Make a Multiplayer Platformer in Scratch | Cloud Tutorial #4

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  • Опубліковано 20 січ 2025

КОМЕНТАРІ • 923

  • @Neutr0niumGD2310
    @Neutr0niumGD2310 Рік тому +114

    You're actually the only scratch teacher that doesn't make me get a syntax error when i run their code

    • @susboinathey5662
      @susboinathey5662 Рік тому +10

      how do you get a syntax error in scratch

    • @PramudiaGuy
      @PramudiaGuy Рік тому +10

      ​@@susboinathey5662pretty sure thats the joke
      either that or he just means code not working

    • @lesserbetterson
      @lesserbetterson Рік тому +6

      @@susboinathey5662You have no sense of humor

    • @susboinathey5662
      @susboinathey5662 Рік тому

      @@lesserbetterson pretty much

    • @TheRealMangoDev
      @TheRealMangoDev Рік тому

      ​@@susboinathey5662use scratch addons, enable the debugger addon, and use the "error " block to "fake" -- i mean simulate a "syntax error"

  • @griffpatch
    @griffpatch  Рік тому +48

    The Original Classic Scratch Platformer - ua-cam.com/video/D16hTnDGweo/v-deo.html
    Build this Amazing Cloud Engine - ua-cam.com/play/PLy4zsTUHwGJIw6-ra80IMuxiRW4XHiGqf.html
    The (MMO) Scratch Studio - Submit your projects here - scratch.mit.edu/studios/33558302/comments

  • @nirty6340
    @nirty6340 Рік тому +86

    When it comes to encoding the username, I had an idea to create a counting system for all the characters we need and convert it into decimal system. For example (assuming it only includes letters), 26 would be Z, but 27 would be AA and so on (also sorry for mistakes, I'm using translator)

    • @griffpatch
      @griffpatch  Рік тому +39

      Very good!

    • @Lukex305
      @Lukex305 Рік тому +9

      There were no mistakes in your comment!

    • @programORdie
      @programORdie Рік тому +4

      No mistakes!

    • @krypto9287
      @krypto9287 Рік тому +4

      that’s normally how you convert characters. If the number of the “uni code” is less than ten though, you would need to add a “0” to the beginning of that number. This is because you would need to treat every number of the raw encoded data as 2 digits. You could probably also use base x to decrease cloud space.

    • @gay-FA.G-khHuhj
      @gay-FA.G-khHuhj Рік тому +3

      what i would do is not include the uppercase numbers, and store the username in a completely different format at the very end (which is kinda like how you would convert uppercase to lowercase but instead its more like:
      a b c d e f g h i j k l m n o p q r s t u v w x y z 0 1 2 3 4 5 6 7 8 9 _ -
      translates to:
      010203040506070809101112131415161718192021222324252627282930313233343536373839
      so something like test-name123 would be 200519203914011305282930)

  • @griffpatch
    @griffpatch  Рік тому +20

    WELCOME EVERYONE!!!!

    • @zahraalsharef3905
      @zahraalsharef3905 Рік тому

      Hi look at my comment

    • @diygaming123
      @diygaming123 Рік тому +1

      Hi @griffpatch , first reply! You rly helped me a lot, I am extremely interested in coding now!❤

    • @-MoreKanzi-
      @-MoreKanzi- Рік тому

      Helloo!

    • @betu9870
      @betu9870 5 місяців тому

      i want make multiplayer chat for every multiplayer games please are you still there?

    • @TheNoel-yw8hf
      @TheNoel-yw8hf 3 місяці тому

      WELCOME GRIFFPATCH - THE GREATEST SCRATCHER OF ALL TIME!!!!

  • @parasse
    @parasse Рік тому +14

    I was just scrolling through some of your playlists when I saw this masterpiece!I can't wait what people use this engine for

  • @noobingtonsyt8492
    @noobingtonsyt8492 Рік тому +20

    This was an amazing tutorial!

    • @griffpatch
      @griffpatch  Рік тому +10

      Glad you think so! - Thanks so much :D

    • @noobingtonsyt8492
      @noobingtonsyt8492 Рік тому +6

      @@griffpatch Have you considered making a tutorial on a tower defense game? I would love to see that.

