Why there is still no mechanic like that? DOOM BOT ORNN

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  • Опубліковано 27 січ 2025

КОМЕНТАРІ • 541

  • @aero1000
    @aero1000 Рік тому +2046

    I like the idea of champions actively changing the map, being stronger in specific environments. Assasins in bushes, fire champs removing bushes, ground based champions chasing terrain and water champions faster in rivers, and creating even new rivers. The potential to change the dynamic of the game is huge.

    • @giuseppelosavio2334
      @giuseppelosavio2334 Рік тому +30

      true that, that could give an new way of playing the game, probally a lot of champ should be reworked to get this done.

    • @NyoMeowter
      @NyoMeowter Рік тому +69

      The game would completely collapse if it had that...

    • @giuseppelosavio2334
      @giuseppelosavio2334 Рік тому +15

      @@NyoMeowter if something like that would ever end up in the game it would probally be an game mode, afther a little thinking its like you say it would. Sinds specific laners wouldn’t matter that much anymore, correct me if I’m wrong

    • @mypoopiscomingandiplaymine426
      @mypoopiscomingandiplaymine426 Рік тому +19

      ​@@giuseppelosavio2334prob not even a gamemode. Way to much work for them to rework so many champs. Also the whole game would just change. Fun idea but not rlly a managable one

    • @crixus-ij8kf
      @crixus-ij8kf Рік тому +13

      qiyana could have so easily done this with the different boosts in different terrains

  • @belatoth4494
    @belatoth4494 Рік тому +3574

    The item disable concept is such a cool mechanic honestly

    • @cliffyang7687
      @cliffyang7687 Рік тому +173

      It can cause bugs in so many different ways though😂

    • @belatoth4494
      @belatoth4494 Рік тому +87

      @@cliffyang7687 I mean true, but it should only disable active and passive effects. That should get rid of like 10% of the bugs.

    • @SketchBookShortFilms
      @SketchBookShortFilms Рік тому +28

      Right? Insanely powerful but if you locked it to only the first item slow it could have some interesting power curves.

    • @catalinbuhai3
      @catalinbuhai3 Рік тому +15

      That would counter the cancer that heartsteel is

    • @thehalfginger-ux9yk
      @thehalfginger-ux9yk Рік тому

      yeah because riot programmers are garbage@@cliffyang7687

  • @luaplay6332
    @luaplay6332 Рік тому +1219

    Imagine doombots return with these concepts
    i would spend so much time playing this, i love pve stuff

    • @GMSryBut
      @GMSryBut Рік тому +44

      yeah, the lack of PvE content in league is saddening.
      Well, with Aram and TfT, you can chill a bit from the tryhards on SR.

    • @luaplay6332
      @luaplay6332 Рік тому +7

      @@GMSryBut True verry ture, its also a fun alternative if you just want to waste some time on silly gamemodes cuz i imagine there an easy and an hard mode wich is like really really hard but you can maybe grind out some stuff when you win

    • @GMSryBut
      @GMSryBut Рік тому +6

      @@luaplay6332 The second version of Doom Bots actually had Difficulty 1, 2 and 5.

    • @Snackie15910
      @Snackie15910 Рік тому +5

      unfortunately 80% of the time, people are just picking squishy range cucks in ARAM, and it just becomes AFK minion ping pong/dodgeball, the most fun is when people actually scrap@@GMSryBut

    • @GMSryBut
      @GMSryBut Рік тому +4

      @@Snackie15910 This is why I'm a tank main in this game.
      Getting flamed by the enemies for not dying after they poke me for 10 minutes. :P
      (Specially Ornn is so funny. Not even need to die to shop)

  • @SuspiciousCrow
    @SuspiciousCrow Рік тому +248

    Temporarily destoying bushes and terrain would be awesome mechanic. It would create a lot of different plays, tactics and strategies.

