Another important early vein to hit up is Redstone. Mine the redstone ore with a GT hammer (not soft mallet, a proper hammer) to get crushed redstone ore, craft that with the same hammer to get impure redstone dust, and throw a stack of that in a vanilla cauldron to wash it into redstone dust. With this you can use those modifiers you're building up to speed up your tools, and yes, that is worthwhile. You're going to be doing *a lot* of mining before you are able to craft your first mining machines. I wouldn't recommend making mortars out of anything but Flint. Iron ones only have twice the durability of Flint ones, so you're spending two iron ingots per stack of mortar-ing to save four flint and five stone. Not worth. The other materials either are even worse than iron and *super* not worth, or a very complex/costly materials to make and *still* don't process enough to justify it. Wrought Iron can make a case, since early on you're likely going to be smelting up a ton of that stuff to keep burning your creosote oil and they process a stack and a half per mortar, and later on Damascus Steel, purely because you can buy that relatively cheaply from the questbook when you're in MV. I have added a section to the spreadsheet listing...I'm not going to say "optimal", but at least good and relatively easy food you can cycle early game. Because yes, food is a major concern, especially when you're sprinting everywhere. Something which I maybe should have pointed out earlier, in hindsight: You know all those ladders you stole from a village earlier, and maybe some gotten from the questbook as well? If you find a lava source deep down that might be the best spot to place the ladders in order to avoid having to do the (perpetually) low on food lava death dance. Either that or prepare by building an actual mine shaft you can walk/jump up. IIRC the TiC smeltery does consume more lava in GTNH than it does vanilla (I'll just give you some time to recover from the shock of this startling revelatio-okay that's enough), so expect to go back to it a few times. Especially if you don't grab a large batch to begin with. If possible you want to use your alu gravel sparingly, and collect more whenever you find any. Later on you can extract Titanium from it, albeit very little, but if you collect enough you might be able to get some pre-Moon Titanium. Which you can do some very good things with, even if it's only one or two ingots. For the record the wide guard only contributes it's material quality to a broadsword, not durability or anything like that, so unless it's something like an obsidian wide guard looted from a villager you might as well go with wood and save yourself half a bronze ingot. "That's literally nothing in GTNH", you say? I mean you're not wrong, but if you can spare yourself some material, might as well. "Inefficient to be efficient" is definitely a thing in GTNH, but being frugal can still pay off at times. Flint -> Bronze is a mining speed upgrade from 4 to 6.5. The reason it feels slow is because you haven't put any redstone on your pickaxe yet: A flint pickaxe with one level of redstone (8) is faster than a bronze pickaxe without any redstone (6.5). Don't underestimate how powerful it is. There are other storage solutions available before AE2 - EnderIO Inventory Panel, Project Red item pipes, Logistics Pipes, as well as some more esoteric solutions - but the best solution by far is to simply keep your stuff organized. Note that Drawer Controllers are nerfed in GTNH, so drawer walls/cubes basically don't work. Organize those chests. Though don't *completely* write off Logistics Pipes as a poor man's solution to keeping your own inventories sorted. There's some *very* fun stuff you can do with Logistics Pipes and a touch of magic much later on, before you go to the Moon. For GT tools iron is better than bronze. For TiC tools brozne is better than iron. Keep that in mind so you can save on resources and craft tools that'll last longer. You'll be going through enough of them before all is said and done, no reason not to save yourself some effort. There is an electric treetap which has much better durability (as in electrical charge rather than actual durability), but the manual ones indeed are...not great. Chopping down rubber trees like that also isn't great, but this early you don't really have much in the way of other options. Later, yes, but not quite yet. Don't feel bad finding all of these "useless" veins when you're looking for early game copper/iron/tin, by the way. Salt veins are early sources of Chlorine and Lithium for tech, as well as obviously Salt for cooking (edible salt exists, but that takes a bucket of water per). Coal veins are greatly useful for coal to cook into coal coke, which speeds up steel production later, as well as some lignite you can use as extra fuel or for some extra torches. And if Limonite wasn't useful for Iron it would be for Oxygen and Hydrogen, which are useful (and not necessarily trivial gases to get) in early-mid LV. Similarly if the pure iron in a copper vein doesn't interest you for the iron it might interest you for easy Wrought Iron. Tons of stuff has uses, if not sooner than later, and some stuff