Houdini Vfx in Popular films

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  • Опубліковано 10 вер 2024

КОМЕНТАРІ • 110

  • @fcojavier142
    @fcojavier142 4 роки тому +62

    Houdini is incredibly powerful and painful to learn, because his procedures are totally different from 3D standards, the control of all geometry and the ability to modify anything from any state in the process is overwhelming. It is certainly a 3D software work of art.

    • @1NightInParisOfficial
      @1NightInParisOfficial 3 роки тому

      The genius team who invented it, and have been nonstop working on it.

    • @1NightInParisOfficial
      @1NightInParisOfficial 3 роки тому

      @@declanbaker2185 Why would you do that to your friend??

    • @punu3675
      @punu3675 2 роки тому

      @@1NightInParisOfficial its a bot

    • @bUildYT
      @bUildYT 11 місяців тому +1

      eventually blenders geo nodes will surpass them! and blender is freeee :D

  • @rezo856
    @rezo856 4 роки тому +20

    Best and hardest software for me

  • @SlayerDUDE1993
    @SlayerDUDE1993 4 роки тому +41

    With Zbrush, houdini, maya, unreal and nuke you can own the world.

    • @SlayerDUDE1993
      @SlayerDUDE1993 4 роки тому +4

      Forgot about mari.

    • @ichingls
      @ichingls 4 роки тому +8

      I'm a houdini user, but you have to confess that maya's rigging system is the best animation tool of all time.

    • @deflexyt3965
      @deflexyt3965 2 роки тому +1

      U forgot blender 😨

    • @SlayerDUDE1993
      @SlayerDUDE1993 2 роки тому +1

      @@deflexyt3965 nah. blender is a toy.

    • @deflexyt3965
      @deflexyt3965 2 роки тому +2

      @@SlayerDUDE1993 i work with blender only as i dont have high end pc

  • @olubunmijohn4072
    @olubunmijohn4072 4 роки тому +21

    It's truly magical!

    • @enderton1
      @enderton1 Рік тому

      The guy explaining this is magical…!

  • @avtpro
    @avtpro 3 роки тому +5

    I really like how you explained the actually techiques. It's very important. It's like listening to Cinefex. Wish we had more of these sooner. 💯

  • @peruvianpuffpepper904
    @peruvianpuffpepper904 4 роки тому +13

    Could you explain/show the smoke and explosion for the Spiderverse movie a bit more? I'm still a little bit lost on that aspect

    • @muneebkhaki
      @muneebkhaki 4 роки тому +3

      Bruh its just images stacked with a distance inbetween, to give dept illusions, its common in games cuz games are real time and can't handle simulation real time...🤘🏻

  • @lurker668
    @lurker668 3 роки тому +5

    I love how they destroy months of hard work with simple motion blur on the top of all details 😆

  • @EliasDaoud
    @EliasDaoud 3 роки тому +4

    @InspirationTuts, I started to learn Blender I found it not easy or the UI is difficult. Then I switch to Houdini found it easier (maybe I am wrong) I contact Houdini support if it has physics formulas. I mean do fallen objects follow gravity law. They said no, but I can add formulas as I check. In real-world Houdini is difficult but maybe it has the capability. I watch your videos about Blender vs 3D max and Maya. Maybe for me Blender still slightly better. But since I am starting to adopt a final software to learn, which one is better in since of easier UI, and more real as follows rules or laws of physics and finally which has more library to select for more effect?

    • @_Clueless_
      @_Clueless_ 2 роки тому

      What do you wanna create?

  • @avtpro
    @avtpro 3 роки тому +5

    I know Maya, learning Houdini and still need to learn and use Nuke more.

  • @bUildYT
    @bUildYT 11 місяців тому +1

    what other 3D programms did they use besides houdini?

  • @imromesh
    @imromesh 4 роки тому +3

    What is the diffrence in the interface and the controls between blender and Maya

  • @Sharpswordherald
    @Sharpswordherald 3 роки тому +3

    When getting started with visual effects at home, which is better, an Imac or windows based system? And which models and programs are used besides Houdini?

  • @meme_tunnel
    @meme_tunnel 11 місяців тому

    Houdini is my fav cuz it gives full control to each and every parameter and settings. Unfortunately people made it notorious by saying it is hard but it's upto you how much u want to go deep in. It's amazing when u can control a particular point among billions just with a piece of code. And people who think blender is anyway near to Houdini, they r comparing sun to a light bulb😂

  • @azlankhan8260
    @azlankhan8260 4 роки тому +4

    Really love your content they are really inspiring...can you please make a video on Houdini or Best FX artist in industry

  • @GHOST_001_Bravo
    @GHOST_001_Bravo 3 роки тому +2

    I think there is new bevel modifier in 3ds max.

  • @designman9915
    @designman9915 4 роки тому +18

    Houdini blender and after effects are perfect combination.