    • @LaikaTheTarnishedBeing
      @LaikaTheTarnishedBeing Рік тому +9

      Temporarily destroying bushes would counter rengar heavily, i like it

    • @diogohenriques114
      @diogohenriques114 Рік тому

      just like dota 2

    • @diwakardayal954
      @diwakardayal954 Рік тому +1

      Temporarily disable winning for enemy team for 10mins xD

    • @DuBstep115
      @DuBstep115 Рік тому

      @@diwakardayal954 Not for 10 mins but lets say 20sec

    • @tinycandleman
      @tinycandleman Рік тому

      Honestly it would be awesome to see a champion that could destroy terrain, but Riot would never do that. Too much effort for one champ.

  • @ToasterCorgiGaming
    @ToasterCorgiGaming Рік тому +698

    The idea of destroying not only the grass, but the walls as well is a really fresh idea. Might make the Jungle more interesting when there's no terrain to block you, or screw over some champions.

    • @michaeletzkorn
      @michaeletzkorn Рік тому +5

      In china’s MoBa mobile, there’s literally a champion that if it sustains its passive can continue to ignore terrain and Kayn and Bard have their e so I don’t see why not for this mechanic

    • @michuumichowski
      @michuumichowski Рік тому +1

      @@michaeletzkorn Because it's hard to do.

    • @Liquid_Soap22
      @Liquid_Soap22 Рік тому +16

      ​@@michuumichowskiBecause they would have to work

    • @RussianSpy4632
      @RussianSpy4632 Рік тому +3

      Dragons remove walls. if they remake collision physics it would work well. Also, think of the crazy plays in pro play with this

    • @phanthanhlam6612
      @phanthanhlam6612 Рік тому +4

      if ornn ult made it into the game, he will be the next king of bugs, that ult is a game breaking material

  • @mechamechs
    @mechamechs Рік тому +48

    Ah yes. Back to the third level of an ability being better than the fifth

  • @spectralspooky
    @spectralspooky Рік тому +40

    Ornn in song of nunu:

  • @minimonkeymasher8888
    @minimonkeymasher8888 Рік тому +163

    I like this idea of a tank that may not do enough damage, but can absolutely cripple an opponent by making their item's passives effectively useless while he's around, can destroy FOW, and can destroy terrain to make for huge teamplay moments. It also has downsides. Creating and destroying terrain works both ways. Now enemies can't hide in bushes, and can't easily counterplay skillshots, but now, neither can your team. Making a path with Ornn's ult into Drake pit for an easy 5 man charge is great. Buuut, now your team can't really run away as easily. Leaving room to royally fuck up is an important part of character design imo

    • @Ebiko
      @Ebiko Рік тому +2

      your last sentence massively reminds me of Bards Ult 😅

    • @Tylerrrrrb
      @Tylerrrrrb Рік тому +2

      U ever see ornns damage?

    • @queendread4427
      @queendread4427 Рік тому +3

      A tank that does damage goes top. A utility oriented tank that doesn't do as much damage goes support. Except they both do stupid amounts of damage. The only difference is that top lane tanks deal %health damage with little base damage while supports deal a lot of base damage with little to none %health damage

  • @Shiftinggers
    @Shiftinggers Рік тому +350

    Ok but will the E into a max rank Q send any champion at the impact point into the stratosphere or not?

  • @Blu_Moon_Owl
    @Blu_Moon_Owl Рік тому +4

    Rengar and all his mains quaking their boots when they see Ornn destroying all bushes in the arena

  • @ARCAD3BLOOD
    @ARCAD3BLOOD Рік тому +1

    -The enemy is in that direction, go!
    Ornn: roger sir, eliminating that direction.

  • @edward-senn
    @edward-senn Рік тому +27

    The R destroying walls (I assume the walls "grow" back after some time, tho?) is a neat concept and it makes sense of Ornn honestly. An engage ult that clears the way for your team to go for the knocked up (assuming it still knocks up. If it still knocks up, it could be too powerful I guess? Maybe just a massive slow or a short stun then? ) targets

    • @Enkye_CA
      @Enkye_CA Рік тому

      That was initially designed for Taliyahs ultimate, where she had two walls on either side. But the devs thought it’d be too hard to code.