even has uses you wouldn't expect it to have at first glance, so keep on prospecting. The optimal placement of steam machines, because they need a space to output steam, is machine -> empty space -> machine -> repeat. The two machines vent steam into the empty space, hoppers underneath them can pump into a chest beneath the steam output (you thankfully don't burn your hand interacting with the chest), steam can be fed in trough the back, and items to be processed hoppered in from the top. Note that of all steam machines the Steam Alloy Smelter tends to consume the most steam (and see a ton of use), so placing it directly next to your steam boiler (they auto-output, be in into a pipe or steam machine) isn't a horrible idea. That said steam pipes can act as a poor man's steam tank before you've got a railcraft tank set up for that purpose, so that can be an argument to (temporarily) place them further down a line as well. In case you needed more arguments in favor of Pam's animal traps: Explosive animals. Yes, even *animals* in GTNH are made of pure nitroglycerin for some reason. You can avoid this explosion if you kill animals with a specific weapon, the rationale for which is completely nonsensical and doesn't hold up to even the slightest consideration of scrutiny, so unfortunately I never committed the exact tool to memory. It's in the questbook somewhere. One thing you can do to make prospecting easier at this stage is to craft an Ore Finder Wand. It's basically a dowsing rod that you can tune to specific blocks, and if they're within a certain range it'll make noise. You can also use this to find stuff like Marble or Lootgames, if you want to find more of that for building/lootgaming purposes. One downside to the ore finder wand is that it has a rough time finding diamonds in the overworld, because diamond veins are low down enough that they often escape the limited range of the wand. Once you're in LV proper you'll be able to craft proper prospecting kits and forgo this whole dowsing rod nonsense altogether, though.
@@Royal_4096 The flint knife is good at the start, it only costs one flint and one stick, give one sword strike and finish it with the knife, you get cooked meat thanks to the flame attribute on flint tools and you don't get exploded which is very appreciated when you don't have armour or a bed
Tinkers has a bad rep of being too op, but I think it's implemented well in gtnh. Getting your first hammer after spending hours with a shitty pickaxe feels amazing and really contributes to how rewarding the pack feels
Seeing the first episode was like seeing snow for the first time in years. Might be an exaggeration, but Im thankful to you for making this series. I hope everything goes well and you manage to reach your goals before burning out. Thanks for making me smile, Three.
I have massive respect for people who share their experience of them just having fun, as he once said that he isn't competing in the UA-cam game which makes it even more admirable
I always have the hardest time pushing past this early part of a pack, cause there are so few quality of life items available. But, at the same time it is also one of the most fun parts of the pack cause you have all of the space to do anything and take any path, and I love that potential!
Yeah, in one or two episodes time things are going to start opening up to us in terms of the options we have in order to proceed. Right now it's about unlocking some of the basics and getting the tools to move forward :)
Fairly new subscriber here (ATM7) I discovered you by accident and am SO glad I did. Your commitment to "finishing" a pack by reaching a clearly stated goal is refreshing and I hope you carry that forward. I can't speak for others, but the most maddening thing for me in watching UA-cam content is abrupt ends with no explanation. Thank you for the content and commitment. (Not to mention the build style ideas.)
I found this channel through the "how to stay motivated" video, but I think I might be in for the long haul now :) Your voice is so relaxing and watching you navigate packs is fascinating!
I absolutely love the "new" style. Although very little has actually changed for me it makes all the difference. I am referring to the fact that you explain stuff a bit more and other little things like that.
Honestly, im not a huge fan of minecraft content these days, but this content is great. its incredibly well edited. you deserve a lot more subscribers. Most of top minecraft youtubers dont put anywhere near this amount of time and effort into making their content. keep up the great work!
I really love the mini-series "building with threefold" I hope we get more little explanations and tips in the future, really helpful and interesting. Awesome episode! Threefold is the best!
Hi Three, love your videos keep up the good work, just a tip if you click on F9 one more time it shows you the ore generation chunks and the center of the chunk.
Really enjoyed this epsiode. Love the building with Threefold. I am on my third attempt at GTNH, and I think your suggestions here and in the How to stay motivated about thinking through the base will really help. Thank you for the great content!
