XBOX Physical Media DRM has been FIXED | MVG

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  • Опубліковано 29 вер 2024

КОМЕНТАРІ • 949

  • @MarcoGPUtuber
    @MarcoGPUtuber 2 роки тому +1427

    DRM is a scourge for legitimate customers. Online check? Good luck playing your games in 20 years when the servers shut down.

    • @Nerevarine420
      @Nerevarine420 2 роки тому +73

      Good response unfortunately I'm in your walls

    • @Khloya69
      @Khloya69 2 роки тому +51

      If you’re using original hardware 20 years later, i feel bad for you. Emulate it on PC.

    • @hahalolha
      @hahalolha 2 роки тому +28

      I think the industry needs to meet the Ghost of Christmas Future

    • @ProtectusCZ
      @ProtectusCZ 2 роки тому +194

      @@Khloya69 emulation isn't flawless. Playing on OG hardware just feels different. To this day I know people who occasionally still play on PS2.

    • @MarcoGPUtuber
      @MarcoGPUtuber 2 роки тому +121

      @@Khloya69 Emulation doesn't solve everything just quite yet. And there are legitimate reasons to use original hardware. Secondly, how are you going to emulate online checks and in-game DRM?

  • @tfsoul6384
    @tfsoul6384 2 роки тому +1

    This is a big step for preservation!
    Great video, Monado Boy.

  • @victorsewkaran1327
    @victorsewkaran1327 2 роки тому

    Thanks for speaking up for the voiceless MVG

  • @X150t
    @X150t 2 роки тому +752

    I'm glad a company is actually listening to its customers for once

    • @methos4866
      @methos4866 2 роки тому +65

      Excuse my skepticism but i think this is more about PR than anything. Xbox wants to be a market leader and to do that they need to appear as the superior alternative to Playstation. Reminder that they had no qualms about screwing over consumers when they were still on top with the Xbox 360.

    • @YarugumaSou
      @YarugumaSou 2 роки тому +53

      Nah they just fixed a problem they created

    • @nicholsliwilson
      @nicholsliwilson 2 роки тому +82

      @@methos4866 so whet you’re saying is, they listened to customers.

    • @homeslicehomeslice
      @homeslicehomeslice 2 роки тому +7

      @@nicholsliwilson Id go with money more then the words customer service.

    • @Elysiabikha
      @Elysiabikha 2 роки тому +16

      @@nicholsliwilson nope. If they really listen we should get halo and forza the full game on disc but isn’t.
      Another lie about game preservation

  • @adamcowood7553
    @adamcowood7553 2 роки тому +49

    It should be anti e-waste law that before a company ends support for a product, they have to release a "legacy" firmware for it. Something that strips out a lot of the checks & balances / opens the hardware up for people to do as they please with.

    • @andrewbelmont665
      @andrewbelmont665 11 місяців тому +3

      I agree!

    • @metaldiceman
      @metaldiceman 10 місяців тому +7

      A bunch of unsold consoles sitting in a warehouse aren't going to update themselves. The true solution is to ship these things never having the online checks in the first place.

    • @Gundamortal
      @Gundamortal 24 дні тому

      I second this motion ✨️😎👍

  • @BlaineEvans
    @BlaineEvans 2 роки тому +255

    Sign of a great journalist: I've read this story and seen it covered on other channels like a dozen times. I see this go up and immediately think "I have to hear MVG's perspective and insights."
    Thanks for all your great work. 👍

    • @bbqdrew4301
      @bbqdrew4301 2 роки тому +22

      I'm the exact same way. When I want a straight to the point and truthful analysis I come to MVG first.

    • @ModernVintageGamer
      @ModernVintageGamer  2 роки тому +40

      appreciate the kind words

    • @MrSevenEleven
      @MrSevenEleven 2 роки тому +3

      This simple announcement really didn't need a 10-minute video...
      This could have been a tweet. Just the title of the video is enough. I don't need it monetized with 10 fucking ads lol.
      His ONLY source is literally just another UA-cam video, from Hikikomori, that he copied and monetized.
      "Sign of a great journalist" Lmaooooo okay

    • @MrSevenEleven
      @MrSevenEleven 2 роки тому +2

      @@bbqdrew4301 Straight to the point? Lol, it's 10 minutes long.

    • @bbqdrew4301
      @bbqdrew4301 2 роки тому +6

      @@MrSevenEleven What a horrible take. If I wanted to read a tweet I would. I come here for the technical analysis.

  • @uberDirk
    @uberDirk 2 роки тому +179

    Preservation of current games is actually something many don't think about. I'm glad you do those videos in which you take closer looks to those DRM issues. Thank you.

    • @GrimlandCS
      @GrimlandCS 2 роки тому +6

      It's gonna be hell one day trying to play any of these games

    • @LennyQUMFIF
      @LennyQUMFIF 2 роки тому

      @@GrimlandCS at least Xbox 360 servers still exist... at least for its store. (But kinda makes sense, Microsoft is rich, and a software company, they probably use the same servers for both 360, One/Series and Microsoft stores)

    • @GrimlandCS
      @GrimlandCS 2 роки тому +3

      @@LennyQUMFIF the point is that they can flip a switch at any moment and thousands of games could become lost media

    • @LennyQUMFIF
      @LennyQUMFIF 2 роки тому +5

      @@GrimlandCS yea, but Sony almost flipped that switch with PS3, and because fans, they kept the servers up, remember?
      And Nintendo, at least hackers made sure to backup the 3ds's eShop, and the Wii U has a tool Called NUSspli, which downloads directly from the servers, so Wii U/3ds is safe, but PlayStations look like they're in a bit of risk, for Xbox i dont really know.

  • @Pacmanfan-po9rn
    @Pacmanfan-po9rn 2 роки тому +91

    Everyone praising them for this, it NEVER SHOULD HAVE BEEN AN ISSUE IN THE FIRST PLACE!

  • @cluesagi
    @cluesagi 2 роки тому +38

    Tales of Arise is actually a two-disc game on Xbox just so it could ship both the One and Series X versions physically. Props to Bandai Namco for that; they couldn't possibly have had any financial incentive but I really appreciate that they did it anyway

  • @Pyri80
    @Pyri80 2 роки тому +52

    This 50GB issue was new to me, so thank you. What I would like to add further more is the fact that at least one newer Xbox title, "Tales of Arise", therefore may contain two discs (one Xbox One disc, and one for Series X).

