It’s posible to make physic and key framing working together? For example fur is falling at plane and than make him jumping and rolling and then turn on physics to actuate with wall for example 😅 thanks 🤩
The only thing i'm starting to dislike about blender is that with so many updates i can follow a step by step tutorial from a month ago and some things already look and work different.
It’s posible to make physic and key framing working together? For example fur is falling at plane and than make him jumping and rolling and then turn on physics to actuate with wall for example 😅 thanks 🤩
so good
Any tips for getting the hair to not go through the body of the colliding object?
+++++
I followed Same steps but unable to render. While rendering it always fails. why?
How do you make the hair curly
The only thing i'm starting to dislike about blender is that with so many updates i can follow a step by step tutorial from a month ago and some things already look and work different.
I totally agree and hope the UI will stay the same for a while.
Is there anything the ColorRamp node isn't good for?! lol
It literally is the sexiest node available.
My phisic animation turned out way slower than in the video, any tips?
Assuming its due to to much detail, reduce the step count on the hair and reduce the number of child strands.