Top 5 Must Have Weapon Mods for Fallout 4
Вставка
- Опубліковано 7 вер 2024
- 9mm Pistol - Deadpool2099
www.nexusmods....
Defense gun - Yonataku
www.nexusmods....
R-91 - Jkruse05
www.nexusmods....
Lever Action Shotgun - Dak & Pig
www.nexusmods....
Anti-Material Rifle - ToastyFresh
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/ degeneratedak
Streambeats by Harris Heller
#fallout4 #modding
“Hm, do I really need *another* 9mm pistol when I already have the Police Sidearm?” he pondered as he added his 5th 5.56 AR to the load order.
@@TLhikan 😂😅🤦♂️ and he is NOT ALONE 💯
@@TLhikan based
@@TLhikan I'm in this comment and I don't like it
i love the 5.56 collection its completely replaced the assault rife and combat rifle for me, they just hit the nail on the head with the fallout feel.
Same im so glad those awful weapons dont spawn in my game anymore.
@@fearlessretaliator4997 same I've replaced basically every vanilla ballistic weapon in the game
I'd rather just run the attachment pack and micalov's remeshes. You get exactly that(a sleeked out version of those weapons) + compatibility with dak's attachment pack from the get go.
Lore friendly to it which nice
@@fearlessretaliator4997fax
I really like the Attachment Pack, Conversions, and Munitions. Just gives a lot more customization even to the vanilla weapons.
Thanks for this comment. I'm making a new modlist and never heard of this conversion. I was thinking Munitions would be underutilized but with Conversions it makes so much more sense!
@@zero13z34 you're welcome!
Fun fact: all of this mods are available on xbox
Even the FNV anti material rifle?
@@Aegxs last I checked yes it's there
Fun indeed
@@Aegxs
Just look up toastyfresh. And last I checked it'll be the last on the small list that pops up.
Thanks so much was thinking is it on Xbox now cad added a load order for a playthrough
Yonataku's Defense Gun was one of the first mods I ever downloaded for Fallout 4. You got fine taste.
I don't think I see it mentioned often enogh, I've had it since release and it lives permanently in my load order.
It’s kinda crazy how good it is considering how early it came out in FO4s modding life cycle
00:00 Intro
01:02 9mm pistol - Browning HP
02:45 The Defense Gun
04:33 R91 - 5.56 Collection
06:27 Lever Action Shotgun
08:18 Anti - Material Rifle (NV)
10:40 Outro
Actually crazy I run into this video because I had no idea you had a UA-cam channel. Just the other day somebody told me about your weapon mods and I went and installed like 10 of them. They're all fantastic
Alongside those, I really like that Winchester rifle that your guy JKruse made; a far better use of 5mm than the dire waste of space that is the vanilla minigun.
brother nice job on the 70k. Growth is crazy feels like yesterday you were on 400 keep up the good work
The R91 REALLY should've been in the base game
Something I always felt was missing in fallout 4 was an inbetween of pipe guns and the factory mades because despite the idea that society is slowly rebuilding, that also means that gun crafters can make do with the added protection to make something less rough looking, yet still a rough sheen.
i hope you know we really apreciate these videos Dak.
Once again great video, you already talked about those weapons but i think it's a good thing once in a while to bring back those great mods back under the lights, especially for newer subscriber thay might not have heard about them.
Thank you so much Dak for all the work you put down and making the fo4 modding scene live, and thanks to all of our other talented modders that gives us such great content on a 8 years old game for completely free :)
I think the acid soaker animation would be good for a bb gun
Yeah the lever action shotgun is awesome
Yup that Browning HP 9MM Pistol Mod is a damn good Mod, and have been in my LO for a few Months. I have the Modified Turkish Version in 10 MM as my EDC. Very Nice, and Very Reliable. I've fired about 20,000 Rounds out of it over 20 Years, hasn't Jammed or Failed to Fire Once, and I only had to replace the Springs Once. Really good Solid Handgun I recommend purchasing.
My must have mods are always mods for the same exact guns I own in real life. I enjoy them irl (except the price of ammo), and I'm sure that my character in FO4 will enjoy them immensly as well
The one must-have I can think of is the Queen's Gambit martini henry for deathclaw disposal. My go-to every run.
Which environment/landscape mod are you using? I really love the vibrant colors for the buildings and greenery.
The must-haves.
I use the Service Rifle Pack, G3 Family, and the PPS43 and an AK74 mod, all my guns are belong to us.
Personally I would go for the smaller MonkeyDepot Thompson mod, just the laser one which blends fairly well the attachment pack, as long as you use the camouflage paints. And a great mid to late game laser.