Episode 1 of this series randomly popped up on my feed and I watched about a minute of it before subscribing, love the chill, slow roll progress, great contrast to most other modded players who are always trying to rush through all the quests
Hello! I also started playing this pack, and just stumbled upon your first season. For me, Gregtech is new, and it's all so interesting :)) You have great videos, thank you :)
Something you probably already know, but something that I learned the hard way when entering the steam age of GT. Those blast furnaces to get into steel, you know the ones that require like two or three stacks of bronze per each? They can share walls, so if you build a 2x2 of blast furnaces, not only will you get the abysmally slow steel production going MUCH faster, but you'll reduce the amount of bronze needed by a quarter or more.
I love that you started a new season. Your videos are the reason I started GTNH :D. Great to see that you're now getting a lot more views, you really deserve it for all the effort and dedication!
the last time I've actually been invested in a modded playthrough was the Yogscast almost a decade ago, props to you and I'm definitely gonna stay tuned!
"sometimes you have to be inefficent to be efficent" that line reminded me so much to the Nomifactory series where you said exactly the same sentence :D
Hey Threefold, I just discovered your channel, and I have to say -- I'm so impressed with your editing! Really looking forward to this series and others you've done :)
Really like this video and the style of editing! Because of you I'm just getting into modpacks aswell, but they are pretty scary sometimes and easy to get lost in. Thank's a lott for the great content!
Man, I LOVE the look of that red Cherry wood. That and Ebony are my two go-to woods for building a house. There also a nice blue one from the ATM7 “The Other” dimension.
I play a lot of minecraft but only vanilla version with some comfort modes, i played some modpacks in the past but i'm not interested in this modpack but it is realy relaxing and fun to watch your videos in this modpack. I discovered you with the first video randomely being recommanded by youtube and i realy apreciated the videos, great job man, impatient to see the next episodes!
Upload 29 of telling Threefold to keep up the great work! Dang! Almost a month in a row now. Please never stop making quality content. Truly brightens my day! :D
Dang what a lonely house without a bed, and now no walls.... lol I love the sass you lace into your videos. And I really appreciate your tutorial-ish tips for building in gregtech!
Tip for the ore discovery: If you take, lets says the 10 most frequent found vein ores and place them down on dirt and mine/prospect them it will detect them in a big area around you if there are more veins of said type.
Second episode and im loving it! I like your system of searching the centre of a chunk but im more of the 2x2 centre that is more easy :) also, lots of progress you made, you are very fast
For finding the center of the chunks I think you can use the chunk boarder button and I believe the third option tells you where the center of an ore chunk is…
Not sure if its a recent change but 1 tin ingot and 1 copper ingot in the tinkers smeltery make 1 bronze ingot. Different trade off ration but saves the time spend grinding the metals to dust and mixing them. An odd qwirk I found with harvesting cotton. If you have a soybean in your hand and harvest the cotton it will remove the cotton but keep the plant at 50% growth (same height as full grown). Idk why it does it but it essentially doubles the rate at which you can gather the cotton. Just make sure to eat beforehand so you dont eat the soybean on accident.
Pressing F9 three times will show a chunk overlay with a blue beam in the center of every ore chunk instead of the normal one, that should help finding those :)
I would advise you to input water to the bottom of the steam boiler. If that wooden pipe ever becomes empty for any reason. It could start burning from holding steam otherwise.
You get more brick dust out of the stairs than the blocks, the stairs give 6 small dusts which is 1.5 regular while the full blocks give 1 regular. There's also usually a lot more regular blocks than just 4 stacks, like a huge chunk under ground a bit below the ground floor but above the dungeon
I would recomend digging stairs instead of pillaring up and re-digging the stone every time you go down the mine. It really will save a lot of manual mining on the long run and give you stone to build.
Another important early vein to hit up is Redstone. Mine the redstone ore with a GT hammer (not soft mallet, a proper hammer) to get crushed redstone ore, craft that with the same hammer to get impure redstone dust, and throw a stack of that in a vanilla cauldron to wash it into redstone dust. With this you can use those modifiers you're building up to speed up your tools, and yes, that is worthwhile. You're going to be doing *a lot* of mining before you are able to craft your first mining machines.
I wouldn't recommend making mortars out of anything but Flint. Iron ones only have twice the durability of Flint ones, so you're spending two iron ingots per stack of mortar-ing to save four flint and five stone. Not worth. The other materials either are even worse than iron and *super* not worth, or a very complex/costly materials to make and *still* don't process enough to justify it. Wrought Iron can make a case, since early on you're likely going to be smelting up a ton of that stuff to keep burning your creosote oil and they process a stack and a half per mortar, and later on Damascus Steel, purely because you can buy that relatively cheaply from the questbook when you're in MV.
