How to Use Mesh to Metahuman (From Scan to Metahuman)

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  • Опубліковано 8 чер 2024
  • In this video we go over how to scan and add that scan to a metahuman using mesh to metahuman. We also take a look at custom graphics for metahumans
    Patreon: / mr3d_dev
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    Polycam :poly.cam/
    PixelProf channel:
    / pixelprof
    Timestamps
    00:00 Scanning your head with a phone
    4:37 How to fix your head scan in Blender
    13:00 How to use Mesh to Metahuman
    35:36 Custom Graphics on Metahuman clothing

КОМЕНТАРІ • 180

  • @dfxlab9245
    @dfxlab9245 Рік тому +1

    Wow Ive been waiting to see a video on this, nice job, thanks for sharing :)

  • @Kirillnik
    @Kirillnik Рік тому +1

    Thank you very much! Super useful clear lesson!

  • @Soluchi-InfiniteCoCreatorGod
    @Soluchi-InfiniteCoCreatorGod 2 роки тому +1

    Looks Great. Well done. 👍

  • @jagolawgaming3377
    @jagolawgaming3377 11 місяців тому +1

    Awesome tutorial dude! Looking forward to starring in my game 😁

  • @M4rt1nX
    @M4rt1nX Рік тому

    Thanks for the tutorial. Very easy to follow and I got great results.

  • @reffect5338
    @reffect5338 Рік тому

    Nice tut. Fascinating!

  • @Philmad
    @Philmad Рік тому

    Great video! Very inspiring 👏

  • @dieuay6227
    @dieuay6227 Рік тому +2

    Great tutorial, worked for me
    Pretty accurate!!!

    • @only1playlst
      @only1playlst Рік тому

      could I pay you to help me with mine?

  • @estate0007
    @estate0007 2 роки тому +9

    Wow, this was quite impressive, man! Next we want to see a short starring your Avatar 😁

    • @MR3DDev
      @MR3DDev  2 роки тому +1

      That is in the works :)

  • @ArkhamTV
    @ArkhamTV Рік тому +1

    Nice tutorial! To change the camera speed, you just have to lower the number next to the camera icon at the top right of the viewport ;)

  • @inteligenciafutura
    @inteligenciafutura Місяць тому

    Thank you, it worked perfectly for me, although the video is very long for something that can be done in 5 minutes, in any case, it is an excellent video.

  • @charlsromanofilms
    @charlsromanofilms Рік тому

    Great tutorial 🔥🔥🙏

  • @digitalphanes206
    @digitalphanes206 Рік тому

    thank you, great video

  • @leilanifranco5869
    @leilanifranco5869 Рік тому

    I successfully did this, thank youuuuu!!!!

  • @antoniopepe
    @antoniopepe Рік тому

    Really great. Thanks

  • @QReviews412
    @QReviews412 2 роки тому +4

    Dude this was awesome! Thank you so much! It does look like you too.

    • @MR3DDev
      @MR3DDev  2 роки тому +1

      I'm glad you like it

    • @virtual_intel
      @virtual_intel 2 роки тому

      Agreed! Looks just like you

  • @kalubandali2241
    @kalubandali2241 Рік тому +2

    amazing stuff

  • @DaveStreams
    @DaveStreams Рік тому +10

    FYI, The Meta Human plug-in is only available on Windows Platforms not MacOS.

  • @deathseverance
    @deathseverance 2 роки тому

    Great tutorial

  • @mobileiotapps967
    @mobileiotapps967 Рік тому

    look cool well done.

  • @altavision8
    @altavision8 Рік тому

    hello good video-- a question, is there any way to capture images using a camera and take it directly to blender without using polycam?

  • @tevx9670
    @tevx9670 Рік тому

    thank you

  • @creativecreativemediafgmed4449

    Question when you spoke about the beard, is it possible to edit that before importing to blender? If I had Photoshop can I edit it first and then bring it into blender?

  • @KR3Dartist000
    @KR3Dartist000 2 роки тому

    ready ^^
    what a don juan ! 😁😁

  • @AmitRai1818
    @AmitRai1818 Рік тому

    Thank you

  • @arieldario3849
    @arieldario3849 Рік тому

    6:17 Damn 😁 Good tutorial by the way...