    • @wansuk-i4d
      @wansuk-i4d Рік тому +4

      @@noobingtonsyt8492ya I agree

    • @griffpatch
      @griffpatch  Рік тому +8

      Yes I have considered! I have a long list of possible tutorials :)

    • @noobingtonsyt8492
      @noobingtonsyt8492 Рік тому +2

      ​@@griffpatchCool! Also, I'm aware that a tutorial already exists by warfame or feulvin, but I feel like that the way the did it is quite different than the way I prefer. If you would like to see my game, my username is pianomaster16604 and the project is called alien assault.

  • @IzzyBoiYT
    @IzzyBoiYT Рік тому +47

    Next you should look into having each enemy and collectable be so everyone should interact with them instead of just being on the client side. Also I loved this video!

    • @PassawuthWipoosiri
      @PassawuthWipoosiri Рік тому +2

      Next I think you should make the platform moving the same and the enemies it looks funny when they dont look the same lol

    • @Robotic-Brix
      @Robotic-Brix Рік тому +3

      That might ruin the game if everyoe has killed all the enemies

    • @CyanEight
      @CyanEight Рік тому +1

      @@Robotic-Brix but we could have it so that if no one is in a room then the enemies in that room respawn. could work with larger maps.

    • @Robotic-Brix
      @Robotic-Brix Рік тому +1

      @@CyanEight that won’t really work because when we go into a dif room the sprite switches a costume, so how will they spawn if the costume isn’t even on the screen?? A fix to this could be to make multiple enemy spawners around the map, ones that players can see and that will spawn up to a certain point when a player is on that screen. This might. Useful for a currency grinding system and keeping the game balanced

  • @FeniteFr
    @FeniteFr Рік тому +5

    wow I'm so impressed ! The MMO series was the serie that I wanted the most this year (with the end of the text engine serie to create sinematics perhaps) but you complete it in 4 EPISODES !?!!! I'm just shocked ! Coding can be so satisfying when you choose the best way to create a program 🙀

  • @Resseguie
    @Resseguie Рік тому +13

    Nice. I notice a bit of remaining lag when a character enters a room you're already in? (E.g. 16:05) That might be worth exploring a bit more. Oh, and what if a cloud player could beat you to power ups and "steal" them? Hmm...

    • @griffpatch
      @griffpatch  Рік тому +9

      When you see that lag, it's because scratch's cloud servers glitched and didn't send the message for a moment... This happens a lot and there's simply nothing we can do :(. With regards to powerups - hehe that's up to us and how we code the powerups!

    • @Sharp2006
      @Sharp2006 Рік тому +3

      i believe we can do something similar to griffpatchs minecraft mmo, we record what player took what power up and then hide power up until there power up runs out

  • @SuperKirbylover
    @SuperKirbylover Рік тому +2

    i've since fully moved on from scratch, but god, you make me want to return to it once in a while. awesome work man!!

  • @Lukex305
    @Lukex305 Рік тому +3

    I'm so happy to see this video finally came out!

  • @DrD3molition
    @DrD3molition Рік тому +2

    This is absolutely EPIC! Especially about the fact that I made a classic platformer using the tutorial and now it’s gonna get even better! Griffpatch’s tutorials get better every single time.

  • @Pipe1637
    @Pipe1637 Рік тому +3

    Wow, I love the new intro! Good job on this!

  • @ArjanKhanuja
    @ArjanKhanuja Рік тому +1

    The series was so much fun! It really helped me a lot thanks so much griffpatch!

  • @MrGatlingGuy
    @MrGatlingGuy Рік тому +3

    LOVED IT!!! (also, I figured out, using ur method,) The maximum player limit is 301 assuming everyone had a computer running at 300 FPS with 30 gigabytes of ram lol

  • @villeolof2000
    @villeolof2000 Рік тому +4

    How I fixed the problem with the "fake cloud variables" was that I saved the file to my computer then uploaded it. I found this issue about a year ago when I was following your old cloud tutorial! :)

  • @Deztroyah69
    @Deztroyah69 Рік тому +3

    Thx so much! I played with friends and others I Really appreciated this content!

