Across the Spider-Verse: How Autodesk Maya is Used for Animation | Behind the Scenes

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  • Опубліковано 25 лис 2024

КОМЕНТАРІ • 327

  • @Toad_the_creator
    @Toad_the_creator Рік тому +2912

    The person acting out the scene of peter eating at the restaurant is so funny, she’s so good at not only animating, but acting too!

    • @Denomote
      @Denomote Рік тому +74

      recording a vid of yourself as a reference is like animation 101

    • @iknowyouseeme3233
      @iknowyouseeme3233 Рік тому +174

      @@Denomote ok but why you gotta be a hater about it

    • @hazzamoflash
      @hazzamoflash Рік тому +54

      @@iknowyouseeme3233 yeah instantly rude for no reason

    • @beeeean
      @beeeean Рік тому +21

      for a character animator you have to be good at acting to be an animator though :|

    • @beeeean
      @beeeean Рік тому +6

      @@iknowyouseeme3233 you have to record yourself and use reference :| for any hand key animation

  • @mayoat.y
    @mayoat.y Рік тому +3108

    Makes me so fucking happy that studios are now aiming for this new "choppy" animation style it's so good to finally have some more personality in our films

    • @LightsJusticeZ
      @LightsJusticeZ Рік тому +119

      Kind of a downside to it though is that if more animation movies use this choppy look, then it'll become less and less unique as each studio tries to replicate the audience hype from it.

    • @mayoat.y
      @mayoat.y Рік тому +163

      @@LightsJusticeZ well this style is actually harder to make than normally animating with 3d programs so the studios with passion will make good movies with this style while the lazier studios will make safer more easier movies with normal animation style so hopefully every movie that uses this style will be unique in it’s own way

    • @jeromyperez5532
      @jeromyperez5532 Рік тому +120

      @@LightsJusticeZ I don't like it because it's "unique". I like it because it's a stylistic choice that allows for more deliberate handcrafted animation work instead of relying on in-betweening to do a lot of the heavy lifting. There's a reason that they have *more* animators than a typical Disney Project, not less.
      It's harder to make this look good. Unique isn't the word. Deliberate is a better one.

    • @sockdwellersstudios3642
      @sockdwellersstudios3642 Рік тому +8

      yeah but if every studio does this, by the next generation everybody will be as annoyed with this kind of animation as we are now with the realistic style

    • @jeromyperez5532
      @jeromyperez5532 Рік тому +50

      @@sockdwellersstudios3642 The reason people are sick of the 'realistic' (also not the word I would use) style isn't because everyone's doing it. It's because the movies are lazy. The animators are often micromanaged and forced to make creative decisions that are safe and align with a corporate image. Illumination, Sony and Dreamworks realized that and have started going more experimental to adjust to the market. People want creativity, they want to see animator's work hard to make something special. It's not just about the 'look', it's the moment to moment excellence of what you're seeing on-screen.
      Miles' first swing through the city after meeting Peter at the Cemetary is some of the most excellent 3D animation I've seen, and it's not because of the style. It's the attention to details and making intentional choices that make it all feel meaningful.

  • @Fan-Nimater101
    @Fan-Nimater101 Рік тому +1342

    As a beginner 2d animator in art school of CG spectrum this is a great video to watch and and across the spider verse look amazing

    • @ClassCreatives
      @ClassCreatives  Рік тому +55

      Thanks for sharing and happy to hear you enjoyed the video, we hope you’ll add us to your CG and 2D schooling journey 🤗

    • @Fan-Nimater101
      @Fan-Nimater101 Рік тому +15

      @@ClassCreatives I’m in semester 3 I got a 2 week Summer break and continueing semester 3 on June 11th

    • @spade8094
      @spade8094 Рік тому +4

      Blender is better 🥱🥱

    • @Fan-Nimater101
      @Fan-Nimater101 Рік тому +1

      @@spade8094 I use toonboom

    • @liz3507
      @liz3507 Рік тому +1

      What school?

