Marble Marcher - A Fractal Physics Game

Поділитися
Вставка
  • Опубліковано 29 гру 2018
  • Marble Marcher is a video game demo that uses a fractal physics engine and fully procedural rendering to produce beautiful and unique gameplay unlike anything you've seen before.
    Download: codeparade.itch.io/marblemarcher
    Source Code: github.com/HackerPoet/MarbleM...
    Previous video about Ray Marching:
    • How to Make 3D Fractals
    Speed-Running Discord:
    / discord
    If you like the things I do and want to support the channel:
    / codeparade
    ko-fi.com/codeparade
    Music:
    Somber - PettyTheft
    SoundCloud: / ppettytheftt
    BandCamp: ppettytheftt.bandcamp.com/
    Twitter: / ppettytheftt

КОМЕНТАРІ • 1,8 тис.

  • @Fractal821
    @Fractal821 3 роки тому +3381

    As a Fractal myself I rate this 10/10

    • @-sgsdfhdhhdt
      @-sgsdfhdhhdt 3 роки тому +64

      Post a video and dall it. Face reveal. And its a fractal zoom! 😆

    • @pislify34
      @pislify34 3 роки тому +18

      hey i'm also a fractal! (i spy on humans)

    • @popisdeadisagoodsong9997
      @popisdeadisagoodsong9997 3 роки тому +22

      Not natively a fractal myself but a shapeshifter who can become one, and I agree!

    • @trueomega
      @trueomega 3 роки тому +9

      7/10
      good, but deserves more likes

    • @allistairhock9825
      @allistairhock9825 3 роки тому +1

      @@-sgsdfhdhhdt and show jaidens face for the thumbnail.

  • @EggBastion
    @EggBastion 3 роки тому +553

    2:38 - _"...and since nothing is baked..."_
    Dude speak for yourself, my i5 and mind-brain are turning into pure biscuit.

  • @Favmir
    @Favmir 3 роки тому +91

    It would've been a great twist if after reaching the first flag, the ball shrunk down and you got to explore the smaller crannies of the fractal. That would showcase what only your fractal physics engine can do.

  • @sergeboisse
    @sergeboisse 3 роки тому +70

    Well, back in 1987, my fist attempt at building a 3D rendering engine on a SUN 3/80 workstation was just able to trace 13 monochromatic triangles per second... Ray tracing (a very old idea) was far too slow for this computer and ray marching was not yet invented... Now we do 100fps in 4K... We're living interesting times.

    • @A..T..M..
      @A..T..M.. Рік тому +2

      in short, this game is trackmania with fractals

    • @jumbledfox2098
      @jumbledfox2098 Рік тому +3

      It’s truly incredible how far technology has come

  • @markkorjagin6927
    @markkorjagin6927 5 років тому +4237

    This channel is a hidden gem

    • @fault3k
      @fault3k 5 років тому +51

      not for long this guys channel is going to blow the fuck up soon, guaranteed
      edit: wow okay you already made it to 10k subs since i made that post
      (i subscribed too, of course)

    • @Laff700
      @Laff700 5 років тому +4

      @@fault3k 12K now.

    • @fault3k
      @fault3k 5 років тому +7

      @@Laff700 Edit: 18k!!!
      i so fucking called it, its almost doubled since i commented

    • @KnuxSD
      @KnuxSD 5 років тому +2

      Double the Subs in just 2 days. taht is awesome

    • @quadro128
      @quadro128 5 років тому +1

      i totally agree. subbed a couple of days ago and it was only 2k (or 5k idk) now its 20k lol

  • @kevinsorensen2087
    @kevinsorensen2087 5 років тому +2152

    90% confused about math
    10% oooo pretty shapes :)

    • @noahmay7708
      @noahmay7708 5 років тому +18

      im both man.

    • @planktonfun1
      @planktonfun1 4 роки тому +3

      instead of computing every angle you just compute for the center distance of the environment to your object; only works if your object is a circle though.
      tldr; this saves a lot of computation

    • @unregisteredhypercam2774
      @unregisteredhypercam2774 4 роки тому

      Mmm pretty :D

    • @dancappilla4026
      @dancappilla4026 3 роки тому +1

      Opposite for math

    • @irs2486
      @irs2486 3 роки тому +1

      oooo pretty shapes :)

  • @hitzcritz
    @hitzcritz 5 років тому +414

    And the award for most underrated channel goes to...