  • @KrusekGamer
    @KrusekGamer Рік тому +2

    Griffpatch is amazing, he stays out of drama, is always friendly, and is always helpful, you probably hear this to much, but amazing work and keep it up

  • @TobbyTukaywan
    @TobbyTukaywan Рік тому +4

    One thing I've been trying to figure out for a while is how to get one player to be a "host" so there can be certain scripts that only run once for everyone. A tutorial on that would be awesome!

    • @Jonskipvp
      @Jonskipvp 9 місяців тому +1

      include a value in your packet of the host's player uid?

  • @TochedGrass3742
    @TochedGrass3742 Рік тому +6

    Can you try some of these ideas:
    How to add a player counter
    How to add a chat system with options
    Add name tags
    How to make a list that shows the names of everyone playing
    How to add it in the Raycaster
    Teach us how to use emojis like your mmo Platformer that would be nice
    That’s all pls consider some of these:)

    • @Diamondsigmaspaceb
      @Diamondsigmaspaceb Рік тому

      For the saying username:
      In the clone player script:
      When checking if its scene is the same as the player’s, (if clone scene # = Scene #), add an if block below the show block that asks if touching mouse pointer.
      Then in the if block place a say block that has a timer with the input “say [username] for [ ] seconds” (put however long you want it to stay on screen after you aren’t touching the player anymore in the seconds input).
      This was just how I did it, you could use a text sprite that places clones of letters in a line above the player instead, or many more!

    • @TochedGrass3742
      @TochedGrass3742 Рік тому +1

      @@Diamondsigmaspaceb oooo that works! Tysm!!

  • @Red_Core13
    @Red_Core13 Рік тому +6

    I only found one bug: when you have moving platforms, one player can see one platform moving at a different time than the other, because they are loaded when you load the scene, so sometimes multiplayer players can be floating moving before or after your platform moves. It's just an observation, I don't think this needs correction.

  • @reyanshiscool833
    @reyanshiscool833 Рік тому +2

    It always amazes me what you do in each and every episode!
    Do you mind adding a minimap with all the players?

  • @yuonilanol-zh7tz
    @yuonilanol-zh7tz Рік тому +35

    Impossible, how he haved so many messages?

    • @chrisericGD
      @chrisericGD 8 місяців тому +7

      He's the best scratcher and he's popular that's how

    • @MeiriaChannel-Official
      @MeiriaChannel-Official 6 місяців тому +3

      Because, when you have a new follower it pops in 1 message that says that someone is following you

    • @rebeccaxing74
      @rebeccaxing74 6 місяців тому +1

      ​@@MeiriaChannel-Officialalso comments, favs, loves, studio activity...

    • @MeiriaChannel-Official
      @MeiriaChannel-Official 6 місяців тому +2

      @@rebeccaxing74 yeah, correct

    • @barrymacdonald1003
      @barrymacdonald1003 6 місяців тому +1

      Becose he never checks

  • @bluehoodie0205
    @bluehoodie0205 Рік тому +2

    I use a lot of your videos for projects and inspiration! Thank you!

  • @RipVanFish09
    @RipVanFish09 Рік тому +6

    Who else wishes there was an option to change scratch back to blue lol? (I use scratch addons and change it back myself :D)
    Anyways, this series is amazing. Can’t wait to see more of this absolute insanity!
    Edit: Not gonna lie, the purple has grown on me!

  • @Speed-TV
    @Speed-TV Рік тому +2

    I believe there is a major flaw with this cloud system, but it has a simple fix. Most people would prefer to have the username being sent over, but the username is getting sent over the cloud 4 times every frame, and that can overload the cloud system and doesn't allow you to send much data! But the username never changes, so there is no need to add the smooth fix for it. It would be better to only send the username once, but send the position 4 times. I figured out how to do this, it's quite simple really, but I can't really explain it over youtube comments.