  • @StewartEstibeiro
    @StewartEstibeiro 11 місяців тому

    thanks!!

  • @andrewshandle
    @andrewshandle Рік тому +3

    This is great, thanks for this. One thing I find odd is they make you do such a small FoV in the MH Identity which kind of gives a fishbowl type view of the mesh, so it makes comparing the two images kind of strange. It also seems like that just adds an overall girth to the face and head too, so maybe I'll play around with trying the same mesh but one with the 20 FoV and one with 90 and see if there are any significant differences. Now I just need to rope my son in to be my guinea pig. ;)
    Now if they could just fix the animation so the heads and necks actually work, that'd be great...

  • @christopheracle7777
    @christopheracle7777 Рік тому +1

    Really nice one, just tried and now my wife is in unreal amazing ^^ , just had to tweak the z /y as the export to u5 was not in correct position ..

  • @romanasbadaninas9703
    @romanasbadaninas9703 Рік тому +1

    In materials what do you press to appear small green box? Thank you

  • @krushnachaudhari2174
    @krushnachaudhari2174 2 роки тому

    awesome 👍😎

  • @fransoavirtuality
    @fransoavirtuality 5 місяців тому

    Great Video!!! Is it possible to export the created Metahuman back to Blender?

  • @ED-ik7fs
    @ED-ik7fs 2 роки тому

    👍 thx amaZing! 👍

  • @inteligenciafutura
    @inteligenciafutura Місяць тому

    What unreal version were you using?

  • @quiethealing9777
    @quiethealing9777 Рік тому +1

    Hi, thanks so much for this video! I ran into an issue which I should have accounted for before but I'm on a mac and can't download the metahuman plugin. Any idea for a work around on this? Thanks!

  • @elmondark
    @elmondark 2 роки тому +1

    It's neat, but it doesn't seem very accurate - looks like generic approximation, but it's maybe because of free file? Or because hair was included? It seems it only used the parts that were highlighted in Green, but eyelids were off anyway.

  • @virtual_intel
    @virtual_intel 2 роки тому

    They charge on the Polycam app to export, so how did you get your model for free. Also how many images of yourself did you need to capture via that Polycam app? awesome job by the way

    • @MR3DDev
      @MR3DDev  2 роки тому +1

      There is one file format that is free, is not an fbx so you need to take that into blender as I showed

    • @virtual_intel
      @virtual_intel 2 роки тому +1

      @@MR3DDev I located it, it’s gltf or something like that. They also give you like 8 free attempts at creating images/scans. Then I guess it will default to the pay wall only.

    • @AlexCoulombeDesign
      @AlexCoulombeDesign Рік тому +1

      @@virtual_intel gltf can import directly into Unreal

  • @Maisonier
    @Maisonier Рік тому

    Can we use leap motion or usb kinect from Microsoft for the new metahuman animator?

  • @BabyDiego10599
    @BabyDiego10599 Рік тому +1

    Great video! Is there a way to do this with just a photograph?

    • @MR3DDev
      @MR3DDev  Рік тому +1

      unfortunately no

  • @charlesgj7127
    @charlesgj7127 Рік тому +1

    Amazing video. I just got the iPhone 13 but after seeing this I'm considering getting the Pro for the Lidar thing. Are the results much better with Lidar? I'd like to use your technique for my games in Unreal Engine!

    • @MR3DDev
      @MR3DDev  Рік тому

      I don't have Lidar but they should be much better

    • @charlesgj7127
      @charlesgj7127 Рік тому

      @@MR3DDev Thank you!

    • @emdo.unlimited555
      @emdo.unlimited555 Рік тому +1

      Tried on an iPhone 12 Pro and it doesn't seem like current LIDAR is detailed enough for facial scans

    • @AlexCoulombeDesign
      @AlexCoulombeDesign Рік тому

      @@emdo.unlimited555 agreed. For polycam photo capture mode is best.