I will admit that what pinedog is cooking up is definitely gonna be a immersion mod but if you want to see what i mean you need to join dak server
Yup the 9mm is on my list. I put the Colt 1911 as well, but I like the Browning Hi-Power even more. I also have a pipe gun replacer but a different one (post apocalyptic pipe gun replacer) . I use the CR74l from creation club to solve the assault rifle issue. I do not need a lever action shotgun the police pump action ( believe you're familiar with it!)I is fine. For me I do not like Anti-Material rifle as it's too weak. For the .50 calibre recommend the Desert Eagle. Good video
The AMR too weak? What Dak is recomending is the F4NV version, not the creation club one. The F4NV AMR starts with a based damage of 100 before you adjust for ammunition and recievers. With upgrades and proper perks you will be hiting enemies for 1600 points of damage even without using HE rounds or criticals.
No matter what the playthrough, i always using FACTOR gun mods, its just 👌, anyway, nice vids
I really hope Yonataku's defense gun got updated with better texture and perhaps custom anim
5.56 collection is a great addition I use it over the service rifle
Just a heads up the R91 rifle ads animation while using power armour is broken. while moving it moves closer to your face and while standing still it moves further out. when firing it quickly snaps further out which is distracting and ugly.
I kimda wish the unofficial updates for these old but gold weapons just made them munitions compatible instead of changing a bunch of stuff.
IIRC there are patches that just do that. The great thing about the unofficial updates is that they go further and fix a lot of the issues with the mods.in question.
I would like to add the Imi .50 cal dessert eagle mod by NovaFinch, or other dessert eagle mods
The only option for a .50 cal pistol is the pipe bolt action pistol so...yeah... It fills a really fun end game slot much like the anti material rifle
I play on XBox like a scrub, but I cant even begin a playthrough without:
-SREP for the AR platform
-AKM complex for the AK platform, or the Galil if I'm short on space
-HK G3A1, or R91 if I want something more lore friendly
-FN FAL
-AER15 to replace Institute laser weapons. I also like the Photon Cannon and replacer for this if I want a more lore friendly option
-Wattz 3000 Laser Rifle platform to replace Laser Muskets
-X12 Plasma Rifle to be distributed sparsely in the LL, and the vanilla Plasma Rifle replaced with something else OR the Winchester P94 Plasma Caster if I want something more lore friendly
-Steyr AUG or FAMAS
-Hunting Shotgun (Remington M870 imitation)
-M1897 Shotgun
-Caravan Shotgun (Winchester M101 imitation)
-Atchisson AA12 or the Riot Shotgun OR the HK CAWS if I want lore friendliness
-Mossberg M500 for a more tactical pump-action, but having all of these shotguns is too much space on console
-Remington R700 for the hunting rifle platform
-Springfield Armory M1 Garand Battle Rifle OR the M1A Battle Rifle, but it's a tough call
-FNV4 Anti-Material Rifle (PGM Hécate II imitation). I think the Iver Johnson AMAC-1500 makes more sense in the game, though. Or the CheyTac M-200 Intervention, but it's a way bigger file size.
-Skibadaa's WH-Mk22 Heavy Machine Gun pack
-US Ordnance/ SACO Defense M60 light/medium machine gun
-FN M249 light machine gun
-RPG7V2 to replace the missle launcher and/or Fatman, though I hate giving up the Fatman because that leaves an entire category of ammo (mini nukes) that no one uses
-Beretta M9-FS
-SIG-Sauer P220
-HK USP45
-Browning Hi-Power
-Desert Eagle
-Real Western Revolver replacer. Makes the Western Revolver look like a Colt Peacemaker instead of a reskin of the .44
-Capitol Wasteland 10mm pistol and replacer
-Fallout 3 10mm SMG
-Antistar Thompson Submachine Gun replacer
-GM/Ithaca M3A1 "Grease Gun" Submachine Gun
-HK MP5 complex
-MAC-10 submachine gun
-FN P90 if I managed to save enough room for it
All of that takes up like 1.5 gigs, though, so there's not a lot of space left over to fix the balancing, gunplay, armors and clothing, and graphic/lighting/weather/environment. AND you can only install 150 mods, so when you add in replacers, all those weapons take up most of the space, but I legit cant play with the 90% hella goofy weapons in the vanilla game. All of these are pretty much WW2, Vietnam, Cold War, and Post-Cold War ('90s) era weapons, and they feel at least plausible, if not perfectly congruent within the Fallout lore. ALL of these integrate into the LL list, too, and many have custom integration on start-up.
mental illness lol
No BAR? I'm insulted.
Say if I wanted to use a Pump-Action Shotgun instead of the Lever-Action Shotgun you showcased here, which one would you personally recommend?
for the 9mm I prefer Pig's Service Pistol
is meh
Love ur choice if mods glad it give joy
I also think the 10mm SMG is a great addition to the lineup. Would you agree that the combat carbine also fits well in the category of assault rifles - especially your version with .30 ammo?
Ok are we not going to talk about the fact that the 9mm pistol shredded through the Albino Deathclaw?
If you and pig could make the welrod and the M30 Luftwaffe drilling (and be able to switch to the rifle round), I would die a happy man lol. I wish I was smart enough to make my own, I have great ideas for weapon mods that we dont see often....but man, im not very good with computers 😅.
