I like this scripted style that is a lot more calm and directed. I think it would be great for one-off series or special videos, and I also think that if you do CDDA videos again it would be a better fit. CDDA is so much more dense and complex to understand compared to Zomboid, and I think your scripted calm narrative style with explanations of the game mechanics and your plans make it easier to follow.
for cdda, I personally think that a voice-over + some clever editing can make it a much better experience for people who don't already play it and understand what is going on.
Gotta say, I do like the impromptu voice over type of video you made here. Idk if I like it more than the live recording style, but I certainly wouldn't mind seeing more like this
0:40 Really Bad Day is one of _the_ two hardest starts in the game, giving you the most points to put into other traits. The other possible start? A defective Cyborg escapee. At least in _that_ start there's an easy fix for your torment, usually nearby. Or death by scalpel-on-robotic-arm. _This..._ This isn't just a clusterfuck. This is a clusterfuck solved by crapshoot.
You are right that infections in game not being related to a zombie infection but saying the player is not infected is not totally correct. In this game every living thing is already infected by the blob. Every mutation in game came from Lab experiments originating from the blob. The reason character heal faster than normal is also a result of the blob infection. For about a quarter of the population the changes were unnoticeable. For about half the population, the blob causes an increase in risk-taking behavior, ranging from mild unsafe practices all the way to people attacking hordes of zombies with a stick. Once you die the blob will take over which means you dying a common infection will have the same results as dying from a zombie infection.
Normally I find CDDA very hard to watch and enjoy but narrated like this it was like the story was unfolding much more smoothly. These games are much too hard for me to play, glad you are enjoying them.
Cdda is a self writing survivor dairy, not an satisfying eye candy with 3D physics. I bet 5$ on that not even the +10y in Veterans have somewhat full 70% gasp of the game for the simple reason that it demands IRL knowledge of chemistry, firefighting, scuba diving, and military understanding of how to properly use friggin MRE's to get stuff done. And those guys Hobo-Minecraft Steve their way out of any situation with random street junk.
C:DDA is an amazing game that is incredibly fun once you get the hang of it. It's definitely the survival game with the most content and longest progression to endgame that's I've played by far. 1000 hours in and you'll still learn new things, especially that the game get constantly updated if playing on experimental. My main complain about the challenge runs is that there is quite a huge luck factor but it's also a roguelike so that's fair. You definitely need the stars to align to make it out of the fungal infection, RDB (especially as a ''Tweaker'') and Migo camp (as a captive) scenarios specifically. Once you finally get a relatively ''safe'' space with access to water, it's really not so bad to get going, a bit like an Evacue start from there. It's the price to pay for min-maxing multiple and single pool characters.
You say that but games like this are still made. I know someone who plays one such game that was released in the past 10 years, he even has to type commands for certain things to happen. It's insane, ugly, patchy-feeling mess that he loves playing. I couldn't understand how he has the patience if I tried.
understandable it's an old school roguelike the game doesn't actually have graphics just characters marking things in the game world when he pulls up the map that's actually what the game looks like without the tile set he's using. These kinds of games are insanely hard to wrap your head around and you can play as a gigachad and still lose to bad rng. These are the kinds of games where you should read the wiki to understand wtf is going on.
I really like the narration! The live commentary is better in some aspects, but I definitely understood the progression much better with a script. I think a healthy mix would suit your content well :)
I found that the most OP start possible is to start with the Fungal Infection scenario and take Black Belt as your profession. It makes it really easy to fight through the city to get to a Pharmacy with anti-fungal medication, and then you can just do whatever. Fungal Infection scenario is the best! With a proper build, it's just 8 free points!
They’re planning on removing points entirely in the future. You can make whatever build you want and make the game as difficult or as easy as you want it to be and remove the incentive to min-max with “free point choices”
@@Chapien There is. The first page of character creation has you choose between three different point systems, with one of them being unlimited points.
this game seems very fun, kinda resembles dwarf fortress in a way with the simple graphics and complex mechanics, definitely would watch a series on it
Thank you so much for covering CDDA. Its about time it gets more mainstream recognition with good content creators like you making it more accessible to understand. Thank you Pr1vate!!
I like the narration, I'm with others in that live commentary is still good for some videos but I think getting to review stuff after the fact not only lets us better appreciate your skill in the game but lends itself better to the audience understanding what is going on, something definitely necessary for games you play less frequently or the audience might not be as familiar with.
