Inklines Across the Spider-Verse - Using Blender at Sony Imageworks

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  • Опубліковано 27 жов 2023
  • In this presentation we go over the creative process in Spider-Verse using inklines, the history of how we started to use blender, FX and Anim workflow and shotworks using blender, with shot breakdown and examples.
    "Inklines Across the Spider-Verse (encore)" by Edmond Boulet-Gilly, Sharon Snow, Mònica Eggert Roig --
    Learn more about Blender Conference 2023 at conference.blender.org/2023/
    #BCON23 #b3d
  • Фільми й анімація

КОМЕНТАРІ • 237

  • @Dantti
    @Dantti 6 місяців тому +668

    When I saw the movie I thought they could totally do stuff using Grease Pencil, and they actually did, super awesome! :D

    • @GamingDraws
      @GamingDraws 5 місяців тому

      lol same here

    • @cinemelies734
      @cinemelies734 5 місяців тому +2

      For that reason i go to watch spiderman across the spider-verse 3 times

    • @Animegold2856
      @Animegold2856 3 місяці тому

      Same😎🫴

  • @IamSH1VA
    @IamSH1VA 6 місяців тому +1488

    Now, if someone says big studios don’t use Blender, I will just lose it…..

    • @legendboyAni
      @legendboyAni 6 місяців тому +93

      Me too man, blender has been used in big studios way longer then this more then a decade

    • @apersunthathasaridiculousl1890
      @apersunthathasaridiculousl1890 6 місяців тому +32

      BiG StUdIos DoN’T uSe BleNdeR!1!!11!

    • @robotsix6268
      @robotsix6268 6 місяців тому +45

      I love it when people gatekeep industries with their bad purchasing decisions 😂

    • @kirederf7862
      @kirederf7862 6 місяців тому +67

      I swear to god, the blender community is a cult.
      Studies use a plethora of software packages, Blender is only now taken into consideration and is still not an industry standard (though slowly on its way to be).
      The way most of the blender community protects blender is ridiculous. It’s a broad package, though really in some areas and really really bad in others. Sims of all kind are unacceptably slow, and of low quality, compared to other packages like Houdini, even Maya and C4D. Furthermore, blender has no real presets, compared to Houdini, it’s really slow with setting up and then adjusting your work when it’s not nondestructive, like the node based system in Houdini.
      Blender isn’t bad, it just lack so many features that all the other packages have already.

    • @xox8717
      @xox8717 6 місяців тому +19

      You do know very well that Big studios actually never used blender in a huge capacity it's until recently with 2.8 where things started to slowly change and even then they still use other softwares for other aspects so a new Artists have to learn Maya, Houdini, Zbrush..etc instead of Blender unless it's necessary for certain work such as this, also don't forget that there is also legal & logistic problems that prevent Studios for fully integrating blender into their workflows, anyway youtube comments like your don't prove anything but that the community still yet not mature enough to accept that Blender is yes a useful tool but it's not meant to compete with the other commercial Softwares...if it's used here and there it's cool and fun but for Artists who want to get into the industry and make a living they have to make a solid choice at least in terms of what's demanded by the Studios, Skills is number one, knowladge of software is number 2, good teamwork and so on.

  • @demeterdzadik
    @demeterdzadik 6 місяців тому +48

    So, what does he mean at 0:11?
    I was in the editing room when Francesco found out that the first run of this talk failed to be recorded by the (otherwise great) production company hired to record the conference. He was so devastated: "This was THE TALK! FUCK!" He wouldn't let it go, and after some processing, he had a plan: "We have slots. We ask them to re-do." Shortly after, the presenters GRACIOUSLY agreed to repeat their presentation the next day, which is what we see here.
    So for that, a double Thank You to the presenters, and to Francesco for not letting this one go, clearly the highlight of the conference for many.

    • @himitsu_tokusketch
      @himitsu_tokusketch Місяць тому

      It's also cute that he uses the "ok let's do this one more time" bit the spider people do when introducing their comic panel backstories

  • @thegeekclub8810
    @thegeekclub8810 6 місяців тому +96

    I would kill for that interpolation tool that they used to be integrated into Blender.

    • @EdmondBouletGilly
      @EdmondBouletGilly 6 місяців тому +76

      Had a lot of chats with talented blender people at bcon, maybe we can make it happen !

