Custom Fold and Wrinkle Alphas to Detail Simulated Cloth - ZBrush Top Tips - Pablo Munoz Gomez

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  • Опубліковано 15 лис 2024

КОМЕНТАРІ • 14

  • @mikart3d
    @mikart3d 3 роки тому +3

    Nice tips for the 2.5D workflow, thanks Pablo!

  • @rodrigobutron1983
    @rodrigobutron1983 2 роки тому +2

    Excelente tutorial, muchísimas Gracias , saludos desde México.

  • @maryumarshed9081
    @maryumarshed9081 Рік тому

    Very Useful tips man. Thanks

  • @lucasmoreira3237
    @lucasmoreira3237 Рік тому +1

    Thank you.

  • @driiifter
    @driiifter 2 роки тому

    Oh perfect. Thank you.

  • @thinkingblack4035
    @thinkingblack4035 3 роки тому

    Excellent tips, sir

  • @JotoheKian
    @JotoheKian 3 роки тому +2

    Very useful. You are great at explaining things, too. Thank you for the video.

  • @Ricardo-de9ju
    @Ricardo-de9ju 2 роки тому +1

    Hi, thanks for sharing. If don't mind, how can we achieve some kind of wrinkles more like crushed paper?

  • @jayberan
    @jayberan 4 роки тому

    Thank you Pablo super helpful!

  • @jonathanmcfall4814
    @jonathanmcfall4814 3 роки тому

    great tips. thanks

  • @AM_3DARTIST
    @AM_3DARTIST 3 роки тому

    🙌👏👏👏❤ THANK YOU VERY MUCH PABLO!!! ❤👏👏👏🙌

  • @illustrationmaking
    @illustrationmaking 3 роки тому +4

    I’m an illustrator, and I’ve used zbrush for years to create reference images. Then worked in other programs to create images. 2.5d has always fascinated me as a fasting potential for illustrators who know what they want. But the only tutorial I have ever found is the original zbrush tut and it’s quite weak…. Do you have any knowledge about using 2.5d as a main illustrator workflow rather than just for making custom brushes?

  • @bibu244
    @bibu244 2 роки тому

    Thanks a lot. However you can just make your brushes with existing crumbling paper textures or make it in Phs