  • @brick3827
    @brick3827 5 років тому +125

    currently, I have beaten your record on:
    Jump the crater - 00:07:21
    Too many trees - 00:21:17
    Around the world - 00:22:13
    The hills are alive - 00:16:49
    Beware of bumps - 00:11:31
    Mountain climbing - 00:13:48
    The Catwalk - TIED 00:09:49
    Don't get crushed -00:10:36
    The sponge - 00:10:01
    Ride the Gecko - 00:30:07
    Build up speed - 00:09:06
    planet crusher - 00:14:00
    and i did it all on a potato

    • @iz_bizz2010
      @iz_bizz2010 3 роки тому +3

      Heck yes

    • @packediceisthebestminecraf9007
      @packediceisthebestminecraf9007 2 роки тому +1

      I've beaten you on one level: catwalk
      (00:9:47)
      for the rest i'm not even close though
      i did it on higher settings though, that might have changed the physics a little

    • @lex5096
      @lex5096 2 роки тому +1

      I just did a run of 7:20 on Jump the crater

  • @user-vt3vu4xv2l
    @user-vt3vu4xv2l 5 років тому +2095

    "It just works." I've heard those words before...

    • @user-vt3vu4xv2l
      @user-vt3vu4xv2l 5 років тому +169

      He's right, it does just work, finished it the game and it's fun as hell.

    • @oskusirvio635
      @oskusirvio635 5 років тому +57

      Wait till Todd sees this.

    • @cthulhudreams
      @cthulhudreams 5 років тому +30

      It scared me when he said that lol. Todd has lied to me too many times

    • @pewpewmaster1
      @pewpewmaster1 5 років тому +19

      HEY PHIL SWIFT HERE

    • @perturbthepixel1410
      @perturbthepixel1410 5 років тому +48

      *_i f y o u d o t h e t h i n g , a n d y o u d o n t f u c k i t u p , i t_*
      *_w o r k s , i t j u s t w o r k s !_*

  • @typicalhog
    @typicalhog 5 років тому +1369

    Is it possible that some fractals have extremely small parts that are not connected to the rest which causes problems? Small invisible dots that are floating in the air etc.

    • @CodeParade
      @CodeParade  5 років тому +779

      Yes, I now believe this to be the case. Suppose as the fractal evolves smoothly, a floating object disappears. The distance to that island will not suddenly jump to zero since the transition is smooth and continuous. So it still thinks that the invisible object has some non-zero distance. This continues until the invisible object is pushed far enough into obscurity that the main fractal surface is now closer and the collisions work correctly again.
      Kind of seems like a 3D slice of a 4D object.

    • @tempname8263
      @tempname8263 5 років тому +53

      @@CodeParade Do you know solution for this?

    • @QuinnArgo
      @QuinnArgo 5 років тому +168

      @@tempname8263 there are algorithms to remove noise from scanned pictures. They basically remove a "layer" from every colored thing, and then add a layer to everything again. This removes every point thinner than a layer, as there will be nothing left to add back on.
      They sometimes make the picture a bit more... Not that good looking though.

    • @Kwoog
      @Kwoog 5 років тому +19

      @@CodeParade I thought the exact same thing when I first saw these

    • @EpicFishStudio
      @EpicFishStudio 5 років тому +23

      technically, julia at 0+1i is just bunch of totally disconnected dots. it might render as a black, but there are some dots.

  • @quadrodopollock
    @quadrodopollock 4 роки тому +40

    I LOVE THE VIBE OF THIS VIDEO
    Is literally "Hey, look at this cool thing that I spent a lot of time doing. I really like it. Here, take a look"
    This video is VERY wholesome (And informative)

  • @OysterWallace
    @OysterWallace 5 років тому +13

    I'm ecstatic that you made this game. A ton of my favorite artists are fractalists like Julius Horsthuis, and I dream of the day that fractal ray marching is efficiently and commonly applicable in interactive media like games.
    I'll go back to watching the video for Tigran Hamasyan's "Cave of Rebirth" now...

  • @JustinY.
    @JustinY. 5 років тому +5079

    I'm glad I found this channel.

    • @blastic6025
      @blastic6025 5 років тому +107

      you seem to be everywhere dude

    • @asoul3919
      @asoul3919 5 років тому +18

      Why do you have so many subs?