    • @DerRaucherDE
      @DerRaucherDE Рік тому

      hm maybe the REVOPOINT POP 2 3D SCANNER is an option

  • @yunaseo7805
    @yunaseo7805 10 місяців тому

    Is there any way to make the dot on face skin?

  • @eddy-readysteady-go9001
    @eddy-readysteady-go9001 Рік тому

    At 5:55 you lightened the image. How did you do that?

  • @mr.perfectbgm5358
    @mr.perfectbgm5358 Рік тому +2

    plugin link ? metahuman

  • @iloveshibainu9003
    @iloveshibainu9003 Рік тому +1

    bro please mention the keys when you're performing operations 🙏🏼🙏🏼

  • @Glowbox3D
    @Glowbox3D Рік тому +4

    My scan came out bumpy as heck. Ridged triangular bumps, which seem to have even baked this into the texture. Even if I smooth the surface, the odd tri face shadows still remain. I took 35 photos--the overall scan seemed very clean, other than these bumps. I exported in high (one below Raw). Do ya'll know your way around this? Thanks in advance and thanks for the video walkthrough. EDIT: after meshing and exporting into MHC, it looked fine. The artifacts from before were irrelevant.

    • @MR3DDev
      @MR3DDev  Рік тому +1

      I could be the background? try having more neutral colors see if it helps

  • @brothersgrimm1230
    @brothersgrimm1230 6 місяців тому

    Isn't polycam only free like once though? It says 12 images left?

  • @march_xv
    @march_xv Рік тому

    Thank you! Helpful! Can I know how to use a face from a picture to create a metahuman?

    • @MR3DDev
      @MR3DDev  Рік тому +1

      There's a tutorial on the channel for this as well :)

  • @altaycanerkoc4032
    @altaycanerkoc4032 Рік тому

    Hi,
    I got problem about mesh to metahuman. When I tried to import my metahuman created with mesh, I can download only. After download, when I tried to click add button inside quixel bridge in UE5, I can not take any reaction. Also when I check files about my local files, uasset files have "uasse" type. Have you any information about that?
    Thanks in advance.

    • @MR3DDev
      @MR3DDev  Рік тому

      Usually a restart of the whole engine will fix this.

  • @DelmarJones
    @DelmarJones Рік тому

    Hey thanks for the tutorial. Even though my MetaHuman compiles after downloading, I’m getting an error that the “skeletal mesh” variable has been deprecated. Is there a fix for this? Can I ignore it, or will doing so cause problems down the line when I get to the animation phase?

    • @MR3DDev
      @MR3DDev  Рік тому +1

      You can just ignore it but I will make a video on that soon

    • @DelmarJones
      @DelmarJones Рік тому

      @@MR3DDev cool thanks

  • @SkyWarrior100
    @SkyWarrior100 Рік тому +1

    Metahumans is free with unreal engine 5? And we can export our models to out computer? I'm just asking because this seems like the easier option compared to other blender tutorials.

    • @MR3DDev
      @MR3DDev  Рік тому +1

      Metahumans are free but they are to be used with Unreal Engine for final rendering, you can take them out to tweak and customize but the final product needs to be rendered inside Unreal :)

    • @SkyWarrior100
      @SkyWarrior100 Рік тому

      @@MR3DDev alright, gotcha

  • @kazemedia
    @kazemedia Рік тому +2

    I have a question. I start using 5.1, but I can't find "Metahuman Identity" to make Metahuman from Mesh. Did they remove it?

    • @edsonmoraes7667
      @edsonmoraes7667 Рік тому +1

      From what I've read and tested...seems that Epic still did not release an update for the Metahuman plugin

    • @kazemedia
      @kazemedia Рік тому

      @@edsonmoraes7667 And iClone live link also cannot be used in 5.1. I just noticed it. I'll stay with 5.0 for a while so that I don't have to waste my time. Let me know when those functions come back.

  • @killerlifealbum
    @killerlifealbum Рік тому

    Does this now work on apple computer ! In unreal please

  • @_DoctorMikee
    @_DoctorMikee 2 роки тому

    Brother, explain to us how to change the clothes of a marvelous designer metahuman

  • @benz.1730
    @benz.1730 Рік тому

    Thanks, I would be interested to learn about the Neuron Perception workflow... will there be a tutorial?

