Wow. I love the look of the retro model so much more. The way each panel illuminates is much more pleasing to the eye with the traditional style lamps. Even better they can actually be serviced and replaced.
I believe I have actually used an original 1978 Simon game, it had what I think was the older sound design where the sound rapidly pulsed instead of playing continuous tones when you pressed each of the buttons. I vaguely remember the photo on the box. This was in around 1992.
When I first got Simon as a young kid, I didn't understand the point of Game 2. Now, I like it it the best. Simon (had?) a replay feature and it was always satisfying to enter a long "tune" and have Simon play back your "song."
Same thing with Model M keyboards. Everyone lists them as 1984 because that's the copyright date, even when the actual production date is clearly printed on the sticker beside it.
I had to fix a Super Simon for someone. The problem it had was the buttons were dirty. Also the speaker came loose and got the cone completely destroyed so I had to replace it with a new one.
We didn't have one in our family and I don't ever recall playing it with neighbourhood kids. I think I was just a bit too old by the time these became popular. However I certainly remember the TV adverts for them (here in New Zealand), and thought it'd be a cool game to play.
When I was 5 years old I was given a toy robot called Percival, he was a big robot, about the height of a 3 or 4 year old child. I believe he had some built in games similar to those in Simon, but I've just realised something Percival plays the same notes as Simon, which suggests to me that Percival used the same chip/coding as Simon. Percival was made by a South American company called Estrela Toys I think, they were based in Brazil. It was made in 1980 according to the Old Robots website. I just wonder how my parents got one for me in 1989.
I do find it interesting that early electronic games like this use separate batteries to power different circuits. Simon's not the only game to do that, I have a Radio Shack Computerised Arcade 12 game that takes a 9 volt battery and 4 C cells. Like Simon, the 9 volt powers the micro controller and the C cells power the lights and sound amplification. If you only have the 9 volt battery in place, you'll hear sound but it's very faint and quiet. I presume a 9 volt battery doesn't have the current to drive incandescent bulbs for a long period, plus the voltage is too high. With my computerise arcade game, if the C cells go flat, the lights get dim and the sound volume decreases, but if the 9 volt battery goes flat, the pitch of the notes increases then the game starts freezing and glitching, I'd be curious to know what Simon does. Of course all the modern versions of Simon just use one set of batteries to power the entire game, lights, sounds, computer functions, the lot.
My best friend loves electronic games like this, he particularly loves the BopIt games, which in some ways could be considered a spiritual successor or sibling to Simon. Of course MB Games and Tiger are now owned by Hasbro. My friend does have a few modern Simon games including Simon Air, Simon Optix and Simon Micro Series, which is much like this only it's tiny. I think he had the early 2000s model you had, and I believe he had a Simon Trickster too. I'm not sure if he's interested in getting one of these or not. The Simon Optix games are fun to play with, especially with multiple players.
Very nice video! Very informative! Have you heard of an electronic game called Max Backtalk? It's from Milton Bradley and from the mid 80s. It basically works like Simon meets Bop it but you can record your own sounds with a built in microphone. It would be very interesting to see what PCM ram chips it uses. Have a great day.
I love the expression in your voice when you said "Touch Me", and the breath you took beforehand sounded kind of dramatic. I understand why you did that, but I think it's funny.
I like that full-size Simon because it'd look so handsome on a coffee table. Instant conversation piece. Simon was certainly more fun than certain other 80's fads that were meant to bring friends together. I'm looking at you, fondue set!
Wow. I love the look of the retro model so much more.
The way each panel illuminates is much more pleasing to the eye with the traditional style lamps.
Even better they can actually be serviced and replaced.
I believe I have actually used an original 1978 Simon game, it had what I think was the older sound design where the sound rapidly pulsed instead of playing continuous tones when you pressed each of the buttons. I vaguely remember the photo on the box. This was in around 1992.
When I first got Simon as a young kid, I didn't understand the point of Game 2.
Now, I like it it the best. Simon (had?) a replay feature and it was always satisfying to enter a long "tune" and have Simon play back your "song."