Normal people: Get lore accurate weapons in Fallout 4
Me: Gets a Stacatto 2011
I have a pump downloaded but I might try your lever action as well.
My man is carrying the whole mod community by himself
Pew pew
Dak are you playing fallout london? If so are we getting a review on it?
my man.
vortex keeps telling me that the DKS-501 and the Laser Rifle Reanimation mod are having file conflicts, does anyone have any suggestions?
would love to see your modlist
I love the anti material riffle but it feels so inaccurate dude like FUCK!!!!
sadly the lever-action is borked in next gen due to BCR not being updated yet ╯︿╰
I rather like Gaige Storms Rem 92 Lever Shotgun.
All of your weapon mods belong here tbh
I prefer the HK G3 family mod However, I don’t The name G3 when I just pick it up, it doesn’t really fit in with like 10 mm pistol or caravan pistol or the combat shotgun, you know that kind of fallout four style day convention. I just wish there was a similar to the defense rifle from the 556 collection for the HK G3 mod and as I said, before, I am terrified of going to FO4 edit.
Sidenote, this is just a stupid rant.
Anyone have a link for Dakcord? The one on dark's page seems to be down
Hey Dak, would you recommend the R91 or the HK G3 Family?
He has recommended both several times over the years if you look at his older videos but based on his choice for this video his preferred choice these days seems to be the R91/Lore Friendly 5.56 collection.
It really depends on what you want. The R91 is more true to the Fallout 3 weapon and to Fallout in general. In terms of style it also fits in well with Dak's mods with similar attachments and sights.
G3 Family gives you a G3 with wood furniture, not an R91 and you will have a lot of modern/tacticool G3s spawning in the game unless you use mods that limit the spawns to more more lorefriendly variants. That said G3 Family is very high quality work and the version with wood furniture and rust looks amazing.
Antimateriel rifle link down
:(
Is any of this for XBOX One? What mod are you running for the environment? Looks so freaking cool!
Can somebody tell me what is the mod for that hud new vegas
Oh good. The anti-material rifle is right handed. The one in CC is left handed. I hate that
@@ViceN53X yeah bugthesda made all guns left handed which is horrific
I'm sorry to ask and i know it has nothing to do with the purpose of this video but what greenery mod do you use??
The issue I have with the Defence Gun is that the magazine isn't in line with the breech or barrel.
I use Anotherone's Sten for the .38/9mm SMG.
Does anyone have a good durability mod? Miss that from FO3 and FNV
Bro why are the feral ghouls in your game naked 💀
Hello sir, what glove mod are you using?
What’s the mod that makes the world more forested?
i think its called “ Another pine forest mod” i believe
The defense gun looks like an MP-18?
I would say the "MP-18 with artistic liberties taken"
Dak make a weapon pack i beg
I personally would love to see your take on an R91 & DKS Sniper Rifle from Fallout 3 I’m practically begging here your weapons are the best & fit right into the Vanilla game
@@iakeemvassilopanagos4572 I take it you don't like the ones that already exist?
Dak just presented an excellent R91 and you want him to make a new one? The DKS also has a mod which works well even today if you use the unofficial update.
@@Vonstab So what there’s multiple versions of a lot of weapons on the Nexus I specifically like the work Dak does mind your business lol
I love your mods but I have a ps5 are some of these available for ps5?
Defense gun Looks a lot like a PPSh-41. I know you are just quoting Bethesda but its a "automatic rifle" can't stand how the "Assault" rifle nonsense is the norm in games. The gun doesn't slap you around and call you Suzy.
I need help to find anti material rifle on discord, please help me.
are any of these for PS4????
Will we be needing patches for London?
@@shawncotton356 probably I doubt the hooligans use raider leveled list, and other factions would need to be patched. Plus they would probably need a DMG rebalance the fallout London weapons are a bit different from fo4 stats
Forgive the dumb question but does Dak have a modlist?
I know he did a video on his personal load order a few years ago but, I don't know how much of it has changed
I just call mods like these vanilla+
Timestamps
No there is no level cap in Fallout 4. You can literally level up your character as much as you want.
It annoys the fuck outta me when people put their mods on a discord.
Agreed.
Same, i cant find the anti material rifle there, im a stupid, can someone help me please?
@@enzoquiriconi8948it’s in the #f4nv-released-content channel, in the pins
It may be annoying but it was deemed necessary at the time by toastyfresh, there were some worries over legal concerns because he also shared the model with H3VR (Hotdogs, Horseshoes, and Hand Grenades).
His concerns have since been quelled, so the AMR will be back on nexus at *some* point, but he’s extremely busy and hasn’t yet.
@@ShimSham. Is the one posted by faq lady? Thats the only one i found
Didnt they cut the R91?
First😎
Stupid is having weapons that break the game more then is already broken.. Why youtubers do this?
TO MAKE A WEAPON MODS VIDEO AND DONT SHOW HOW THEY SOUND WTF MAN
Isn't that the Antimaterial Rifle from the Creation Club?