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Mix Fluid effect in Houdini Tutorial
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- Опубліковано 7 лис 2022
- Make mix fluid effect.
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So quickly and easy explanation, very good !!
Glad you think so!
How do I have the fluid surface with a image texture collide with an objevt and get distorted based on that collision?
What would I have to change if say I wanted to use a pre-existing image?
I reduced the particle size and increased the number of particles in order to reduce the graininess; When simulating, the dynamics become very small. Is there a way?
how did you turn particles into fluid mesh with mixing colors
Great tutorial !
I have a question. Can i export it to blender or any 3d software ?
with textures
Yes, of course
@@zeus_vfx can you make tutorial ? ✌
hello, incredible work. can i ask you how could i render this? because if i use mantra with a simple hdri and a cam it doesn't render anything
Use color of particle into emission of shader
What to do if the graininess is too strong, how to make the picture particles smaller
Reduce particle size in fluid setting
@@zeus_vfx I reduced the particle size and increased the number of particles in order to reduce the graininess; When simulating, the dynamics become very small. Is there a way?
any rendering tips
Use particle color in emission
@@zeus_vfx how can I reference the particle color in shader
@@davidprevost1277 use Color attribute or emit colour attribute in your material network.