Same thing with Model M keyboards. Everyone lists them as 1984 because that's the copyright date, even when the actual production date is clearly printed on the sticker beside it.
I had to fix a Super Simon for someone. The problem it had was the buttons were dirty. Also the speaker came loose and got the cone completely destroyed so I had to replace it with a new one.
We didn't have one in our family and I don't ever recall playing it with neighbourhood kids. I think I was just a bit too old by the time these became popular. However I certainly remember the TV adverts for them (here in New Zealand), and thought it'd be a cool game to play.
When I was 5 years old I was given a toy robot called Percival, he was a big robot, about the height of a 3 or 4 year old child. I believe he had some built in games similar to those in Simon, but I've just realised something Percival plays the same notes as Simon, which suggests to me that Percival used the same chip/coding as Simon. Percival was made by a South American company called Estrela Toys I think, they were based in Brazil. It was made in 1980 according to the Old Robots website. I just wonder how my parents got one for me in 1989.
I do find it interesting that early electronic games like this use separate batteries to power different circuits. Simon's not the only game to do that, I have a Radio Shack Computerised Arcade 12 game that takes a 9 volt battery and 4 C cells. Like Simon, the 9 volt powers the micro controller and the C cells power the lights and sound amplification. If you only have the 9 volt battery in place, you'll hear sound but it's very faint and quiet. I presume a 9 volt battery doesn't have the current to drive incandescent bulbs for a long period, plus the voltage is too high. With my computerise arcade game, if the C cells go flat, the lights get dim and the sound volume decreases, but if the 9 volt battery goes flat, the pitch of the notes increases then the game starts freezing and glitching, I'd be curious to know what Simon does. Of course all the modern versions of Simon just use one set of batteries to power the entire game, lights, sounds, computer functions, the lot.
Very nice review enjoyed it so much😁👍 nostalgic too🍿
I like it when you do that "Computer" bit like you did in the microwave video. 🙂 That's cool how it had replaceable bulbs. Wouldn't get that nowadays.
How easy is it to obtain replacement lightbulbs for this unit today?
It's a standard #127 bulb - lots of parts retailers still sell them, and you can find them on eBay.
Did the Simon game you had as a child have a double sided/turn over type of design where there were buttons on both the top and bottom of the toy?
No, it wasn't the Simon².
@@themaritimegirl fun fact: there is a Brazilian version of Simon called Genius released by Estrela.
My best friend loves electronic games like this, he particularly loves the BopIt games, which in some ways could be considered a spiritual successor or sibling to Simon. Of course MB Games and Tiger are now owned by Hasbro. My friend does have a few modern Simon games including Simon Air, Simon Optix and Simon Micro Series, which is much like this only it's tiny. I think he had the early 2000s model you had, and I believe he had a Simon Trickster too. I'm not sure if he's interested in getting one of these or not. The Simon Optix games are fun to play with, especially with multiple players.
Very nice video! Very informative! Have you heard of an electronic game called Max Backtalk? It's from Milton Bradley and from the mid 80s. It basically works like Simon meets Bop it but you can record your own sounds with a built in microphone. It would be very interesting to see what PCM ram chips it uses. Have a great day.
We all probably thought we had the original Simon, not realizing how long it had been around
I completely forgot about Simon as well when Bop It came out
I love the expression in your voice when you said "Touch Me", and the breath you took beforehand sounded kind of dramatic. I understand why you did that, but I think it's funny.
I literally just received this by mail from eBay. This is essentially a 1A2 delight for kids.
I think the 9V battery powers the logic, and the big D batteries power the lights?
I like that full-size Simon because it'd look so handsome on a coffee table. Instant conversation piece.
Simon was certainly more fun than certain other 80's fads that were meant to bring friends together. I'm looking at you, fondue set!
Now i understand this game unit😅
I made a video where I hacked it to complete all 31 steps on level 4, and get to the “secret end light show”.
You can also do it by playing Game 2 and pressing the same color 496 times 😁
Hasbro owns Simon because they bought Milton Bradley
They should have named the second game that of the first I’m not saying names for a reason