I have added a section to the spreadsheet listing...I'm not going to say "optimal", but at least good and relatively easy food you can cycle early game. Because yes, food is a major concern, especially when you're sprinting everywhere.
Something which I maybe should have pointed out earlier, in hindsight: You know all those ladders you stole from a village earlier, and maybe some gotten from the questbook as well? If you find a lava source deep down that might be the best spot to place the ladders in order to avoid having to do the (perpetually) low on food lava death dance. Either that or prepare by building an actual mine shaft you can walk/jump up. IIRC the TiC smeltery does consume more lava in GTNH than it does vanilla (I'll just give you some time to recover from the shock of this startling revelatio-okay that's enough), so expect to go back to it a few times. Especially if you don't grab a large batch to begin with.
If possible you want to use your alu gravel sparingly, and collect more whenever you find any. Later on you can extract Titanium from it, albeit very little, but if you collect enough you might be able to get some pre-Moon Titanium. Which you can do some very good things with, even if it's only one or two ingots.
For the record the wide guard only contributes it's material quality to a broadsword, not durability or anything like that, so unless it's something like an obsidian wide guard looted from a villager you might as well go with wood and save yourself half a bronze ingot. "That's literally nothing in GTNH", you say? I mean you're not wrong, but if you can spare yourself some material, might as well. "Inefficient to be efficient" is definitely a thing in GTNH, but being frugal can still pay off at times.
Flint -> Bronze is a mining speed upgrade from 4 to 6.5. The reason it feels slow is because you haven't put any redstone on your pickaxe yet: A flint pickaxe with one level of redstone (8) is faster than a bronze pickaxe without any redstone (6.5). Don't underestimate how powerful it is.
There are other storage solutions available before AE2 - EnderIO Inventory Panel, Project Red item pipes, Logistics Pipes, as well as some more esoteric solutions - but the best solution by far is to simply keep your stuff organized. Note that Drawer Controllers are nerfed in GTNH, so drawer walls/cubes basically don't work. Organize those chests. Though don't *completely* write off Logistics Pipes as a poor man's solution to keeping your own inventories sorted. There's some *very* fun stuff you can do with Logistics Pipes and a touch of magic much later on, before you go to the Moon.
For GT tools iron is better than bronze. For TiC tools brozne is better than iron. Keep that in mind so you can save on resources and craft tools that'll last longer. You'll be going through enough of them before all is said and done, no reason not to save yourself some effort.
There is an electric treetap which has much better durability (as in electrical charge rather than actual durability), but the manual ones indeed are...not great. Chopping down rubber trees like that also isn't great, but this early you don't really have much in the way of other options. Later, yes, but not quite yet.
Don't feel bad finding all of these "useless" veins when you're looking for early game copper/iron/tin, by the way. Salt veins are early sources of Chlorine and Lithium for tech, as well as obviously Salt for cooking (edible salt exists, but that takes a bucket of water per). Coal veins are greatly useful for coal to cook into coal coke, which speeds up steel production later, as well as some lignite you can use as extra fuel or for some extra torches. And if Limonite wasn't useful for Iron it would be for Oxygen and Hydrogen, which are useful (and not necessarily trivial gases to get) in early-mid LV. Similarly if the pure iron in a copper vein doesn't interest you for the iron it might interest you for easy Wrought Iron. Tons of stuff has uses, if not sooner than later, and some stuff even has uses you wouldn't expect it to have at first glance, so keep on prospecting.
The optimal placement of steam machines, because they need a space to output steam, is machine -> empty space -> machine -> repeat. The two machines vent steam into the empty space, hoppers underneath them can pump into a chest beneath the steam output (you thankfully don't burn your hand interacting with the chest), steam can be fed in trough the back, and items to be processed hoppered in from the top. Note that of all steam machines the Steam Alloy Smelter tends to consume the most steam (and see a ton of use), so placing it directly next to your steam boiler (they auto-output, be in into a pipe or steam machine) isn't a horrible idea. That said steam pipes can act as a poor man's steam tank before you've got a railcraft tank set up for that purpose, so that can be an argument to (temporarily) place them further down a line as well.