    • @Prophes0r
      @Prophes0r 2 роки тому +7

      50GB isn't actually an issue.
      The two different versions share 99% of their data. The only difference are executables, system specific scripts, and maybe libraries.
      And possibly higher resolution textures. But these shouldn't ACTUALLY stop you from playing.
      We are talking about 50-500MB of stuff. The Disc could literally just have a 'SystemX' patch on the disc that goes through each installed file and patches it into the SystemX version of the files.

    • @hobojo153alt4
      @hobojo153alt4 2 роки тому +29

      @@Prophes0r If you think an entire extra texture set is gonna fit in 500mb, you appear to be stuck in 2005.

    • @CinnamonOwO
      @CinnamonOwO 2 роки тому +6

      @@Prophes0r HD textures takes tons of space, Xbox One only games already reach the 50GB limit without HD textures. The code is also different between consoles, since the Xbox Series X has features that the One just doesn't have, So no, it won't fit on a 50GB dual layered Blueray disc,

    • @RyuTheDragon89
      @RyuTheDragon89 2 роки тому +3

      @@Prophes0r dude the series x upgrade isnt 500mb its a huge file like 20-30Gb

    • @poorsvids4738
      @poorsvids4738 2 роки тому +4

      Don't see why they can't just have one version and lower settings for the older gen. On PC they aren't shipping different versions for low end and older systems.

  • @ak-t7d6f
    @ak-t7d6f 2 роки тому +35

    You forgot to mention that Series X is still not a fully offline device. You'll need to go online at least once while setting up a new console and also to update it. But I think you can update the device with a flashdrive that has the update files so this is probably not a huge issue. The biggest issue was needing to go online just to play disc games and it seems to be fixed and I'm glad it was.

    • @zigmar2
      @zigmar2 2 роки тому +11

      Exactly; not including the ability to create offline profiles basically makes xbox a no-go for preservation, unless Microsoft adds it with an update after their support ends.
      I have a PS4 and it's possible to use it 100% offline out-of-the-box.

    • @M8Military
      @M8Military 2 роки тому +7

      @@zigmar2 a couple months ago Sony removed the drm measure which would make all games whether physical or digital fail to run if the cmos died. Definitely not something to forget. Sony can be draconian too

    • @zigmar2
      @zigmar2 2 роки тому +4

      @@M8Military That was a flaw/oversight that crept in when they removed the trophy exploit. There's no indication the cmos issue was deliberate.

    • @Z64sports
      @Z64sports 2 роки тому +4

      @@M8Military Them removing it is the opposite of draconian

    • @Kofi_Mensahs_BurnerAccount
      @Kofi_Mensahs_BurnerAccount 2 роки тому +3

      @@Z64sports the cmos battery issue being in 3 of Sonys 5 console generations is a problem in of itself. Can’t believe they didn’t catch it in the PS5 to begin with.

  • @ToadyEN
    @ToadyEN 2 роки тому +113

    Appreciate good news not just bad news, this is why you’re one of my favourite tubers!

  • @ShadoWB4MV
    @ShadoWB4MV 2 роки тому +100

    I'm really happy that microsoft listened and updated the drm. This was the single reason why I still bought physical games on ps5, now I can fully migrate to the xbox since I like it more anyway. The last thing I wish they would fix was the need for internet on first boot

    • @Prophes0r
      @Prophes0r 2 роки тому +38

      We shouldn't be happy that a company occasionally does something good for customers, but only after a big public outcry.
      That's like praising your kid because they didn't cheat on a test, after they got caught cheating on the last 3 tests, and you grounded them after the last time they got caught.
      Did they do a 'not bad this time'? Yeah.
      Is it their default behavior? Would they do it without a bunch of people making a big deal about it?
      No.

    • @Shangrilahmusic
      @Shangrilahmusic 2 роки тому +6

      Still no exclusives anyway

    • @TheCoolDave
      @TheCoolDave 2 роки тому +27

      @@Shangrilahmusic Spoken like a TRUE Sony fanboy....

    • @shanez1215
      @shanez1215 2 роки тому +5

      I understand the internet at first boot as it keeps the console from getting hacked.
      However, they'll most likely keep the update files hosted in a .zip on their site in case the Xbox Live update servers go down.

    • @GrimlandCS
      @GrimlandCS 2 роки тому

      @@TheCoolDave jesus christ. you console competitors are so god damn childish

  • @RyDawg96
    @RyDawg96 2 роки тому +14

    Microsoft still needs to do one more thing: make Series X native versions without Smart Delivery that can install directly from the disc without an internet connection. But it’s good that Smart Delivery is no longer enforced for Xbox One discs so you can at least run the Xbone version until you have an internet connection to upgrade.

    • @shanez1215
      @shanez1215 2 роки тому +3

      That's more of a publisher decision than anything

  • @thingsiplay
    @thingsiplay 2 роки тому +87

    The fact that we celebrate a change like this shows how sad the current gaming situation is.

    • @anon_y_mousse
      @anon_y_mousse 2 роки тому +19

      Indeed. There shouldn't be DRM for any game. And that's not the only block for game preservation, it's just one of many hurdles.

    • @Elysiabikha
      @Elysiabikha 2 роки тому +10

      That Xbox players still praise Microsoft when they do still shit thing but goes unnoticed like no full games on disc so a lie about game preservation. Setup still need internet check so the console is basically paperweight

    • @dead3ye209
      @dead3ye209 2 роки тому +8

      @@Elysiabikha just playstation players do right? increasing prices of consoles or by asking 10 dollars use dual sense features? bruh both consoles have fanbois so stop the cap

    • @Elysiabikha
      @Elysiabikha 2 роки тому +12

      @@dead3ye209 who said those are fine with 10$ increase.
      Hate that too but owning games and playing offline is much more important than extra features

    • @thingsiplay
      @thingsiplay 2 роки тому +9

      @@Elysiabikha The Xbox players praise Microsoft for other things, not for the DRM. And don't put all players in one soup. DRM is an issue on all platforms BTW, Sony also had massive problems lately.
      I have Xbox console and don't like Microsoft in example. But there are things Microsoft deserves the praise. And that is what you see. You always should read in what context a discussion is to understand what people like and don't like about a system.

  • @_l3rN
    @_l3rN 2 роки тому +13

    I know not everyone cares about it, but the community is lucky to have you as a voice against DRM.

  • @Bmartin_001
    @Bmartin_001 2 роки тому +6

    Great video MVG, I have over 100 Physical Xbox One games so this is great news to hear..

  • @BrD4GOD
    @BrD4GOD 2 роки тому +16

    Great video brotha! I'm so glad Xbox is doing this. My favorite console is the 360 just because it's purely a gamer console in its core and the games are great. There's nothing like physical media in this weird digital time. Thank you man!