    • @lone9895
      @lone9895 5 років тому +24

      bro who u comment under every video i watch wtf

    • @Kalogord
      @Kalogord 5 років тому +16

      i'm glad i found you

    • @zuccx99
      @zuccx99 5 років тому +7

      I came before you hehe

  • @XyKiko
    @XyKiko 5 років тому +951

    Tbh i thought this was a gamecube meme

  • @Heliumoxid43
    @Heliumoxid43 3 роки тому +1

    I really love this channel so much. I thought of doing something like this often, but didn't know how. You just made it, and open source.
    Thank you a lot!

  • @ryan.j113
    @ryan.j113 3 роки тому +23

    Idea: Implement level seeds to determine the fractal generation. Boom. Thousands of levels.

  • @Pilkingtonism
    @Pilkingtonism 5 років тому +263

    I've been wanting a fractal fly through "game" for VR forever.... I'd like to modify this for Oculus.

    • @CodeParade
      @CodeParade  5 років тому +106

      You could, but this is a third person game with a moving camera, might not be ideal for VR. Maybe you could change the controls to tilt the level instead of rolling the marble?

    • @Elegyofawesomeness
      @Elegyofawesomeness 5 років тому +13

      There's actually a world in VRChat (or at least there used to be) where you can do exactly that!

    • @StevenDiLeo
      @StevenDiLeo 5 років тому +9

      I also would LOVE some sort of fractal VR experience. I've tried a couple VR visualizers, but nothing has been that great. The way this game looks would be AMAZING in VR :)

    • @wirly-
      @wirly- 3 роки тому +1

      @@CodeParade Is there a mac version for this game?

    • @ciphergamer5535
      @ciphergamer5535 3 роки тому +2

      @@wirly- The GitHub page in the description has instructions for building the game in MacOS. You would have to use the terminal available in MacOS for this. You would also have to install Homebrew for this.

  • @holdenew
    @holdenew 5 років тому +125

    This channel never fails to impress, you deserve more subs

  • @jonathonhoy6972
    @jonathonhoy6972 4 роки тому +43

    Ok but where is the super monkey ball remake with evolving fractals?

  • @NameNumber2
    @NameNumber2 5 років тому +1

    Wow this instantly became one of my favorite video on UA-cam. This is insane! Great work!

  • @DoubleGlog
    @DoubleGlog 5 років тому +125

    I can see the potential for this in some large scale projects, especially since how psychedelic and other-worldly experiences have become commonplace in media recently. Interstellar's 5th dimensional scenes, to Inception's world bending, or Doctor Strange's antics are all events rooted in the Cinema. Games are begging to follow in their footsteps. Thanks for explaining it, and giving such a beautiful example.
    P.S. I understood jacobian matrix!

    • @Klarpimier
      @Klarpimier 5 років тому +7

      DoubleGlog they actually used fractals for scenes in annihilation and big hero six

    • @theapexsurvivor9538
      @theapexsurvivor9538 5 років тому +7

      @Anthony trust me, people want to see psychedelic stuff, it's why Doctor Strange sold so well (besides Benedict Cumberbatch).

    • @jtsancen4435
      @jtsancen4435 4 роки тому

      I’d really like to see more of that in games as well.

    • @KaiserMattTygore927
      @KaiserMattTygore927 4 роки тому

      I just want an RTS game with physics and fractal based map making (no more hitscan stuff)

    • @pedrobettt
      @pedrobettt 4 роки тому

      @@KaiserMattTygore927 Not a fractal map, but the Supreme Commander / Planetary Annihilation series of games don't use hitscan (save for a couple futuristic weapons that would be hitscan in the real world too, like a satellite laser)

  • @jr8209
    @jr8209 5 років тому +324

    Would love a "game" where just play with fractals. Tweak sliders and zoom in and out and fly or whatever.

    • @NJP-Supremacist
      @NJP-Supremacist 5 років тому +15

      @҉ 3d polished and simplified XAOS when

    • @robertdelacafet1464
      @robertdelacafet1464 5 років тому +12

      Maybe try to learn a langage to make it ?

    • @user-mc5mu1xl4w
      @user-mc5mu1xl4w 5 років тому +15

      try Mandelbulb 3D program, you can even create animations in it

    • @MIKEANTHONY321
      @MIKEANTHONY321 5 років тому +10

      @@robertdelacafet1464 Not sure if you're aware, but that's not something anyone can just "jump up" and do whenever they feel like it. Gotta be a little more sensitive.

