Damn, i spent all this time manually exporting each pass without even knowing about this way. Thanks! Cant wait for the full tutorial on this artwork. Is it coming on marketplace7
Thanks! the tutorial is about creating 3d kits. this particular artwork is for promo purposes but im making another course that goes through creating images like this probably next month.
Thank you! so cool! I had a problem with mist pass. (all scene was bright white) but with the help of this video I changed settings and fix the problem.
Where can I find the course mentioned in this video, specifically the one about creating this kit? I've seen it mentioned in a couple places, but none of your tutorials on artstation seem to match. I'd love to buy it if I could find it!
dammit man, I really appreciate this valuable video thank you so much, Finally, I understand the (Render Passes) and how I can use them. and the most mind-blowing tip 41:20 🤩
So to some things up… render passes are pretty much used to make easy selections of certain things?? Shadows, mist, highlights, etc etc??? Have I understood this properly?
@@ArtofJoseVega could you just in a few words give some examples of what those other effects might be please? Also I am on a mac and opening exr’s just doesn’t want to happen. Is there an issue with exporting each pass as a tiff and converting them to smart objects? Or will that have the same affect (albeit in 16bit)? Appreciate the help. Your video taught me a lot 😊
Excuse me, I have a question which might be obvious but I still need to learn, the channels you paste the alphas in are the channels of the "Combined" render, right? Thanks 16:28 - 23:04 aces on the explanation btw, great job!
The courses will be over 10 hours of narrated content on a specific topic. There will be 2 coming soon.... creating 3d kits & creating key frame illustrations
Normal is a bit different to what you described. The resulting render pass is a combination of your meshes' surface normals and the texture normals you put onto them (and whatever you do in your shaders). It's basically a vector with 3 components, where x,y,z are represented in the r,g,b channels. That's why x is red, z is blue, etc.
Hey, did you ever finish the tutorial you were making this image for? I can't find it on your Art Station or Gumroad. Has anyone else found it anywhere? Awesome video by the way. This was unbelievably helpful. I've subbed and will also be doing a deep dive of all your stuff. Thanks for posting!
@@ArtofJoseVega The tutorial was indeed on the Wingfox site and I've bought it, but all of the assets keep crashing Blender. I did Blenders benchmark tests on my rig and they were fine (I'm running an RTX 2080Ti and a Ryzen 9 5900x with 32G of RAM), and Blender and all of my addons are up to date, so I'm wondering if it's a problem with the asssets being old files. Any thoughts? I'm getting full pink screen but when I go through the External Data-Find Missing files route and then try to switch to Cycles view I get 'Blender is not responding'. Sad times =(
100% aware that I'm just talking to myself now haha! but on the off chance that you read this please ignore the above. I worked it out. I'm a bit of a noob and didn't know about appending .blend files. All is well. I'm very slowly working through the tutorial and sorting blender as I go but will one day tag you in a finished painting!
Pretty affordable. They will be a bit more than what I have on artstation because they will have over 10 hours of narrated content. Plust the 3d kit. Etc. so you will def. get more.
I just binged through pretty much all of your channel. I sincerely enjoyed your episodes, and learned a lot. Planning to watch them again while following along with my own creations. I hope you make more of that!
Omg literally amazing tutorial!!!! I have been using blender and Photoshop for a while now and I learned tons!!! Thanks for making this type of videos, super helpful!
good tutorial but could you add shortkey button to show in preview whenever you pressing in photoshop. that would make beginners understand much better.
Hey jose, I have one doubt I saved my renedered as exr multilayered but it is not taking filmic colormanagment into consideration. do you have any suggestions on how I can render and save in exr with filmic colormanagment
Hi Jose awesome video, I was wondering if you know a way to remove the black ambient occlusion from the environment, so it just applies to an object and a shadow catcher. Thanks
Awesome tips . Yeah multi pass render so underated. This technique actually give us more control compare with what machine and render engines deciding for us
Can you give me link to your couse, mentioned at 2:14 time. I found scifi kits creation on artstation but not this one. Thank you, for this tutorial, I will be happy to learn more from you.
Awesome video Jose! Some of this I learned from your Ancient Dungeon tutorial but there are so many extra good ideas here. I’ve been using a lot of stuff I’ve learned from your videos to level up from a strictly 2D approach to a mixed workflow. At the moment it’s taking me about 2-3 days to get to a final result including my 3D layout process. The results are good but it feels a little slow. Just wondering how long you give yourself to do a finished piece like the one in this video, not including the initial kit build, but from 3D layout to final painting?
heyy great question.... well if i dont count the 3d kit and making the 3d scene.... so from the render to the final painting... it would be about a day or less..... most of the time is mostly creating the 3d kit and building the scene up
@@ArtofJoseVega Thanks for the quick reply. I'm trying to get down to a similar time. My last piece took about 1.5 days for 3D and just over 1 day for paint, but sometimes the 3D slows me down more. Looking forward to your courses!
@@Pneumanon yeah, at the beginning think about quality and later as time passes, start thinking about time.... you will figure out what works best for you and whats more efficient with time.... im still trying to figure it out and changing things so... its a never ending growth and process.