    • @pancake9812
      @pancake9812 2 роки тому +3

      Yes the 360 is 💪💪💪

  • @firisrozley5768
    @firisrozley5768 2 роки тому +27

    If Xbox were to allow backward compatible titles to be played offline, the only way is by going online to download the games together with patches, enhancements & license keys (purchased digitally or physically) that allow the games to be kept on consoles & played without going online as long as the titles are not delisted & the servers are not shutting down. But of course, that also reminds me of downloaded PS1 classics on PS3 that cannot be played due to '1969' date glitch.

    • @afkafkafk
      @afkafkafk 2 роки тому +5

      They should do like a universal BC patch that's like 10gigs or something that covers all of the exes and patches for the bc library since it looks like they won't be adding anymore games

    • @CinnamonOwO
      @CinnamonOwO 2 роки тому +7

      @@afkafkafk it takes a lot of effort to optimize emulation for every Xbox 360 and Original Xbox game, you are underestimating the amount of effort it takes to do it. Dolphin, the best Wii and GameCube emulator, still has compatibility issues with some games after nearly a decade of updates and contributors, it took years to perfect Famicom/NES emulation, imagine how long would it take to do the same with 6th and 7th gen consoles

    • @YoDzOnHalo
      @YoDzOnHalo 2 роки тому

      @@CinnamonOwO yup. The best available Og Xbox emulators on PC have a small compatibility rate compared to what MS provides

    • @faustianblur1798
      @faustianblur1798 2 роки тому +8

      @@CinnamonOwO original Xbox and 360 games aren't running under emulation on newer consoles. Microsoft are essentially creating native ports by recompiling the games for Xbox One. That's why you have to download them and why there will never be a universal patch or emulator.

    • @afkafkafk
      @afkafkafk 2 роки тому

      @@CinnamonOwO Sorry, by universal patch i meant a patch for the existing library that is out there as its clear MS will not be extending it anytime soon

  • @manny2684
    @manny2684 2 роки тому +3

    I was gonna get an xbox but I found out that your console turns into a brick if you don’t do an initial online activation, so I skipped it. I come from the ps4 pro where things were just plug and play. It’s just funny that micro soft lost the previous console gen because of always online drm and now that’s exactly what they’re doing.

  • @conza1989
    @conza1989 2 роки тому +28

    It wouldn't be a waste of time, even if it wasn't fixed, it's a PSA to owners or potential owners of the console, however it's a great result that we've seen a big swing in the right direction. All I could say would be a better improvement, if I buy game pass for a month or year, then having an expiration date on the online check would be a neat feature, that way it would only force me online once my last known game pass expiration date has passed, so if my internet is out or the servers are offline during my previously verified subscription period, I can still play the games.

    • @softwarelivre2389
      @softwarelivre2389 2 роки тому

      Agreed. Weird that they didn't do it this way from the start.

    • @sneg__
      @sneg__ 2 роки тому

      Say bye-bye to refunds on accidental purchases then, since you could activate gamepass, download a bunch of games, take the console offline and then request a refund from support.

    • @halofreak1990
      @halofreak1990 2 роки тому +2

      @@sneg__ you'd have to permanently stay offline for that to work, because otherwise, the Xbox will just download the certificate revocation list and revoke your license to play those games the next time you connect to Xbox LIVE. Looking at it that way, it's a non-issue, really

    • @sneg__
      @sneg__ 2 роки тому

      @@halofreak1990 Yeah, and for someone that doesn't play multiplayer games that isn't an issue. Just grab 2tb of games on an external drive and stay offline until you finished them all, rinse and repeat. Most cracked PC games don't have access to online services either, and people still gladly pirate them.

    • @Prophes0r
      @Prophes0r 2 роки тому

      A corporation gave-in to public pressure and un-did something intentionally anti-consumer.
      Yeah. That's REAL praise-worthy.
      I haven't set anyone on fire this week (probably). Should I be rewarded for that?
      How about we stop acting like "...because a corporation's job is only to make money" is actually a valid excuse for bad behavior?
      When they do an actual good thing, without being forced to, and without some scheming agenda, then you can praise them.

  • @PenguinYayOne
    @PenguinYayOne 2 роки тому +5

    Now we need to stop automatic game recording on PS5 which chews through its replaceable internal SSD without any good reason.

    • @xfiqf2812
      @xfiqf2812 2 роки тому

      Ps4 has the same issue with its internal hdd.

    • @PenguinYayOne
      @PenguinYayOne 2 роки тому +1

      @@xfiqf2812 But the PS4's HDD can be easily replaced while the PS5's nand modules are soldered to the main board.

  • @xenonronin7789
    @xenonronin7789 2 роки тому +9

    This is a step in the right direction. DRM issues were a big reason I bought many single player games on PS4 / PS5 instead of my Xbox One X / Xbox Series X which I prefer to play on if possible.

  • @michaelb2westgaedu
    @michaelb2westgaedu 2 роки тому +11

    They might be "listening," but with the HUGE push for GamePass and less games hitting physical for Xbox altogether, this is a hollow victory.

    • @renakunisaki
      @renakunisaki 2 роки тому +5

      1. Create multiple problems
      2. Wait for complaints
      3. Solve one problem
      4. No more complaints! You're the good guy again!

    • @aurorax1719
      @aurorax1719 2 роки тому +4

      Huh? Every major game, and even some more obscure ones have gotten physicals on Xbox One and Series X. The number hasn't even significantly decreased, so I have no idea what you're on about.
      Microsoft is all about options. Physical is supported just as much as Game Pass.

    • @Baldur452
      @Baldur452 2 роки тому +1

      1. What has Gamepass to do with this?
      2. Consumers are at fault for less disc releases, because a ever growing number of gamers go digital.

  • @GuillermoTessi
    @GuillermoTessi 2 роки тому +5

    It wasn't a problem, it was a very thoroughly thought decision that backfired on them. And it was "fixed" (a.k.a. removed) because of the backlash, not from Microsoft's good will or care to their customers.
    Ironically, you would still need to connect your console to the Internet in order to download this FW update to play your games offline (plus the setup Internet connection requirement). 10 or 20 years in the future would render this console useless because Microsoft will shutdown their servers, unless hackers find a way to remove this ludicrous DRM crap.
    Time will tell.

  • @sheldonpetrie3706
    @sheldonpetrie3706 2 роки тому +5

    50gb disks are normal dual layer BluRays. 100gb disks are triple layer BDXL disks, commonly used for 4k UHd BluRay playback. Far as I am ware the latter are a lot more expensive to master and manufacture.

    • @renakunisaki
      @renakunisaki 2 роки тому +2

      If it's too expensive, there's another option: two discs.