    • @robertdelacafet1464
      @robertdelacafet1464 5 років тому +7

      MIKEANTHONY321 yeah I know but it wasnt hostile. Programmation isnt impossible, I learned python with a project in mind. When I got the skill to create it it was just magical. Anyone can program you just need some motivation. And this project could be one

  • @polymetric2614
    @polymetric2614 3 роки тому +3

    0:38 "the hardest part of a physics engine is collision detection"
    As someone who has spent the past several weeks trying to do incredibly basic axis-aligned bounding box collision detection, you don't have to tell me twice.

  • @BL4ST001
    @BL4ST001 3 роки тому +6

    I dunno why this makes me amazed and get sleepy at the same time

  • @davidci
    @davidci 5 років тому +13

    Fractals is one of my favorite things in Mathematics, and as a gamer, this pleases me deeply.

  • @MagicGonads
    @MagicGonads 5 років тому +371

    Could you make the scroll wheel increase/decrease the size of the marble?

    • @peksn
      @peksn 5 років тому +123

      Yeah, and zoom in as the ball gets smaller to see the fractals more closely!, if that isn't too resource-wise heavy.

    • @Nawmps
      @Nawmps 5 років тому +13

      I second this!!

    • @ntlnproductions7269
      @ntlnproductions7269 5 років тому +40

      it would break the gameplay unless the marble zoomed out slower than it took to move forward. I would inagine people would try zooming out until their marble was big enough to touch the flag.

    • @MagicGonads
      @MagicGonads 5 років тому +20

      That's kinda part of why I suggested it actually, speed strats in a different category IE "with scaling"

    • @ntlnproductions7269
      @ntlnproductions7269 5 років тому +2

      @@MagicGonads yeah, such as going forward while scaling, however the scaling shouldn't make the movement obsolete

  • @reagame8700
    @reagame8700 5 років тому +1

    These are absolutely amazing and it is so fun to see the source code and the work and effort put into all of these!

  • @kfogo7459
    @kfogo7459 5 років тому +1

    I am new to your channel and so happy that i randomly clicked on one of your videos.
    You do all of this crazy interesting and beautiful stuff that really inspires me and i love how you share thoughts, limitations and explanations about it.
    So thank you very much and please continue with your awesome videos!

  • @para1alpha
    @para1alpha 5 років тому +7

    Just finished marble marcher and I have to say this is exciting tech. I'm going to be keeping an eye on this. Thanks for your work!

  • @ThePuma1012
    @ThePuma1012 3 роки тому +5

    "And for anyone who-"
    "I take that as a challenge"

  • @bronchiel
    @bronchiel 5 років тому +1

    you my friend deserve way more recognition. I'm definitely showing you to my friends, even if they don't understand too much. it just looks cool as hell

  • @player_3
    @player_3 5 років тому

    I seriously love your channel. Please get some time to make some more.I have watched it all.

  • @Real_RUBB3R
    @Real_RUBB3R 3 роки тому +7

    Holy cow, this game had a LOT more levels than I thought it would have had

  • @CrackyCreates
    @CrackyCreates 2 роки тому +5

    This would be a good base for an explanation of fractals and how they are interesting while also giving people the chance to interact with them

  • @puddle.studios
    @puddle.studios 3 місяці тому +2

    I don’t think most people realize how sick this is

  • @johntammena1128
    @johntammena1128 5 років тому +1

    Just fantastic, both your channel and the game's concept.

  • @KindOldRaven
    @KindOldRaven 5 років тому +4

    This is beautiful, seriously. Impressive as hell!

  • @himli7220
    @himli7220 5 років тому +7

    I'm glad that this was in my recommended. If you add some more levels and maybe a level editor (not sure how that would work), You could put it on steam. It is so good and unique. Congrats on the game

  • @davidm.johnston8994
    @davidm.johnston8994 5 років тому +1

    My mind hasn't been blown so much in years. Thank you very much, you really inspired me to focus even more on math and code in my carrier in special effects.

  • @fredricco3064
    @fredricco3064 4 роки тому +1

    This channel is incredible. You are truly talented and wholesome.

  • @_dimateos
    @_dimateos 5 років тому +3

    Amazing, amazing channel, and amazing open source code

  • @creativebeetle
    @creativebeetle 5 років тому +4

    Unbelievable
    Good stuff!
    This idea has so much potential it isn't even funny

  • @Brandon33akahk
    @Brandon33akahk 5 років тому

    I've never subscribed this fast to any channel. Great job, love the content.