    • @tacticaldentist6967
      @tacticaldentist6967 6 місяців тому +11

      ​@@EdmondBouletGillyyes please

    • @IGarrettI
      @IGarrettI 6 місяців тому +3

      isnt there one already ?

    • @thegeekclub8810
      @thegeekclub8810 6 місяців тому +10

      @@IGarrettI yes, but as discussed in the video, it doesn’t account for 3D space the way their tool does.

    • @julez4002
      @julez4002 5 місяців тому +2

      Propeitary tools give studios the edge so maybe one day we will get it but it will be way after Spiderverse III --- lol

  • @createbylaw
    @createbylaw 6 місяців тому +53

    Love how much the animators love the work they are doing

  • @KennyPhases
    @KennyPhases 6 місяців тому +224

    This is amazing. Blender was used for Spider-Verse!!! INCREDIBLE! It's been proven over the years, but this really solidifies it!

    • @CGIPadawan
      @CGIPadawan 6 місяців тому +5

      Blender was also used for numerous visual effects for the show MAN IN THE HIGH CASTLE.

    • @artisans8521
      @artisans8521 5 місяців тому

      And for "I lost my body", Oscar nominated.

    • @N.E.U.R.O
      @N.E.U.R.O 5 місяців тому +1

      It was also used a few times in Spiderman 2

  • @MattBixler
    @MattBixler 6 місяців тому +23

    13:38 It was great!

  • @Sancho_Retablez
    @Sancho_Retablez 6 місяців тому +125

    What a lovely conference. A lot of the well-built points spoken here are AI KILLERS.

    • @EdmondBouletGilly
      @EdmondBouletGilly 6 місяців тому +14

      Thanks !

    • @Sancho_Retablez
      @Sancho_Retablez 5 місяців тому +2

      @@EdmondBouletGilly No joke. Your job is to draw a crayon moustache in Skynet's face.

  • @pacomatic9833
    @pacomatic9833 6 місяців тому +9

    Blender has become so good that the biggest and best studios are using it over proprietary software. FOSS for life!

  • @MellowFeeling
    @MellowFeeling 6 місяців тому +35

    This was so interesting! It's so cool to know that blender was used for the movie. The conference was excellent, and so are the animators and artists too, they're awesome!

  • @activemotionpictures
    @activemotionpictures 6 місяців тому +29

    What a great conference!! Thank you for sharing how was the Blender integration to the rest of the pipeline for Spiderverse.

  • @waitisthatcobalt
    @waitisthatcobalt 6 місяців тому +7

    Super creative art-style. Huge shoutout to the team for their gorgeous work!

  • @JonathanWinbush
    @JonathanWinbush 6 місяців тому +79

    This is a great overview of the workflow thanks for this I was curious how grease pencil was really used on the film 🤙🏿🤙🏿

  • @maxsaltin1001
    @maxsaltin1001 6 місяців тому +7

    Best picture of the year!

  • @Animegold2856
    @Animegold2856 3 місяці тому +1

    Man I Love the Blender Team but heck Its just a wonderful time to be alive

  • @KillerTacos54
    @KillerTacos54 6 місяців тому +49

    19:27 I was really sad that this sequence wasn’t in the film and we didn’t really get anything like it. I absolutely adore these films but I do think it would’ve been so awesome to see some proper 2D character animation as well, especially for characters that are traditionally 2D like Spectacular Spider-Man

  • @blacklotus432
    @blacklotus432 6 місяців тому +1

    They did an amazing job

  • @zachhoy
    @zachhoy 6 місяців тому +3

    wow this is up a notch

  • @victortchaba7169
    @victortchaba7169 6 місяців тому +31

    I really liked the glass/contact lenses joke! It was so out of line of them not laughing / clapping at that one...

    • @Tweedledee__
      @Tweedledee__ 6 місяців тому +11

      Its because this is the 2nd time the talk has been given during that conference. The first talk had a lot more "laughs" and cheering

    • @victortchaba7169
      @victortchaba7169 6 місяців тому +2

      @@Tweedledee__ aaaah i see! thanks for the clarification! makes sense :)

    • @acadgatsu
      @acadgatsu 6 місяців тому +6

      @@victortchaba7169 Also, the second talk was no planned but happened because of technical difficulties in the original presentation/recording

  • @Cobra-yo7fx
    @Cobra-yo7fx 5 місяців тому

    Amazing presentation!