  • @Mallerd
    @Mallerd 2 роки тому +45

    Appreciate it a lot that you make videos about both good and bad news in the gaming industry

  • @AlanThompsonRegularNintendo
    @AlanThompsonRegularNintendo 2 роки тому +5

    I had a heck of a time dealing with this issue. I work on the road and don't always have reliable internet or internet at all. I was trying to play some games with some co-workers and I kept getting this "game isn't ready yet" message. I was connected to the internet but my internet was so slow it would not let me play my physical games, which was very frustrating. I am very glad to hear that this was fixed! Keep the great content coming MVG!

    • @AlanThompsonRegularNintendo
      @AlanThompsonRegularNintendo Рік тому

      @Consuelo Villegas I have a switch👍🏻. We were trying to box each other in the last version of Fight Night available on xbox. A backwards Compatible game for the Series X.

  • @dadlife9842
    @dadlife9842 2 роки тому +11

    Definitely happy to see what they have done, really wanna see them extend this to all Xbox games including 360 and original Xbox games.

    • @jakien
      @jakien 2 роки тому +13

      Putting an OG Xbox or 360 disc in your series X just prompts the console to pull a back compat version of the software. So unfortunately sounds like that will never happen

    • @dadlife9842
      @dadlife9842 2 роки тому +4

      @@jakien yeah most likely not but I’m sure if they wanted this feature Xbox could make it work.

    • @shanez1215
      @shanez1215 2 роки тому +4

      @@dadlife9842 They couldn't because the code is not from the disc, it's brute force translated ahead of time. The only way it would work is if they printed a new disc of every BC 360 game

    • @arnox4554
      @arnox4554 2 роки тому +3

      @@jakien The problem is, it's pulling assets from online for the HD version when, in reality, only the config files (which are a couple MB at most) are needed to just run the games. But you can't download just the config files in a big pack like you could with the 360 nor are the XSX consoles shipping with the config files from the factory. Why? Because Microsoft said so.

    • @jakien
      @jakien 2 роки тому +2

      @@arnox4554 those were my thoughts too but I'm not sure if that's an incorrect assumption and the game code itself is modified. Some games are patched beyond what's on the disc. Basically agreed it could be done in a more forward thinking way but it wouldn't have the same level of compatability unless your online. I noticed with some games (bully scholarship edition) the console doesn't seem to download any additional files but others (gears of war) it does so there's more to it I think.

  • @hahalolha
    @hahalolha 2 роки тому +8

    AFAIK Blu-ray discs are 25 GB per layer with a max of 2 layers therefore, 50 GB per side and furthermore, 100 GB for a double sided disc. I could be wrong so feel free to correct me

    • @jakien
      @jakien 2 роки тому

      Series X also supports Ultra HD Blu-ray which is much larger. It would have to be a series X exclusive game though.

    • @Rapper_skull
      @Rapper_skull 2 роки тому +1

      There are three layer Blu-ray discs, with each layer being 33 GB.

  • @R3AL-AIM
    @R3AL-AIM 2 роки тому +3

    This just goes to show they will blatantly make a mistake, hear the outcry and switch a couple things and then do it again. Microsoft is kings of this with Xbox. Thank GOD Steam owns the game on PC.

  • @nvc.
    @nvc. 2 роки тому +3

    I think Playstation is the only company right now that truly doesn't implement drm on disc games because you dont even need to connect the console to the internet on the first boot. you still need to connect and log in at least one time on xbox s x, you dont need that on Playstation. I still dont suport xbox because of this.

  • @Alex-vf8ww
    @Alex-vf8ww 2 роки тому +2

    MVG can you please ask for OFFLINE accounts and no online console activation on first boot?
    you have enough pull to get them listening at least!

  • @Bmontepeque11
    @Bmontepeque11 2 роки тому +9

    You know, I really like Xbox's current approach now that they give a lot to their users for their money! And this is a step in the right direction for preservation of games! (But it still looks like for Series X titles you'll have to go to piracy if you want to add a new game to your library after the servers are down :( )

  • @chrisb6992
    @chrisb6992 2 роки тому +6

    This is great. Now they just need to address the initial system set-up online check issue and we can breathe easier when it comes to preserving this hardware for years to come.

    • @michealfunickrr3717
      @michealfunickrr3717 Рік тому

      I’d like that too because after starting dev mode sometimes it’ll kick you to safe mode. Microsoft is trying to give users heart attacks. I found that repair option and keep all data will take Xbox back to home. However screw dev mode until hacks take it over.

  • @galarzakyuubi
    @galarzakyuubi 2 роки тому +3

    I understand that companies need DRM to ensure customers are using original products and not recurring to piracy however I believe there should be a middle ground where both parties could be happy, this is one step towards that path. I have seen that there are some tutorial to install RetroArch in the Xbox S/X without Developer options, I hope to see a video regarding this new way to do emulation.

  • @HybridAngelZero
    @HybridAngelZero 2 роки тому +17

    This a huge W for players and preservation. Big props to Microsoft for doing this!

  • @shodan2958
    @shodan2958 2 роки тому +5

    They still should allow USB transfer of downloaded smart delivery games from another Xbox Series X/S to an unrelated machine, it wouldn't be perfect but would allow us to bypass the network requirement and still get the best version. The disc check is still there anyway so piracy concerns would be eliminated. Perhaps even expand it to the backwards compatibility stuff too.

    • @whothou9154
      @whothou9154 2 роки тому +1

      There's still always a way to spoof it. Soon as you open allow it on USB it'll open up to more hacks...No thanks.

  • @EBCHILL2
    @EBCHILL2 2 роки тому +2

    I think if Phil Spencer just spent a half hour a week speaking with MVG, the benefits would be revelatory for Xbox users.

  • @UnsungUnderground
    @UnsungUnderground 2 роки тому +7

    hikikomori media was not a name I was expecting to hear on here, dudes channel is great and very underrated

  • @Phyzel
    @Phyzel 2 роки тому +2

    FINALY ! The Xbox Series finaly became interesting

  • @SonicBoone56
    @SonicBoone56 2 роки тому +3

    Wow, this is definitely a step in the right direction.

  • @SylveonTrapito
    @SylveonTrapito 2 роки тому +2

    Even without DRM, good luck playing unpatched games without all the dlc in 20 years.

    • @modermonkula
      @modermonkula 2 роки тому

      Unpatched Cyberpunk 2077 on ps4 is an experience

  • @hosam7609
    @hosam7609 2 роки тому +7

    I appreciate both your original and this videos, you talk about important things ppl won't realize the importance for until late, thanks for helping preserving some of what can be preserved

  • @Gamer1234brendan
    @Gamer1234brendan Рік тому +2

    Even though they changed the drm sadly it’s not gonna work for 360 games when servers go down for 360 those games that can be played on series x will not work they aren’t the servers or same family as Xbox one and Xbox series x games

    • @xman777b
      @xman777b Рік тому

      they will still work on your 360 tho.

