait them. Yeah the bridge is fucked but there's probably rope or whatever to create a makeshift bridge to send scouts for supplies and reinforcements out

    • @Alex-lf1cl
      @Alex-lf1cl 7 років тому +1

      Darkgeasss not big enough for supplies to feed the castle

    • @baconghoti
      @baconghoti 7 років тому +8

      This my objection too, one main function castles is the ability to control an area by being a place that holders can sally from. Take the bridge out entirely and the defenders are marooned until another force retakes the surrounding area and spends a great deal of effort and time rebuilding it. One attacking force can tie up 2 with that entrance design.

    • @deriznohappehquite
      @deriznohappehquite 7 років тому +5

      Bacon Fish I don't know if this thinking is correct, but I think of castles as staging areas for military campaigns. It seems pretty pointless to have a castle way up in the mountains. Like with the Eyrie in ASoIaF, in order to get into the Vale of Arryn you have to take a road that runs right past the Eyrie, so if you try to ignore the castle you're basically begging to be attacked from behind. Of course I could be way off base due to playing too many strategy video games.

  • @barghestblue731
    @barghestblue731 7 років тому +13

    Here we see the character design Shad likes. Oh, and he spends some time rambling about a castle or something.

    • @aussiebloke609
      @aussiebloke609 7 років тому +24

      Hey, if he's got to look at some character's arse for hours on end while he plays, it may as well be one he likes looking at. :-)

  • @chromepaintaddict9787
    @chromepaintaddict9787 7 років тому +4

    Playing/looking at Skyrim and now this makes me want to play Dragon Age again (fuck)

  • @xaosbob
    @xaosbob 7 років тому

    My guess on the holes at the base of the merlons is that those are oil chutes rather than inadequate arrow slits or machicolations. They are built like funnels to be poured into from above, and would completely protect the ..oil-guy, while the crenels are well enough covered by archers if needed to repel ladders. The holes on the outside of the merlons also show stains of something that has fallen/dripped/been poured through, so there you go. ;)

  • @AlexQuill63
    @AlexQuill63 7 років тому +7

    Gotta say, this should be required watching if you're doing a Dragon Age fanfic and want to play off the "How can we improve Skyhold like it's been built upon and improved upon before?" angle well.
    +1 kudos to you sir, very educational.

  • @angramainyu6429
    @angramainyu6429 7 років тому +1

    I really love your videos! I've learned so much about castle design thanks to you. Are there any plans for future reviews of video game castles like Kear Morhen, Kaer Trolde (or even the city Novigrad itself) from The Witcher 3? Many of the issues you found in this review are addressed there. Thanks for your awesome videos!

  • @rlanger3108
    @rlanger3108 7 років тому +3

    Hey shad, I think that an analysis of Kaer Morhen would be awesome.

  • @HrRezpatex
    @HrRezpatex 6 років тому

    The Diamond holes at 9:40 i have always thought about as something they used for boiling fluid, oil or something to cover the people outside the main gate, and then you can fire a fire arrow at them.
    I have never thought of them as the ting you shot arrows trough. They are probably meant to drop things over the attacker, not for shooting.

  • @countrybluegrass
    @countrybluegrass 7 років тому +8

    18:48 Cast-iron ovens aren't even close to the worst technological anachronism in Dragon Age. This is a world that ostensibly has printing presses (and apparently universal literacy without the existence of any educational system,) but none of the revolutionary social, political and economic effects that should result.

    • @clothar23
      @clothar23 7 років тому

      Meh the entirety of Thedas seems to be a Feudal Theocracy regardless if you follow the Chantry or the Qun. Besides universal literacy does not equal social revolution all the time. I mean look at China it's educational standards are actually quite good but it's society is basically still stuck in the days of Emperors and whatnot.