  • @Levi_Zacharias
    @Levi_Zacharias 6 місяців тому +16

    This is gold

  • @user-rn6hu1on4p
    @user-rn6hu1on4p 4 місяці тому

    Amazing 💯👏🏽

  • @sidwasnothere
    @sidwasnothere 6 місяців тому

    Awesome talk thanks! :D

  • @BEPPEJHA
    @BEPPEJHA 6 місяців тому

    This squad is so cool ahahahahah top tier presentation and talent!

  • @sambamproductions8883
    @sambamproductions8883 6 місяців тому +4

    Evidence that Blender is only getting stronger and better.

  • @hartmanstudio
    @hartmanstudio 5 місяців тому +1

    What a great day to be a Blender user!

  • @s3ij4s
    @s3ij4s 6 місяців тому +3

    Estos panas estaban reclutando blenderos en la BCON, para el próximo spider verse, y yo aquí tan lejos y con tantas ganas.

    • @giovanni_papini
      @giovanni_papini 6 місяців тому +1

      Aplica, chance y te agarran pa la próxima película, por que si los grandes estudios empiezan a ver cada vez mas y mas el potencial de blender mas trabajo habrá para todos los que usamos este software

  • @Kerleyyy
    @Kerleyyy 5 місяців тому

    This is amazing

  • @ukmonk
    @ukmonk 6 місяців тому +23

    The girl was great at the end!! Nice energy!!

  • @starloose9467
    @starloose9467 5 місяців тому +2

    Amazing job nevertheless. This movie just blew my mind. Congrats to every artists involved on these incredible films !

  • @MichaelHickman3D
    @MichaelHickman3D 6 місяців тому +3

    I figured this is how they used it!

  • @jamescandyland
    @jamescandyland 5 місяців тому

    Whoa this is so cool! I had no idea, but was hoping that they used Grease Pencil in some way on this epic film!🤘

  • @Alumx
    @Alumx 6 місяців тому +193

    I absolutely love Monicas energy lmao

    • @poopiecon1489
      @poopiecon1489 6 місяців тому +33

      dead crowd though

    • @Tweedledee__
      @Tweedledee__ 6 місяців тому +7

      @@poopiecon1489 Its because it was the "encore", so the second time this talk has been held as the other planned talk was cancelled due to technical problems

    • @KiryTF
      @KiryTF 6 місяців тому +4

      The fact that she forgot a side is just so authentic

    • @cheldardo
      @cheldardo 6 місяців тому +6

      FOR REAL!!!, when she revealed she didn't need her glasses i felt so bad no one reacted to that :<
      oh shoot i misremembered that was sharon, uh anyways yeah i still agree with your comment!

    • @poopiecon1489
      @poopiecon1489 6 місяців тому

      it wasnt funny@@cheldardo

  • @g21band
    @g21band 6 місяців тому +3

    Ngl, this is HUGE!

  • @AnglesSol
    @AnglesSol 6 місяців тому +66

    I am at the last stretch of my animation class in university, and I'm so dissappointed they didn´t teach us anything from Blender. I learned Blender by tutorials and experimentation, but it's such a wonderful piece of software that it bothers me that some universities just ignore it or straight up mock it for being free and that it doesn't compare to other programs that are more shown as the standard.
    tl;dr I'll just teach and convince my classmates to use Blender, already showed them things like Grease Pencil and Geometry Nodes which just leaves them surprised and excited.

    • @micmacha
      @micmacha 6 місяців тому +10

      @@cagalagosi That sounds a lot like an opinion to me.

    • @maxwell5066
      @maxwell5066 6 місяців тому +11

      @@micmachaMaya is still the industry standard for 3D Animation, it’s not an opinion, it’s the most widely used software 🤷‍♀️

    • @micmacha
      @micmacha 6 місяців тому +9

      Right up until it isn't. There's no such thing as an "industry standard", and CG and 3D has been around since well before Maya and will be around long after. It's better for an art education to give a person an understanding of broad principles that can be used from not just Maya but Blender, Houdini, and even physical approaches, than to focus on a single piece of software. A manual can do that.

    • @Raecast
      @Raecast 6 місяців тому +3

      @@micmacha "There's no such thing as an "industry standard""
      There is, and its called Maya, Houdini, Nuke, Katana, and other packages to varying degrees, with Blender being in the little-to-no-use category.

