That's really great, this giant sorceress is a good idea. I've seen your work in twitter and subscribed here. Did you model everything in a DCC before importing them as sprites ? Please keep us updated.
Red panda wow impressive! I'd like to ask lots of questions on how you got this 2d feel but I guess everyone must be asking the same ^^ keep up the good work!
Beautiful level design
Looks awesome!
Ori and the blind forest vibes ❤
Lovely layering :)
The lights and colors are freakin great bravo
I’m sure will buy it ❤ love the lighting design
Nice work, looks very cool
Thank you
Nicely done, reminds me of Trine.
keep it up, man !!!
Your parallax is so good any chance you show how you do that
Damn thats so cool
That's really great, this giant sorceress is a good idea. I've seen your work in twitter and subscribed here. Did you model everything in a DCC before importing them as sprites ? Please keep us updated.
Thank you, yes I modeled everything in 3d coat
Red panda wow impressive! I'd like to ask lots of questions on how you got this 2d feel but I guess everyone must be asking the same ^^ keep up the good work!
Giving me the same vibes from that old Hobbit lego game.
Was it created in Unity or Unreal and witch assets did you use for the vegetation etc.?
This is how Metroid dread should have looked. If they remaster Fusion for switch please tell me it looks like this. 🙏
Thank you, but I think dread looks very good on the switch, especially considering the limitations of the platform.
How ? How did you do that ?
This isn't 2.5D. It's just a 3d Platformer with a restricted Zaxis Camera.
LOL, which is literally the very meaning of a 2.5D game. What do you think Trine series is?