That's why I think it's so awesome that we're currently getting a lot of remakes from this generation. Games like Glover, the Gex trilogy, Turok 3, Tomb Raider trilogy just to name a few. I wish that this game would be remade as well. Games from this generation need to be remade more than any other because they were limited by the hardware with horrible draw distance, fog, and stuff like that
7:55 - The monster tree can be defeated on your first run of the jungle level. All you need is the stun club. You have to swing the club and hit each of the tree's "hands" which it will pull away from you and hold back for a few seconds. Once both are being held back, its body (the tree trunk) is open for attack, either with individual stun club strikes or repeated strikes by spinning the club around in a circle. This window where it's open for attacks is short though, because it will quickly slam its "hands" together in front of it, hurting Spike and pushing him back. The tree has a lot of health so defeating it and releasing the monkey inside will take several cycles - that's why there's a cookie jar nearby to replenish your health.
the crawl mechanic with the music dampening was a clever way to indicate that you've become quieter, especially from my perspective since I wasn't a well-read kid nor did I have English as my mother language (so if it was explained somewhere like in a manual, I would've missed it), the music dampening instantly made me realize the crawl's use. Also, I want to share a comment I posted in Emcee's ape escape video: this game doesn't only bring nostalgia to the game but also reminds me of the nature, toys, fun, and such that was part of the activity I had with my friends and family. When it rains, I smell the "Primordial Ooze" from the early 2000s. When I got a new toy as a kid, it was basically a "new gadget!". Hot days with high energy were like "Molten lava". If you didn't notice, everything in quotes is music tracks from the game. This game was pretty much how it feels like to be a kid without a smartphone but with toys and outdoor activities. I remember controlling my friend's RC car, using hula hoops, shooting with a slingshot, going swimming with all my clothes on, catching bugs with a net, and taking an expandable wooden cloth hanger and imagining it being the magic/power punch.
That comment's spot on. And you're right about the crawl. It shows rather than tells. You don't see stuff like that in games too often, even at the time.
Woah. That's not the real ending. There is another. You have to capture the remaining apes before you can unlock the 2nd and final ending where you actually capture specter.
The real final boss is pretty good. It’s basically the boss using its version of your gadgets. And the fight has you use all of them against him using all of the skills you learn in one final test of a battle
@@PlayStation_Paradise You could play the PSP version if you want a bit better graphics + you Jump on X instead of R1 but then you can only use 3 Gadgets instead of 4.
This is a favorite game of mine from the PS1 era. There is a point I couldn't beat a later level when I was a kid because it was just so difficult to get certain Apes, but I always come back to it. BTW, you beat that tree by smacking both his hands with the stun club after he hits the ground, then hit the tree repeatedly until it blows up
There's so many little touches and secrets in this game. Comments like yours showcase that. I feel bad I didn't cover it all, but I also don't want to DEEP dive on games. Just medium dive lol. I did wish I covered the real final boss battle though. I'd like to revisit my older videos in the future.
@@PlayStation_Paradise Same, I get it. Definitely gonna binge your videos for more of that. I wish more people had your humour style. Dead pan is underrated, so keep it up. Don't be afraid to show that side of you. even if not everyone gets it. Don't let them ruin our fun. Remember there will always be people like me who don't take everything so seriously 😋
@@wazburg I appreciate it! I've been making vids for awhile now, but when I started, I didn't wanna have my personality show in my videos too much. But they ended up feeling boring and sterile. So now I embrace making silly jokes for silly viewers.
This is some very good quality retrospective. In hindsight, you might have covered more of the game history and technical design. You got a new subscriber because I'm sure you'll keep quality up!
I recently started playing 2 and it's aged exceptionally well. Hoping to make a video of it in the future. I'm redoing how I do videos, to be more entertaining and lively.
While this game is one of my favorites from my childhood for its great gameplay, I really think they nailed it on the overall design and atmosphere of the levels and monkey personalities. I always found it so cool to see what all the different monkeys were doing in each level. Also the music is some of my favorite, up there with Donkey Kong Country and Spyro on my nostalgia scale
The second game is incredibly good as well. If you liked the mini games here you'll probably love Monkey Soccer in the second game! it lets you build your own team out of the monkeys you've collected throughout the game, and is super fun with a second player too!
This game is THE game for me, I must have 100%-ed it at least 4 times as a child. I yearn for a remake or a new game. Also the US voice acting for Specter is so strange after hearing the superior UK voice. He just doesn't sound as malicious The Specterland theme will live rent free in my head forever
Little let down that time trials, magic punch boxes with no indication on how they work, and the final level weren't mentioned, but otherwise a solid review.
Yeah. The time trials I had trouble explaining and ran into issues. The punch boxes I learned about after and I already spent so long on the video, I honestly just wanted to get it out. I'm not good at deep dives because I'm also a perfectionist, so I end up with these projects I keep working on, that never get finished. Growing pains as a content creator.
