Roblox - Make a Moving Platform that Moves Players

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  • Опубліковано 29 січ 2025

КОМЕНТАРІ • 215

  • @alonepoptart24_6
    @alonepoptart24_6 Рік тому +12

    finally a moving platform script that ACTUALLY works with the studio update
    thank you

  • @tonicmerchs0599
    @tonicmerchs0599 2 роки тому +6

    Glad to see you're back! It's been forever

  • @Cosmetic7000
    @Cosmetic7000 2 роки тому +22

    This is some very simple code that helped me create a part that hit the player off the map in my game. This was very useful, ty!

    • @footyup314
      @footyup314 2 роки тому +2

      bro how is this simple to you

    • @Cosmetic7000
      @Cosmetic7000 2 роки тому +16

      @@footyup314 Its programming. Its simple. If you don't learn, it won't look simple to you but if you have experience, you would know this is very simple and short.

  • @divertedtraffic9327
    @divertedtraffic9327 2 роки тому +7

    He finally uploads again!!!

  • @auraborus361
    @auraborus361 Рік тому +13

    Short and sweet. Nice instructional that works!

  • @zinvious
    @zinvious 9 місяців тому +1

    With the same method, how would you go about rotating platforms? changing the Linear Velocity based on the position won’t work anymore because the platform is not actually moving, and changing the Angular Velocity won’t do anything but spin the player xd HELP PLS

    • @billybobjankens12
      @billybobjankens12 Місяць тому

      You could go about updating the Orientation instead of CFrame and replacing Position with the Orientation, then it should work.

  • @pengidev4553
    @pengidev4553 2 роки тому +14

    I've been trying to figure out this issue for a bit now and you solved it! Recently, bodymovers were deprecated and I didn't want to learn the new Velocity things lol.

    • @avinath1
      @avinath1 2 роки тому +6

      You should tho. Align position and align orientation are quite simple and in a game using this method that he used in the video would not be efficient at all. His run service method is bad as it’s inefficient and runs code every frame. Learn the position and orientation align objects, trust me.

    • @pengidev4553
      @pengidev4553 2 роки тому +1

      @@avinath1 Yea, I got that under my belt since last month now lol. Compared to before, align pos/orientation are wayy better than this.

    • @avinath1
      @avinath1 2 роки тому +1

      @@pengidev4553 I’m still trying to understand it. Could you make a video on it please?

    • @animatnetic2545
      @animatnetic2545 Рік тому

      @@avinath1 It is quite efficient acc. To be honest, I find AlignPositon really hard to use.

  • @NaNStudios
    @NaNStudios 8 місяців тому +1

    Even after 2 years, it's still helpful!

  • @baconpoutine8923
    @baconpoutine8923 2 роки тому +2

    Return of the king 👑

  • @iedgaming
    @iedgaming 2 роки тому +2

    YOOOOO LETUS IS BACK

  • @Sum_dev
    @Sum_dev 2 роки тому +4

    how do i make it faster ?

  • @GemVR
    @GemVR Рік тому +13

    if you dont want to make the script
    and your lazy use this local TweenService = game:GetService("TweenService")
    local RunService = game:GetService("RunService")
    local part = script.Parent
    local tweenInfo = TweenInfo.new(2, Enum.EasingStyle.Cubic,Enum.EasingDirection.InOut, -1, true)
    local tween = TweenService:Create(part, tweenInfo, {
    CFrame = part.CFrame * CFrame.new(0, 0, -10)
    })
    tween:Play()
    local lastposition = part.Position
    RunService.Stepped:Connect(function(_, deltaTime)
    local currentPosition = part.Position
    local deltaposition = currentPosition - lastposition

    local velocity = deltaposition / deltaTime

    part.AssemblyLinearVelocity = velocity

    lastposition = currentPosition

    end)

    • @TheGreyCat-og4kr
      @TheGreyCat-og4kr Місяць тому

      honestly i came to the comments to see if someone did this thanks tbh

  • @Fehertyras
    @Fehertyras Місяць тому

    THANK YOU FINNALY A TUTORIAL THAT WORKS

  • @craigalaig
    @craigalaig Рік тому +2

    This helped alot. thank you!

