Space Engineers - How to Build Walkers Episode 2

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  • Опубліковано 1 лип 2024
  • Leave a like if this helped you out!
    The second of four episodes on how to create walking machines.
    How to Make a Mech World:
    steamcommunity.com/sharedfile...
    Music:
    Hero Theme - MK2
    Stranger In the Way - RAGE
    00:00 Intro
    00:17 Step 4
    01:10 Red/Blue Concept
    02:30 Red/Blue Examples
    07:00 Controlled Movement Technique
    09:17 Quadruped Legs
    12:05 Red Part Limitation
    15:38 Biped Legs
    19:21 Final Leg Checks
    20:34 Apology
    #spaceengineers #blackarmor #walker
  • Ігри

КОМЕНТАРІ • 376

  • @smiletalemr.tsuion9437
    @smiletalemr.tsuion9437 3 місяці тому +49

    Its been 1 year man, we need you.

  • @stinkingboot1119
    @stinkingboot1119 3 місяці тому +11

    Wheres episode 3? This guy is pretty great at details and teaching procedures, love your work

  • @GlenIEBOI44
    @GlenIEBOI44 Рік тому +32

    I'll never stop waiting

  • @scambroselauntrellus3681
    @scambroselauntrellus3681 Рік тому +10

    Most people who play this game are just playing "Ship builders", but BlackArmor is one of the few who actually play "Space Engineers"

  • @christianhallgren1192
    @christianhallgren1192 Рік тому +152

    This guy is the most underrated gamer on the planet

    • @BlackArmor718
      @BlackArmor718  Рік тому +13

      O7

    • @V0dka-
      @V0dka- Рік тому +6

      Where is episode three its been 8 months

    • @starboylz_dev
      @starboylz_dev Рік тому +1

      ​@@V0dka- 9 by now

    • @Site-234
      @Site-234 3 місяці тому +2

      It. Has. Been. A. Whole. Year. Noe

  • @thedatatreader
    @thedatatreader Рік тому +36

    While watching your video on walker setup in Space Engineers, you somehow also taught me the basics of animation that I've spent years trying to grasp.
    This is not only a great tutorial on SE design, but an incredible lesson on the basics of walk cycle design.
    I'm going to be on the lookout for more of your videos just due to the sheer talent you have with explaining an incredibly complicated subject in such a concise and relatable manner.

    • @BlackArmor718
      @BlackArmor718  Рік тому +4

      That’s awesome, I never really thought about it that way but it would transfer over well. Hope you enjoy the rest of the videos

  • @aidanmatthewgalea7761
    @aidanmatthewgalea7761 Рік тому +33

    I've been trying to design an IRL hexapod and i realised that the design concepts are actually really helpful for physical, real world design with added challenge, as using the guidance aids that IRL bots would have, is computationally expensive, manually controlling mechs helps you get a feel for what you're actually building and how it would walk if you're controlling it with raw input and very basic timing; SE is actually a really good simulator for these!

    • @NyeMechworks
      @NyeMechworks Рік тому

      As someone with an IRL quadruped mech I can say it isn't as complicated as you think ;)

    • @aidanmatthewgalea7761
      @aidanmatthewgalea7761 Рік тому

      @@NyeMechworks as someone who’s good at making but not coding, can I ask for your help with making hexapods?

  • @DMAN699669
    @DMAN699669 Рік тому +88

    Sir you are one of the best technical builders on SE, and have some of my favorite videos. I just want you to know that no matter how few or many views/subs you have your work is greatly appreciated!

    • @BlackArmor718
      @BlackArmor718  Рік тому +14

      Thanks Zack! Good news is they keep going up!

    • @Cmdr_V
      @Cmdr_V Рік тому +4

      @@BlackArmor718 i second this , ive watched so many YT over the years and while many have helped in a few different ways , this last play through is so much more fun with all your new ideas your giving me ! i love it and appreciate it ! 07

    • @BlackArmor718
      @BlackArmor718  Рік тому +1

      @@Cmdr_V O7

    • @NowThatsRadio
      @NowThatsRadio Рік тому +2

      @@BlackArmor718 what do you mean when you say 07?

    • @BlackArmor718
      @BlackArmor718  Рік тому +2

      @@NowThatsRadio It's a salute emote

  • @pandoranbias1622
    @pandoranbias1622 29 днів тому +3

    Two years... we will never stop waiting.