    • @CastleWolf17
      @CastleWolf17 10 місяців тому

      Can you please share it on scratch and post the link? I'm interested in figuring that out

  • @Trigware
    @Trigware Рік тому +5

    Could you do a Cloud Episode on the "Lemonoids" asteroid game, please? (i know it is 2 years old by now, but I think it would deserve an episode)

    • @orrinpants
      @orrinpants Рік тому

      I was looking for another person wanting that

  • @diamondyoshi6649
    @diamondyoshi6649 Рік тому +2

    16:07 If you get the inputs you can have projectiles spawnable (not well but whatever) BUT you can get smooth and less late movement!

  • @cubictaz110
    @cubictaz110 Рік тому +4

    I would love a tutorial on a card game engine! I know it’s kind of niche but it’s something I would love to see

  • @Human101-t1p
    @Human101-t1p Рік тому +1

    you are the only person/teacher i watch on learning how to make cool scratch games.

  • @wansuk-i4d
    @wansuk-i4d Рік тому +3

    You make the best scratch tutorial

    • @griffpatch
      @griffpatch  Рік тому +1

      Glad you find them useful!!!

    • @wansuk-i4d
      @wansuk-i4d Рік тому

      @@griffpatch​​⁠what tutorial are you going to do next?

  • @bozobrainnn
    @bozobrainnn Рік тому +1

    i messed something up and idk what it is. the cloud player doesn't follow the movement the other player dose, it just stays in the middle of the screen. i've been rewatching this video a lot up to 5:29 (when the problem occured) making sure its 1 to 1. if you could help id really appreciate it!

  • @crovat5218
    @crovat5218 Рік тому +8

    It would be great if you'd show us how to integrate this cloud engine into the tile scrolling platformers. We could build some kinds of metaverses with thar knowledge.

    • @moriadannotmilk
      @moriadannotmilk Рік тому

      I already got a demo of that kinda stuff. It works!

    • @moriadannotmilk
      @moriadannotmilk Рік тому

      But i'm not sharing it yet, it's really unfinished.

  • @lukascampidell9376
    @lukascampidell9376 Рік тому +1

    I love how easy it is to add this into any scratch project!

  • @KennethPlaysOfficial
    @KennethPlaysOfficial Рік тому +3

    I ALWAYS GET STOKED WHEN A NEW GRIFFPATCH VID DROPS

  • @Sbhidbljhsbhojsvsgjlvd
    @Sbhidbljhsbhojsvsgjlvd Рік тому +2

    Its amazing that the most of us probably changed his video by one number over the mail symbol because we are commenting his projects 😂

  • @sw-rg4gh
    @sw-rg4gh Рік тому +5

    I'm curious to know how you would add this to the Mario Scrolling one, where it displays to you the other players items and fireball projectiles. It would also be cool if there was an arrow pointing at the other player when they are off-screen, so you know which direction they are from you.

    • @programORdie
      @programORdie Рік тому

      Yeah, that would be a good idea!

    • @Meso.Botamia
      @Meso.Botamia Рік тому

      For positioning :
      Set x position to ((val) - (Camera X))
      Set Y position to ((val) - (Camera Y))
      (Cloud player sprite)

  • @-MoreKanzi-
    @-MoreKanzi- Рік тому +1

    16:33 fade to purple…! 16:37 woooaaahh…

  • @Sharp2006
    @Sharp2006 Рік тому +4

    could we see you modify this in other episodes maybe for painting the players instead of clones? or adding a username?

    • @griffpatch
      @griffpatch  Рік тому +2

      Yep, we can do that for sure :D

  • @FeniteFr
    @FeniteFr Рік тому +1

    omg that's so pleasent and exciting !!

  • @T0Mvdt
    @T0Mvdt Рік тому +2

    I really love your tutorials, especially the RPG even though I fail to do it.

  • @funfinyt
    @funfinyt Рік тому +1

    I am so excited to watch this video, because I can’t figure out how to add the engine to other games

    • @griffpatch
      @griffpatch  Рік тому +2

      Well this is it! Let's go!!!

