Orbiting Platform | Roblox Programming
Вставка
- Опубліковано 19 гру 2021
- Thanks for watching and Happy Holidays :)
If you have any questions or if the model doesn't work, feel free to leave a comment!
Application used: Roblox Studio
Music:
Wild Flower by Joakim Karud
Island by Jarico
Thanks for watching and Happy Holidays :)
To lock the platform's orientation, I suggest using RunService to repeatedly set the platform's orientation to a certain value. If you have a better solution, feel free to share it with everyone in the comments!
This helped alot dude! thank you so much!
I'm gonna use this for my camera in my horror game. Not a platform but for the main menu to make it look better and not just a static view
I used this the same way like 5 months ago
Update xD: G, I found out how to do what I wanted( it was painfully simple yet long to find out) but now it works finally!
wait but how do i make it where i want the part to be with the player
It is a pitty the resolution of the video is too low to be able to see anything.
how do you make the player stand on it so still like that?
How would you make a model move in a circle??????
the part just dissapears :(
I feel like this is what I needed, i'll edit this comment if it's done.
Edit: I think I figured it out!
Edit 2: I did actually figure it out!!!
it doesnt work
qualiti bro
Can I make the center part invisible?
Yes! Simply set the center part’s Transparency property to 1.
@@bluenone Thank you!
ok it works. but i cant stay on it. i keep phasing through it. i tried making it huge then i keep phasing through it while the part is still orbiting
might wanna use a local script to generate the constraints
@@seadrown6252 constraints?
@@coffeecorgii3512 yep, the cylinder thing is a constraint. There is a lot of info about constraints on the devforum and Roblox documentation
@@seadrown6252 well how can I make it not fall through?
@@seadrown6252 it's a solid surface when I anchor it but when I unanchor it I fall right through.
yo does this work with models
They should, however the part’s attachment must be in the model’s PrimaryPart. The model also needs to be unanchored and all parts must be welded together (I strongly recommend the Weld Editor plugin for this).
why is it so low quality
I use the free version of Clipchamp, which only allows up to 480p export quality 😭
@@bluenone use some other editing software, like davinci resolve
@@bluenone Use capcut
@@boxitor9355 that asks for VERY personal information.
@@boxitor9355 infact, im pretty shure it asks for your home address. wouldnt download if i where you
Thanks but music sucks