  • @freedomhq4075
    @freedomhq4075 Рік тому +48

    Im less then 5 mins in, and I got to say the amount of work that goes into every detail of this design process is breathtaking! This type of presentation should be used more often.
    Edit: and just finished the video, and yup, this shit is the goat on the subject matter.

  • @datman6266
    @datman6266 Рік тому +3

    Father algorithm showed me this.. And I love it! There seems to be no 3&4 episodes yet. Hope they come one day..

  • @creesed9041
    @creesed9041 Рік тому +15

    it's been 4 months and im gonna die if this 3rd episode doesn't arrive, i hope everything is okay with you armor, hope to see another video from you man :) keep safe bro

    • @BlackArmor718
      @BlackArmor718  Рік тому +16

      Lol I’m deployed

    • @creesed9041
      @creesed9041 Рік тому

      @@BlackArmor718 fuck 😂

    • @mrmarci417
      @mrmarci417 Рік тому

      ​@@BlackArmor718 what war if i can ask? Becuse im very worried

    • @Mothlord03
      @Mothlord03 Рік тому

      ​@@BlackArmor718 I assume they didn't let you bring your gaming computer then. Where are you fighting?

    • @Imporridge
      @Imporridge Рік тому +4

      @@mrmarci417you don’t need to go to war to be deployed. Biased on his PFP he’s airforce I think? So he could be on a aircraft carrier or in base somewhere.

  • @officerna4sty
    @officerna4sty Рік тому +14

    I've been wanting to build a mech forever and i finally managed to thanks to these tutorials , fantastic work.

  • @gree3668
    @gree3668 Рік тому +7

    Editing and transitions were top notch, not to mention the incredibly crucial information provided in this video.

  • @normaldavid
    @normaldavid Рік тому +5

    I need to learn mech making. Mechs are the coolest thing I like playing with in that game.

  • @ThisIsNotADrell
    @ThisIsNotADrell Рік тому +12

    Studied animation and walk cycles a few years back, and never truly internalized it, but this video just made me realize a few things.
    Man, I thought I was watching a game, instead I was schooled. Have a sub.

  • @blake790
    @blake790 Рік тому +11

    Cant wait for the next episode! I've been able to make sweeping leg walkers for awhile but not in line ones. The Red and Blue colors definitely helped.

  • @MetaMelonColley
    @MetaMelonColley 6 місяців тому +4

    Just starting out. Thank you so much for your videos they've helped me understand what actually i need to do. Cant wait for your safe arrival home!

    • @BlackArmor718
      @BlackArmor718  6 місяців тому +1

      Hey thanks for the comment!

    • @MetaMelonColley
      @MetaMelonColley 5 місяців тому

      How do you keep the parameters for the red parts the same when you also need to make clearance?
      My small grid mechs run into problems with tipping or skidding/sliding.
      My best results come when I keep my parameters relatively close and manually walk it. (No timers)
      Timers work but are slow and scripting is the next boss battle I tackle.
      Essentially how would you go about making the red part "return" after you make clearance? I have to walk manually and use q / e to keep from hopping/sliding too much.

    • @BlackArmor718
      @BlackArmor718  5 місяців тому

      @@MetaMelonColley There isn't a reason to manually walk without using timers, as they can be adjusted to an optimal delay for the best walking. You would need extra buttons on the hot bar to return the red parts if you want to do it manually. If you are sliding around then your leg joints are moving too fast and I'd suggest cutting your rpms in half.

  • @codywelsh9057
    @codywelsh9057 Рік тому +6

    Yay more mechs I'm going to spend the next few days making them

  • @honesto1212
    @honesto1212 Рік тому

    Very impressive, great work!

  • @PeterBoddy
    @PeterBoddy Рік тому +1

    Great series so far!

  • @knutlid3486
    @knutlid3486 Рік тому

    awesome content, love your factory areas and surroundings!

  • @gnrwestwell694
    @gnrwestwell694 Рік тому +6

    Loving seeing you back in full swing can't wait for episode 3+4

  • @sevyrsgaming1202
    @sevyrsgaming1202 Рік тому +2

    Very good information. Looking forward to the 3rd installment. Always had an interest in mechs.

  • @deadbeatlegionnaire47
    @deadbeatlegionnaire47 Рік тому +1

    Absolutely great explanation.

  • @AidanCadogan
    @AidanCadogan Рік тому +1

    production quality is insane!