    • @countrybluegrass
      @countrybluegrass 7 років тому +3

      China's never had universal literacy, no country in reality ever has. Zhongguo's overall sophistication and level of education has been consistently higher than that of the West throughout history, but that's tangential. That's a fundamentally different society on so many levels you could get a post-graduate degree just writing about one of them. China has never been a mirror image of Europe.
      The Chantry is a really hamfisted allusion to the Catholic church, and Europe was never politically unified under some Papal Theocracy. The Qun is some kind of mongrel of Confucianism and Communism that doesn't adequately reflect either of its parent ideologies, which isn't even keeping in mind that neither of them is actually a religious belief system, they're both socio-political management schemes superimposed on existing spiritual belief systems.
      The appearance of the printing press in Europe was a definitive historic turning point; if one lazily bases their fantasy world on medieval Europe and includes the printing press in that universe, they've done nothing more than demonstrate their failure to understand history. The relatively rapid spread of information (or misinformation,) was the greatest catalyst for the end of all things medieval, as well as the beginning and expansion of the age of Enlightenment. You can't have medieval stasis when you have a revolutionary catalyst like the printing press active in your metaphorical flask. It's like saying dropping pure sodium into water will result in nothing but a few ripples, while someone demonstrates the violent chemical reaction that occurs when elemental sodium comes into contact with water.

    • @clothar23
      @clothar23 7 років тому

      countrybluegrass And I am saying 2016 isn't really all that different from the 14th century. We've traded Kings for Politicians but they both fail in the same way. We're still killing each other over ideology and belief. Sure the modern amenities have made overall life easier and we're better educated then a middle ages serf but really we're still running in the same hamster wheel that serf was. Just cause the cage is gold doesn't change the fact we're still in a cage.
      Socially and I would argue culturally we've moved very little in the last 1000 years. Racism, xenophobia, chauvinism, nationalism, and worse are still the name of the game. The modern age is really no different then the middle ages were.

  • @MightyPiglet
    @MightyPiglet 7 років тому

    Great video!I really liked it, and learned new things about castles :)
    Just one point - the circular area (where the library is), the fact that it's so open and big and seemingly irrational in it's design, from a realistic point of view - they at least try to explain that in-game. If you remember, when you first get to Skyhold, there is a note on the scaffolding near where Solas is, and it says that the builders (the ones repairing the castle for the inquisition) think this area is weirdly big, and have no idea what it's original purpose may be. There are similar "clues" that the structure held big, unknown things in the first conversation with Harrit (the blacksmith guy) in the under-croft, and in a note in the second, destroyed part of the prison.

  • @S3PT1M1
    @S3PT1M1 7 років тому +9

    7:20 lol dragon age origins :P

  • @briangriffin9793
    @briangriffin9793 7 років тому +2

    My chief complaint is that Skyhold is too far removed from anything...it is out of the way enough that the enemy can freely ravage the surrounding countryside and even occupy it while your troops are essentially stuck atop a mountain. It is a stronghold that will never fall because the enemy needs not engage.

  • @chisalitaliviu1560
    @chisalitaliviu1560 7 років тому +5

    there actually is something like a false floor in a castle here in Romania, it is called "cetatea Neamt" and it has this bridge with a trap on it, the trap is part of the bridge and it would open and let enemies fall down if they ever tried to cross the bridge

  • @canadianidiot1220
    @canadianidiot1220 3 роки тому

    I think when it comes to defences, one must keep in mind the use of magic. The holes in the crenellations might be for staffs and not harrows. They would allow a mage to stick their staffs through and fire Fire balls and other AOE spells at the attackers. The lack of walls between the gates could be covered through magic and the grate might also be supported by magic or have some magical use. We know little of the one who used and who built skyhold. Considering no one knew of it other then solas, it could date back to ancient elves, Andrasté or some other magically inclined race. The crenellations being extended out could be to stop or make it much more difficult for Darkspawns or other monsters to climb.
    I think when looking into fantasy Castel, it’s good to keep in mind the difference between our world and the fantasy world as they could explain some things that don’t make sense in our world.

  • @Ostsol
    @Ostsol 7 років тому +8

    Makes me want to play around in Medieval Engineers...

  • @clailia21
    @clailia21 7 років тому

    Nice video! I noticed so many things I hadn't bothered thinking about. It would be so cool if the designers had mapped the entirety of the castle (more rooms, etc) so we'd have more of Skyhold to stroll around in!
    Can we suppose that the Inquisition kinda flubbed the rebuilding process, or at least did not complete it (so didn't bother rebuilding all of the levels in the towers, etc)? Given that the inner parts of Skyhold were mostly in pieces when we got to it.

  • @shieldmate7444
    @shieldmate7444 7 років тому +10

    I look forward to see you rate a castle from Kingdom Come: Deliverance when it comes out.

