КОМЕНТАРІ •

  • @bowrey118
    @bowrey118 Рік тому +1492

    I played this port, ran phenomenally.
    Then Blackops 3 happened, holy shit that was a mess.

    • @5persondude
      @5persondude Рік тому +113

      I still don’t understand why IW/Treyarch started putting out such bad PC ports when Steam was starting to blow up in popularity. The ports for previous games were somewhat barebones but man the ones from the 2010s were starting to diminish

    • @bowrey118
      @bowrey118 Рік тому +190

      @@5persondude It's because they weren't done in house. They were outsourced with tight deadlines. The story of pretty much every bad PC port.
      Combine that with their primary focus being console, PC was seen as a platform for piracy and an afterthought.

    • @captinsparklezremix
      @captinsparklezremix Рік тому +69

      BO3 on Xbox 360 is dogshit but that was Activision studio "Beenox". Not Bluepoint.

    • @mr_indie_fan
      @mr_indie_fan Рік тому +33

      Bo3 as a whole is shit. It was garbage and could not live up to the first two cod black ops games.

    • @bowrey118
      @bowrey118 Рік тому +10

      @@mr_indie_fan it's a game I can respect for not playing it safe. But condemn for being too risky.

  • @captinsparklezremix
    @captinsparklezremix Рік тому +696

    Finding out that Titanfall was running on the source engine is the most shocking thing I learned from this video.

    • @acuteaura
      @acuteaura Рік тому +199

      Apex still runs on that heavily modified source today - it even had some of the bunny hopping accidental mechanics in it!

    • @XanthosAcanthus
      @XanthosAcanthus Рік тому +101

      And the source engine can trace its routes to the quake engine.

    • @LucasCunhaRocha
      @LucasCunhaRocha Рік тому +56

      you know it is source from the close captions alone 😅

    • @KurianKeralafromIndia
      @KurianKeralafromIndia Рік тому +6

      @@XanthosAcanthus You mean gold source .

    • @XanthosAcanthus
      @XanthosAcanthus Рік тому +15

      @@KurianKeralafromIndia no, I said traces it's routes.

  • @gamershadow1
    @gamershadow1 Рік тому +959

    The video description says the game came out in 1994. That would be pretty damn impressive.

    • @sashen6678
      @sashen6678 Рік тому +263

      Takes the term "impossible port" to a whole new level! 🤯

    • @Sithedd
      @Sithedd Рік тому +8

      I was wondering about that. Had a good laugh.

    • @MrKrewie
      @MrKrewie Рік тому +7

      i was wondering if i read that wrong 😅

    • @Snotnarok
      @Snotnarok Рік тому +9

      @@MrKrewie You did read it wrong- because who reads the description!?
      /joke

    • @ryhanzfx1641
      @ryhanzfx1641 Рік тому +2

      haha i just noticed that too

  • @xWindreaderx
    @xWindreaderx Рік тому +253

    Another technically-impressive late release for the 360 was Rise of the Tomb Raider. It is a marvel that it runs and looks as well as it does, given the hardware.

    • @cellspeed8682
      @cellspeed8682 Рік тому +7

      It uses the same engine as its predecessor and roughly looks the same. There is nothing that makes it more marvelous than it's predecessor that also run on Xbox 360. Or are suddenly all cross gen games a technical marvel, even if they are based on previous games running on the same hardware? Is Assassin's Creed: Black Flag on Xbox 360 for example also a technical marvel in your book?

    • @NickyNicky9Doors
      @NickyNicky9Doors Рік тому +51

      @@cellspeed8682 your comments on this video sound like you have no idea what you're talking about lol

    • @iconofsin4578
      @iconofsin4578 Рік тому +22

      Forza horizon 2 also

    • @dnegel9546
      @dnegel9546 Рік тому +6

      @@cellspeed8682 yes it is.

    • @EisteeexP
      @EisteeexP Рік тому +5

      U are so god damn right this game looked amazing on the 360.

  • @SilverSpireZ
    @SilverSpireZ Рік тому +1657

    Never played the first game, but I have played the sequel, and man, it’s awesome. Not usually a fan of multiplayer FPS games, but Titanfall 2 is an exception. I actually enjoyed the advanced movement, the multiplayer is fun, and the campaign is shockingly good. I know it’s been said a million times at this point, but we seriously need Titanfall 3 someday.

    • @John-vu5qm
      @John-vu5qm Рік тому +24

      100% agree

    • @quecreations3244
      @quecreations3244 Рік тому +36

      Titanfall 1 was very good. Never played 2. But COD 3 copied the wall running.

    • @EmergencyChannel
      @EmergencyChannel Рік тому +24

      Apex Legends is Titanfall without the wallrunning.

    • @Yoshimitsu4prez
      @Yoshimitsu4prez Рік тому +67

      @@EmergencyChannel it really isn’t, few of the characters actually feel like pilots, and there’s obviously no titans

    • @erikhendrickson59
      @erikhendrickson59 Рік тому +30

      Titanfall 3, built on modern tech, would be absolutely amazing.