There is something I wanted to touch on about the games that bothered me, its not the gameplay but rather the stories. What do I mean by that? Well I think it was a mistake for the Ape Escape games to follow continuity. When I was little I only played the first game and didn't know that there were sequels to it. So I when discovered there was an Ape Escape 2 I thought it took place in a completely different universe where Spike doesn't exist since Jimmy took his place as the new protagonist, same thing with Ape Escape 3 since it follows a new cast of characters. Only to found out that they took place in the universe and that Jimmy is actually Spike's cousin. Ok...why should we care? The reason why I felt like this was an issue is because Ape Escape is not meant to tell a narative story, since your playing as a different protagonist in each game it would've been more fitting to just have each game take place in there own universes. Cause it just felt stupid for each game to be connected when there was no need for them to be.
While primitive, this era of gaming is golden for me. Modern AAA games are *seriously* lacking.
That's why I think it's so awesome that we're currently getting a lot of remakes from this generation. Games like Glover, the Gex trilogy, Turok 3, Tomb Raider trilogy just to name a few. I wish that this game would be remade as well. Games from this generation need to be remade more than any other because they were limited by the hardware with horrible draw distance, fog, and stuff like that
7:55 - The monster tree can be defeated on your first run of the jungle level. All you need is the stun club. You have to swing the club and hit each of the tree's "hands" which it will pull away from you and hold back for a few seconds. Once both are being held back, its body (the tree trunk) is open for attack, either with individual stun club strikes or repeated strikes by spinning the club around in a circle. This window where it's open for attacks is short though, because it will quickly slam its "hands" together in front of it, hurting Spike and pushing him back. The tree has a lot of health so defeating it and releasing the monkey inside will take several cycles - that's why there's a cookie jar nearby to replenish your health.
i remember having dreams about the levels in this game, they were so interesting
Same
Me too!
The first Playstation game that required the analog controller. This game really takes me back.
the crawl mechanic with the music dampening was a clever way to indicate that you've become quieter, especially from my perspective since I wasn't a well-read kid nor did I have English as my mother language (so if it was explained somewhere like in a manual, I would've missed it), the music dampening instantly made me realize the crawl's use.
Also, I want to share a comment I posted in Emcee's ape escape video:
this game doesn't only bring nostalgia to the game but also reminds me of the nature, toys, fun, and such that was part of the activity I had with my friends and family. When it rains, I smell the "Primordial Ooze" from the early 2000s. When I got a new toy as a kid, it was basically a "new gadget!". Hot days with high energy were like "Molten lava".
If you didn't notice, everything in quotes is music tracks from the game.
This game was pretty much how it feels like to be a kid without a smartphone but with toys and outdoor activities. I remember controlling my friend's RC car, using hula hoops, shooting with a slingshot, going swimming with all my clothes on, catching bugs with a net, and taking an expandable wooden cloth hanger and imagining it being the magic/power punch.
That comment's spot on. And you're right about the crawl. It shows rather than tells. You don't see stuff like that in games too often, even at the time.
This is pretty underrated
Woah. That's not the real ending. There is another. You have to capture the remaining apes before you can unlock the 2nd and final ending where you actually capture specter.
I might have to return to it someday... I really wanna play the sequels first though.
The real final boss is pretty good. It’s basically the boss using its version of your gadgets. And the fight has you use all of them against him using all of the skills you learn in one final test of a battle
@@PlayStation_Paradise
You could play the PSP version if you want a bit better graphics + you Jump on X instead of R1 but then you can only use 3 Gadgets instead of 4.
This is a favorite game of mine from the PS1 era. There is a point I couldn't beat a later level when I was a kid because it was just so difficult to get certain Apes, but I always come back to it. BTW, you beat that tree by smacking both his hands with the stun club after he hits the ground, then hit the tree repeatedly until it blows up
There's so many little touches and secrets in this game. Comments like yours showcase that. I feel bad I didn't cover it all, but I also don't want to DEEP dive on games. Just medium dive lol. I did wish I covered the real final boss battle though. I'd like to revisit my older videos in the future.
@@PlayStation_Paradise it's all good, still a grand video
the music in this game is the BOMB
Your calm dead pan delivery is sending me at times hahahaha great high quality video!
lol I'm glad to hear it! My irl friends never know when I'm joking.
@@PlayStation_Paradise Same, I get it. Definitely gonna binge your videos for more of that. I wish more people had your humour style. Dead pan is underrated, so keep it up. Don't be afraid to show that side of you. even if not everyone gets it. Don't let them ruin our fun. Remember there will always be people like me who don't take everything so seriously 😋
@@wazburg I appreciate it! I've been making vids for awhile now, but when I started, I didn't wanna have my personality show in my videos too much. But they ended up feeling boring and sterile. So now I embrace making silly jokes for silly viewers.
This is some very good quality retrospective. In hindsight, you might have covered more of the game history and technical design. You got a new subscriber because I'm sure you'll keep quality up!
1:13 Actuallly "Or Katie, if you're from Europe". She's named Katie in all the PAL areas of the game (like here in France), not just in Gréât Britain.
Good catch!