    • @lewistaylorFX
      @lewistaylorFX 6 місяців тому

      @@micmacha you couldn't be more wrong. It is used in 99.99999999% of rigging, and Animation in Studios of all sizes. Universities teaching someone how to animate, deal with constraints, rig issues, and general Maya understanding is absolutely preparing them for an actual job in the Industry.

  • @eltonseleka
    @eltonseleka 6 місяців тому

    mind blown

  • @generalfishcake
    @generalfishcake 2 місяці тому +3

    All 3 speakers were amazing, I'm a professional 2d artist who also uses Blender, and when I first saw Spiderverse2, I was blown away, especially in this time of AI """art""". The film was so creative, a real masterpiece. Learning that Blender was used for it, really made my day, and I thank these talented people for being a part of it.

  • @renlaidao
    @renlaidao 6 місяців тому

    Awesome work

  • @jjutt87
    @jjutt87 6 місяців тому +7

    Bravo to the glasses throw - contacts reveal! That beautifully broke the ice as a speaker, but also woke everyone up to magic of illusion and storytelling! Bravo Everyone - I've always been a fan of Sony Animation from Monster House, to the Crazy music video by Gnarls Barkley.

  • @fabianesneider4339
    @fabianesneider4339 6 місяців тому +2

    blender mi sofware de ♥

  • @HerixStudio
    @HerixStudio 6 місяців тому

    Amazing

  • @KTheBoi
    @KTheBoi 6 місяців тому +10

    I would love to know more about the Maya to Blender pipeline, like how do they get the rig and cameras over, because in my experience it wasn't as frictionless as a simple sentence might convey. Inverted cameras & axis problems, do I really have to rely entirely on Alembic caching for animated rigs? Was this using the at the time cutting edge USD implementation? So many questions

    • @kettenotter
      @kettenotter 6 місяців тому +5

      They have likely people just for pipeline and tools.
      Probably a button which executes a python script and either has already the right fbx settings in Blender or corrects the transforms after the import. And then a button for exporting the grease pencil back into Maya.
      Also there is a addon called better fbx export or something for blender. Which uses more of the official specifications and messes them less up in terms of bone hierarchy.
      But 3D Formats can definetly be one of the biggest pain ever. It's not only that the Formats themselves have fastly different specifications but also that nearly every software has at least a couple of bugs for them and handles them differently.
      I recommend making a spreadsheet with all the 3D Formats and which software supports which of their feature.

    • @miriades
      @miriades 6 місяців тому +1

      They don’t use the rig in Blender. Alembic files are imported in Blender, characters geo, props, cameras then they do their grease pencil work on the shot. If they have animation retakes by a sup or the director, the animation are modified and the caches are updated in Blender thanks to their in house tools in their pipeline. Like some addons to update the caches easily in Blender.

    • @dddbra1748
      @dddbra1748 6 місяців тому

      Since blender is only used for inkline, so yes they can just import .abc to blender and export the inkline.

  • @CdeeqFilmmaker
    @CdeeqFilmmaker 6 місяців тому +10

    I definetly want to go to blender con next year

    • @justketh4298
      @justketh4298 6 місяців тому +1

      i will tag you here if i go next year.

  • @dstnato
    @dstnato 6 місяців тому +1

    amazing

  • @micmacha
    @micmacha 6 місяців тому

    I really hope this is what the MCU has been hinting at with X-Men '97.

  • @anarchohelenism
    @anarchohelenism 6 місяців тому

    This is the future.

  • @mightymochigames
    @mightymochigames 6 місяців тому +1

    Awesome

  • @buntykinny
    @buntykinny 5 місяців тому

    14:49 She can be great Reff for acting scene animation practice....her motions and expression can help one to practice on 3d models... :)

  • @deva_69
    @deva_69 6 місяців тому

    *VINDICATION!!!*

  • @JorgeSeguraArt
    @JorgeSeguraArt 5 місяців тому +3

    This is what we get when you let artists BE ARTISTS!

  • @ItsAkile
    @ItsAkile 6 місяців тому +6

    You can see it in the results easily, Artist having a time of their lives. Men and Women working together to create a master piece, Its beautiful beyond words.