  • @eonarose
    @eonarose Рік тому +26

    I feel like this would make Ornn the most broken champ in the game. An infinite toggleable unstoppable that does % max hp dmg, removing terrain permanently, creating terrain that’s bigger than the terrain on the map, and a Sion ult as a basic ability. Some champs entire kit is equal to just one or two of these.

    • @acidgolem2132
      @acidgolem2132 Рік тому +4

      Yeah but it would be hella fun to face as a doom bot

    • @patrykrys3153
      @patrykrys3153 Рік тому +4

      thats... entire idea behind doom bots :D

  • @suisus3780
    @suisus3780 Рік тому +29

    Ornn if he's designed in 2023:

  • @katastrofygames
    @katastrofygames Рік тому +16

    I love the idea of interacting with the terrain more. With so many champions that can jump walls, it only seems fair to have some champions that just straight up removes walls or bushes, which will of course respawn after some time.

  • @flavienmaillard3910
    @flavienmaillard3910 Рік тому +5

    So basically Ornn became a god of destruction

  • @technicalactivity
    @technicalactivity Рік тому +1

    burning the bush for it to regrow is amazing

  • @nocsu4850
    @nocsu4850 Рік тому +4

    Nah, burning the bush and just looking in the jungle was cursed.

  • @KingJH0510
    @KingJH0510 Рік тому +7

    The ult destroying terrain is the only one that wouldnt break the game
    Ornns e can already destroy champion generated terrain so having the ult do the same but stronger would be cool
    Item disabling is a cool concept but 20s is way long, maybe like 5s but even then its like a free exhaust so it would make him insanely op

  • @GrammerNazi86
    @GrammerNazi86 Рік тому +7

    Cool concepts but I feel like the lvl3 Q would be a lot better than lvl5 Q depending on whether they can walk through the pillars or not

  • @childishgames557
    @childishgames557 Рік тому +1

    why is it that leveling abilities to max don't make em stronger but changes em completly, like his Q going from singe pilar to a cage to a single large pilar that explodes?

  • @nourgaser6838
    @nourgaser6838 Рік тому +34

    Okay the passive and the ultimate could be balanced and work in the game. So interesting

  • @KDucky
    @KDucky Рік тому +1

    Orn after 2 lines, 5 cans of monster, 3 packs of ciggies, two joints, pre workout and steroids

  • @nojaodoggo2896
    @nojaodoggo2896 Рік тому +2

    Rengar watching W: 😢

  • @lakesong7566
    @lakesong7566 Рік тому +1

    me seeing the ult: that's it? only a single normal sized ult?
    after the effect ends: hold up...

  • @jeffisfree
    @jeffisfree Рік тому +3

    NGL, I wish some of these doom bot mechanics are put in for a champ's standard kit (especially for level 18/ late game). It not only looks good, but I feel like it could make sense especially for late game. The game would be more impactful and from a game POV, more fun too.

  • @TroublTurtle
    @TroublTurtle Рік тому +1

    but how cool is the DOOM Ult omg that was executed so well!

  • @trentgawd4292
    @trentgawd4292 Рік тому +8

    *ults the nexus*

  • @Kyle-zn2yc
    @Kyle-zn2yc Рік тому +1

    The Passive, Q and R ideas are beautiful, the W and E are no gos

  • @xn--g5h6690ovb
    @xn--g5h6690ovb Рік тому +1

    the terrain deformation with his R is so fucking cool dude

  • @gabodecabo7555
    @gabodecabo7555 Рік тому +3

    as a main ornn i can only say this: i hope this one day become true i need it

  • @PortuguesePai
    @PortuguesePai Рік тому +1

    the Bush burning is actually a really cool concept. They already do it when Fire drake is the main Dragon. Might as well add it for a fire breathing champ.

  • @Causality01
    @Causality01 Рік тому +4

    Lore accurate Ornn:

  • @pleazvre
    @pleazvre Рік тому +1

    The Vainglory moba had something similar, depending on which skill you maxed out, it gains some special ability

  • @ahmadbugshan9603
    @ahmadbugshan9603 Рік тому +1

    wait... a champion that can change how the terrain works with his ultimate sounds so cool, maybe only has R can do that and it had like 3min CD?

