@@Josaca12345 I actually replied to you when your comment was just 43 seconds old, but the reply wasn't added. And I donnow why. I noticed it later.(just sayin)
That's actually my gripe with this. His content is not necessarily "advanced" for someone who has been using Blender for a good amount of time, but considering it's called a "Tutorial," the pace at which he goes is basically like real-time for him with no concern given to the audience and for us it feels like a time lapse because like every two to three seconds you're pausing to try to recreate the thing he just did with shortcuts and super, super quick. When you have to go frame by frame to figure out what just happened, it sort of moves away from being a "tutorial" and into just an exhibition.
@@th3doorMatt he plans this out. this is the best take of multiple runs. he has to fuck around to find this kind of design and something he wants to put out as content.
@@connor5422 I feel like those are conflicting statements. He fucks around, but it's planned out... Whether or not it takes multiple runs doesn't detract from my original statement that if this is supposed to be a "tutorial" then it *should* be planned out and go at a pace which is a bit slower and more explanatory. Because yeah, this does just feel like a run through of him making something, which is cool for a showcase/exhibition video, but if you're going to call it a tutorial, then things should be dialed way, way back for those who are actually here to learn from a more beginner's perspective and not just admire as fellow intermediate/expert users of Blender.
@@th3doorMatt He fucks around PRIOR to making the tutorial of THIS, the final FUCK AROUND result. It's not a beginner guide, but it's definitely not just 20 minutes of on the spot thinking like the video suggests.
The performance jump from a normal GPU or CPU render to Cycles with OptiX (using a NVidia RTX card) is just insane. I have a 2070 Super and it runs rings around my 48-core server.
I feel you, my computer crashed just rendering a test image with a Radeon 5500 XT, plus mind didn't even look the same even when following everything to a T. I guess you have to have a really high end graphics card for this.
If your render background color is gray and the whole scene just looks grainy in render mode, follow these steps: - Render properties > Sampling > Denoising > Check box next to Viewport (leave it on automatic or if you have an Nvidia card, use OptiX). This should get rid of the grainy look. - World properties > Surface > Color: choose black. This will change the render background color to black as seen in the video. Great tutorial, by the way! Hope this helps anyone in need! :)
@@jason401. Hmmm, that's weird. I have the same card, and it never crashes with Blender 2.9. I recently started using the beta version of Blender 3.0, and that did crash on me a few times though. What version are you using?
I tried doing this as my first blender animation and i was stuck at making the cube transparent XD, but after about 2 months of blender, I easily made this!
The great thing about your tutorials is, that they use repetitive techniques. And that is a quit good thing, because once you have watched and build along some of your tutorials you already know the steps for, 4 example, setting up an ambient cube or how to play with the roughness which makes you way more aware to other things going on, such as complex shapes etc. I have been working with your tutorials for a while now and I must admit, they are damn good and very very helpful Thanks duck.
if anyone's having trouble with the first cube transparency make sure under your scene settings you have noise threshold and denoise checked for both your viewport and render options (scene > sampling > * viewport) (scene > sampling > * render)
For anybody who's transparency isn't working correctly, try going into Render > Light Paths and Turning up Total to 3-5 and increasing Transparency and Transmission.
Your tutorials are probably the best thing... I came across them six months ago and I am surprised of how much I've learnt! Thank you and keep tup the great work !
Sweet Serendipity. Started working on a new project this morning with glass materials. Checked with my resources to get the best look and BOOM - theres this new Ducky and you bet your glass my project is going to look better for it. Thanks for sharing more of your imagination and craft. Also, including your cat is just an Internet Obligation.
Sir I beg you to make some tutorials for complete beginners. Don't need for basics but just make such that we can follow it and learn by ourselves. Thank you ❤️
sir this project is almost like a foggy cloud and a cold ice-cream.the best project and animation i have ever seen. i recommend you to make a video of a cool audio visualiser. i am a big fan of yours.