This video has completely transformed my workflow and has elevated my renders tremendously. Thank you so much!
Seconded! I just put this into practice with a friend's 3D render and the results I was able to achieve even as a PS noob look great.
holy, i just wanted to learn how to save multiple passes in 1 file, and I get to learn some photoshop wizardry for free, thanks much
Hey Jose, you are the best, you know? Thanks for awesome content!
haha nnahhh... just doing my little part! Im glad you enjoy!
Hello, I have a problem. When I render in EXR MULTILAYER, I get a totally black EXR. Does anyone know what is the problem? Please
by the way excellent tutorial!
@@victorquiroga8957 Thank you! you have to download the exr ps plug in.... is free... just google it and you should be able to find a link to it
Damn, i spent all this time manually exporting each pass without even knowing about this way. Thanks!
Cant wait for the full tutorial on this artwork. Is it coming on marketplace7
Thanks! the tutorial is about creating 3d kits. this particular artwork is for promo purposes but im making another course that goes through creating images like this probably next month.
Thank you! so cool! I had a problem with mist pass. (all scene was bright white) but with the help of this video I changed settings and fix the problem.
When I import files with the extension you recommended, some tools like blending mode are disabled,
Could you explain me please?
Yeah, you have to go to image mode and change it from 32 to 16 or 8
Where can I find the course mentioned in this video, specifically the one about creating this kit? I've seen it mentioned in a couple places, but none of your tutorials on artstation seem to match. I'd love to buy it if I could find it!
wingfox.com
When the EXR comes in to Photoshop it is 32 bit color. Do you downscale it each time?
Yes!
Hey Jose I tried to render it out with the open exr multi layer but when I open that in photoshop I just saw one layer and gray.
you gotta make sure you have the plugin installed
dammit man, I really appreciate this valuable video thank you so much, Finally, I understand the (Render Passes) and how I can use them. and the most mind-blowing tip 41:20 🤩
So to some things up… render passes are pretty much used to make easy selections of certain things?? Shadows, mist, highlights, etc etc??? Have I understood this properly?
thats a big part of it... but also to make other effects as well.
@@ArtofJoseVega could you just in a few words give some examples of what those other effects might be please? Also I am on a mac and opening exr’s just doesn’t want to happen. Is there an issue with exporting each pass as a tiff and converting them to smart objects? Or will that have the same affect (albeit in 16bit)? Appreciate the help. Your video taught me a lot 😊
What a great video! By the way, that render alone is amazing enough! My problem is that I can hardly make that detailed render.
Excuse me, I have a question which might be obvious but I still need to learn, the channels you paste the alphas in are the channels of the "Combined" render, right? Thanks
16:28 - 23:04 aces on the explanation btw, great job!
Very useful tutorial man, also the shadow pass is removed in newer versions replaced by shadow catcher! any workaround for this?
will your courses be as in depth as your brainstorm class or even more?
The courses will be over 10 hours of narrated content on a specific topic. There will be 2 coming soon.... creating 3d kits & creating key frame illustrations
@@ArtofJoseVega Sweet looking forward to those Jose!
You can export all the render passes separately in the compositing nodes now. You just need a file output.
Normal is a bit different to what you described. The resulting render pass is a combination of your meshes' surface normals and the texture normals you put onto them (and whatever you do in your shaders). It's basically a vector with 3 components, where x,y,z are represented in the r,g,b channels. That's why x is red, z is blue, etc.
Hey, did you ever finish the tutorial you were making this image for? I can't find it on your Art Station or Gumroad. Has anyone else found it anywhere? Awesome video by the way. This was unbelievably helpful. I've subbed and will also be doing a deep dive of all your stuff. Thanks for posting!
oh hi.... I think was for the wingfox website. you can check it out over there and get it from them.
@@ArtofJoseVega thanks so much for replying dude, that's really helpful. I've not heard of Wingfox so definitely wouldn't have found it! 😅
@@ArtofJoseVega The tutorial was indeed on the Wingfox site and I've bought it, but all of the assets keep crashing Blender. I did Blenders benchmark tests on my rig and they were fine (I'm running an RTX 2080Ti and a Ryzen 9 5900x with 32G of RAM), and Blender and all of my addons are up to date, so I'm wondering if it's a problem with the asssets being old files. Any thoughts? I'm getting full pink screen but when I go through the External Data-Find Missing files route and then try to switch to Cycles view I get 'Blender is not responding'. Sad times =(
Wondering if it's possible for you to save out all those old files again in .FBX format? Might that fix it?
100% aware that I'm just talking to myself now haha! but on the off chance that you read this please ignore the above. I worked it out. I'm a bit of a noob and didn't know about appending .blend files. All is well. I'm very slowly working through the tutorial and sorting blender as I go but will one day tag you in a finished painting!
Will those upcoming courses (3D kits creation, keyframe, etc.) be affordable like the prices of your Artststion products?
Pretty affordable. They will be a bit more than what I have on artstation because they will have over 10 hours of narrated content. Plust the 3d kit. Etc. so you will def. get more.
so cool! do you always render on eevee?
probably 80% of the time :)
This proved extraordinarily helpful to me.
not really sure what you mean
지렸다 진짜 멋있다
This tutorial totally blew my mind. Thank you!