    • @empiricalmadman3260
      @empiricalmadman3260 7 років тому +9

      Shieldmate To my knowlege that castle depicted in the game is actually a 1:1 recreation as that particular castle (I forget the name) as it existed in 1403

    • @shadiversity
      @shadiversity  7 років тому

      I've been keeping my eye on Kingdom Come for a while now ^_^

  • @gonzaminator530
    @gonzaminator530 7 років тому

    So happy when I saw that you had done a video on Skyhold from DA:I.

  • @ilficherrimolori
    @ilficherrimolori 7 років тому +9

    can't wait to see Novigrad from Witcher 3, also Kaer Morhen but it's an old castle...

    • @bartoszn1609
      @bartoszn1609 7 років тому

      ilficherrimolori You can imagine how Kaer Morhen looked like before it became a ruin though

    • @ilficherrimolori
      @ilficherrimolori 7 років тому

      Bartosz N I know, otherwise I wouldn't suggest it

  • @skylarcox8067
    @skylarcox8067 6 років тому

    I think the weird floor is the second half of the murder hole, I don't know how common it was, but I do know they used to dump hot pitch down murder holes, so that grating makes some sense

  • @autolykos9822
    @autolykos9822 7 років тому +33

    The castle is in a very good position _tactically_. But the strategic value of putting a castle into a craggy mountain range is somewhat questionable. The point of fortifications is to protect something, or to block access. If the enemy can just ignore your castle, it's useless.
    The only thing you could protect up there is the nice view, and high mountains are plenty inaccessible already, even without castles on top. Moving armies through would be a logistical nightmare anyway (probably Hannibal's most under-appreciated feat - the Romans thought it to be impossible for an army to cross the Alps with good reason).
    It may kinda make sense as a base of operations, like Alamut for the Assassins, but even then you'd usually prefer to be located a bit more accessibly. Having to trek through miles of narrow mountain paths every time you want to visit the next city would get old rather quickly, I imagine.

    • @PaladinQuinn
      @PaladinQuinn 7 років тому +10

      It's an old elven castle, as to their motivations Solas never said.

    • @maledwarfwarrior
      @maledwarfwarrior 7 років тому +26

      Apparently it was stated above it was meant to protect one holy site, and with teleporters everywhere (terrible idea, CDC's worse nightmare) you could take a short walk through multiple cities in an hour. The inqusition uses it as a administrative center, and bypass the mountains with their communications. Essentially leliana found magic carrier pigeons in the same vein as Mabari, and magic communications are established later on. The guards are there 24/7, since the Inqusition focuses on mobile armies since they don't have enough men to hold land.

    • @autolykos9822
      @autolykos9822 7 років тому +6

      Venser's Prodigy Okay, then they _are_ in a similar situation as the Assassins. Credit to whoever wrote the story then.
      Well, except for the castles with teleporters thing - in that situation, D&D-style dungeons built as a killbox around the teleporter room start making a lot more sense (unless you put the teleporter a bit outside the castle).

    • @MadSwede87
      @MadSwede87 7 років тому

      maybe in the tower on the other side of the bridge that would explain its function for good luck getting a road up there

    • @ArthurC42
      @ArthurC42 7 років тому +1

      If I had built that castle in that location.. there would be tunnels under the castle and through the surrounding mountains (or I would pick an existing cave network to build upon).. with a connection to pure flowing water and hidden escape/re-supply routes that come out somewhere discreet, but still defensible and easier to access than trekking through the mountains. Of course, in case of the tunnels being broken into and for some reason not defensible - there would be fail-safe mechanisms to block them off.
      (Yes... I realize carving tunnels for any real distance through solid rock is shitloads of work and would probably take longer to build than the castle itself.... hmmm... unless they start building the tunnels first, and use the material from there as building blocks for the actual castle. But anyway.. if you're gonna bother building an awesome castle in an awesome location... then for the love of god, put hidden tunnels under it!)

  • @duramirez
    @duramirez 3 роки тому

    The holes in the merlons are for dropping hot water, or oil, you can see it is in a cone shape suitable for fluids to flow thro them and they are in the proper down angle too ;)
    That is the machicolations you said it does not have, i don't understand why you didn't understand this, it is right there, it's just in a different style :-\