In case you needed more arguments in favor of Pam's animal traps: Explosive animals. Yes, even *animals* in GTNH are made of pure nitroglycerin for some reason. You can avoid this explosion if you kill animals with a specific weapon, the rationale for which is completely nonsensical and doesn't hold up to even the slightest consideration of scrutiny, so unfortunately I never committed the exact tool to memory. It's in the questbook somewhere.
One thing you can do to make prospecting easier at this stage is to craft an Ore Finder Wand. It's basically a dowsing rod that you can tune to specific blocks, and if they're within a certain range it'll make noise. You can also use this to find stuff like Marble or Lootgames, if you want to find more of that for building/lootgaming purposes. One downside to the ore finder wand is that it has a rough time finding diamonds in the overworld, because diamond veins are low down enough that they often escape the limited range of the wand. Once you're in LV proper you'll be able to craft proper prospecting kits and forgo this whole dowsing rod nonsense altogether, though.
Oh my god this is amazing tysm
Return of the king
The weapon is the butcher’s knife, still not really worth using but some metals do have looting on it
And you are sharing some good tips for sure :D
You're a hero, thanks
@@Royal_4096 The flint knife is good at the start, it only costs one flint and one stick, give one sword strike and finish it with the knife, you get cooked meat thanks to the flame attribute on flint tools and you don't get exploded which is very appreciated when you don't have armour or a bed
Your attitude about things is by far the most enjoyable part of your channel
:D
@@Threefold. hello how are you doing
I like how you point out the definitely not existing bed there, after people commented in the first episode that you missed it
that REALLY gave me a good chuckle
that's why i love threefold videos so much
What bed? ;)
exactly haha
Tinkers has a bad rep of being too op, but I think it's implemented well in gtnh. Getting your first hammer after spending hours with a shitty pickaxe feels amazing and really contributes to how rewarding the pack feels
I heard someone say that tinkers is worse then silent gear because tinkers is to weak
@@jaerf1237 That’s tinkers post 1.12, it’s not particularly good
Tinkers 1.16 is done really well in my opinion. The tools feel useful, but not horrifically OP anymore! Plus, the new armors are really cool.
I think it was gated pretty well in DDSS, at least it felt like I couldn’t make a ridiculously strong tool right away.
I Think i dislike it because of packs forcing you into it
Ep2 already, this series will be absolutely crazy!
i was soo happy when i saw that he was doing this modpack agien!
Seeing the first episode was like seeing snow for the first time in years. Might be an exaggeration, but Im thankful to you for making this series. I hope everything goes well and you manage to reach your goals before burning out. Thanks for making me smile, Three.
I have massive respect for people who share their experience of them just having fun, as he once said that he isn't competing in the UA-cam game which makes it even more admirable
I always have the hardest time pushing past this early part of a pack, cause there are so few quality of life items available. But, at the same time it is also one of the most fun parts of the pack cause you have all of the space to do anything and take any path, and I love that potential!
Yeah, in one or two episodes time things are going to start opening up to us in terms of the options we have in order to proceed. Right now it's about unlocking some of the basics and getting the tools to move forward :)
it is so crazy how much your editing and youtuber skills in general have improved since the last season of gtnh, still feels like it was yesterday
Thank you Alex! I'm always looking for ways to improve :)
Fairly new subscriber here (ATM7) I discovered you by accident and am SO glad I did. Your commitment to "finishing" a pack by reaching a clearly stated goal is refreshing and I hope you carry that forward. I can't speak for others, but the most maddening thing for me in watching UA-cam content is abrupt ends with no explanation. Thank you for the content and commitment. (Not to mention the build style ideas.)
Literally just found your channel yesterday, so excited for this series!
your videos radiate pure life energy, gives me a happy feeling every day
As someone who found your channel during the Inferno Playtrough i am excited to see how far you can go with this pack! Appreciate the videos!
I found this channel through the "how to stay motivated" video, but I think I might be in for the long haul now :) Your voice is so relaxing and watching you navigate packs is fascinating!
he kinda went over it in his FTB inferno review video
I absolutely love the "new" style. Although very little has actually changed for me it makes all the difference. I am referring to the fact that you explain stuff a bit more and other little things like that.
You’re honestly the best help when starting this mod pack, I was so lost but you make it pretty understandable. Thank you :)
Honestly, im not a huge fan of minecraft content these days, but this content is great. its incredibly well edited. you deserve a lot more subscribers. Most of top minecraft youtubers dont put anywhere near this amount of time and effort into making their content. keep up the great work!