  • @___DRIP___
    @___DRIP___ Рік тому +820

    Every time I watch a video about BluePoint, I leave with an all new level of respect for them. By the way, isn’t it crazy how ingenious developers have to be when they’re given such tight hardware budgets? It really brings out the magic in them. Great video MVG. Thank you!

    • @leeartlee915
      @leeartlee915 Рік тому +42

      I didn’t even know this was by Bluepoint. Those guys are fucking magicians.

    • @samsniper2000
      @samsniper2000 Рік тому +7

      Now if only they understood art direction

    • @fewstr
      @fewstr Рік тому +8

      @@samsniper2000 demon souls looks amazing on ps5, but ill play the og version over it no question. so much more character and atmosphere

    • @the_kovic
      @the_kovic Рік тому +6

      Bluepoint really are the modern Factor 5.

    • @RickR69
      @RickR69 Рік тому

      @@samsniper2000 iF oNlY tHeY uNdErStOoD aRt DiReCtioN!

  • @rabbitenjoyer6320
    @rabbitenjoyer6320 Рік тому +103

    The fact that this launched four weeks after the X1/PC version is incredible

  • @kevinkim9620
    @kevinkim9620 Рік тому +122

    This is how I played Titanfall 1. I had no idea what I was missing out on cause I felt everything was there..because it was.

  • @DankerTVTimeCapsule
    @DankerTVTimeCapsule Рік тому +408

    i love this The Impossible Port series and hope more are being considered.

    • @R0bertCc
      @R0bertCc Рік тому +2

      Oh my what did I win!?!?…🙄

  • @xMrDiBBs
    @xMrDiBBs Рік тому +89

    Titanfall on the 360 was special. So many fun memories were made from that game.

  • @hauntedhotdog
    @hauntedhotdog Рік тому +49

    This is actually how I first played Titanfall. I didn't have an Xbox One at the time, and I wanted to check it out and I remember being very impressed by it. I knew it wasn't running as smoothly as the Xbox One version, but all things considered it was very, very playable and I had a blast with it. I didn't really know who Bluepoint was back then, so the studio name went right over my head at the time, but it totally makes sense that they were the ones who made it work. It's an incredible port.

  • @SpecReviewPlus
    @SpecReviewPlus Рік тому +66

    I remember reading that Eurogamer article when the game came out and being absolutely blown away by Bluepoint's skill and prowess. Bought both versions of the game because of it. What an absolute BEAST of a porting job. Still obsessed with Bluepoint to this day.

  • @littlegloom
    @littlegloom Рік тому +76

    man, i used to play Titanfall on the 360 all the time! such a fun game

  • @arsenkay
    @arsenkay Рік тому +71

    I've clocked in 2000 hours in Titanfall and it was an amazing game. Shame that TF1 and FT2 are plagued with hackers right now and is completely unplayable.

    • @stilldre7739
      @stilldre7739 Рік тому +4

      Titanfall 2 is pretty playable right now. I haven't encountered anybody that I thought was a hacker since I started playing the multiplayer a few months ago

    • @hakeryk
      @hakeryk Рік тому +2

      TF2 works again :)

    • @subielife4life
      @subielife4life 11 місяців тому +1

      I often wonder what fun do hackers find in cheating in online games? Isn’t it way more fun to play a fair normal match?

    • @UH60
      @UH60 10 місяців тому +2

      Just a heads up mp hacks and matchmaking have been fixed for both games on Xbox at least. major resurgence happening now!

    • @ItsSamStone
      @ItsSamStone 10 місяців тому

      It's going good so far. TF2 is just fine now. I just downloaded it... it was on the PS4 store for discount of $5 these days. I bought the "ultimate edition" or whatever just because I was so pumped to play the game lol. You don't really need to buy the extra feature stuff though. Kinda wish I would've only spent $5, I could probs level my way up just fine without the extra stuff. Anyways, I got into the game just in time too, because I guess the devs (or some mysterious employee) has been updating the game again and apparently now the servers are super stable with new game modes released and working now. I guess it hasn't been playable for a long time because of server issues. It's working so nicely now! No hackers that I can tell! Some people are REALLY good, but as a new player I'm learning how to play better everyday and every single match is a total blast. 10/10. Honestly, this game takes the cake over CoD no joke... and I see why it's so good now... because it was made by the CoD OG's. Didn't even know that. No wonder.
      Anyways, jump on it again friend! It's totally worth it... best multiplayer FPS I've played thus far. :D

  • @YouVSMeTV
    @YouVSMeTV Рік тому +32

    Man, I remember playing titanfall and having so much fun. And then my Xbox 360 died. Sadness.

    • @hunterdavis3003
      @hunterdavis3003 Рік тому +1

      Mine too, still pissed

    • @YouVSMeTV
      @YouVSMeTV Рік тому +1

      @@hunterdavis3003 Hell, that was the 3rd one that broke for me and I was just done. I was so turned off by it all I went back to my ps3 for a few more years.

  • @CralexKokiri
    @CralexKokiri Рік тому +91

    That visibility calculation stuff was wild. The digital equivalent of standing in every spot possible and writing down what’s visible from there in a massive lookup table.