  • @allusionistw
    @allusionistw 2 роки тому +5

    One question that I have, does RunService.Stepped impact performance? since it's running every physics update constantly updating values would it cause any hinderance to performance with multiple platforms?

    • @TheLetusGarden
      @TheLetusGarden  2 роки тому +2

      It would if you were running intense code. In this example, the core that we are running is very light, so performance isn’t much of an issue

    • @avinath1
      @avinath1 2 роки тому +4

      @@TheLetusGarden exactly that’s the problem. In THIS PARTICULAR INSTANCE what you are running is very light. People are looking at this video to use it in their game which will obviously include other things than this. Running on inefficient code will not benefit anybody. You should have used align position and align orientation objects to keep the player centered on the object rather than a run service which is highly inefficient and more complex.

    • @puresk1l
      @puresk1l 2 роки тому +2

      @@avinath1 quick idea just don’t calculate huge code inside the Stepped event and put it aside into a delayed while task.wait(anyDelayedTime) and parallel only update the AssemblyLinearPosition of your platform or moving part to let the players' characters stand still on the part
      Edit: Also amazing video it helped me to solve that issue with standing on the platform

    • @avinath1
      @avinath1 2 роки тому

      @@puresk1l it’s still not efficient

  • @gabegamez1018
    @gabegamez1018 2 роки тому

    Thanks for helping me with tweenservice! Now I can make my elevator game!

  • @juicejosh1520
    @juicejosh1520 Рік тому +1

    How would you go about rotating the part in circles?

  • @qrisquinn
    @qrisquinn 2 роки тому +2

    He has returned! Great video. Will you be continuing the force series? I really wanted to learn how to do the rest.

    • @TheLetusGarden
      @TheLetusGarden  2 роки тому +2

      I'm not sure
      I'd like to plan it out a bit more and have some cleaner code. The current force videos aren't great imo

  • @kahunastudios4738
    @kahunastudios4738 8 місяців тому

    Great tutorial! You helped solve my problem with moving the player with the platform. Prior to this video, I watched 3 others but they did not help. Quick question: I am assuming updating the platform's AssemblyLinearVelocity property applies that delta to any object that is touching it?

  • @smoothi14
    @smoothi14 Рік тому

    How do you make it go to a specific spot?

  • @handle-g2
    @handle-g2 2 роки тому +21

    thing is.. when the player moves with the platform it isnt smooth

    • @alexjbgaming
      @alexjbgaming 2 роки тому +9

      It’s just lag 😅😅😅😅 all games are like that depending on your lag they all use the sm we script there isn’t a different script to do this with 😅😅😅😅😅

    • @laspy9915
      @laspy9915 2 роки тому +1

      @@alexjbgaming actually I have a pretty solid computer but after I placed a couple of them it started moving weird it’s not lag it’s bad code

    • @DwnOfficial
      @DwnOfficial Рік тому +2

      Try making it via local script

    • @GiftyOff
      @GiftyOff Рік тому

      Its roblox movement delay

    • @GiftyOff
      @GiftyOff Рік тому

      Cant fix it

  • @mikeschmidt9784
    @mikeschmidt9784 2 роки тому +3

    Thank you, it was useful

  • @yasolopro6870
    @yasolopro6870 Рік тому

    it wont work and i think its cus for me the runservice is underlined red so what do i do about it?

  • @AdeptLight_Roblox
    @AdeptLight_Roblox 29 днів тому

    thank you i really appreaciate it man!

  • @SaturnMist4
    @SaturnMist4 5 місяців тому

    please put your assets in the description; i cant enter your website since it takes way too long to load and the connection times out.

  • @csi6579
    @csi6579 10 місяців тому

    and if i wanna do a circular path?

  • @misatoshi
    @misatoshi Рік тому

    Hello, but it always happens to me that in the part where you put Runservice that word is marked in blue

  • @Friendly.NetWork
    @Friendly.NetWork Рік тому

    Thank you... is work.... but do you think? Have a way to fix the refresh rate...my platform moves 40 on the X axis and you can see it shakes a little... but anyway thank you.