  • @lonelystalker7853
    @lonelystalker7853 4 роки тому +2

    Best channel about gamedev which i have ever seen.
    I sincerely wish you good luck, never stop no matter what, this world needs you, you have great potential, do not waste it.

  • @Atomic_Acorn969
    @Atomic_Acorn969 5 років тому +66

    Someone send this game to Vinny.

    • @CodeParade
      @CodeParade  5 років тому +44

      I actually did send it to him! But he's a busy guy with lots of games on his list, not sure when he'll get to it...

    • @harmonicky3313
      @harmonicky3313 5 років тому +21

      He streamed it last night! He seemed to really enjoy it.

    • @JS_SN_UQAU
      @JS_SN_UQAU 5 років тому +4

      Oh my god, really?

    • @mykhailomoroz5296
      @mykhailomoroz5296 5 років тому +9

      I found the stream, for those who are interested: ua-cam.com/video/DGmUvPyB5rA/v-deo.html

    • @ixams
      @ixams 5 років тому

      maybe now oneyplays
      he too do like these kind of games

  • @Sir-Prizse
    @Sir-Prizse 4 роки тому +3

    This game is a hell a lot of fun! I enjoy the music the most.

  • @MinecraftEpicPlayer
    @MinecraftEpicPlayer 5 років тому

    I regret that I can only thumbs up this once. Amazing work! Regular game engines would shit themselves trying to render this; this is truly a unique experince.

  • @calico9046
    @calico9046 3 роки тому +1

    Came here from ABG. This game was amazing to watch & the explanation goes over my head but I have respect for how advanced your coding/math skills are

  • @zblurth855
    @zblurth855 5 років тому +31

    That FREAKING awesome

  • @jarblewarble
    @jarblewarble 5 років тому +6

    I wish there were more video games with fractal-based terrain. I've written some algorithms that generate trees, mountains, and caves using fractals, but I haven't seen them in any video game yet.

    • @sssstupidkid1234
      @sssstupidkid1234 5 років тому +2

      It's hard to program fractals let alone integrate them into games. You can generate super realistic structures using L-Systems or noise or whatever but it's hard to optimize or make fun levels with.

  • @gemini9002
    @gemini9002 3 роки тому +1

    This is actually amazing, incredible job my guy!

  • @xena.mzs13
    @xena.mzs13 5 років тому +1

    We need more creators like this on UA-cam and in the gaming industry. Subbed.

  • @fireballfoxtrot6663
    @fireballfoxtrot6663 5 років тому +44

    okay, this is epic.

  • @TheBcoolGuy
    @TheBcoolGuy 5 років тому +46

    Why do I even try to dev? :P

  • @MichaelProstka
    @MichaelProstka 5 років тому +1

    Already a big fan of your work, but you really outdid yourself this time! MUCH respect!

  • @tankbottoms-yes
    @tankbottoms-yes 5 років тому +1

    You rock. You are in my top 5 channels now!

  • @VidarrKerr
    @VidarrKerr 2 роки тому +3

    Re: some distance measuring problems.... "...I think it has something to do with using a scaler instead of a Jacobian matrix..."
    That is 100% a 1st World Problem.

  • @ThunderBlastvideo
    @ThunderBlastvideo 5 років тому +9

    Bro u should put your game on steam for a few bucks its the perfect indie causal game people would buy this

  • @karlstelzer1646
    @karlstelzer1646 4 роки тому +1

    amazing Game, amazing Video. my Mind is completly blown away! I just finished it and to explore these fractals is so fascinating. Great Work!

  • @donutdude4174
    @donutdude4174 5 років тому +1

    Congrats on you 200k view I'm so glad people are finally seeing your videos I hope this year you triple your sub count

    • @donutdude4174
      @donutdude4174 5 років тому

      Wow it took 3 weeks to triple you sub count 30k to 90k here's to another triple see you ar 270k by the end of the year your videos are gold

  • @Bauxitedev
    @Bauxitedev 5 років тому +5

    Balls to the wall insane.

  • @Deathrox691
    @Deathrox691 5 років тому +5

    2:45 EVERYTHING JUST WORKS

  • @fendoroid3788
    @fendoroid3788 5 років тому +1

    Wow, I love fractals! You gained a new sub, along with many others!

  • @yooooothisisinsanebroiloveyou8
    @yooooothisisinsanebroiloveyou8 5 років тому

    why am i just finding this channel. you deserve at least 5 million subs. keep it up!