    • @npc_blob1609
      @npc_blob1609 Рік тому +4

      That's how it already worked in Source, the claim that it was dynamic is false (maybe they changed it to dynamic in the Xbox One TitanFall branch and they mean they reverted it?). Even Quake, which Source has roots in, used this method.

    • @Jacopo_Bindella
      @Jacopo_Bindella Рік тому +1

      Quake was sexy

    • @DasAntiNaziBroetchen
      @DasAntiNaziBroetchen Рік тому +1

      That doesn't sound wild to me at all. That sounds extremely reasonable and has been done even on the PS1 (crash bandicoot). Other engines use this too.

    • @JohnLasseter-ct5in
      @JohnLasseter-ct5in 7 місяців тому +1

      ​@@npc_blob1609Yeah VIS calculates this on map compilation

    • @old_liquid
      @old_liquid 7 місяців тому

      @@DasAntiNaziBroetchen I discovered from another video that Crash levels is just 2d streaming from disc like RE2. WHY

  • @BrandonReardin
    @BrandonReardin Рік тому +14

    Thank you for covering this! Titanfall is my favorite FPS series and I’ve always been curious about the tech behind the 360 port. It’s such a great example of how working within restrictions can spark ingenuity.

  • @Ivegotsomewater81
    @Ivegotsomewater81 Рік тому +114

    You should talk about the port for Wolfenstein the new order on the 360. It really was impressive as it was 60fps and still had pretty good graphics (despite the textures being a bit more muddy in that version).

    • @ondrejbrandejsky5592
      @ondrejbrandejsky5592 Рік тому +18

      The new order had really impressive optimization even on pc, played through it on intel hd 4000 graphics and it was completely playable

    • @Bazzokapho
      @Bazzokapho Рік тому +35

      id software were always tech wizards even if they don't hit the mark (id tech 5 had issue with high end hardware last I heard)

    • @SalivatingSteve
      @SalivatingSteve Рік тому +22

      @@Bazzokapho Older versions of Id Tech have issues on modern high end PC hardware. Quake 4 on PC basically requires a mod to run otherwise you get massive stuttering issues - their support for multi-core CPUs seems like it was tacked on last minute. I think they targeted it for crappy Pentium 4s running at 3.6Ghz when the PC market was shifting to 2Ghz Core Duo chips.

    • @backtoklondike
      @backtoklondike Рік тому +6

      Id tech 5 in general was really impressive, but only if you played on lower end hardware. It's an odd case of higher end hardware holding it back because it's focus on mega textures were optimized for 360 and PS3 in mind, not PC.

    • @superiorone2061
      @superiorone2061 Рік тому +12

      That and the port of Rise of the Tomb Raider on 360, if he hasn't already done it. Never got a PS3 release, but the developer really did the impossible and ported it from Xbox One/PS4 to the then 10 yrs old Xbox 360. Absolutely mind blowing! Kinda reminds me of what's currently happening to 8th gen. Still blows my mind I'm going to actually play God of War Ragnarok on my fricking PS4!

  • @BowsettesFury
    @BowsettesFury Рік тому +9

    Had no idea this existed. Never heard of it until you posted the vid. What an insane amount of work, and looks amazing.

  • @infinity2z3r07
    @infinity2z3r07 Рік тому +3

    Some of my fav videos on the MVG channel are ones like this where we peek behind the curtain at games that run with a little bit of magic

  • @SDRIFTERAbdlmounaim
    @SDRIFTERAbdlmounaim Рік тому +9

    that Reach edition Xbox 360 is something i had bought brand new on launch and i regret selling it, it was the only special 360 i ever had or loved, glad to see it in this video ❤️

  • @sexy_koala_juice
    @sexy_koala_juice Рік тому +1

    Once again a great video. As someone who's working on a game/sim this series is super insightful and just overall super interesting.

  • @kevboard
    @kevboard Рік тому +23

    I played this version before I got my Xbox One back then, and it was crazy how good this game worked on the 360.
    also the 30fps cap is something noone should use! the increased input lag alone makes it so you are at a sizable disadvantage

  • @AdamJorgensen
    @AdamJorgensen Рік тому +10

    Woah, they were developing this in parallel with the XBO release and where just 4 weeks behind. That's seriously impressive!

  • @MrMightyZ
    @MrMightyZ Рік тому +116

    Say what you want about COD but the people who develop it have always been able to optimise their engines really well and the awesome Titanfall devs carried that ability with them.

    • @winlover37
      @winlover37 Рік тому +25

      A big draw for CoD back then was the performance for sure, most other contemporaries hardly ran at a locked 30 on consoles.

    • @WayStedYou
      @WayStedYou Рік тому +1

      I wouldn't call barely being above the 360 version well optimized

    • @ViktorKruger99
      @ViktorKruger99 Рік тому +6

      COD is still shit tho

    • @LAST_STAND_FAN
      @LAST_STAND_FAN Рік тому +9

      I agree for the most part, but Black Ops Cold War's PC port is putrid.

    • @karlimo4034
      @karlimo4034 Рік тому +1

      Black ops 3 on 360 was done shitty to boost Xbox One sales.