  • @unclerubo
    @unclerubo 2 роки тому +4

    There should be laws forcing companies to release unlock kits when they discontinue a product or they make the services they rely on offline.

    • @Reepicheep-1
      @Reepicheep-1 2 роки тому +1

      Good in theory. Unfortunately, most lawmakers have minimal understanding of tech, let alone problems arising with it. Another two or three generations, this might be a reasonable request.

    • @unclerubo
      @unclerubo 2 роки тому

      @@Reepicheep-1 I don't know where you're from but I've been positively surprised recently in how the EU is managing technical issues in that regard...

  • @hldave
    @hldave 2 роки тому +2

    If they fixed the mandatory online activation for the initial console startup, I'd finally get the console. A shame about the Xbox/Xbox360 caveat, but glad that info was shared.

  • @ericwilson9457
    @ericwilson9457 2 роки тому +3

    I'm glad they fix this. So many people take their console to the cabin and have no internet connection there.

  • @Mrshoujo
    @Mrshoujo 2 роки тому +2

    Never going to "buy" a game requiring a subscription to play what I "bought."

  • @No_soup_for_you
    @No_soup_for_you 2 роки тому +4

    Dude… Don’t sellout to VPN shilling… You’ll be plugging Nord next.🤦‍♂️

  • @Spartan_83
    @Spartan_83 2 роки тому +2

    When the servers went offline I was still able to play my games offline and even farcy 6 worked for me so clearly this wasn't an issue that affected everyone the same but I'm glad MS fixed the issue.

    • @ohnoitschris
      @ohnoitschris 2 роки тому

      You can play games offline after you've already installed them while online - this is about installing them without an internet conection

    • @Spartan_83
      @Spartan_83 2 роки тому

      @@ohnoitschris with the current update you can do this even offline there are UA-cam videos online even showing this the only games had to be online or backwards compatible games for the Xbox 360 and OG Xbox because they are emulated games

    • @Spartan_83
      @Spartan_83 2 роки тому

      You can now install the game from the disc and play it as long as a full game is on the disc

    • @Spartan_83
      @Spartan_83 2 роки тому

      ua-cam.com/video/HEcE-alFpeQ/v-deo.html

  • @audiohazard1203nut
    @audiohazard1203nut 2 роки тому +5

    I am very happy to see a move towards the right direction. Any game that has a game mode that is single player should not require an internet connection to play those game modes. Not everyone has access to the internet or wants to always be online.

  • @mikejenkins1270
    @mikejenkins1270 2 роки тому +1

    Love you MVG but how does the original Hikikomori video only have 11k views, RIP. Hopefully your shoutout got him some more views and follows.

  • @MrBoop4345
    @MrBoop4345 2 роки тому +9

    One of my issues I have with the Xbox is with the library. A while back I turned off gamepass because I wasn't using it. I had a hard time figuring out what was a game from gamepass and what I owned. As soon as gamepass was turned off, all the labels on the games disappeared. I ended up having to wipe my hdd. I own a large collection of 360 games and top Xbox one titles. I decided to install them from disc. When I did decide to turn back on gamepass, it just added the gamepass logo to almost all of the games. I think Microsoft could do a better job at the library management. At least fix the filtering.

    • @bargaintuesday812
      @bargaintuesday812 2 роки тому

      You just go to the Games library. It only shows you what games you own. There's nothing to distinguish.

    • @bargaintuesday812
      @bargaintuesday812 2 роки тому

      I think you're getting it confused with PlayStation since they do that and I hate it.

    • @MrBoop4345
      @MrBoop4345 2 роки тому

      @@bargaintuesday812 go look at it again. Sure it will list all the games you own digitally, but you can not filter a live list of what you have installed that is your games vs gamepass games. And that still doesn't negate the fact that it adds the gamepass logo to absolutely everything if it's on game pass even if I have it prior installed by a disk and still requires a disc

    • @bargaintuesday812
      @bargaintuesday812 2 роки тому

      @@MrBoop4345 I mean, that's not really necessary. You have a list of games you own. That's it. That's the list you need. Separating which ones you own and which ones are Game Pass on the installed list seems completely unnecessary.

    • @MrBoop4345
      @MrBoop4345 2 роки тому

      @@bargaintuesday812 but that's silly because it only shows what you own digitally. I'm not a fan of digital & will never be a fan of digital. I don't trust in corporations to keep stores open 10 to 20 years down the road. Nintendo is a prime example of that. Just like MVG said, very little is on the Halo infinite disc. 20 years from now are they still going to have their store open to be able to download Halo infinite 🤷‍♂️

  • @wilfredwayne7139
    @wilfredwayne7139 Рік тому +1

    So a problem that should never have existed has been remedied and I'm supposed to be happy? Nah man this is how it should've been now they need to fix digital purchases nearly every day I get the something went wrong or are you sure you own this trash and it's getting real old console has fumbled it at every opportunity should've delayed next gen by 2-3 years not like they've had a single hit in all that time.

  • @Elysiabikha
    @Elysiabikha 2 роки тому +5

    Welcome to 2013. That ps video still counts today

    • @myfaceisthefrontofshop
      @myfaceisthefrontofshop 2 роки тому +1

      Wait till you find out that Sony had the patent for the exact same thing and would've have gone for it had Microsoft not received backlash first🤣
      Also, no it doesn't, you can still sell boxes on xbox, sony pony

  • @_JS96
    @_JS96 2 роки тому +1

    4:25 what a world we live in when saying "No smoke, no mirrors. This disk runs perfectly fine [...] without a network connection." is considered normal and celebrated.

  • @gamernaut8864
    @gamernaut8864 2 роки тому +5

    It's mind-blowing when a gaming company actually makes a pro-consumer move.

  • @nathantron
    @nathantron 2 роки тому +2

    STOP LABELING THIS FIXED. IT'S NOT FIXED. IT SHOULDN'T BE A THING AT ALL.

  • @nicdubonnet
    @nicdubonnet 2 роки тому +6

    This actually encourages me to buy more disk versions of games!