    • @MGSBigBoss77
      @MGSBigBoss77 4 роки тому +1

      Yup!

    • @dumebiafran1180
      @dumebiafran1180 4 роки тому +9

      Mine is Houdini,blender and nuke.

    • @xox8717
      @xox8717 4 роки тому +5

      lol Maya is the Industry Standard not Blender ;)

    • @PeterJansen
      @PeterJansen 4 роки тому +6

      Houdini, Maya, Nuke here :)

    • @SlayerDUDE1993
      @SlayerDUDE1993 4 роки тому +1

      zed force industry standard doesn’t mean best one for anyone.

  • @thellohq7959
    @thellohq7959 2 роки тому

    Is Amazing!

  • @kel_
    @kel_ 2 роки тому

    Awesome

  • @enderton1
    @enderton1 Рік тому

    You are good…!

  • @hermasadrianfttf9986
    @hermasadrianfttf9986 3 роки тому +2

    i am 0 at 3D software, am i right to learn houdini? or i must learn other software?

    • @DaQuinnfx
      @DaQuinnfx 3 роки тому

      Oh boy...... you don't know what you're diving into. Start with blender if you can't afford any other software that's the best opportunity to get a bit into node based working. Also it's definitely not easy to get learning access to houdini but you can start on your own with a free students license. Houdini is such an overwhelming software including a very big part of coding like python or vex. If you really want to start from scratch, good luck.....but in my opinion you got nearly no chance to get into it in under 6 years.

    • @hermasadrianfttf9986
      @hermasadrianfttf9986 3 роки тому

      @@DaQuinnfx yeah, i don't know at all about houdini, i just heart it so powerful, thanks fyi,, what about cinema4d?

    • @DaQuinnfx
      @DaQuinnfx 3 роки тому

      @@hermasadrianfttf9986 I'm using Cinema 4D by myself for 6 years now and it's kind of my little hometown, for me it just feels great and I know what to do with it. But you need to clarify that you're a real student to get the license or you have to buy it for 120$/month or 3364$ once which is like twice the price you have to pay for houdini.

    • @user-gj7hg2yw3f
      @user-gj7hg2yw3f Рік тому

      I was like you 6 months ago, I wanted to become a FX artist I emailed lots of big FX supervisors they told me if you want to focus on vfx then learn houdini, and now I am glad I worked so hard in learning houdini and still do, I am interested in seeing what software did you pick?

    • @hermasadrianfttf9986
      @hermasadrianfttf9986 Рік тому

      @@user-gj7hg2yw3f for now still in after effect, but houdini will be next step

  • @kindazit
    @kindazit 4 роки тому +6

    The hardest part is the python language. Master the python, Houdini is easy.

  • @MGSBigBoss77
    @MGSBigBoss77 4 роки тому +2

    My only comment to make here man is, when does your "Super cut" video drop? The one that silences all the critics and compares all the computer software programs tools like; ZBrush, Maya, Blender, Houdini, 3D Max, Unity, Cinema 4D, Adobe After Effects, Photoshop plug-ins etc's! And how they all apply to; Film VFX (as if you haven't done that enough times already?), Television, Animation, Videogames, 3D Architecture and Photography overall. Without reiterating what you've previously done and accomplished in your current videos here. (smiles)

  • @aloorinithin5099
    @aloorinithin5099 4 роки тому +2

    Y IS THE VIDEO FRAME RATE FLUCUATING

  • @harun3Ddigitalartist
    @harun3Ddigitalartist 2 роки тому

    cool...

  • @tredeststudios9836
    @tredeststudios9836 3 роки тому

    Is these all moviese use of houdini for vfx

  • @jeffspinner6579
    @jeffspinner6579 4 роки тому +3

    Do it bruh! I learned from a Blender coder that the new everything nodes system is intended to turn Blender into houdini.
    I'm waiting for your Houdini tuts! Just do it! 35gb courseware seems intimidating to me and that's just for pyro!

    • @educate3d
      @educate3d 4 роки тому

      jeff spinner blender will never turn i to Houdini or function the way Houdini does. S ugh as well very thing nodes wants to be Houdini it never will.

    • @helicopterfx8645
      @helicopterfx8645 4 роки тому

      @H D I never used SoftImage. Was it anything like TP?

  • @amswil3232
    @amswil3232 4 роки тому +2

    BECAUSE I WANT TO MASTER VFX

    • @ale-pg3xb
      @ale-pg3xb 4 роки тому +1

      Дмитрий Пугачёв what

  • @matindi
    @matindi 3 роки тому

    Can you do a houdini tutorial

  • @justarandomguy5731
    @justarandomguy5731 4 роки тому +2

    You crazy . Houdini is the hardest software in the world more than 1M nodes ... Blender is nothing compared with Houdini . You should also learn paython if you want to learn houdini

    • @PlaidBlackHawk
      @PlaidBlackHawk 4 роки тому +3

      Python isn’t necessary
      for beginners, or even fairly competent Houdini users. It has its uses in certain areas, but shouldn’t be put above learning vex. Learn vex before you start exploring the uses of python.