My jaw dropped at 42 mins. Painting the textures with normal mask
:D
Your one of the best teacher I know. Thank you for taking time to make this video.
Thanks a lot! It is really helpful!
10 Points. Thank you so much-
Thanks for sharing! Useful stuff!
Thanks man!!! honored!
Is the course still coming out?
yes it is....
www.wingfox.com/c/8557_8072_11096?fbclid=IwAR0eTgAoBHnrL5prfMDviwxnsliTu0FhpDsrNwxBg4UKzqgJfQ6JfaIDPYY
Definitely some great tips in here already, I never bothered with the normal pass before but now I see can see some great ways to use it. Nice work!
Thanks brother!
Gold! thank you so much Master!
I see that your course uses 3D Coat, Is it possible to create these kits without it using just blender? How is 3D coat used?
is possible but sculpting in blender i think its slower than in 3d coat. but it is possible
at 17:20 why do you use the mist pass you know there's something called a cryptomatte right
i like mist better cause it gives me an area.... not just an object
I just binged through pretty much all of your channel. I sincerely enjoyed your episodes, and learned a lot. Planning to watch them again while following along with my own creations. I hope you make more of that!
Thank you for the support! I will be creating more soon!
This can all be done in Blender
thank you very much!!!!!!!!!!
Right.
But seriously, thanks for this. Amazing walkthrough, great ideas.
Omg literally amazing tutorial!!!! I have been using blender and Photoshop for a while now and I learned tons!!!
Thanks for making this type of videos, super helpful!
Woah this is crazy
👍👍👍
super useful stuff
muito obrigado por este video amigo.
Excellent Video!
Many thanks!
wow....대박
Thank you:)
good tutorial but could you add shortkey button to show in preview whenever you pressing in photoshop. that would make beginners understand much better.
Genial!!!!!
Hey jose, I have one doubt I saved my renedered as exr multilayered but it is not taking filmic colormanagment into consideration. do you have any suggestions on how I can render and save in exr with filmic colormanagment
Super useful. Clear and not wasting time, Thank you!
Hi Jose awesome video, I was wondering if you know a way to remove the black ambient occlusion from the environment, so it just applies to an object and a shadow catcher. Thanks
so much knowledge in this video! thank you for sharing!!
Awesome tips . Yeah multi pass render so underated. This technique actually give us more control compare with what machine and render engines deciding for us
This is pure gem, so helpfull and great tips. Thank you so much for the video Jose !
Thank you so much for watching!
man, this is really gold, there is no much videos talking about exporting from blender to photoshop, thanks
Very helpful, thank you!
Thanks a lot dude, this video was super helpfull !
this is wht i was looking for, thank you so much!
Thanks you! This video helps me a lot!
This video is awesome. Thank you.
This really helped me out in my compositing skils!! This is great tutorial!!
this is insane, tysm; never knew about render passes
Wow. Does it work with Affinity?
Can you give me link to your couse, mentioned at 2:14 time. I found scifi kits creation on artstation but not this one. Thank you, for this tutorial, I will be happy to learn more from you.
www.wingfox.com/c/8557&t=1649779145000
great info thanks so much !
very cool but no materials ID ?
you can but i usually dont use it... also object id but again i barely use it nowdays.
@@ArtofJoseVega no problem ^^ thanks for the video :)
Thanks man for all these amazing tips. Really learnt a whole lot of things. :)
Hey what version of PS is this ? I like how the layers & everything is on the left side. Looks clean
I don't think it has anything to do with the specific version as you can altern your workspace to look like you want it to by rearranging the windows.
Thank you so much! This was super helpful, can't wait to go through more of your content :)
Awesome video Jose! Some of this I learned from your Ancient Dungeon tutorial but there are so many extra good ideas here. I’ve been using a lot of stuff I’ve learned from your videos to level up from a strictly 2D approach to a mixed workflow. At the moment it’s taking me about 2-3 days to get to a final result including my 3D layout process. The results are good but it feels a little slow. Just wondering how long you give yourself to do a finished piece like the one in this video, not including the initial kit build, but from 3D layout to final painting?
heyy great question.... well if i dont count the 3d kit and making the 3d scene.... so from the render to the final painting... it would be about a day or less..... most of the time is mostly creating the 3d kit and building the scene up
@@ArtofJoseVega Thanks for the quick reply. I'm trying to get down to a similar time. My last piece took about 1.5 days for 3D and just over 1 day for paint, but sometimes the 3D slows me down more. Looking forward to your courses!
@@Pneumanon yeah, at the beginning think about quality and later as time passes, start thinking about time.... you will figure out what works best for you and whats more efficient with time.... im still trying to figure it out and changing things so... its a never ending growth and process.
@@ArtofJoseVega Thanks Jose!
At last I found this, what a help thanks.
Thank you 🤘❤️🤘
Great tutorial
loh
Thank you so much for making this!
Solidddd!
Gracias
This is a GOLD MINE of info
Great video...