Honestly there are moments where it seems like you are reading from a script anyway. What I am trying to say is yes I approve and enjoy of this new method of video.
Although some commenters say this is hard to watch, for people like myself who have played CDDA it was very enjoyable and I appreciate you making this vid!
I also do like the script style-video you've got going on here. I feel like the language you used here simulates what you would say in a "live" recording, and gives the video your own unique flavor. Scripting things after the fact also opens you up for jokes that would be hard to implement live, and you have already taken advantage of that here! I would not mind seeing more in the future. :)
I like to watch interesting gameplay videos on CDDA and I want to see more of it. Although CDDA is quite interesting mechanically with all the stuff you can do, especially the crafting, it's not a game that translates well into a gaming video. It's just way too long if record the whole gameplay so having a shortened video with all the interesting bits makes it a lot more watchable. And it is your Magiclysm video that got me interested enough to try the game, that and Sseth's review of the game
I still enjoyed the video, but I think a lot of what I like about your videos is how good you are at live narration. Also I found this video really hard to follow. It might've been mainly my lack of familiarity with CDDA, but I felt like some of it was due to the way the editing and scripted commentary interacted with eachother. Edit: Just watched one of your older CDDA videos and I’m gonna say it’s definitely mainly because of how this one was edited 😅
Nothing wrong with saying "An-al-gee-zick", nothing butt-related about it at all, unless it was a suppository, in which case it would be a bit backdoor-y... :P
Eso solo lo hace mejor, ademas animar literalmente una base en ascii es un trabajo super complicado, si tantas ganas tienes de que suceda, deberias hacerlo tu mismo.
JAJAJAJA, tiraba esa, la broma paso por arriba. Que iba a saber que es hecho en ascii?? Hay mejores maneras de comunicar las cosas compañero Otaku. Saludos
@@suspeh la premisa de cdda es literalmente calidad en sistema que calidad grafica, prefiero tener el juego horrible pero con un monton de sistemas a que sea como project zomboid pero solo puedas hacer 3 cosas kdjskjds saludo compañero "basado"
Its the same, just go to settings and change the default tileset with chibi_ultica Its open source so many community developed things are included in the game
I still watch some basically unedited content, but with the amount of accumulated video content of an also large accumulation of games that exist to choose from, I've become pickier. With that said, this game seems underexplored for people who bother to put effort into making it "watchable" like some have commented.
i like what you did with the commentary but I think I like it better the normal way if feels more natural. With that said if you forget to mute you mic this works too. If you were to change to this style I still would watch all your videos.
Live again with some zomboid :)
www.twitch.tv/pr1vatelime
what does this video have to do with the grandfather paradox
Can you please play kenshi
CDDA has always looked pretty difficult, I appreciate the narration and that last playthrough was great!
It definitely is diffiuclty as well
I like this scripted style that is a lot more calm and directed. I think it would be great for one-off series or special videos, and I also think that if you do CDDA videos again it would be a better fit. CDDA is so much more dense and complex to understand compared to Zomboid, and I think your scripted calm narrative style with explanations of the game mechanics and your plans make it easier to follow.
I agree, it's a good fit for CDDA. It's hard to tell what's going on compared to PZ and Stalker
aye! Im really happy to hear that! Definitely have some more cdda challenges in mind!
@@Pr1vateLime when? Hmmmmm…. we’re all waiting
for cdda, I personally think that a voice-over + some clever editing can make it a much better experience for people who don't already play it and understand what is going on.
Gotta say, I do like the impromptu voice over type of video you made here. Idk if I like it more than the live recording style, but I certainly wouldn't mind seeing more like this
It works well with this game I think, maybe less so with PZ. I personally enjoy hearing Lime scream in surprise at a PZ jumpscare.
@@nerfherder4284 too true man it's the best part of the videos same with stalker hearing the panic set in is awesome and he does it perfectly
Im really happy with how the video turned out and how I was able to salvage it
Good ol' CDDA, always a pleasure :D
And even with that many attempts, that's still pretty lucky - that start is super hard!
yea! Id say its definitely harder than zomboids from dealing with the pesky infection alone
I'd love to see a full series on cataclysm
Maybe one day :)
Would love to see more CDDA series and one off videos, this was great!
Aye! Will do!