  • @Erdhenne
    @Erdhenne 7 років тому +4

    I don't know if anyone mentioned it but some of this diamond shaped holes over the gate house and bridge could be to pour any burning hot liquid in it. Although that would only make tiny streams. But to me they look like they are designed for this. And the higher ones could be rainwater gutters? (Btw how did castles handle massive rainfalls?)
    Dear lord I love your videos!
    I wanna design a castle on my own (for some reasons) and I grab as many informations, as I can.
    You wouldn't happen to know some good literature about castles with floorplans and what to put in a castle at all? (Like stalls for horses, cows and so on, toilet, kitchen, great hall, private rooms, sleeping and working.)
    The only thing I have is a book for childs and it does a pretty solid job but I want to learn more.
    (It's this one btw: www.amazon.de/gp/product/3831025002/ref=oh_aui_detailpage_o05_s00?ie=UTF8&psc=1 )

  • @mithshude
    @mithshude 7 років тому

    im pretty sure the diamond shapes in the walls at 9:50 are for pouring boiling oil through as they are slanted aswell as having a small area for pouring into so you wont spill anything

  • @edi9892
    @edi9892 7 років тому +4

    Could you take a look at the witchers castle (Kaer Morhen, Witcher 1 and 3)? It has a gatehouse like a water-gate and I believe 3 inner yards with obstacles guiding you zick-zack so that you spend a good time in the open to be shot at from every direction... It had also two fortified positions before the castle, which were abandoned early. According to the lore the biggest shortcoming was its size so that maintenance (together with their habit of building too high) and number of guards were always too low. Thus the castle is almost a ruin before it has to stand the siege.

  • @liznakleonhardt4406
    @liznakleonhardt4406 7 років тому

    Thin walls for the windows on the player housing area would be okay unless the enemies set up siege equipment inside the castle itself which seems impractical, and the cast iron ovens are explainable by the game being within it's own timeline, impacted by magic. Magic being something that usually is represented as the antithesis of technology, halting technological progress tremendously in many areas. This could easily result in more modern conventions existing within classical structures.

  • @erlendstang6531
    @erlendstang6531 7 років тому +5

    The arrow slits might be meant to pour oil in, to burn the attackers

  • @zeketestorman1764
    @zeketestorman1764 7 років тому

    I'd say that your 'false floor' is designed to keep cavalry out or any type of war animal. and it does serve as a good way to prevent the floor from getting kicked up by the hot oil and coals form the murder hole.

  • @Sinsystems
    @Sinsystems 7 років тому +5

    Love you Castle Reviews, I learn a lot from them. Now if it's not too much of a bother might I ask what is one of your favorite fictional castles?

    • @shadiversity
      @shadiversity  7 років тому

      That would be the castle I designed myself, you can see it in these videos:
      ua-cam.com/video/b6mGXwSk5x4/v-deo.html
      ua-cam.com/video/ZBn7f3H-eqM/v-deo.html

  • @AvantTom
    @AvantTom 7 років тому

    this channel is awesome. it just fits right in there, ala skallagrim for castles

  • @Nico-wv2ii
    @Nico-wv2ii 7 років тому +8

    I'd love to see you do Kaer Mohren from the Witcher 3

  • @atlanteean
    @atlanteean 5 років тому

    of all the castles in video games, this one i love the most

  • @ariovistus1491
    @ariovistus1491 7 років тому +20

    I figured it out. The holes in the merlons are to drain water out when it rains. You can see that this happens at 11:00 by the texture around the holes.

    • @Rhojin83
      @Rhojin83 7 років тому +10

      I was always under the impression that they were meant to be used as runnels for hot oil and the like.

    • @rolfs2165
      @rolfs2165 6 років тому +3

      They're too high for that. The water would have to flow up a step to get into the drain.

  • @fireinthedust
    @fireinthedust 7 років тому

    False floor: I'd add that horse hooves would totally fall through. You'd want a tighter grate, if it could be done safely as you'd mentioned.
    Merlons: maybe hot oil funnels or drainage, NOT arrow slits?

  • @SinerAthin
    @SinerAthin 7 років тому +3

    Another possibly serious issue I'd point out would be remote location.
    Castles were often built in strategic locations as to be able to project power and control over the surrounding territory and settlements.
    However, Skyhold seems extremely remote. Whilst certainly impressive, I question the hold's strategic value.
    Moving troops and resources to and from the castle could become difficult due to the mountains, and the distance also complicated its use as a headquarters due to the difficulty of communicating effectively with those around you.
    (because of its remote location, I can also imagine its management and maintenance costs would be skyhigh! No pun intended.)

    • @rolandsquire6555
      @rolandsquire6555 7 років тому

      This is a problem lots of fantasy castles have. A huge castle atop a huge snowy mountain looks awesome, but is pretty useless strategically and probably not that comfortable to live in.