I really love the mini-series "building with threefold" I hope we get more little explanations and tips in the future, really helpful and interesting. Awesome episode! Threefold is the best!
The amount of effort put into this is insane, especially the part explaining the chunks, keep it up!!
I love your outro music. It's just calming and happy :) So nice a break from that techno spasm stuff you normally get in a series :)
Hi Three, love your videos keep up the good work, just a tip if you click on F9 one more time it shows you the ore generation chunks and the center of the chunk.
Really enjoyed this epsiode. Love the building with Threefold. I am on my third attempt at GTNH, and I think your suggestions here and in the How to stay motivated about thinking through the base will really help. Thank you for the great content!
Episode 1 of this series randomly popped up on my feed and I watched about a minute of it before subscribing, love the chill, slow roll progress, great contrast to most other modded players who are always trying to rush through all the quests
Hello! I also started playing this pack, and just stumbled upon your first season. For me, Gregtech is new, and it's all so interesting :)) You have great videos, thank you :)
Welcome aboard! Thanks for checking out the series :D
Something you probably already know, but something that I learned the hard way when entering the steam age of GT. Those blast furnaces to get into steel, you know the ones that require like two or three stacks of bronze per each? They can share walls, so if you build a 2x2 of blast furnaces, not only will you get the abysmally slow steel production going MUCH faster, but you'll reduce the amount of bronze needed by a quarter or more.
I didn't care for "No Clarity" the first series, but to say it grew on me would be an understatement.
I really enjoy watching your videos, very well edited and educational, looking foward to see your progress throughout the pack
I love that you started a new season. Your videos are the reason I started GTNH :D. Great to see that you're now getting a lot more views, you really deserve it for all the effort and dedication!
the last time I've actually been invested in a modded playthrough was the Yogscast almost a decade ago, props to you and I'm definitely gonna stay tuned!
Really enjoying your GTNH Series. Definetly will play after completing Nomifactory. I can't wait to see your new base. I love your base designs.
"sometimes you have to be inefficent to be efficent" that line reminded me so much to the Nomifactory series where you said exactly the same sentence :D
You know its a hard modpack when it takes you the same amount of time it took humanity to get Technology
Hey Threefold, I just discovered your channel, and I have to say -- I'm so impressed with your editing! Really looking forward to this series and others you've done :)
Awesome! Glad to have you here, have a fantastic day :D
Really like this video and the style of editing! Because of you I'm just getting into modpacks aswell, but they are pretty scary sometimes and easy to get lost in. Thank's a lott for the great content!
during the 2 weeks while you were away I started watching the old GTNH series. so this is a pleasant surprise.
Really love your videos and your editing. Thanks and long live GTNH :)
Man, I LOVE the look of that red Cherry wood. That and Ebony are my two go-to woods for building a house. There also a nice blue one from the ATM7 “The Other” dimension.
I play a lot of minecraft but only vanilla version with some comfort modes, i played some modpacks in the past but i'm not interested in this modpack but it is realy relaxing and fun to watch your videos in this modpack. I discovered you with the first video randomely being recommanded by youtube and i realy apreciated the videos, great job man, impatient to see the next episodes!
The fact that you try to upload GTNH daily is absolutely insane, take it easy so you don’t get burnt out!
Upload 29 of telling Threefold to keep up the great work! Dang! Almost a month in a row now. Please never stop making quality content. Truly brightens my day! :D
I love that in the overlay for the
I already love this series and it's just the beginning.
This episode was very well edited, really really enjoyed watching it! Thanks!
Wow, really enjoying your channel. Awesome positivity.
Loving the slower pace of this series! The last few felt like they were going at breakneck speed. lol
Thank you for the chunk tips. Now i can finally build my base with a center.
Dang what a lonely house without a bed, and now no walls.... lol I love the sass you lace into your videos. And I really appreciate your tutorial-ish tips for building in gregtech!
Tip for the ore discovery: If you take, lets says the 10 most frequent found vein ores and place them down on dirt and mine/prospect them it will detect them in a big area around you if there are more veins of said type.
Second episode and im loving it! I like your system of searching the centre of a chunk but im more of the 2x2 centre that is more easy :) also, lots of progress you made, you are very fast
man the editing is ridiculously good
For finding the center of the chunks I think you can use the chunk boarder button and I believe the third option tells you where the center of an ore chunk is…
Thanks soo much bro, your videos brighten up my day 😊, I was soo sad when you switched from daily to biweekly videos😢.