0:40 Really Bad Day is one of _the_ two hardest starts in the game, giving you the most points to put into other traits.
The other possible start? A defective Cyborg escapee. At least in _that_ start there's an easy fix for your torment, usually nearby. Or death by scalpel-on-robotic-arm.
_This..._ This isn't just a clusterfuck. This is a clusterfuck solved by crapshoot.
This was really good, and I enjoyed the scripted style. I'd love to see you play more CDDA!
I will! This is one of my favorite titles!
in this game you dont have a zombie infection is a regular infection, the zombies are the host of a interdimensional parasite
You are right that infections in game not being related to a zombie infection but saying the player is not infected is not totally correct. In this game every living thing is already infected by the blob. Every mutation in game came from Lab experiments originating from the blob. The reason character heal faster than normal is also a result of the blob infection. For about a quarter of the population the changes were unnoticeable. For about half the population, the blob causes an increase in risk-taking behavior, ranging from mild unsafe practices all the way to people attacking hordes of zombies with a stick. Once you die the blob will take over which means you dying a common infection will have the same results as dying from a zombie infection.
CDDA > Zomboid
Prove me wrong
Normally I find CDDA very hard to watch and enjoy but narrated like this it was like the story was unfolding much more smoothly. These games are much too hard for me to play, glad you are enjoying them.
Cdda is a self writing survivor dairy, not an satisfying eye candy with 3D physics.
I bet 5$ on that not even the +10y in Veterans have somewhat full 70% gasp of the game for the simple reason that it demands IRL knowledge of chemistry, firefighting, scuba diving, and military understanding of how to properly use friggin MRE's to get stuff done. And those guys Hobo-Minecraft Steve their way out of any situation with random street junk.
C:DDA is an amazing game that is incredibly fun once you get the hang of it. It's definitely the survival game with the most content and longest progression to endgame that's I've played by far. 1000 hours in and you'll still learn new things, especially that the game get constantly updated if playing on experimental.
My main complain about the challenge runs is that there is quite a huge luck factor but it's also a roguelike so that's fair. You definitely need the stars to align to make it out of the fungal infection, RDB (especially as a ''Tweaker'') and Migo camp (as a captive) scenarios specifically. Once you finally get a relatively ''safe'' space with access to water, it's really not so bad to get going, a bit like an Evacue start from there. It's the price to pay for min-maxing multiple and single pool characters.
Not going to lie, this is a hard game to watch. If you weren't narrating it, I'd have no clue what is happening at all.
Kind of a bad game nowadays anyways, go play CBN instead.
You say that but games like this are still made. I know someone who plays one such game that was released in the past 10 years, he even has to type commands for certain things to happen. It's insane, ugly, patchy-feeling mess that he loves playing. I couldn't understand how he has the patience if I tried.
understandable it's an old school roguelike the game doesn't actually have graphics just characters marking things in the game world when he pulls up the map that's actually what the game looks like without the tile set he's using. These kinds of games are insanely hard to wrap your head around and you can play as a gigachad and still lose to bad rng. These are the kinds of games where you should read the wiki to understand wtf is going on.
@@keztannis6848 CBN?
@@Laranja_Game Cataclysm: Bright Nights
So fun! I'd love more CDDA videos honestly, it's such a cool game.
Super underated
100%
man, i wish they did more cdda content, i love these vids so much
We need MORE CDDA videos!!!
Dw! This is a fav for me, def gonna make more!
Moar CDDA! You should show the inventory and crafting system - I know the detail loving people will appreciate.
blud just said "moar" in 2023💀
I really like the narration! The live commentary is better in some aspects, but I definitely understood the progression much better with a script. I think a healthy mix would suit your content well :)
yea! It suits the one off videos real nicely! WIll keep this style for rimworld more than likely
I found that the most OP start possible is to start with the Fungal Infection scenario and take Black Belt as your profession. It makes it really easy to fight through the city to get to a Pharmacy with anti-fungal medication, and then you can just do whatever. Fungal Infection scenario is the best! With a proper build, it's just 8 free points!
They’re planning on removing points entirely in the future. You can make whatever build you want and make the game as difficult or as easy as you want it to be and remove the incentive to min-max with “free point choices”
@@fluidhelix9638 Isn't there already a mode with no point limits?
@@Chapien There is. The first page of character creation has you choose between three different point systems, with one of them being unlimited points.