  • @TonyKnight1208
    @TonyKnight1208 Рік тому +527

    I was always wondering what they do to make it look like a comic page. Cant wait 😊

  • @the06waves
    @the06waves Рік тому +409

    By far my favorite animated film. Very happy with the personality and human touches they give. So down to earth. Im not looking forward to other studio ripping these artists off

    • @fahimbo
      @fahimbo Рік тому +30

      They have already! Not exactly ripping off tho as it just changed what people value in animation nowadays. Puss in boots 2 and new Disney movie wish is an example of adding more stylization due to the success of spiderverse

    • @arenkai
      @arenkai Рік тому +16

      ​@@fahimbo
      One of the directors of Spiderverse 1 worked on Puss in Boots 2 :D

    • @bencressman6110
      @bencressman6110 Рік тому +25

      Why?! Nobody should gatekeeper art. Puss in boots, Mitchells vs the machines, lots of films are taking inspiration from this film and I think it’s amazing! Spiderverse will go down in history as changing the face of animation in the early 21st century

    • @caseys2698
      @caseys2698 Рік тому +3

      Gonna echo what everyone’s already said. Stealing exact techincal tools or something would probably be ripping the artists off, but aside from actual theft, it’s all inspiration and has already inspired so many animated projects to use great stylized artstyles. Upcoming TMNT movie is another that comes to mind. And all the things we’ve mentioned have distinct artstyles while using techniques like animating on twos and such.
      If nobody emulated another’s art, there would be no art. “Great artists steal”-but not in the ripping off sense. Artists often use a synthesis of influences to create something original that is more than a sum of its parts.

    • @Taireyn
      @Taireyn Рік тому +1

      @@bencressman6110 What I think is crazy is that the first film will go down in history as revolutionizing animation and showing what's possible and now the second one in my opinion set that bar even higher which I didn't expect to be possible

  • @TazBo-wd2ig
    @TazBo-wd2ig Рік тому +141

    as a 42 year old who can't animate and can't draw but loves the film, I just want to say thank you for this video and OMG these guys are so talented.

    • @ShadwRavn
      @ShadwRavn Рік тому +2

      So much info no one asked for

    • @TazBo-wd2ig
      @TazBo-wd2ig Рік тому +33

      @@ShadwRavn you read it

    • @adrenalineactivate
      @adrenalineactivate Рік тому

      ​@@ShadwRavn you should consider not commenting forever. You add nothing to any comment

    • @ShadwRavn
      @ShadwRavn Рік тому +1

      @notWarabi but still . No one asked

    • @ShadwRavn
      @ShadwRavn Рік тому +2

      @notWarabi only 20% of his comment is a normal comment. I don t write my resume under this comment. Neither do you

  • @bingevilla
    @bingevilla Рік тому +295

    i swear into the spider verse is a revolutionary animated film and it shows through puss in boots' latest film and the upcoming tmnt movie that takes in a gritty,sketchy art style. its most likely that this new style of film animation might end up being washed out and bland in the future but nonetheless im excited to see what limits can be pushed in animation

    • @Taken4Granted2
      @Taken4Granted2 Рік тому +45

      I think that this style of animation is going to be absolutely timeless and never stale.
      Puss in Boots is already visually distinct from Spiderverse with the use of painterly textures over hatching and halftones Spiderverse has. This style of animation gives each movie its own unique flavour and visual language unlike what Disney and others has been doing for the past 15 or so years.

    • @applepie9806
      @applepie9806 Рік тому +15

      I think studios are going to be encouraged to be more adventurous with the art style at least, given the success of Spiderverse

    • @saaros
      @saaros Рік тому +9

      ​@@Taken4Granted2worth mentioning on top of what you say is that TMNT also doesn't look like neither spiderverse nor puss in boots, looking and imitating the style of stop motion instead! it's a bright future ahead

  • @imakevideossometimes3908
    @imakevideossometimes3908 Рік тому +33

    I’m an aspiring animator, currently in college, and seeing this absolutely fantastic film broken down step by step into something I can understand, seeing that these amazing artists did this all with a program I use in class, it gives me so much hope. Into and across the spiderverse are such amazing films, and I hope to someday work on a film like that. Amazing video!

  • @DavidConant
    @DavidConant Рік тому +139

    Blender 3D was used in the sequel! It counts even if it was contracted out ;) Also most studios have a custom Maya interface. Good video.

    • @KitsuneFyora
      @KitsuneFyora Рік тому +21

      Do you mean specifically that kid who made that one spiderman scene because his trailer was found by the producers/directors of Spider-Man AtU?
      Gotta admit, it would be cool if that was a small step to companies realizing maybe blender can be used in some instances instead of using just Maya

    • @jorami4838
      @jorami4838 Рік тому +22

      @@KitsuneFyora I'd prefer if blender was used by more corporations. Maya is so expensive.