  • @HaltandCatchHands
    @HaltandCatchHands Рік тому +2

    Amazing, great editing work and thanks for linking the interview. Interesting to see absolutely crazy gambles like this then fast forward to today and developers are whining about the Series S being too weak.
    Also I love that there's still people playing Titanfall 1 on 360.

  • @beythastar
    @beythastar Рік тому +9

    I remember my cousins got this port of the game, and while we didn't think much of it, it was a huge difference compared to the Black Ops 3 port. This wouldn't have made any sense to think back then, but the Titanfall Xbox 360 port definitely felt like a new game, whereas the Black Ops 3 Xbox 360 port felt like a pre-alpha demonstration

  • @LtCdrRoyFokker
    @LtCdrRoyFokker Рік тому +7

    Thanks for covering this! I was really impressed with this on the 360. I knew there were limitations based on the old hardware compared with videos I was seeing of the Xbone prerelease but it was visually impressive and fun to play. I wished they had patched it to play offline with AI as well but admittedly I wasn't aware that the 360 also used the cloud for AI.

  • @majormom357
    @majormom357 Рік тому +10

    I never realized how much effort went into this version even tho this was the version I played when the first titanfall came out

  • @chaos3two
    @chaos3two Рік тому +1

    Came for Titanfall, Stayed for the tech talk.
    Great episode as per usual, MVG!

  • @Snotnarok
    @Snotnarok Рік тому +70

    I miss Titanfall 1.
    I know 2 improved things a bunch but I preferred how it was all in first person, getting in the mech, getting yanked out and all that.
    I played it a bunch and wish it found more success.

    • @camw6519
      @camw6519 Рік тому +17

      Titanfall 1 multiplayer is better imo. I felt like there was more skill in using the titans, having the recharging shield didn't limit your time in the titan

    • @rometherevenant8749
      @rometherevenant8749 Рік тому +6

      @@camw6519 i agree. Titanfall 1 multiplayer felt like an actual future warzone.

    • @SmaMan
      @SmaMan Рік тому +4

      And now all we have is Apex. No more mechs. :(

    • @Snotnarok
      @Snotnarok Рік тому +1

      @@SmaMan I never played it because I know how those games can be.
      I really don't get how Titanfall didn't become bigger.
      Maybe I'm just old school but the first one's simplicity with a lower number of weapons, gear and mechs was nice.
      Also both games not having 500,000 ways to monetize you was also nice

    • @genericgamer2836
      @genericgamer2836 Рік тому +2

      @@Snotnarok I can understand if battle royale isn't your cup of tea, but they added a round based 3v3 elimination mode not that long ago. It's not "traditional" multiplayer, but it might scratch that fast paced titanfall itch.

  • @arsenkay
    @arsenkay Рік тому +55

    Wow, the question is... Could the XOne version with Bluepoint's optimizations run at 120FPS?

    • @altaafsheik5725
      @altaafsheik5725 Рік тому +3

      Bluepoint is incredible I could imagine it could be above 60fps if they optimize it for Xbox one

    • @Odinarcade00
      @Odinarcade00 Рік тому

      Call of duty mw2 has 120hz on the series x i know they could do that easy

    • @caboose9843
      @caboose9843 10 місяців тому +4

      ​@Odinarcade00 thats because the series x is super powerful, we're talking about 120 on an xbox one

    • @old_liquid
      @old_liquid 7 місяців тому

      @@caboose9843 Xbox one have good graphics engine, so if they implement something like Vulkan or DX12 for Xone it would run smooth

    • @shaggymcdaniel3216
      @shaggymcdaniel3216 5 місяців тому

      Do any Xbox One games on the Xbox One run in 120 fps? I don’t think so.

  • @MetroidFREAK21
    @MetroidFREAK21 Рік тому +93

    Damn... this makes me miss the original Titanfall... I got the game at launch, but I didn't hit gen 10 until late 2017 after I got all the achievements in its sequel. It's mad impressive I think the game released on the Xbox 360

    • @AceHernandz
      @AceHernandz Рік тому +2

      Got 1200hrs

    • @MetroidFREAK21
      @MetroidFREAK21 Рік тому +2

      @@AceHernandz I don't have that much lol

    • @leeartlee915
      @leeartlee915 Рік тому +1

      I put in SO many hours into this 360 version. I literally played 200-300 hours or something. I was obsessed.

    • @leeartlee915
      @leeartlee915 Рік тому +1

      @@AceHernandz Jesus Christ. I can safely say I’ve never played any game that much… I don’t think. I played a lot of games in the early 90s and we didn’t have time trackers back then.

    • @phattjohnson
      @phattjohnson Рік тому +1

      @@AceHernandz Do you need a life coach?? Or three cheers?

  • @sombrecasper
    @sombrecasper Рік тому

    i'm absolutely locked after my first day of college bro; but i just wanted to let you know that your videos are always so interesting, even if it's not a topic i'm big into, so please keep doing what you're doing; i love your videos so much, they're so comforting. i love you bro 🤍🤍

  • @KellsKats
    @KellsKats Рік тому

    Just wanna say, I love your videos. Especially ones like these. They’re so great!