  • @JanbroMunoz
    @JanbroMunoz 6 місяців тому

    This makes me so happy 🥲

  • @Malawifinest265
    @Malawifinest265 6 місяців тому +2

    Blender is industry standard

  • @julez4002
    @julez4002 5 місяців тому +1

    Well they are animating in Maya, the question is are they baking out the animated geo to Blender to put the inklines on it or are they baking everything out from Blender onto the model in Maya.

  • @xperience-evolution
    @xperience-evolution 5 місяців тому

    The power of open Source

  • @user-xw8pv8ck2q
    @user-xw8pv8ck2q 6 місяців тому

    Sharon Snow, u looks great!

  • @vihangapiyumal2074
    @vihangapiyumal2074 3 місяці тому

    😍

  • @lumilikha
    @lumilikha 6 місяців тому +2

    These Sony guys know how to tell a story :D

  • @CameronMcManus
    @CameronMcManus 6 місяців тому

    Does anyone have a good tutorial on how to project keyframed animation onto objects like they're doing here? Is there any tools comparable that we can have access to?

  • @S9universe
    @S9universe 6 місяців тому

  • @lum1lad775
    @lum1lad775 5 місяців тому

    Question: on still frames wouldn't be better to use photoshop instead

  • @kinghappy6331
    @kinghappy6331 6 місяців тому

    wait'?? the movie was made with BLENDER ?? OMG thats so good

    • @aladvs
      @aladvs 6 місяців тому +11

      It was made in Maya, blender was only used for grease pencil

  • @abdelkarimkeraressi1418
    @abdelkarimkeraressi1418 6 місяців тому

    next Project Full in Blender ^^ .

  • @toojube
    @toojube 6 місяців тому +5

    Newer knew that i can understand france…😉

    • @EdmondBouletGilly
      @EdmondBouletGilly 6 місяців тому +2

    • @miriades
      @miriades 6 місяців тому +2

      @@EdmondBouletGillyyour accent was hard but congrats for your work at Sony 🙌🙌😎😎👍🏽👍🏽

    • @EdmondBouletGilly
      @EdmondBouletGilly 6 місяців тому +2

      @@miriades thx 🥺

  • @wonanimal4528
    @wonanimal4528 6 місяців тому

    Good thing Blender was used on this project.. it was a bit difficult to concentrate what they are trying to convey.

  • @watynecc3309
    @watynecc3309 6 місяців тому

    La belle france

  • @kevinromero9815
    @kevinromero9815 6 місяців тому

    So I undestand that those inklines are made in Blender, but character animation is still done in Maya? Or also Blender?

  • @yokpok8987
    @yokpok8987 6 місяців тому +3

    13:38 i thought it was good

  • @ayoadeabobarin522
    @ayoadeabobarin522 6 місяців тому +6

    i wish it was louder,the volume is not loud enough

    • @thorn-
      @thorn- 6 місяців тому +12

      Turn up your speakers...

    • @lawthirtyfour2953
      @lawthirtyfour2953 6 місяців тому +2

      @@thorn- Not an option if you are on phone or something.

    • @thorn-
      @thorn- 6 місяців тому +2

      @@lawthirtyfour2953 Sorry your phone has bad audio quality.

    • @_aiborie
      @_aiborie 6 місяців тому

      Yeah the audio is kinda low

  • @adazns2207
    @adazns2207 6 місяців тому +5

    This guy is speaking two languages at once😅

  • @donaldclark5804
    @donaldclark5804 6 місяців тому +3

    Bruh

  • @naramoro
    @naramoro 6 місяців тому

    Mind blowing movie

  • @mdoerkse
    @mdoerkse 6 місяців тому

    What is inklines?

  • @fetB
    @fetB 6 місяців тому

    5:50 i preface, her presentation was great, since she seems to not be happy with it afterwards, but what was this about? is this an inside joke or was she just trying some comedic relief?

  • @NotTelling-xs4rv
    @NotTelling-xs4rv 6 місяців тому

    WAIT WAT

  • @shishi-cc
    @shishi-cc 6 місяців тому

    wasnt maya used on the original into the spiderverse?