    • @MR3DDev
      @MR3DDev  Рік тому

      yes there will be :)

  • @mick0978
    @mick0978 Рік тому

    Im fairly proficient in Blender, but an absolute noob with unreal engine. I think Ill need to go do a wee beginner tutorial on UE5 1st 😄

  • @douglasprinceart
    @douglasprinceart Рік тому

    "cringing", you 're hilarious!

  • @1jbandy
    @1jbandy Рік тому

    When I try to import the fbx file into Unreal. I get a texture name clash error. Any tips on how to fix that?

  • @borg_cube
    @borg_cube 10 місяців тому

    Which nodes are you using in the material-editor? "..just gonna hit 1 and click." doesn't tell me much.

    • @MilitaryRaptor
      @MilitaryRaptor 6 місяців тому +1

      to get it u just press 1 on ur keyboard

    • @501MAXX
      @501MAXX 4 місяці тому

      Constant

  • @WynandLens
    @WynandLens Рік тому

    Ha! So Rad. Imma make everyone in my family a metahuman now...

  • @ademideadepetun7800
    @ademideadepetun7800 2 роки тому

    Great Post bro! For some reason when I import my fbx file, the material and UV map don't come with it. The material is jut blank and the UV doesn't even import. I followed you step by step- any idea of what could be wrong?

    • @MR3DDev
      @MR3DDev  2 роки тому

      come to our Discord

    • @dfrient8721
      @dfrient8721 Рік тому

      I'm facing the same problem. Can you tell me the solution

  • @massycrive
    @massycrive Рік тому

    Grazie.

    • @MR3DDev
      @MR3DDev  Рік тому +1

      Hey thank you so much :)

  • @killumination
    @killumination Рік тому

    I scanned my face but My laptop crash every time while using unreal engine..im not gona make it😑

  • @mm-hl7gh
    @mm-hl7gh Рік тому

    can you do this with a fullbody 3d scan ? and keep exactly the clothes from the scan

  • @hk-0148
    @hk-0148 Рік тому

    At 11:32 you do not explain how you get to edit those number values.

  • @Kumarswamy_Hosmath
    @Kumarswamy_Hosmath Рік тому

    hi, can you export the rigged model (joints+blend shapes) as fbx?

    • @MR3DDev
      @MR3DDev  Рік тому

      You can but metahumans are only supposed to be used in Unreal :)

    • @Kumarswamy_Hosmath
      @Kumarswamy_Hosmath Рік тому

      @@MR3DDev can you share a model?

  • @Andimax11
    @Andimax11 Рік тому

    Question: Will having a short beard interfere with this process any point? How do the meshes take that into account?

    • @MR3DDev
      @MR3DDev  Рік тому

      anything more than stubble will give you problems

  • @navneet2649
    @navneet2649 Рік тому +3

    @19:35 getting an error at this step (mesh to metahuman) in UE5, it says "error while executing the mesh to metahuman service". Tried everything from turning off anti virus and firewall to uninstalling and re-installing the metahuman plugin etc but error persists. Pls help!

    • @user-cw3nb8rc9e
      @user-cw3nb8rc9e Рік тому +1

      Epic Games is CRAP, unreliable CRAP. Today I have the same problem. What now? Should we wait 2 weeks or 6 months to get it solved?

    • @estellepearce2721
      @estellepearce2721 Рік тому

      I'm getting the same today!! I came to the replies to see if others were getting the same issue. Have you managed to resolve yet?

    • @yuhuihuang702
      @yuhuihuang702 Рік тому +1

      @@estellepearce2721 i got the same problem since yesterday night, tried at least 10 times…not working always the same error😢

    • @navneet2649
      @navneet2649 Рік тому

      @@estellepearce2721 Yes, it got resolved on its own, tried for 4 days multiple times, finally it did process. It was a server issue from Epic Games itself it seems.

    • @emmanuelwalk1916
      @emmanuelwalk1916 Рік тому

      Can I plss get your email for some teaching lessons?

