How to Use METAHUMANS in Unreal Engine!

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  • Опубліковано 9 чер 2024
  • In this video, we talk about how to create and import highly detailed human models using Metahuman Creator from Epic Games! Learn how to create your character, download them using Quixel Bridge, and how to import them into Unreal Engine!
    LINKS
    UNITY ASSET STORE
    www.therealtimeessentials.com/...
    Disclaimers: All opinions are my own, sponsors are acknowledged. Product Links in the description are typically affiliate links that let you help support the channel at no extra cost.
    The Unity name, logo, brand, and other trademarks or images featured or referred to on my UA-cam channel are licensed from and are the sole property of Unity Technologies. Neither I nor this UA-cam channel is affiliated with, endorsed by, or sponsored by Unity Technologies or any of its affiliates.
    TIMESTAMPS
    0:00 - Introduction
    0:25 - Where to find Metahuman Creator
    1:14 - Metahuman Creator - How to create your own characters!
    1:49 - Picking a base character
    2:15 - Changing face, hair, and body settings
    4:04 - Changing hair and facial hair
    4:45 - Changing body settings
    5:25 - Sculpting and adjusting the base face mesh
    7:25 - How to download characters from Metahuman with Quixel Bridge
    8:01 - Exporting your Metahuman from Bridge to Unreal Engine
    8:59 - Fixing Plugin Errors
    10:35 - Importing your Metahuman to an Unreal Engine Level
    11:30 - Viewing the Metahuman LOD's of your character
    12:57 - Other Unreal Engine Tutorials
  • Наука та технологія

КОМЕНТАРІ • 26

  • @TheRealTimeEssentials
    @TheRealTimeEssentials  2 роки тому

    Hi everyone! Let me know what you think about Metahumans so far in the comments below! :)

  • @logan56
    @logan56 Рік тому +1

    Great video! Yes please on the Metahuman control rig video!

  • @Baziologyy
    @Baziologyy Рік тому

    thanks for this great tutorial

  • @TheKevphil
    @TheKevphil Рік тому

    Thank you so much for explaining a very complex subject! A couple questions, Justin: Can you Export as .DUF (DAZ) format? And, are there any "canned" expressions (anger, joy, sleepy) available for these MetaHumans?

  • @eritumakafakafo3008
    @eritumakafakafo3008 Рік тому +1

    How to change the distance on which the LOD loads? I want the highest LOD when camera is close and a little bit lower LOD when the camera is far away so the player can t see it anymore. The way it changes the character by default is not satisfying, it loses the detail right in front of a player and i want to hide it by adjusting camera to LOD

  • @stevehtml5490
    @stevehtml5490 2 роки тому

    Thanks for the info , couldn't see how to get from Bridge to scene in UE5 , & Kendra shows up pretty well , doesn't go bald @ 200' or whatever ( just took hours to download & set up but thats my connect'n & rig I guess ). Thanks again for the great vid

  • @airmanparker
    @airmanparker Рік тому

    It seems that Metahuman Ettore that I exported from Bridge to a default 4.36 project does not compile correctly with missing requirements according to the Load Errors message log.

  • @vaughansplace4987
    @vaughansplace4987 Рік тому +1

    I'm wondering how to swap in my metahuman for the player character, its just giving me each part individually instead on a full character skeletal mesh lol

  • @xmlstudios
    @xmlstudios Рік тому +1

    btw the control rig is automatcaly applied to any meta human from the creator

  • @abijath_kv
    @abijath_kv 2 роки тому +1

    why cant i find unreal engine 5 in the versions ?

  • @cyb3rgamez116
    @cyb3rgamez116 2 роки тому

    Underrated

  • @ashleymathew87
    @ashleymathew87 Рік тому

    Guys how comes I can't open metahuman creator it says some thing about early access and nothing about using the creator please help

  • @kingdeanvfx
    @kingdeanvfx Рік тому

    do u figure out for the control rig?

  • @gunterstunter
    @gunterstunter Рік тому

    Did you figure out the meta human control rig?

  • @emilybendsspace
    @emilybendsspace Рік тому

    Awe, dang, I was hoping to learn how to use the Metahumans in the game (like swap them in for the default 3rd-person avatar). This video ends right at the point I'd already reached :-/

  • @elhashem1339
    @elhashem1339 Рік тому

    Is it compatible with Unity?

  • @mexihkano
    @mexihkano 2 роки тому +1

    Hey there! You can just drag your metahuman into the sequencer and it will show the body and face rig automatically!

    • @TheRealTimeEssentials
      @TheRealTimeEssentials  2 роки тому +1

      Seriously? That's fantastic! I'll give it a try :)

    • @tristanbaker8198
      @tristanbaker8198 Рік тому +2

      How do I do that, if you don't mind me asking?

    • @mexihkano
      @mexihkano Рік тому

      @@tristanbaker8198 Drag metahuman into the scene > create a sequence > add metahuman to the sequence by dragging it or adding with the top left + button.

  • @DiceDecides
    @DiceDecides 11 місяців тому +1

    7:40 my character doesn't even show up here (yes i am logged in)

    • @Jcktlou
      @Jcktlou 2 місяці тому +1

      Same

  • @jasonb993
    @jasonb993 Рік тому

    My beard isn’t showing… any fix?

  • @Oakbeast
    @Oakbeast Рік тому

    slow interface seems half baked thanks for making the experience less crappy

  • @flyingroads3498
    @flyingroads3498 Рік тому

    You just screw my unreal engine by installing quixel program.

  • @youngpros14
    @youngpros14 Рік тому +1

    This is useless now because bridge is built into unreal. Look for another video for the updates because this video does not apply to the 5.1.1 update