  • @stefanosyanakis6978
    @stefanosyanakis6978 5 років тому +3

    Consciously aware
    a universe consisting of repeating points.

  • @jaimemenapadilla
    @jaimemenapadilla 5 років тому +4

    Holy shit dude I was thinking about the infinite iteration needed to actually get the fractal object (e.g Cantor set) and wondered if they could be used to understand things in nature that seem to possess infinity as part of its fundamental mathematical description (e.g. Black Holes); googled it and APPARENTLY its a real thing with research. Check it out its so cool.

  • @bjornsundin5820
    @bjornsundin5820 5 років тому +1

    You deserve more attention. This is amazing.

  • @WangleLine
    @WangleLine 5 років тому +1

    This channel is awesome! Great content :D

  • @egetekebas
    @egetekebas 3 роки тому +6

    INSTRUCTIONS FOR BETTER SATISFACTION OF VIDEO
    -stop the video
    -set speed of video x2 or x1.5 (i prefer x1.5 but your choice, you can put x1.25 or x1.75 too)
    -make loop the video
    -play "dj army" or "dj ferdi özkan" from a new tab ("HONDA SIVIC YANLAMA + MAKAS" playlist is a really good mix of these)
    -come back to this video
    -make it fullscreen
    -play the video
    -AND WATCH THE SHOW :)

  • @BLODSWIPER
    @BLODSWIPER 2 роки тому +3

    This reminds me of Yedoma Globula that is a fractal-space like exploration game with a really unsetteling atmosphere (due to size difference and evolving fractals while you stand in it).

  • @boopsboops7692
    @boopsboops7692 3 роки тому +1

    This just reminds me of a game that I used to play where you play as a rainbow marble going arround though levels to reach a goal. I don’t remember much because the game stopped existing after their company shut down and I never got to play it again

  • @VaraNiN
    @VaraNiN 5 років тому +2

    UA-cam's pushing your content now (and I'm glad they do - awesome channel). I predict 1 mil subs by the end of the year (2019)

    • @milesdancy68
      @milesdancy68 3 роки тому

      Sorry to break it to you bud...

  • @EmmetCromie
    @EmmetCromie 5 років тому +3

    I think this could be the future

  • @TheRMeerkerk
    @TheRMeerkerk 5 років тому +8

    I had a problem where the game wouldn't use my dedicate GPU, which would result in a maximum of 15 FPS for the lowest settings. Once I figured out I could right click the executable and choose to run with my NVIDIA processor I got a decent framerate of about 30 FPS for the mid range settings. Unfortunately the game still stuttered for some reason, which seemed to have resolved itself when I rebooted my laptop.
    After having played it at 30 FPS without stuttering, I can honestly say that I enjoyed playing it.

  • @sfrn2321
    @sfrn2321 4 роки тому +1

    You’re a huge inspiration to me and my video game design team for TSA

  • @rmbassett58
    @rmbassett58 5 років тому +1

    I just found this channel the other day and i dont know how he hasnt blown up yet (which is okay, the best youtubers are the ones who havent blown up yet). But this is great, i love everything about computers and also enjoy getting far out so ill definitely give this game a try. If you could make this into a mobile game of sorts it could make a lot of money

  • @quads4407
    @quads4407 5 років тому +8

    I wish that someone would do a tas (Tool Assisted Speedrun) of this awesome game

    • @Poly_0000
      @Poly_0000 5 років тому +1

      Well the only thing you could do is slow the game down.

    • @quads4407
      @quads4407 5 років тому

      ok

  • @zacksargent
    @zacksargent 5 років тому +3

    Your computer is way better than mine.
    I downloaded the game, and I could usually get a solid 17 frames per second, on the lowest graphics settings. It is a school computer, so the fault is probably mine.
    Anyway, I love your work. Keep it up!

    • @poppinlochnesshopster3249
      @poppinlochnesshopster3249 5 років тому +7

      He says in the video it needs a good GPU. A school computer has an onboard GPU.

    • @zacksargent
      @zacksargent 5 років тому

      ​@@poppinlochnesshopster3249 agreed.

  • @arkfish
    @arkfish 5 років тому +1

    This game is one of the best demos I've seen. So far, I'd give it a 10/10. It gives the player a good challenge they'll never be bored of. I played the game myself, and I've loved it. The mesmerizing patterns and movements of the 3D fractals make the game even better.