    • @AdventVFX
      @AdventVFX Рік тому +6

      @@jorami4838 pretty sure the studios are contracted to use maya, same thing with schools so they're really trying to be industry standard by being so overwhelmingly present that something like blender cant rise up

    • @yesyes-om1po
      @yesyes-om1po Рік тому +26

      @@KitsuneFyora maya just has more tools, and handles larger scenes better than blender, but obviously anyone with a brain would pick blender for free, over thousands of dollars worth of perpetual license bs

    • @KitsuneFyora
      @KitsuneFyora Рік тому

      @@yesyes-om1po i was talking about major companies, not people with a brain. But hey, maybe there are companies out there changing their minds, eh

  • @nahpimpin398
    @nahpimpin398 Рік тому +81

    This channel is amazing, glad i stumbled across it as a 3D artist. One feels so little when seeing the greatness these artists achieve

  • @krono5el
    @krono5el Рік тому +25

    Right, the best actors are the animators in these incredible works.

  • @itsmidnight2637
    @itsmidnight2637 Рік тому +9

    As an artist in college in hopes to make something of my decade long dedication, this process and movie gives me so much hope.

  • @devinbrice991
    @devinbrice991 Рік тому +49

    I thought for sure they used some kind of in-house software, but it's cool to see that the animation itself can be done in a (relatively) accessible program

    • @zacharyjackson1829
      @zacharyjackson1829 Рік тому +14

      Maya is basically the application that everyone uses across many industries whether it's game design or animation. as for it being in-house, they kinda are because it's usually custom interfaces built by the studios using Maya as a foundation. What matters is the artist, not necessarily the tool. Sure some tools are better than others in some aspects but realistically someone could make this whole movie with just Blender, Adobe After Effects, and Photoshop. it would save a lot of money just make the process different and potentially longer

    • @breezeepeezee
      @breezeepeezee Рік тому

      @@zacharyjackson1829 so does this mean premo and presto are essentially maya forks? i'm aware disney uses maya, but with a mix of their own proprietary tools for hair, snowflakes, and water iirc. i'm actually curious to see if anything that was introducted in disney's chickenwire eventually made its way onto the mainline/commercial build of maya. (chickenwire being the proprietary tool used for... well, chicken little)

  • @internetproduction5446
    @internetproduction5446 Рік тому +35

    My favorite thing is that the Lego sequence wasn’t made by a bunch of artists neither a single animations professional but a literal 14 year old-

    • @DavidConant
      @DavidConant Рік тому +17

      Made in Blender too. Hopefully the kid was fairly compensated for their work.

  • @HeroVax
    @HeroVax Рік тому +3

    Yes, this is exactly how Animators do. They actually act first with a video of themselves before do the sketching and animating.
    I watched the Into the Unknown: Making Frozen II documentary. They did the same thing as well. They even do test screening with their partial animate shots for normal audience too.

  • @NatalyaColeman-c3n
    @NatalyaColeman-c3n Рік тому +6

    We need a feature length documentary/behind the scenes of these movies. Right, the best actors are the animators in these incredible works..

  • @sunny99179
    @sunny99179 Рік тому +12

    And i started today learning Maya! thank you for inspire me

  • @solitary2
    @solitary2 Рік тому +8

    We need a feature length documentary/behind the scenes of these movies

  • @VictorLarronde-eu1vq
    @VictorLarronde-eu1vq Рік тому +12

    No matter how advanced animation becomes the old tried and true methods of animation development still remains. What was shown in this video is basically the same techniques used in the early years of Disney, Filmation, and other old school animation names.

  • @bhashi2112
    @bhashi2112 Рік тому +2

    Seeing the rough Spider-ham animation cracked me up, but was really inspiring to see just how far things go from start to finish to achieve success.

  • @astrodlux3523
    @astrodlux3523 Рік тому +16

    very informative, I am practicing animation as a profession and there were a lot of things that I didnt about Spiderverse, thanks for making a video on this, really appreciate it, keep making videos. Loved it.

  • @Dragonking-fd1qv
    @Dragonking-fd1qv Рік тому +1

    As someone in a digital arts college level class apart of MSA in Highschool, im glad someone is touching light on this program!!

  • @masterreece1098
    @masterreece1098 Рік тому +3

    I really love the step by step process of making, the masterpiece that is spider verse

  • @David_LG092
    @David_LG092 Рік тому +2

    This has got to be one the best movie trilogies ever. It is great both when it comes to story and the production. Looking at how many "layers" there were to make these movies come to reality, how many in-house tools were developed just for this project, the soundtrack, all of this really makes it worth the Best Animated Feature award the first movie won and makes the next ones great candidates as well.