  • @DeguProductions
    @DeguProductions Рік тому +1

    Always happy to see a new video, you always make my day :)

  • @KrazyFerKolorz
    @KrazyFerKolorz Рік тому

    Griffpatch, you are the best, and i think something really helpful would be projectiles everyone can see. If u make this then ty ty ty!!!

  • @callmehtheguy
    @callmehtheguy Рік тому +1

    showing player usernames&chat would be great

  • @aldesianvero
    @aldesianvero Рік тому

    griffpatch i am a huge fan of you and i have been watching all of your videos since 2 years before when i started scratch

  • @user-rj6or9io8sHR
    @user-rj6or9io8sHR Рік тому +1

    Finally, new episode!!!!!!

  • @apple_ilev5s
    @apple_ilev5s Рік тому +1

    thanks for featuring me in the video at 3:17 i appreciate it

  • @scratchactics
    @scratchactics Рік тому +2

    A very good and helpful video! You should make a tutorial on [player - player] interaction, such as gun/sword fights.

  • @apple_ilev5s
    @apple_ilev5s Рік тому +1

    8:51 almost gave me a heart attack

  • @Fateh_the_genius
    @Fateh_the_genius Рік тому +2

    Hey Griff, can you make a tutorial on making a minimap on scrolling game? I made one and I’m impressed at myself. I want to share the idea and let more people know how to make one. It took me 1 hours+ but it was worth it.

  • @Gamecraft213
    @Gamecraft213 Рік тому +1

    hey griff! did you, or did scratch close the comments on your profile because of scratch lag or something? just like happened with paper minecraft

  • @Sharp2006
    @Sharp2006 Рік тому +1

    I just became a member! also I have an idea, since scratch doesn’t like free chat systems what if we have a set of words to build your own sentences. then send the sentence code to everyone!

    • @griffpatch
      @griffpatch  Рік тому +2

      Indeed - I did this where I built a list of the 4000 most common words and filtered on that, it worked really well, but even that got banned under the newest lock down on cloud chat :(

    • @Richard_Nixon-mr6rq
      @Richard_Nixon-mr6rq Рік тому

      @@griffpatchman, I wish I could talk to the developers of scratch so much

  • @KennethPlaysOfficial
    @KennethPlaysOfficial Рік тому +1

    My suggestion is doing a tutorial on how to display a username above everyone’s heads besides yours with a health bar as well. Also a leaderboard with certain stats like coins or ko’s if it’s a fighting game.

  • @AarushDutta-v9u
    @AarushDutta-v9u Рік тому +1

    Nice! I will make it asap! Thanks griffpatch!

  • @NovaBunStudio
    @NovaBunStudio Рік тому +1

    I'm unsure if you're going to make any more Cloud Variable Tutorials, but next I'd enjoy seeing how to set up Usernames, and perhaps a Maximum Player limit that allows for multiple Servers?
    That would just really help for my Multiplayer Undertale project hehe

  • @oskioski2839
    @oskioski2839 Рік тому

    You Are Best UA-camr Ever!!!!!! Scratch Will Make A 3D Games + Widescreen + Real Online Games

  • @villeolof2000
    @villeolof2000 Рік тому

    10:13 , it works, but sometimes the cloud sprite show the hitboxes of the sprite, I have double checked that I did all the costumes right but it still doesn't work. Do you have any ideas of what can be causing this?

  • @juanantoniopardo5841
    @juanantoniopardo5841 Рік тому +1

    Griiff! I just found a MASSIVE wood and obsidian floating house with 3 beds, 3 crafting tables, boockshelves, furnaces and chests!

  • @ruskii_is_off
    @ruskii_is_off Рік тому

    I'll always wait for a new platformer tutorial and the next text engine chapter!
    A new idea too is to make a chat engine for the MMO game!

  • @russelldoodles638
    @russelldoodles638 Рік тому +1

    How could you store server side data, like a round timer or the players for each team, who would be the one changing values for all the other players?