  • @memecompilation5727
    @memecompilation5727 Рік тому

    the part is tweening but the character does not follow it, the output is spammed with "attempt to perform arithmetic (sub) on Vector3 and number "
    pls help

  • @Mscz101
    @Mscz101 8 днів тому

    what about a rotating platform

  • @stopmotionmanga
    @stopmotionmanga Рік тому

    thanks you I was trying to use TweenService but that wasn't working and I wasn't finding a good tutorial, because other tutorials keep saying "copy and paste the code in description" and I wanted to learn how to do this codes and your tuto was perfect, thanks you

  • @laspy9915
    @laspy9915 2 роки тому +5

    This was great! But I can just Change the z variables To change how far the platform moves but how do I change how fast it goes maybe changing the time to move back-and-forth?

    • @SummitRoblox
      @SummitRoblox Рік тому +1

      Hey! So if you look in the code it is the 2 in there! Hope that helps!

    • @zeplexgamingyt9639
      @zeplexgamingyt9639 Рік тому +1

      @@SummitRoblox this helped me thanks idk if the other guy heard this tho

  • @NotFKC_RobloxGaming
    @NotFKC_RobloxGaming 2 роки тому

    can you do it with a button so when a player presses it then it moves up then if they press the button it gose down if they press the button on 1st floor it clls the elevator

  • @retrobruvver6594
    @retrobruvver6594 Рік тому +1

    isnt working :/

  • @shai4830
    @shai4830 Рік тому

    How could I do this with a part that is spinning instead of just moving

  • @riccardo9977
    @riccardo9977 Рік тому

    hi, this video is really helpful. But I have a question, can it transport vehicles?

  • @takutokawai
    @takutokawai Рік тому +1

    Does this still work now?

  • @jonnan7539
    @jonnan7539 Рік тому +1

    How to make it so that the platform doesnt wait so long before returning?

  • @breadisyummy_
    @breadisyummy_ Рік тому

    is there a way to make it follow a set path?

  • @EN3RGY_ADHD
    @EN3RGY_ADHD Рік тому

    thanks i did not know how to do this and i was on the urge of quitting the obby i was making

  • @csi6579
    @csi6579 10 місяців тому

    if i wanna do a spinning plataform?

  • @noobgotskill898
    @noobgotskill898 Рік тому

    This was very useful!

  • @Roblo1938
    @Roblo1938 Рік тому

    Can I turn it into a thing for my horror game?

  • @alisherif2024
    @alisherif2024 2 роки тому

    The negative didn't work for me it doesn't turn red how do I fix that - 10 and - 1 aren't red they are blue what am I doing wrong

  • @noskillzrequired8918
    @noskillzrequired8918 2 роки тому

    Absolutely PERFECT!! tysm

  • @aylarahimaa
    @aylarahimaa 2 роки тому +1

    hey can you help me how to make a endless moving platform

  • @coldcatarchives
    @coldcatarchives 2 роки тому +2

    how do i make this script but make it move an entire model? im trying to make a moving cargo plane where the player is inside and can jump out without sliding out when it starts moving

    • @theclumsydweeb815
      @theclumsydweeb815 2 роки тому +2

      Make it union unless you want make individual part move

    • @ImJamieX
      @ImJamieX Рік тому +1

      create a part and name it "Center" or "Main" and put it in the center of your model(add it to model instance too), make sure it IS ANCHORED. then unanchor ALL other parts of your model and weld each one to your "Center/Main" part. then while tweening you only have to tween 1 part.. Very useful for dropships. (all you have to do to make players NOT slide out is weld their rootpart to the same Center/Main part, then destroy weld on button press (space)

    • @oteupaiaquelecara
      @oteupaiaquelecara Рік тому

      @@ImJamieX thx

  • @doubleg5573
    @doubleg5573 2 роки тому +2

    Is it normal that TweenService isn't the smoothest "annimation" you can do? Because the part is shaking when I activate the tween.