  • @febinfrancis8376
    @febinfrancis8376 Рік тому

    How to solve metahuman identity solve issue

  • @PCG2022
    @PCG2022 Рік тому

    What did you open up in UR5? game? video etc?

    • @MR3DDev
      @MR3DDev  Рік тому +1

      I usually use Film, but video game works as well

    • @PCG2022
      @PCG2022 Рік тому

      @@MR3DDev Thank you. I managed to get my meta human finished tonight and it looks amazing thanks to you. 👊

  • @xzombiefx
    @xzombiefx Рік тому

    Hi, when i search for the "metahuman" pluging nothing apears, why?

    • @MR3DDev
      @MR3DDev  Рік тому

      is better to google it instead of looking for it on the marketplace

  • @gelisob
    @gelisob Рік тому

    airdroid and airmore good app's to take things out of iphone in the same wifi network. No accounts needed. Iphone becomes server and you can access files from your computer browser.

  • @buno9819
    @buno9819 Рік тому

    "if you have a flip phone im sorry for you" lmaooo

  •  2 роки тому +2

    @29'50: "Ombre" means "shadow" in French

    • @MR3DDev
      @MR3DDev  2 роки тому +4

      Thanks, makes more sense than it being man in spanish without the H lol

    •  2 роки тому

      @@MR3DDev Really nice video btw, impressive results using Metahuman!

  • @albanj2031
    @albanj2031 Рік тому

    How do you add the green blueprint in unreal (11:30) ?? I know, i'm a beginer.

    • @MR3DDev
      @MR3DDev  Рік тому

      I have a whole playlist for beginners :)

    • @501MAXX
      @501MAXX 4 місяці тому

      Right click and add a constant

  • @canal5079
    @canal5079 Рік тому

    Bridge say me that not compatible with UE5, just give me UE4 versions for export meta human modelks, i do not know what to do :C, please help , thanks so much

  • @raccoonmuseum7597
    @raccoonmuseum7597 Рік тому

    My metahumans eyelashes don't line up with my eyelids what do I do

    • @raccoonmuseum7597
      @raccoonmuseum7597 Рік тому

      Why are people liking my comment is there no solution?

  • @Ericevijayohiani
    @Ericevijayohiani Рік тому

    Please it will be of help to us if there is anyway a tutorial can be made on Meta human with deep fake coz the result looks too 👍 good

    • @MR3DDev
      @MR3DDev  Рік тому

      Sorry I am not into deep fakes :)

  • @Cryptowski
    @Cryptowski Рік тому

    Can we not just use the facebuilder plugin from blender to get the mesh?

    • @MR3DDev
      @MR3DDev  Рік тому

      Watch today's video :)

    • @Cryptowski
      @Cryptowski Рік тому

      @@MR3DDev just see a video in 25h from now. this one?

    • @MR3DDev
      @MR3DDev  Рік тому

      @@Cryptowski scheduling mistake, thanks for the heads up, it should be live in an hour or so :)

  • @jge123
    @jge123 Рік тому

    Only when mobile phones include 3d scanners will most people create a metaverse avatar, or at least myself.

  • @JosephOfBorg
    @JosephOfBorg 9 місяців тому

    Now with the freeway I can Vtube?
    I can't wait to create a better Avatar with

  • @emdo.unlimited555
    @emdo.unlimited555 Рік тому

    How many pictures did you take?

  • @JKordero
    @JKordero 9 місяців тому

    Tutorial: Fist step, you need an Iphone
    Me: Im out...

  • @inclinedce
    @inclinedce 2 роки тому

    Btw....do you know metahuman means deadhuman??

  • @nathanielzeru6113
    @nathanielzeru6113 Рік тому

    tracking takes too long for me : ( it is not working

  • @eritumakafakafo3008
    @eritumakafakafo3008 Рік тому

    unlucky my face is not so eye-catching and the results were just normal ;/ Plus the hair limitations really messed up my look xd Thanks for TuT tho!