  • @Meatgrinderdeath
    @Meatgrinderdeath Рік тому +2

    They did not fix it, its still the same. I know because i have t mobile and every time my internet dips to low my Xbox asks me do you own this game? I've even had it guide me to the store to buy a game when I had the disc of the game actually in the Xbox and you can't tell me it's not reading the disc how could it know the game in order to guide me to it in the store and internet is working good enough to keep all those functions running just like the online store would still be running but the internet's not quite good enough for them to check if I legally own a game or not even if it's a disc. It has to go all the way back to Microsoft headquarters and if they give it the okay you can finally play that game that you purchased and as soon as that connection Dithers slightly you're going to be booted out of the game you own even if it's a disc even if it's a game that needs no, online play like Fallout 4

  • @matthew55555
    @matthew55555 2 роки тому +3

    Hey MVG, are you running retro arc and other emulators in retail mode? Noticed the icons on your menus in this video. If you are, is it safe to do and what are the pros and cons of doing so vs in Dev mode?
    Thanks.

  • @--SHEPHERD-OF-MOTHER-EARTH--
    @--SHEPHERD-OF-MOTHER-EARTH-- 2 роки тому +2

    Does this apply to digital games? ... Seen as much of us do NOT use disk anymore

    • @suntannedduck2388
      @suntannedduck2388 2 роки тому

      Digital are also an issue to DRM it's why companies push us to digital. I think with Sony digital games can be played offline but if like a week ago my family couldn't touch their PS5 game because the servers were down I checked my PS4 digital games and they worked fine so different server or something they do about PS5 games that didn't to PS4 for me maybe. I don't know for sure or it was those games were an exception or the PS4 is designed differently and launching PS4 digital on PS5 is just a thing for online in some way.

  • @平和-v1z
    @平和-v1z 2 роки тому +4

    Good step in the right direction, hope the DRM situation will further improve...

  • @aerodigital
    @aerodigital 2 роки тому +1

    If you buy physical media and it doesn't work, it only qualifies as a license and there should be penalties to the publisher for that. If this isn't better regulated they are going to just start selling us NFTs as "real copies" of a non-working game.

  • @corybevilacqua2056
    @corybevilacqua2056 2 роки тому +3

    This is a huge step in the right direction, and I encourage MS to keep at it (and the rest of us to keep telling MS how important this is).
    Additional steps to really make XBox a good ecosystem for long-term access to and preservation of games:
    - Allow true offline accounts for both the XBox One and XBox Series X generations, eliminating the current need for a one-time internet login to MS's servers to "activate" a new console and create an account. This is, by far, the most important remaining issue.
    - Eliminate the one-time internet check-in step for backwards compatible titles that you already have the full content of. This manifests in two scenarios: 1) when you've previously downloaded the backwards compatible wrapper/executable for an XBox or XBox 360 title but then have transferred your account via external HDD to a new XBox One/Series X; 2) the Rare Replay disc for XBox One, which contains the full contents of the backwards-compatible-wrapped XBox 360 titles but currently locks them behind a one-time internet check-in because they are treated the same as all other backwards compatible titles.
    - Release updated discs for some key XBox titles that currently are not playable at all from disc and deserve long-term access: Halo Infinite, Forza, and offline mode of Flight Simulator, IMO.

  • @ScrapKing73
    @ScrapKing73 2 роки тому +1

    Digital Foundry will be stoked about the ability to force Xbox Series X to run the Xbox One version of many games now, for performance reasons. :-)

  • @ReProjectSD
    @ReProjectSD 2 роки тому +7

    If only nintendo listened as well.
    This is a big improvement.

  • @ScrapKing73
    @ScrapKing73 2 роки тому +1

    Xbox One S and One X support 100 GB discs, but the original (VCR) Xbox One does not. Hence the lack of 100 GB discs for games that also support Xbox One. Same as how I don’t think you get 100 GB discs on PS4, as I believe even the PS4 Pro doesn’t support 100 GB discs.

  • @DontCallMeScooterrr
    @DontCallMeScooterrr 2 роки тому +8

    I'd be ok-ish with DRM if there was a benefit, like if back compat 360 disc games would somehow just do the check once and be done with it to treat it like the digital game it is if you're online rather than having to put the disc in every time

    • @Allyouknow5820
      @Allyouknow5820 2 роки тому +1

      Technically, I'm sure this is possible. The problem is about the contracts with publishers, I'm almost certain it's a licensing issue there.

    • @DontCallMeScooterrr
      @DontCallMeScooterrr 2 роки тому

      @@Allyouknow5820 Good point. They need to clear it with publishers to even offer BC in the first place, right? Would've been nice, but that ship has probably sailed in that case. Missed opportunity to improve the experience, but I'm sure they know the cost/benefit of putting extra effort into BC. Personally I'd play more random 360 games STILL in my backlog if I didn't have to get off the couch!

  • @michaelkaminski84
    @michaelkaminski84 2 роки тому +1

    The bigger issue for preservationists in the future isn't the DRM or the servers going down in a decade, it's more the fact that almost every single game has a download patch that is often mandatory for the game to run properly, and then there are a million bug patches because no games are released in a finished state anymore. Sometimes the patch downloads are bigger than the disk. How will these be preserved when you put your disk into your theoretically-working XB1 in 2040? Would you even want to play it with 100% whats on the disk? or would you rather play the online-store version that has all those updates included in it and probably a few display enhancements? I mean eventually all the consoles that have ever existed will cease to work due to physical component failure. Playing the original hardware will only be something that gamers who were alive within ~50 years of release will get to experience, so the far-future of 3D gaming preservation will 100% be emulation. You can't make FPGA for an XB1 like you can for an NES.

  • @DrJams
    @DrJams 2 роки тому +7

    Glad you talk about DRM issues

  • @daveb9402
    @daveb9402 2 роки тому +1

    I don't know how MS would update the discs to 100gb and make then incompatie to older systems released before the Xbox One S. This makes no sense to me. Same goes for Sony. Only PS5 versions are 100gb discs (even if the size of the data is under 1gb) and not conpatible to PS4/PS4 Pro hardware. In other words, i only am able to play the PS4 version from a PS4 disc if i have no internet connection. So how is it different from Xbox Series?

  • @BIGHANDS91
    @BIGHANDS91 2 роки тому +6

    They need to give us a 24 hour check in for people that game share and game pass games.my internet was down for around 6 hours the other day and I couldn't play any games what so ever

    • @jeanrushmer8192
      @jeanrushmer8192 2 роки тому

      We've got a lot of power outages and internet outages here. What sometimes works is going into settings and selecting Go Offline

    • @Baldur452
      @Baldur452 2 роки тому +2

      Have you set your console as home and choose offline in the settings? GP games should work offline for a while.