    • @ВладиславШаклеин-ч7м
      @ВладиславШаклеин-ч7м 3 роки тому

      If memory serves, it kinda guards the border between Orlais and Ferelden, and should one of those decide to invade the other, having a nigh-impenetrable fortress and a supply hub right on your enemy's doorstep would be beneficial.
      That said, the one who created it hardly inmgined any kind of border being there in a millenia.

  • @wendigodrude5575
    @wendigodrude5575 7 років тому

    I think the entrance "murder hole" might be a boulder hole that drops a heavy boulder to break the floor the idea being that the false floor can suport daily use but a trebuchet shot or boulder falling 3 stories will snap it

  • @xeros4000
    @xeros4000 2 роки тому +3

    6:39 maybe you can make that false floor differenly a little. i imagine a false floor thats built like 2 side ways drawbridges but hinges on the side, then you support them with wooden beams from the underside. then i would fasten chains with big rocks to the bottom of the beams, and when enemy is in the gate house, i would have someone push the rocks out with levers. rocks fall down, pull the beams with them. false floor opens.

  • @teriantroch
    @teriantroch 7 років тому +2

    Wow, don't know why but I watched this in one breath, usually don't enjoy that type of content much but u did a really great job here, sir. Any chance u make same video about Kaer Morhen from Witcher series? It's very much 'accessible' in Witcher 3 game (with is masterpiece itself, in my opinion). Would be really interesting to hear your analysis on that castle.

  • @FeinryelRavenclaw
    @FeinryelRavenclaw 7 років тому +13

    WOW! can you also look at castle redcliffe from Dragon Age Origins? and perhaps Orzimar would be interesting to figure out as well.

    • @chickenking1753
      @chickenking1753 7 років тому +11

      Orzammar isn't really a castle though, its just an underground city.

  • @Eistroll0Wie0
    @Eistroll0Wie0 7 років тому

    Would love to see a vid in which you compare the differences of asian and european/western castles.

  • @VelexiaOmbra
    @VelexiaOmbra 7 років тому +3

    That drawbridge makes no sense to me. It bridges nothing. There is no gap.
    Also, the raised platform is a horrible weakness, because anyone breaching the inner gate will be able to climb up to those platforms (just getting a boost from another soldier would do it), automatically nullifying the second gate.

    • @Rhojin83
      @Rhojin83 7 років тому +4

      Regarding the drawbridge: I seem to recall that at some point we do see the castle with the bridge up and there is a void beneath it. The edges of the stone causeway are continuous (which is why it looks confusing when the bridge is down) but the roadway itself isn't.
      As for the platforms inside the gatehouse...yeah, I got nothing.

    • @jimRaynor6
      @jimRaynor6 7 років тому +1

      Velexia Ombra or just more stability and thickness

  • @RCN2820
    @RCN2820 7 років тому

    I wonder how his face looked like the first time Solas say "SKYHOLD!".

  • @nobletiger5876
    @nobletiger5876 7 років тому +4

    Yeah, when I saw those damn cast iron ovens I was completely enraged. I sent at least 27 e-mails to the developers complaining about how they didn't have cast iron ovens in Medieval Europe and the assholes never wrote me back.
    The game is set in Medieval Europe right?... Thedas? What's a Thedas?

    • @PaulZeroSolis
      @PaulZeroSolis 7 років тому +2

      A Thedas is A "THE Dragon Age Setting".

    • @scarywolf2391
      @scarywolf2391 4 роки тому

      I know right? I can't believe it. I keep trying to tell them that dragons, mages, the Chantry, lyrium bombs, spirits, the Fade, etc. didn't exist in the Medieval period.
      I'm not trying to be rude, but this is a fantasy game, not a medieval simulation. While the game is based on the medieval age, it is a different world with different cultures who can have different innovations at a different rate than we did.

  • @No1Linkfan
    @No1Linkfan 7 років тому

    I'm pretty sure that Skipton Castle in the UK had a false floor in the gatehouse; but it wasn't a grating.

