The Art of Remakes and Remasters: Hits and Misses

Поділитися
Вставка
  • Опубліковано 25 гру 2024

КОМЕНТАРІ •

  • @RevenantRemnant
    @RevenantRemnant День тому +1

    RE1 remake is definitely the correct way to do a remake, and I agree with you on Horizon, Last of Us, Dead Rising, and FFVII, they were unnecessary remakes/remasters and were done wrong.
    If done right, a faithful remake of Shin Megami Tensei Digital Devil Saga 1 and 2 would be nice to see, it can have a similar visual style as SMT V Vengeance, improve control layout, make random encounters less frequent, faster load times, keep the localization the same as the original, and no censorship whatsoever.

    • @MustPlayReviews
      @MustPlayReviews  День тому +1

      @@RevenantRemnant didn't they remake one of the devil summoner games. I remember playing the one with Dante in it that was good just very hard. I would like to see the shadow hearts games get a remaster we are missing too many great games now

    • @RevenantRemnant
      @RevenantRemnant 23 години тому

      @MustPlayReviews yeah that was SMT 3 Nocturne, it was a remaster, unfortunately though Atlus locked Dante behind dlc.
      Shadow Hearts getting remastered would also be great, I have the third game on PS2 but need to get the other two, but a remaster of all 3 games would definitely be convenient and more affordable.

    • @MustPlayReviews
      @MustPlayReviews  22 години тому

      @RevenantRemnant I wish I had all the games I did but if I did wouldn't have never been able to play as many I had all the shadow hearts

  • @MarioMazibuko-u4z
    @MarioMazibuko-u4z 5 днів тому +1

    I would an UNCHARTED trilogy remake

    • @MustPlayReviews
      @MustPlayReviews  5 днів тому

      I love the uncharted trilogy. If it got a remake I would like to see it look the same but with global illumination ray tracing the same way metro Exodus is

    • @MarioMazibuko-u4z
      @MarioMazibuko-u4z 4 дні тому

      It would introduce the story new players while giving old fans graphical improvements and gameplay