  • @TATA-lw9yc
    @TATA-lw9yc Рік тому

    Put your phone on a tripod, sit on an office chair and rotate it slowly...just an idea, free of charge :P

  • @unijascha3005
    @unijascha3005 Рік тому

    I have this problem do you know how can I fix it?
    Creating thread pool with 6 threads.
    (DnaDatabaseDescription.cpp, l40): DNA Database description does not contain blend_identity model.
    (DnaDatabaseDescription.cpp, l46): DNA Database description does not contain DNA database folder.
    (DnaDatabaseDescription.cpp, l52): DNA Database description does not contain archetype DNA.
    (ActorCreationAPI.cpp, l327): failure to rigid align: vector too long

  • @ewamazinggames
    @ewamazinggames Рік тому

    How to make it with celebrity for example with Ed Sheeran?

    • @ewamazinggames
      @ewamazinggames Рік тому

      and how to make a custom graphic on the t-shirt or hoodie?

    • @MR3DDev
      @MR3DDev  Рік тому

      @@ewamazinggames You need to go scan such celebrity lol

  • @manolomaru
    @manolomaru Рік тому

    ✨👌😎😵😎👍✨

  • @binyaminbass
    @binyaminbass 2 роки тому

    Will it work if I have a beard?
    EDIT: You talked about it...I guess I can't do this.

    • @MR3DDev
      @MR3DDev  2 роки тому +1

      you can always shave it, it will grow back ;)

    • @binyaminbass
      @binyaminbass 2 роки тому +1

      @@MR3DDev nah, i'll just make one of my wife. :)

  • @Darksagan
    @Darksagan Рік тому

    13:25 You lost me. I followed the steps and I dont see my scanned face at all. Tried it on another level and nothing. Ugh

  • @ItsMeLuke69
    @ItsMeLuke69 Рік тому

    Dude you have the same hairline as me.

  • @davidlove8098
    @davidlove8098 Рік тому

    Too bad they updated to 5.1 without updating their own plugins.

  • @mt_gox
    @mt_gox Рік тому

    honey, does this 3d scan make me look fat?

  • @AdamWoolnough1981
    @AdamWoolnough1981 4 місяці тому

    polycam is not free

  • @cathymiller2798
    @cathymiller2798 Рік тому

    Revelation 13:15
    “And he had power to give life unto the image of the beast, that the image of the beast should both speak, and cause that as many as would not worship the image of the beast should be killed.”
    The Future is Here... Get Ready

  • @johnnycombo9751
    @johnnycombo9751 5 місяців тому

    eyebrows..

  • @davecoggan9619
    @davecoggan9619 Рік тому

    Anyone got this error when finishing?
    Creating thread pool with 3 threads.
    (DnaDatabaseDescription.cpp, l40): DNA Database description does not contain blend_identity model.
    (DnaDatabaseDescription.cpp, l46): DNA Database description does not contain DNA database folder.
    (DnaDatabaseDescription.cpp, l52): DNA Database description does not contain archetype DNA.
    (ActorCreationAPI.cpp, l327): failure to rigid align: vector too long
    I can't get it to process the solve. It's an obj scan of myself without texture that I've used. This should not be an issue surely because it doesn't use the texture file??

  • @brentpolk8331
    @brentpolk8331 Рік тому

    Why you guys NEVR wear a hair stocking before doing a 3D scan is beyond me....

  • @animekona9545
    @animekona9545 Рік тому

    please don't skip steps. I have no idea what I'm doing and when you made touch ups on the mesh you lost me

    • @MR3DDev
      @MR3DDev  Рік тому +1

      I only deleted parts of the mesh at the start and I showed how :)

    • @animekona9545
      @animekona9545 Рік тому +1

      @@MR3DDev at 11:40 when you started saying "1 and click" that's where you lost me. at first I was just venting but please do help.
      otherwise your a great content creator you effort with your community is appreciated 👾💜 thank you😤

    • @MR3DDev
      @MR3DDev  Рік тому +1

      @@animekona9545 i see. I just did apply and save. This isnt a completely necesary step you can still get great results without the texture part :)

    • @animekona9545
      @animekona9545 Рік тому

      @@MR3DDev thank you so much. it's looking good

    • @Trapsaavy
      @Trapsaavy Рік тому +1

      No what keys did you press when you said 1 and click to get the little green boxes to pop up