  • @BryanBuekens
    @BryanBuekens 6 років тому

    My main issue, and of course i'm not that knowledgeable about the structural design of medieval (large stone) castles, is the accessibility and option to repair parts of it. This is indeed an opinion of options of a game rather than the functionality of the caste, though it bothers me more than it should.
    Like the mentioned towers having no lower floors (and way too big access holes for inconveniently places, small, ladders); the players HUGE tower having only one accessible floor, with unused space in the stairwell(with possible rooms visible); the guest part (connection between Grand Hall and player tower) having only two rooms repaired; the hallway towards the council room being left broken and drafty; and not to mention all the clutter left all around, to break your legs or neck during a raid (not to mention, not aesthetically pleasing to my neurotic mind xD).
    Though comparing with the castles i've seen in real life, it does a really good job. Other than some castle functions that have been made more aesthetically more pleasing (like the platforms in the gatehouse), it has a decent castle feel to it.

  • @DakotaFord592
    @DakotaFord592 7 років тому +13

    love these videos

    • @shadiversity
      @shadiversity  7 років тому +6

      I'm happy to please.

    • @gilbertplays
      @gilbertplays 7 років тому +2

      Can you do Windhelm's Defenses or better yet Solitude in Skyrim??

    • @tistedmentality3715
      @tistedmentality3715 7 років тому

      Shadiversity can you go into more details that you were showing and not showing?

  • @Montegoraon
    @Montegoraon 7 років тому

    Great video. I see your Inquisitor has white hair. Same here. It's unusual, but tons of people seem to go that way. It just seems appropriate somehow.
    One thing you didn't mention that's kind of mind-boggling: if you go down to the jail, which is maybe 10 meters down from the peak of the mountain, you can see that there's a waterfall coming out of a grate in one of the walls. Not a small flow of water, but an actual waterfall. And while it would certainly be very handy to have for supply and sanitation reasons, how is it possible to have that much water at the very top of a mountain? Magic? It has to be magic, right?

  • @hawke3539
    @hawke3539 7 років тому +3

    Will you do Kaer Mohren or Kaer Trolde from the Witcher? Will you do anything from the Witcher? Also I do not think that the ovens are something to criticize as DA universe isnt set in the medieval period but in the dragon age.

  • @JaveMcManus
    @JaveMcManus 6 років тому

    Shad, 1:10, you missed the second gate house. Great video, love D.A.I.

  • @gunnarherzog5538
    @gunnarherzog5538 7 років тому +7

    Few things that bugged me about Skyhold:
    1. The grate floor in the gate house must be fun for horses to ride over...
    2. Although it has a layered design, there is no gate or even fortified door in the arch at 00:15, it is even possible to take a different set of stairs to get to the upper courtyard. There are also no crenellations on the battlements seperating the lower from the higher courtyard.
    3. The access to the kitchens along the library also completely undermines any attempts at layered defenses; you have a wide, gently sloped stair going up to the door, perfect for bringing your battering ram along.
    4. The side of the garden facing the inner courtyard is simply walled off; if there were battlements there as well, the upper courtyard would become significantly easier to defend, because as it stands now, as soon as an attacker has taken the upper courtyard, he has taken the castle.

  • @shinespider
    @shinespider 7 років тому +1

    Wonderful to see this video! I played a ton of Inquisition and have thought a lot about this place.
    Just a note - I don't think the "False Floor" is a trap door in the looney toons sense. I don't see any mechanism that would allow it to be opened suddenly while opponents stand on it. It just looks like some metal grates sitting on a recessed area.
    Instead, I imagine that when the defenders anticipate a siege, they simply send some burly men out to... remove the floor. They pick up the grates and drag them into the castle proper before closing the gate. This makes the gatehouse even more ludicrously impenetrable - even if you get through the first portcullis, there's literally no floor inside, aside from some thin platforms along the edges.

  • @SultanOfAwesomeness
    @SultanOfAwesomeness 7 років тому +3

    Awesome analysis man. Would love to see you take a jab at some castles from the Witcher series, such as Kaer Morghen, Kaer Trolde, or Castle La Valette.

  • @littlemouse7066
    @littlemouse7066 2 роки тому

    the fact that some doors can't be opened and some parts of the castle are not accessible isn't a fault in the design it's because the game story didn't took place in those areas and they needed to spare Gbytes and for the same reason they gave to the castle a general realistic look but without going in too much detail.