  • @melonguardsman102
    @melonguardsman102 Рік тому +6

    If I had my time again I think I’d want to learn and do something like this. This movie was inspiring for me in so many ways, an absolute masterpiece

  • @ytubeanon
    @ytubeanon Рік тому +11

    nice, especially giving charactes their own framerates, then synching them up as they cooperate... but, I wish Alberto Mielgo was mentioned more often, he had the original vision for the unique art, design and animation styles (before Sony fired him)

  • @safespace7850
    @safespace7850 Рік тому +2

    I will join an art school for animation really soon (i hope, talent exams are in a few months, im studying for them) and this, this is exactly what i wanna do and gets me hyped so much

  • @KillerTacos54
    @KillerTacos54 Рік тому +24

    Thank you for making this video!

    • @ClassCreatives
      @ClassCreatives  Рік тому

      Glad you are enjoying, and nice to see you again 🌮

  • @arthoe123
    @arthoe123 Рік тому +4

    This was super helpful!! I'm working on a 3D film taking a lot of inspiration from Spiderverse for the look dev/art direction, and this was awesome to help point us in the right direction. Thank you so much!

  • @TheRockacer22
    @TheRockacer22 Рік тому +2

    free form 3d lines was prob why maya was chosen. Such an easy tool that had massive impact.

  • @JuanRestrepo-db5yz
    @JuanRestrepo-db5yz Рік тому +1

    installed, everything works, thanks!

  • @pacman6595
    @pacman6595 Рік тому +5

    Man I wish I just wish I had as much skill as these 3D artists

  • @jamescandyland
    @jamescandyland 11 місяців тому

    Awesome video! Loved the breaking down of the techniques and how Maya was utilized in this epic film!🤘

  • @faharichesimet4344
    @faharichesimet4344 Рік тому

    The Spider-Verse franchise is truly groundbreaking, the producers and animators made history.

  • @sewgeekdesigns9113
    @sewgeekdesigns9113 Рік тому +7

    My favorite part of class was acting out a scene I was storyboarding 😂

  • @roryu338
    @roryu338 Рік тому +1

    so much love went into this movie

  • @isaacmontoya9955
    @isaacmontoya9955 Рік тому

    Wow this is really really interesting. Ive never been so impressed by this animation system.

  • @ivapad4176
    @ivapad4176 Рік тому +1

    Fantastic achievement!

  • @cpee656
    @cpee656 Рік тому +1

    I’m calling it right now. Disney will start working its way back to the look and feel of “One Hundred and One Dalmations” (1961). Not necessarily full 2D animation, of course. But the thick, black, Xerox outlines mashed up with 3D animation. You’ll see….
    Nice video! Thanks.

  • @creativeearthian1702
    @creativeearthian1702 Рік тому

    This movie is an absolute treat for the eyes..

  • @ameershazubair9803
    @ameershazubair9803 Рік тому

    Oh" you're videos are so informative and useful for viewers, it's explain so much then expected... Thank you❤

  • @UnicornRobotAttacker
    @UnicornRobotAttacker Рік тому +1

    This video is awesome, it really condensced a lot of info down and I learned so much. I feel like the biggest takeaway that makes this production so brilliant is the clear "work smarter, not harder" mentality they had with all the amazing creative adaptations they made for this movie. Like, if they had just done everything the most time consuming way possible for the sake of it, I doubt it would have even been made. Its all the clever ways they cut back on the amount of work required while still giving the artists and animators a high level of control... like its absoutely AMAZING. What a crazy needle to thread. Not only is the music incredible, the art, the story- like the actual production pipeline ITSELF was also incredible. The producers here deserve so much credit. The set up everything up for such success.

  • @ursidae97
    @ursidae97 11 місяців тому

    Knowing how much overwhelming detail is in these movies, seeing choices in action to minimize the work doesn't feel like cheating even from a distance. Just focusing on the details that matter

  • @mochiemy
    @mochiemy 11 місяців тому

    This is really helpful!! I want to get more into animation😃😃

  • @oreoslush
    @oreoslush Рік тому +1

    I can not believe they used Maya to animate across the spider verse. Last year I took 3d modeling and animation and we used Maya and I enjoyed it but I could not see a film with so much personality like ATSV to be animated in it

    • @HiHi-oc3gh
      @HiHi-oc3gh 10 місяців тому

      Maya is the industry standard for 3d animation. Why wouldn’t Maya be able to do this?