    • @miriades
      @miriades 6 місяців тому

      Yes and on this one too. They animate in Maya then do greas pencil in blender and send it back into their pipilinf for Maya, Houdini or whatever they need

  • @houssamregi2388
    @houssamregi2388 6 місяців тому

    أنا مبتدئ في البرنامج أريد التعلم خطوة خطوة أريد الإختصارات أرجوكم حبيت البرنامج

  • @cy4n_knight_q8
    @cy4n_knight_q8 6 місяців тому

    I don't know how many people understood the accent but I definitely couldn't understand most of what was said

  • @szepakyan9663
    @szepakyan9663 6 місяців тому

    does Sony pay the blender team? i hope so, at least a big donation man, they made a ton in spiderverse

    • @artisans8521
      @artisans8521 5 місяців тому

      Open Source is OPEN SOURCE. So no, they are not obliged to, and they keep their IP even....as Tom so nicely pointed out.

    • @szepakyan9663
      @szepakyan9663 5 місяців тому

      @@artisans8521 I never understand how blender makes money, it's at a point that I wish their effort of making the application better to be praised more

    • @starwarz8479
      @starwarz8479 5 місяців тому

      @@szepakyan9663 look at their website, they have multiple sources of income, donation is one of them

  • @BeSillyKissBoys
    @BeSillyKissBoys 5 місяців тому +3

    Bro thinks he's the spy 💀

  • @guyWSonicpicture
    @guyWSonicpicture 6 місяців тому +1

    Used to have a teacher back in college that loved saying that Maya is the only tool for the studios and big stuff
    He was wrong then and he's more wrong now

  • @micmacha
    @micmacha 6 місяців тому +1

    The automatic CC mis-wrote "grease pencil" as "squee pencil". That is my new nickname for it.

  • @DyZix31
    @DyZix31 5 місяців тому

    Il est bien français le reuf

    • @UncommonManFromEarth
      @UncommonManFromEarth 4 місяці тому

      Il est TROP Français 😅 Je comprends comment tu peux bosser tous les jours avec des anglophones et avoir un accent aussi merdique et aussi peu intelligible pour les autres...

  • @Ozblivion
    @Ozblivion 6 місяців тому

    I knew the line style looked familiar

  • @ubonga
    @ubonga 6 місяців тому

    If anyone makes a tutorial/ add on for this please link me

    • @marconylara1335
      @marconylara1335 6 місяців тому

      UA-cam now comes with a search option, you should try it

  • @sakerberg4512
    @sakerberg4512 6 місяців тому

    :D

  • @fabianoperes2155
    @fabianoperes2155 6 місяців тому +8

    OMG!
    I'm not a native english speaker.
    Maybe this is just me, but I find French accent in english SO difficult to understand.
    Sometimes it sounds he is speaking another language.

    • @giovanni_papini
      @giovanni_papini 6 місяців тому

      The same here, I´m a native spanish speaker, and I needed to put the subtitles

    • @Mecabricks
      @Mecabricks 6 місяців тому

      We don’t all speak like him 😂. He has a very very thick accent… I actually could not go to the end of the video.

    • @miriades
      @miriades 6 місяців тому

      Yeah the first guy’s accent 😖 but it was ok to understand 😊

    • @UncommonManFromEarth
      @UncommonManFromEarth 4 місяці тому

      I'm French and frankly this is excruciating to listen to. Hard to understand and just ridiculous. I don't get how you can work everyday in an english speaking environnement and have such an appalling accent. He should take some lessons just out of respect for his colleagues.

  • @joshstormin6580
    @joshstormin6580 6 місяців тому +1

    "Big Studios don't use Blender" Does SONY ring any bells hmm

  • @musicstation7221
    @musicstation7221 Місяць тому

    I M STILL poor recentelly started learning

  • @res00rny
    @res00rny 6 місяців тому

    LOL she memorized entire speech before.

  • @jefflhama
    @jefflhama 6 місяців тому +2

    Looks like the only bad thing in spiderverse was the producers making the artists burnout

  • @aaronaton
    @aaronaton 6 місяців тому

    So most of the Blender work was the Grease Pencil. I wouldn't say this is a big shift to Blender from a well known studio....

  • @dandon1968
    @dandon1968 6 місяців тому +2

    too bad i can't make out what the guy said at all. but nice presentation from the other 2 artists.

  • @danielgudinojuarez6729
    @danielgudinojuarez6729 6 місяців тому +2

    I feel so sorry on everybody at Sony image works, they worked hard and got abused for the course of 5 years 😔😔😔

  • @VitalisProd
    @VitalisProd 5 місяців тому

    The dude speaks both french and english, i cant understand half of what he said

    • @artisans8521
      @artisans8521 5 місяців тому

      No problems here. Just a bit of Inspecteur Clouseau going on.