  • @pixl237
    @pixl237 Рік тому

    As a old League player And a new DOTA 2 player : this is exactly what's in Dota. The environement is a lot more linked to every character. There is tree that you can destroy. A height concept in the map... And a lot more that I can't even describe

  • @enzochannel9572
    @enzochannel9572 Рік тому +2

    Nah nah nah pause i NEED that passive on Ornn right now.

  • @lukeschneider4252
    @lukeschneider4252 Рік тому +1

    The map changing and the item disables are both really cool concepts not gonna lie.

  • @nicolaspereyra420
    @nicolaspereyra420 Рік тому +4

    I like all of this (although I imagine it would be like hell to code) except the passive. Item disable would be a cool concept but the one from the game fits better orm's theme, he's a builder not a destroyer

  • @ashurakusanaga5917
    @ashurakusanaga5917 Рік тому +6

    Destroying the bush temporarily seems like something that should be a mechanic. I mean Ornn can already destroy champion-made walls with his charge, why not brush temporarily? I could see that being a thing they add.

  • @Digidude0
    @Digidude0 Рік тому

    this is the Ornn Rework we might not want, but definitely deserve. This is dope as hell. Riot, TAKE. FKIN. NOTES.

  • @3amNightFrog
    @3amNightFrog Рік тому +1

    Just imagine how the game would be if every level up you can either upgrade your ability or change it to your champions other abilities that have CC or long range or short range or buffs or debuffs and the abilities interact with other abilities and terrains and also based on your champions species.

    • @rayaqin
      @rayaqin Рік тому

      honestly it would be buggy as fuck for sure

  • @FooeyMcgooey
    @FooeyMcgooey Рік тому +2

    Testing out some new updates on his kit as a Doom Bot is genius

  • @Thiccoman
    @Thiccoman Рік тому

    When Taliyah came out, Riot said they wanted to make her able to change the enviroment, specifically, rocks, walls and whatever other earth-like things on the map, but they couldn't do it so they gave up on it

  • @BrandonPlayzHD
    @BrandonPlayzHD Рік тому

    bro wants to give a tank the passive ability of stoping tank shreders

  • @IvanusPrime
    @IvanusPrime Рік тому

    This would make Ornn fun to play actually, these edits are amazing!

  • @Woelock
    @Woelock Рік тому +2

    Not sure when or why they changed it, but Ornn E used to be able to break playermade terrain, so stuff like trundle pillar, azir R, and anivia wall could be broken. Not completely broken in teh case of stuff like Azir R and anivia W, but it would make a small opening like 1 pillar wide.

  • @F3RAL3NTITY
    @F3RAL3NTITY Рік тому +1

    Maybe the E thing, but that’s it💀

  • @Willime7
    @Willime7 Рік тому +2

    Hello there. Great vid dude.
    Ornn burning bushes with W. Amazing idea. Keep it up dude!

  • @PatrickBilbo
    @PatrickBilbo Рік тому +1

    While the item break mechanic I cannot see going well, I see the bush burning mechanic and wall breaking mechanic as future things that can be implemented. Naturally, affter a time they come back, but it can cause some awesome and interesting strategies.

  • @elyass7777
    @elyass7777 Рік тому +1

    the bush burn and the ult upgrade are sooo good

  • @denimator05
    @denimator05 Рік тому +1

    It would be a ton of work but a Doom Bot gamemode would be super fun

  • @timi_LoL
    @timi_LoL Рік тому +122

    Riot not hiring you immediately is a crime against the community.

    • @KikiGameOver
      @KikiGameOver Рік тому

      Rito probably gets funding for employing disabled people

    • @seekkira
      @seekkira Рік тому

      Riot doesn't care about their game

    • @whimsicalchronicles8798
      @whimsicalchronicles8798 Рік тому

      riots probably going to eventually file a lawsuit against this guy for taking their copyright and making changes to it

  • @deathxcher657
    @deathxcher657 Рік тому +1

    you could of make his ult to turn big like Volibear, they both turn into giant when they fight, so it also make sense if he grow like Voli does.