  • @g59enjoyer48
    @g59enjoyer48 3 роки тому +1

    This channel is giving me hope in the future of video games. Its gonna be the indies that save us.

  • @pinkushatejar
    @pinkushatejar 5 років тому +3

    Hey, you should take the top 1000 best sold books, take the cover image, and use them to generate a new image from them to make a new bestselling book cover! Bonus points if you do the same with a title

  • @youngtran8986
    @youngtran8986 5 років тому +4

    Tech dude here. Instant subs.

  • @gurt1973
    @gurt1973 3 роки тому +1

    I just found your channel and I love it

  • @Vokoca
    @Vokoca 5 років тому +1

    I love the aesthetic of this. Also amazing that it runs so well

  • @louis_irl
    @louis_irl 5 років тому +4

    Looks like the game is in the AUR if any Arch Linux users want to give it a go!

  • @Jason-rk1oz
    @Jason-rk1oz 5 років тому +30

    Someone should contact Markiplier; he finds this kinda stuff fascinating. Also, why have I just discovered this channel today? I love your physics simulations.

  • @Gzussss
    @Gzussss 5 років тому +1

    This game is a dream come true. Thank you CodeParade!

  • @ThunderDraws
    @ThunderDraws 5 років тому +1

    This looks absolutely stunning!

  • @Wilker_uwu
    @Wilker_uwu 5 років тому +6

    a racing game which doesn't include milliseconds :(
    i really liked this game and the idea(of the collisions and stuff), nice job ^-^

  • @jamesdegriz
    @jamesdegriz 5 років тому +10

    Wow. Real time Mandelbulber.

    • @nateshrager512
      @nateshrager512 5 років тому

      It's only 16 iterations. You dont get the same detail or zoom, and id you fiddled with certain parameters it would not look pretty

  • @StevenDiLeo
    @StevenDiLeo 5 років тому +1

    Thanks for posting this for free, that's super awesome of you! :D

  • @pyro-millie5533
    @pyro-millie5533 Рік тому +1

    Dude this is such an elegant game wow!! Can’t wait to try it!

  • @robinmarkstrom2995
    @robinmarkstrom2995 5 років тому +3

    yooo I was gonna drop some acid tonight, this will be perfect!

    • @loadedcannon
      @loadedcannon 5 років тому

      i dropped acid and played volgarr the viking, you probably had a better time

  • @icebluscorpion
    @icebluscorpion 5 років тому +3

    A ego shooter map with this Fraktals would be nice. with gravity towards the fractal surface, so you could shoot upside down and an infinitely big map too ... that would be awesome! or hide and seek on such a map :3

  • @cookdragon1414
    @cookdragon1414 5 років тому

    I never thought i would find a channel like this

  • @Dysan72
    @Dysan72 4 роки тому +2

    Very interesting concept. And a neat demo
    I did beat your Planet Crusher time (14.18) though I doubt I could do it again, got some reallly luck bounces.

  • @typicalhog
    @typicalhog 5 років тому +5

    This would be awesome if it had shadows of all or best of your runs and a way to play on your own fractals.

    • @davr1
      @davr1 5 років тому +2

      Adding a slider to move the fractal in 4d would be really cool, or a slider to increase/decrease the amount of polygons used

    • @Architector_4
      @Architector_4 5 років тому +1

      Problem with the polygons thing, is that this quite literally does not use any polygons or triangles or any other usual 3D stuff!

    • @davr1
      @davr1 5 років тому

      @@Architector_4 ik, but i meant it like if there was a switch or something to turn the fractal form infinitely complex to finitely complex, and with a slider to change the amount of complexity (eg. 1:40 with the sierpinski tetrahedron)
      I still quite don't get how that stuff works, correct me if i'm wrong
      Edit: reading this i think it doesn't really make sense

  • @elietheprof5678
    @elietheprof5678 5 років тому +6

    Great game! Just one issue: at lower screen resolutions, the picture gets really noisy. This could be solved by either
    1. Using less fractal detail levels when the screen resolution is low, or
    2. Even better, per-pixel deciding which fractal detail level to use... but I'm not sure if this is viable.

  • @Plystire
    @Plystire 4 роки тому +1

    Duuuuude, that was a fun game. Quite polished too! :D
    Thank you very much for the awesome vid and even more awesome game!

  • @zig8925
    @zig8925 3 роки тому +1

    I like that you say collision is the most common problem in MODERN games, and then show old games