  • @SinarSavi
    @SinarSavi Рік тому +2

    Please make another episode of this with how to make letters work as well, like how your "write integer" and "write text" blocks work in your mmo games

  • @-MoreKanzi-
    @-MoreKanzi- Рік тому +2

    Hey, Griffpatch, I was wondering if I could put this for the cloud player,
    [When i start as a clone]
    Set color effect to (pick random 10 to 100)
    It would be cool to have other players be different colors! Or maybe I could have a setting where you can change your color and send that over the cloud. If that doesn’t work then I’ll just stuck to picking random colors. Would that work?

    • @frostberry
      @frostberry Рік тому

      easy just add a random color value into the sending list in the player, then set the color to val after reading the x and y in the decoding script

  • @ProHaddock
    @ProHaddock Рік тому +1

    Hey griffpatch, I was wondering if you could make a video on how to add chat to the cloud games. I tried to ad chat and failed so I was hoping you could help. Thank you so much. I love all of your tutorials and hope you keep up the great work!!!!!!

  • @Twingamerdudes
    @Twingamerdudes Рік тому

    We get a new great video on multiplayer and chooper100 is back from the dead!! This is insane! Great job as always!

  • @Lukex305
    @Lukex305 Рік тому +1

    Will you make a tutorial on how to pollish our scratch games like you do or some really advanced calculator?

  • @EpicCZ123
    @EpicCZ123 3 місяці тому +1

    hey griffpatch, i'm working on a project where multiple players can control a single car by moving. and also, 2 people pressing one key = 2x speed in that direction. how do i implement the number of people pressing one key and the position of the car?

  • @Just_a_Normal_Goose
    @Just_a_Normal_Goose Рік тому +1

    Please make a chat system
    I have kept up to date with all the multiplayer cloud variable series but I think adding a chat system would add that extra charm to my projects

  • @InfernalX-v1g
    @InfernalX-v1g Рік тому +2

    i really wish that there were CLOUD LISTS

  • @extrem780
    @extrem780 Рік тому +2

    How would you go around cloud enabling something like lemonoids, with all of the clones needed to make it work?

  • @DaBuddies-td5qk
    @DaBuddies-td5qk 8 місяців тому +1

    griffpatch has redefined what's possible.

  • @Bloxdman
    @Bloxdman Рік тому +1

    Good job bro 😄

  • @JoeyYu-c4s
    @JoeyYu-c4s Рік тому

    Now scratch can have more than 8 cloud variables, but this is WAY faster than creating and coding for hundreds of cloud variables. Griffpatch is making normally hard things so much easier.

  • @kgratia4748
    @kgratia4748 Рік тому

    I love the purpliness! Gives a little grape flavour.

  • @DawidEnderman
    @DawidEnderman Рік тому

    I want to ask is this possible to make matchmaking lobbys to scratch game?

  • @buzgljodin
    @buzgljodin Рік тому +1

    this may be a tad bit unrelated but why does paper minecraft freeze up from time to time and how do i stop it from freezing?

  • @frostberry
    @frostberry Рік тому

    Hey griffpatch, idk if you're continuing the series or not but there are two limitations with your encoding that would be really to cool if they could be fixed!
    1. Any information that is longer than 9 digits will break since you only look for 1 number when looking for the length of a value.
    2. I think string encoding could be done kind of like the with your old cloud series. Fixing problem number 1 would also help this out since all we have to do is detect if a value is a number or a string by adding a 0 at the beginning of the "lookout number" or something

  • @дима21К_оффицальный
    @дима21К_оффицальный 8 місяців тому

    0:36 the bounce cats project thumbnail looks cute

  • @ChirpyBurger
    @ChirpyBurger Рік тому

    i was waiting for more griffpatch videos!!

  • @blackhole37
    @blackhole37 Рік тому

    I think You should send scene # first and send the others after. Because in order to use +100 players, we don't want to calculate and display x and y of cloud players and then hidding them. It means that they're still moving, just not viewable. Therefore, it cost some server ressources. I don't know if you got my point.

  • @brwsm
    @brwsm 11 місяців тому

    I love this series so much! Can you do a video on projectiles?