    • @LanaLaFemme
      @LanaLaFemme Місяць тому

      Same. I used this to make a riding platform .. it jitters and rattles me about.

  • @starterpot9029
    @starterpot9029 Рік тому

    does this work with models?

  • @dejarisreed3572
    @dejarisreed3572 Рік тому

    Does this work with unions?

  • @BerserkMilo
    @BerserkMilo 2 роки тому +1

    How to make it slower?

  • @Kinoparapino
    @Kinoparapino 10 місяців тому

    My part just moves but doesnt move the player with it. Can somebody copy and paste the script?

  • @rachelbeverlin175
    @rachelbeverlin175 11 місяців тому

    thank you SO MUCH for explaining it to me!

    • @rachelbeverlin175
      @rachelbeverlin175 11 місяців тому +1

      It didnt work nvm

    • @zta203
      @zta203 8 місяців тому

      @@rachelbeverlin175 XD LOL

  • @progaming915
    @progaming915 2 роки тому +3

    can u link the script?

  • @vladkamael
    @vladkamael Рік тому +1

    It's cool and all, but everything, expect the player, still ignores my elevator platform.
    Making like a portal inspired puzzle chamber and my cubes don't move with the elevator.
    Instead they stay down and "update" their position only when player touches them.
    But even then - they still do it wrong and go like, half way and not to the top.

    • @placeholder4675
      @placeholder4675 11 місяців тому

      How about welding (Motor6D) the cubes to the elevator when they're in the elevator, but not being touched?

    • @vladkamael
      @vladkamael 11 місяців тому

      ​@@placeholder4675 We used "align position" thing in the end. Kinda worked.

  • @tianji_xing
    @tianji_xing Рік тому +1

    i've tried everything but it doesn't work T-T
    ive tried so many tutorials on this for 3 hours and none of them work, my platform just lies there
    is there something im doing wrong??

    • @frostywalker2108
      @frostywalker2108 Рік тому

      probably still need help?

    • @tianji_xing
      @tianji_xing Рік тому

      @@frostywalker2108 yes, i hate my stupid brain ;-;

    • @frostywalker2108
      @frostywalker2108 Рік тому

      @@tianji_xing I can send you the script would that help?

    • @tianji_xing
      @tianji_xing Рік тому

      @@frostywalker2108 OMGOMGOMG I'M SO SORRY I DIDN'T SEE IT SOONER, YES!!!! YOU'RE THE BEST

    • @davecodm1
      @davecodm1 Рік тому

      @@frostywalker2108could you send it to me aswell

  • @Ham_Burger1
    @Ham_Burger1 Рік тому

    dosent work it moves the part from where it was and u cant get to it

  • @animatnetic2545
    @animatnetic2545 Рік тому

    Absolute W, tysm

  • @WindyPivot
    @WindyPivot Рік тому

    great help!!

  • @MrAnonymouz
    @MrAnonymouz 2 роки тому +2

    How do i make it move slower

    • @ToxicBeast_FF
      @ToxicBeast_FF 2 роки тому

      In the 5th line just increase the number (increasing number will make it slow).

    • @BlueSquareGaming
      @BlueSquareGaming 2 роки тому

      In this line:
      local tweenInfo = TweenInfo.new(2, Enum.EasingStyle.Cubic, Enum.EasingDirection.InOut, -1, true)
      change the number in TweenInfo.new(2,

  • @CosmicManz
    @CosmicManz 2 роки тому +1

    Hi! So, I made the moving platform go up and down instead of side to side but for some reason in Roblox studio it works just fine, but when I go to test it in game the movement of the moving platform is choppy, When I try to get on the platform the part freezes for a second or two, then the player gets kicked off.
    Is there any solution to this?

    • @troxinate
      @troxinate 2 роки тому +1

      This has occurred to me too, I'm not sure if there are any answers to this but hopefully The Letus Garden sees this.

    • @gavingaming854
      @gavingaming854 2 роки тому +2

      How did u make it up and down

    • @yorshcyt2576
      @yorshcyt2576 2 роки тому +1

      When objects provide player interaction, it is best to make them functional within Local scripts.