  • @JayWestphal
    @JayWestphal Рік тому

    Cant wait for the third part. I couldnt wait and figured alot out my self but would still be nice to see how you do it.

  • @dr.birbmd7266
    @dr.birbmd7266 Рік тому +1

    Excellent video just like part 1 I look forward to seeing episode 3

  • @rogerpha1398
    @rogerpha1398 Рік тому +2

    These mechs are frickin awesome

  • @steveknight8001
    @steveknight8001 Рік тому +2

    these videos are amazing! thank you for being such a positive influence in the community! looking forward to the next video.

  • @kimbleangus7321
    @kimbleangus7321 Рік тому +1

    Keep up this amazing work!

  • @cardenlim190
    @cardenlim190 Рік тому +2

    Thank you for the second vid

  • @GlenIEBOI44
    @GlenIEBOI44 Рік тому

    im deffintly gonna use these videos once all three are out. ive watch 1 and 2 but im gonna watch them again along side the third so i dont forget

  • @mCoNNoR84
    @mCoNNoR84 Рік тому +1

    YEEEEESSSSSS!!!! The GOAT dropped another one!!!

  • @littlep0d087
    @littlep0d087 Рік тому +1

    This is so helpful as Mechs are a thing I really wanted to understand and incorporate to space engineers to my world, this is so helpful I can finally build the things I need. Thank you.

  • @turokrambo5617
    @turokrambo5617 Рік тому +2

    Keep up the good work on teaching us! Really appreciate the breakdowns on each video. Please take your time!

  • @Dagonius.
    @Dagonius. Рік тому +1

    Brilliant videos BlackArmor!
    So much hard work! Thank you!

  • @sneakydoughnuts648
    @sneakydoughnuts648 Рік тому +1

    I got into this game recently and I’ve always loved mechs so I was so happy when I found your videos! I CANNOT WAIT FOR PT 3 AND PT 4. You are a truly awesome person. 👍

  • @GlenIEBOI44
    @GlenIEBOI44 Рік тому

    this has helped me to understand alot on mech building man . thanks alot. also is part 3 on the way soon

  • @CloneHomie
    @CloneHomie Рік тому +2

    Been waiting for this upload. Thanks for all of this help. I’m brand new to SE and have been building some ships for a fleet and wanted to give it ground deployment. You’ve been one of the most helpful people, posting these great videos with nothing back asked. I’ve subscribed and hope to continue watching these impressive videos ♥️

    • @BlackArmor718
      @BlackArmor718  Рік тому +2

      Thanks for the sub! I’ll keep pushing them out as time allows

  • @nicolasfortin7617
    @nicolasfortin7617 Рік тому +1

    Can't wait for part 3!!!!!

  • @JustinHart-ep5kk
    @JustinHart-ep5kk 11 місяців тому +1

    thanks for the video's on building walker in SE will wait for the 3 video also thank you for your service and sacrifice stay safe

  • @user-fu2eo5ms6u
    @user-fu2eo5ms6u 6 місяців тому +2

    When you bless us with your returnal, perhaps space engineers 2 will be out and we can get even better walkers.
    I don't know for how long deployments last, but I'm guessing it is not less than 2 years.
    Stay strong my guy.

  • @kitty5104
    @kitty5104 Рік тому +2

    I'm also loving these BA, I've made my own little utility mech with your info from just the world save you made forever ago! This is nice though to be able to see the whole process done!

    • @BlackArmor718
      @BlackArmor718  Рік тому +1

      I'm glad to hear the world is still going strong

  • @valengar7
    @valengar7 Рік тому

    This was tremendous. Thank you. I thought scripts were a pre-req, like even if I got it figured out, it wouldn't work well. This not only show you how to build, it simplifies the thought process as to what each part is doing.

  • @jakeaxe8348
    @jakeaxe8348 Рік тому +1

    Thank u Master Walker for the tutorials

  • @vtrdetection2071
    @vtrdetection2071 Рік тому +2

    You are the best engineers bro

  • @matthew-005
    @matthew-005 Рік тому +2

    This is blowing my mind and I am learning more than just "how to make a mech" the possibilities of this game are near endless and this has inspired me to think bigger knowing do what you can do in this game.