  • @emarsk77
    @emarsk77 7 років тому +4

    Nice video.
    A couple of more thoughts:
    1. Torches are bad enough indoors, but outdoors and during the day??
    2.1. Outside there's just ice and snow with no sign of vegetation, how the hell there's a garden inside?
    2.2. It must be so cold out there that they'd need massive fireplaces and stoves and huge amounts of wood just to keep a surviving temperature.
    2.3. At that height in the mountains the castle (and the road as well) would need constant maintenance work, because the temperature excursions and the water freezing in the small gaps tend to crack and displace the stones.
    3. I suppose that big spaces are there mainly to have enough room to properly place and move the camera, they could be smaller if the perspective was in first person.
    4. Does she really need to walk so sexy?

    • @aussiebloke609
      @aussiebloke609 7 років тому

      1 - ikr? 2.1 - True - no greenhouse there. 2.2 - Especially with bare stone walls - no tapestries to help keep in the warmth. 2.3 - That may explain the level of damage/neglect - too much work, not enough people. 3 - Agreed, first person would be more immersive, but would also be harder to see around your character. 4 - yes. :-)

    • @RoseLawliet
      @RoseLawliet 7 років тому +1

      Regarding the plants and temperature: magic did it. No, really.

    • @aussiebloke609
      @aussiebloke609 7 років тому

      LOL :-D

    • @MayaPatch
      @MayaPatch 7 років тому

      Emanuele Rusconi c'è erba dentro perché, come ribadito più volte nel gioco, è pieno di magia che probabilmente tiene lontano anche il freddo. Tant'è che la stanza di Cullen ha il tetto bucato e più volte mi sono chiesta "ma non muore di freddo ?" .
      insomma, la magia risponde a due delle tue domande. Diciamo che la Lore del gioco in questo caso ha un ruolo fondamentale. Se fosse stato un castello del mondo reale immagino che tutti si sarebbero muniti di quanto serviva. Oppure nessuno avrebbe mai costruito qualcosa del genere ahahah

  • @casimiriii5941
    @casimiriii5941 7 років тому

    the false floor you could support with removable wooden beams.

  • @NazarovVv
    @NazarovVv 7 років тому +4

    Do Kaer Morhen from the Witcher 1 and 3

  • @vysearcadia522
    @vysearcadia522 7 років тому

    Have you tried *Reign of Kings*? I'd like you to build a castle in that game to specification worthy of the name castle under your architectural knowledge and best practicality for use in-game.
    Side-Note: Its very weird, but you can run up some pretty steep hills, only the very extreme steep hills cannot be climbed. There are Islands you can build on and so effectively you can have a mote and drawbridge.
    Lastly Stormwall is 2.5x bigger map than Crownland. Also, unfortunately for Crownland, Stormwall is 10x better map in terms of terrain. But I'll let you decide. I'd love to see your thoughts on Castle Building in that game.

  • @goodlemere7353
    @goodlemere7353 7 років тому +5

    Please do solitude

  • @Hiro_Trevelyan
    @Hiro_Trevelyan 7 років тому

    The outer gatehouse leads nowhere. At least I never saw the stairs out of it, and it really bugged me.

  • @BlueBD
    @BlueBD 7 років тому +4

    Id say with the castle Being so so defensible and Being desiegned possibly by Fantasy mages(who are known to Favor Aesthetics and open areas so very much) The castle could very well have been primarily desiegned for aesthetics since Noone would think they could ever take the castle since the importants parts are more or less covered.

  • @mikestanmore2614
    @mikestanmore2614 6 років тому

    I always assumed the "arrow slits" in the merlons on Skyhold's walls were actually badly designed gargoyles, because I couldn't imagine how anyone could shoot through them with any useful field of "fire". But either way they're odd.

  • @joshklein987
    @joshklein987 7 років тому +6

    Lol isenguard would be interesting

    • @barghestblue731
      @barghestblue731 7 років тому +8

      Anyplace you would take hobbits to is interesting.

    • @CelestialDraconis
      @CelestialDraconis 7 років тому

      What did you say??

    • @barghestblue731
      @barghestblue731 7 років тому +1

      the Hobbits. You know: boil 'em, mash 'em, stick 'em in a stew........ no wait that's potatoes. Hobbits, you know, people are always taking hobbits to Isengard. He's taking 'em, she's taking them, they're taking the hobbits to Isengard all the damn time.

    • @CelestialDraconis
      @CelestialDraconis 7 років тому

      TO ISENGARD-GARD-GARD-GARD-GARD-GARD

    • @DuBaas007
      @DuBaas007 7 років тому +4

      Isengard in the books actually has multiple layers of walls. The film portrayed it pretty poorly.