    • @justarandomguy5731
      @justarandomguy5731 4 роки тому +1

      @@PlaidBlackHawk I m user Maya I just read in Google that houdini is use programming and math for effects

    • @PlaidBlackHawk
      @PlaidBlackHawk 4 роки тому +1

      As you approach more complex effects, there’s definitely a reliance on programming and linear algebra.

    • @ale-pg3xb
      @ale-pg3xb 4 роки тому

      Yes but a lot of times you don’t need that, but yes, in really complex Blender can’t compete (yet).

    • @justarandomguy5731
      @justarandomguy5731 3 роки тому

      ​@Glizzster 多 Not just mathematics, you also need a solid knowledge of physics if you want to learn fx , the same thing for rigging it's a very technical process but you can learn sculpting, modeling or animating ... a lot does not require mathematics
      In my opinion, no one is born bad at math just go for what you want

  • @franciscoa.sorianoperez7859
    @franciscoa.sorianoperez7859 3 роки тому

    Houdini or nuke?

  • @amswil3232
    @amswil3232 4 роки тому +2

    SO DO YOU THINK I SHOULD QUIT MAYA AND LEARN HOUDINI ?

    • @azlankhan8260
      @azlankhan8260 4 роки тому +6

      Well you shouldn't quit maya....I learn maya and now I am learning Houdini there is nothing harm to have extra knowledge

    • @im_an_alien7818
      @im_an_alien7818 4 роки тому

      @@azlankhan8260 how's the process of learning Houdini going with you if i may ask?

    • @amswil3232
      @amswil3232 4 роки тому

      Abit okay

    • @im_an_alien7818
      @im_an_alien7818 4 роки тому +1

      @@amswil3232 does it require coding as much as those who never tried it but heard a lot about it fear?

    • @amswil3232
      @amswil3232 4 роки тому +1

      @@im_an_alien7818 yh

  • @jhay_vine5083
    @jhay_vine5083 3 роки тому

    I’ll just study blender 🙂

    • @moas13415
      @moas13415 3 роки тому

      Good luck never getting a job

    • @africanfilmmaker2561
      @africanfilmmaker2561 2 роки тому

      @@moas13415 What if he plans on becoming a solo filmmaker?
      Not everyone is a Disney Wannabe

  • @SimantoSteve
    @SimantoSteve 4 роки тому +1

    Now just compare it with Blender 🙄

    • @Arcron
      @Arcron 4 роки тому +13

      Why would he compare a paid software with consistent support and massive scientific and technological achievements to a freeware? Is this a joke? Its like comparing an alien spacecraft to your kid's bicycle.

  • @rokufx
    @rokufx 4 роки тому +2

    Blender is better.

    • @MGSBigBoss77
      @MGSBigBoss77 4 роки тому +8

      Blender, Houdini, 3D Max, Maya, Cinema 4D etc's all depend on the users and dedication in making the tools of these programs work. None of them will work to their full potential unless they're utilized properly. Its not the "name" its who's behind using the program software and bringing out its fullest potential that truly counts at the end of the day.

    • @xox8717
      @xox8717 4 роки тому +6

      spoken like a stupid fanboy, Blender is a joke in comparison even Maya is much much better hence it's the Industry Standard that produces your favourite movies,video games..etc :)

    • @PeterJansen
      @PeterJansen 4 роки тому +3

      No.

    • @kunemann
      @kunemann 4 роки тому +3

      zed force I’ve seen 3 comments of you in unter one minute. You are the maya fanboy here.... just let anyone use whatever they want and don’t force your opinion on them! „Maya Is industry Standard“ is the lamest argument you could possibly come up with... standards change, constantly

    • @PeterJansen
      @PeterJansen 4 роки тому +2

      ​@@kunemann I mean, it is the industry standard though... Being industry standard means more than just features, it means the overwhelming majority of professional artists know and use Maya for Animation/VFX work. It means VFX houses have years and years of pipeline development and add ons for Maya. It means Maya is ingrained in the industry, I'm not necessarily making a good/bad argument I'm just saying how it is.
      That's a standard that won't change overnight. Every year Blender fans have claimed that Blender will be the industry standard in 5 years. Seems like it's always 5 years away.
      I don't know if people know this, but Maya is pretty disliked among professionals for a lot of reasons, the thing is no other software has really given a good enough reason to make a switch, except for Houdini. Blender 2.8 is the first version I've seen that has generated some considerable interest from some fellow artists. But if I had to bet on whether Houdini or Blender would eclipse Maya as the catch all VFX software in 5 years, I would bet my life savings on Houdini every time.