  • @Sonic2903
    @Sonic2903 Рік тому +6

    I'm surprised you got in a game with veterans like Valkyr1an Z. Anyway, thanks for this, Titanfall is still very special in my heart. Got the xbox one bundle first, but tried the 360 version later, and I was very impressed to see it running like that on that old hardware. Thanks for the video!

  • @bhgaming14
    @bhgaming14 Рік тому +8

    That was my favorite game I bought after surgery back when it launched

  • @garminizator
    @garminizator Рік тому +1

    Watching this makes me wanna play Titanfall just the way I used to back then, what a trip down the memory lane. We had a good time in multiplayer back in high school and yet I still wish I appreciated that time more.

  • @MK90_
    @MK90_ Рік тому

    Everytime when you upload a new video, I learn something new! Thank you for the amazing content!

  • @monkeyman767
    @monkeyman767 Рік тому +7

    I played so so many hours of the 360 version of Titanfall. It really was incredibly impressive ! Granted, going to the Xbox 1 version after that was like a whole different experience, but they did a damn good job here.

  • @MarySmith-hv5ur
    @MarySmith-hv5ur Рік тому +17

    Even though I've always been team PS and like watching videos about the PS3's unique hardware, I found this very interesting because of the same themes of pushing hardware way beyond what was thought possible, and the ways some games are optimized, since nowadays things like that don't really seem to happen anymore with AAA games not been given enough time to finish the game let alone optimize it, I really find stories like this very interesting

    • @pimposki6232
      @pimposki6232 Рік тому +2

      plus hardware is so standardised now that consoles are basically just small PCs now. the ps3 era was the last hurrah for wacky, unique hardware

    • @jonahfalcon1970
      @jonahfalcon1970 Рік тому +1

      Imagine if CD Projekt RED did the same with Cyberpunk 2077 and just handed the XOne/PS4 version to a developer and said "Here, downport this."

  • @jolness1
    @jolness1 Рік тому

    Great video. Love this series. Posted this in the dev channel at work

  • @NathansNostalgia
    @NathansNostalgia Рік тому

    I picked up the port out of curiosity and was stunned. I always wondered how this level of quality was achieved on the 360.
    Very nice video! Thanks for breaking it down

  • @denisruskin348
    @denisruskin348 Рік тому +8

    Seeing the specs compared, this really is insane. Literally 1/16 of RAM available.

  • @RealSykes
    @RealSykes Рік тому +95

    TF1 was fantastic. I remember playing on Day #1. Grinded away for a few months and eventually fell onto other titles due to the lack of content. Never played TF2.

    • @Mr.Atari2600
      @Mr.Atari2600 Рік тому +37

      You never played Team Fortress 2?

    • @Starzoh
      @Starzoh Рік тому +27

      Titanfall 2 really blew it out of the water. Amazing singleplayer

    • @BraddahSpliff
      @BraddahSpliff Рік тому +6

      You can still play Titanfall 2. It's supported on SeriesX|S & GamePass. (& on PC too obviously.) I still play it like once a week. There's still enough players in the lobby. Just make sure you join the Advocate network. That's where all the players are.

    • @vogonp4287
      @vogonp4287 Рік тому +6

      Titanfall 2 is amazing. I don't know why it wasn't more popular.

    • @ScrubMyTub
      @ScrubMyTub Рік тому +20

      Never played TF2? guess you don't like hats

  • @diegoaguilar1472
    @diegoaguilar1472 Рік тому

    Incredible video. Incredible story.
    Thank you very much for sharing it!

  • @AthanImmortal
    @AthanImmortal Рік тому +1

    You've accidentally put 1994 instead of 2014 in the description. Great video as always MVG! :D

  • @fairyboy444
    @fairyboy444 Рік тому +5

    at the time, i only had assassins creed IV for my xbox one. i was 13 at the time when the xbone released, and was even at target at 5am to get one on release day. It wasn’t until this game came out, that i finally had two games to play…and it was due to my buddies buying me this game (mind you, we’ll all like 13) that I was finally able to play it🥺. Man..I miss the days of playing games with my friends. Now, everything is studies and work focused (im in college and 22 atm). I have a ps5 and switch oled, but rarely play it due to my lack in free time and priorities. these gaming videos is what keeps me up to date on gaming stuff, while also scratching that gaming itch until I can spare some time to play again… :/ Anyway, thanks MVG, great video man. cheers!

    • @fairyboy444
      @fairyboy444 Рік тому +1

      yes..i went months with only having like assassins creed 4 to play, lmao. i saved up only for what i could get, i.e. the xbox and one game :):

    • @excitedaboutlearning1639
      @excitedaboutlearning1639 Рік тому

      I feel you! I've got a huge backlog of games from PS3 to PS5, including PS Vita. I can't imagine getting to play them all. Gaming was so much fun back in the day with no responsibilities. Now, it's hard to play without having real life stuff coming to mind and stressing me out while playing, not to mention having a short attention span.

  • @AvelierPlays
    @AvelierPlays Рік тому +59

    Played TF1 on the 360 mainly because I wasnt going to jump into the X1 next gen, but rather the PS4.
    So the port was a good idea to play on the 360 before doing that.
    It was a very impressive port, featuring everything the game had to offer with some slight downgrades but nothing detrimental to the gameplay and enjoyment of it.