@@krrishsaxena6300 I think the shader is turned off for you, its in the right corner. I only started blender today, so I don't exactly know the names of the settings ^^"
hey man i hope you can helkp me out, I am very new to blender and I have a question whenever I add the texture coordinate with the mapping, noise texture and colorramp to the roughness of the principled BSDF my cube isnt transparent anymore. i cant really figure out why.... also when ducky turns the scene lights and world of its really dark. form me its prety light even when i remove the light that spawns in every new project. I have been stuck at this phase for 2 hours now jsut messing with settings en remaking everything but it seems like it doesnt change anything. Do you maybe know whats causing this?
@@squash_goulash5079 hey, I'm pretty new to blender myself, so I'm not quite sure what the issue might be! Make sure your initial material is set up exactly the same and maybe you just need to take the Blend down in the Layer Weight node? I had to make mine super low at like 0.1 or 0.2. As for how dark the world is, if you go to the world setting on the right side of the screen, you can change the colour from default grey to black, i had to do that (not sure if it's just like that for newer versions of blender)
Great tutorial! Really helped out a lot :) It would be helpful if screencast was on but definitely still able to follow along due to the good commentating. Thanks a bunch! :)
FOR ALL YOU HAVING GRAIN/ PIXALS: go into render properties and select denoising, check mark the render one and select openimagedenoise. Also if you want to work live like he is check mark viewport (while not in rendered mode or may crash)
Really satisfying tutorial indeed. I liked the pace and it was easy to keep up. Does anyone have some ideas on how to speed up the rendering process? I reduced the resolution down to 1280 by 720, with 200 sampling, but the rendering still took me more than a few hours on a GTX 2060S and Ryzen 7. Either way, I feel a bit inspired and want play around a bit with this and some other objects, so a big thank you for taking the time in preparing this tutorial and sharing it :)
Newby with Blender here. Not knowing why I am doing any of the steps in this tutorial makes it very impractical to use on personal projects. It is cool to just copy, but would be far more beneficial to learn why each step is being completed, and what each action accomplishes. This all went right over my head as far as learning goes. Easy is definitely the wrong adjective in my case. It would be cool if you could create a playlist of all your tutorials and listed in a way as to allow us to know which ones to watch in what order for the most educational impact.
Just hover over the timeline with your key frames selected and hit T to bring up the interpolation options. No need to change your default and re-do the key frames
One clown has a similar animation but with a more metal-ish looking cube. It bounces of/roley the floor and "sparks" on impact. Your scene looks just like his lighting and texturing wise. So your work reminded me of this wicked piece...maybe you created it?! In that case, just give me a secret sign, like a cough. Ok, maybe not a couh during these corona days, ftw!
@@TheDucky3D please dont mind the video itself or it's topic. Its just the intro, 5 seconds long or so. ua-cam.com/video/Of3AWEDVUB4/v-deo.html I really liked it and I liked your work. If you then keep in mind what Mr.Kramer taught us, that "everyone loves sparkes" its clear what you could add to your already nice scene. Wait, what? Everyone loves lense flares not sparks?!?
The video is really good with most of the things in detail. It would have been excellent if you can talk about the short cut keys as well in the video.
Discord gang hooo!!
Thanks for pin
Congo
Can someone post an updated Discord link? The one in the description has expired. Please and thank you!
Yo can you just visit me, i too make tutorials. I'll be happy.
@@Josaca12345 I actually replied to you when your comment was just 43 seconds old, but the reply wasn't added. And I donnow why. I noticed it later.(just sayin)
He somehow makes these videos 20 minutes, then I follow along, and 3 hours later I have something that looks ok.
Sameeeeeeeeee brooooo
That's actually my gripe with this. His content is not necessarily "advanced" for someone who has been using Blender for a good amount of time, but considering it's called a "Tutorial," the pace at which he goes is basically like real-time for him with no concern given to the audience and for us it feels like a time lapse because like every two to three seconds you're pausing to try to recreate the thing he just did with shortcuts and super, super quick. When you have to go frame by frame to figure out what just happened, it sort of moves away from being a "tutorial" and into just an exhibition.
@@th3doorMatt he plans this out. this is the best take of multiple runs. he has to fuck around to find this kind of design and something he wants to put out as content.
@@connor5422 I feel like those are conflicting statements. He fucks around, but it's planned out...