  • @ericseidel4940
    @ericseidel4940 Рік тому +1

    One of the best video on Space Engineer technique EVER. Congrats

  • @Sworn973
    @Sworn973 Рік тому

    :( really was hopping for the other episodes, that is a insane good job right there

  • @JShel14
    @JShel14 6 місяців тому

    This is amazing. This series deserves sooooo much more attention. Lol i need a part 3

  • @brandonhowe5017
    @brandonhowe5017 Рік тому +1

    I'm pretty new to SE, joined up with the Playstation release, and I've been interested in the game's mechanical side, despite Clang's curses. Even if I could've figured this process out on my own, it's better this way where I can watch someone with experience walk through the process, so I'm happy to watch this series. I think the red/blue parts distinction is extremely helpful, and thank you so much for putting this together!
    I've been inspired by some of the enemy designs in Generation Zero (despite that game's other shortcomings), particularly the Russian's "Wolf" unit. It's a quadruped sporting one hip and one knee joint, with tank treads along the underside of the forelimbs. Thanks to this, the Wolf rides low to the ground using the treads when on patrol, with its legs folded and giving opponents the impression that it's basically an APC with mortar pods and a few deployable gyro robots. Then, when sufficiently threatened, the Wolf stands up on all fours, revealing a minigun in addition to its true form.
    In the previous tutorial, you mentioned using wheels' impact resistance to combat Clang's cruelty. Just think though: a quad-walker/rover hybrid!? I don't even care if that's the best ground vehicle for any given job, it sounds cool as hell and I want to build one, maybe even build a drone variant that automatically switches to quad mode when it's under attack.

  • @artofroy84
    @artofroy84 10 місяців тому

    AWESOME THANKS FOR THIS I JUST HAPPEN TO LOOK HOW TO LEVEL UP MY PLAYING EXPERIENCE IN SE!!! THANK YOU!

  • @Sardeiuzz89
    @Sardeiuzz89 5 місяців тому

    Part 3 please, I love your tutorials and presentation it is very good

  • @blobofblutack
    @blobofblutack Рік тому

    Thanks for the series, lots of information! For those on PC willing to use a mod, I highly suggest Build Vision. It allows you to tweak all the values and name of components from outside the ship, just by looking at the part. It's super helpful for complex builds and I can't play without it now lol

  • @Hitakiry
    @Hitakiry 11 місяців тому

    very cool, I want to continue

  • @Emile-N4-A239
    @Emile-N4-A239 Рік тому +1

    Thanks for opening my eye's alot,
    Now I get a grip at what to do, when making a mech, I have a few designs in mind...

  • @fightcraftbros9472
    @fightcraftbros9472 Рік тому +1

    Wanted to let you know that I didn’t even know mechs were possible in space engineers and you have opened my eyes, would love to see a part 3 and 4 soon if you have the time, really curious about how to set up the timers and scripts, not sure how to do it, thanks for all the great content, just found your channel and can’t watch anything else

    • @BlackArmor718
      @BlackArmor718  Рік тому +1

      Thanks friend, when I finally make it back home I can work on them

  • @tristonius8557
    @tristonius8557 Рік тому +1

    When You start following a tutorial to find you can only do half of it. Cant wait for the next Episode. Keep up the good work

    • @BlackArmor718
      @BlackArmor718  Рік тому +1

      Yeah sorry, I figured better something than nothing since my timeline won’t let me finish it right now

  • @Cornfedgaming11
    @Cornfedgaming11 Рік тому +2

    honestly dont know who else knows exactly how to explain this for me, anxiously waiting on ep 3 and 4, this gave me hope and inspiration for my first and current mech project being, a Warhound titan from Warhammer 40K, so far have the main part of the torso (body, head and arms/guns) just needed to watch these to understand how the hell legs work lol, and so far its helping tons

    • @BlackArmor718
      @BlackArmor718  Рік тому +1

      Thanks for letting me know! Good to hear

  • @Rushx364x
    @Rushx364x Рік тому +4

    No need to apologize when the tutorials quality and information are this exceptional! My leg rotations are based off of RPMs matching well with degrees per second within timing instead of just forward and rear parameters, so, Seeing other work arounds within in a leg structures build is nice. Can't wait for the next one, idk if you will touch back on balancing adjustments but learning some timing sequences will be the next big help. Any of your tutorials will be worth the wait with this quality and effort

    • @BlackArmor718
      @BlackArmor718  Рік тому +1

      Thanks for saying that!
      "My leg rotations are based off of RPMs matching well with degrees per second within timing instead of just forward and rear parameters, so, Seeing other work arounds within in a leg structures build is nice"
      Can you elaborate on this sentence so I can fully understand it?