New Horizons will be the first thing i play once i get a proper PC. Love ur videos btw :)
UA-cam: Threefold has up....
Me: Stop, you have already said enough.
Your timelapses are always so cool even if it's just placing blocks 😀
Wow I fully forgot about the old Sword Guarding, what a throwback
I watched the of Gtnh and loved it seein u do this again puts a smile on my face keep it up
Loved the reference to building with Bdubs!
Big respect for making solid grond when terraforming and not just make an epty inside shell.
Regarding moving chests, you get Dollys very early on and they allow you to move chests - they even work on Storage Drawers!
I know I’m a bit late but I’m looking forward for this series!
13:21 the bronze hatchet is so poor your feel poor 😂
Great and instructive video. Keep up good work
u are farther into the pack then i am after 48 hours of playing... holy moly i can learn alot
Not sure if its a recent change but 1 tin ingot and 1 copper ingot in the tinkers smeltery make 1 bronze ingot. Different trade off ration but saves the time spend grinding the metals to dust and mixing them.
An odd qwirk I found with harvesting cotton. If you have a soybean in your hand and harvest the cotton it will remove the cotton but keep the plant at 50% growth (same height as full grown). Idk why it does it but it essentially doubles the rate at which you can gather the cotton. Just make sure to eat beforehand so you dont eat the soybean on accident.
This episode was absolutely amazing 👏 🙌 😍 I looking forward to the next
Pressing F9 three times will show a chunk overlay with a blue beam in the center of every ore chunk instead of the normal one, that should help finding those :)
You are indeed correct, however this is not a thing in 1.7 unfortunately :( It isn't in GTNH, but it is in other packs
@@Threefold. Huh, I could swear it is
Best song 6:55
Bro I love three's music selection
I would advise you to input water to the bottom of the steam boiler. If that wooden pipe ever becomes empty for any reason. It could start burning from holding steam otherwise.
You get more brick dust out of the stairs than the blocks, the stairs give 6 small dusts which is 1.5 regular while the full blocks give 1 regular. There's also usually a lot more regular blocks than just 4 stacks, like a huge chunk under ground a bit below the ground floor but above the dungeon
I laughed out loud in real life when you talked about not just jumpcutting to quest completions and then you jumpcut to a quest completion :D
The song is Higher Ground by Marc Torch, for anyone wondering
Haven't comment in a while. Damn Three did blew up I remember Three with 3k subscribers during the start of DJ2. Grats
i have hard time understanding these modpacks but this is really fun to watch
Playing along. That damn smeltery takes ages for cobble. I used a diamond on my tools for an easy +500 effective durability.
The arrows on the pipe is such a nice qol change
Well I just found my new favorite series 😁
Great episode as always!
I would recomend digging stairs instead of pillaring up and re-digging the stone every time you go down the mine. It really will save a lot of manual mining on the long run and give you stone to build.
New Threefold GT NH video, like from the first second 😀
The vent can face forward.
Would be a interesting challenge for later episodes: "Make a construction with only even numbers"
Man i love that timelapse song, it is soooo good
"its about the journey"
I see that DJ2 is still referenced :D
good luck on this massive pack!
Congrats for the 30k Three!!
i love the bloopers! it would pretty funny if the editor or you could add in some bloopers at the end of the episode! :)
Love ep2 cant wait for more! Today is my birthday 🥳
The worst about new series is waiting for new episodes! But I'm excited for it
Claim. Your. Quest. Rewards!
Three, how could you miss the bed in the roguelike dungeon 2 episodes in a row!!!
I’m gonna watch this entire series to get some GTNH knowledge. Then I’ll play the mod pack.
Please post more videos, its so fun to watch you! i love your voice, please!
Ooooh this isn't pre-recorded. The impressive montage in the first episode had me thinking that the series is entirely filmed already..
Nope, I'm currently working on episode three :) Thanks for watching!
This pack looks literally insane.
Tip for the lava and take you can put the lava buket/tank in a backpack and it won't burn you
ooh yeah I'm sure that would work. We need steel for the backpacks though :)
it doesn't even look that grindy with how you present it. good job :ohh_yeah:
Wanted to also drop a comment that I think the pacing was perfect this episode!
I'm strapped in for the long haul. Jonesing for the next episode.
Nice! :))