Whether or not it takes multiple runs doesn't detract from my original statement that if this is supposed to be a "tutorial" then it *should* be planned out and go at a pace which is a bit slower and more explanatory. Because yeah, this does just feel like a run through of him making something, which is cool for a showcase/exhibition video, but if you're going to call it a tutorial, then things should be dialed way, way back for those who are actually here to learn from a more beginner's perspective and not just admire as fellow intermediate/expert users of Blender.
@@th3doorMatt He fucks around PRIOR to making the tutorial of THIS, the final FUCK AROUND result. It's not a beginner guide, but it's definitely not just 20 minutes of on the spot thinking like the video suggests.
Ducky's computer rendering this in a few seconds perfectly fine:
My computer: "Don't even think about it"
Lol same for me😂
the whole animation ( 120 frames in my case) took 18 Hours on my laptop to render, and im already impressed by that
What GPU are you using?
The performance jump from a normal GPU or CPU render to Cycles with OptiX (using a NVidia RTX card) is just insane. I have a 2070 Super and it runs rings around my 48-core server.
I feel you, my computer crashed just rendering a test image with a Radeon 5500 XT, plus mind didn't even look the same even when following everything to a T. I guess you have to have a really high end graphics card for this.
Damn, the particle system makes the final Render looks so dope!
Yeah. A reason I love blender.
If your render background color is gray and the whole scene just looks grainy in render mode, follow these steps:
- Render properties > Sampling > Denoising > Check box next to Viewport (leave it on automatic or if you have an Nvidia card, use OptiX). This should get rid of the grainy look.
- World properties > Surface > Color: choose black. This will change the render background color to black as seen in the video.
Great tutorial, by the way! Hope this helps anyone in need! :)
BROOOOOO YOU'RE A LEGENDDDDD THANYOU SOOOOOO MUCHHHHHHHHHHH 😭
@@crapnah7263 You're welcome! Glad I could help!
Thanks bro I literally came to the comments hoping somebody explained how he got it like that
Why does Blender crash when I turn on OptiX. I have an RTX 2060
@@jason401. Hmmm, that's weird. I have the same card, and it never crashes with Blender 2.9. I recently started using the beta version of Blender 3.0, and that did crash on me a few times though. What version are you using?
I tried doing this as my first blender animation and i was stuck at making the cube transparent XD, but after about 2 months of blender, I easily made this!
This is my second blender tutorial after the donut one... very steep jump in pace.. lol
@@pielawn6337 How is it going?
The great thing about your tutorials is, that they use repetitive techniques. And that is a quit good thing, because once you have watched and build along some of your tutorials you already know the steps for, 4 example, setting up an ambient cube or how to play with the roughness which makes you way more aware to other things going on, such as complex shapes etc.
I have been working with your tutorials for a while now and I must admit, they are damn good and very very helpful
Thanks duck.
Damn, this guy is quality, likes all of his comments, and has awesome content. Definitely deserves more subs.
Thank you man!
12:22 -12:40 That one second was a very nice conversation!!
Yup, they are back, ty i love these :)
I’m glad to hear it!
Ahhh cycles.... My old nemesis 🥺
Me: *renders glass cube*
My computer: *starts breathing hevely*
Which is your pc specs
@@siddharthsuresh6859 idk about that guy, but i have a gt 730 and i5 6500 8gb ram
mine turned into a airport
@@ohrusted ngl mine was a train station and a fish market together
even mine couldn't keep up it has a gtx 1050ti i5 10th gen and 16gb ram ... it takes abt 5 - 10 seconds to render
if anyone's having trouble with the first cube transparency make sure under your scene settings you have noise threshold and denoise checked for both your viewport and render options (scene > sampling > * viewport) (scene > sampling > * render)
Thanks, this helped a lot.
Thanks, this helped a lot.
Besides this awesome video, the part with your cat was so wholesome and made me smile :D
For anybody who's transparency isn't working correctly, try going into Render > Light Paths and Turning up Total to 3-5 and increasing Transparency and Transmission.
Thanks, my default was set to 12
@@BuilderBob04 what number did you set them actually?