  • @МихаилСеверинов-б4я

    I really like idea of damaging the map, its really cool! I think every massive ult like aurel, lux, ornn and etc doing such things will be very cool. I once said to my friends - if there will be noita-league of legends game, i would go crazy and just play it for hours

  • @skywalkerjohn8965
    @skywalkerjohn8965 Рік тому +1

    I feel like these map changing mechanics only happen on your side is the only balance way.

  • @nox_cadit
    @nox_cadit Рік тому +1

    I wouldn't mind if they made the skills this strong if the game worked like Vainglory. There you can't lvl up all skills to the max, so youist choose and those you get to max level get extra effects

  • @9909rek
    @9909rek Рік тому

    This feels like a heroes of the storm dev brainstorming ideas for league characters

  • @ReallyBigHead
    @ReallyBigHead Рік тому +12

    I would expect the max Q is like jarvan’s terrains and it traps ppl in there

  • @SCHMERZLOSCorvus_ClashOfClans
    @SCHMERZLOSCorvus_ClashOfClans Рік тому +1

    honestly the concept of removing terrain for a few seconds to create sneaky paths is super cool and should be a thing for a new champ.
    Yes Kayn can do what ever he wants but beeing able to create paths for your team is epic

  • @gabrielaragon9562
    @gabrielaragon9562 Рік тому +4

    Wtf, this is somehow balanced

  • @sdcv1107
    @sdcv1107 Рік тому +1

    Honestly this guy made a necessary Ornn's rework with awesome features on the way

  • @RedDread4510
    @RedDread4510 Рік тому +2

    Ornn and Sion destroying terrain with their Level 3 Ultimate

  • @Дмитрий-ц2е2ф
    @Дмитрий-ц2е2ф Рік тому

    This is the most interesting champ idea so far

  • @thepcuser4312
    @thepcuser4312 Рік тому +1

    these are such good ideas but they would be painful to balance

  • @AaronAtondo
    @AaronAtondo Рік тому +2

    the lvl 3 Q should be a thing, like anivia's wall, like literally more pillars, to balance this it shouldn't do damage, only the slow, but to balance it make E do more damage when knock up

  • @KaraPisicik
    @KaraPisicik Рік тому +1

    Hey EkkoLogical, I really enjoyed your DOOM BOT videos! The creativity in champion mechanics is fascinating. Keep up the awesome content! 👍

  • @NikosNtemkas
    @NikosNtemkas Рік тому +2

    This is amazing! It's just that level 3 q seems way too op with its' interaction with e

  • @SweD5425
    @SweD5425 Рік тому

    I was expecting a stampede of lava rams.

  • @LycheePiee
    @LycheePiee Рік тому +1

    This kind of upgrades are too OP in the game especially the max Q and max E but the W and passive is fresh ídea

    • @tanez778
      @tanez778 Рік тому

      doom bots are meant to be OP lol

  • @LostSoul-TeemoMain
    @LostSoul-TeemoMain Рік тому +1

    Forget Doombot, I want that Q on actual Ornn

  • @misiek8749
    @misiek8749 Рік тому

    changing how skills work after leveling is amazing idea, at least for me

  • @SuperSinSlayer
    @SuperSinSlayer Рік тому +1

    Put me in a coma and wake me up when I can play these champs

  • @Majestic_Pot
    @Majestic_Pot Рік тому

    Long fire breathing and long charge soundtrack studia or unbalanced but burgund bushes, item disabling sounds rly rly cool

  • @MatthewTheUntitled
    @MatthewTheUntitled Рік тому

    They wanted to do something like that fire paved path for a champion skill but it got scrapped due to spaghetti code

  • @akai.61
    @akai.61 Рік тому

    Normal people: Use E to engage
    Me: Use E to backdoor 😂

  • @Veraz67
    @Veraz67 Рік тому +10

    would be interesting to play with that ornn in real league

  • @itsthelepto
    @itsthelepto Рік тому

    The bush cutting sounds cool.