    • @0doyer95
      @0doyer95 2 роки тому +1

      @@gavingaming854 I believe in the part of the script where it goes (0, 0, -20) you could make it (0, -20, 0) or something along those lines, but I am a begienner coder so don't take my word on it.

    • @audigamer8261
      @audigamer8261 Рік тому

      i think its because server lag

  • @omccc
    @omccc Рік тому

    Thank you so much!

  • @double_pandaa
    @double_pandaa Рік тому

    how to make the platform faster?

  • @cngaming7027
    @cngaming7027 Рік тому

    runservice is underlined for me! can anyone help?

  • @thatidiotoverthere6311
    @thatidiotoverthere6311 Рік тому

    with the first half it didnt move when i clicked run

  • @giancarlodanielosoresquint246
    @giancarlodanielosoresquint246 11 місяців тому

    it is not very optimal to use runservice

  • @chan0kan298
    @chan0kan298 Рік тому +3

    If you want to use the same method but for the orientation you have to replace "Part.Position" by "Part.Orientation" ,
    remove "deltatime" and change AssemblyLinearVelocity to AssemblyAngularVelocity

  • @jackt6866
    @jackt6866 2 роки тому +1

    It isn’t smooth but it works so it’s better than a the other like 7 videos I was trying to use

  • @StonedTotheBones0000
    @StonedTotheBones0000 Рік тому +2

    thanks! I am making a Void game and I needed to know how to make one of my "spirit orbs" float and this helped alot! although i will say i want to make it move up and down, not left to right. is there any instruction on how to do that?

  • @splashy2152
    @splashy2152 10 місяців тому

    THANK YOU SO MUCH AAAAAA 😆

  • @gavingaming854
    @gavingaming854 2 роки тому

    How to make ti move up

  • @welcomepepper
    @welcomepepper Рік тому

    Very useful

  • @ziloleepic3390
    @ziloleepic3390 Рік тому

    how do i make it spin?

    • @d4sty.
      @d4sty. Рік тому

      while task.wait(0.05) do
      script.Parent.CFrame *= CFrame.Angles(0, 0.05, 0)
      end
      put the part you want instead of script.Parent

  • @carlzyrusmariano9530
    @carlzyrusmariano9530 2 роки тому +1

    thank you! you earned a sub and like from me

  • @calebdagoy5415
    @calebdagoy5415 Рік тому

    how to make it client sided

  • @CosmicManz
    @CosmicManz 2 роки тому +5

    Hey great tutorial! Do you know how I could make the part move in one direction instead of going back and forth?

    • @ddx5899
      @ddx5899 2 роки тому +1

      Instead of inout you put in or out in
      Enum.EasingDirection.inout

    • @CosmicManz
      @CosmicManz 2 роки тому +1

      @@ddx5899 srry I meant how do you make the part move forward forever, I tried it and it still goes back and forth

    • @Cosmetic7000
      @Cosmetic7000 2 роки тому +2

      @@CosmicManz Set true to false in tweenInfo. The "false" means it will not repeat. The "true" means it will repeat.

  • @mrhenio6106
    @mrhenio6106 Рік тому +1

    Does't work

  • @Bidombamb
    @Bidombamb Рік тому

    this works amazingly, but models don't have CFrames. so this will only work on parts alone

    • @TheLetusGarden
      @TheLetusGarden  Рік тому

      Hey! For models, you can weld the model to the PrimaryPart, then apply this code to the model PrimaryPart

    • @Bidombamb
      @Bidombamb Рік тому

      @@TheLetusGarden wow, i didnt expect you to answer, but imma try that

    • @Bidombamb
      @Bidombamb Рік тому

      @@TheLetusGarden i am kinda confused on what you are trying to say

    • @TheLetusGarden
      @TheLetusGarden  Рік тому

      @@Bidombamb Checkout this devforum post devforum.roblox.com/t/introduction-to-tweening-models/315253

  • @PixelCharly
    @PixelCharly Рік тому

    thank you so much

  • @ST4RAnimatez
    @ST4RAnimatez 2 роки тому

    mine did not work can you put the script in the comments? pls

  • @arthurmiller1453
    @arthurmiller1453 2 роки тому +1

    He's alive?