@@fluidhelix9638 that's already in the game tho?
@@Azure9577 yes. But they’re not going to keep the other point systems. The only option will be the freeform.
this game seems very fun, kinda resembles dwarf fortress in a way with the simple graphics and complex mechanics, definitely would watch a series on it
hi pr1vatelime!
hello :)
Thank you so much for covering CDDA. Its about time it gets more mainstream recognition with good content creators like you making it more accessible to understand. Thank you Pr1vate!!
You should try the lab chalange next makes this one look like a breeze, or the island chalange.
This is just a casual Sunday morning for me 🙄
So you dear sir wake up every sunday drunk AF with glass in your groin and house on fire thats one hell of a bad luck
Ohio ammrite
@@Pr1vateLime lmaooo 😂
I like the narration, I'm with others in that live commentary is still good for some videos but I think getting to review stuff after the fact not only lets us better appreciate your skill in the game but lends itself better to the audience understanding what is going on, something definitely necessary for games you play less frequently or the audience might not be as familiar with.
1 one videos fit the style super well!
"welcome to hell, Trash" I feel right at home (◕▿◕✿)
Die every 10 movements. Classic CDDA prime gameplay.
It's always lovely to see some CDDA content
Always love your CDDA videos
Absolutely love the scripted videos, honestly found them much funnier than the regular ones, please start doing them more!
The OG challenge. It can be rough in Zomboid, but this is the real deal. 😎
No kidding
"a-nal-gesic" it just means painkiller bud
I'm hooked, had no clue this game existed
Cdda -azazoths gift to humanity.
lmao ice spice
The mountain bike moment was killer.
I'm another vote for more CDDA but it looks like I'm in the minority. Rock on, LimeCat
Limecat we trust
Honestly there are moments where it seems like you are reading from a script anyway. What I am trying to say is yes I approve and enjoy of this new method of video.
Narration is just the best way to do cataclysm or rp.
Although some commenters say this is hard to watch, for people like myself who have played CDDA it was very enjoyable and I appreciate you making this vid!
Awe! I appreciate you enjoying it as much as my other videos!
Great game, finally sat down to learn how to play a few months back and before i knew it i had a couple hundred hours of playtime
This video made me feel like a boomer. Thanks lime!
Dern zombies are on my gersh dern lawn again! Get outta here ya miscreants!!!!
now a really CDDA ( the one in zomboid ) is even more of a nightmare, now you limp from start to the point where your deep wound's patched :S
I also do like the script style-video you've got going on here. I feel like the language you used here simulates what you would say in a "live" recording, and gives the video your own unique flavor. Scripting things after the fact also opens you up for jokes that would be hard to implement live, and you have already taken advantage of that here! I would not mind seeing more in the future. :)
yea! Will experiment more with it in the future!
I love this game been playing it for like 2 years now
Please continue this series.
I like to watch interesting gameplay videos on CDDA and I want to see more of it.
Although CDDA is quite interesting mechanically with all the stuff you can do, especially the crafting, it's not a game that translates well into a gaming video.
It's just way too long if record the whole gameplay so having a shortened video with all the interesting bits makes it a lot more watchable.
And it is your Magiclysm video that got me interested enough to try the game, that and Sseth's review of the game
Love the narration style!
do some more of this looks awesome
I still enjoyed the video, but I think a lot of what I like about your videos is how good you are at live narration.
Also I found this video really hard to follow. It might've been mainly my lack of familiarity with CDDA, but I felt like some of it was due to the way the editing and scripted commentary interacted with eachother.
Edit: Just watched one of your older CDDA videos and I’m gonna say it’s definitely mainly because of how this one was edited 😅
Some nice good ol CDDA.
10:00
Yes.
This is clearly a working car.
Nothing odd to see here.
Turn based community driven game what do you expect
What tile based games do to a car
i could never get into cataclysm
It's very modable and tike sets can almost make it 3d
@@mdb45424 its mostly the controls for me
@@ramboturkey1926 you can key bind them yourself. But it does require 20ish buttons and shift is a factor
each their own!
Also think there's controller support ???? Which makes you use combo presses
"Hey hey people, Seth here"
**No animations on the entire game**
The fire flames: hd 24fps 🤑
*raytracing*
That is a wacky tileset.