  • @fdslk1
    @fdslk1 9 місяців тому

    Holy shit, Houdini was indeed used EXTENSIVELY in the film and I love it!

  • @iangregory9569
    @iangregory9569 Рік тому +1

    hey some of this is done in houdini! - timestamp 4:25

  • @patooCcc
    @patooCcc Рік тому +2

    5:08 creating new villain in process...

  • @chronoplex89
    @chronoplex89 Рік тому +3

    Now imagine the next Marvel Vs Capcom game with these visuals

  • @mozax8118
    @mozax8118 Рік тому +2

    As someone who wants to be a director, I will keep this in mind.

  • @INTROVERTASIM
    @INTROVERTASIM Рік тому

    Its very good! Working! Thanks.

  • @mr10pink
    @mr10pink Рік тому +3

    Very interesting video but monoton reading :)
    Like, yeah i have to do that.
    But otherwise great insights into the spiderman project. This amount of detail and work is insane.

  • @dieshawn807
    @dieshawn807 Рік тому +2

    ok, this is cool.. but i wnat to know something specifically, how did they animate spot when he became distorted and an all-encompassing darkness.

  • @sangvuthanh9204
    @sangvuthanh9204 Рік тому

    thank you for sharing that!

  • @mrbusinesss1
    @mrbusinesss1 Рік тому +2

    I’m planning on studying 2D animation in 2 years, but this movie and its sequel are making me think if I should switch it to 3D animation… 😭

  • @jediknight_4798
    @jediknight_4798 Рік тому

    Ive been meaning to find a video about this

  • @realmwatters2977
    @realmwatters2977 Рік тому

    Yep, and I loved it!

  • @greg_reacts
    @greg_reacts Рік тому

    That was a great video. Thanks!

  • @dermotlynch3932
    @dermotlynch3932 Рік тому

    thank you
    for adodesk maya

  • @phalhappy8612
    @phalhappy8612 Рік тому +8

    can you talk about how open world game like Forza and GTA texture terrain and big assets that so realistic and detail?

    • @ClassCreatives
      @ClassCreatives  Рік тому +1

      It’s a great idea, and definitely in our future plans!

    • @phalhappy8612
      @phalhappy8612 Рік тому +1

      @Cptdudebro nope, those are classic game asset work flow. Terrain and Big Assets has there special treatment. Let our brothers @ClassCreative explain it. I'm hoping high for this. And I'm thrill if they are going to make a quality course on this topic.

  • @vasmask2121
    @vasmask2121 Рік тому +3

    I literally use Maya for school and I hate it , it makes me want to punch my computer. But this gives me a little hope.

  • @lilywhitetouhou
    @lilywhitetouhou Рік тому

    The more I know about this animated film it surprises me more and more! I love itttt!!!!

  • @Nathidraws
    @Nathidraws Рік тому

    This movie shoudlve been played in cinemas at half the speed so that we can appreciate the animation

  • @cariocaxp8188
    @cariocaxp8188 Рік тому

    liked all of your videos

  • @mscarolynnigro
    @mscarolynnigro Рік тому

    A feast for the eyes

  • @skycreeper0173
    @skycreeper0173 Рік тому

    Super awesome video.

  • @IdGoreSoftware
    @IdGoreSoftware Рік тому

    Thank good working

  • @Sprchnge
    @Sprchnge Рік тому +1

    I will work for Sony one day

  • @adibahmed10
    @adibahmed10 Рік тому +1

    Huge respect to the people who created this animation style and made it work so well. But I have to say, sometimes it gets flashy and "too much" to the point where I can't concentrate and follow what's being shown. Too much stuff happening either at the same time or way too fast for me.