    • @Rushx364x
      @Rushx364x Рік тому +1

      @@BlackArmor718To clarify a little bit I'm mostly speaking of bipedal but your leg adjustments were either within the builds limits, close to reference or as you see fit. For me right now my red or blue parts move "as I had said" Meaning a blue or red part that needs to swing between 30° in one second needs to be at 5RPM to do so. 15°per sec is like 2.5rpm and etc.... This is used within my timing setup and the leg positioning. If my blue hip piece needs to swing between 60°, forward to back, over 2 seconds then it needs to be at 5rpm for the 30°per sec, and then my timers need to reverse it every 2 seconds. You haven't gotten into timer blocks so I'm not quite sure how your leg set up fits within a timer block rotation. Learning from you right now seems like I'm going to have a lot more leeway on leg positioning, since you were able to move your foot into a more level position. Then I've just got to go back to balancing... Space engineers is all about testing adjusting and fine-tuning in small increments so I'm mostly understand how you're going about this

    • @BlackArmor718
      @BlackArmor718  Рік тому

      @@Rushx364x Ok I see, seems like you're sticking to angles that can be easily converted to whole rpm numbers for timing calculations.
      I don't worry much about what angles I use, since trial and error is so easy in the game, i'll adjust my rpm speeds little by little until they sync with the timer delays

    • @Rushx364x
      @Rushx364x Рік тому +1

      @@BlackArmor718 Exactly my point, you seem have a lot more room for leeway with that. I may be able to crack the rest of a mad cat/timberwolfs actual leg rotation with or without a mix of this and your timing adjustments possibly... This might be useful or useless to you but, Have you ever considered or used rotors stacked? Unfortunately its a little more unstable or joggly... The new rotation I've been working on uses that in at least the hip joint or cab/blue piece connection, allowing me to do one speed, x2 speed or stop within its swinging rotation of the joint.

    • @BlackArmor718
      @BlackArmor718  Рік тому +1

      @@Rushx364x Have dabbled with stacked rotors but I ended up either going with piston supports if I was using them for torque or I just change the speeds using timers if I wanted different rpms. I have a lightning saix with a run mode that uses a lot of that. Honestly it was such an intense setup I don’t remember everything I did now

  • @thegooseinator898
    @thegooseinator898 Рік тому +1

    Thank you

  • @rokker17
    @rokker17 Рік тому +2

    Following along like the fledgling engineer I am. Wanted a 6 leg sweeper, but this video is showing me I need to start with 4 legs. I'm looking forward to the timer block portion!

    • @BlackArmor718
      @BlackArmor718  Рік тому +1

      You don’t have to start with 4, 6 would actually be simpler to work with

  • @Flopa_Flop
    @Flopa_Flop Рік тому +1

    Um sp happy you mad this thank you for taking time out of you day for this video

  • @ChristopherMocko
    @ChristopherMocko Рік тому +1

    Ohh noooo, the video was so detailed and well presented it took to long. Now we have to watch another two excellent tutorial videos.... What tragedy!
    (In case anyone missed it, this statement is satirical. Keep up the great work BlackArmor)

  • @slothchunk
    @slothchunk Рік тому +1

    Sick

  • @rivvion
    @rivvion Рік тому +1

    It's a bit funny that i saw this video pop up only after my comment on the first episode, but I'll stay with what i said :) again Keep up the good work!

  • @Foster-57
    @Foster-57 Рік тому +4

    Can't wait for episode 3 ! This helps so much ! Thank you

    • @BlackArmor718
      @BlackArmor718  Рік тому +2

      You’re welcome

    • @arvestian4069
      @arvestian4069 Рік тому +3

      ​@@BlackArmor718 7 month later: where E3? :D

    • @hostvind
      @hostvind Рік тому

      @@BlackArmor718 9 months l8er: where E3? D:

    • @resonant-gaming
      @resonant-gaming 11 місяців тому

      ​@@BlackArmor71810 months later, where's E3? :(

    • @BlackArmor718
      @BlackArmor718  11 місяців тому +3

      Still deployed

  • @galacticengineer588
    @galacticengineer588 Рік тому +1

    You sir are a god

  • @Anuwabu
    @Anuwabu Рік тому

    This almost makes me not want Keen to someday implement prefab legs with variable sliders for joints, stride lengths, etc that would take out the guesswork. Amazingly creative and informative.

