Create a Smooth Material Transition | Remove Sharp Edges | Blender Tutorial
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- Опубліковано 20 сер 2024
- In this follow along video we'll explore how you can smoothly combine two materials on one object in Blender.
I hope this tutorial helps you!
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Thank you for this helpful tutorial!
This deserves more view. Thanks for making this very helpful video!
no it doesnt, his accent makes it very hard to understand what he says, a lot of absolutely useless words . This video could've fit in 1 minute .
@@leEvilIdiot Bruh
Incredible!!!!
I´ll save this video for the rest of my life haha
Thank you SOOOOOO much, this was the final piece i needed, your a life saver Twan, Thank you
Very helpful tutorial, 10/10 would recommend.
video was extremely helpful for my sculpts that i didnt want to remesh to uv unwrap. Thank you so much!
Exactly what I was looking for! Thank you
made a very cool horror scene using this. very kewl
Great video, thank you!
This was _very_ helpful. Thank you!
Great Tutorial!
Thank you so much! It was unimaginably helpfull for me
Yeah man. Very clear. Very helpful. Thx.
Thank you!
Thank you very much, you just ended my suffering.
SSSOOOOOOO helpful.. Thank you!
very helpful
Great tutorial, keep it up :)
Mega 🥰
Thank you soooooooo much
Thank you so much! It saved my day
Oh my god thank you
cool tutorial, pretty usefull
thank you for the nice comment! goodluck with your 3d adventures!
How do you move the the second texture position after this ? Cool tutorial btw.
Nice tutorial left a sub on your channel
Hello there, thanks very much for the video, it helps me so much with the game map development, i wanted to ask what if i have several materials, more than 2, and i what to do the transitions between more than 2 materials, i mean, like sand-mud, mud-asphalt, asphalt-sand, is that possible? Thanks again.
Very good question. Did you end up figuring it out?
Hey man, I'm using this toturial for a school project and I was wondering, does this stay when I upload it to sketchfab?
🍿
Tutorial is great, was wondering if it could be applied to transition from an opaque material to a transparent one. Been trying to apply the same approach of your guide for that purpose but the transition is there, but ttheres no transparency.
ty
Thx mate ❤
how do i export it into unity without the texture showing with the vertex colours?
Bake texture?
is there anyway to blur image texture plane edges each combined with two plane
Is there a way to export the texture?
If we place a cube(any mesh object) on a another cube(any mesh object ) we can see the sharp edge between them ,my question is how to overcome the sharp edge to smooth transition
Maybe join the two objects together and then try the vertex paint method i showed in the video? does that work?
how to do with 3 materials???
Hello i want to ask a question, i have a mesh has more then 10 material slots and already has materials on it with sharp edges. Is there any method to remove sharp edges w/o doing vertex painting.
unfortunately not that i know of