  • @michaelwhitacre8499
    @michaelwhitacre8499 Рік тому

    I love hearing about the in depth details regarding these obscure seemingly impossible ports 👍

  • @HumanoidTyphoon713
    @HumanoidTyphoon713 Рік тому +1

    Man I love your content. Always great and full of information.

  • @prestonmartin4291
    @prestonmartin4291 Рік тому +3

    This was incredibly interesting! Similar to this, I would love to see a vid on impossible ports that were unsuccessful!

  • @jaykelley103
    @jaykelley103 Рік тому +74

    Used to play this game a lot back in the day. It was the only 8th gen launch title that actually felt "next gen" to me, something new.
    There was this time when microsoft made the game free to try during e3 2015 I believe, and the population jumped from like 10k to like 100k immediately. It was glorious. The skill jump due to the movement tech was so huge that I managed to go three games in a row without dying even ONCE. Top of the leaderboards each time. The game had this really cool mechanic where if your team lost you could evacuate on the helicopter, so in one of these games my team lost, but I still didnt die a single time. That was one of my favorite moments in gaming, I felt like a war hero or something. I've never been nearly that good at an online shooter before or since, that's how much of a difference being good at the movement was. Now I feel all nostalgic and shit lol

    • @metelelee7536
      @metelelee7536 Рік тому +2

      Cool comment bro i can relate

    • @TheAbbeyoftheEveryman
      @TheAbbeyoftheEveryman Рік тому

      you know like half the enemies were bots lmfao

    • @heartdex
      @heartdex Рік тому

      @@TheAbbeyoftheEveryman i have a feeling you were so bad that YOU thought the bots were players and are so dumb that you assume everyone else also made this assumption at some point

  • @celeryslice
    @celeryslice 11 місяців тому +1

    Hi there, I wanted to say that’s a wonderful vid.
    I also wanted to speak to the changes that Bluepoint did. Their changes from dynamic PVS and lighting to precomputed visibility / lightmaps is much closer to the unmodified DX9 build of Source that Valve used for their X360 titles- so basically I would assume they pulled out Respawn’s Xbox1 solution and perhaps updated the engine with a streamlined precomputed vis and lightmaps.
    Valve used a massive CPU farm and had a program called VMPI to share the compile process across all the machines for their precomputed PVS system (vvis) and their lightmap compiler (vrad). I believe Respawn moved to real-time solution so basically Bluepoint was returning the engine back to its dx9 roots.

  • @bonkmaykr
    @bonkmaykr Рік тому

    An amazing video about one of my favorite games, such an interesting look into a development history I never knew was so complicated.

  • @ReelPodcasts
    @ReelPodcasts Рік тому +20

    Bluepoint showing everyone why their technical masters. Did not know how little of a resolution difference there was between the two. Freaking amazing.

  • @adilator
    @adilator Рік тому +5

    These kinds of amazing feats of programming would never get the exposure they deserve from mainstream gaming journalists.

  • @AndyDo
    @AndyDo Рік тому

    This is shockingly clever. Great work on the part of BP!

  • @culeroconners
    @culeroconners Рік тому +1

    Awesome video, more episodes like these please 😀

  • @RJTamm93
    @RJTamm93 Рік тому +3

    Due to data limits where I was living I didn't pick up an Xbox One until about 2017. So this is actually the version of Titanfall I owned and played first. I didn't even touch the Xbox One version until much much later. Honestly I didn't feel like I was missing much - it looked and ran great! Still have a massive soft spot for it too. The visual identity is still Titanfall but something about it is very distinct.

  • @Monius13
    @Monius13 Рік тому +15

    I never played the original, but wow just hearing about the impossible task Bluepoint had in front of them and the fact they smashed it is super impressive. This is just one of the reasons they're such a big deal. Loved the video

    • @leeartlee915
      @leeartlee915 Рік тому +1

      I wish Nintendo would commission Bluepoint to do some remakes. Can you imagine?

    • @Monius13
      @Monius13 Рік тому

      @@leeartlee915 That would be brilliant! I think Bluepoint could nail a reimagining of Bahamut Lagoon.

  • @taksmeet7984
    @taksmeet7984 Рік тому

    Love videos like this. Letting you see how these incredible people managed to create these loved games. When I was little I wanted to get into this field but that was not going t9 be a good fit. Still so cool to hear all of this.

  • @deelowe3
    @deelowe3 Рік тому

    I love these types of videos. Please do more!

  • @Syntax.error.
    @Syntax.error. Рік тому +3

    I remember playing TF on the 360 and thinking wow I can't believe this runs and looks so good on the 360.

  • @Midnight_horrors885
    @Midnight_horrors885 Рік тому +3

    Considering it was made in the source engine it explains why it scales so well

  • @stugtodd2778
    @stugtodd2778 Рік тому

    Absolutely genius and fascinating when you think of the sheer amount of brains and utmost sheer development talent that was required when they all put their heads together. And of course the super experienced 360 engineers who probably helped guide what was actually possible. This to me is probably the greatest software achievement - like ever. And a brilliantly put together video by the way 👌🏻

  • @choco_easty
    @choco_easty Рік тому

    Your new studio setup is looking pretty great! A bit backlit though. But loving the Mini Cute arcade!