10:43 for those confused he meant ico sphere-
I am surprised at how easily you can find solutions to visually complex scenes. Bravo !
This was actually really fun to make.
God of blender tutorials.
LOVE YOU BROTHER!!!!!!!!!!!!!!!!!!!!
I would love to see more animation related tutorials from you !
you explain very well and it was very easy to follow your steps. I love it. i was able to make one myself. thank you very much
Tip: CYCKLES, resolution 80% and MaxSamples 32 denoise ON, and render time for me 2seconds per frame! Great tutorial, thank you, again!
Your tutorials are probably the best thing... I came across them six months ago and I am surprised of how much I've learnt!
Thank you and keep tup the great work !
The glow is appealing :)
thank you ducky 3d
Sweet Serendipity. Started working on a new project this morning with glass materials. Checked with my resources to get the best look and BOOM - theres this new Ducky and you bet your glass my project is going to look better for it. Thanks for sharing more of your imagination and craft. Also, including your cat is just an Internet Obligation.
Sir I beg you to make some tutorials for complete beginners.
Don't need for basics but just make such that we can follow it and learn by ourselves.
Thank you ❤️
Dude I just got a new RTX 3070 and this is gonna take 20 hours to render. But you know, this is too beautiful to leave it as an image
why would it take that long with a 3070??
Just finished this on a 3080ti, took less than 2 hours
sir this project is almost like a foggy cloud and a cold ice-cream.the best project and animation i have ever seen.
i recommend you to make a video of a cool audio visualiser.
i am a big fan of yours.
Loved this tutorial. So cool
In my case, the base plate has no reflection - it's just blue. It doesn't look like a water reflection like yours. ( 7:20 )
Same case.. i dont know what to do about it
@@krrishsaxena6300 I think the shader is turned off for you, its in the right corner.
I only started blender today, so I don't exactly know the names of the settings ^^"
Open Image Denoise
@@mora_OWO Can you elaborate
@@sleepy2196 Sorry I don't remember ^^"
Haven't opened blender in months :c
The cube kinda lookin cool ❄️ Good tutorial, love to see these tutorials in the future 💯
You always come up with great tutorials!
Thank you!
the new blender guru is hear i love ur work keep up the good work
Learned a lot from this tutorial and would like to say thank you.
Awesome, you're making feel better than I am at this with those easy tutorials ;)
Thanks a lot !
lol
Thank you for this great video! Zero experience with 3D modeling, etc... and i'm learning!
Glass looks amazing with cycles.
Good tutorial!
We have learned something! For sure! Thank you man! 👍🏻👍🏻👍🏻👍🏻
very good collection of nice tricks, gj man, thank you for sharing!
Great tutorial! Just hit render for the animation... can't wait! Thanks Ducky!
hey man i hope you can helkp me out, I am very new to blender and I have a question whenever I add the texture coordinate with the mapping, noise texture and colorramp to the roughness of the principled BSDF my cube isnt transparent anymore. i cant really figure out why.... also when ducky turns the scene lights and world of its really dark. form me its prety light even when i remove the light that spawns in every new project. I have been stuck at this phase for 2 hours now jsut messing with settings en remaking everything but it seems like it doesnt change anything. Do you maybe know whats causing this?
@@squash_goulash5079 hey, I'm pretty new to blender myself, so I'm not quite sure what the issue might be! Make sure your initial material is set up exactly the same and maybe you just need to take the Blend down in the Layer Weight node? I had to make mine super low at like 0.1 or 0.2. As for how dark the world is, if you go to the world setting on the right side of the screen, you can change the colour from default grey to black, i had to do that (not sure if it's just like that for newer versions of blender)
@@jcbismark hey thanks for taking the time to reply, i have found the issue, i just messed up one of the values lol.
This video has taught me so much - I keep going back to this. Thanks!
Amazing! Congratulations!
Great tutorial!
Really helped out a lot :)
It would be helpful if screencast was on but definitely still able to follow along due to the good commentating.