  • @Red_Angel-dw4cv
    @Red_Angel-dw4cv Рік тому

    That item silence is just mute effect in dota, lmao

  • @tschesch6025
    @tschesch6025 Рік тому

    I really have no idea how riot hasn‘t played around with the concept of removing bushes for a set time duration. Seems like such a nobrainer mechanic

  • @soul_bolt
    @soul_bolt Рік тому +9

    Id say make orn R lvl2 destroy walls the direction it comes from and lvl 3 the direction it comes from and where you send it.
    Make Q5 a Wall trap.
    And W like Asol Q and E combined.

  • @vatrasV
    @vatrasV Рік тому +1

    I believe Riot is just waiting for you to finish all champions xD

  • @bubbledog12
    @bubbledog12 Рік тому +1

    Right hear me out. Ornn pasive, has an active effect with a long cooldown (like azir tower) when activated ornn is able to massively buff one of his items, I’m talking like doubling the stats. The downside however is that the item can’t handle the power for long and eventually breaks down.
    In the inventory when the times up the selected item will turn into “scrap” which can be sold back for half the price.

  • @Another_Dusk
    @Another_Dusk Рік тому +1

    3 lines for the ult would be cool too lmao

  • @wakkaseta8351
    @wakkaseta8351 Рік тому +1

    To be honest, I kinda like wall of pillars more than just "pillar but bigger".

  • @rafinha4821
    @rafinha4821 Рік тому +1

    Ornn, the counter of bruisers, if he could deactivate only blade of ruined king he would be the best

  • @kingkazuma2568
    @kingkazuma2568 Рік тому +1

    Riot should just hire you to fix their game with ideas these are amazing

  • @merci1ess001
    @merci1ess001 Рік тому +15

    As a fan of Ornn, I'm very glad that you showed how to improve him. Thank's a lot. I hope you will be replaced and invited to the Orn rework :)

    • @derbionatorstyle3421
      @derbionatorstyle3421 Рік тому +1

      Ornn needs a nerf more than an improvement

    • @Tylerrrrrb
      @Tylerrrrrb Рік тому +3

      Next time just say ur a bronze ornn main. Ornn is broken

  • @LofiCatFox
    @LofiCatFox Рік тому +1

    Hmm, idk about the W. Just makes it ridiculously easy to pile dmg onto Ornn because he has to keep breathing the fire, unless you can aim it because he also moves a little bit forward while bellowing. Also kinda wished the ult increased in size with each level. And his e is nice but that ability can be interrupted by cc.

  • @thecookiemeister5374
    @thecookiemeister5374 Рік тому +1

    I like his Q the most. Ornn’s Q usually feels… weak. Unsatisfying. His Q getting larger the more levels he has, I like it. He’s a god, why is his terrain creation so damn tiny when Trundle can make a fucking iceberg.

  • @The_Corzo
    @The_Corzo Рік тому

    Lol, the passive, the incineration of bushes temporally, and the ultimate are really interesting o.o

  • @tancurtizaak5035
    @tancurtizaak5035 Рік тому

    What's actually better on the ult is remove the terrain destroy and just let how many rams he can headbutt, plus in succession of head butting by how many rams he headbutted will give him tenacity, aoe fire damage and armor/magic armor.

  • @masonhales
    @masonhales Рік тому

    The w lasting longer doesn't make sense, since the ability is all about the debuff it applies and not the actual fire damage

  • @theyusane668
    @theyusane668 9 місяців тому

    Imagine building full cd ornn just to clear all the walls on the map

  • @SayaD01
    @SayaD01 Рік тому +1

    I guess: If Ornn was made by a main Ornn.

  • @EclairCat
    @EclairCat Рік тому +1

    i'm gonna show your videos to someone who never played LoL and tell him that's the real gameplay

  • @Apoz
    @Apoz Рік тому +1

    Bro just give me back the shield on W, and we call it a day.

  • @LordCainhurst
    @LordCainhurst Рік тому +1

    Honestly I kind of wish Ornns Q was that good. It’s probably the only ability that feels lackluster.

  • @raynightshade8317
    @raynightshade8317 Рік тому +1

    Honestly with all the fire champs is really weird non of them interact with brush

  • @linksoni213
    @linksoni213 Рік тому

    They joke about these, but these end up being the new champs kits on release