Never played these games when I was younger but heard it loads of fun
I recently started playing 2 and it's aged exceptionally well. Hoping to make a video of it in the future. I'm redoing how I do videos, to be more entertaining and lively.
@@PlayStation_Paradise ahh fair enough you are doing well overall keep it up
Omg the monster tree unlocked a core memory. A shame this franchise died out the second game was awesome
I'm really excited to play the second game. I heard it's better. Is that true?
@@PlayStation_Paradise i apologize, I haven't played the second one, i meant to say 3! It was really fun and had very unique levels
Such amazing nostalgia - I need to play ape escape soon
I dont have a problem with going back to the time station. Really cuz the BGM is lit
"Up there with Kirby in terms of difficulty" I take it bro never went for 100% 😅
I don't fuck with Kirby. I've seen him survive the Nintendopocalypse.
These games were my childhood, so fun
So charming
While this game is one of my favorites from my childhood for its great gameplay, I really think they nailed it on the overall design and atmosphere of the levels and monkey personalities. I always found it so cool to see what all the different monkeys were doing in each level. Also the music is some of my favorite, up there with Donkey Kong Country and Spyro on my nostalgia scale
This was my introduction to video games, aside from sonic 1, 2, and 3
The second game is incredibly good as well. If you liked the mini games here you'll probably love Monkey Soccer in the second game! it lets you build your own team out of the monkeys you've collected throughout the game, and is super fun with a second player too!
This game is THE game for me, I must have 100%-ed it at least 4 times as a child. I yearn for a remake or a new game. Also the US voice acting for Specter is so strange after hearing the superior UK voice. He just doesn't sound as malicious
The Specterland theme will live rent free in my head forever
I remember all of these stages like the way you do your childhood bedroom
This game has my favorite PS1 OST
APE STRONG
Playing this game as a kid, was something really special. So sad the franchise is dead.
Ps1 era still goes hard dawg
It's surprising how good old games hold up. I've had more fun with games from my childhood than lots of new titles.
@Tunuh Big facts. There's something really special about the older games. This one in particular is one of my favorites
Little let down that time trials, magic punch boxes with no indication on how they work, and the final level weren't mentioned, but otherwise a solid review.
Yeah. The time trials I had trouble explaining and ran into issues. The punch boxes I learned about after and I already spent so long on the video, I honestly just wanted to get it out. I'm not good at deep dives because I'm also a perfectionist, so I end up with these projects I keep working on, that never get finished. Growing pains as a content creator.
Yeah, I feel you on the ever-growing pile of WiPs. Fair enough points!
@@tails183 I've restarted my next video 4 times so far. The pain never stops ;_; I'm really excited to finish it though. Thanks for understanding.
23:20 well what im gonna talk about is not a final boss but one of the bosses in rayman 2 has the viewpoint in the bosses mouth.
Well, that is another IP that's not coming back anytime soon. Remember seeing those Ape Escape shorts on Nicktoons Network.
it was actually the first game i ever played
You can get true final ending when you catch all the monkeys! Where you actually catch specter
I learned about this not too long ago! I will return to it in the future 100%.
Didn't they have a true final boss (you had to catch them all to reach)? Or was that sequels only that did that?
Yup, Peak Point Matrix is opened after getting all 204 monkeys. I believe the Specter Coins and gold time trials are optional.
@@tails183 Well yeah, the coins are optional. I don't remember "gold time trials".
Each level had a time trial that you could do after catching everything in it. Pretty sure they aren't needed for the final level.
I remember I had to buy an analog stick controller for this game because thats how you used the net
It was the first game I used the analog sticks for too. I vividly remember how weird it felt using the left to move and right to swing that net.
My favorite PS1 game!
How are the sequels?
@@PlayStation_Paradise they're all good to me. 3 is better than 2 but all worth playing.
You missed the final level that apears when you catch all monkeys bro and the true final boss
Lmao you missed out on the true ending. Good vid doe.
16:12 SAUNA MAINITTU OOOOOO
Who is Jake? (Said in an Australian accent)
Is Australian Kirby pissed?
Ahhh yes, the British pronunciation of Natalie is of course "Katie"...
There is something I wanted to touch on about the games that bothered me, its not the gameplay but rather the stories. What do I mean by that? Well I think it was a mistake for the Ape Escape games to follow continuity. When I was little I only played the first game and didn't know that there were sequels to it. So I when discovered there was an Ape Escape 2 I thought it took place in a completely different universe where Spike doesn't exist since Jimmy took his place as the new protagonist, same thing with Ape Escape 3 since it follows a new cast of characters. Only to found out that they took place in the universe and that Jimmy is actually Spike's cousin. Ok...why should we care? The reason why I felt like this was an issue is because Ape Escape is not meant to tell a narative story, since your playing as a different protagonist in each game it would've been more fitting to just have each game take place in there own universes. Cause it just felt stupid for each game to be connected when there was no need for them to be.
Only in 720p? Have I time travelled to 2007?
There were issues when editing it :(
If you have, it wouldn't necessarily be a bad thing.
That's not really that bad