Thanks a bunch! :)
THAT WAS AMAZING!!!!!! THANK YOU
Impressive designs and tutorials, congratulations on your brilliant skills 🔥👏
So cool. Loved this tutorial! Thanks man. + Meowing cat at the door was very relatable, great part hahaha
Really cool tutorial
Noice job🙂👍🏼👍🏼
FOR ALL YOU HAVING GRAIN/ PIXALS: go into render properties and select denoising, check mark the render one and select openimagedenoise. Also if you want to work live like he is check mark viewport (while not in rendered mode or may crash)
Loved this tutorial. Thank you
love all your vids man! thank you very much! :)
Thank you for this detailed explanation! Exactly what I was looking for
Awesome tutorial, it was a great intro to shading and animation for me.
Easy to follow as always!
Thanks, Nathan!
When I seen this first I thought that it will be complex but when I seen it it is really simple you made everything simple
Cool. Thank you for this.
U always inspire me to comeup with a great videos all the time,thanks
You are the best Sir 💥💥
Very nice man!!
Love you brooo you made magic😍
IM HYPED!!!! Gotta finish my class before I do this lol but HYPE!!!
Haha awesome
Really nice tutorial I'm starting on Blender and you are helping me! Thanks a lot!!!😃
Awesome !
Great tutorial of blender.
Damn, I love it!
This ones pretty good!
Very very very very nice ... o.m.g ..wow 😍
Really satisfying tutorial indeed. I liked the pace and it was easy to keep up. Does anyone have some ideas on how to speed up the rendering process? I reduced the resolution down to 1280 by 720, with 200 sampling, but the rendering still took me more than a few hours on a GTX 2060S and Ryzen 7. Either way, I feel a bit inspired and want play around a bit with this and some other objects, so a big thank you for taking the time in preparing this tutorial and sharing it :)
Newby with Blender here. Not knowing why I am doing any of the steps in this tutorial makes it very impractical to use on personal projects. It is cool to just copy, but would be far more beneficial to learn why each step is being completed, and what each action accomplishes. This all went right over my head as far as learning goes. Easy is definitely the wrong adjective in my case. It would be cool if you could create a playlist of all your tutorials and listed in a way as to allow us to know which ones to watch in what order for the most educational impact.
Thanks for the tutorial. Was easy to follow and managed to make my own version within a couple of hours.
Great tutorial man!! 🔥
I like this project a lot and I'm gonna make me one so I can impress my friends and get better at Blender.
my graphics card hates blender but my poor cpu has lived through these renders. thanks for the video
awesome free educational resource!
The cats noises were so cute🤣❤
Cat attention interlude at 12:25 was kinda sweet
i had nothing to do u made my day
thanks!
Nice tutorial as always =)
Great video! :)
you deserve way more followers.
YAY! Thanks!
Thank you so much for this one
love you man
Cool Cube thanks for the tutorial
Great Video!
I love your channel 😍😍😍
That a good animation
Annnnnnnnnd subscribed. Nice video
10:45 ico sphere*
also great tutorial :)
Ducky 3D 🤝🏻 ColorRamp
Just hover over the timeline with your key frames selected and hit T to bring up the interpolation options. No need to change your default and re-do the key frames
Thanks so much ❤️
Cool man ....with a cool new video
One clown has a similar animation but with a more metal-ish looking cube. It bounces of/roley the floor and "sparks" on impact. Your scene looks just like his lighting and texturing wise. So your work reminded me of this wicked piece...maybe you created it?! In that case, just give me a secret sign, like a cough. Ok, maybe not a couh during these corona days, ftw!
No could you link me that work I’ve never heard of it
@@TheDucky3D please dont mind the video itself or it's topic. Its just the intro, 5 seconds long or so. ua-cam.com/video/Of3AWEDVUB4/v-deo.html
I really liked it and I liked your work. If you then keep in mind what Mr.Kramer taught us, that "everyone loves sparkes" its clear what you could add to your already nice scene. Wait, what? Everyone loves lense flares not sparks?!?
I‘m going to try it
thank you very much!
guys if your plane isnt reflecting light then put the metallic to 0
i faced this problem and this fixed it
The video is really good with most of the things in detail. It would have been excellent if you can talk about the short cut keys as well in the video.
Left an abo, will start in future with blender.