  • @LordLuigi_Rigs
    @LordLuigi_Rigs Рік тому

    Amazing!! ✅✅✅

  • @CatsCatsCatsCatsCats
    @CatsCatsCatsCatsCats Рік тому

    thanks for the video critical

  • @dakintsugi
    @dakintsugi Рік тому +7

    I'm afraid you're skipping over a whole department, the one that serves as a bridge between 2D storyboards and 3D animation: layout. I'm not talking about final layout (also called scene composing or set dressing) which is indeed mentioned in the video and is in charge of fine tuning the position of some assets, scenery, etc. The layout department, usually called previs in live action films, creates the first version of the 3D shots, placing the characters and camera following the storyboards (and sometimes even just the script). They are basically in charge of the camera side of cinematography: setting lenses, camera angles and movements, composition, etc. But also creating a first rough pass of the character animation, choreography, etc. Although in the past was common for the animators to set their own cameras, layout in itself is a complex undertaking that takes years to master, hence the need for a specialized department (that you can check on the credits ;))

  • @dermotlynch3932
    @dermotlynch3932 Рік тому

    thats cool i can make animated movies like this

  • @キラキラくりくり頭
    @キラキラくりくり頭 Рік тому +1

    5:15 lol this scene is so much more meaningful now. And sad.

  • @LeandreSteevenNGANGAPESSI
    @LeandreSteevenNGANGAPESSI Рік тому

    I love you for it. ❤❤

  • @TheRealGwenStacy65
    @TheRealGwenStacy65 Рік тому +1

    6:45 reminded me of Ultimate Spider-Man lol

  • @BLAZE_RIDER
    @BLAZE_RIDER Рік тому +1

    I mean Maya like have more option in it own while Blender you install it.

  • @prafulljadhav7
    @prafulljadhav7 Рік тому

    Could you please do a video on colour blocks tutorial on😢plz

  • @theeddytor3490
    @theeddytor3490 Рік тому +1

    maya is great autodesk but i switched to blender in 2016 before that i guess i had worked on maya for like 5 years from the time i was like 17 and learning modelling... maya is fun but in today's day an age blender is handy...

  • @gustavovaldesaraya8491
    @gustavovaldesaraya8491 Рік тому

    Awesome

  • @skepticalnewyt
    @skepticalnewyt Рік тому +1

    1:05 was that tobey maguires mj btw, (im serious)

  • @TheGreatResist
    @TheGreatResist Рік тому +3

    Is Computer vision a software or a concept? Which application was used to create brush strokes in 2D?

    • @TreyWojo
      @TreyWojo Рік тому +1

      They created a machine learning tool in Houdini to create the brush strokes. If you look up "Spiderverse Houdini" there is a great interview with Ian Farnsworth & Pav Grochola about it.

  • @simonericcardi6090
    @simonericcardi6090 Рік тому

    Where did you find all these bts ? great video!

  • @fascher_
    @fascher_ Рік тому

    Amazing video

  • @ErichToven
    @ErichToven Рік тому

    I didn't realize that a movie from that year utilized so machine learning. As its mainstream adoption is very very new.

  • @CrapZackGames
    @CrapZackGames Рік тому +1

    Does anyone else want to see an entire animated movie but made up of only the reference recordings made by the animators?

  • @mrdarryljones1
    @mrdarryljones1 Рік тому

    Yup!

  • @superNova5837
    @superNova5837 Рік тому

    Where did you get the break down videos showing the zoom out of the environment

  • @jhonacosta8450
    @jhonacosta8450 Рік тому +1

    They are just changing the game.

  • @박세영-g6o
    @박세영-g6o Рік тому

    good

  • @Gensis
    @Gensis Рік тому +2

    damn this is very interesting

  • @alex_oiman
    @alex_oiman Рік тому

    across the spiderverse feels like a step backwards in visuals compared to the first one

  • @angeltifatifa
    @angeltifatifa Рік тому

    I'm interested in LineWork Workflow, Is this topic include in any course at Class Creative?

  • @fauxwarpentertainment5781
    @fauxwarpentertainment5781 Рік тому

    Planning this alone must have been just insane…

  • @titanic_monarch796
    @titanic_monarch796 Рік тому +1

    It's cool that there's both blender and maya being used here (at least form what i've heard!)

  • @utkarshprajapati4602
    @utkarshprajapati4602 Місяць тому

    Can anyone tell me sony which lighting software sony uses

  • @bowie7990
    @bowie7990 Рік тому +11

    bro lighten up a little

  • @3ddin416
    @3ddin416 Рік тому

    what are you refering to when you say they use "computer vision" is that a nuke addon 9:00

  • @최홍준-g2b
    @최홍준-g2b Рік тому

    9:00

  • @Bikkufootballtalks
    @Bikkufootballtalks Рік тому +3

    How did they texture like comic

    • @ClassCreatives
      @ClassCreatives  Рік тому +4

      We’ll show you in the video! Awesome stuff they did with a mix or machine learning and traditional cg workflows 🤗