    • @BIGHANDS91
      @BIGHANDS91 2 роки тому

      @@Baldur452 thing is I game share with my brother and I believe you can only change you're home console a few times a year.so if I switch it every time Xbox live goes down or I have internet issues we couldn't share games anymore.i don't see why they couldn't give us a 24 -48 hour period to check in when this is something they had planned at the launch of Xbox one.i have game pass untill 2024 I should be allowed to play a game pass single player game offline for a few days it's not much to ask for a service I've paid for

    • @Baldur452
      @Baldur452 2 роки тому

      @@BIGHANDS91 Microsoft allows refunds for Gamepass within 14 days. If Microsoft would never demand a online check you could buy a year and cancel it via their homepage. Then you and your friend could play offline for a year. They cant let that happen. If you don't share you can use GP offline for a couple of days.
      The initial Mattrick plan required the console to reconnect within 24h. The initial game sharing feature died with the removel of the always online nature of the console, because anyone can abuse the system without constant checks.

    • @BIGHANDS91
      @BIGHANDS91 2 роки тому

      @@Baldur452 I want them to demand a online check in for game pass and games shared digital games is what I'm saying.if they just give 48 hours to play the games we own outright or through the subscription service we pay for when Xbox live goes down or we have isp issues would solve the problem of my Xbox becoming a paperweight every time it happens. If it's something they did before I'm sure they could do it now for digital games and still leave disc based games out of the check-in

  • @marcianoacuerda
    @marcianoacuerda 2 роки тому +1

    DRM is like that intro dvd used to have: “don’t steal nor pirate…”. Which only legitimate users had to watch, pirates removed that part!.
    I bought it!!, I’m not the one you should be checking!!
    And I’m with you, anti consumer practices have to be discussed and criticized!

  • @P.au.lo--Cesar
    @P.au.lo--Cesar 2 роки тому +3

    Thanks to the community pushing this up to MS!

  • @Blanco8x8
    @Blanco8x8 2 роки тому +1

    I inserted the OG Xbox disc of GTA: San Andreas to my Xbox One, and it installed the Xbox 360 port based on the mobile anniversary remaster.
    Xbox Backwards Compatibility is weird.

  • @Lucky_9705
    @Lucky_9705 2 роки тому +7

    This is a huge win for Xbox. They are on a string of wins and good press this generation.

    • @Elysiabikha
      @Elysiabikha 2 роки тому +5

      This shouldn’t be praised when switch and ps don’t have this problem

    • @dead3ye209
      @dead3ye209 2 роки тому

      @@Elysiabikha they have their own set of problems lol

    • @Rohan1s495
      @Rohan1s495 2 роки тому +1

      @@dead3ye209 NOPE , no DRM on PS4 or PS5 , FANBOY

  • @relytunder
    @relytunder 2 роки тому +1

    full disclosure: I don't play Xbox anymore because of the DRM feature.
    due to the DRM I see the value of piracy.
    I just don't care about their games. they lost a customer.
    Nintendo lost me with MM2 and the paid subscription for other players levels. things they didn't make I have to pay for. Game companies made me seek other choices for my entertainment.

  • @PhilipMurphyExtra
    @PhilipMurphyExtra 2 роки тому +12

    Finally a company that listens to its customers.

  • @Markimark151
    @Markimark151 2 роки тому +1

    Xbox Series should’ve banned DRM from day one! So glad they finally addressed this issue, but they still need to allow an external Blu Ray drive for the Series S so we can finally play backwards compatible Xbox games!

  • @smartplus50
    @smartplus50 2 роки тому +5

    MVG always brightening up my mood whenever he uploads! 😃

  • @Darxide23
    @Darxide23 2 роки тому +1

    The war on piracy exactly mirrors the war on drugs. The harder you try to tighten your grip, the more ways people will find to get around it and you end up hurting people who are following the rules. Millions are killed in the "war on drugs" who aren't even users or dealers. They're just caught in the crossfire. Luckily, the war on piracy isn't life or death, but it's just an interesting parallel on how authoritarianism can hurt innocent people while the intended "targets" of the policies find ways around the problem anyway.

  • @Caluma122
    @Caluma122 2 роки тому +3

    Shouldn't be bigging up the fact games bought on disc work as intended without Internet 🤣 the golden years of gaming are well and truly behind us!

  • @aaliguy9986
    @aaliguy9986 2 роки тому +1

    I'm sorry but this is not commendable. Xbox games discs ship with only Xbox One versions of the games, so they're nothing but glorified activation keys. Sad that the Xbox fan base doesn't care about these issues as these are serious issues for game preservation.

  • @Lee-lm7pk
    @Lee-lm7pk 2 роки тому +3

    Well done Microsoft and Phil thanks for listening

  • @Tim_Apple
    @Tim_Apple 2 роки тому +1

    PlayStation plus and Xbox live giving you free games is such BS, because in order to play them you have to pay for them forever. It's like having a mortgage that never ends. i'd like to see a video on morality of the types of people that choose to make this their business model.

  • @zzco
    @zzco 2 роки тому +5

    Nice to hear Microsoft listening to customers for once!

    • @adrianshephardOP4
      @adrianshephardOP4 2 роки тому

      @CJ P. Agreed

    • @Elysiabikha
      @Elysiabikha 2 роки тому +4

      @CJ P. listen? They didn’t bother put full games on disk like halo and forza great game preservation

    • @homeslicehomeslice
      @homeslicehomeslice 2 роки тому +4

      @CJ P. Years? You should never have to check in online, halo is fucked and wont be fixed for years just like the mcc, and they still monetize their games. How have they been good to gamers for years?

    • @homeslicehomeslice
      @homeslicehomeslice 2 роки тому +1

      @CJ P. your shittin me right?

  • @holdin09
    @holdin09 2 роки тому +1

    People congratulating Microsoft for “fixing” this when it shouldn’t of been there in the first place. For all of Sony’s flaws they didn’t have to fix their drm

  • @blanckbanshee5604
    @blanckbanshee5604 2 роки тому +3

    Good to hear. It's one thing if games are semi-broken because the 1.00 version on the disc sucks, but to not even have the chance to determine that is really shitty for long-term game preservation.

  • @jockmattock9239
    @jockmattock9239 2 роки тому +1

    Installation done here with the updates just once on the Series X with an internet connection. It seems now that you don't need an internet connection to play the physical disc that I installed. The game being Civilization Revolution for the 360.

  • @Rohan1s495
    @Rohan1s495 2 роки тому +3

    That's why I love PLAYSTATION
    PS4 , PS5 have no DRM issue . Reminds me of that 2014 video by SONY about No - DRM

  • @ITSTHEANGELGUY
    @ITSTHEANGELGUY 2 роки тому +2

    Lets go! Im so proud of the community and that Microsoft actually listened to us.