Chibi ultica
It comes included with the downloads of the game
this game had basements before project zomboid did
This game had many things and still has many things that still aren't in zomboid
Yooooooooo cdda gameplay? Fuck yeah
CDDA DEEZ NUTS
*Crickets*
I'm still convinced it should be pronounced Seedy D-ay, as in a really seedy day.
Its C-D-D-A referencing the game
I just love listening to your voice so it doesn't matter if it's voice over or not 😉
Awee thanks! That made me real happy to hear!
Oh...
Nothing wrong with saying "An-al-gee-zick", nothing butt-related about it at all, unless it was a suppository, in which case it would be a bit backdoor-y... :P
this game is pain
Nice vid! I hope to see more!
Thks & Congrads
6:37 Karma
Bro playing with ice spice
Wy Dint you Tryed Tô Use The Motocycle On The Pawn Shop?
5:23 you are not saying that because of the UA-cam automated yellow Ultron ?
i didnt say it because I simply couldnt pronounce it bxhahaha
@@Pr1vateLime dislexia hits again
how the fu- do you make this look so easy 😭😭😭
lenght of the video makes it difficult to have high hopes that you do survive lets watch and see :D
Раз что дда становится популярнее
WOOT CDDA! 😆
I prefer the chaos tbh
could please tell me which tileset and soundpack do you use? i tried going into cdda but man my eyes want to barf and my ears bleed.
Chibi_ultica
@soundpack
This is great but I def prefer your other videos :)
awesome game, but hard af XD
Nadie en la maldita comunidad no se le ocurrió hacer animaciones???
Eso solo lo hace mejor, ademas animar literalmente una base en ascii es un trabajo super complicado, si tantas ganas tienes de que suceda, deberias hacerlo tu mismo.
JAJAJAJA, tiraba esa, la broma paso por arriba. Que iba a saber que es hecho en ascii?? Hay mejores maneras de comunicar las cosas compañero Otaku. Saludos
@@suspeh la premisa de cdda es literalmente calidad en sistema que calidad grafica, prefiero tener el juego horrible pero con un monton de sistemas a que sea como project zomboid pero solo puedas hacer 3 cosas kdjskjds
saludo compañero "basado"
Where is Claudette?
She'll be back. Let L1me do his thing
@@Pyxis10 i hope so, last post was terrifying, did you see the amount of zombies though?
I certainly don't want Lime to get sick of playing PZ, so whatever keeps him engaged with it 👍🏻
@@fernandorochamedeiros5684 Yeah it was about 4 or 5 she'll be fine. In the meantime I don't mind L1me branching out a bit so it keeps PZ fresh.
@@Pyxis10 yeah
Mm the game needs a real good animation and art stylised update n would be awesome, it's like dwarf fortress
Is this the default tileset from CCDA or some other tileset?
Not default but I believe it's one of the sets that's included (there's several).
@@hatad321 Thanks! Closest I could find was the Chibi one
@@Phoenix7786 chibi ultica
@@Azure9577 Sweet deal I appreciate it! It's got me interested enough to try.
which cdda does private lime use? mine isnt the same
Its the same, just go to settings and change the default tileset with chibi_ultica
Its open source so many community developed things are included in the game
Eat the chicken
Only fun i ever had inthis game was the debug menu.
Love cdda
I still watch some basically unedited content, but with the amount of accumulated video content of an also large accumulation of games that exist to choose from, I've become pickier. With that said, this game seems underexplored for people who bother to put effort into making it "watchable" like some have commented.
what is this tileset??? :O
Chibi_ultica
Analgesic is pronounced Anne ull G sick, jsyk
Tbh Dark Days Ahead is kinda bad nowadays.
Bright Nights seems to remain superior.
Anyone have an idea what tile pack this?
I think it's Chibi Ultica
I like you and your all video your the best
🌟🌟🌟🌟🌟✨😉👍☺️🤗
❤️💗💓💗❤️l love you and all the jokes and games in the Shanell
Wishing you good as well!
Great ro see the CDDA challenge is as bad asin the original game!
This is the original game
What does CDDA stand for?
Cataclysm dark days ahead
@@nerfherder4284 hey thanks!
God I love CDDA!
TRASH X WOOOOOO
Lime
Lime
@@Pr1vateLime Lime
i like what you did with the commentary but I think I like it better the normal way if feels more natural. With that said if you forget to mute you mic this works too. If you were to change to this style I still would watch all your videos.