    • @BlackArmor718
      @BlackArmor718  Рік тому

      Take out the “work” haha. I doubt they will ever add that anyways

  • @artiviser1237
    @artiviser1237 Рік тому +1

    Ahah i've just gotten up to the stage of my mech design where I need that timer section BA. I neeeeeeeeed part 3 :)

  • @phantomjojosor6347
    @phantomjojosor6347 Рік тому +1

    Absolutely love this but its a shame i cant find any other tutorials that explain it like you so im just going to hold out until you post or i figure it out but in other words im so glad i found your content and wish you luck

    • @BlackArmor718
      @BlackArmor718  Рік тому +2

      I will come back to it when my deployment is over

  • @darktraveler2127
    @darktraveler2127 Рік тому +2

    Some day...the sky will flame as a sign: the 3rd episode will come.
    P.S. Your vidio editing is awasome. You are really amazing at building and teaching it! Keep doing, will wait as long as needed to see more of your stuff!
    P.S.S. English is my second language so sorry for errors if they are in the comment.

  • @TheGemmaster22
    @TheGemmaster22 Місяць тому

    Dude... your awesome, I wanna make a urbie in space engineers now when I can't even figure out merge blocks and rotors.

  • @seanmcdonald5859
    @seanmcdonald5859 Рік тому +1

    I stopped 'playing' SE a few weeks ago because i just got bored with the lack of goals. I say that to highlight how impressed and awed i am with the amount of time and effort put into the builds on display. Stunning effort.

  • @varenzer_h8jk425
    @varenzer_h8jk425 Рік тому +1

    I would higly recommend using Build Vision, it's much easier to set rotors and pistons. Great video by the way

  • @MrNobu93
    @MrNobu93 11 місяців тому +1

    Oh no episode 3, I guess I'll try figure it on my own, those videos were quite educational.

    • @BlackArmor718
      @BlackArmor718  11 місяців тому +2

      Hope to continue it when I return

  • @bobbymichealson798
    @bobbymichealson798 Рік тому +1

    Would you consider a nomad survival series? Turning the initial pod into a walker, and slowly building a full size mobile base

    • @BlackArmor718
      @BlackArmor718  Рік тому

      Turning the drop pod into a walker sounds entertaining at least. I don’t have time to do a series

  • @M1Autistic
    @M1Autistic 4 місяці тому +1

    Ok, I know your whole thing is mechs but hear me out, this could be a fun thing.
    Basically, its a ship design. But, the whole thing is designed in several seperate segments that all connect together into a single crafted. This would be most likely be accomplished with a merge block and advanced rotor (merge block to make it a single craft, advanced rotor to connect the conveyor system).
    The ship would come apart as the following segments: The engine(s), the cockpit, the wings, and the weapon systems if there are any. The reason for doing this in the first place would simply be to make repairs easier. Like, instead of having to grind away an entire chunk of the ship just to repair a few reactors that got damaged and then having to build it all back up, you could instead just disconnect the right wing segment or pull out the cockpit and boom, there's the damaged part. Then you just slot em back into place afterward and your done.
    This system could also allow for high modularity too, making it easy to swap out hydrogen engines for atmospheric or even ion engines. Or swapping out the guns for missiles or Cannons, and swapping out light armor wings for heavy armor wings. Plus, it doesn't even need to just be a ship, it could be a rover, a mech, a drone, hell it could even be a base!
    Idk tho, I'm just rambling now haha 😅. But hey, if you like it try it out, who knows, might work.

  • @umbrellacorporation8932
    @umbrellacorporation8932 Рік тому +1

    U are the best man!!!

  • @Hayagriva1980
    @Hayagriva1980 Рік тому +1

    Anyone else click Like at the start of BlackArmor vids because they know it's gonna be good anyway?

  • @kaydenna5520
    @kaydenna5520 Рік тому

    Can't wait for part 3, have a warlord titan just ready to come to life.

  • @hunt5344
    @hunt5344 Рік тому +1

    This series has made me build my first Walker, it is slow and primitive, but it works, I’m calling it the Beetle Rocket Artillery.

    • @BlackArmor718
      @BlackArmor718  Рік тому

      How did you set up the timers?