  • @franciscodelico
    @franciscodelico Рік тому +16

    "Yeah, we just remade the entire game basically lmao"
    Bluepoint keeps impressing me more and more. Their work lately has also been impressive, but their impossible ports really take the cake. They really remind me of Panic Button and their Switch ports, also impressive works of art

    • @KurianKeralafromIndia
      @KurianKeralafromIndia Рік тому +1

      In other words a great demake .

    • @myfaceisthefrontofshop
      @myfaceisthefrontofshop Рік тому

      Yeah, if only their port of Forza Horizon 4 was as good💀

    • @kamilciura7953
      @kamilciura7953 Рік тому +2

      Panic Button ports have nowhere near the same level of optimisation and custom-tailoring to hardware. Their way of working is: lower everything as much as you need to hit 30 fps, give the game a wide dynamic resolution scaling window to clean-up the framerate and ship it.
      It became obvious when Panic Button weren't up to the task of porting Doom Eternal to Switch, even though they were working on it in parallel to id software, who handled other versions internally. As a result, the Switch release must have been delayed and id software needed to send their people over to Panic Button to help the studio finishing the game - they were not able to do so on their own.
      I do not really know why people hold their work in such high regard. Their only impressive project was bringing Rocket League to Switch an that's only because it uses UE3, which doesn't support Switch hardware natively. Apex Legends plays bad on Switch, the game isn't pushing any limits in terms of technological complexity, but they made it a choppy, blurry mess. Wolfenstein: Youngblood is atrocious. Warframe is awful. Doom and Wolfenstein TNC are only passable.
      Bluepoint are artists, Panic Button's work is cheap and nasty in comparison.

    • @DasAntiNaziBroetchen
      @DasAntiNaziBroetchen Рік тому

      Rewriting engine components is not even "remade the entire engine", let alone "remade the entire GAME".

  • @CasepbX
    @CasepbX Рік тому +3

    These modified Source engine games are super interesting. I've always loved the Source engine, even learned some Hammer. I'm hoping we see some more Source 2 games soon.

  • @mash2481
    @mash2481 Рік тому +1

    Such a great series. Seeing your vid made me hop back on Titanfall 2. They really need to redux this game. Guaranteed hit!

  • @Wolkenkeller
    @Wolkenkeller Рік тому

    Love those videos and technical details..

  • @FrederickGuese
    @FrederickGuese Рік тому +6

    I remember doing focus testing on the original and then working on the sequel 2 years later.

    • @karlimo4034
      @karlimo4034 Рік тому

      And how.was it? Tell some stories. Focus groups liked the 360 version?

    • @FrederickGuese
      @FrederickGuese Рік тому

      @@karlimo4034 It was on a PC before the Xbone was ever announced. It had a generic source title screen which I thought was really cool. It had a Titan hanger.

    • @FrederickGuese
      @FrederickGuese Рік тому

      @@karlimo4034 I also heard Blueprint QA didn't realize you could Wallrun and double jump.

  • @Anakinspadawan1
    @Anakinspadawan1 Рік тому +3

    I only played it in the 360 and it ran pretty smoothly as I remember. It was fun

  • @maratkopytjuk3490
    @maratkopytjuk3490 Рік тому

    Amazing! I hope some of the devs who came up with pre-calculated shadows or visibility polygons are watching this and see that their work is well received and not forgotten! Also special thanks to MVG for this research and amazing explanation of those technical solutions!

  • @padawanmario4794
    @padawanmario4794 Рік тому

    This is so insane how this was achievable thanks for the video 🙏🏾

  • @xcrack6364
    @xcrack6364 Рік тому +4

    I absolutely LOVE the Titanfall games. I'm praying for a threequel!

  • @my80chevettes
    @my80chevettes Рік тому +3

    Love this game on the 360 but it's a pain trying to find a match these days 😢

  • @mongrel_97
    @mongrel_97 Рік тому

    i love your channel mate. great stuff.

  • @BigReecey
    @BigReecey Рік тому

    loving that new game room set up dude!! need me a mini cute!!

  • @juggernaut8791
    @juggernaut8791 Рік тому +5

    Still my fav FPS series. I got this game as I didn’t have an Xbox one yet till they released the no Kinect model. I 100% this whole game on 360 and then did the same on the Xbox one version. This port was really good muddy textures but ran great I loved it. And I can’t believe black ops 3 came out around the same time and on the 360 and it ran and looked horrible especially compared to the titanfall port.

  • @c0l0nelp0pc0rn
    @c0l0nelp0pc0rn Рік тому +6

    Crazy how they use optical, HDD, and network bandwidth to get it all running. Talk about firing on all cylinders! These videos are really cool, but I feel like they're missing the developer's firsthand accounts. Would you be able to incorporate developer interviews going forward?

  • @chillnspace777
    @chillnspace777 Рік тому

    I loved you're guest appearance on Jeff's game mess to play some Jeopardy !!

  • @samp6162
    @samp6162 Рік тому

    That's actually really awesome. Great vid!