  • @HypnoStellar
    @HypnoStellar 6 місяців тому +2

    im gonna be honest i can barely understand the french guy

  • @ForBreadAndFish
    @ForBreadAndFish 6 місяців тому

    Apart from all the AI generated nonsense in the background they looked good.

    • @uploadthedownload
      @uploadthedownload 6 місяців тому +13

      What ai stuff are you referring to?

    • @ForBreadAndFish
      @ForBreadAndFish 6 місяців тому

      @@uploadthedownload They were animated using an AI technique, and a lot of background details were filled in by AI, when Miles is flipping through that book its really evident.

    • @uploadthedownload
      @uploadthedownload 6 місяців тому +9

      @@ForBreadAndFish I mean, this video shows that they weren't animated using an AI technique. It was my understanding that some of the line art on faces was done with the assistance of machine learning, FXGuide has a great writeup on it about how it tracks the lines to the movement of the 3d animated character. I'd have to have another look at the scene you're referring to but this is the first I'm hearing accusations of them using generative AI.

    • @ForBreadAndFish
      @ForBreadAndFish 6 місяців тому

      @@uploadthedownload the interpolation theyre talking about is AI driven. there are various interviews of them talking aboht it too.

    • @EdmondBouletGilly
      @EdmondBouletGilly 6 місяців тому +26

      Hey, just to clear up some confusion : I worked on spirderverse for 2 years and we nerver used AI to do shot work
      We explored AI ideas but always found a better solution
      Even the face inkline did not used AI in the end, in this video I describe the solution as 'Machine learning inspired library based' because we were inspired by machine learning for the workflow but the final code does not use any form of neural network
      Also for the shot where Miles is flipping through that book you should reach out to Sony Pictures Animation but I am fairly sure those are hand made.
      Don't hesitate to reach out to me for more info

  • @MikeTaylor-uw5zy
    @MikeTaylor-uw5zy 6 місяців тому +2

    Notice how careful she is not to say that the tweening “tech” is AI driven…

    • @EdmondBouletGilly
      @EdmondBouletGilly 6 місяців тому +21

      Hey, because it's not. I worked on spirderverse for 2 years and we nerver used AI to do shot work
      We explored AI ideas but always found a better solution

    • @MikeTaylor-uw5zy
      @MikeTaylor-uw5zy 6 місяців тому

      @@EdmondBouletGilly you worked on Spiderverse or Beyond The Spiderverse? And you utilized this work flow of grease pencil for draw overs and whatever “machine” tech was used for inbetween? Can you give some clarity as to how it is done than? Is it just a more proprietary improvement upon Blenders tweening? Cause it sure seems like it would be something easily accelerated by machine learning under the hood.

    • @EdmondBouletGilly
      @EdmondBouletGilly 6 місяців тому +14

      @@MikeTaylor-uw5zy
      Worked on Across the Spide-Verse
      Developed the workflow on blender and houdini side, the interpolation happens in houdini and there is no AI/Deep Learning/Machine Learning, the core idea is just parenting the stroke points to the geo on the frame it's drawn
      Sharon is explaining the tech in the video, let me know what part is not clear
      I personally don't see a clear way to improve the tech using AI, it's doing what's supposed to do without it so I don't really see the point.

    • @modelenginerding6996
      @modelenginerding6996 6 місяців тому +1

      ​@@EdmondBouletGillyVery cool!

    • @FlinCode
      @FlinCode 6 місяців тому

      @@EdmondBouletGilly I dont understand here why people see using AI like this, AI is still a tool its just the normal workflow supercharged with powerf.ul specialized algorithms but creating the perfect one is time consuming and sometimes not worth it when can be easily done writing small tools to do them.

  • @driver7227
    @driver7227 6 місяців тому +2

    I wonder who's idea was to put woke politics on this movie, like the trans flag on a underage girl's room, or the spider-man black woman pregnant doing flips in a bike. The movie even got banned on some countries. Imagine all the people working hard on these movies trying to do their best while the writers/higher ups try to mess it up with virtue signalling.

  • @maddiehad
    @maddiehad 6 місяців тому +1

    not a unique look..it has been done before...paths of hate.