    • @hunt5344
      @hunt5344 Рік тому

      Timer 5 starts forward leg movement, at the same time, it triggers Timer 6 which loops the process by reversing Leg Movement and triggering 5. Timer 7 and 8 are the same but with the hinges.

    • @hunt5344
      @hunt5344 Рік тому

      So 5 and 6 are forward and 7 and 8 is vertical movement, but I don’t know how to make all the legs be on the ground or if I just need the walker to be taller. It occasionally starts walking backwards after stopping the move cycle.

    • @BlackArmor718
      @BlackArmor718  Рік тому

      @@hunt5344 make 5 start 6 and 7. make 6 start 5 and 8. Also make 5 do the same thing as 7 and make 6 do the same thing as 8. (As in, whatever 8 does, add those actions to 6 as well, in addition to the other things 6 does)

  • @icutfamily7956
    @icutfamily7956 10 місяців тому

    Video yang menarik penuh dengan informasi, terima kasih sudah berbagi informasi, sukses selalu

  • @eliah18
    @eliah18 Рік тому +1

    Why the HELL are the views so low?! Such a good tutorial!

  • @GlenIEBOI44
    @GlenIEBOI44 8 днів тому

    its funny . i finnally gotten a pc so when the game goes on sale i can check out your world finally

  • @Ghent_Halcyon
    @Ghent_Halcyon Рік тому +1

    Where have you gone? Also, amazing tutorial.

  • @randallvolk8437
    @randallvolk8437 Рік тому +1

    Here’s an idea. Do a live stream or two, where you build one large walker while incorporating live feedback and suggestions from the viewer. Where the mech is designed mostly by you and your loyal viewers!

    • @BlackArmor718
      @BlackArmor718  Рік тому

      That’s sounds like good fun honestly if I ever get the free time. But I’m active duty with two toddlers haha

    • @randallvolk8437
      @randallvolk8437 Рік тому

      @@BlackArmor718 you could make it a mini-series of streams, where in each stream you just prioritize on part, maybe in the first you decide on the size, shape, style, and other details, while in each of the others you focus on on part for that stream!

    • @BlackArmor718
      @BlackArmor718  Рік тому

      @@randallvolk8437 Good idea

  • @ealtar
    @ealtar Рік тому +1

    speaking of the upcoming Timers ! i realy wish times had tools/functions , of sequential, wait, loop and goto tab

  • @lawddipsheet8770
    @lawddipsheet8770 Рік тому

    I got a real poo tier timer setup rn but it works anyway cant wait for ep 3 keep it up

  • @GlenIEBOI44
    @GlenIEBOI44 2 місяці тому

    i think a really cool mech design would be a strandbeest. i have a computer now so i might try and get the game when its on sale and read your world someday

  • @NowThatsRadio
    @NowThatsRadio Рік тому

    My favorite thing to do with things that have sub grids, is to make them have an obvious power source to blow up and watch fall apart (or ragdoll)

  • @elijahgrimm8052
    @elijahgrimm8052 Рік тому +1

    I wonder if adding hip twist and tilt could further enhance walk cycles and lead to better walking or running. It's likely an absolute beast to do though.

    • @BlackArmor718
      @BlackArmor718  Рік тому

      You could add it, wouldn’t help with the friction problem for running though.

  • @kiro1547
    @kiro1547 Рік тому +1

    Love the vid! Did the base with the laser core ever get finished by any chance?

  • @total_onyx1954
    @total_onyx1954 Рік тому +1

    You should try and recreate the wolverine out of the command and conquer franchise that would be so cool

  • @meirzamsky
    @meirzamsky Рік тому +2

    i havent watched the first part nordo i own space engineers but im already here so i might as well keep watching the video

    • @BlackArmor718
      @BlackArmor718  Рік тому

      You don't own space engineers **yet** :)

    • @meirzamsky
      @meirzamsky Рік тому

      @@BlackArmor718 i will admit its on my wishlist

  • @noname-zt2zk
    @noname-zt2zk Рік тому +1

    Found this in my recommended and now I'm building a mech lol

  • @ZayOne15
    @ZayOne15 Рік тому +1

    would love to see something like a Warlod Titan from Warhammer 40K made by u

  • @mikestrauss8613
    @mikestrauss8613 10 місяців тому

    Fantastic videos. Did we ever get a part 3 and 4?

  • @GlenIEBOI44
    @GlenIEBOI44 Рік тому

    Enjoy the new year black armor