  • @ShereKhan510
    @ShereKhan510 2 роки тому +1

    I can't belive we are praising Microsoft for allowing us to play our physical media offline. That should just be the standard.

  • @--SHEPHERD-OF-MOTHER-EARTH--
    @--SHEPHERD-OF-MOTHER-EARTH-- 2 роки тому +1

    So it's not really fixed then... If it dose not apply to all the games I have on my 5 TB hard... Soooo... Ya... Can u make another video or update about the Digital DRM? Thanks

  • @scottyleics
    @scottyleics 2 роки тому +1

    Wish you would listen to customers too and stop embedding them terrible unskippable spam ads. We don't want VPN.

  • @HedgehogY2K
    @HedgehogY2K 2 роки тому +1

    Now we just need a place/website where we're not required to have an account with just to purchase and download a game only to make an account with the game studio. I never subscriptions as that was never a thing in my childhood.

  • @ChiEKKUsama
    @ChiEKKUsama 2 роки тому +1

    Okay, riddle me this... In games it's usually the assets ( models, levels, textures, audio ) that take up the most space, right? How would you not have enough space for a couple different versions of the game executable when they all share the same assets? I understand this is not always the case such as if you're trying to develop cross-platform between two very different platforms (let's say PC and Switch) but why would you need to have two sets of assets for two console versions that are very similar?

    • @suntannedduck2388
      @suntannedduck2388 2 роки тому

      4K assets and 1080p or 900p I assume are different and just separate files with the different detail or because if the console has a particular screen like a handheld and and telling the game to use those assets among other code is important I assume.
      My guess is that with level of detail for example the boat people in Spiderman are low quality but you don't need to see them in Spideman or buildings having the lower quality versions there to allow the look from a distance besides games having a player vision cone of what the player can see and what assets appear in view besides what of the world is already visible.
      That or how in a web browser would load the dark mode page or mobile mode it usually needs to load different assets as they are used besides having mobile screen scaling as maybe they aren't touch capable assets as you don't need that in PC mode (even if touch screen monitors are a thing) or look off on mobile maybe.
      In Spyro 1 there is the level of detail with large gaps and it's all pixelated but the closer you get the more detailed it is. I assume and both Insomniac games so I assume they still use tricks like this today in some way.
      I saw someone cover Minecraft to show the player visual cone I don't know if other games use this, especially with it being a procedural generation game and low quality assets as it is, to only show what the player needs to but the game has everything load of course.
      That or when I see fans make texture packs they have different resolution versions of 256, 128, 64, 32, 16 and such with the code telling what blocks and items to apply to with some basic code for telling it to load them or so, it swaps them out and so on but it takes a bit to swap them but with other games I assume they just load all assets of resolutions so they don't have to reload like a resource or texture pack would because it's assets it didn't have loaded and has to apply them afterwards to make changes. That's my guess I have no actual clue but it makes sense to me at least.
      Forspoken has no 4K assets for example but has 1440p assets graphics or performance mode and two specific resolutions that are very odd. I would assume not 1080 scaled up to 1440p but with 1440p in mind from the start than 4K for whatever reason they decided to who knows. It is odd but an example I wish someone would clarify that understands art and resolution and how the engine does things to tell the console and TV to scale it.
      It may error saying it can't run and run the 4K assets instead and you want to prevent the system from using them maybe because you have to tell it what assets run, how it uses them for constructing a level or so maybe. That is my guess.
      I assume code for how the engine does things too in whatever way possibly.
      We do need a developer that is an engine writer/programmer to tell us as no one has to my knowledge on UA-cam. Many have showcases their efforts in games like Gamehut making Sega Saturn games. Or how to make games in certain ways but not the technical side.
      It's very unclear so can only speculate having not enough coding understanding but trying to make certain assumptions.
      I mean the PS4 games likely has Vita scaled assets I assume if not just streaming it. Same with the 480 on Wii U to make it easier to send it over to the system than it trying to downscale it before sending the assets being there makes more sense.
      Not saying that is the case for remote play on Xbox which is streaming primarily but I assume something makes them phone screen suited same as cloud suitable games and so on. Only guessing I have no idea. Like making PDFs portable but many files not PDF like a Word document have a temp file and isn't portable even if yes you can take them on a USB not a portable way in a coding sense whatever that is.
      The way I have coded Android apps/webpages (for study only not a developer at all) there is mobile or tablet scaling code and that's just code that simplifiea it then whatever the code on a computer level is saying to make it scale to a mobile size or the mobile mode look and assets on a webpage than a computer or a not mobile mode or dark mode in a web browser and I assume certain code is needed for telling it what assets to use, the screen size scaling, how the game will do anything when loading assets into memory.
      Say some games on PS3 used 1280 instead of 1920 and various other resolutions. If you wanted to make it use the 1080p and not 7200 there were check boxes, the PS3 1080p Digital Foundry series points out some games tick boxes to enable 1080p or what games use a 1280 by 1080 or 1080i with the 500 by something in a certain way to get to that 1080i like Gran Turismo for example. They did 500 by something to get to 1080i and when working with PS3 they worked how things going off the 1080i GT4 leading to GT5.
      I assume there is a lot more to it but just vague examples I can think of, even if I don't understand it I'm not a developer but just a guess.
      I don't know about PSVR either. If it just has to be the camera perspective as that's important or assets designed around that or not and the assets are downgraded a bit to be not too VR intensive.
      I can only assume assets of multiple are there instead of just a resolution script or something in the case of balanced, performance and graphics modes without the games needing a restart to reload all assets and it just lowers them or reloads them all. I really don't know. To me having the higher assets but a resolution drop is possible maybe but I think all forms of assets are at certain resolutions to make it easier to say when you have different ones like potato mode the lowest at say 240 or 360p maybe compared to the higher assets targeting a 1080 or 4K.

  • @greatnesstcb2411
    @greatnesstcb2411 2 роки тому +1

    Some games have the full game on the disc therefore a download is needed because part of the game is delivered via a title update one of these games is Spyro reignited trilogy.

  • @perryuploads776
    @perryuploads776 2 роки тому +2

    Microsoft should recommend to publishers to set a extra disc for Series X. At this moment there is no support for BlueRay 100GB or more. So the safer solution would be 2 discs, 1 for legacy xbox, 1 for Series X (4K). Physical media shouldn't be depend on the internet. All games should be played offline. That is the point of Physical media games. To own, play and trade with your friends and family. No DRM or any lockouts. This is great news for collectors also.

    • @Elysiabikha
      @Elysiabikha 2 роки тому +1

      They don’t Microsoft don’t do it by it self like halo and forza