  • @SRC267
    @SRC267 Рік тому +3

    It will be good to see a video one day of Mega Final Fight once it's complete. It's a WIP homebrew being made right now on Sega Genesis.

  • @MrBrax
    @MrBrax Рік тому +4

    I'm still amazed how it's the source engine

    • @marcoslopez_
      @marcoslopez_ Рік тому +1

      I think Apex Legends is still also running on the same engine.

  • @Hotterdotcom
    @Hotterdotcom Рік тому

    Super interesting vid. Well done. 😊

  • @Gonzo345
    @Gonzo345 Рік тому

    Had no idea about this. Thanks!

  • @skater1999st1
    @skater1999st1 Рік тому +4

    BluePoint never fails to amaze me. I had no idea that all this went on with titanfall. I thought it was a regular cross generation game but damn was i wrong. Incredible job

  • @MrMario2011
    @MrMario2011 Рік тому +3

    Definitely loved Titanfall, I spent a surprising amount of time playing this port when it came out because I was kind of dumbfounded over how well it played. One of the oddities was touched up on here, where the game couldn't be installed to a hard drive from a disc. The technical reasons were mentioned here, but I remember Bungie had a notice against installing Halo 3 to the hard drive for presumably the same reasons Bluepoint avoided by blocking disc installs. Bungie's main issues for Halo 3 were saying it could increase load times and cause other performance issues.
    In terms of actually playing the game, it was a pretty loyal port of the game to older hardware. Visuals obviously took a hit, the sounds was compressed many times down to super crunchy levels, but the oddest benefit? The matches on Xbox 360 loaded in noticeably faster than the Xbox One or even PC counterparts! Always thought that final detail was funny.

  • @Girvo747
    @Girvo747 Рік тому +1

    I exclusively played Titanfall on my 360E! Man it was so much fun. The Aussie servers were a tiny community too. So good!

  • @mercster
    @mercster Рік тому

    Amazing work these guys did. Thanks.

  •  Рік тому +3

    Its really a shame when they make online games without a way to host a private server, that just makes the game have a countdown to the time the devs pull the plug, and we the players cant get to experience the games anymore, this is why I like Valve still today, they make games and they leave them very neglected afterwards but, they release a way to host custom servers, and to make mods to them, so the community can still make new content, and if the oficial serves die or are hacked we can host private servers to keep playing.

  • @yarin.suissa
    @yarin.suissa Рік тому +6

    Too bad respawn nor Microsoft did anything to bring this IP to the front of mainstream gaming (and protect it from cheaters). It had SO MUCH potential, and it was the most fun I've had with a FPS game in years

    • @excitedaboutlearning1639
      @excitedaboutlearning1639 Рік тому +1

      I enjoyed the campaign and multiplayer in Titanfall 2 on PS4 last year. It's the most fun I had had in a long time while playing an FPS game.

  • @hakim8688
    @hakim8688 Рік тому

    So funny you posted this, they have copies at 5 Below sealed and picked one up the other day

  • @SpaceyMcSpacer
    @SpaceyMcSpacer Рік тому +1

    Man the memories of getting Titanfall on my Xbox 360 back on my 11th birthday in 2015 alongside going to a planetarium, this and PvZ Garden Warfare were my shit in 2015. While I have kept up with PvZ Garden Warfare, I haven’t kept up with Titianfall at all, I need to play Titainfall 2 soon.

  • @YouNameItGaming
    @YouNameItGaming Рік тому +3

    it's absolutely insane how Bluepoint got TF running so well (or even running at all) on the XB360, but it kinda makes me wonder what they could have done if they decided to port their XB360 port forward to the XB1 even if only to learn from it

  • @robbyg1232
    @robbyg1232 Рік тому +5

    Bluepoint are masters are remakes and remasters, just look at the vita port of MGSHD. But i wonder if it was worth all the time and effort into the 360 version unless it sold a ton, i wasn't even aware it came out on 360 until now.

  • @richardweidlin9539
    @richardweidlin9539 Рік тому

    I never had an xbox console, so I wasn't aware of a port like that, very interesting, makes me wonder if other games from that era was also that kind of port. I hope you cover the indiana jones and the infernal machine n64 port in the future, because unlike factor 5's star wars 64 games, indiana jones is a pc game, I've read that the port mantains a solid 30fps and even has fog disabled to mantain the pc version draw distance, the game looks gorgeous.

  • @felipe69420
    @felipe69420 Рік тому

    Another great video!

  • @HoroJoga
    @HoroJoga Рік тому +4

    Never gave much attention to titanfall because all these fps all look the same to me, but I recognize the port was amazing.
    I'd also love to see a video comparing both forza horizon 2 versions. They're different games, but the 360 one was awesome too.

    • @Pedro_The_Neco
      @Pedro_The_Neco Рік тому

      Completed both versions of FH2 and I can say that the 360 version was not good. Looked worse than the original Horizon somehow, and had many collision glitches in which your car would crash with invisible bumps and walls in the middle of the road.

    • @HoroJoga
      @HoroJoga Рік тому

      @@Pedro_The_Neco I aware of these issues, since it was a rushed project handled to Sumo Digital.
      I think they used the Motorsport 4 engine because the handling in both games were similar.