  • @bertinnankeng39
    @bertinnankeng39 Рік тому

    Thanks for all you tutorials on scratch im gonna to do it and play with my friend

  • @DeletedUserOfficial
    @DeletedUserOfficial Рік тому

    Yes! I have been waiting for this

  • @huyckkid14
    @huyckkid14 10 місяців тому

    Can you please add like a "scrolling" part to your cloud tutorials? I always love your videos, and honestly, other cloud tutorials aren't as great as yours. It would be great if you can add a "scrolling platformer" part to your tutorial!

  • @shadow2263
    @shadow2263 Рік тому

    9:04 You can actually copy the first sprite, delete all of the code [Via right click menu] and then it should have all of the costumes on a blank slate. its much easier dragging scripts than over 100 costumes.

  • @Gmango10
    @Gmango10 Рік тому +1

    This has nothing to do with this tutorial but i dont know who else to ask. Im trying to make a game were you have to draw lines to guide a ball around obstacles while its falling and i dont know how to do any of that. Would you be able to help me?

  • @hihowareyou114
    @hihowareyou114 Рік тому +1

    How about staining the entire intro (0:00-0:02) to purple?
    Anyways, nice video as always!

    • @griffpatch
      @griffpatch  Рік тому +1

      Yeah - I will be looking into that :D

  • @Benboyyay
    @Benboyyay Рік тому +1

    Is it possible to have cloud multiplayer on the 3d raycasting game?

  • @isggamer3583
    @isggamer3583 Рік тому +1

    Hey apples (collectables) are not synced to the network they are not getting destroyed even when the player 2 collects it

  • @ViVi_ma_Vie
    @ViVi_ma_Vie Рік тому +1

    I love your videos and this tutorial helped me out A LOT. But can you do a tutorial on how to put the multiplayer sprite in the 3D raycaster ?

  • @0w0pewo
    @0w0pewo Рік тому +1

    Griffpatch Show how to create rooms for playing with a friend, example: I want to play a game with a friend and I create a room there comes a friend and we two play the game

  • @aryaplays9272
    @aryaplays9272 Рік тому

    Yes. Cloud Purples. Just what we needed.

  • @Miki12-f4h
    @Miki12-f4h 2 місяці тому +1

    Does this work in other games (solitare) too?

  • @villeolof2000
    @villeolof2000 Рік тому

    Amazing! I also added a chat!

  • @jilljohn2638
    @jilljohn2638 Рік тому

    I like the new intro!

  • @justalan6806
    @justalan6806 Рік тому +1

    griffpatch i want to know, if maybe you could add specfic code so the creator of the project can have an exclusive skin showing to all players? maybe you could also add it to an rpg multiplayer

    • @griffpatch
      @griffpatch  Рік тому

      Yes that's a good plan, and you can do it just by making sure to change the main players skin by checking their username in your project. And then that skin will automatically be used by the connected players when they see you as long as you have copied those costumes into the cloud sprite too!

    • @justalan6806
      @justalan6806 Рік тому

      @@griffpatch thanks i got it working!

    • @justalan6806
      @justalan6806 Рік тому

      @@griffpatch i got another question, how do i add a chatting system (safe chat)

  • @JackNoEyes
    @JackNoEyes Рік тому +1

    Do you think it would be possible to make a username and a password system in scratch? Or more aptly turbowarp?

  • @cosmocode75
    @cosmocode75 Рік тому +1

    What if we even increased the performance of our games and deleted the offline clones (if a player joins we create a new one) and also deleting the player clones from other scenes?

  • @TheNerdoGuy
    @TheNerdoGuy Рік тому +1

    Thanks so much for the video! It helped me a lot :) . Please teach us how to make a safe chat and the username floating above the players. Thanks!

  • @slavdecepticon
    @slavdecepticon Рік тому

    Hi griffpatch! I'm making a godzilla themed combat game, where you can choose kaijus, and fight other players (top down 2d). I'm wondering how the cloud clone would recieve damage from a player, maybe you could explain?
    For example, a player comes up to another (that player being the clone) and I use an attack. How would the player get damaged?