  • @PeaceToChaos
    @PeaceToChaos 2 роки тому

    How do you make it go up and down?

  • @RiddleWiz368
    @RiddleWiz368 2 роки тому +1

    yo hes alive

  • @sandintheocean
    @sandintheocean 2 роки тому +4

    What if instead you were moving a model, and wanted the player to stick onto it? How would that work?

    • @Splango
      @Splango 2 роки тому

      same question. have u found a answer>?

    • @sandintheocean
      @sandintheocean 2 роки тому

      @@Splango the only idea i have is putting a part under the models where the players would stand, and then use this script so players could stand on the model because of the part.

    • @unorift2865
      @unorift2865 2 роки тому

      @@sandintheocean Or you know you could just get a glue part from the toolbox then glue surface on top and bottom then put the model on top of the part

    • @TheLetusGarden
      @TheLetusGarden  2 роки тому

      This might help! devforum.roblox.com/t/wall-stickgravity-controller/432598

  • @partriv
    @partriv Рік тому

    way better than asking chatgpt!

  • @Nixo77
    @Nixo77 Рік тому

    Tysm this works

  • @oberonpanopticon
    @oberonpanopticon Рік тому +1

    It’s 4 AM so I’m not absorbing much and can’t test this out for myself rn, but assuming it works this seems like it’s a really good tutorial!

  • @DenSuuOff
    @DenSuuOff Рік тому

    thx !

  • @bmoneyGMD
    @bmoneyGMD 2 роки тому

    when i typed everything nothing happened?????????

    • @randomuserthatuwontseeagain
      @randomuserthatuwontseeagain Рік тому

      it's either
      a.) u typed smth in caps
      b.) u missed a line of script
      c.) u did a typo
      d.) all of the above

  • @somebody_2837
    @somebody_2837 2 роки тому +1

    Wouldn't it be better to just weld the HumanoidRootPart to the platform?

    • @memecompilation5727
      @memecompilation5727 Рік тому

      nah the players character just freezes then

    • @somebody_2837
      @somebody_2837 Рік тому

    • @somebody_2837
      @somebody_2837 Рік тому

      ​@@memecompilation5727 No it won't, have you even tried it? If you did, you probably did it wrong by using a weld and not a weld constraint. Also, why did you bother replying to a comment posted over a year ago?

    • @memecompilation5727
      @memecompilation5727 Рік тому

      @@somebody_2837 Tbh. Idk, but i needed help and i fixed it.... It was like you said and i forgot to delete the comment:)

    • @TheLetusGarden
      @TheLetusGarden  Рік тому

      If you weld the root part, your character wouldnt be able to walk around the platform
      With this method, the player can still move

  • @justgulle3976
    @justgulle3976 2 роки тому +1

    tysm

  • @badass325
    @badass325 2 роки тому +2

    hi

  • @takutokawai
    @takutokawai Рік тому

    For me it only moves the part not the player.

  • @BarcaEditz_
    @BarcaEditz_ 27 днів тому

    This was really confusing as a begginer

  • @aptmatter
    @aptmatter 2 роки тому +1

    WE BACK BABY!!

  • @Cloudy_PandaPC
    @Cloudy_PandaPC 2 роки тому

    Epic

  • @codingwithpro276
    @codingwithpro276 2 роки тому +1

    src code

  • @ZyanFernando
    @ZyanFernando Рік тому

    Note that if youre internet or device is terrible, this wont work.

  • @SheepWizard
    @SheepWizard 2 роки тому

    Based

  • @iforst1639
    @iforst1639 Рік тому

    This method sucks, it means you have to have a loop for every single moving parts which is super unefficient

    • @ZyanFernando
      @ZyanFernando Рік тому

      You can just create a folder and loop through all parts using for i, v in pairs

    • @iforst1639
      @iforst1639 9 місяців тому

      It's still as inefficient.
      The best way to do this is to use a local script and raycast under the player and only do the verification on the returned instance